#I hope this didn’t sound too rude or ranty but yeah this is sorta My Area so. I have a lot to say
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not to be That Guy but as someone who’s been to Art School as an entertainment design major I just gotta say. as much as I think I get the point op’s trying to make and there is a case to be made for today’s environment corporatizing art to such an extent that people aren’t as inclined to create fully original work– generally this is a pretty bad take.
when you go to art school, especially if you take a character design class, illustration class, entertainment design class, etc- you will literally be required to draw in the styles of other people/various franchises. you will have to do countless studies of other people’s styles, and you’ll have to do master studies where the entire point of the assignment is to copy a “master”’s work as closely to the original as possible in order to break down what they would’ve had to do to create that work. the reason for this being: learning to draw, and learning how to develop a unique art style is pointlessly difficult without any guidelines or a repository of styles and techniques from others to go off of. it’s not an efficient way to learn, and it’s not fulfilling on a more personal level to bar yourself from what inspires you to draw.
you can ask so many full-fledged artists how they learned to draw the way they do, how they developed their own style over time, and many, if not most of them will say that they grew up drawing like crazy trying to imitate the style of their favorite disney movie, or favorite animated show, favorite manga, etc. artwork from other artists/franchises motivates you to create, to practice– even if you’re straight up copying something on tracing paper you’re still absorbing information and recognizing patterns and so on by doing so and it will help you build up the skills and confidence to develop something more recognizably your own (though- nothing is ever 100% original, every art style is an amalgamation of other art styles that influenced the artist– but that’s neither here nor there).
on top of everything, unless you intend on going into art as a career and publicizing your work to a sizable audience, there’s no need to even think about developing your own style or standing out amongst a crowd– the point of art as a hobby is enjoyment. you can draw the same character in the same style a million times and there’s no reason not to, so long as you get enjoyment out of it. if you wanna talk about corporatizing artwork, frankly, it’s more in line with what the capitalist monstrosity that is the entertainment industry wants to look at art as solely something that needs to be constantly improved or approved of by an audience to be worth doing. do whatever you want. who cares
learning to draw trees like hayao miyazaki (objectively a fantastic artist to learn from) of studio ghibli is completely unironically a fantastic thing to do. basically any art professor or industry professional would tell you the same thing.
"How to draw ghibli style trees" "How to draw like disney" How to invent something new. How to try something else.
#long post#I hope this didn’t sound too rude or ranty but yeah this is sorta My Area so. I have a lot to say#didn’t mention it but think about the fact that phineas and ferb characters are purposefully designed to be easy for kids to draw#because the creators wanted to encourage kids to try and mimic the show’s style and draw the characters they like#this isn’t because they’re vain or something this is because 1) drawing is something anyone can and should find enjoyment in and 2) so#that kids have a guideline to go off of to learn and practice and eventually start developing the skills and motivation to do#much more with art and foster more creativity.#believe me I hate Disney as much as the next guy and I hate how monotonous the Disney Look can be but that has nothing to do with people#looking up how to draw like (insert disney movie)- that’s not the reason for the lack of originality in major pieces of entertainment lately#that is completely the fault of the corporations choosing what they want to put on screen based on what’s the most financially lucrative.#the artists who work for companies like Disney#all have their own individual styles- some more Disney-like than others of course- but they’re required to draw/animate/etc in a certain way#because their company tells them to. look at concept art for Disney movies versus the final product. there isn’t a lack of creativity at ALL#in initial concepts generally- it’s when those concepts get taken and sanitized and made marketable as possible by the corporation that it#gets soulless and repetitive. same goes for the movies/shows/etc getting created- there’s countless great screenplays and stories and etc#out there- there is no shortage of creativity on that front at all- the corporation just chooses to make frozen 16 instead because it’s less#of a risk and more marketable and all in all they can make more money than something new that people aren’t already accustomed to#so yeah tldr: people drawing in the style of something they like- regardless of if they want to actually go into art or not as a career- is#not the problem. never has been. people have always done this.#it’s what the corporations show you that’s repetitive and soulless.
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