#I do like the idea of her being a witty troublemaker mage
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herearedragons · 1 year ago
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Okay, but… what if Secret Hawke wasn’t a mage.
What if her attention-drawing, humorous attitude was not a way to cope with the stressful reality of being an apostate, but a distraction tactic. That’s right, look at me, listen to me, laugh with me. Keep looking at me.
Don’t look at my sister.
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kogo-dogo · 4 years ago
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i like your skyrim stuff and i wanna know more about the funky little dudes you posted in those “sentences” lol. instead of asking for more snips
You have made a mistake. Prepare for an essay.
But, joking aside, they’re Morrowind characters. I do like Skyrim, but Morrowind is my favorite game of all time and the entire reason I got into the TES fandom years ago. I don’t talk about it much on here because everyone is here for Half-Life and HRV, but... you know what? I’mma take this opportunity. To yell.
About The Guys(tm).
So, basically, in my Personal Canon, I don’t just have a Nerevarine (i.e. Protagonist) character. I have an entire crew of people who help him get through things because it just seems... more realistic for my Extremely Flawed and Terrible Nerevarine. Also, I just had a lot of characters conjured up as a teenager and it was fun to evolve it over time so they’re all friends.
They are, as follows:
- Jo’Karsa (a.k.a. “Karsaga”). Battlemage born under the Atronach. Afflicted with Wombburn. Also the Nerevarine. He’s an abnormally large Cathay-raht who has had an unusual upbringing. He was originally an orphan plucked off the streets in Corinthe and trafficked to Morrowind where he was sold as a slave. As fate would have it, a houseman under his owner took a shine to him and stole him away when they fled to Cyrodiil to avoid political assassination. Karsaga has been raised Telvanni in Imperial territory so, despite being a mighty brute of a Khajiit, he has an extreme affinity for magic and an equally extreme disconnect from his Khajiiti roots.
He speaks like a Dunmer, carries himself like a Dunmer, and has very Telvanni sensibilities. He also has an extensive criminal record from his time spent as a bandit outside of Cheydinhal, and that is eventually how he ends up on the prison boat that sends him to Morrowind. He has a bunch of aliases and an unhealthy penchant for drink and smoke. Not a fan of skooma, though. As gruff and sarcastic as he is, he has a very silver tongue and a way of winning people over and talking himself out of trouble.
Also, “youth born under a certain sign?” Nah, this bitch is 34. And smells like a wet dog.
- Dasrazel. Altmer Nightblade and Quarra vampire. He contracted his vampiric curse while trying to save his lover from the clutches of an undead menace during the Second Era, after a life working various quasilegal oddjobs that brought shame on his noble family. In life, he was a likeable but lowkey individual, and in undeath he’s still very lowkey... but perhaps not as likeable. He has to take a low dose of a calming potion to keep the inherent, violent bloodlust of his Quarra curse at bay, and it does a lot to deaden his emotions. Combine that with hundreds of years to learn how to not give a fuck, and you have a very blunt, stoic, matter-of-fact creature who only very occasionally makes quips and usually just wants to be left alone.
He is Karsaga’s closest ally, right hand man, and platonic soulmate. They met after Karsaga robbed him blind at a bar (thinking him to just be some weird, frail elf), and Dasrazel took pity on him after Karsaga ran him through with an iron saber and panicked when it... did nothing. Their bond is one of a mutual distaste for most people and Dasrazel’s desire to have companionship again.
They’re very much bros, even if Dasrazel spends most of his time not understanding why Karsaga is the way he is.
-  Neira Brenur. Dunmer Witchhunter and low-ranking member of House Redoran. She’s the daughter of a Camonna Tong member and an Ashlander woman, though her mother is dead and she spends a lot of time trying to distance herself from her racist father. She joined Redoran in hopes of atoning for the crime of just being born into a bad family, but has a really difficult time fitting in. She’s very meek and empathetic and does better in controlled duels than actual combat. The idea of actually hurting an opponent makes her sick to her stomach.
She kind of just happened to Karsaga one day, courtesy of him running afoul of her not-so-popular friend, Vandrith (we’ll get to that trainwreck later). She mainly acts as a translator for Vandrith and tries to play mediator when Karsaga starts getting too aggressive with others. She’s in good with some odd folks in Redoran and a very aggressive supporter of the Tribunal Temple, which makes it hard for her to wrap her mind around Karsaga’s existence as the Nerevarine.
Also, the fact she’s an absolute pushover means she just accepts the less-than-savory people Karsaga pals around with. She’s got a big heart and feels actual pity for his blasphemous, undead, and criminal friends. They’re good people on the inside (probably).
- Vandrith Valen. Dunmer Ordinator and conglomeration of a lot of factors coming together in the worst way possible. He is naturally “blessed by Azura” and has some degree of prophetic power, though he’s choked it down after a life of being raised Indoril. He also came to the unfortunate realization after being stationed on Vvardenfell, that he is also a descendant of House Dagoth and is haunted by the Poison Song, a “song” sent out by Dagoth Ur that warps the minds of those who are of his blood and turns them into Sleepers and Dreamers.
These two traits do not mesh well and make Vandrith more than a little unstable.
Vandrith is... prone to erratic behavior and violent outbursts and is largely under the care of his paternal uncle, Tuls Valen, the head priest of the Ald’ruhn Temple. Vandrith is also a clever and tricky bastard who has been trying to figure out how to discern Dagoth Ur’s plans from the Poison Song in order to prevent bad things from happening. Usually, he can keep things under control, but extremely bad visions, close proximity to items/places corrupted by House Dagoth, and stress can cause him to be difficult.
Beyond this, though, he’s not what you’d expect from an Ordinator. He’s very witty with a somewhat bawdy sense of humor, a very devil-may-care attitude, and he’s a huge fan of causing mischief. He forced his way into Karsaga’s social circle due to his absolute certainty that Karsaga could bring down Dagoth Ur, and Neira is his closest (and for a long time only) friend, who has figured out what all of his weird ramblings mean.
- Bashinga. Sorceress and Aundae vampire. She is an old acquaintance of Dasrazel’s who has ties to Telvanni, the Mage’s Guild, and several circles of warlocks and witches. She’s very much a self-serving sort, more interested in the acquisition of power than the wellbeing of Morrowind, but she is fiercely protective of the people she deems worthy (and she has a soft spot for Neira she can’t really explain).
Once upon a time, she was a dancer and performer with a traveling circus, and her fall into undeath and wizardry was a happy accident after being taken as cattle by rogue Aundae. She’s got a good set of vocal cords and can move with grace and ease, but she speaks very bitterly a lot of the time and is difficult to get along with.
She’s one of those people who Karsaga immediately took a shine to because they both like to sit around and bitch about people. Dasrazel and Bashinga mostly get along by the time-honored tradition of “two very gay individuals being catty at each other as a sign of affection, though outsiders would think they hate one another.”
- Jai Swift-Fly. Cathay assassin and member of the Morag Tong. She was born and raised in Elsweyr in a more tribal environment, and is an old friend of Vandrith’s (odd, considering they met because she took a grey writ to knock him off and, instead, he knocked her out). She mostly comes into the fold because Karsaga needed somebody to break into the Ministry of Truth to free Mehra Milo, and she came highly recommended (by Vandrith; Vandrith recommended her). 
She’s a married mother of two, is big and strong and very proud of being big and strong, and a crack shot with a bow. She’s also deaf as hell and communicates through a series of homebrew gestures. Her decision to stick around and help Karsaga after completing the job she was hired to do stems primarily from her extreme curiosity. She has no stake in the Nerevarine Prophecy or this group of losers, but by god does she want to see what it looks like when a god dies.
Fun fact: Jai is dead by the events of Skyrim, but two of her descendants remain. Shevah and J’Rakka. They’re a brother-and-sister duo. Shevah is as much of a curious, troublemaking adventurer as her so-many-greats grandmother. J’Rakka is a werewolf who mostly hunts bounties to make a living.
- Dravyn Telvayn (no picture of him, sorry D:). Dunmer assassin and member of the Morag Tong. Former highwayman and current Berne vampire. Husband of Jai and perpetually confused, mainly over the fact he has kids with Jai and... well, every book he’s read has indicated that that should be impossible for a variety of reasons. He lives in the sewers of the Arena canton in Vivec City and is allowed work in the Morag Tong due to his efficacy at eliminating very high risk targets, though he’s basically “on his own” if he ever gets caught. They’re sure as fuck not giving him writs of execution to present to guards when the Tong could end up fucked over if their relationship with a vampire gets out.
He’s mostly in the background and tags along due to his extreme dedication to Jai. He doesn’t get along with hardly anyone but her, though he is the one who coined the term “Council of Accidents” in relation to him, Dasrazel, and Bashinga. He feels a loose kinship with them in that they’re all members of different vampire clans, but all members whose sires want nothing to do with them, rendering them outcasts. Even after the events of Morrowind, he keeps in infrequent contact with the others. 
After Jai’s death, he acts as a weird “ancestral guardian” to his own descendants. As of the time of Skyrim, he spends most of his time trying to keep Shevah from getting killed. He is very tired. She is a lot.
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heirofall · 8 years ago
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Oh god this is so long I'm sorry
Okay so I’m making a Bloodswap fanventure (Bc I’m trash ;)) and I heard you did session analyses, so here I am!  It’s kind of like Hivebent, except everyone has different titles and I’m not sure how their personalities would change the outcome.  Here are the players’ info:
Gamzee (Burgundy) –> Bard of Time, Derse dreamer, Land of Tents and Melody. Likes pranks, speaks sign language, killed by a rockslide in a FLARPing incident. Able to hear the voices of the dead. Tends to get quiet at times, but is usually pretty peppy.
Eridan (Bronze) –> Prince of Breath, Derse dreamer, Land of Wrath and Zephyr. Enjoys science, especially chemistry, and is avid in writing Troll Star Trek fanfiction. Spends a lot of time RPing on the internet. Hesitant to try new things. Has a bit of a superiority complex. 
Feferi (Gold) –> Witch of Doom, Prospit dreamer, Land of Dew and Fire. Very sporty, sassy as all getout, loves making terrible jokes. Believes her memes are the best memes on the planet. Will not hesitate to verbally roast a bitch if need be.
Kanaya (Candy) –> Sylph of Blood, Derse dreamer, Land of Rays and Haze. Reserved, loves fashion, decent at painting, dubbed the Mom Friend. Hides blood color from the public by lying, but other than that, very true to her word. Acts like a bronze blood, has candy red.
Terezi (Olive) –> Seer of Heart, Derse dreamer, Land of Thought and Tea. Excited about everything, hoarder of nature themed items, blind and relies on smell, loves bugs to an extreme. Has a very poorly timed sense of humour, and doesn’t have much of a filter.
Karkat (Jade) –> Knight of Space, Prospit dreamer, Land of Pulse and Frogs. Constantly harsh on and unsure of himself. Creative, but never finishes anything he starts. Loves shitty TV shows. Very impatient and blunt. Sees taking care of the Mother Grub as a burden instead of an honour.
Nepeta (Teal) –> Rogue of Mind, Derse dreamer, Land of Little Cubes and Flow. Against the idea of a caste system, quite a troublemaker, very passionate about interests. Never able to decide one thing over another. Very brash at times, but is able to take charge when needed.
Equius (Cobalt) –> Heir of Light, Prospit dreamer, Land of Caves and Treasure. Very adventurous, loves exploring. Very good at programming various types of software. Very superstitious, and is adamant about his beliefs. Not controlling, but can be pushy at times. Has all the luck. All of it.
Vriska (Indigo) –> Thief of Void, Prospit dreamer, Land of Maps and Silence. Quiet, very antisocial, stays in the background most of the time. Steampunk trash. Somewhat of a kleptomaniac, mainly steals writing utensils. Good at keeping secrets, often successfully lies through things.
Aradia (Purple) –> Maid of Rage, Prospit dreamer, Land of Quartz and Mirth. Often feels unattached to reality, disassociates quite a bit. Usually angry at herself and afraid of disappearing. Often questions belief in the Mirthful Messiahs. Can be very stubborn, but is good at cheering people up.
Tavros (Violet) –> Page of Hope, Prospit dreamer, Land of Sand and Angels. Very optimistic, sees the glass as half-full. Quite naive, willing to believe anything anyone says. Loves animals, probably vegetarian. Calms Sollux’s lusus with paps instead of killing lusii to keep her quiet.
Sollux (Fuchsia) –> Mage of Life, Derse (and Prospit) dreamer, Land of Brains and Glass. Talkative, impulsive, likes diving right into things. Interested in video games and coding. Has low self esteem, covers it up with a self-deprecating joke and an “ayy lmao.” Doesn’t handle responsibility well.
The first big problem they face is the fact that Sollux decided it was a good idea to prototype his two-headed Horrorterror lusus, because now the Black King is really big. Great job, Sol. Assuming they defeat the Black King, the next part of the plan is for the Black Queen to grow vengeful and hop into the Kidswap Betas’ session, grow stronger like Jack Noir did, and return to the trolls’ session to possibly erase their chances of success.
They also keep getting “pestered” by an overly-excitable Heir of Space (John), a pop-punk cool kid Seer of Time (Rose), a creepily cutesy Witch of Light (Jade), and an awkward bedroom-dwelling Knight of Breath (Dave). It’s kind of like how the kids were trolled in their session except the opposite.
I’m still working on the human session and how the Black Queen’s going to do the thing, and I might come back to ask about the kid session, but my main focus is the trolls right now. What do you think their success rate would be?? I’m so sorry this was so long ugh
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Okay, before I even get into it, two things. One: this has been sitting in my inbox for way too long and I am so sorry, and two i absolutely LOVE the classpects of the beta kids, but I’ll get to them later! 
On with the lengthy analysis!
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So, let’s get something out of the way. You have the same classes and aspects, just shuffled around. Therefore I don’t even need to address the active/passive balance, Knight, Space and Time players, and everything else present. We’re all pretty familiar with that stuff as it is! Things are looking pretty good!
You’ve given me literally everything about the characters, so for that alone I’m going to put in as much effort as I can muster for this. Thank you so much, it helps a lot. 
Well, why don’t we go in blood caste order!
Gamzee
First off is Gamzee and OH BOY ALARM BELLS!!! Almost all of the classpects in this session I’ve dealt with before and the Bard of Time is no exception! A destruction class with any cardinal aspect is big danger, but as far as they go I would be tempted to say Bard of Time is one of the more preventable (nowhere near as dangerous as its active counterpart, but still dangerous!).
Most of his personality quirks seem to align themselves with not being too destructive at all, actually! A dead Bard of Time is the best kind of Bard of Time imo, so hopefully you’ve saved yourself a bit there! However, if you really want to cause some havoc, the Bard of Time could direct people in the complete wrong direction and, as a ghost, have no regard for stable time loops at all, causing a lot of problems (THAT COULD EVEN LEAD TO THE RISE OF LE if you’re going for that of course lmao). This Gamzee actually seems like a pretty chill dude, so hopefully he’ll be ok! I can see him being friends with Karkat and maybe even Equius! He would need to make sure his pranks didn’t get the better of him and lead him on a destructive rampage!
Eridan
Oh lord you are after my own heart. My favourite Prince (one of my god tiers >:D) and a fantastic role for Eridan, the Prince of Breath is one of the least “Bad News” Princes in the game. You definitely seem to know what you’re talking about too, as a Prince of Breath would be hesitant to try new things (or outright destroy them!) and would definitely have a bit of a superiority complex! 
If you want to look it in a positive way, Eridan could forge bonds in the team out of the destroyed freedom, or even destroy the freedom of the enemy! If you want to make Eridan the bad guy he is in the canon, you could get him to destroy the freedom and confidence of the team, possibly by blowing up their meteor, chopping someones legs off, etc! It’s up to you to decide!
Feferi
Oh thank god, the best Feferi. I love your writing of her so much (incidentally, if you end up making this let me know!). 
The Witch of Doom Feferi would be able to manipulate and control the Doom in the session or just in general! No one would be dying on her watch, and could take the death or restrictions of the team and place it upon the enemy! If any member of the team were to sacrifice themselves, much like a Rogue of Doom Feferi could move that sacrifice onto the enemy!
I can still see Feferi being friends with the same people, possibly even more!
Kanaya
Now if there was ever a counter to the Prince of Breath, this would be it! Well... apart from a Sylph of Breath but that’s beside the point!
Kanaya being the Sylph of Blood would be able to mend any relationship or bond in the session, making it one with great teamwork! The dubbing of her being the “Mom Friend” would be very accurate indeed, as she would Meddle And Fuss in relationship and make sure that everyone was getting along!
Of course, I could definitely see a rift between her and Eridan, as they each would take different approaches toward teamwork and making friends (or making people be friends with others!). That is a little of an oversimplification, but we really don’t know a whole lot about her class and her aspect!
Terezi
Being the Seer of Heart, Terezi would work very well with Kanaya, instincively knowing an awful lot about people’s emotions, and be able to read people very well, despite being blind! In terms of personality differences based on the change of aspect, I could see (hehe) her changing the most! 
Although she would be able to read people well, she may struggle with knowing how to use this information and when to apply it, as well as possibly not knowing her own sense of belonging and identity, leading to some possible complications. A good moirail would be useful, possibly even Kanaya!
She may also find it hard to know when to use her emotions, which would go well with her poor comedic timing and over-excitable personality! However, through the adventure she would learn to deal with this!
Karkat
Gee, I really don’t know why you’re coming to me, because this is a very adept analysis of Karkat is he was to be a Knight of Space! Again, love the classpect, a personal favourite.
I can see this classpect working very well with Karkat’s already existing temperament, as his creations would be very good and interesting, but he would see them as pointless and awful, going as far as to stop working on them simply because he thinks he isn’t good enough. Knight of Space and inferiority/self-confidence go together like (enter witty Homestuck reference here), and I can definitely back it up on this one! Karkat would definitely struggle with raising the mother grub and breeding the Genesis Frog, but with good enough support I can definitely feel like he can do it!
The main problem here is that the Space player instructs the Knight, and if someone is a Knight of Space, perhaps they would need to be guided by...nothing? By that I mean VOID PLAYER!
Karkat would definitely have a lot of room to grow, but largely it would be quite similar to his canon arc, just with space instead of leadership!
Nepeta
Rogue of Mind is a classpect which I haven’t had much to do with, but that doesn’t mean I don’t work with it! Nepeta would have trouble applying herself when it comes to analysis and calm-headedness, but would learn how to use her talents of the Mind! 
Nepeta would have a general ability for Mind but not realize it, which may go hand in hand with her thinking the caste system is a bad idea (because it is!!). She, like you mentioned, would have trouble deciding on things, as she may wax and wane on issues which are actually pretty important, and not understand the gravity of the situation.
I LOVE the idea of a troublemaker Nepeta, and I feel like with her personality she would be ok at it! Maybe she could hang out with Gamzee sometimes (do i hear moirail in order to protect the timeline? i think i do >:))
Equius
I’m glad to see Equius get a bit of light! He deserves all of the luck (aaaaaaaall of it!). 
Equius would hold fast in what he thinks is right and good in the world, and would often be protected by his own good luck. The Heir of Light is quite similar to the Heir of Hope, but there are definitely differences! Equius would often strike the jackpot when adventuring and exploring, adding to his already substantial hoard of money and treasure, thanks to his good luck. 
Equius would be superstitious, of course, and would probably cop flack about it from his peers, and may be subconscious about it!
Vriska
Ah, the Vrisk. I take back what I said about Terezi, this is definitely the most unlike the original character! That’s perfectly fine though!
Vriska, as the Thief of Void, would do the exact opposite of what she does in the canon source, as in she would take away the insignificance from things! She would enable other people to shine brightly, but may use this darkness and irrelevance to wreak some kleptomaniac trouble! Perhaps she and Equius could be in a mutually beneficial relationship, with her providing him relevance and him providing her cool steampunk stuff!
Vriska would definitely steal stuff, and I would imagine that she would be an avid hoarder of other peoples secrets, loving to get some sweet goss to blackmail people if she needed! She would be a master manipulator from and with the shadows, but would still be pretty well liked!
Aradia
Aradia would have issues with internalized Rage, and would rely on other people for power, anger, and other things related to her aspect.
She would also suffer from Rage a bit, like how Jane as the Maid of Life suffers from having so much energy to do things but is restricted!
Aradia would definitely feel unattached, due to her questioning of her own anger and emotions, and may sometimes rely too much on the wrong people, who either manipulate her or simply can’t or won’t help.
Despite that, she would end up being very good at using her anger to create things and directly heal others, possibly through sheer determination! She would be very powerful and may simply, in some kind of purple frenzy, create the end for many of her enemies! I haven’t looked much into the Maid of Rage, but you can count on her being equally as scary!
Tavros
Well, we’re in luck here because we’ve already got a canon Page of Hope, our buddy Jake English who, funnily enough, Tavros is quite good friends with! 
I can definitely see Tavros as a good Page of Hope, and being very optimistic and guillible, definitely to a fault. Just like in the source material, I could still see Vriska manipulate him a bit, but with Tavros having a bit more confidence and a hell of a lot more power in terms of blood type, he wouldn’t have much of a problem!
I could actually see Tavros progress quite nicely, either that or being killed in some kind of horrific accident with Sollux’s lusus! I also love that Tavros paps the lusii. Adorable.
Sollux
My man Sollux. I’ll be honest, I’m totally bias and I LOVE Sollux, and this is probably going to be longer, as not only do I love Sollux, but I also have quite the extensive knowledge of the Mage of Life!
Like Mage of Doom Sollux, Mage of Life Sollux would suffer from bipolar, probably worse than he already has it, due to him suffering from life and energy. He would be a lot more free and able to do what he wants, but would still struggle with the fact that there is a fixed amount of Life for everything.
Like any good person suffering from Life, he would be very impulsive and talkative, like you state, as he would act first and think later. He would also struggle with authority, like other Life players do, and being in a high position in the caste would make him not be able to handle responsibility well.
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Well, you seem to have done a pretty good job so far! You’ve got enough complications to make something bad happen, but also enough good things to maybe not let everyone die!
Beta Kids
I’m not going to analyse the Beta kids, but I will tell you that you’ve definitely got the right idea, and I encourage you to be confident with their personalities! John and Rose wouldn’t change much, but Jade and Dave would be influenced by their aspect. It’s fine as you have it though! I would love to see their interactions with the trolls!
Overall Analysis
Depending on how you want things to go, I could give this between a 50% of success and a 90% chance of success! The characters would work quite well together, and I can definitely see a lot of different dynamics at work! If you ever end up making this a thing, link me it, it sounds really interesting!
And that is THAT done! Hope you enjoyed!
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