#Hotwheels is a full blown idiot and WYSLMIIWAW and ScreechOwl just kind of go along with her ideas most of the time
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junebugtwin · 2 years ago
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yes!! These are all so great! Definitely fit the vague sort of vibe I had going for them when it comes to the trigger department, and really well thought through!
I've always intended for Katies backstory to be kind of uncomfortable and dark, but I've never really put much thought into how that fits kind of well for her power classification nonsense and what that might mean for her trigger! (Maybe subconsciously?)
One of my problems is that whenever I create Worm characters the powers I give them don't really originate from any one classification- therefor making the act of giving them triggers which fit into the general scope of a power class kind of difficult. So bravo is basically what I'm saying lol
I've also written some stuff up for the other members of The Party Crashers, look under the cut if you are interested! :)
Evening aka: ScreechOwl- A Case 53 that looks to be what might happen if you threw a barn owl, something like a Monolophosaurus and a human person into a blender. They're feathered and have the distinct heart shaped face and black eyes of the barn owl, but with a longer neck and a distinctly reptilian stance. Though covered in feathers and then underneath a rough purple hide she does have certain features that are eerily human-like- their arms for example, work somewhat similar to the way ours do, and they have four fingers with one opposable thumb. They have blunt nails instead of claws on their hands, but her large and powerful feet sport talons that look and are quite deadly.
They have wings which can support her body in flight- and thus are fucking massive, easily spanning wider than a car and strong enough to toss people aside just with the power of a flap.
She also has a long reptilian tail which is great for balance, whipping people across parking lots, and breaking literally everything even when they're not trying to.
Her front side is various shades of brown, and reddish purple- though it's a muted shade- except for their face which is starkly white. Their back is pitch black and non reflective- it appears to simply be a void, with the details of her feathers being impossible to see but apparent by touch.
Her power is one that cannot be turned off- she can make no noise. They can't speak, their footsteps make no sound, and even if she were to ring a gong or smash a giant plane of glass the audio would not be heard.
As a Case 53 they've had a bit of a rough time of things, especailly given that she's around the height of a bull elephant, has a haunted face, and doesn't make any noise even though they're huge.
She was taken in by a gang for a period of a couple years- and while they did help her with reintegration into society and with learning how things work they also manipulated them into basically being their tank during fights.
Eventually they left the group- under poor terms- and ended up wandering around by herself for awhile before eventually joining The Party Crashers.
They're one of the main reasons the group doesn't get along so well with the local PRT- given their history- though ironically she spends most of her time scouting, or doing domestic tasks rather than participating in fights.
She mainly lives in an abandoned barn that the group uses as a hangout area, though it's not impossible to get her into a house- it just doesn't work if you get very precious about the structural integrity of doors/walls.
Personality wise she puts up a scary front as a defense mechanism and is uncharitable and suspicious of strangers. They will often pantomime being unwieldy, dangerous and feral- but towards people she trusts she's incredibly kind and empathetic. Their morals are somewhat difficult to parse- they don't enjoy needless violence and are wary of starting physical conflict. At the same time they have an easier time shrugging off various crime and injury if it's in the name of survival- to the point that would be unnerving for most people. They also are still figuring a lot of things about themself out, including her gender identity and pronouns, which are currently she/they.
Willow Des Vanue aka: Lullaby- A thirty five year old woman and sort of defacto leader and caretaker of The Party Crashers. Willow is a generally level headed and observant person with a big heart and a tendency to throw herself into whatever it is that's sparked her interest with an intensity bordering on unhealthy.
She can infuse her voice with her power, which makes those within hearing range fall into a deep and relaxing sleep. The effect is not instant but it is alarmingly quick and impossible to fight once heard- stimulants will not wake you (though they might kill you if you pump yourself full of them in an attempt to wake up) and blocking sound only works if it is before you hear her voice. Even a few seconds is enough to send you to dreamland.
The sleep effect however is mostly beneficial- it leaves the chosen target feeling well rested, energetic, and even heals small wounds and replenishes blood.
It does have lethal applications if she uses it carelessly- a person falling asleep at the wheel of a car or while in mid flight for example. Luckily Willow has never killed anyone, though she has severely injured a few people in her youth.
She's been to quite a few Endbringer fights- her power is useful in a healing capacity as well as a way to calm down those who become overwhelmed or hysterical. She's never personally tried to use her ability on an Endbringer, though she has been close enough that one could theoretically hear her (while being carried to a different location) and if it has any effect on the creatures, she's yet to see it.
This does give her reputation a bit of a boost and is one of the reasons why the local hero groups tend to go easier on The Party Crashers despite them basically being labeled as villains, and Evenings troubled past.
Willow is the smartest and most knowledgeable of the group, and has tried her best to take care of them and give them advice- though she can quickly become a tad controlling and bossy at times. She's mainly in this group in the first place as Evenings sort-of-maybe adopted mom, and to gain enough money to live comfortably- which is difficult because she has no real experience with other types of non-cape work to fall back on.
fun little Worm ocs I've got stuck in my head (under the cut because this post ended up longer than I thought it would be):
Kathline 'Katie' Darner aka: WYSLMIIWAW (pronounced like 'wise-limm-wah') a nineteen year old runaway and member of 'The Party Crashers' a small and relatively informal rouge group that steals from the rich/ morally questionable and gives to the poor. (in this case they are The Poor but semantics) The party crashers prefer to target villain groups or cops- which makes them pretty much villains in the eyes of the law, though other villain groups find that opinion controversial.
Her power is that she can 'transform' into a worm (in reality its more like her consciousness switches into that of a worm that has been teleported where she was and her body has been teleported to another dimension in a location where it is physically safe, but she doesn't know that). It happens instantaneously and can be undone instantaneously, which gives her a surprising amount of movement and agility.
She can use her powers to dodge hits, survive falls she wouldn't as a human, sneak into places, hide, or dig through the ground. She perceives the world similar to how she might if her human body was made tiny, as though she has somehow retained her human senses- though they are fuzzy and tend to 'lag' a half second or so behind reality.
If she dies as a worm she wakes up in her human body in another universe. She does not know this because she has assumed (fairly) that dying as a worm would just kill her like normal.
Her name is a acronym, the full title is 'Would You Still Love Me If I Was A Worm'- a truly stupid name made up by her girlfriend that she went along with. They have not bothered to explain it to the press or anyone outside of their group- which, hilariously combining with the fact that the 'worm' aspect of Katies powers is mostly unknown- leaves her as a mysterious figure with an annoyingly instant mover power.
Katie mostly stays quiet in costume, but as a civilian she's relaxed and pleasant to be around, if not incredibly easy to push over and boss around.
Maxine 'Max' Arbor aka: Hot Wheels- An eighteen year old girl who lives with her grandparents and barely passed highschool. She's one of the other members of 'The Party Crashers' and girlfriend to Katie.
At fourteen she was in a bad accident and became permanently disabled, resulting in her using a wheelchair to get around, among other chronic pains and annoyances. She does not let this stop her from being an active member of a semi-criminal gang of hooligans, though maybe it should honestly.
Her power allows her to use as much force as the most powerful thing to impact her (ever) into any movement she does with her body. She can not tone this power down- if it's on it's all the way on. This would not be so disasterous except the most powerful thing to hit her was a bus.
Max's physical body is protected from the after effects of punching/shoving things with the force of a bus, but it does not protect her immedate surroundings, the floor, or her wheel chair.
This is unfortunate because she definitely cannot pay for multiple wheelchairs, and thus uses her thievery as an income to replace her mobility aid which she destroyed via her job as a thief. It's a self perpetuating cycle that she doesn't really like thinking about.
Max has obvious brute powers, and can move extremely fast when necessary- however she's not so great at the steering or stopping part of things.
She's naturally impulsive, quick to anger and quick to forgive and a generally kind hearted person when she remembers to be one.
Rose Winters- A nine year old girl who doesn't have a cape identity because she doesn't really consider herself one and hasn't stopped to think too hard about things.
Rose is extremely intelligent for her age, in part because of her powers, and in part because her parental situation is neglectful enough that it borders on abusive and she's sort of had to learn how to fend for herself.
She has a tinker power in a round about way, she makes little 'statues' out of mud, rocks, grass, leaves and other natural items- with each ingredients adding different abilities or quirks to the statue as she goes. The location the items were found in, the condition they are in, the order they are added to her creations, even her emotions toward said object all effect the final product even if only slightly.
These creatures are made animate when she considers them 'done' and are friendly towards her, with the problem solving skills of maybe a particularly smart dog. She can make them at any size, but it's quite hard to make them overly big without it collapsing in on itself.
Each statue has it's own simple personality, and some work together better or worse than others. Depending on what she put into them they can have a huge range of abilities and properties, such as blending into the background, being hot to the touch, shooting gravel, making extremely loud sounds, seeing in the dark, or giving out a mild electric shock.
Rose is more interested in collecting, making and testing out her statues than the local cape scene but she has accidentally caused some chaos- her creatures are free to roam where they want and not every one takes seeing what is obviously some ones minion wandering around their turf very well.
I do have more characters, including the rest of the members of The Party Crashers, but this post is already waaay longer than I thought it would be and it's getting late. Feel free to ask me any questions/clarification about these guys, I'm always down to talk about ocs.
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