#Halloween marketing
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mobileappbuilder1 · 2 months ago
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Spooky Season Sales: The Role of Mobile Apps in Your Halloween Strategy
As Halloween approaches, businesses are gearing up to make the most of the spooky season, and having a mobile app can be a key part of this strategy. With more consumers shopping via mobile, your business can leverage an app to boost engagement and drive sales.
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A mobile app offers a personalized shopping experience, making it easier for customers to access exclusive Halloween deals and flash sales. Features like push notifications ensure customers never miss out on limited-time offers, creating urgency and driving conversions. Themed content, such as a Halloween-inspired interface or countdown timers for special promotions, can further enhance user engagement.
Moreover, apps allow for seamless checkout experiences and app-exclusive rewards, keeping users engaged and more likely to complete purchases. For businesses, analytics from the app can track user behavior, helping you optimize marketing efforts throughout the season.
By using a mobile app builder, businesses can easily create or update their apps with Halloween-themed content, interactive features, and personalized offers, ensuring that they stand out in the competitive marketplace.
This Halloween, don’t just settle for traditional marketing—scare up more sales with a well-designed mobile app!
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strategichannah · 3 months ago
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5 Ways to Spice Up Your Fall Marketing
Give your fall marketing a boost with these 5 creative strategies! 🍁 Learn how to engage your audience with seasonal content, promotions, and more. #FallMarketing #BusinessGrowth
Written By: that Hannah Jones Time to Read: 4 minutes 5 Ways to Spice Up Your Fall Marketing Fall is a season full of opportunity for businesses to connect with their audience in creative, impactful ways. With the changing leaves and holidays on the horizon, there’s no better time to bring some autumn flair to your marketing strategy. From leveraging seasonal content to adding a bit of…
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chloesimaginationthings · 7 months ago
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Yall ever think about how Nightmare bb is canon in FNAF
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mobius-m-mobius · 2 months ago
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#happy anniversary to remembering this actually happened 😘✌️
Loki S2 Anniversary x Episode 5 - “Science/Fiction”
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shiftythrifting · 4 months ago
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My BFF is currently in Brimfield, MA, and she sent these to me: a tent of possibly cursed mannequins and little statues, and a hanging Dracula prop.
Brimfield is always a wild time, there's SO MUCH SHIFTY that you can't see it all in a day.
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laughingsquid · 2 months ago
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Viral Marketing Company Uses CGI to Make the Statue of Liberty Look Like It Is Dressed Like a Ghost
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satanhersxlf · 4 months ago
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ok hear me out HEAR ME OUT…
a farmers market, but for spooky season themed small businesses that sell halloween decorations, trinkets/oddities, jewelry, and coffee mugs. uncanny market 𓉸𓍊𓋼
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scourge-sympathiser · 1 year ago
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SCOURGE SUNDAY 010/???
classic
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modormouth · 1 year ago
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sahaquiel
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katesimblr · 3 months ago
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The gnome’s arms
The gnome's arms in Henford on Bagley is a community lot with a small cafe and a bookshop. There is a small fall market outside. The lot invites you to stroll, browse and enjoy a hot cup of coffee in the fall weather.
Thanks to all creators who made this lot possible with their CC, like @chicklet, @kkbsmm, @msteaqueen, @thetrashisoutcc, @zxta many many more.
Download CC
Download tray files
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vangoghcore · 1 year ago
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by lundonlens
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overthattwilight · 3 months ago
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Get Tsummed-
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monstersdownthepath · 2 months ago
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Homebrew Horror: Unwanted Amalgam
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(Art source, and probably one of the better fanart pieces of this critter I've seen!)
Remember to eat your veggies, don't just scoot them around on your plate.
Malevolent boogeymen known by many names in many different cultures across the Inner Sea, Unwanted Amalgams are twisted aberrations formed from wasted and (as their name suggests) unwanted foods. Believed to be spirits embodying wasteful gluttony, Amalgams don't just rise out of plates of uneaten broccoli at a child's table or leftovers which go sour after they're forgotten, but instead arise from truly egregious displays of carelessness; whole banquets squandered when a noble grows full after a single dish and orders the rest disposed of, countless "ugly" pieces of produce thrown away by farmers and citizens alike for no reason but appearance, or truly impressive amounts of food being hoarded away from hungry mouths and left to rot.
Amalgams weave their bodies from this unwanted food, knitting countless pieces of edibles together into humanoid shapes whose general appearance depends on the most common form of food within them: an Amalgam constructed mostly of wasted meat may resemble a towering troll or ogre, while a primarily produce or grain-based one may look more like an especially tall and willowy elf. The one displayed above is one of the rarest types, constructed of wasted sweets and confections, and ambulates more like an insect than a human, with limb proportions to match. Regardless of their general shape, the ways they move and carry the weight of their amorphous bodies prevents anyone from mistaking them for a human in all but complete darkness.
Because they arise from food waste, Amalgams are a more recent boogeyman, ones that have begun to haunt the modernizing world as food production begins to exceed its demand, stalking through urban areas where people can afford to waste food as, in their minds, more will always be available. Due to their recent appearance, they are poorly studied and poorly understood, and have little desire to talk specifics about their motivations, origins, or desires beyond the immediately obvious... though they ARE quite talkative. To the point many wish they would stop.
The Amalgams possess a twisted sense of justice which the vast majority of them are incredibly vocal about, launching into soliloquy at the slightest prompting or provocation. Though they are all born from an incident of incredible magnitude, they are motivated to punish any act of wastefulness or gluttony they observe, no matter how small. Everything from a restaurant throwing away hundreds of pounds of perfectly edible food down to a child refusing to eat their vegetables may incite the wrath of an observing Amalgam, who will confront these unfortunates and command them to perform some task for it to spare them a terrible fate. These tasks are set by the whims of the Amalgam and run the gamut from the mercifully ordinary (finish your meal) to the nonsensical (gather 100 red objects and place them in a circle in one's front yard) to the impossible (slay a monster with an inadequate weapon), but failure to complete them within an arbitrary time limit sees the victim pummeled into helplessness by the horror and, in a cruel reversal of fate, consumed by it.
Attempting to fight for one's life against an Amalgam is no easy task. Their aberrant physiology renders them impervious to many reliable tricks, and whatever strange forces animate their bodies also knits them back together with frightening speed (to the point of returning them from death), though the ever-reliable fire and acid damage can destroy them beyond their ability to regenerate. Magic which affects only plantlife also affects Amalgams, even if they aren't entirely made of plant matter, and of course all Amalgams subconsciously desire to be eaten, rendering them extremely vulnerable to any hungry beast that attempts to take a bite out of them.
Unwanted Amalgam CR 6
Neutral Evil Large Aberration Init: +3; Senses: Darkvision 60ft; Perception +13 Aura: Frightful Presence (30ft, DC 15, 2d6 rounds)
------ Defense ------
AC 18, touch 12, flat-footed 15 (+3 Dex, +6 natural armor, -1 size) HP 48 (8d8+14), Regeneration 3 (Acid, Fire, bite attacks) Fort +6 Ref +5 Will +8 Defensive abilities Pull Together; DR 4/--; Immune critical hits, precision damage Weaknesses Vulnerable to Putrefaction, Yearn for Purpose
------ Offense ------
Speed 40ft, climb 40ft Melee Bite +10 (1d8+5 plus Grab), 2 slams +8 (1d6+3 plus Grab) Space 10ft; Reach 10ft Special Attacks Many-Armed Grapple, Swallow Whole (1d10 bludgeoning, AC 13, HP 5) Spell-like Abilities (CL 8; Concentration +9)
Constant--Spider Climb At-will--Dancing Lights, Ghost Sound, Prestidigitation 1/day--Dimension Door
------ Statistics ------
Str 20 Dex 16 Con 17 Int 14 Wis 15 Cha 13 Base Atk: +6; CMB +11; CMD 25
Feats Combat Reflexes, Great Fortitude, Intimidating Prowess, Multiattack
Skills Acrobatics +18, Climb +22, Intimidate +21, Knowledge (Local) +11, Perception +13, Stealth +11, Survival +13 Racial modifiers: +8 to Acrobatics, +4 to Intimidate
Languages Aklo, Common, any one local language
SQ Compression
------ Ecology ------
Environment any urban Organization solitary Treasure standard (rations, pilfered items)
------
Combat: Before battle, Unwanted Amalgams will clamber out of reach and repeatedly intimidate creatures to weaken them before leaping in. It will also use its surprise round to intimidate the enemy it wishes to punish most, if possible. Amalgams are simple creatures in a fight: They attack with their slams and attempt to grapple as many creatures as possible, swallowing the smallest among them while beating the rest to unconsciousness or death.
Morale: Amalgams are fierce fighters which pursue their prey relentlessly; they always fight to the death, though their supernatural resilience prevents some deaths from being the end of them.
------ Special Abilities ------
Many-Armed Grapple (Ex): Amalgams can produce upwards to six additional limbs as a free action to maintain grapples against an equal number of Medium or smaller creatures, allowing them to grapple multiple creatures at once while still being able to make two slam attacks. When not grappling a creature, these excess limbs are instantly re-absorbed.
Pull Together (Ex): An Amalgam's severed portions remain animate when they're severed, crawling back towards the whole at a rate of 10ft a round at the end of the Amalgam's turn. Each round the Amalgam ends adjacent to a severed piece of itself, it absorbs the piece (regenerating the severed portion instantly) and regains 1 HP. A severed piece can be destroyed with at least 1 point of Fire or Acid damage, or damage done by a bite attack. In addition, an Amalgam that is slain will return to life 1d4 hours later at 0 HP unless its remains are burned, doused in acid, or consumed by one or more other creatures.
Swallow Whole (Ex): An Amalgam can swallow Small or smaller creatures grappled by its claws without needing to transfer them to its mouth first; if it succeeds the check to pin the creature, it simply raises the creature over its head and drops them into its waiting maw. When a creature cuts its way out, the hole instantly closes behind that creature.
Vulnerable to Putrefaction (Ex): Regardless of their composition, Amalgams are treated as both Aberrations and Plants for the purposes of harmful spells (such as Blight) and abilities (such as Favored Enemy). A Putrefy Food and Drink spell cast on an Amalgam deals 2d8 Acid damage to it, and if that spell is cast on its remains, its body is destroyed utterly and it cannot return to life (see Pull Together, above). Inversely, a Purify Food and Drink cast on an Amalgam restores 2d8 HP to it and grants it the benefits of Haste for 1 round.
Yearn for Purpose (Ex): All Amalgams subconsciously desire the destiny of all food: to be eaten. Bite attacks made against them resolve as touch attacks, and damage from bites both bypasses their Damage Reduction and suppresses their regeneration for 1 round.
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nellawashere · 1 year ago
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Ollie's Super 🧟‍♀️
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tthelady · 1 month ago
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Her design is so pretty 😭
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bleh1bleh2 · 1 year ago
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Super cool and epic lineart by @leenfiend !!! Go download it and color it too!!!
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