Bring Your Lawn to Life with Overseeding: A Guide to a Thicker, Greener Lawn
Overseeding is a common practice in American home lawn care. It involves adding grass seed to an existing lawn to improve its thickness, density, and overall health. Overseeding can be done any time of the year but is typically performed in the fall when the soil is still warm and moist, allowing the grass seed to germinate and establish itself before winter. Whether you're looking to revive a thinning lawn or simply enhance its appearance, overseeding is a simple and effective solution for American homeowners looking to achieve a lush and vibrant lawn.
Read more about Overseeding lawns here
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wait
bright pink hearts...... roxy feeling gender envy for dirk in pesterquest..... shades.... nonstandard masc coding.....
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ever since the time my lawn was mostly on fire, the difference between the grass that grew back from being burnt away and the grass that wasnt is astounding
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Goats: The ultimate multi-taskers 🐐🌿🌾🧀
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Well, the landscapers put down some grass for our lawn and I'm going to go out there to water it, like they told us to.
Happy planting and I will see you all tomorrow!
Bye for now :D
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what gets me, is a lot of urban and suburban areas could be awesome unique plant habitats, because there are so many ferns and mosses and liverworts and flowers made to grow in very specific conditions that are unusual in the wild but can easily be formed by buildings and other architecture
For example outside of a building on campus there is a pipe that drips water from the side of the building and a small drainage basin full of stones, and near the drip from the pipe there grows a Virginia Dayflower, which likes to grow only in the stony areas of a creekbed that the water rises to cover rarely, or in gullies on a mountain side where rain rushes down sometimes
In many places bricks or stonework accidentally creates the perfect conditions for a type of moss which somehow ends up there, and people are like "Wow, what a lovely moss covered wall..."
I feel that with deeper knowledge of the plants, we could create buildings much greener and lusher and full of life, and even the urban areas would flourish with plants more specifically adapted to a place very similar to the artificially created place
In many cases they aren't already flourishing simply because the seeds have a hard time finding their way from the wild places into the city or town...especially since so many cities are surrounded with the dreaded SUBURB! Which can be worse...
For example drainage ditches in my home could be full of Lanceleaf Frogfruit and Soft Rushes and Woolgrass and Sedges of many kinds
But because no one knows the ways of the plants they are full of a regular lawn grass
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grass is getting greener
✯ lawn mower!jean x reader
✯ warnings: cheating (r on husband), rough, almost mind break, creampie, doggy, jean has big ego
"Daddy bought you this house?" Jean - your lawn maintenance asks you. Your first instinct is to roll your eyes, he's been helping you with the grass for a few weeks now, and he always keeps his shitty attitude.
"No, husband," you answer, wrapping yourself into a robe even deeper. It's hot as hell out, but you don't want some guy to see you in your swimming suit.
"I only talk to him on the phone. He's rarely in here?" It's your husband's fault for not being home when the workers are around. Basically, he´s never home. You always have to settle for a glass of wine by yourself or your vibrator, which is starting to break by the number of times you have used it.
"Don't assume he is a bad husband just because he isn't here." The sentence makes him laugh out loud. Do you think he might fuck you? he wanted to be good, but after you said that, he might change his behavior.
"I like your attitude," he says, looking up and down your body. You're seriously very pretty, you might want someone to fuck it out of you."
Your eyes widen at what he said. "Excuse me?" you ask him, standing up from your chair. You can't believe he would say something like that.
"I said you might want someone to fuck it out of you."
"Does he know how to fuck like that, huh?" he smacks your ass, ramming inside of you even harder. Each of his thrusts knocks the wind right out of your lungs. This guy has a talented dick for sure.
He wishes to see you from behind, he's not gonna lie, you have a pretty face, and those tits are amazing. He can see how they swing with each thrust, and Jean wants to see them up closer.
"I fucking love this pussy, look at how much you cream on my cock." he looks down at the white ring at the base of his cock. Of course, you would get this wet for him. he groans when he hears the wet sound your pussy makes now and then. It sucks him in so tightly, he might think you want him to be inside of you forever.
"how long has it been since he fucked you?" he asks you, but you're too overstimulated to answer. Your head falls on the ground, cheek pressed against the cold tiles. He isn't having any of what.
"Answer me." he grabs you by your hair, wrapping his arm around your neck to keep you up.
"8 months." You manage to choke out. He laughs at your response, his lips pressing against your neck. You scream when he bites the side of your neck playfully.
Jean knows you're seconds before cumming and seconds before he breaks you.
"Brace yourself." You are confused about what he means until he slams inside way harder than before. He lets go of your body, which falls on the floor. He presses your head into the floor as he abuses your cunt the best he can. He's chasing his orgasm too but is waiting for you to cum first.
You're so close, you can feel the burning desire rushing through your veins.
"I'm cumming." you squeak, letting all the pleasure out. He slips out of you when your body falls to the ground, shaking. It's the most powerful orgasm you have had in a while. You lay down on the floor, breathing hard as you try to recover from the mind-blowing orgasm.
"I'm not done with you," Jean says before you're yanked by your ass. He slides his cock inside of you one more time. He needs a little more, just a few thrusts. A loud moan escapes him as spurts of his cum fill your insides. Your pussy was the best one he had in a while.
"Was I too rough?" he asks you as he pulls out. You both look at the cum that leeks out of you with a smile.
"It was fine, but you almost broke me," you tell him. you both sit next to each other on the cold floor, thinking about what just happened.
"I'm Jean, you know my name already." he introduces himself, holding out his hand. You chuckle at his dorkiness, of course, you know his name.
"I'm y/n." Your hand shakes his as both of you stare at each other.
"Let's get to know each other better, y/n. Even though I have an idea of what you might like."
that fucker.
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Uh, I saw your post and you mentioned that you teach the kids... how do I put it... that are given to you at social functions due your park ranger aura for safekeeping how to tell the difference between predatory lightning bugs and normal lightning bugs.
And then you didn't tell us that secret! May I ask you to share the difference between predatory lightning bugs and normal ones?
Thank you very much :)
By popular demand and because this was the most polite ask: how to tell the predatory lightning bugs from the non-predatory lightning bugs.
First, there are over 2000 species in Lampyridea. I am not qualified to distinguish between all that. I grew up in Northern Ohio (71 species) and every year summer wasn’t official until the lightning bugs came out in the evenings (usually the first or second week of June).
This is our first clue. The first lightning bugs out each evening are a species of non-predatory chaps. Their glow goes in a special pattern. Flash, pause, “J” shaped flight about 2 -3’ off the ground. Repeat. Their glow is more yellow and lingers. These are the males of Photinus pyralis or the common eastern firefly. They look like this:
(Photo from iNaturalist: a lightning bug beetle, mostly black with gold lines around the wing casing. Head shield is yellow with a red “eye” with black iris in the center. Rounded front and back, long down the center.)
Their females hide in tall grasses waiting for the right suitor. If you’re lucky and clever you can see her dimmer flash in the grass beaconing the males closer.
As the dark of night progresses you’ll start to see a quicker, brighter, greener flash. Blip, blip, blip, blip, long pause. They are FAST! They’ll also mimic the flashes of Photinus females. These are usually higher up off the ground. Even in the trees! These lightning bugs aren’t looking for love.
Photuris (not gonna get to specific epitaph on this one without a sample and a key) are looking for dinner!
(Photo from blog.greatparks.org another lightning bug beetle. This one is slightly larger than the non-predatory bug. It has “shoulders” and extra gold lines running through the back. Its legs are longer and its shield is more “sharp”. The shield marking is less like an eye and more like a yellow D where the inside is a red triangle with a black line running through.)
Another way to tell is to go out at night and catch a bunch of lightning bugs (if you can; I hear they’re getting scarce). Offer them a slice of apple. If you wake up in the morning to only a few and the rest are dead, good chance you found some predators. (This is how I found out about them! Wooops!!)
Lightning bugs are freaking magical. I’m so sad to hear that they are yet another wonder that we are losing at an alarming rate. If this bugs you as much as it bugs me there are a few things you can do to help them:
1) do not spray for mosquitoes! That spray is not-species specific. It’s bad for lightning bugs. It’s bad for monarch butterflies. It’s bad for birds. It’s bad for bats. It’s bad.
2) kill your lawn. But Misha! You said they breed in the grasses! True! However native plants are going to provide so much more habitat for these guys than a gross monoculture of Kentucky bluegrass ever will. The Midwest has some of the best native plant nurseries in the country! Use that resource!
3) Advocate for them and donate to conservation if you’re able. Bugs don’t have voices and they fight an uphill battle just for being a bug.
Thanks for joining my ranger talk! Support your parks.
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Hiii! i love your writing 😘 if your ok with writing this could i request some fluffy dad!felix catton if you have any in store?! again, totally understand if your uncomfortable writing this or just don’t want to 😊😊
It’s taken me a while to get to this because I’ve been struggling to find my way in when it comes to Felix as a Dad. I’m not sure if I do have a Dad!Felix fluff in me but I do have some thoughts/head canons on Felix as a Dad as a whole I’m slowly developing. So here are those…
Felix is all in in the newborn stage. It’s a novelty for him. The easy stage before they find their voices and start screaming the place down. When all you have to do is hold them, feed them, change them. He’s so there for that.
He’s happy to get up in the middle of the night, looking out the windows at the grounds with a baby in his arms, telling stories and recounting memories of his youth and that time running around the grounds with Farleigh and Venetia.
He loves see you with HIS child. He’s very protective. While you lie in his bed with tea and toast, feeding your child he shoos everyone else from the room, not wanting to share that sight or special time with anyone else in the family. Venetia is the only one who occasionally slips through the cracks. (She is a great aunt to your child by the way)
When the baby starts to grow older though he begins to struggle. You are a very hands on parent in comparison to him and he’s happy for you to be. After all his mother was very hands on with him and Venetia, however as a child he never saw his Dad there as much as his Mum and so has adopted a similar way of thinking that of his father and grandfather that fussing kids is a Mother problem.
Don’t get me wrong, he still loves showing up to be the fun dad. Running across the lawns with them. Enabling their hobbies and paying for anything they want. But when it comes to the hard stuff you feel completely abandoned.
As time goes on you realise you aren’t on the same wave length about parenting at all. And a lot of that has to do with Felix’s upbringing and family.
Elspeth is always there to step in and make a fuss, forcing herself on her grandchildren like she makes everything better, but often (especially if a child is already in a tantrum state it can sometimes make it worse until she just hands the child back and leaves you with a screaming child.
When Felix’s mates come knocking, asking him to go on golfing or skiing holidays with them it’s always “you’ve got this, haven’t you babe? Great. I love you. See you in a week.”
And because that’s how Felix was raised, what he observed from his family over the years, he honestly knows no better.
“If you’re struggling we can just get a Nanny.” He says when you confront him. It always has you seeing red. “I don’t want a Nanny Felix. I want US to raise our kids.”
You realise the only way things will change is if you all get out of that house and away from his family. So you give him the ultimatum: “it’s either us or your family.”
Of course it’s that honour in him, that unspoken traditional allegiance to your wife and kids that has him reluctantly agreeing, hoping in a few months you’ll see sense and see how difficult it is without all the servants and his daddy’s money. But you thrive, despite the way Felix shuffles his feet and does the bare minimum in protest.
After another argument where you tell him to show up or fuck off back to his family he finally takes you seriously and the more time he spends with you and your family and more modest hands on parenting and living styles he begins to thrive, seeing that the grass can be greener on the other side.
The more time away from his family he sees how toxic his families dynamic is. When you visit he sticks up for his kids and is protective of them when his parents begin to push their values and views on his kids.
You stand by him as he begins to put in boundaries and really analyse his life, his youth, his privilege and how it has in fact hindered him in life in so many basic ways. You support him and feel pride when he helps enforce those boundaries around his parents, his family as he ultimately gives them the same ultimatum you gave him all those years ago.
Although his father is reluctant, Elspeth is desperate to know her grandchildren and apologised to you both and promises to respect your parenting choices and swears to try and uphold those values in front of your children as much as she can.
With the new boundaries in place, summers in Saltburn become regular things for your kids. All of you playing together on the grounds. Chasing each other through the maze. Swimming in the pool and the lake.You and Felix set up scavenger hunts for your kids. And they ultimately grow up with the best of both worlds.
So yeah. Those are my more realistic Dad Felix thoughts. Tell me what you think….
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*taps mic* babygirl.... the chapter is already published. The fic is twenty chapters in. What do you think complaining about the fic is going to do for you?? If you don't like it, go back into the tag? We can find you greener pastures, darling...as long as you actually leave the paddock alone and stop throwing tantrums on my lawn....
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Thomas Hoepker Charles Bukowskim Los Angeles 1986
call it the greenhouse effect or whatever
but it just doesn't rain like it used to.
I particularly remember the rains of the
depression era.
there wasn't any money but there was
plenty of rain.
it wouldn't rain for just a night or
a day,
it would RAIN for 7 days and 7
nights
and in Los Angeles the storm drains
weren't built to carry off that much
water
and the rain came down THICK and
MEAN and
STEADY
and you HEARD it banging against
the roofs and into the ground
waterfalls of it came down
from roofs
and there was HAIL
big ROCKS OF ICE
bombing
exploding smashing into things
and the rain
just wouldn't
STOP
and all the roofs leaked-
dishpans,
cooking pots
were placed all about;
they dripped loudly
and had to be emptied
again and
again.
the rain came up over the street curbings,
across the lawns, climbed up the steps and
entered the houses.
there were mops and bathroom towels,
and the rain often came up through the
toilets:bubbling, brown, crazy,whirling,
and all the old cars stood in the streets,
cars that had problems starting on a
sunny day,
and the jobless men stood
looking out the windows
at the old machines dying
like living things out there.
the jobless men,
failures in a failing time
were imprisoned in their houses with their
wives and children
and their
pets.
the pets refused to go out
and left their waste in
strange places.
the jobless men went mad
confined with
their once beautiful wives.
there were terrible arguments
as notices of foreclosure
fell into the mailbox.
rain and hail, cans of beans,
bread without butter;fried
eggs, boiled eggs, poached
eggs; peanut butter
sandwiches, and an invisible
chicken in every pot.
my father, never a good man
at best, beat my mother
when it rained
as I threw myself
between them,
the legs, the knees, the
screams
until they
separated.
"I'll kill you," I screamed
at him. "You hit her again
and I'll kill you!"
"Get that son-of-a-bitching
kid out of here!"
"no, Henry, you stay with
your mother!"
all the households were under
siege but I believe that ours
held more terror than the
average.
and at night
as we attempted to sleep
the rains still came down
and it was in bed
in the dark
watching the moon against
the scarred window
so bravely
holding out
most of the rain,
I thought of Noah and the
Ark
and I thought, it has come
again.
we all thought
that.
and then, at once, it would
stop.
and it always seemed to
stop
around 5 or 6 a.m.,
peaceful then,
but not an exact silence
because things continued to
drip
drip
drip
and there was no smog then
and by 8 a.m.
there was a
blazing yellow sunlight,
Van Gogh yellow-
crazy, blinding!
and then
the roof drains
relieved of the rush of
water
began to expand in the warmth:
PANG!PANG!PANG!
and everybody got up and looked outside
and there were all the lawns
still soaked
greener than green will ever
be
and there were birds
on the lawn
CHIRPING like mad,
they hadn't eaten decently
for 7 days and 7 nights
and they were weary of
berries
and
they waited as the worms
rose to the top,
half drowned worms.
the birds plucked them
up
and gobbled them
down;there were
blackbirds and sparrows.
the blackbirds tried to
drive the sparrows off
but the sparrows,
maddened with hunger,
smaller and quicker,
got their
due.
the men stood on their porches
smoking cigarettes,
now knowing
they'd have to go out
there
to look for that job
that probably wasn't
there, to start that car
that probably wouldn't
start.
and the once beautiful
wives
stood in their bathrooms
combing their hair,
applying makeup,
trying to put their world back
together again,
trying to forget that
awful sadness that
gripped them,
wondering what they could
fix for
breakfast.
and on the radio
we were told that
school was now
open.
and
soon
there I was
on the way to school,
massive puddles in the
street,
the sun like a new
world,
my parents back in that
house,
I arrived at my classroom
on time.
Mrs. Sorenson greeted us
with, "we won't have our
usual recess, the grounds
are too wet."
"AW!" most of the boys
went.
"but we are going to do
something special at
recess," she went on,
"and it will be
fun!"
well, we all wondered
what that would
be
and the two hour wait
seemed a long time
as Mrs.Sorenson
went about
teaching her
lessons.
I looked at the little
girls, they looked so
pretty and clean and
alert,
they sat still and
straight
and their hair was
beautiful
in the California
sunshine.
the the recess bells rang
and we all waited for the
fun.
then Mrs. Sorenson told us:
"now, what we are going to
do is we are going to tell
each other what we did
during the rainstorm!
we'll begin in the front row
and go right around!
now, Michael, you're first!. . ."
well, we all began to tell
our stories, Michael began
and it went on and on,
and soon we realized that
we were all lying, not
exactly lying but mostly
lying and some of the boys
began to snicker and some
of the girls began to give
them dirty looks and
Mrs.Sorenson said,
"all right! I demand a
modicum of silence
here!
I am interested in what
you did
during the rainstorm
even if you
aren't!"
so we had to tell our
stories and they were
stories.
one girl said that
when the rainbow first
came
she saw God's face
at the end of it.
only she didn't say which end.
one boy said he stuck
his fishing pole
out the window
and caught a little
fish
and fed it to his
cat.
almost everybody told
a lie.
the truth was just
too awful and
embarrassing to tell.
then the bell rang
and recess was
over.
"thank you," said Mrs.
Sorenson, "that was very
nice.
and tomorrow the grounds
will be dry
and we will put them
to use
again."
most of the boys
cheered
and the little girls
sat very straight and
still,
looking so pretty and
clean and
alert,
their hair beautiful in a sunshine that
the world might never see
again.
and
-- Charles Bukowski, "We Ain't Got No Money, Honey, But We Got Rain" 1990
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Greener Grass Awaits Lore "Masterpost"
[This post contains major spoilers for the game, so please be careful while interacting.]
[I would call this a fancy piece, but really it's just me incoherently blabbering about something I like not being talked about enough again. Read it with a kilogram of salt and view it as a discussion piece instead of what it tries to be. Be warned that this is a very long post, and it is encouraged to play the game before scrolling this.]
The Fundamentals: Greener Grass Awaits is advertised as a sport and horror game. In the former, your main objective is to finish all 12 holes on the golf course. In the latter, your character is stalked by undead entities under the moonlight that distract you from your said casual golfing spree. Before all else, we should start by considering the environments presented to us within the game itself, as it contains history and lore relevant to the bigger picture.
The Setting: You break into a prestigious golfing course known as the Green Canyon Golf Club, a club that has appeared on a magazine issue before which crowns it as one of 'the most inconvenient' courses in the world, likely due to the fact that it was built on an island, also featuring courses that loop around bodies of water. A bit of history given to us was that the course was initially meant to be left as open space before it underwent renovations accordingly in 1982. Today, you will find a large bridge that looms in the skyline between hole 9 to 11 which serves as one of the alternate entry ways to the island, as well as long walkways that cut between winding grasslands and forests.
The Golf Course: The lush and verdant environments of Green Canyon's courses boast the transplant of distinctly non-native, European trees to sport its current iconic look, and this impressive landscape is maintained by an outsource lawn-care company known as Greener Grass, a team that specialises in 'large, remote areas' and is known for its apparently weird advertisements. It is also implied from the bizarre ad and posters that plays at the end of the game that Greener Grass Co. has capabilities in helping to 'revive' dead or dried up lawns, and use a special brand of either soil or fertilising materials that assist in this process. The latter is implied from what you find around the caddy shack.
The further you pick and go with your ball, however, the more oppressive the atmosphere becomes. At some places you will see the illusion shedding its scales - bald, exposed trees on yellowed patches of ground despite being surrounded by other lush trees.
The Caddyshack: At the end of the twelfth hole lies a building you were warned to stay away from because "it's bad", according to an actual Green Canyon club member you met previously. All the doors in the building are locked except for the employee's only room, which will reveal a bloody scene. Presumably, the person you encountered previously who gave you the warning was dead on a chair, while a charred body lies on the office table in the middle of the room. Strewn about are cans of gasoline and Greener Grass Awaits co. bags, possibly containing the fertiliser or soil speculated before. The caddyshack is an important place as it functions as the gateway between the human world and the realm of the residing deity.
More of this will be explained later on.
The Forest: Entering the darkness of the room in the caddyshack will magically transport you to a different space of existence. Here, temples are separated by deep forests, with sacrificial alters occasionally in between them. The forests are dark, and staying in the light is necessary for survival. There are two objectives in this section of the game: pop The Blister and then Kill the Tree. You will need to repeat this objective twice as you march further into the home of the eldritch deity. The Blisters are pulsing gobs of flesh, like a heart, that are stuck onto the orifice of a tree in the forests. However, the game developer interestingly refers to them not as blisters, but as wounds. More on this later. Popping the blisters with your ball will open up the temples' entrance to access the Trees in question, hence the latter objective. You Kill the Trees by swinging your ball into the hole beneath its trunk. There are two Trees (so two Blisters altogether) to kill. When both trees are killed, your action provokes the deity living in this space of existence so much that a boss fight is instigated.
With that being said, it's important to now discuss the enemies we encounter in question.
The Antagonists: Sneaking in for some midnight golfing has its consequences the longer you overstay your welcome on the field and continuously stare down the face of evil. Interestingly, this game presents a surprisingly thought-out mechanism and line-up of enemies as they do not operate on a singular basis, but rather as a triangular feedback between a cult, a forest of angels, and a God out of this world.
The Cult: Under the guise of a landscape company skillful in maintaining the surrounding flora, it is heavily speculated that the Greener Grass co. are an elusive cult that has been offering human sacrifices to a foreign deity that promises everlasting scenery (satisfaction, contentment) in exchange. It is implied from some sign boards that the Greener Grass cult have been spreading the deity's influence outside of its realm and into the human world through the transplant of the aforementioned 'saplings from Europe'. The flora of this game are symbolic of the presence of this God, and potentially serves as an anchor for it to assist in the maintenance of the landscape. Some clues eluding to us that it is indeed a cult were the bloodied altars in the forest sections, as well as a weird book lying on one of the chairs in the Caddyshack.
The inscription on the front cover is hard to make out.
The three enemies that stalk you through the game are Greener Grass employees, and are the poster children for both the cult and company given they are one and the same. The 'bizarre ad' that plays at the end also features the same trio, and the song played in it has lyrics hinting towards the company's true intentions. Some of these notable lyrics are: "my life is not what I imagined", "what if you could find that green, and all you had to do was come with me?", "it's the answer to your problems if you come with me". Definitely ominous, and the cult's whole ordeal with 'greener grass awaits you' is a play on the proverb of "the grass is greener on the other side".
Essentially, it is a cult that capitalises off people's insecure dissatisfaction with their own lives (which is pretty much in character for most cults in the real world anyways), takes advantage of sentiments of envy stemmed similarly, all with the lure that you will be happy if you join them. However, the cult does not just follow the stereotypical 'what if happiness was evil' trope, but because their motif is directly tied to the deity they serve under.
The 'Angels': The forests between the temples and altars are occupied with a crowd of stone statues that have that trademark grin the employees had. The angels operate in a very unique mechanism. Unlike the trio employees that stalk closer when your back is turned on them, the statues littering the forest grounds follow another modified system of the weeping angel formula - the second you stay with them in the dark without a light source, it will prompt flashing visages of their faces to psychicly overwhelm your vision. They do not directly attack you, instead choosing to paralyse you in with their surrounding numbers if you're left to wander in the darkness. I call them 'angels' as they seem to be closer to the original weeping angel family in terms of how they work, but also due to the fact that they look much more friendly in the light. They are also enthusiastic statues who rotate between striking an unnecessarily cute abundance of poses. All these poses involve them expressing their joy, almost in ecstasy. Praising, worshipping...something. The ironic liveliness of their poses grants them an impression that they are dancing behind your back.
I also like the detail that when a light source is on them, their expressions are always shut-eyed, but with the visages that flash repeatedly in dark areas, even if you can't see them well, the game shows you that their eyes are open, and thus the impression their expressions give off is that they're mocking you.
On their own, the angels are not a difficult enemy given their psychic esque attacks are ceased with keeping the light close to you. But this game is sadistic, so it eventually throws in the Greener Grass employees into the forests as well. What occurs then is that you're forced to move away constantly - so you either get killed by the employee for trying to keep the light with you, or you're killed by the angels once the employee drives you out of the light's radius. Extremely evil. Once again, it is to enforce the idea that everything that wants to kill you in the game are in cahoots with each other. Another minor detail I noticed was that the trio employees from the Greener Grass commercial also broke into dances over something viewed as trivial as growing lawn grass, which is likely a parallel to the Angels' poses. The expression of 'dancing' and a carved, permanent grin, I think, is done to honour their God.
A God: The overseer of the Greener Grass cult, a deity not from our familiar world who is connected to trees, nature, and most importantly, joy.
The final enemy of this game is Exuberance, an eldritch divinity who has nefarious intentions of fully crossing over to 'our' world once the Last Sacrifice is Broke Open. A face with a grin stretched wide by tree branches.
Exuberance is an interesting name as it is generally defined by 'the quality of being full of energy, excitement, and cheerfulness; ebullience.' It's not simply the emotion of happiness, but rather, referring to a state of high spirits, of ecstatic liveliness being. Furthermore, and perhaps this is merely a clever coincidence, but 'exuberance' can also be used to describe, 'the quality of growing profusely; luxuriance' particularly with plants, which would circle back to how it is related to trees and the Greener Grass cult. The entities associated with Exuberance are then constantly in a state of 'bliss' and carve their own faces to resemble their deity. After all, since when was the last time you felt so happy the only method of expressing it is through a dance? It's a primal trait, undoubtedly.
It is thus speculated that this God is quite ancient given the appearance of its realm, the forest, contains archaic architecture of temples. Yet, the bodies we find on the sacrificial altars are fresh, the blood more red than rust. Exuberance had been collecting human sacrifices through its cult, as evident by the large amount of bodies/souls that are released whenever the deity takes damage. It has that same air of confidence and arrogance towards humans that most eldritch Gods carry themselves with. Likes to speak a lot. Here are all of its lines:
Abandon this endeavor. You can't kill a God! You will join me eventually, everyone does!
Now I realise who I'm talking to! No matter. Your suit of flesh is fragile. I will break it open, and you will pour out. That body will be the last sacrifice I need.
You cannot keep that world! I will take your dinner from you.
Upon your first playthrough, though, Exuberance's dialogue sounds like complete gibberish or madness when the context is not made clear yet. This whole journey thus far has not made much sense on how it transitions from casual golfing to killing a God, how Green Canyon Golf Club has to do with a cult; but it will hopefully become clearer with the next introduction: The Protagonist.
The Protagonist: Our local golfer may not just be as local as we thought.
We've discussed the setting and the enemies. Now we must talk about the main character: yourself. In the game, you have no reflection to view your character's appearance, but if it helps in any way, you seem to be slightly shorter than the majority of the enemies and NPCs you encounter. This isn't important information, I just think it's funny.
Your character is generally regarded as a weirdo, even speculated to be mentally unstable or inebriated by some people discussing this game. The signs seem to be there: vaulting fences into a premium golf course after dark to play golf in the dark, having a tendency to stare at other characters straight in the eyes, unsettling even the security guard, and appears to be obsessed with the sport of golf. Your character is played up to be an infatuated madman with the latter, with mental barriers scribbled about how they wouldn't miss golf for the world, and the leading theory as a result was that the entire game was a hallucination birthed from their obsession with golf, or rather, too bloody drunk and passed out with strange dreams near the canyon. This would have been the case until you consider two things:
Firstly, despite claiming to be a hardcore golfer, your character carries around a beginner's guide on the sport, and has only a simple putter and driver in their sling bag. When you kill Exuberance and wake up in front of the club's front door, you also do not recall where you were, only recognising your car was parked, and that you should leave. Not recognising Green Canyon Golf Club indicates to us that something is off, given as discussed prior, it is an infamous place for golfing, and had the character really been a die-hard for the sport, they would have realised it without problem.
Secondly, the character you play from the start to the end of the boss fight compared to when you wake up seem to have differing personalities. The character you have been stuck with seems to know what they're doing at all times, and gives instructions on their next move. They're stiff, rigid, and are not easily excitable even in the face of the stalking employees or a dead body. They don't seem to care much about anything at all except for an odd aversion to water, as well as wanting to kill Exuberance. What is even stranger is that the font for the character's monologue is completely different after the boss fight ends.
During the game:
After the game/ending:
The former is more messy, like it's written by hand. The latter is a plain font. This implies that something about your character has changed — the truth was that you were possessed all along, most likely by another eldritch God whom is not Exuberance, and came to the golf course to slay it. There are some allusions to you being a separate eldritch entity: Exuberance recognises you. Not the character you were playing as, but whatever that was occupying the human vessel temporarily. An eldritch God has no reason to remember or know a mere human, after all, hence explaining the second and third line of dialogue by it in the temples, as well as why when the original owner of the body wakes up, they have no recollection of what occured whatsoever, and, effectively as other players have thought - it's all chalked up to both the ordinary you and the players as 'just a dream'.
Your character also refers to themselves as "this body" whenever you enter the water as the vessel you are possessing has no swimming skills. At the very start of the game, you even get to 'choose body'. You're choosing a vessel suitable to your liking to possess. What is more evident as well is the ominous answers that you can use to respond to whatever the NPCs are saying, as well as frightening them due to the possibility even they knew you felt off. You would often hear screams drone louder and louder in the background whenever you got near to these NPCs, as they are actually dead. We 'hear' the truth from what is not directly told to us by these spirits that were trying to advise against proceeding deeper into the course.
Yet, we proceed. The enemies would have directly charged at you from the get-go instead of waiting for you to look away since the way you look at something (eyes are the windows to the soul, and I wonder what kind of thing they would see in the place of one when others look at you) since you clearly hold a certain influence over them by presence and stare alone. The undead should have nothing to fear, and yet even they practice caution against something that reminds them of their patron God. Another reason I believe you're being possessed is because the font you have always used in the game feels handwritten, the same way Exuberance's font is more cursive and messy. Clearly, you are a deity by some means, just a different kind with different intentions; some intentions that are left unanswered even after finishing the game.
Just what exactly does all of this writing amount to?
The Final Story: An expansive golf course known as the Green Canyon Golf Club opens up in 1982 after being renovated from its previously barren state. It was founded on a large island, featuring a diverse, challenging number of holes for people to enjoy while they traverse the canyon's scenery. In order to maintain the green and natural state of the course, Green Canyon managers hired a company known as Greener Grass to assist them. Greener Grass co. appeared to be a rather new company, having only few reviews, but an eye catching advertisement and specialises in the lawn keeping for large, remote areas, which seemed to fit the canyon's liking and geographic description. The hired company set to work, transplanting in gorgeous trees supposedly from Europe, as well as using their own brand of soil to allow the environment of the course to prosper. The environment was clearly well tended to, with the course even forbidding golf carts due to how sensitive and delicate the fields were, as well as advising golfers to not hit their balls into the trees as native birds nested there. Despite these rules, the course was fairly prestigious, its popularity captured in several sports magazines.
What was unknown to the club, however, was that this lawnscape company they hired was actually a cult, and the permission to freely introduce foreign flora to the land had been with the company's intention to bring in anchors tied to the God they made contact with, Exuberance. Through the golf course and perhaps other places not mentioned, Exuberance had been steadily increasing its influence over the human world as it received more and more sacrifices thanks to its formidable cult. The cult worked in a caddyshack on the golf course, and would lure in members of the golfing club with normal statements of refreshments available, only to offer them up as sacrifices to the altars of the temple. The sacrificed bodies were then burned and made into the materials the Greener Grass front used to maintain the lush landscapes. Countless rinse and repeat sessions of bloodshed later, Exuberance required just one more body still to cross over to the human world and, from there, become unstoppable with the fact that its associating flora were planted everywhere by the cult by then.
But the violent rituals of the Greener Grass cult had resulted in innocent souls trapped on the grounds of the course and realm in-between worlds. The souls screamed in their fate of immortalised anguish, and eventually this unbearable abundance of noise roused the deity of the human world from its previous state of inaction. Exuberance is a source of insolence, believing it could attempt to compete with Us for the world we looked after. Something must come out of this. The problem was that Exuberance's realm was closed off, difficult to penetrate without proper mobility. A plan was thus hatched: possess a suitable vessel to appear human in order to get closer to the home of the enemy. It risked vulnerability as the human body was fragile and had a mind occupying it already, but that doesn't matter when casting a heavy filter of obsession with the sport would properly motivate them to do the bidding. This different deity knows that Green Canyon Golf Club had been discreetly converted to a massive ritual ground at this point, and playing by the rules of the world of golf, even if tedious, was necessary to reaching the gateway and destroy the anchors tied to Exuberance.
You play the role of a victim as the undead start to stalk from behind, but something was off about this sacrifice, and the employees take turns reporting back to their God of this issue. Exuberance believed the disguise of a human, not being aware of what laid hidden under the layers of blood and bones. You finish the 12th hole, enter the caddyshack, and find yourself where you wanted to be: on the turf of the enemy's temples. Staying in the light was vital to survival here, and as fresh blood collects in the basin of the altar from a previous sacrifice, the innocence of a stolen life had purified to form a glowing orb. An orb that lights up like a star in the dreary landscape, taking the filth of flesh as it goes. By the time Exuberance had realised the scheme of a trojan horse, you had already successfully killed the trees, and all that was left was to kill Exuberance itself. With each swing, you take out pieces of the God, releasing the souls into the surroundings.
The fight ends with a clear victor, and you wake up outside of the golf club with no recollection of any of this. The deity possessing your vessel had relinquished control, allowing you to continue your life as normal. What occurs after then is unclear, as the advertisement sings its jingle, and we get to see the spine of a book inscribed with strange symbols on the right as the game ends with the sound of a closing door.
TLDR; Local grass cult goes overboard with human sacrifice rituals, acidentally summons worse eldritch being to kill their patron deity just so it would shut up. Happy golfing!
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Focus on yourself. Don’t start comparing and spoil every blessing you have. Remember, your grass will never be greener by focusing on someone else's lawn. Water your own. Nurture your own. Refocus your energy on your blessings. You’ll reach your goals.
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May we have your blessing The White Pharaoh? 🙏🌞
✋🏻 May your lawn always grow greener than your neighbor, and may the monuments you build for me stand forever. 🤚🏻
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fortnight really does set up the whole album, all the main characters are set up there, especially with our narrator and her temptation of a muse being neighbors and she feels that the grass is greener on the other side of the lawn but throughout the album she learns that that in fact isn't true and that he's even worse. The detractors in but daddy i love him are the people of that same town where they live in fortnight and the little hints of her husband maybe emotionally in love with another girl is the wife she wants to kill.
THIS!!!!
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