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#Gives us complete games okay???
haveievermentioned · 1 year
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So hey! For my followers, a cult game is finally getting a sequel - Alan Wake 2 - but buried in the annoucment was the reveal that this game from a large and old studio was going to go Digital Only. This is bad. This is tumblr, I know we all love physical media. And I do enjoy some of the benefits of a digital future, but we need physical options for so many reasons. If you are at all interested in VERY Meta games about writers, depression, misshappen realities, doubles, secret government organizations, reality altering due to writers, legal dramas getting meta, and just... physical media. Please contact THQ Nordic and Remedy enterntainment saying you would love the game, but want a physical copy. Then, if one is made, pre order it to show you mean it. Also, seriously, Alan Wake is really good and the remastered came out a few years ago so you can pick it up easily. Control is more actiony but heads much deeper into the weirdness. You don't need to play either to play Alan Wake 2, but it does help.
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moldy-flowers · 10 days
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The interesting experience of being pro Sasuke, anti konoha, pro tobirama, anti Naruto ending, pro Sasusaku, anti Itachi, pro Sakura, anti SasuNaru, pro Tobirama×Izuna, anti Madara, pro karin, anti Orochimaru, pro Uchiha and anti Hashirama. And also as much as I hate the guy danzo was kind of hot when he was younger...
#I FEEL ITS VERY IMPORTANT TO SAY THAT I COMPLETELY RESPECT SNS TO THE ULTIMATE DEGREE AND I AGREE WITH THEIR SHIPPERS ON MOST THINGS#BUT THE SHIP STILL KINDA PISSES ME OFF IDK WHY IM SORRY IT JUST RUBS ME THE WRONG WAY I HAVE TRIED TO LOVE IT I REALLY HAVE BUT I CANT#AND MADARA HAD SOME GOOD POINTS BUT I THINK ITS SHITTY THAT HE ABANDONED HIS CLAN AND THEN PLOTTED THE END OF THE FUCKING WORLD#ALSO ITACHI HAD LIKE OTHER OPTIONS!???? WHY THE FUCK DID HE TORTURE SASUKE TWICE LIKE 😭😭😭#WHAT WAS THE POINT MY G WHY ARE YOU TORTURING HIM I THINK THE MENTAL IMAGE OF THEM DYING WAS ENOUGH DIDNT NEED TO GIVE HIM 500000 EXAMPLES#WE AS A SOCIETY DO NOT TALK ENOUGH ABOUT THE FACT THAT WHEN MADARA ASKED HASHIRAMA TO EITHER KHS OR KILL TOBIRAMA#TOBIRAMA GENUINELY THOUGHT FOR A MOMENT THAT HASHIRAMA WOULD GO AFTER HIS THROAT FOR LIKE- THIS GUY WHO HE USED TO THROW STONES WITH!???#ITS SO DIFFICULT TO FIND PEOPLE WHO UNDERSTAND SASUKES TRAUMA AND WHO LIKES SASUSAKU 😭😭#COS LIKE ILL 100% ADMIT THAT THE RELATIONSHIP WAS WRITTEN SHITILY AND SUCKED AND DESPITE THE FACT THAT THEYRE SUPPOSED TO BE LIKE BROTHERS#SNS HAS BETTER WRITING THAN SSK OR NRHN SOMEHOW???? ITS WRITTEN SO WELL PEOPLE GENUINELY BELIEVE THE ORIGINAL PLOT HAD SNS PLANNED#BUT ALSO SAKURA IS SO SILLY AND STRONG AND DID ANY OF YOU READ SASUKE RETSUDEN “Trapped by a body he knew perfectly”#OKAY SASUKE YOURE ON A MISSION??? CALM THE FUCK DOWN 😭😭#NO AND IN LIKE SSK FICS SASUKE IS SOME BAD BOY WHO JUST SMIRKS AND IS EMOTIONLESS AND SAKURA IS SOOOOO EMOTIONAL FUCK OFF YOU TWATS!!!!#SASUKE IS THE KITTEN!! SAKURA SO OBVIOUSLY RADIATES DADDY ENERGY YALL ARE FUCKING INSANE!!!#WHY DO WE GET KITTEN SASUKE IN EVERY OTHER SHIP BUT THE FUCKING CANON ONE!! AT MY FUCKING!!!! LIMIT!!!#FIND SOMEONE WHO UNDERSTANDS THE COMPLEXITYS OF SASUKES CHARACTER AND UNDERSTANDS WHAT TRAUMA DOES TO A PERSON YET DOESNT HATE SSK CHALLENG#Uh oh I went a bit mad there hahaha#I REGRET NOTHING SASUKE DID NOTHING WRONG SAKURA IS GIRL BOSS AND THE NARUTO WORLD IS EITHER UNEXPLAINABLY VIOLENT OR FAR TOO FORGIVING#naruto#naruto shippuden#itachi uchiha#pro sasuke#haruno sakura#Pro Sakura#Sasuke Uchiha#sasuke did nothing wrong#It looks awkward to just go from all those long tags to the iddy bitty ones#Moldy-flowers#Kitten and daddy? Tf am i on about I've been watching too much game grumps shi 😭😭
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this is a formal apology for every time i've read ur fnaf theories, gone "ah... of course! yes!" and then forgotten to respond
This is a formal apology for every time I've read one of your asks, not immediately had a TQ&/E, and forgotten to respond
#The box can wait my questions that need to be answered are why there is already a body in a Fredbear suit before the Bite#and what can 'I will put you back together' mean solely within those four games#like yeah it's robot kids but it wasn't then#that isn't 'four games; one story' that's using the next game in the series to elaborate on the previous one#(and the then new addition of books)#also what the hell was Fnaf World on about but I think I'm the only person that's thought about Fnaf World in years#yeah yeah Happiest day it's about CC I got that WHAT DO YOU MEAN THE PLAYER WAS ONLY CREATED FOR THIS PURPOSE!!!#Okay yeah that's probably just an explanation for why the game exists but what the fuck is glitchy Fredbear#and why do *we* need to be told to rest#It's fucking important that they're clocks goddamnit#As of the Halloween update the story of Fnaf 4 still remained 'completely hidden'#So (I think) what Sister Location (AND THE SILVER EYES) tells us about it is the version of Fnaf 4 that the version of it that the communit#''''would accept''''#But the pieces didn't vanish into thin air after the custom night update for sister location dropped#And I think their being put together is reliant on the constant separation put between the GF kid and the rest of the MCI#And the body in the parts and service room#Could not tell you what CC saw though since I should hope that that kid's body hasn't been there for weeks#When I was talking about 'what if this isn't the first time CC had died' I mean basically dream theory with extra steps#I don't think I'm right but in literally every part of this franchise what is hammered in over an over is going into memories#and setting past events right to rest their soul#Happiest Day + Into the Pit being the biggest examples#And tangentially spirits not being fully anchored or aware after death#and reminding them of what happened to them involving crayon drawings and/or being shown their body#(The Fourth closet + Coming Home + the movie)#(and maybe Give Gifts Give Life....? it'd be stretchy)#Regardless of whether the Fnaf 4 gameplay and minigames are CC reliving the events leading to his death over and over as a wandering spirit#or pre-mortem nightmares or the effects of sound illusion disc gas on Micheal(/CC?) or any combination of the three or whatever else#I don't think the Crying Child's spirit was settled and aware until Happiest Day#(that being the first and only time a spirit is shown wearing a Fredbear mask and the kid has to put it on while the other four are already#And if for some godforsaken reason I am right about nightmare spirit journey Fnaf 4 then post Silver Eyes/Fourth Closet
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masteroffakesmiles · 10 months
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Persona 5 Tactica spoilers (somewhat)
Plus I'm overanalyzing characters so if you don’t wanna read this then please skip. Don’t come to me saying “it’s just a video game, calm down”. LEAVE IF YOU DON’T WANNA HEAR THIS.
Okay, even though I’m not in the p5 fandom anymore, I’d like to point out that the Ryuji bullying has been toned down a LOT in this game, and now it just feels like friendly banter between him and his friends. I love it so much. And the fact that Ryuji talks back more to Morgana gives me serotonin. (More in the tags)
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immortallovinghours · 2 years
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Anyway I’m pleased, and still very surprised, to announce that the new man who rivals Wu is this doof right here:
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I don’t know why but he’s just completely stolen my heart and is all I think about these days, I just love everything about him and haven’t been able to contain it at all 👉👈🥺🥺🖤🖤
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tgcg · 4 months
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an open fly walking
i didnt like this one but i thought id finally air it out since its been sat in my folders for months now
TG: hey karkat
CG: YEAH?
===
TG: you ever noticed you like
TG: walk weird
CG: WOW, OKAY.
CG: HAVE *YOU* EVER NOTICED THAT I DON'T GIVE A SHIT?
TG: pff
===
TG: no listen because i got my ears scoping that shit im like a scouter for dude activity
TG: ok maybe me mentioning it to you is gonna fuck up your ecosystem or something but
TG: you have the heaviest feet of the century man
CG: I DO???
TG: just thrust them straight down into the ground like youre trying to homebrew a san andreas fault
TG: viciously tamping on tectonic plates hoping for top score on the richter scale
TG: waging war against solid particles and the basic flow of gravity
TG: i could ID those footfalls out of a million i mean it
CG: SERIOUSLY?
===
TG: i mean theres nothing wrong with it but
TG: yeah
CG: I SWEAR TO GOD IF YOU'RE FUCKING WITH ME RIGHT NOW.
TG: im not fucking with you striders honor
TG: when have i ever lied to anybody about anything
CG: NOT UNPACKING THAT QUESTION WITH YOU TODAY.
CG: BUT SHIT, HOLD ON. LET ME SEE.
TG: yeah take the umbrella go over there and just walk to me
CG: ON IT.
===
===
TG: see you just kinda slam em straight down dude
CG: THIS IS THE WORST DAY OF MY RIOTOUS FUCKING JOKE OF A LIFE.
TG: dont your feet ache
===
CG: MOOT POINT. THIS MIGHT SOUND INSANE BUT I'VE ACTUALLY HAD MY STRUT PODS FOR A WHILE. ANY KIND OF PAIN THIS WOULD'VE BEEN CAUSING WOULD BE TOTALLY FILTERED OUT OF MY SPONGE BY NOW AS BACKGROUND NOISE.
TG: damn i didnt think that through
TG: my shades
CG: ALRIGHT, GET BACK UNDER THE SHITTING UMBRELLA AND THINK ABOUT WHAT YOU'VE DONE TO ME.
TG: look ive fucked myself over here too i dont have shit to clean these with
TG: ugh
===
TG: guess its karma
CG: HOLY FUCK. HOW DID I NEVER NOTICE THIS BEFORE?
TG: i dunno but im gonna assume having a dad thats a literal crab monster is probably a contributing factor
TG: im guessing thats not a great role model for this kinda thing
TG: just conjecture i mean
CG: YOUR ENVY IS OVERWHELMINGLY OBVIOUS DAVE. AS A DISCLAIMER, HE WOULD'VE ABSOLUTELY KICKED YOUR ASS.
TG: yeah probably
CG: THAT'S PRETTY MUCH ALL THERE IS TO SAY ON THE MATTER.
===
TG: but see bro had me stringent on feather feets
TG: i bet i could slip across a bike horn warehouse with nary a fucking toot
CG: HAHA. ASSUMING YOU DON'T MAKE A TOTAL ASS OF YOURSELF, AS PER USUAL.
CG: IF YOU WEREN'T CONSTANTLY RUNNING YOUR GASH ABOUT EVERYTHING AND BEING AN INIMITABLE CLOWN I SERIOUSLY THINK YOU COULD BE ON PAR WITH YOUR CUSTODIAN.
CG: THAT IS A MONUMENTAL "IF".
TG: well look at it this way
TG: im basically doing you all a favor by being a dumbass
TG: never gonna get caught off guard by the bozo patrol
CG: WOW. GOOD POINT.
===
TG: also screw this can i use your shirt
TG: this stupid hoodie is just smudging my lenses up
TG: i cant see dick
CG: UH
CG: SURE, I GUESS.
TG: cool
===
TG: so yeah i could be prowling around like a goddamn verbal assassin sniping convos left and right
TG: but no ive got the decency to go bunp in the night
CG: YEAH.
CG: IT'S DEFINITELY COMPOUNDED BY THE CONSTANT INANE RAMBLINGS.
CG: BUT
CG: IT'S ACTUALLY PRETTY RELAXING, Y'KNOW? IT HAS ITS OWN RHYTHM.
TG: see yeah i sound it off and
===
TG: wait really?
CG: YEAH
CG: I DON'T KNOW
CG: FUCK. HOW DO I EXPLAIN THIS WITHOUT WANTING TO CRAM MY FROND DOWN MY PROTEIN CHUTE.
===
CG: IT'S LIKE
CG: A SALVE FOR MY AGGRAVATION SPONGE.
CG: YOUR VOICE IS THE HUMAN EQUIVALENT OF ASPIRIN.
TG: uh damn karkat hold your hoofbeasts i was talking about the rhythm thing
CG: ALRIGHT, THAT'S IT. I'M TAKING US BOTH THE FUCK OUT RIGHT NOW. YOU HAVE REACHED THE BAD END OF THIS CONVERSATION.
TG: you think thatd be heroic or just
CG: IF I WAS STILL GHOSTING AROUND THE RUINS OF SGRUB'S ARCANE FRIGGIN GAME SYSTEMS, THE COMPLETE LACK OF SHIT AFOOT NOWADAYS WOULD BORE ME TO DEATH.
CG: LIKE. WHEN WAS THE LAST TIME OUR THERMAL HULL LEVELLED UP, DAVE?
TG: hah
===
TG: but uh
TG: i mean we had aspirin on earth
CG: NO, NUMBNUBS.
CG: I'M SAYING YOU ARE MY ASPIRIN.
TG: oh
CG: YEAH, TAKE THAT TO THE BANK AND SHOVE IT UP YOUR 20-KARAT ASS.
===
TG: heh
TG: well get this
TG: i will literally talk at you forever for free
TG: you got lifetime priority seating for the davealogues
TG: never gotta go to the drugstore again you can just get doped up on my dulcet tones for the rest of time
TG: take that and some of this
TG: im packin punches
CG: OW, FUCK! NO! MY MIGRAINES!
CG: SWEEPS OF VEINCLOTTING AND NERVEFRAYING DOWN THE FUCKING GAPER. BECAUSE OF YOU.
CG: YOU ASSHOLE, THIS IS THE WORST THING THAT HAS EVER HAPPENED TO ME.
CG: AND YOU'RE LAUGHING.
TG: chuckle up it only gets worse from here
===
CG: BE HONEST WITH ME. DID FONDLING MY SHIRT IN THE MIDDLE OF THE STREET EVEN DO ANYTHING?
TG: barely but yknow sometimes you just gotta deal the cards youre given
TG: ill just be astigmatic for a while its cool
CG: PFF… OKAY MAN.
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ccsainzleclerc5516 · 2 months
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His Pumpkin
Pairing: Lando Norris x reader
Warnings: none, pure fluff, dad Lando
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“Lan..” You sighed exhausted opening the door of Lando’s gaming room. On your hip, you hold your little girl Isla, who cries inconsolably and keeps rubbing her tired eyes with her little hands.
“Hold on, Max” Lando says into the microphone, removing the headphones from his ears and turning his gaze from the monitor to you and Isla. “Hey, baby. What’s wrong?” He asks getting up from his chair and walking up to the two of you.
“It's long past her bedtime and she just doesn't wanna fall asleep.” You say, already too tired and too pregnant to have any strength to spend another hour putting your three-year-old to sleep. “She is so tired she can barely keep her eyes open. I don’t know what to do anymore. Can you please take her over?”
“Of course, come here” Lando takes Isla in his arms giving her a kiss on her cheek to calm her down. “Are you okay?” He asks you.
“Yeah, I’m just exhausted. I’ll finish the laundry and then I’m going to bed.”
“Okay, baby. I’ll be with you when she’s asleep.”
You leave the room and Lando walks back to his gaming chair with Isla in his arms.
“What’s wrong, pumpkin? Why are you crying and not sleeping? Hm?” He asks Isla sitting down with her and removing her curly hair out of her face.
“I don’t wanna go to sleep, daddy” She sobs.
“But it’s almost 11 p.m., baby. It’s way too late. You wanna lie here on daddy’s chest until I finish something with uncle Max?”
“Okay”
Lando being Isla’s favorite place to sleep on, immediately gets her to agree with his suggestion. She nodds and takes her position laying her little head into the crook of his neck while the rest of her body clung to Lando’s chest.
“Okay, pumpkin.” He places another kiss on her cheek and starts rubbing her back with his hand while with the other he puts his headphones back on. He wasn’t actually gaming, he was doing something with Max for the new quadrant video so he wanted to get that done as soon as possible.
It took them another 45 minutes to finish what they were working on and when Lando looked down to his daughter he smiled when he saw her fast asleep with parted lips. Poor thing was so tired that as soon as her head hit Lando’s chest, she drifted off to sleep.
However, when Lando got up from the chair with her and started to carry her to her room she startled and woke up again. Realizing he was putting her down in her own bed, she just started crying again.
“Shh, it’s okay, it’s okay” Lando cooed her as she clung onto his arm.
“With you and mommy” She cried not wanting to sleep alone in her bed.
“Pumpkin, you know you can’t sleep with us while mommy has a baby brother in her belly” He explained to her God knows how many times already.
Considering that Isla is very restless when she sleeps and keeps tossing and turning throughout the night, Lando was more worried than you that she would kick you in the stomach, so he himself made the rule that she cannot sleep with you until you give birth.
“Daddy will lie in bed with you here, okay?”
He had planned to wait until she fell asleep again and slowly creep out of her bed and get back to you, but that went out the window when Lando doze off and ended up sleeping with Isla in bed.
When you woke up in the morning and realized that Lando wasn't next to you, you immediately knew what was going on because this wasn't the first time he fell asleep with Isla while trying to put her to sleep.
You slowly and quietly opened the door to her room and put your hand over your mouth, holding back from bursting out laughing when you saw the scene in front of you.
Lando was lying on his back with his head between lots of stuffed toys, two of them even falling over his forehead while Isla was sleeping peacefully with her back turned to Lando.
“Baby” You laughed softly slowly shaking his arm.
“Hm?” He raised his head looking around through one eye completely out of it wiping the drool from the corner of his mouth.
“There’s a slight possibilty those stuffed toys might suffocate you” You chuckled quietly. “Wanna go to our bed?”
“Yeah, let’s go” He mumbled tiredly getting out of bed.
Once you got to your room he took off the clothes he fell asleep in the night before and got back into bed with you. He kissed you a few times before lowering his head to the level of your round pregnant belly and left a couple of kisses there too.
“Thank you for last night, I was really tired. I love you.” You said running your fingers through Lando’s curls same as Isla’s.
“No need to thank me, baby. Just please remind me that we don't buy any more stuffed toys for pumpkin. I'm kinda running out of space in her bed.”
“Okay, baby. I will, don’t worry.” You laughed as he nuzzled his head into your neck and closed his eyes to get some rest before pumpkin is all ready and awake to start her day again.
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zentraex · 6 months
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Summary: You made a lot mistakes in your new job, but do you regret them? Nope, not a bit. But who can blame you for it? If you wouldn't have done them, you never would have met this pretty boy.
Remember: German Grammar is a lot different then English grammar. I apologize for any mistakes.
Pairing: Francis Mosses (doppelganger) x gn! Reader
(A/N): I usually write for mha, but this men dominates my fyp on TikTok and I can't stop grinning like an idiot about all this fanarts. My men is just too attractive for his own good. Nevertheless, Tumblr has too few fanfictions for him, so I had to do it myself. Still, I am not that proud about how it turned out. It certainly sounded better in my head, but I don't care. One shitty fanficion is better than none.
Art by @asteriscks on TikTok
This game is not mine, but Ignacio Alvarado. I also used phrases from the game.
Mistakes? Yes, but no regrets.
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It's been a week since you started working for D.D.D as a doorman. 
You can remember your first day so well, it could have been yesterday. 
Well... probably because your life is constantly at stake. 
_
It started with a mistake that you ended up here. It was completely unexpected since you always made sure, that you sent your rent to the right account. 
Surely no one can blame you for a small typo, right?
Well, your landlord, who kept pounding on your door until you woke up, surely did.
"What?" you asked, annoyed, as you opened the door.
"When do you plan to finally pay your bill? The date has already been overdue for two weeks!" he complains. 
What?
"Sorry, but I've already transferred my money to you."
"Well, I didn't get anything. Do you still have the receipt for the transfer?"
"No..."
You already knew what that meant: double payment.
"Look, today, I'll transfer it to your account again, okay? If it doesn't work this time, it's not my fault."
You were about to close the door, but your landlord had other plans when he held the door open with his foot.
 "No no no. You will give me the money now. I don’t trust you. Why would you transfer it to me today, when it should have happened two weeks ago. You will give it to me now."
Your eyes widened. 
Now?
"But I don't have that much money in my hand? Who's got that?"
"Then I'll have to kick you out for now. But don't worry, no one is going to buy an apartment here anytime soon, so you can move right back in as soon as you give me the money."
Staring stunned at his smiling face you could have sworn you were about to hit him. 
"The keys?" 
With watery eyes, you grabbed your keys, placed them in his outstretched hand, and frowned.
What kind of person had such sharp fingernails as he does?  
You were sure that he could definitely have stabbed someone with them.
Thank God, I didn't hit him. 
"When do you plan to give me the money? I've heard that all banks closed today. Some kind of holiday among them, I've heard."
What!?
How were you going to get through the day today? You intentionally left everything in your apartment since you were so sure that you could have given the money to your landlord in a matter of minutes. 
"You’re telling me this now!?"
"If you had paid, you wouldn’t need to know." 
That filthy bastard.
No matter how angry you were at that moment, your panic was overweighting.  
What were you going to do now? 
Shit.
"Man, I really wouldn't want to be in your situation...", the landlord murmured.
Fuck the nails- This guy deserves a punch.
Just as you raised your fist, he speaks again.
"But maybe we can agree on something.
Then you stopped. 
"The D.D.D., which is responsible for the safety of all residents in this area, is looking for doormans. Ours has recently...quitted, which is why we are urgently looking for one. They pay three times the amount of your rent in a week. If you take the job, I can overlook your sloppiness this time."
Three times your rent? In a week? And for what? To sit there and check a few documents. You'd be crazy not to take the offer! 
"Okay. I'll do it. Where can I apply?"
"Don't worry, I'll sort it out for you. Tomorrow, you can start”
_
Looking back, it should have been clear to you that something was wrong. Starting with the sudden his sudden threat, the fingernails and this stupid story about the holiday of the banks. 
Maybe it was just because you were too panicked at that moment to think rationally.
But let’s be true here: when are you thinking rationally? If you did, you would certainly have quitted after your first day.
_
"Welcome and congratulations on your new job."
After watching the short video, a man in the yellow suit came to your window. You are so shocked that you can’t even answer.
I'm going to die today!
After all, you know it yourself: you're too gullible for the job. There's no chance you'll unmask a doppelganger who copies someone well.
“As you could see on the introductory film, your job is to verify the entry of the neighbors of your building. Each day there will be a list of individuals who will request entry to the building. It is possible that there are individuals who request entry and aren’t on the list. In which case you will mark on the checklist that they are not on the list and proceed to question the individual. Also, you must verify that the ID and the entry reqest are correct and have the respective D.D.D. logo. Don’t forget to also check the expiration on the IDs. Remember it’s Febuary 1955."
Your gaze wanders to the note that was stuck to the wall. 
Arnold Schmicht F02 – 01
Anastacha Mikaelys F02 – 04
Robertsky Peachman F01 – 02
Steven Rudboys F03 – 03 
Mia Stone F03 – 01
Rafttellyn Cappuccin F03 – 04
Admittedly, you don't know any of your neighbors, neither by character nor really by sight. You were never the type to care about your neighbors. 
"I wish you good luck."
C’mon Reader, be like Henry…
But better.
The first inhabitant was Mia Stone and you already started to sweat.
"Good evening."
Was she real? Was she a doppelganger? 
With shaky hands, you reached for her ID and entry pass, only to find that everything was fine. She was also on today's list and her appearance doesn't show any deviations either, right?
Just to be sure, you looked into the folder that described her appearance: 
Long hair
Small round nose
She has freckles
...
...
...
Freckles?
Your eyes wandered again to the woman in front of you, who was waiting patiently behind the window. 
You narrowed your eyes a little and leaned forward to get a better view of her.
No matter how long you stared at her, you didn't see them, her freckles. 
"You look different...", you murmur after a while.
"What's wrong with my appearance? I think everything is fine with my appearance."
Her photo on her ID and Entry Pass both have no freckles. 
Perhaps a mistake on the part of the D.D.D.? 
You're about to press the green button, but then you see her grinning slightly out of the corner of your eye. 
Shit. 
She almost had you. You're really not made for this job.
Your hand slammed hard against the red button, causing the siren to blare and the metal window to crash down. 
"3312," you murmur to yourself.
"You have contacted the D.D.D.. A group of agents has been sent to your building. Please wait for the cleaning protocol to run."
Cleaning protocol? 
What happens to those who were cleaned? They certainly won't be killed, will they? 
What if they will?
What if your judgment was wrong?
What if...
Your thoughts were interrupted as the siren fell silent and the metal window went up, only to reveal the yellow man.
"Cleaning protocol completed. You can continue your job."
It took a while until someone finally came again. 
This time, your heart was pounding faster. Significantly faster. And this time, you can't even say for sure that it's all out of fear. 
Milkman...
You definitely can't deny it: he's probably one of the most attractive men you've ever seen. 
You don't even have to look at today's checklist to tell he's not on it – a face like his would have caught your eye right away. 
"Francis Mosses, huh?" you murmured to yourself as you looked at his ID. "You're not on today's list."
"I’m not on today’s list because I had to leave due to an emergency."
Long nose
Thin chin
Tired eyes
Short hair
Wears a hat
It all fit. The only thing left now was a call. 
Just as you began to spin the wheel of the phone, he said, "You're new here, aren't you? I've never seen you here before."
"Yes, today is my first day."
"Must be hard, huh? I've heard that more and more doppelgangers are appearing and they are becoming more and more error-free. It would be a shame if such a pretty face as yours were to disappear forever."
Your cheeks turn red and suddenly you feel shyer than you actually are.
"B-But your job has to be hard as well. I didn't think that being a milkman would rob you so much sleep."
Francis smiles a little. So little that you almost didn't see it at all.
"It's not. I just stay up for a very long time. If you like, I can bring you some milk sometime. It's refreshing, calms the nerves."
You bite your lip slightly when you have to refrain from a question.
What milk do you mean exactly?
My God, why were you just such a sucker for handsome men?
"I'd be delighted, Francis."
You talked to him for a while and you quickly forgot that you were actually going to call someone. 
"I'd like to talk to you more, but I don't want to stop you from your work. I'll see you tomorrow, right, Reader?"
And you quickly forgot that you never told him your name. 
You pressed the green button.
_
"Shh," whispered the voice of Francis next to your ear. 
It was your third day, your third time to change shift.
Well, it usually would have been.
Your vision and mouth were blocked by the bloody hands of the doppelganger who claimed to be Francis.
He had killed the doorman, that should have taken over your shift.
You had to admit, that you were more than inconsiderate. After all, you didn't ask for his entry pass, nor the reason why he wasn't on today's list.  
"I'll let you go now, yeah? No wrong move, okay?"
He laughed softly as he released his hands from you and turned your chair, so you were facing him. 
"We don't want to hurt you, do we, Reader?"
The sentence shouldn't have given you hope, because after all, you were more than sure that you were going to die one way or another.
Maybe you should have shown a little resistance. For your honor, but....
Oh?
He is so close to you that you can practically feel his body heat. Or was it your own? Your face, despite your situation, was burning. 
Even though he said he was letting you go, his hands ran over your body and you couldn't deny that it did something to you. 
Were you so shameful?
"Actually, I wanted to wait, but I couldn't take it anymore.  I've been patient long enough, haven't I? It was so much work for me, to let you get this job."
You didn't know what to say. Honestly, you didn't know if you would even be able to answer him. 
His breath touched your throat as he spoke, "I think I deserve this, don't I? What do you say, Reader? Do I deserve my reward?”
If you were going to die anyway, why not enjoy the last few minutes?
Regardless of whether he was a doppelganger, he had lived up to his title as "Mlikman" that night.
_
"You killed the real Francis Mosses?" you asked the next day. 
Francis grins, almost so much so that his real form was threatening to show itself.
"Yes, of course. What would have happened if he had come before me? You would have sent the D.D.D. after me."
Well, he had a point, huh?
No matter how wrong it was, you were glad it didn't come to that. 
You didn't know the real Francis Mosses. That's probably why his death was so insignificant to you.
"Have you killed more people?"
"Just more doppelgangers you let through."
Your eyes widened. 
You were so sure you caught them all. The false success was the reason why you didn't quit…well, it was one of the reasons.
"How many have I let through?"
Francis just continues to wear his smirk as he gives you a kiss on the forehead.
"Don't rack your pretty head over it, okay?"
You just nod, smiling.
"Are you going to kill others...?
You don't know why you added your next question. Probably because you wanted to feel special. 
"Would you kill for me?"
"Hooooonn"
When you turn your gaze to his face, two white pupils stared at you and his grin is inhumanly wide and black. 
You don't know if it's joyful or sadistic, but it definitely made you feel special.
_
Looking back, you made more than a few mistakes. 
But honestly? 
You don't regret a single one of them. After all, all of them have led to an all-too-familiar knock on your window.
When you look up, he waves, the milkman. 
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ham1lton · 3 months
Text
don’t trust the bitch in apt 33!
— part one of four.
pairings: max verstappen x reader.
summary: your new apartment in monaco is amazing. it’s close to your friends, family and work, it has incredible amenities and your neighbours for the most part seem kind. the only issue is your upstairs neighbour, who games all night and sleeps all day, and is insufferably loud while doing it.
author’s note: also this is a little longer than my usual smaus. the usernames might also be slightly different as this is an au!!also i am updating my taglist!
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liked by bestie1, bestie2 and 245 others.
yourusername: moving day done!! shout out to my sexy movers <3
tagged: apartmentrush.
view all 78 comments
bestie1: the pizza was soooo good 😋
-> bestie2: so yum 😋
-> bestie1: so good… we should come around again this week and have it again??
-> bestie2: yes….. we should….
-> yourusername: 🙄 fine. come round on saturday!
workbestie: so excited to see you at work on monday!!
-> yourusername: me too!!! i’ll bring the coffee <3
apartmentrush: welcome to our community!
-> yourusername: glad to be here :)
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liked by landonorris, max.fan1 and 1,728,982 others.
gamermax: just completed another successful 24 hour stream! thank you all for helping me raise money for the sassy animal shelter! also thank you @ landonorris for stocking my fridge up!
view all 234,793 comments
user1: ur so fine.
-> user4: was i the only one staring at his hands the entire stream????
-> user9: i mean. we barely see his face, that’s probably why.
georgerussell63: lando is trying to kill you! that’s why he’s an awful community president. all that redbull will have your heart exploding.
-> landonorris: not this shit again 🙄
-> georgerussell63: profanity on a public platform? another TICK against your name.
user7: is it truly a max post without a cat meme?
*liked by gamermax.*
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subject: MEETING REMINDER.
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thanks,
lando norris.
rush apartment president.
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you head upstairs to knock on this max’s door, dressed in your night clothes. your sleep mask across your forehead, your bonnet on and your skin still glistening from your skin routine. you knock on the door loudly. you hear swearing as someone falls over and then stands to open the door. the door opens to show a twenty something guy with a pair of streaming headphones on his head. he gives you an obvious look up and down before tilting his head in confusion.
“uh, can i help you?” he asks, his eyes meeting yours with a mix of curiosity and concern.
“you can start by keeping it down,” you snap, crossing your arms over your chest. “some of us need sleep.”
his eyes widen slightly, and he pulls the headphones down around his neck. “oh, i’m sorry. i didn’t realise i was being that loud.”
“well, you are,” you retort. “it’s three in the morning, and i have to work tomorrow. this is ridiculous.”
he runs a hand through his messy hair, looking genuinely apologetic. “i didn’t know anyone was in the apartment below. no one’s been there for a while. i’m max, by the way.”
“yn,” you reply shortly, not in the mood for pleasantries. “just please, keep it down.”
“i will, i promise,” max says earnestly. “i’ve got these noise-canceling headphones, and sometimes i forget how loud i’m being. i’ll make sure it doesn’t happen again.”
you study him for a moment, still irritated but starting to believe his sincerity. “okay. goodnight, max.”
“goodnight, yn,” he replies, giving you a small, apologetic smile. “and good luck at work tomorrow.”
you turn to leave, feeling a mix of lingering frustration and unexpected intrigue. as you head back downstairs, you can’t help but wonder if he’ll actually keep his promise.
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MEETING TRANSCRIPT.
[sound of murmuring voices and rustling papers as the meeting starts]
NORRIS: alright, everyone, let's get started. we’re here to address some noise complaints. yn, you had a specific issue?
LN: (angrily) yes, my upstairs neighbor, max, keeps making noise late at night. i've talked to him, but it hasn’t stopped.
RUSSELL: (salty) typical. this is why i should have been president. i would’ve sorted this out immediately.
NORRIS: (sighs) george, not now. let’s focus on the issue at hand. alex, any thoughts?
ALBON: (trying to smooth things over) well, it’s important for everyone to be considerate of their neighbors. but, you know, people have different schedules. maybe max can use quieter equipment?
HAMILTON: (working on his laptop, half-heartedly) yeah, yeah. quieter equipment. great idea. can we move on? i’ve got a deadline.
LECLERC: (confused) what’s going on again? can we just finish this? i want to go home and see my uh… friends.
TSUNODA: (munching on snacks) i brought these for everyone! maybe we can bribe max with food to be quieter?
LN: (exasperated) i don’t think snacks will solve the problem. i just want to sleep in peace.
NORRIS: (rubbing his temples) max isn’t here because he owns his apartment, and these meetings are mandatory for renters or new buyers. so, we’re kind of stuck.
RUSSELL: (grumbling) see? this is why lando’s presidency is a joke.
NORRIS: (angry) oh give it a rest, george!
ALBON: (egging them on) oh, come on, george. let’s not make this about the election again. unless you want us to go over our allocated time.
HAMILTON: (still working) can we wrap this up? i’m really busy here.
BUTTON: (chuckling) you’re always busy lewis.
RUSSELL: jenson why are you even here. these meetings aren’t mandatory for you.
BUTTON: (smirking) maybe i like the company.
LECLERC: (standing up) i’m leaving. this is pointless.
TSUNODA: (offering more snacks) anyone want some chips before we go? charles, you’ll need the energy when you go visit your ‘friends’ later.
HAMILTON: and let them know to keep it down, some of can’t work through all that noise.
LECLERC: (blushing) uh, yeah, sure... i’ll let them know.
NORRIS: (defeated) fine. meeting adjourned. we’ll try to talk to max again, but for now, let’s just… go back to our lives.
[sound of chairs scraping and people leaving, with no resolution in sight]
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new taglist: @23victoria @maxlarens.
— want to be tagged for any future works? join my new taglist!
2K notes · View notes
felassan · 4 months
Text
June 14th 2024 Developer Q&A (from the official BioWare Discord) - Complete transcript
Under a cut due to length.
Update: This post has now been updated into a word-for-word transcript.
[Link to video recording of Q&A] | [Link to equivalent post for second Q&A (August 30th)] | [Link to video recording for second Q&A]
Update: This post has now been updated into a word-for-word transcript.
If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here. This blog post is linked in the description under the video. ( ˶´ ᵕ `˶ )
Corinne Busche, John Epler, Matt Rhodes and Community Manager Katey were the devs that were there.
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Katey: Hello!
John: Hello.
Katey: Beautiful, your mic sounds beautiful. How's everybody doing?
John: Excellent. I, just as a headsup, I have some folks doing some service, in the next room so, if I, if you hear background noise, that's what that is.
Katey: No worries at all. Well I hope that everybody who's been waiting in here is really excited, because I'm super excited. I'm Katey. I'm the Community Manager. If you don't already know, you can usually see my name at the top of this Discord server. But I'm joined here with some awesome guests that I'll let introduce themselves. Let's start with Corinne.
Corinne: Can you hear me okay?
John: Yep.
Katey: Yep, we can hear you beautifully.
Corinne: Great, perfect. I'm Corinne Busche, Game Director of Dragon Age: The Veilguard.
John: Awesome. I'm John Epler, Creative Director of Dragon Age: The Veilguard.
Corinne: John!
John: Hello.
Katey: And then we've also got Matt Rhodes, who may be struggling to find the unmute button which is at the bottom left.
Corinne: Our, our resident artist-poet, Matt Rhodes.
Katey: I could unmute him, actually, I don't know if I can unmute him, but if he needs help, he can message me on the side.
John: The joys of being a giant nerd is I spend a lot of time on Discord anyway, so.
Corinne: Well there you go, right?
Katey: Fair enough. Alright, well, we have a ton of questions to answer. We probably won't be able to get to all of them today. You all have sent in so many really really great answers, sorry, questions for us to answer. And if we don't get to them today, we're hoping to be able to do things like this in the future. So without further ado, I'll get started. First question's a bit of a soft ball, I feel. If you could belong to any of the main factions shown in the game, which would you choose?
Corinne: I mean, listen Katey, you say softball, but like, this is hard! I’m gonna cheat, and I’m gonna give you two. So for fashion, the Antivan Crows, all day long. Their threads, you’re gonna love it. For vibes, though, like the ones that capture my vibe, Mourn Watch. Gimme those necromancers.
John: Those are good answers. I have, I have one for fashion, and also for, just general faction I’d like to be a part of. Veil Jumpers. Who doesn’t like a nice walk in the forest, y’know? Even if that forest is filled with horrifying monsters and terrifying anomalies, but yeah.
Katey: I love that. I know that Matt has a few technical issues – oh, he’s unmuted. There we go. Or maybe not. That’s okay, I think we can move on.
John: The Fade has taken Matt.
Corinne: That’s right, that’s right.
Katey: Yes. One quick thing, if you check your settings, the cog-wheel in the bottom left, make sure that your voice, like, your audio is all good. If you’re still hearing the music, feel free to maybe, force-quit Discord and rejoin by just joining the stage directly. And mute the music before you come in. Okay. I can move on to the next question for now. I’ve seen, so this question was from Acra. I’ve seen a lot of talk about only having two companions in your party instead of three for this game. What is the reasoning behind this and will we still get the same companion conversations and banter as seen in the previous Dragon Age games?
Corinne: Ooh, this is such a good question. Thankyou, whoever submitted this one. Yeah, I’ll guess I’ll start and then I’ll turn it over to John Epler. So, first of all, as you saw in the gameplay reveal, this is a much more intimate experience. We’ve pulled the camera in. For those that aren’t aware, the reason why is we want you to feel like you actually are in this world, right? Like, you’re walking these city streets of Minrathous, you’re looking up, seeing the buildings all around you, you’re a part of this place. So it’s much more intimate, and we believe as the narrative unfolds this creates a lot more immersion. Now, how that relates to companions is in doing this, we went back and forth on it a lot, but we actually found, with this perspective, having two companions, really allows them more visibility and presence. We’ve talked about the incredible depth and focus we’ve put on fleshing out these companions, they’re very fully-realized. So here, you really get to see them more clearly, you get to see them shine. When you see Lace Harding jump into the air and unleash a volley of arrows, you can only really get that because of that more intimate view. So I love the spotlight that’s been put on them. But, I think, in addition to the banter, one of the things that people are wondering about is, okay, but what about gameplay? So again, this has come about from our testing, working with the internal team, also our lovely Council of players. We just found that when you’re playing in the combat system, when you’re planning your strategies, two really felt like the right number to manage. So keep in mind, Rook has a lot of different types of actions, Abilities, individual attacks that are more fully fleshed-out than ever before. Timing and positioning matter a lot. So this really felt like the right balance to have. The number of inputs and actions we’re asking you as a player to take, including directing your companions, is higher than ever before. And I will also say, I engage with the companions, like I actively control what they’re doing more than I ever have before in any of the other three games. But John, I’ll toss it over to you for the banter. That’s kind of like the, we got a two-for-one there.
John: Yeah, yeah.
Corinne: I think that’s a, a great question.
John: So - it’s a great question, yeah. I mean honestly, I don’t think you could actually stop the writers from writing banter. I will say for myself, it’s, it’s one of the more light but fun things to do. You get to write little stories, little arcs between different characters. And I mean, The Veilguard is no different. Banter is still absolutely core part of it. You know, we’ve got global banter, you know, the general stuff that you get in all spaces, as well as mission-specific stuff. But, yeah, it’s definitely still a big thing. I think it’s, if anything it’s the most we’ve, we’ve ever done for pairings of companions. Beyond that we’ve also made sure, and I mean I’ve been on Dragon Age for a while, and I know there’s been issues, you know, things like, okay, well I don’t wanna miss this banter. So we’ve even added stuff like some interruptible and resumable banter as well, just to make sure that, because again, it’s a core part of the experience. Everyone loves hearing these companions talk to each other, everyone loves hearing these little stories and relationships develop over the course of the game and, as mentioned before, companions are the heart of this experience and banter is a big part of that, so, you still have it, it’s, if anything, like I said, you could not stop the writers from doing it even if we tried, so.
Corinne: That’s right, that’s right. Well, John, you know, listening to you speak, one thing that comes to mind, maybe people are wondering, with two companions in the field do I get less interaction between, that, like do I get to see my companions interacting in a broader group more often.
John: Oh -
Corinne: And, the way you’ll gather them around the kitchen table, there’s just so many of those moments where they’re all interacting with each other.
John: Well, I think –
Corinne: Those are some of my favorite parts.
John: Yeah, and I think, yeah, and actually that’s a, a good call, because I think the other side of it is, we’re not talking too much about your home or anything, but, we also want to make sure that they feel like they have a relationships and a life outside of just, the times you take a certain pair of companions out on the field. So we made sure that, they have those interactions there as well.
Katey: Love that. Let’s see. Um, Matt, are we, are we all set, are we good? Yes? No? Okay. I can continue and we can come back to some of your questions. Alright. So that, I loved the answers to those. How customizable is the backstory of Rook? Will we get to determine their past in the Character Creator? And that was asked by Briar.
John: Yeah, so. Absolutely. So, one of, each, Rook has six different backgrounds that you can choose from. Each of them is tied to one of the major factions in The Veilguard and each one sets out who Rook was before they recruited, were recruited by Varric, and. Well that sets out the broad events. As you go through the game, as you’re gonna have conversations, either with members of your faction, other characters, you can define, not just what those events were, but what they meant to you, what was your motivation, what was the kind of person you are as you build up Rook, because again, we wanna make sure that roleplaying is at the heart of this experience. And taking Rook, giving them, again, giving them background to ground them in the world but then letting you decide what that means and what that says about you is also a big part of it, so. And again, there are six different factions in this game, two which, anyone who’s played Dragon Age for a while will remember. You’ve got the Grey Wardens. You’ve got the Antivan Crows. We also have, in addition to that, we have four new ones, because we’re in northern Thedas. We have the Veil Jumpers. We have the Mourn Watch. We have the Shadow Dragons, and we have the Lords of Fortune, so. Again, a lot of different options, a lot of different background, and a lot of opportunities to really define what your, who your Rook was, and who they are now, so.
Katey: Amazing. Will crafting return? If yes, has it been improved over the system in Inquisition? Asked by Some Dude.
Matt: Testing.
Katey: Oh hey Matt!
Corinne: “Some Dude”, is that, I’m gonna assume “Some Dude” is a username. Great question.
Katey: Yes.
Corinne: Welcome Matt, the lovely Matt Rhodes.
Matt: Testing, testing.
Corinne: Welcome, welcome, hello. Alright, so, will crafting return? You can absolutely improve and customize your gear, yes, that is a big part of RPG progression, so yes you can improve and customize it. I will say, though, it’s different this time around, and it does get into spoiler territory, so I, I’m gonna be a little bit cagey about it, but there might be a mysterious entity that assists you with that that’ll be an important part of the narrative.
Katey: So mysterious.
Corinne: Oooh!
Katey: Matt, I’m gonna actually go back to our first question so that you can answer, so everyone knows.
Matt: Thank you.
Katey: What faction, what faction you would choose if you could choose one for yourself?
Matt: Absolutely, oh, for me it’s definitely the Lords of Fortune. I’ve had a chance to try out a bunch of them, but I think I’ve finally settled on them. And it’s largely just because pirate-barbarian is just such a great combination of elements, so. Treasure-hunting plus beaches and palm trees and all that stuff, it’s a, it’s a really good mix, so that’s kinda my default.
Katey: I think I’m with you there, for sure. How about this one - this one was definitely asked probably amongst the most in Discord. Axolotl asks, can we kiss or romance Manfred the skeleton?
Matt: Uh, I, I would say, not that skeleton, but we’re not saying no skeletons.
Katey: I love that answer.
Corinne: This is my favorite answer so far.
Katey: Alright, so I’m gonna get back on track here. Alright. What, what were some of the development considerations that you had to take into account to ensure that this new game flows and functions with prior games, and Dragon Age Keep, if Keep is being utilized?
Corinne: Ooh, that’s a good one too. So, first of all, I would, I would point everyone to, we did an interview with IGN that goes into some of the details there, so, like, if you want a deeper dive on it, check out that article. But just to summarize, we have taken a different approach on how you import your decisions this time around. It’s now actually been fully-integrated into the Character Creator, and kinda serves a dual purpose, to be honest. I, I playfully, it’s not called this in-game, but I playfully think of it as ‘Last Time On Dragon Age’.
Katey: I love that.
Corinne: Right? Now, when I talk about its dual purpose, it’s been ten years since the last Dragon Age game released, so it serves as a refresher on critical events as well as allowing you to re-make those decisions that are critical to you. The thing I love about it is, it’s very highly visual, it uses the familiar tarot card aesthetic, so it’s actually really visual and playful experience as you go through it. It is very much important to us that it’s built into the client, though. You can play this game entirely offline. No connection. You don’t have to link to your EA accounts, like that’s been a really big request. So, the refresher plus make those decisions in-client, I think we’re all pretty happy about that. I don’t wanna spoil anything by revealing what decisions you can import, like, look, y’all don’t want the spoilers, but I will say, it’s been a really interesting creative intersection for us, because on the one hand, this is a whole new adventure. You’re in northern Thedas, these locations that you’ve literally never been to before. So that affects some of what will matter and what we’re not using this time around, as far as decisions. But obviously there’s some very, very clear connections to existing characters. It’s no secret that the Inquisitor, our dear Inky, is gonna show up, so, that’s, that’s a factor.
Katey: Peachy asks, will this next game be an open-world game, or is it just contained to Tevinter?
John: Yeah, that’s a great question. So, you are in northern Thedas, but the game only begins in Minrathous, it doesn’t stay there. I’m, I think one of the most exciting things for me, honestly, and again, to Corinne’s earlier point about spoilers, I don’t wanna get into too much spoiler detail, but getting to go to, and work with the art team, work with the narrative, work with the design team to build out these locations that we’ve talked about. Places that characters have referred to as where they’ve come from, places that characters, obviously, in previous games, have hailed from, has been absolutely exciting. So, it’s, you do start in Tevinter, you do start in Minrathous, but again, that’s not the entire game by any stretch. So yeah.
Corinne: Yeah, and the first half of it is, is it an open-world game? We’ve gone back to what we believe delivers the best, most curated –
John: Mhm.
Corinne: - intense narratives. So, this is a hand-crafted experience, it’s mission-based. Now, these locations can open up. You can go back, solve mysteries, do some really great side-content. Not fetch-quests, not grind-quests, some really great side content.
John: Mhm.
Corinne: But, I wanna be clear. It’s, it’s a really curated, hand-crafted experience.
John: And just to, just to bounce off of that very quickly. The most important thing for us, to what Corinne was saying about hand-crafted, obviously we’ve talked about how, you know, narrative, story, characters, are the most, are critical to us, and this has allowed us to build these experiences in a way that emphasize that, extremely long, while still, again, tying into the story threads and the story beats, so.
Katey: Awesome. TastefulToxel wants to know - will the companions have unique specializations like Dragon Age II, or will it be the same ones we will have access to as the player in like DA: Origins, or Inquisition?
Corinne: Oh, cool. Hey TastefulToxel. Yeah, so, cool question. I think the best way for me to describe this is that, yes, our companions will have Abilities that are truly unique to them. But also, the companions do fall into the archetypes of mage, rogue, and warrior. Like, for instance, you might be surprised to hear, because she has a bow, but Bellara is, in fact, a mage, and I, I love that. So, some of the Abilities, the bulk of the Abilities of the companions are based on their own unique personality. Like, Neve is the only mage that is an Ice Mage, so you get distinct Abilities for her. But, because she’s a mage, she does have access to Abilities that all the mages share, like Time Slow. So we really like the balance there. It’s like a good mix of representing their archetype, their class, and also their distinct specialization or personality, whatever you wanna call it.
John: Yeah, actually, I would actually say the word ‘personality’ is a really great one because that’s, again, each of these characters exists, each of these characters have a history, have a story of how they became who they were, and part of that was finding that intersection between narrative and gameplay, and making sure that, again, we, we serve the needs of gameplay but also allow these characters to breathe and exist as their own people, not just in conversation, but out of conversations, as well.
Corinne: I would also say as part of that core mage kit, healing spells are there, so any of your mages, you wanna make ‘em a healer, do that.
Katey: Lunasoul Darkmoon asks, will The Veilguard have tactical combat still?
Corinne: Ooh, such a good one, such a good one. Okay. Yes! Combat gets quite tactical, like, obviously this is an evolution of the combat system, and I talked about immersion, wanting you, to put you in the world, like you’re actually living and existing in it, but it is very tactical. And, I will say, we have a robust difficulty system. The tactics are increasingly important the higher difficulty level you go. So like, look, if you’re showing up for a highly tactical experience, I would crank that difficulty level in particular. But I wanna make clear, I’m, super, I wanna make sure I’m super clear in my answer. You saw the gameplay reveal. Our pause-time tactical mode is not overhead. It stays close to Rook. It does allow you to cycle between targets, both in and out of combat, there’s a reason for that. As the game progresses, and you didn’t see this in that opening hour of the game, but it’ll display strategic information on the enemies, so like, what are their vulnerabilities, what are their elemental weaknesses, their enhancements, what are they resistant to? So your type of Abilities, learning into elemental gameplay, matters a lot. I’d also say, this is a long answer, it’s such a good question – tactical decision-making also takes the form, I would say this is front and center, of coordinating your Ability usage between Rook and your companions to create synergies, or really devastating – we call them – detonation combos. So, let me give you a couple of examples, because it can be a little hard to visualize, so hopefully this helps. So one of the tactics that I personally enjoy in my own builds, I just recently played as a Veil Ranger, I love it, it’s one of my favorites. If I’m fighting Fade-touched enemies in Arlathan, I like to use Bellara’s Galvanized Tear to pull enemies together, it’s like a gravity well. You then Slow Time with Neve and, Slow Time affects the world around you, but it does not affect you, so you clump them up, you Slow Time, and then with Rook, I come in and do, like a devastating AOE or damage over time spell or Ability, and it’s even better if it’s a lightning-based Ability, because the Fade-touched in Arlathan are vulnerable to that. So there’s so many layers of coordination and strategy and tactics. Now we did talk about the devastating, like, detonation combos, honestly, that’s probably one of my favorite features, because that’s when you’re really leaning into explicit teamwork between your companions and Rook, or, the companions together. So when I, when I build out my team and I’m going into a mission, I try to ensure that I have at least a couple of possible synergies, detonation combo synergies within my team. Might be between Harding and Neve, or it might be between Neve and me, or it might be both. So here, I would go into battle, I’d pause time, open the Ability Wheel, get information on the enemy, and the Wheel will actually tell me that there is a synergy combo, you might have seen a screenshot that says “combo available”. It will remind you of those synergies between companions. You can queue both of those Abilities up at the same time, go, close out of the pause-time menu, they’ll both execute, both Abilities will happen, then the detonation AOE happens, applies debuffs to all the enemies in a radius of it, it’s so satisfying, it’s so satisfying, I can’t wait for y’all to see it. But the interesting thing is that too is a tactical choice. I’m choosing to use my companions to do that, and that means, in that moment, I’m not using them to heal me, or to give me that defense bonus, or to knock an enemy off a ledge, so it’s about the opportunity cost. I, I could spend the rest of the session talking about this, I, apologies for being long-winded, but this is just one of my favorite parts of, of the game.
Katey: That was a great answer. Can you choose Rook’s pronouns? If yes, being, is being non-binary an option? And also, how detailed is Character Creation?
Corinne: Hell yeah you can select your pronouns! Absolutely. You can actually select both your pronouns and your gender, because those are related concepts, but they’re not actually the exact same thing, so. It’s really cool. Yeah, you can be non-binary. We have they/them, she/her, he/him. Yes, emphatic yes. How detailed is the Character Creator? Oh my goodness, y’all. Like. Very! I don’t wanna give away too much just yet, but it’s very, very deep. It has been revealed, it’s out there in a couple of articles, about the focus on hair, the focus on skin-tones that are done respectfully, full-body customization, hell yeah, we love to see it. But we’re, we’re gonna, we’re gonna come back, we’re gonna show you a lot more on Character Creator, but we wanna make sure we have the time and space to, to do that.
Katey: Will there be a Photo Mode in-game?
Corinne: So that is something we’re actively looking into. We know there’s a tonne of interest, so stay tuned on that one. But we are very much looking into it.
Matt: I can add to that, is a feature that is, that, we like, we like the idea of, and, and, it’s not just player-facing but internally, it’s a really helpful thing for us as we’re, as we’re building things out to have that so it’s, it’s, we’ll let ya know.
Corinne: Yes, yeah, absolutely. We, we are as geeked on that possibility as you all are.
Katey: A lot of people were asking about Abilities. This one is from Clemmy. Abilities, I don’t think I saw this answered yet, but are we going to be limited in how many Abilities we can pick from the Wheel?
Corinne: Ah! Yes, yes, yes. So, Ability Wheel does have a capacity. You have to choose which three Abilities you wanna bring for Rook, which three for one of your companions, and which three for another companion. And what I, what I like about this is there is, kind of, an emergent gameplay depending on who you and your companions are coming into the mission with. Now the reason for that is, it actually creates really interesting balance of strategizing, having to do that strategy about your kit, your combat kit, before the mission. And then the tactical decisions once you’re in the field in combat, deciding what to do. But, I do wanna clear one thing up, because, while there are three Ability slots for Rook, there’s so much more than that. Other actions that you can perform directly from the Wheel include, you’ll have an Ultimate Ability, associated with your class or your specialization, so there’s variance there. There’s a type of items that you’ll get that function like Abilities, they’re typically like buffs and enhancements in form of Runes. So you’ll control that for Rook and/or the team from the Wheel. You may have also seen that you can direct which targets your companions will focus on, but what you might not know is that a lot of the companion gear really synergizes with that directing your companions. When you issue those commands, that too will proc based on the gear they have equipped. Really interesting and strategic effects. They can be more Ability-like, more, like, procced effects, there’s just so much from the Wheel, that once you get in and see everything working together, becomes more and more apparent.
Katey: We have another question from TastefulToxel which is, will Fireball and Cone of Cold be back as skills, or as spells in Dragon Age: The Veilguard?
Corinne: Ohh, I love, all these combat questions, really good. So Fireball and Cone of Cold aren’t specifically back, however, their successors are. Frost Nova and Meteor. So these serve the exact same combat role and function as those other Abilities. I would also say, it gives ‘em quite the glow-up, so. Meteor in particular, like, so satisfying nuking a group of darkspawn with a well-placed Meteor, it’s really wonderful.
Katey: What accessibility features are available? I would love to know if there’s an arachnophobia mode. Will there be mod support?
Corinne: Oh my goodness, arachnophobia. I am wicked afraid of spiders too, my partner always laughs at me. I’m just terrified of them. That said, that’s one we’re going to save for a little bit closer to launch before we’ll go into full details about accessibility features. But I do wanna assure you, we’ve spent a lot of time thinking about this topic so you can play the game in a way that really works for you. I’m, I’m excited to share that with you when the time is right.
Katey: So this one is from a username named Cookie. How long is the time-skip from Inquisition to The Veilguard? I know we’ll probably get more info on this, but I’m so curious.
John: Yeah, so, anyone who’s paid attention to Dragon Age, and I can say as somebody who’s been on Dragon Age since Origins, timelines are always a little iffy. They change, and they morph over development as we see how long events taking. But, for The Veilguard, we were actually pretty consistent from the start. It’s been about ten years since the events of Trespasser. As you may or may not have noticed, Varric’s become a little bit of a silver fox. I know, I’ve heard, seen, I’ve seen a lot of comments on that on social media, but, yeah, ten years. Solas’ ritual is taken time to set up and you’re kinda coming in at the end of that hunt, so.
Katey: Siddy is asking the hardest-hitting question which is, is Solas still bald?
Matt: Yeah. I mean, if you’ve watched the gameplay thing, we can all confirm, yes, Solas is still bald, Solas is still Solas. We’ve, we’ve, I really, I really like how Solas has turned out this time around. I will say, here’s a comment on this specific question that’s gonna sound like a non-sequitur, but, once you get a chance to play it a little bit more, maybe you’ll see it. In Thedas, ancient elves, they go bald when they’re like millennia old, so. Solas wasn’t always bald. So if you were to end up, end up seeing what Solas looked like in the past, things might be a little different. You’ll have –
John: - Now, now that said, I’m sure some of you are wondering what happened to Solas’ wig from Tevinter Nights. I’m sure he still has it somewhere, so.
Katey: He’s just taking care of it elsewhere.
John: He’s just taking care, it’s, it’s his most important possession.
Corinne: The Pride there, huh?
Katey: I have another one for Matt. This is, will we be able to, will we be able to change companions’ appearances and outfits, or are they fixed, similar to Dragon Age II?
Matt: Yeah we, Dragon Age II was, we loved how the followers turned out in that but it was, it was sad given, given our constraints that we had to keep them with just one, one basic outfit. So we really tried to make some space for them this time around. So they’re, they still have, kind’ve iconic color palettes and things like that, but they do have a wider range of appearances that you can, that you can find for them. Some, some are just cool, but then there are some that are tied directly to their, to their narrative and just kinda what’s happening in their life.
Katey: Another one for ya, which is, will we be seeing or visiting Kal-Sharok? It’s, and, Tyrant says that they’ve been obsessed with it forever.
Matt: Yeah, me too. I, I will say, what’s, what’s been really cool, so in previous games, we’ve kind’ve alluded to this before. It was a lot of fun to hint at the locations that were off the map, the mysterious places that you weren’t gonna go, you weren’t going. And so you could just bring in some props or some characters, a piece of art, things like that, and you know, even Tevinter was only vaguely hinted at and then we would just add drips and bits and pieces, so that stuff was really fun. In The Veilguard, we’re actually getting to visit, most, like a whole lot of those locations that had only been hinted at for real, so you actually do run around Tevinter and a bunch of the other locations that we’ve revealed. But this also means, like, we’re not completely filling out the map, and so that there are actually new things that we can start hinting at, that we can start drip-feeding, and so, it’s, it’s kind’ve fun. I’d say, yeah, for what we can show of Kal-Sharok, and, and other locations, it’s just, there’s, there’s more to do.
Katey: Awesome. MrFightmonster118 asks, will the dialogue wheel slash options be similar to Inquisition and Mass Effect: Andromeda in the sense that it’s more tone-based?
John: Yeah, so, we have a number of different types of wheels in our game. All the dialogue wheels are based off the same principle. Anyone who’s played a Dragon Age game remembers what they look like. In Dragon Age: The Veilguard we have tone wheels which are, you know, again, roleplaying your character, picking consistent tone. We also have emotion wheels where you can pick specific emotional reactions. And choice wheels which are, I don’t have a strong emotional or tone tie here but I do want to make a choice based on what I do. Investigates obviously return as well, but. We do want players to understand as much as possible what it is they’re going to be picking, and understand, and again, choice and consequence is fun, we wanna make sure the choice is clear, even if, again, one of the best parts about consequence is making sure that’s not entirely clear, so.
Katey: How extensive are Rook’s decision trees for dialogue going to be with the companions and also with NPCs throughout the game?
John: Huge. I mean, again, it’s a Dragon Age game, we wanna make sure you have choices, we wanna make sure you can choose both your roleplaying but also choose outcomes of conversations, choose how events unfold, so, I mean, again, it’s a Dragon Age game, we wanna make sure that we also react to decisions you’ve made, so. For example, you may be talking to a follower who is an elf, and if you yourself are an elf, obviously you’re gonna have a different perspective on events than someone who’s not an elf. Sometimes that means different conversation options, sometimes that’s going to mean entirely deep dialogue trees, as well as based off decisions you’ve made throughout the game so, again, making sure that the game feels like it’s noticing what you’re doing is a huge part of how we’ve written out the dialogue wheel, or dialogue trees, in this game.
Corinne: Blueberry has a question for Corinne. It was mentioned that there will be, that we will be able to romance who we like. Does that mean that all companions are romanceable by all player characters regardless of race or gender, as it has been in the past?
Corinne: Yeah, yeah. So, we have talked about this in some of the interviews, I’ve seen a few articles about it, so I’d recommend everyone check out those articles. But let me just give you a quick overview. Each of the seven companions have full romance arcs and they are romanceable by all genders, absolutely. But something that’s really important to, to us on the team, so I wanna make sure that we clarify and just double-down on, that doesn’t mean playersexual. And if anyone’s unaware of what we mean by that, it doesn’t mean that they can form or twist their identities to who you the player are, like they, they won’t suddenly have a preference for men or women based on what you’re playing, right? Instead, they have their own fully fleshed-out identities, they are true and authentic to that. So in this game, they are all pansexual, with their own histories of romance. Sometimes you’ll hear about preferences, or things of that nature. And what I really love is, if you don’t pursue a romance with them, they’ll actually build their own romances with each other. So, in one of the interviews I talked about Lace Harding and Taash getting together. I give that example because honestly, it’s one of my favorites. I’m gonna put a question back to the community, though. I’ve heard we’re going with “Laash” for that ship-name? You tell me, like, what is that ship-name?
Katey: That one just rolls off the tongue, I feel like that works. This next question is from FallenArtesia. What are the markings on the faces of the elven Warden and Veil hopper?
Matt: So there’s a, quite a few, probably, I think, easily more than we’ve done before, tattoos from various, various cultures. We’re bringing the vallaslin back, of course. But there’s, yeah, ton of different options, especially when we’re, again, going into all these new regions. Each, each area has its own kind’ve visual language for that. But yeah, we are bringing the vallaslin back and then a couple of the characters have them, but we’ve kind’ve customized them a little bit, they’re a bit more specific to their personality.
Katey: And this is a question for all of you. What are you, what are you as a developer most proud of about the game, and what are you most excited for players to experience when it’s out?
John: Ooh, that’s a good question.
Corinne: Isn’t it?
John: Corinne, you wanna go first?
Corinne: Yeah, sure. Gosh. So I suspect for most of us, myself included, it is really gonna be the depth and authenticity of the companions, journeying along with them on their arcs, learning about their hardships, what they care about, being by their side, that, that authenticity is just so good. They all feel like my dear friends. But, I have to say, the closest runner-up for me, has to be the Character Creator, has to be. That Character Creator, the makeup options, the range of sliders. I’m a qunari fan, so even just the, the way you customize the horns and combine that with the really great-looking hair. Character Creator has to be my, my, like very close runner up.
Matt: Oh yeah. For me, I would say, as far as, what, what I can say I’m most proud of on this one, the, I can speak for the art team. We worked incredibly hard to make the story more visible than ever. Games are a visual medium, but, you know, it’s, sometimes it’s easier to do things in text format or written in a Codex somewhere or alluded to off-screen. But we really leaned in to trying to make sure that every design, prop, character, environment, the VFX we’re choosing, everything, all, all these choices, were putting the story on-screen so that you can really see it unfold. And I think, having worked on all of the Dragon Age games, I would say Veilguard represents one of the best attempts at that we’ve made yet.
John: I’m gonna cheat, because I’m going last and I get to do that when I go last, and kinda combine both Corinne’s and Matt’s answer. Honestly, the companions are, for me, the absolute highlight of, just, being able to work across all the disciplines, building characters who look and sound and behave in very specific and characterful ways. These are the deepest companion arcs we’ve ever done. Not just on Dragon Age, but at BioWare in general. Each, each companion has their own story arc, you can go through decisions you can make, they really do take center-stage, and I think, as you play through with them you see the care and love that the team has put into each and every one. I mean there’s, there’s moments in each arc that make you cry, make you angry, make you excited and, and the way that they integrate into the story as a whole is just, for me, something that’s been really fun. Finding ways to bring these characters together, finding ways to make this, this narrative, this story of, you know, you need to put together a team and stop the end of the world, it’s just been absolutely exciting and thrilling. And again, you see the team’s love in every single piece of it. As for what I’m most excited? For me, I’ve been, I mean Dragon Age has been part of my career, part of my life for literally the last decade and a half. I’ve worked on it since Origins and there’s something about The Veilguard that feels like a amazing mix of, novelty but also familiarity. It’s like coming home in a way that I think is going to be very exciting for people who are existing Dragon Age players, but there’s also so much here that’s just new and exciting for people, new players and old players alike. And going to parts of the word, seeing things we’ve never seen before, and just getting to take this amazing world, this amazing series and expand on it and build on it in ways that have just been, honestly, an absolute thrill, the best part of my career. And I’ve been in games for seventeen years now, this has been the absolute highlight for me, so. That’s what I’m excited about.
Corinne: John, that was, that was such a good answer, and I just, I just wanna “yes, and -” that. It, I so completely agree with you. There’ve been times in the companion arcs where even, knowing exactly what’s going to happen, we work on the game, with some of these decisions, I, I’ve had to set down the controller, let out a heavy sigh and go “oh my god, what am I gonna do here?” Yeah, the depth of them is wonderful. And, I do wanna say, I, I’d be, I wanna put this out there, when we talked about as a developer, what are we most proud of, can we just give a big shout-out to the dev team? I am so proud of them. This team has poured their heart and soul into this.
John: Absolutely.
Corinne: Anyone from BioWare who’s listening in, thank you so much, y’all are just the best.
John: Hear, hear.
Katey: I absolutely love that. I knew that question was going to have some of my best, some of my favorite answers, and it delivered, so thank you three. This one’s a fun one. Why does Varric have dark hair now? I feel like John mentioned this a little bit earlier, but.
John: Just for [inaudible].
Matt: He’s been, he’s been adventuring for a while now. His hair is, is more gray, but he’s been in very dark scenes so far, so. We’ll see him in some more contexts.
Katey: In this question, we actually took from Tumblr, because there were a few really good ones in our ask box. Will the Inquisitor be appearing in the flesh, or are we just choosing their major Dragon Age: Inquisition decisions?
Corinne: Alright! Yeah, yes! They will. The Inky does appear. We know how attached y’all are to the Inquisitor, I’ve seen the love for your OC. Yes, the Inquisitor shows up. Now, we, we’d already confirmed that in a few places, so, let me just say, you can also customize them, includes some of our new customization options, yeah, they’re gonna show up and they’re gonna be your Inquisitor.
John: And I think, I think beyond that, I mean, the story of Solas and the story of the Inquisitor, obviously are tied, they’re tied together as much as any story, so. It would have been strange for us not to bring them in for this one. They have, they’re gonna be a part of the story, so.
Katey: Will there be any planned DLC? Just curious, as I always love the DLCs. Oh, and transmog armor. This one came from Lavell.
Corinne: Oh, heck yeah, good question. So, right now, our focus is entirely on the quality of the game. Like, it’s so important at this stage for us to be all-in, all attention on, just, finishing this game and delivering on the quality, the promise of it. So honestly, like, that’s all I can really say about it. We’re 100% focused on this being the most complete game we can make it. I will say, kind’ve related to that though, and I just wanna underscore this, I wanna emphasize it. There’s not gonna be any microtransactions, there’s not gonna be any battle passes, you don’t have to connect online, our focus is making this the most complete singleplayer game we possibly can. Now, this was kind’ve a two-for question, I love when we do that. Will there be transmog? Hell yeah. I’m the kind’ve player that, that believes fashion is the real end-game. Yeah, there’s a transmog system, absolutely, it’s sick.
Katey: And then this next question is from Scott. I was asking if any of the characters will be explicitly asexual, or on the ace spectrum?
Corinne: So good. Such a good question. So, look, I’m just, I’m gonna be really forthcoming with y’all and a little bit vulnerable here. I’m ace, I’m a gray-ace, I don’t mind sharing that, I’m kind’ve public with it. I will say though, that none of our companions this time around are explicitly ace. When we look at the characters, their motivations, who they are, we always assess, like is, is this the right time? This time it wasn’t. But what I will say for everyone on the ace spectrum out there, I would love to represent an ace relationship sometime in the future when it feels like the most authentic fit for a companion, when we can do it best. Oh, and I do see some questions, you know, some questions, what do we mean by ace? Asexuality. We often refer to it as the ace spectrum.
Katey: Can mage Rook do blood magic? Will blood magic be a skill tree separate from regular magic?
Corinne: Okay. Um, this gets a little spoilery, so let me just say, Rook has some pretty good reasons to avoid blood magic. Rook is not gonna want to be interested in that. But I will say, the mage skill tree is packed with all kinds of spells, traits and perks to give you a ton of flexibility in your magic. Gonna go off-script just a little bit, because –
John: Oh no.
Corinne: I’ve seen, like, can you tell us about the specializations for mage? I’m not gonna tell you the deets, but there is a necromancer one, there is an elemental one, and there is one that’s actually more of like a combat mage, it’s my favorite.
Katey: Can we name the griffon? We also have a griffon emoji now in this Discord server.
John: Excellent. So, someone on your, in your party, again, spoilers, may have already named the griffon, but, don’t worry, Assan is a very good boy, so.
Corinne: All these griffon emojis are, y’all are killing me.
Katey: Yeah, I love that, griffons in the chat. Let's see. Will we have a camp/home/headquarters that we’ll be able to customize?
Matt: Well this time around, in Inquisition you had Skyhold. In this case you have a headquarters called the Lighthouse. More to be seen on that. But, it’s, it, narratively it, it serves kind’ve a different purpose but also the same purpose. As far as customization goes, there are elements of it that change over time, and some things that you can adjust. I, I don’t know how much we’re really going into that at the moment.
Katey: This one is –
Matt: But yeah, I would say, it’s like, there’s some, it, one thing I like about it is it definitely does start to feel very much like a home over time.
Katey: Sorry for almost cutting you off there Matt. We have another very hard-hitting question, if I'm, if I do say so myself.
John: I love this one.
Katey: We need to - Same. We need to know, does pasta and noodles exist in Thedas? Thank you.
Matt: Well, and I’ll take it as a chance just to geek out about worldbuilding, because, again, we’re, The Veilguard for us is a really kinda dream opportunity to go to places that we’ve only ever heard reference to, or we’ve seen hints at. And so, in going through the worldbuilding process and trying to, trying to build these places out, not just as neat things from the IP but also as, you know, if you’ve, if you've read about this stuff, if you’ve been following along, you’ve got your own version of it in your head. You’ve imagined what it might be like, you’re, and probably hoping for something spectacular. And our brains are always far better at creating this stuff than any game developer, any artist, or anyone can really do justice to, so you really have to swing for the fences to make something very satisfying and exciting. You know, is, that can be everything as big as architecture and landscape and biomes and ecosystems, but it does get into things like art and culture, costume design, and also food, and this time around we did, you know, that was one of the many things that we, that we did, looking to, just to try to catch the character and the feel of a place to make it feel believable and lived in, so. That’s my really long answer for, yeah, I’m sure, I've, at least one place does have pasta.
Katey: I loved that. This next question is from Spectre Karro. Are we getting a mabari?
John: Ooh, that’s a good question. I will say, you’re spending most of the game in the north of Thedas. Mabari are not nearly as big of a thing up there, so. In this particular instance, no, you will not get a mabari, sadly.
Katey: Honestly, I should’ve pulled this one up to where we answered the first question about the griffon, but, can we pet the griffon?
Matt: You, I’m really sorry to have to be the one to tell you – nah, I’m kidding, yes you can. But it’s not even just petting the griffon. I’ve, this isn’t a spoiler, I think you can actually, I’ve actually hugged the griffon, so, that feels like, even there, a step up. Yeah.
John: There’s lots of opportunities to interact with the griffon.
Corinne: Can we see, can we see Assan in chat if we wanna see him in the Lighthouse hanging out?
Katey: Assan in chat everybody.
Corinne: Assan in chat, alright!
Katey: I love it.
Corinne: Okay, y’all this was so important to the team too. Like, this is the team’s like, just such huge support for this feature, so props to them.
Katey: This one is from Coriander. Will we get to see any of the Character Creator before the game releases?
Corinne: Yes, yes you will. We’ve got a, you’ve probably seen, we’re laying out a roadmap for, you know, what we’re gonna show and when we’re gonna talk about, so, yes you will see it as we get a little bit closer to launch.
Katey: And then we’ve got this question which is, will we be able to play as a qunari, dwarf, elf, or human?
Corinne: Hell yeah, hell yeah you will. All four, and all four have that full-body customization. I already talked a little bit about, I mean listen, I’ve always loved the qunari. I will say in Dragon Age: Inquisition it was hard to get a good-looking qunari hairstyle, so yes you can play as them, you can customize them, the horn options are rad, the hair options are rad. And also, I guess related to this, your lineage gives you a lot of really unique dialogue options, so that’s a really lovely aspect of choosing your lineage as well.
John: Yeah, I would, so to actually just to bounce off that, to an earlier question about backgrounds, each lineage, there, depending on the lineage you choose and the background you choose there are some specifics call-outs to, for example, if it’s the Mourn Watch, the Mourn Watch being a faction from Nevarra of mages, you play as a dwarf, obviously your experience in that faction is going to be different than, say, a human or an elf, so. There are also specific call-outs tailored to those combinations and, with again, giving, the intention of giving each lineage their own little flavor as to how they're, they fit into that faction as a whole.
Katey: Okay, John, I’ve got a question from someone named Joe for you. Where is Barkspawn and is he okay?
John: That’s a Great question. Barkspawn is safely gnawing on a bone next to a fireplace somewhere in Ferelden, don’t worry, he’s fine. You may question, ask yourself, but John, it’s been so long, in which I say, mabari live exactly as long as they need to.
Corinne: Getting into the deep-cut questions now.
John: Deep-cut questions, yeah.
Katey: Yeah. We are really speedin’ through these. Let’s see. Will Rook have a set of default name?
John: Yeah so, Rook’s last name is defined based on their faction, again, we wanted to tie that into your backstory, but also, there’s a, that’s a name generator that can give you a selection of first names. Obviously if you want to make your own first name, that’s definitely something we support as well. If you’re somebody who maybe has a little bit more difficulty coming up with a name, so for example you name every single character “Bob” because that’s the only name you can think of, we also give that opportunity for that generation, so.
Katey: I definitely always have trouble coming up with what I wanna name my characters, so that’s great. This next question is, when will the voice acting cast be announced?
John: So, we worked with a lot of very talented actors on this one. I am super excited to talk about the voice acting cast. We’ll be talking a bit more over the summer, we’re not quite ready to announce names yet.
Katey: And I think we have a similar answer to this next question, which was, will there be a Collector’s Edition? When can I pre-order?
John: Yeah, same answer, we have, we’ll talk more about the different editions of the game soon.
Katey: Are there any special musical guests writing the sound-track? Will tavern songs return.
Corinne: Oh my goodness, yeah. There are tavern songs. And huge credit to the audio team and performance teams because they’re pretty great. There’s one in a little tavern in Minrathous called The Swan, and the song you hear there might just, it might be, it’s up there, it might just be my favorite of the tavern songs.
Katey: Let’s see, are there any – ope, I have just asked that one. What are the required PC specs?
John: Much like the other two, we will have more information on required PC specs soon.
Katey: Saph from the Discord server noticed that two, Dragon Age II’s main theme from the soundtrack brought back much of the iconic thematic material of Origins’ main theme, but I heard less of it in Inquisition’s. Can we expect The Veilguard’s main theme to recall more or less of that original thematic material than Inquisition?
John: So we’re not, we’re not quite ready to talk about music yet in specifics, but in broad strokes I can say the process for us is always the same. Working with the composer, working, figuring out themes, figuring out what kinds of elements we want to keep, tying specific elements to, maybe specific characters. It’s a really in-depth process and a really collaborative process. We have some fantastic audio people on our team that have done an amazing work, amazing job, working with composers, and, with the team as a whole to make sure that, again, we said earlier about cohesiveness. Making sure that the music feels like a cohesive part of the experience.
Katey: And this one, I see is also for John, but I think anyone can answer this. When writing the overall story of this game, what themes did you want to have as the prominent focus?
John: I mean again, it’s interesting, so it’s interesting, because when we were writing these games, and this has been true on every Dragon Age I’ve been part of, what you start with and where you end up aren’t always necessarily the same. Sometimes you start writing out a theme, you realize actually it’s more interesting if we attack from this angle, or maybe if we twist it a little bit. I will say for Dragon Age: The Veilguard, from the beginning one of the biggest themes has been regret. How regret’s shaped peoples’ lives, how people deal with their regrets, how people maybe move past their regrets and, each of the characters, you know, the stories as a whole, have elements of this tied throughout. We really wanted to have that thematic, that cohesiveness to the game’s story and the game’s writing so.
Katey: And I know that, you know, we’ve, we've kind’ve already answered this a few times, but can we play as dwarves and does the world react to your race and backstory? Probably be good to just directly answer that one.
John: Yes you can play as a dwarf. Yes the world does react to your race and backstory. And, again, you’ll have unique dialogues or unique conversation options based on that, on that backstory and as well as that race.
Corinne: I’ll give you a little nugget here, because I saw it scrolling through real quickly. Do you have beards, like. So when I think about can I play as dwarves I think about, do we have glorious fantastic beards? Hell yeah, we do.
John: Yeah, I can say, as somebody who plays a lot of games with character creator, the beards on, I don’t know what magic the character art team did for the beards, but they feel like a beard should feel like, it’s great. They look awesome.
Corinne: Just saw somebody say “it’s beard time”, I love it. It’s beard time!
Katey: Will our heroes and companions leave us if we go against their wishes?
Corinne: Oh my good – do y’all just love pain? Do you want us to make you cry? If you go against their wishes, if you make decisions they don’t like, I will tell you, you can piss them off, you can, they might not agree with you and they, they will take some time away. That said, this is the biggest threat to Thedas we’ve ever seen, so they’re, they are always gonna be willing to show up to defend Thedas but, yeah, you can piss them off and they’ll leave for a minute. As it relates to them showing up to defend Thedas, well yeah, they will, unless…
John: No spoilers Corinne!
Corinne: Aughhh, I’ll leave it there, I’ll leave it there.
John: No spoilers.
Corinne: Okay, alright, alright. But they want it!
John: Yep.
Matt: Don’t try to stop me, Smee!
Katey: This one’s a fun one about some inspirations for the game. Dracanmo would like to know if any songs, books, movies or anything have had inspired any of the writing for the characters?
John: I mean, honestly, the thing about art is, art is always a synthesis of your own experiences both in the real world but also the art you consume, the art you pay attention to. I don’t think that any characters have what I would describe as, this character was a direct reference or direct inspiration but, I mean, yeah, they’re all inspired by the things that we do, the things, both, again, in the real world, and also in the media we consume. And you’re gonna see elements of characters that, yeah, the things that we’ve enjoyed, the things that’ve shaped us, show up in these characters. I think, for me, it’s, it comes down to, and I, I, writing is a deeply, can be a deeply personal experience, so even if you don’t intend for it to be the case, things, parts of you are going to show up in your character, I think that’s true for all the characters in The Veilguard. And, you know, sometimes it’s, exploring, exploring the, y’know, things that, about yourself that you may like or may not like, and it’s also about exploring things about characters that you like or don’t like, so. That’s kinda my long-winded way of saying yes, it’s impossible to not have that happen when you’re creating art. But I wouldn’t say that there’s one where you can say, oh this is this character, this is this character.
Katey: What was the thinking process behind making Harding a companion this time around? Was she always going to be one or did it evolve into one because she was such a lovable character?
John: Ohh, yeah. So Harding, I mean. When we released Inquisition, it was impossible not to see the love that people had for our murderous girl next door dwarf. She’s always been a fan favorite obviously, but I think beyond that, it’s something that there, that Harding’s writer wanted to explore. There was more of a story to tell there, more perspective, and beyond that, Harding obviously has a strong connection to Solas, and to the, to Varric, and to the events of the past ten years, so. I wouldn’t say it’s always been, but I’d say Harding’s probably one of the first ones we settled on as like, yes, this is a character we want and the writer had a story that they wanted to tell with her, so, it just made sense.
Matt: You know, I think actually, to piggyback on that, that’s something I hadn’t really even thought about that much, but, and it’s not a huge part of her character, but, she tends to be one of the people that have the most insight into he was.
John: Yeah, that’s exactly it, that’s exactly, and yeah, that’s a great way of looking at it too. It also provides you with a little bit of that, that perspective. For players who’ve been around, you know, who played with previous Dragon Age games, but also for new ones, who was Solas? What kind of character was, was he?
Matt: Yeah.
John: Yeah, it’s a great, it’s a great, using characters to provide windows onto the world is honestly one of my favorite things.
Matt: And, and when I say was, I just mean, in Inquisition.
John: Yes, that’s, that’s exactly it, yes. Thank you for correcting that.
Matt: Yeah.
Katey: And what approach are you taking to quest and world design in The Veilguard?
John: I think for us it just comes down to relevance and narrative heft. We want to make sure that each quest provides either a perspective on the world or perspective on the characters, or feels immediately and obviously relevant to what you’re, what you’re doing here. You’re here to save the world and, again, at the end of the day, one of the things that we heard, we heard loud and clear, was some feedback about how relevant, or in this, in our case, not relevant, previous quests have felt, so for Veilguard, we really wanted to make sure that these quests felt like something that you, somebody faced with the end of the world would believe was necessary and important. So, again, there’s quests of all sorts and sizes, but all of them share that same feeling of, this is the kind of thing that The Veilguard would do. This is the kind’ve thing that my hero would do, especially faced with the end of the world.
Corinne: Yeah, that’s, that’s really good John. That’s so right. I would just, again, double-down on how hand-crafted all the quests are, and whether, whether you’re doing, like, the main story, or you’re journeying with your companions, or you’re out exploring and you encounter a mystery. Everything’s handcrafted, intentional. We spent a lot of time listening to what y’all said, and of course everyone has slightly different tastes, but, you know, you’re not gonna be gathering shards in the Hinterlands. Everything is built with intention, and, you know, a dev there lovingly handcrafting the experience.
Katey: Are there any locations in the game that can only be accessed by making specific story choices?
John: So I don’t wanna get too much into spoilers here because this does start getting into spoiler detail, but I will say that locations can fundamentally change based on decisions you make. Some of the parts of the world that you go to, you can have, the decision, the choices you make have an impact on how these spaces exist and develop, so, yeah, and again, don’t wanna too many into, into story spoilers, but, your decisions do impact how the world shows up.
Katey: And will we be able to control our companions in combat through tactical mode, or if the PC, or player character, gets KO’d, like in previous games?
Corinne: Right, so. If Rook gets KO’d, your player character gets knocked out, this time around it is time to re-load your save, or better yet, the companions have really interesting progression, you can spec them out to be able to revive you, but that’s, that’s if you’ve invested in their own progression and what they can do. And that said, I, I mentioned this earlier but I, I personally spend more time in the nature of this combat system when everything comes together, interacting and directing the companions than I have in any of the other games, so, like, like that, that interactivity between them, once you play it you’ll see how, just engaged the team is.
Katey: A user named It’s Sarah said, my real most important Dragon Age question is, will Solas still occasionally or dramatically speak in iambic pentameter?
John: You know, I was, I actually spent a little bit of time trying to figure out if I wanted to answer this question in iambic pentameter and then I very quickly gave up. Massive kudos to Patrick who, who always writes Solas so well. Again, Solas is a returning character, it’s the same Solas you know and love, or hate, depending on who you are. Same writer, so, I think, this has been, the answer is, well of, yeah, it’s Solas.
Katey: Will our decision of who in particular was left behind in the Fade be important?
John: So, while that decision does not show up, that – sorry, let me, restart. Not for The Veilguard. That decision doesn’t show up here. Now, that said, that doesn’t mean that’s that’s not a decision that will ever be important in the future, so. Again, not for this one, though.
Matt: I’m glad to hear you say that, John, because one of my favorite stories was Bob getting stuck in the web in reboot and it just feels like -
John: That’s a, that’s a deep cut!
Corinne: Very, that’s a deep cut.
John: Holy smokes.
Corinne: My goodness.
John: The sound of my childhood.
Katey: Will we have mounts again? If so, any hints to what types we’ll have?
Matt: So no, no, mounts, excuse me. Mounts were, they were, they addressed a need in Inquisition that we don’t have in Veilguard, and you’ll see why, when you get to play.
Katey: LightningStar asks, how is the side quest design? Will they be mostly story-based, or will there be a lot of radiant quests or resources or Power, like in Inquisition?
John: We talked about it a little bit earlier, but, no, they are all hand-crafted and story-focused. Again, narrative, the companions, not just the companions but the characters in the world as a whole are so much at the core of The Veilguard that, anything other than hand-crafted quests just felt like it would be a disservice to the game we were building.
Corinne: Yeah. And maybe, we can clarify as well, because, like Power was such a divisive mechanic in Inquisition. There’s no mechanic like that that blocks your progression until you fill a bar, right, like that’s just not a thing in this. You have the autonomy to engage in these, these quests as you like. There’s no, like, y'know, grind-out gates before you can progress.
John: That’s right, yeah. Again, we wanna make sure that, again, that doing this content feels as natural and part of the logical flow of the story as possible.
Katey: So, it looks like we only have time for three more questions, so I’m going to get through those. With this next one, is from someone named Jason. Will there be a similar system to the War Table missions?
Corinne: Ooh, interesting. So, we haven’t talked much about the player’s base, the Lighthouse. And we’re gonna save that for a beat, but what I will say is that the Lighthouse, your headquarters so to speak, it has its own unique purposes and functions this time. So that’s an area that we’ll, we’ll leave for you when we talk more about the Lighthouse, and then when you have a chance to hop in, you’ll be able to see what those unique purposes and functions are.
Katey: If there is dual-wield for warriors, will it rely on dexterity or strength?
Corinne: Ah, okay, yeah, yeah. So we did wanna bring dual-wielding back. It is part of the rogue kit this time. So warriors are really focused on mighty two-handed weapons, can’t wait til you see, when you swing and connect with those weapons, there’s, there’s a real heft to it. And then of course sword and shield, so. We’re leaving the dual-wielding to the rogues, but you, you can see just, the amount of hits you can get in in rapid succession dual-wielding as a rogue is really satisfying.
Katey: And the last question that we’re able to get to today, is, what have been some of the challenges and advantages of working on a single, on a single game for so many years? How did you sustain the work in yourselves and the process?
John: That is a fantastic question. I will say for myself, I’ve often joked, and I don’t know how much of a joke it actually is, that when this game is out and I suddenly don’t have to keep all these pieces of game and lore and story and everything straight in my head, I’m suddenly gonna be able to speak Latin or something because there’s gonna be a ton of brainpower freed up. But for me it’s just, you know, it's, the thing that keeps me sustained is just knowing the game that we’re building is the right one. Knowing that the beats are coming together, and knowing just how much people care about this franchise, care about these games, and how excited people are going to be when they get to see the fantastic work that the team has, has been doing. And that really is, I can say, I’ve been on this project since the start, and even today, I see things on a daily basis, I’m like holy – smokes, sorry, I almost swore, I can’t believe what the team is doing, I can’t believe the, how good this looks, I can’t believe. Because it’s a huge game. There’s pieces that I, I don’t see every piece of the game every day so, I get pleasantly surprised on a daily basis and that, I will say, you know, confession, sometimes if I’m having a particularly long day, I’ll spend about an hour late at night just watching cutscenes coming in, watching the work coming together and just, sitting back and being like, holy smokes, I cannot wait for someone who hasn’t seen this every day for so long as I have to experience this and just be blown away by the work, so.
Corinne: It's, it’s been very real, hasn’t it? And, and I will just say, speaking on behalf of the dev team, everyone’s working so hard, they’re putting so much passion, so much of themselves into it. Like this is a franchise they truly love, and seeing your support, cheering us on, it’s just meant a lot to them, so, let me just say thank you to all of you.
Katey: And I wanna say thank you to you three for taking the time to do this. I know that it matters a lot to the community to be able to, you know, get some time with you guys and, you know, make sure that some of their dying questions are, are answered, so thank you so much for taking the time out of your day to do this. For anyone who’s still listening I promise that I’m that I’m working on a way for these questions to be immortalized somewhere. Stay tuned for that so that you don’t have to worry about this, just, you know, disappearing into the ether. So, stay tuned, thank you all for your time. Anything else we wanna say before we jump off?
Matt: Thanks everyone.
John: Thank you. Yeah, I’m super excited to show more of this and, yeah, this is gonna be, hopefully this is the first of many of these opportunities to talk to you all directly. Again, it’s been a while, and getting to talk about this game has been absolutely exciting. I know for myself, as well for the rest of the team, so thank you all.
Corinne: Just thank you, it’s, the Dragon Age community, how much it means to you, how much it means to us, it’s just wonderful to see you all so invested and excited to come here and talk to us. Thank you again, truly.
Katey: We'll hopefully do something like this again soon. Okay, cool, have a great day everybody! Talk soon!
John: Bye y’all!
Matt: Bye.
[source: The dev BioWare Discord Q&A on June 14th]
Update: If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here.
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pixeljade · 7 months
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Okay so JK Rowling has:
• Openly been transphobic as fuck
• Donated tons of money to causes which have eroded trans rights across the globe, to the point of being one the biggest forces behind the current transphobe movement
• Defended slavery in her most popular work (House elves LIKE being slaves thoooo 🙄)
• Used racist caricatures which have racist names in her most popular work (Kingsley Shacklebolt, Cho Chang, Seamus Finnigan)
• Used antisemitic caricatures in her most popular work (Goblins)
• And if you're still "well, but..."-ing the antisemitism of the Goblins, the recent game was straight-up the definition of blood libel
• Completely botched her representation of native americans because she doesnt care enough to do research
• Used the name of the man who invented conversion therapy as a pseudonym to write books
• Made a movie set in her universe where the *VILLAINS* goal is to stop the holocaust (which. WOW)
• And has now engaged in ACTUAL HOLOCAUST DENIAL
Seriously, how bad does she have to get before you all will admit to yourselves that supporting her is the same as supporting nazism??? "It was part of my childhood!" Same!!! And it sucks to admit that something you used to love is actually awful and harmful!!! But also at some point you have to just...move on!!!! "Oh I'm sure its just a mistake!" Why, because she claimed that ONE character is gay and wouldnt even let it be shown ever??? Because the main villain was slightly more cartoonishly racist than she is???? Because one of the most popular characters quit being a cartoon racist *BECAUSE HE WAS HORNY*?
Seriously. Give up Harry Potter. No grey area anymore.
Edit: forgot some shit she did, added it
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won4youu · 2 months
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Kiss Cam.
pairing: bsf!jake x downbad!reader
genres: fluff, suggestive?, idiots to lovers(sorta)
wc: 5.7k
warning: well there's a kiss cam involved so they kiss 🤭, use of cuss words, also idk anything about American football so I'm sorry if there's anything wrong about it lolol
a/n: this has been collecting dust in our drafts for wayyy too long lol soooo if you like it please reblog and consider following!
written by both @raven-naaaaa and @theaspen
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You know that feeling when you look at your best friend and your heart skips a beat, and their smile makes you smile and the entire world seems to fade into the background and it feels like it's just you and him in the room?
Yeah, apparently not everyone felt that way about their best friend. But..you did.
Jake Sim made you so goddamn happy.
Whenever his eyes searched for yours in every crowded room, and the instant smile that accompanied his starry eyes when he recognized your face, your heart did a little tap dance.Either you were projecting your thoughts onto him or just maybe, he liked you too.
But here's the thing, you don't think “like” would do justice to the feelings you harboured for the boy, and using the big L word made your insides cringe.
You've never been in love before. Crushes? Sure, you've had those. But these huge feelings? Those selfish instincts that came over whenever his smile was shared with everyone else as well? Was that normal? You didn't want to know.
"Hi __," his voice is warm and familiar. His arms wrap around your waist as he pulls you into one of those hugs you've come to love.
"Hi Jake,” You greet him back. Internally scoffing at yourself. Because practically anyone could hear the giddy smile that accompanied your voice.
Jake pulls you even closer, if that was even possible. Smiling into your shoulder as well. It's been a few seconds, but his hands still linger on your waist and when he pulls back you can still feel his touch.
Jake's touch is gone, but your heart still feels that stupid annoying rush. You ignore it completely, because honestly? The intensity of your feelings scare you, and the way Jake throws you the yearning glances scare you even more. In fear that you're probably just being delusional all by yourself.
"You look good," he tells you as he tucks a loose strand of hair behind your ear.
You don't try to fight his touch. If anything you lean into it.
Jake seems to have noticed that- his thumb traces some invisible shape on your cheek, eyes so full of adoration.
"Thank you," you reply bashfully. Somehow you could never be nonchalant and cool to him like you are with others. And it pisses you off.
"Come on, let's get to our seats," he says, holding your hand and dragging you through the semi crowd and toward the seating area.
Coming to a football game would definitely not be your first choice, but here you were, with Jake because Heeseung “dropped out” at the last minute and he needed some company.
Okay, here's the deal. You didn't know much about football, but you just came along because well, you're a fool in love.
You didn't mind it honestly, because if watching some dude run around the field with a ball made Jake happy, you'd sit through it for however many times he wanted.
So there you were sitting mindlessly nipping at your sandwich.
“___, the first quarter is done,” Jake grins as he sits down beside you.
“How many more of these do I have to sit through Sim,” you fake whine as Jake laughs beside you.
“You do realise you didn't have to come along with me right?” He chuckles, throwing an arm across your shoulder.
“And leave you here all by yourself to look like a loser with no friends?” You scoff, giving him a smug look, “I'm practically saving your reputation here Sim. A thanks and a lifetime supply of chocolate muffins would do.”
Jake simply rolls his eyes at your faux uppity look.
You shift in your chair as you look around the field, “What do people even do in these breaks?” you ask.
Jake points towards the huge screen that was displaying the results a minute ago.
“See that,” you hum mindlessly, “that is a kiss cam. So during the breaks, people usually just look at other people snogging each other.” You snort at his words and look at the screen. As if on cue, the camera points towards a young couple. The couple share a flustered look before pecking each other and the entire stadium erupts into cheers, and you couldn't help the smile on your face.
“That's so cute…but also lowkey weird, what if it points towards siblings? Or like friends? Wouldn't that put them in an awkward position?” Your question is genuine, but Jake only hangs on to one thing you said.
“Friends?”, he parrots, as his cheeks flush pink, “like us..?” His voice is low, but you catch onto it. Your face heats up at the thought of kissing him. You lock eyes with the boy. There was something so magnetic about his eyes.
You let out an awkward chuckle, “I mean, we don't have to worry about that, no?” You force out a laugh, fiddling with your fingers. “It's not like the camera is gonna point at us.”
“___,” Jake whispers, “you might want to look at the screen.”
Well, fuck.
The camera was pointing towards a very familiar young couple, well at least they looked like a couple on screen. You swore to God your heart was going to jump out of your rib cage. You turn away from Jake, avoiding the camera and Jake laughs awkwardly, crossing his arms to sign ‘no’, which had the audience booing at the two of you.
Thankfully, the camera quickly pans towards another couple, who seem more than happy to kiss each other.
Jake breathes a sigh of relief which you don't miss. Your chest heaves a tiny tiny little bit in disappointment.
Luck definitely wasn't on your side today because soon after, the camera panned towards you and Jake. Again.
Jake laughs as he signs ‘no’, earning more boos from the crowd. You looked up at the screen and noticed that the camera was still on the two of you.
You don't really know what got into you, maybe it was the consistent booing by the crowd that finally tipped you over, because one second you were looking at Jake on the screen and the other your hands were on his face as he looked up at you with wide eyes.
“Sim, I'm going to kiss you,” you rush as you pull him towards you, “If you don't want this tell me now.” He doesn't really remember much of what he said. All Jake remembers is the feeling of his lips on yours.
He could have sworn he heard fireworks when you pulled him closer and crashed your lips against his. Your lips were soft against his and there was a sense of longing in them. God, you drove him mad.
He lets out a groan as his hands find company at your waist, pressing and feeling your skin. He couldn't believe this was happening.
You couldn't believe it either. The moment his lips were on yours, it felt like it was just the two of you in the stadium, but unfortunately, the loud cheers of the audience brought you back to your senses as you heaved against his chest, him burying his head into your neck.
“Fuck, you have no idea how long I've waited for that,” he whispers against the shell of your ear, sending shivers down your back. “Yeah?” You look up at him with a flustered smile.
“Yeah.” He says, gulping. The rosy flush on his cheeks still present. The camera isn't pointing at you two anymore and the game has already resumed again. But the two of you can't help but continue to act like giddy idiots.
You're definitely gonna have to thank Heeseung for dipping out on Jake today.
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flwrstqr · 2 months
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͏ ྀི𓈒⠀𖥔 SECRETLY DATING YOUR BROTHER'S BEST FRIEND ♡
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͏ ͏ ͏ ͏💬 brother best friend ! enha x f ! r . ˙˖ ͏ ͏᱖ ͏ ͏ head canons, fluff ͏,, kissing + petnames ͏꒰´ ꒳ ` ꒱♡ dani's notes : i had so much fun writing this ㅠㅠ
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𝐇𝐄𝐄𝐒𝐄𝐔𝐍𝐆
you sit on your bed, heeseung's hand intertwined with yours, his breath warm against your ear. "we have to be quiet," he whispers, a smirk playing on his lips as you nod, your heart racing. your brother's just down the hall, completely unaware of what's happening in your room. heeseung's lips capture yours, the kiss deepening as you pull him closer, your fingers tangling in his hair. "you're going to get us caught," you murmur against his mouth, but he just chuckles, his hands exploring. "worth the risk," he mutters "i love you," heeseung breathes, and you smile, feeling the same
𝐉𝐀��
you're in the living room, watching a movie as jay sits next to you, his hand discreetly resting on your knee. "stop it," you whisper, glancing towards the kitchen where your brother is rummaging through the fridge. jay's eyes twinkle with mischief. "i can't help it," he murmurs, leaning in to brush his lips against your ear. you bite your lip, trying to stay composed. "we're going to get caught," you say, your voice barely audible. jay's lips curl into a grin. "let him catch us," he whispers, pressing a quick kiss to your lips before pulling back just as your brother walks in, oblivious of what happened. you shoot jay a look, but he just winks
𝐉𝐀𝐊𝐄
"why are you here?" your brother's voice booms from the hallway. "just helping your sister with some homework," jake lies smoothly, winking at you when your brother's back is turned. you roll your eyes but can't help the smile tugging at your lips. once your brother leaves, jake's lips are on yours for a quick kiss. "we have to be more careful," you say softly. he grins, pulling you closer. "it's more fun this way, don’t you think?" he whispers, making your heart race.
𝐒𝐔𝐍𝐆𝐇𝐎𝐎𝐍
"you shouldn't be here," you whisper, heart pounding as sunghoon smirks, his hand sneaking around your waist. "your brother's downstairs," you add, glancing nervously at the door. he leans in, lips brushing your ear. "that's what makes it exciting," he murmurs, pressing you against the wall. your breath hitches as his lips find yours, soft but insistent. "sunghoon, we can't get caught," you manage between kisses. "then we better be quick," he replies, making your head spin
𝐒𝐔𝐍𝐎𝐎
you sneak into the dimly lit living room, trying to be as quiet as possible, but sunoo catches you just as you’re about to sit down. "you didn’t think you’d get away without a goodnight kiss, did you?" he whispers, pulling you close. his lips brush against yours, sending shivers down your spine. you can hear your brother’s footsteps coming from the hallway, and you pull back, breathless. "shh, he’s coming," you giggle. "he doesn’t know anything," sunoo grins, his hands resting on your hips. "not yet, at least," you whisper, playfully. 
𝐉𝐔𝐍𝐆𝐖𝐎𝐍
you hear the front door creak open, and before your brother can spot you, jungwon grabs your wrist, pulling you into the shadows of the hallway. "we need to be quick," he murmurs, pressing you against the wall, his body close. his lips hover near your ear as he whispers, "i’ve missed you today." you shiver, feeling his warm breath on your neck. "i missed you too," you reply softly, your fingers brushing his cheek. just then, the sound of your brother’s voice echoes down the hall. jungwon leans in, giving you a swift kiss that leaves you breathless. "see you later, okay?" he whispers 
𝐑𝐈𝐊𝐈
"riki, you know if you come, my brother is gonna kill both of us," you whisper as he climbs through the window. he smirks, eyes glinting with mischief, "i don't care, angel," he murmurs, stepping closer. his lips brush yours teasingly. "you're playing a dangerous game," you murmur. "that's what makes it fun," he replies, his hands sliding to your waist. he leans in again, leaving you breathless. "riki," you gasp, "we have to be quiet." "i can be quiet," he grins
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hotchner-edu · 3 months
Text
Pandora's Box | Aaron Hotchner
Synopsis: During a girl's night with the BAU girlies, a game of truth or dare may just be the cause of Aaron's odd behavior.
Pairing: Aaron Hotchner x BAU!F!Reader
Warnings: mentions of the devil's tango
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The smell of freshly microwaved popcorn and cheeto puffs clung to the air of Penelope's apartment unit, the ringing of near-delirious laughter complementing the scent.
Emily is laying flat on the floor by Penelope's sofa, hair splayed out as she clutches her stomach. "Oh my god! You did not do that!" She laughs out, tears gathering in her eyes as JJ blushes a little and shrugs.
You four are gathered in the living room, fingers stained from snacking while playing the team's favorite party game— truth or dare. It was the night of the long-awaited girl's night, and you were all practically bouncing off the walls.
"It's not my fault! Anyway!" JJ chuckles and tries to change the topic, turning her head toward you, eyes glimmering in mischief. "Y/N, truth or dare?"
You groan and shovel some popcorn into your mouth. "Truth."
Penelope and Emily giggle in the background, knowing JJ always had some hard hitters when it came to truth or dare.
JJ grins widely and leans forward a bit. "Who in the team would you do seven minutes in heaven with?"
You let out an outraged gasp. "Jennifer Jareau! What are we? In high school?"
The blonde just laughs loudly and grins. "Oh come on! You only hate the question because you're the one that has to answer."
"Exactly." You deadpan jokingly and groan, preparing to answer when Emily interjects.
"And you can't say any of us!"
Frowning, you narrow your eyes at the woman. "Well, I was going to say you."
Emily smirks cheekily and slides her phone toward herself as she sits up, finally recovering from her laughing fit earlier. "I know, but that's cheating."
Huffing, you watch her throw her phone aside somewhere as they all stare at you eagerly. "Geez... okay, fine! Hotch! I'd do seven minutes in heaven with him." You practically shout in faux exasperation.
Penelope squeals and shakes your shoulders as JJ and Emily raise their eyebrows.
"Really?" Emily asks in shock, chuckling and leaning back on her arms.
"Well, yeah. I mean... hello. Are we all going to pretend he's not sexy?" You ask bluntly, inciting another round of squeals from Penelope as she gets ready to endlessly tease you about your admission.
JJ shrugs with a satisfied smile, pleased that you chose to answer so boldly. "Honestly, I thought you'd say Spence."
"Spencer is cute and I love him, but... c'mon. Like I have to restrain myself from slamming my head into my desk every time Hotch raises his voice at someone. And god! Don't get me started on his arms." You gush, playing up your lovestruck tone but being completely honest.
"Easy tiger." JJ mumbles under her breath with an amused smile.
Emily wiggles her eyebrows and grins. "Oh? Come on, don't skimp on the details."
Rolling your eyes, you shake your head. "You guys are vultures." You say jokingly and throw a piece of popcorn at her.
Penelope munches on a cheeto and shakes her head. "No, no! You never told us you felt this way for him, so we need answers!"
You concede, feeling tired of bottling up your crush anyway. "Alright, alright. Yes, I like him. I mean, it's hard not to." You explain sincerely before becoming playful again, "I think he covered me from an explosion once and I almost died feeling his hands on my waist. Like, how is it possible for someone to have such delicious arms."
"Delicious?" Emily echoes with an amused snort at your choice of adjective.
JJ snickers and nudges your foot with hers. "Careful, you're about to start drooling."
You nudge your foot back against hers and try to suppress the heat that's creeping up your neck. Unfortunately for you, Penelope is just getting warmed up.
"So, would you... y'know... do the devil's dance with him?" Penelope asks coyly, giving you a teasing smile.
"Hey, my turn is over now!" You say and chuckle, shaking your head at their antics.
Though, you should have known that they wouldn't let you get away that easily.
The three of them stare at you with puppy eyes, causing you to squirm on the spot. "Geez, yes, I would. I mean, he seems like he could use the stress relief." You joke before quickly adding, "And I'm only telling you guys because you guys look ridiculous with those expressions!"
"Ridiculous or not, it worked." Emily smirks victoriously.
Luckily, they seem to take pity on you after grilling you so hard, and they move on with the game.
The next morning, you're starting to regret having stayed up with the girls until three in the morning. Your eyes feel like they're being pressed down by bowling balls as you yawn for the fifth time in ten minutes.
Emily is in a similar state as you, head lazily propped on one hand as she sluggishly signs off on some reports in front of her.
“Let’s never do that again.” You grumble just loud enough for Emily to hear, rubbing your eyes.
She chuckles under her breath and nods a bit in agreement, eyebrows raising a bit. “Yeah, or let’s just get drunk and pass out like normal people.” She jokes.
You both snicker softly until you see JJ hurrying toward Hotch’s office with a stack of files in her arms. “Ah…” you say with a slow blink.
“3… 2… 1…” Emily counts down playfully, just as Aaron stands up and leaves his office.
“BAU team— conference room, now.” He calls out smoothly, his eyes catching yours for the briefest second before he’s practically marching off.
You stand up and stretch your arms, watching as your team starts heading over for a new case briefing.
Glancing back toward Emily, you frown tiredly. "How is JJ so peppy today?"
"Perks of motherhood?" Emily suggests and shrugs.
You and her slowly trudge toward the stairs, catching up with Derek who seemed a bit hungover.
The man pauses and glances between you and Emily, grinning playfully. “You both look like hell. Fun night?”
“Not as fun as yours, I’m sure.” Emily chuckles as the three of you walk into the conference room. You’re about to head to your usual chair when you see Aaron sitting in the chair next to it.
You pause in your step and look back at Emily. Of course, seats weren’t assigned, but there had always been an unspoken rhythm of the team occupying the same seats.
Tilting your head a little, you can see some of your team members momentarily questioning it, but shrug it off as they sit down.
“Huh…” Emily says under her breath and hides a smirk, tapping your lower back to usher you to sit down. Aaron had stolen her usual spot, but she didn’t seem all that perturbed by it.
You sink down into your chair, keenly aware of your proximity to his warm body as JJ hurries to the head of the table to turn on the monitor.
As she begins to summarize the details of the case and the descriptions of the victims, you’re only half listening. Aaron keeps subtly shifting in his spot, and his knee even bumps into yours a few times.
You would definitely need to reread the file on the jet.
Aaron speaks up as JJ concludes with the details, voice low and level. “The request is urgent, so wheels up in thirty.”
The team begins moving immediately, and as you’re closing the file in front of you, you feel Aaron’s hand land on the back of your chair as he gets up. You tense a little as you could feel how close his hand was to your shoulder, trying to suppress the heat crawling up your chest.
As everyone files out of the meeting room to go grab their go-bags, Emily is immediately joining your side as she speaks under her breath. "That was weird."
"It was nothing." You try to brush it off, ignoring Emily's uncertain look.
Well. Maybe it wasn't nothing.
The moment the team arrived at the New Haven precinct in Connecticut, the atmosphere was off, to say the least. Of course, it was never enjoyable to have to look at pictures of mutilated victims, or deal with officers acting independently, but the feeling you were getting was a bit ominous.
"Is it just me or does something feel different?" You whisper to JJ as she finishes up a phone call.
She looks at you and tilts her head a bit, eyes filled with concern. "Not really... why? Do you think something's off with the profile?"
You shake your head and look away sheepishly. "No, not with the case. Just... with the team?" Your words come out as more of a question as you try to articulate the emotions swirling inside of you.
"Oh. I haven't noticed anything, but we can talk when we get back to the hotel if you want?" She offers with a kind smile.
"Yeah. Thanks, Jaje..." You say softly and try to redirect your focus back onto the case.
Stepping back, you get ready to return back to discuss the unsub's possible hideout locations with Spencer.
Before you can get far, you hear JJ calling for you again. "Could you tell Hotch that the city's agreed to hold a press conference in two hours?" JJ speaks up, eyes telling you that she had a lot on her plate at the moment.
"No problem. I'll see you in a bit." You nod at her and smile before spinning on your heel to look around for Aaron.
You spot him almost immediately, hunched over a desk and flipping through some papers as the police chief hurries away from him, barking out orders to some of the officers scattered around their desks.
"Hotch. JJ said that a press conference will be held in two hours. Spencer and I have narrowed down some locations, so we'll need to work quick." You practically word vomit, trying to ignore your racing heart.
Aaron straightens up and turns to look at you. "Alright, good. Rossi and Prentiss are on their way back too." He says, reaching back to the desk for his cup of coffee, still steaming as he raises it up to his face.
Your eyebrows rise up a bit and you smile softly. "Another cup? That's like your fourth one today."
The man gives you a small smile and nods, letting himself relax a bit. "Yeah, just for some stress relief." Despite how casual his tone was, the inflection of his voice for the very last words has you freezing on the spot.
You choke on your spit a bit, and he keeps his eyes on you. "Are you alright?" He draws out, mouth twisted in concern, but his eyes swirling with a bit of humor.
"Perfect." You wheeze out a bit and give him a strained smile before hurrying away.
Fortunately, you're not forced to overthink his words and the flashbacks of your girl's night confession to go with it, as the unsub makes a critical slip-up after JJ's press conference is broadcasted.
It's only after the unsub is being transported away for booking that you're able to come back down from the adrenaline. You're sitting beside Emily on the curb stretching your tired legs as she scrolls through her phone.
"So he really hasn't called you back? What an asshole." You mumble with a frown as she updates you about the guy she's been going on dates with for the past month.
"Back to the drawing board, I guess." She sighs with a noncommittal smile. Suddenly, you see her tense up, face drawn into a disbelieving gape as she pauses in her scrolling. "Oh my god."
"What? What's wrong?" You ask and turn to face her in worry.
"I called Hotch." She says blankly, slowly looking up at you with shell-shocked eyes.
"Okay...?" You trail off in confusion, eyebrows knit together.
"On Sunday. It says here that I called Hotch." She shows you her phone screen and there at the third slot of the call log is Aaron's contact. It wouldn't have been alarming to you had you and the girls not been together for the entirety of Sunday, but you all were, plus the call history was timed to have occurred at eleven pm.
"No way... check how long the call was." You whisper hurriedly, watching as she hurries to press the information button, nearly calling Aaron on accident in the process.
"Three minutes..." She breathes out in shock.
"No way..." You lean back and slap a hand over your mouth. "I think he heard my confession about him."
"What?" Emily hisses at you in panic, looking around at your teammates who were scattered around the sea of haphazardly parked Buicks.
You nod and rub your temples. "Earlier at the station, he made a comment about needing a stress relief."
"Okay, but that could mean nothing." Emily tries to reassure you, sputtering a little as she tries to come up with alternative explanations.
"I don't think so, Em." You groan and lean your head against her shoulder. "We've both noticed he's been acting different."
"Oh gosh... Did I butt-dial him?" She asks in shock to no one in particularly, laying her head against yours.
Chuckling dryly, you suddenly remember how she had been tossing her phone around during the game. "Yeah... I think it's even worse because I was sober when I said it."
"If it makes you feel better, I've done far more embarrassing things while sober." She says, staring off into the distance.
"I believe that." A small huff leaves you, tone subdued as a small smile of acceptance takes shape on your face. "Oh, and Em?"
"Hm?"
Your eyes flicker to Hotch's figure in the distance as he chats with Derek, arms crossed across his chest. "If I give you my resignation letter, will you give it to Hotch for me? I think I'm going to flee the country."
Much to your chagrin, Emily bands together with Spencer to convince you to not resign, having the younger agent ramble on about the adjustment process of finding a new job and the statistics of people who struggle with getting acclimated to a new work environment.
So rather than slipping your neatly packaged resignation letter onto Hotch's desk, you've taken to hiding out in Penelope's lair while you finish up your paperwork for the case.
Luckily, your bright-eyed friend allows you to pull up a chair at her desk, not even making a peep when you accidentally knock over one of her figurines.
You're hunched over as you write hurriedly, posture taking on a form that would make shrimps envious. As you're finishing up the last few pages of the report, a knock on Penelope's ajar office door draws both of your attention.
Standing with a hand on the door handle, Aaron is gazing at you with his eyes squinted a little due to the dimness of the room. "Y/N, can I speak to you for a moment, please?"
His voice is calm, giving no hints as to what he's feeling as he cracks open the door a bit more. Penelope gives you a side glance before slowly swiveling her chair back around to pretend to work.
"Sure." You say almost inaudibly, awkwardly making your way out of the door as his eyes follow you.
Once you're both out in the hallway, he shuts the door and nods for you to walk a few paces forward to minimize the chances of your lovable tech genius eavesdropping.
"I'm almost finished with my report, sir." You say softly, stopping when you both arrive at the end of the corridor.
Aaron lets out a breathy chuckle and shakes his head. "That's not what I'm here to talk to you about."
Mutely nodding, you wait for him to continue as your eyes move down to stare at the glossy floor.
"I'm sure you know by now, but Prentiss accidentally called me this weekend while you guys were talking." He says softly, beginning to look a bit shy. "And I just wanted to ask if you had meant what you said that night."
Your face is blistering with warmth as you try to deduce the best course of action. "I... yes. I'm sorry. I know that it must have been weird to hear, especially because I'm your coworker. I'm sorry if I made you uncomfortable."
Aaron rests a hand on your arm to stop you before you can offer to resign out of shame, a warm smile painting his face. "It's okay. It wasn't weird for me... I just wish I didn't have to find out from a butt-dial." He chuckles and rests his hand on your arm.
You practically melt at the touch and you blink in shock. "Oh..."
"Honestly, I'm a bit out of practice when it comes to this kind of thing, but I was wondering if I could take you to dinner this Saturday." He asks softly, looking shyer than you've ever seen him before.
"I would like that." You respond breathlessly, not sure if you were dreaming.
Aaron grins and looks down at his shoes for a second as he tries to compose himself. "I'll pick you up around seven, if that works for you?"
"Yeah, that's perfect." Whatever future plans you had for Saturday were automatically being scrapped anyway.
"Great." He nods and gazes at you, his hand moving from your arm to your hand. He gives your fingers a small squeeze before he steps back and allows you to get back to work in Penelope's lair.
As you're trekking down the hall with a giddy smile, you hear him calling your name. You turn around and see him smirking at you a bit.
"And just so you know, I like having my arms around you too."
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amourane · 5 months
Text
kick in the right direction
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pairing: football player!seungcheol x mascot!reader
genre: fluff, university au
w/c: 0.9k
summary: seungcheol is the star football player in your university but he becomes a bumbling mess in front of you.
warnings: none, you do get hit by a ball though
a/n: i have decided to start writing fics for seventeen too because i just love them way way too much <3 also disclaimer this post used to be under my old url httphannie <3
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Seungcheol doesn’t know what to say. He usually has an explanation for his actions. There doesn’t seem to be anything coming to his mind when he sees you on the ground. The problem with being the star player on the football team was the amount of trust his coach put on him. As well as the thought that they needed to win every game, that wasn’t a problem though because Choi Seungcheol was a beast when he was in game mode. His aim was the best on the whole team, he’d never missed a goal. 
Obviously today was an off day.
“You’re staring, Cheol.” Jeonghan gives him a hearty slap on the back. “You really like our school mascot don’t you?” All Seungcheol can do is nod, watching as Seungkwan helps you up.
He really wants to go over and say sorry for nearly knocking you out with his kick but he can’t. Not because he doesn’t want to but because he simply can’t. It’s stupid really. Choi Seungcheol, star player of the football team, can’t say two words when he’s faced with you. He’s tried speaking to you. Once after a game, not the best choice because he’d become so nervous he spilt his water bottle all over you. Even after you told him it was fine he was still stuttering his words. Another time he’d managed to catch you walking down the hallway. The moment you smiled and said ‘hi’ his mind blanked. No words could come out of his mouth and he stood there gaping like a goldfish.
Talking to girls was easy for Seungcheol. He could give them a smile and they’d be fawning all over him. You were different. There isn’t one time he’s had a full conversation with you with nothing embarrassing happening. He’d stumble over his words or nothing would come out of his mouth. The only thing that kept him from giving up was the fact you would grin every time he came up to you and he didn’t like giving up.
“Of course I like her!” Seungcheol runs a hand through his hair. “I just don't know what to do?”
“You could ask her out.”
“I can’t!” 
His friend arches an eyebrow, clearly puzzled. "What do you mean you can't ask her out? Like you're scared, or you don't know how to, because those two are completely different things." Jeonghan's tone is gentle but probing, urging Seungcheol to confront the root of his hesitation.
“That’s not it. I’ve got everything planned out. I know what to say and I know where I want to bring her to. There’s a whole plan in my notebook, it’s coloured in and everything!”
“Then what’s the problem?”
Seungcheol fiddles with the hem of his shirt. “Whenever I go up to her to ask her out my throat closes and I can’t find the right words. Or when I try to even write my confession, my hand freezes and no letters can be written. It’s even worse because I manage to make a fool of myself whenever I’m in front of her!” He kicks the football away.
Jeonghan sighs, staring at Seungcheol as he aimed a perfect kick to the goal. The boy was completely enamoured by you. Practically the whole school knew about his crush on you. Everyone was just waiting for the day the both of you would come in hand in hand. 
//
“Y/n, oh my god! Are you okay?” Seungkwan was shaking you by your shoulders. You rub your head. That football was really hard. Who knew air could hurt you? “How many fingers am I holding up?” He waves three fingers around and your eyes struggle to adjust to his trembling hand.
“Calm down. I just got hit in the head, I don’t have a concussion or anything.” You just know there’s going to be a huge bump on your forehead tomorrow. “It’s partly Stuart’s fault.” You pat the dragon costume you had on. The fuzzy green body was heavy and the long swishy tail at the back was quite annoying to lug around.
"Why are you blaming our mascot? Stuart did nothing wrong," Seungkwan interjects, shooting a pointed glare at Seungcheol. "Star player my ass." He mutters under his breath, clearly unimpressed.
“Hey, don’t blame him. I’m sure it was an accident.” You give Seungcheol a little smile and an ‘okay’ sign to tell him everything was fine. 
“I can’t believe you like that dumbass, he can’t string two sentences together when he’s in front of you.” Seungkwan helps you up, handing you Stuart’s head. You dust off the dirt on your costume. 
What was there not to like about Choi Seungcheol? He was popular, athletic, smart and talented in everything. Not to mention he was the literal definition of eye candy. There hadn’t been many occasions where you two had met. He’d always stutter helplessly or his cheeks would resemble a fire truck, which was very endearing. It was quite funny seeing him stumble over his words whenever he tried to ask you out.
“Why don’t you just ask him out? You already know he likes you, not that he makes it the most obvious thing in the world.” 
“But isn't it just the cutest thing when he tries to ask me out but he’s a stuttering blushing mess?” You giggle when you catch sight of the pout Seungcheol has on his face. “I hope he asks me out soon though, I can’t wait to finally go on a date with him.” 
The smile you shoot at Seungcheol has him tripping over his feet, face planting into the ground. Suppressing your laughter behind your hand, you watch as he hurriedly picks himself up, only to see his teammates rolling on the floor with amusement.
“How long are you even willing to wait?”
“As long as it takes.”
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luvyeni · 10 months
Text
❛NO NUT NOVEMBER❜ ( s. jake )
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p. sim jaeyun x fem!reader w. 2.5k+
— 𖦹 warnings. unprotected sex, name calling, dry humping, name calling
— 𖦹 ( making jakes life a living after he challenges himself with his friends in no nut november ) !
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OCTOBER 31, 2023 —  THE NIGHT BEFORE !
“What would do if you had to give up sex for a month?” Heeseung asked, “Could you do it?”  Jay scoffed at the question. “You’re asking Jake of all people.” Jake smirked shamelessly — “Me? I could definitely do it, but my girl? No she would kill me if I didn’t give her what she wants.”
And he wasn’t wrong, you and jake were known as the couple who was still in their honeymoon phase — couldn’t keep your hands off each other. “Don’t blame just yn, you both are two nymphomaniac, neither of you could do it.” Sunghoon said. “You wanna bet?”
“You guys want to make this a competition?” Heeseung said. “Who ever wins, the losers have to all pitch in and buys the winner the newest game system.” Jake eyes widened, he couldn’t past this up — but you were gonna kill him, you weren’t gonna be happy. “Fine I can’t wait to get a new game.” Heeseung said, jake scoffed. “Please you’re gonna be jerking off by 1 o’clock.” He stood up.
“Where are you going jake?” Jay said, he checked the time, 8 o’clock. “Where do you think I still have 4 hours, i’m going home to fuck my girl then beg for her not to kill me.”
“Fuck!” You screamed as jake slammed into your sopping cunt, your ankle digging into his back. “Jake i’m cumming!” You moaned, “I’m cumming!” He grunted, fucking into you, soon his warm load was spilling into your cunt. “Fuck baby you feel so good.” He sighed, slipping out of you. “Fuck baby I love your pussy so much.”
He got up to get a rag to clean you off — leaving you to ponder, this sex felt different, like it felt like the sex you’d have have when he was sorry for something. You watched him clean you up, helping you into a pair of his underwear along with his shirt. “What did you do?” Sat up.
He laid down next to you, his hand resting on your thigh. “Well you what No Nut November is right?” Of course you weren’t stupid, you just didn’t think your boyfriend was stupid enough to do something like that — but the look on his face made you think other wise.
“Jake no.” You whined, “i’m sorry baby.” He said. “Why would you even agree to do something like that?” You tried to make sense of it. “A new game system.” He said, you stared blankly at him. “I’ll go buy you the game system now, go get my computer.” You said, he laughed. “No baby, you know I can’t allow you to do that, only I spend money in this relationship.”
“It’s just a month, I swear — besides I can still make you cum in other ways.” All though you love his fingers and his plumps lips — his cock just hit different. “Whenever you need me just need to sit that pretty ass on my face and I can give you what you want.” He smirked. “Or I can use my fingers if you like.” His hands traveled up your legs.
“Let’s go again.” He said, his cock hardening all over again. “No, i’m sleepy.” He whined, knowing you were just punishing him. “Baby please, it’s still 20 minutes left.” He said, but it fell on death ears. “Go jerk off.” You heard him huff, before you heard shuffling and him getting off the bed. “Have fun.” You smirked, you were gonna make him wish he never even thought about this stupid ass challenge.
NOVEMBER — WEEK ONE !
It had been about a week since jake basically put you on a no sex band — you both had been pretty busy with your own separate lives that week, so you were too tired to even think about sex at the end of the day.
But today you both had a day off — and you were definitely feeling needy. “Hi baby.” You walked into the living-room where jake was watching tv. He smiled as you climbed into his lap, his hands resting on your lower back. “Hey princess you okay.”
You nodded, running your hands through his hair. “Just a little bored.” You said, he completely missed what you were implying. “Yeah?” He sighed as you played with his soft locks. “You want to go out and do something?” You shook your head, he closed his eyes, you smirked at how easy your boyfriend was — you don’t even know why he chose to do this.
You began to place little kisses on his jaw, down to his neck. “Baby.” He warned, his breath shaky. “Baby, let’s calm down.” But of course you didn’t listen, jake felt his cock twitching in his jeans, he couldn’t go out like this, he had something to prove, but jesus you weren’t making it easy.
“Jakey i’m just getting myself off, you said I could use you if I needed.” You smirked, grinding down on his boner. “Y-yeah baby, but -fuck- just let me eat you then.” He groaned, but you didn’t answer, too busy trying to get yourself off.
He groaned as you rocked back and forth, your moans wrapping around his brain. “Jake!” You squealed. “Jakey i’m gonna cum.” He was fighting demons right now — trying his best not to lift you up and fuck you stupid on the couch. “Fuck i’m cumming!” You yelled, legs shaking as you came.
“Baby.” He whined, his cock was hard as a fucking rock — he was scared to even think a dirty thought cause he wasn’t sure that we wasn’t going to cum untouched. “You cannot do that, i’m not gonna make it if you’re like this.” He said. You smiled, sitting up kissing his cheek. “Just cause you did this to yourself doesn’t mean I should suffer should I?” you got off the couch.
“Where are you going?” He asked, his cock still hard. “Gonna shower, i’m all sticky and sweaty.” He groaned, throwing his head back against the couch.
You were not gonna make this easy for him at all.
NOVEMBER — WEEK TWO !
“Please.” You begged, but jake wasn’t letting up. “It’s just a shower.” You pouted, he couldn’t say no to that — but he knew you weren’t gonna just shower with him in peace. “baby I know where you’re going with this.”
“Please, just a shower, I swear.” He look into your puppy like eyes, he sighed — how was he so desperately wrapped around your fingers. “Fine, just a shower.” You nodded, grabbing his hand guiding you to your shared bedroom.
You undressed yourself — jakes eyes traveled across your body, your perky boobs on display, your plump ass on display as you turned on the water. “Come on.” He waited for you to step in before he followed, standing behind you. “Jesus princess this water is hot as hell.”
You smiled, turning around facing him, reaching up wrapping your arms around his shoulders, the water running down your body, in between your boobs — you weren’t even doing anything but his cock was already hardening, twitching against your stomach. “Shit baby, I don’t think I can be in here long, your pretty body is too distracting.”
“Why wont you just quit them?” Your hand traced up and down his abs — light grazing his cock, but it was enough to have him hissing. “it’s just a stupid game system.” You said, he groaned — he knew you’d be like this, but he fell right into your trap anyway. “It’s not just the game, it’s to prove I have self control.”
“You don’t and that’s why I love you.” You kissed his chest, he sighed. “Im so horny jakey.” You whined, he closed his eyes trying to calm down. “You want me to finger you princess?” He hoped that would calm you down, but you just whined, shaking your head. “Your fingers aren’t enough anymore, I need your cock.”
You grabbed the base of his cock. “B-baby.” He stuttered. “I need you inside me.” You prayed he’d let up and fuck you — you almost had him. “Please.”
Fuck he couldn’t, he had something to prove. “Baby im sorry.” He said, you pouted. “Just a little longer I swear.” You released his cock and he let out a groan. “You’re so mean.” You pouted, he smiled. “Don’t smile at me.” You said, folding your arms.
“You almost had me baby.” He kissed your forehead. “Now im gonna get out and let you finish your shower.” He said, stepping out wrapping his towel around his waist. “What about me, im still horny.”
“you said it yourself princess, my fingers aren’t enough anymore.” He teased, leaving the bathroom. You cursed, he won this time.
But you weren’t gonna let him win that easily…
NOVEMBER — FINAL WEEK !
“Fuck.” He groaned, looking at the numerous of photos and videos you decided to grace him with — he had to stay at his dorm this week, but that didn’t stop you from torturing him via messages. His cock was desperately trying to free itself from his jeans as he looked at a video that you sent of you rutting against his pillow.
“Fuck shes trying to kill me.” He ran his fingers through his hair. “The hell is wrong with you?” Jay said. “You’ve been groaning for the past hour, someone might think we’re in here doing something.” Jake couldn’t even laugh he was that turned on.
“It’s yn, she has not been easy on me these past couple weeks.” He said, jay laughed watching his friend stress out. “Yeah, haha make fun of me, how the hell are you not going through what i’m going through?” He and jay were the last ones standing with heeseung out the second week — claiming he’d just buy the game himself, and sunghoon who found himself giving up the night of jakes birthday party, with one of your friends.
“Because i’m not a sex crazed person and I can control myself.” Jay said, jake groaned once again. “I didn’t expect her to be like this.” He said looking at the the newest photo of you, your fingers stuffed in your soaking cunt. “Are you seriously looking at nudes of your girlfriend right now while i’m talking to you?” Jay said, face full of disgust, standing up. “Jesus at least wait until I leave the room.” He said.
“i’m not giving up that easy!” He yelled, grabbing a towel, cold showers were like his best friend as of lately.
He couldn’t wait until this dumb challenge was over.
NOVEMBER 30, 2023 11:57 !
‘Fuck you, you just had to go and win.’ ‘you actually beat me, you fucking asshole.’ ‘what games do you want?’
He smiled victoriously at the text messages from his friends. He checked the time, and he was just on time — he got up, going into your shared bedroom, you were so unaware, watching the tv not paying attention to the time, like he had for the entire day.
“I won.” He said, finally gaining your attention. “Huh?” You turned to him confused. “What are you talking about?” You were laughing, but the way you had teased jake almost every day this month, you soon weren’t about to be. “I won the game, jay lasted until a few minutes ago.”
You checked the time, your heart sank — it was now midnight, December 1 — you were starting to regret doin everything you did during the month. “Jake.”
Before you could say anything else his lips were crashing into yours. He messily kissed you, trying to get his shirt over his head. Once he did that, he pulled away his lips swollen and red, both of you breathless. “I was gonna be nice princess, but you haven’t been nice to me at all this months.” He rid himself of pants, climbing on the bed. “Jake I was needy and you were ignoring me.” You pouted, trying to find a way out of it.
“Yeah, so that means act like a slut?” He slapped your thigh, pushing them open. “So desperate to get off you even humped my pillow like a bitch in heat.” You moaned out, you missed this. “Couldn’t get wait, just had to cum.” He cupped your heat. “Your pussy is soaking through your panties.”
He practically ripped your panties off. “Even through all the teasing I was gonna treat my baby like this princess she use to be, but then earlier you decided to hump my thigh like a needy whore.” He manhandled you on to your stomach, lifting your hips up, putting a pillow down for comfort. “so now i’m gonna fuck you like a needy whore.”
This is all you wanted — for the entire month this is all you wanted, was for him to fuck you stupid. “Pl-please jakey.” You moaned, he slapped your ass. “Shut the fuck up.” He pumped his cock, groaning as he pressed his tip at your entrance. “Shut up and take my fucking cock.”
He slammed into you without easing in, you let out a scream of pleasure as his cock stretched out your cunt. “Fuck your pussy is so tight.” He had to calm himself down, he was so pent up he felt like he was gonna cum if he moved. “Missed it so much.”
You wiggled your hips impatiently. “J-jake please.” You whined, he slapped your ass. “Fuck.” He pulled out, slamming back in. “So fucking impatient.” He moved his hips. “Couldn’t even wait a second.” He grunted, gripping your hips as he roughly fucked into you. “Jake.”
He let out all his pent up frustrations on your poor cunt, pushing your back down into a a deeper arch — his cock hitting a new spot, you were gripping the pillows as he plowed into you. “That’s it, take my cock slut.” He grunted.
You felt yourself about to cum, your cunt tightening around his cock. “No baby, you don’t get to cum right now, fucking hold it.” He growled, you whined. “J-jake please.” You begged, tears welding in your eyes. “I said fucking hold it slut.”
He kept going, you could no longer hold it. “Jake!” You screamed, tear streaming down your eyes. “Cum, go a ahead and cum slut.” He slapped your ass once more, you screamed cumming around his cock. “That’s it cream my cock -fuck- i’m about about to cum inside your pussy.” He grunted, thrusting a few times. “Fuck!” He came with a moan, filling your cunt up with his cum.
He gave you a few second to compose yourself, before handling you back on your back. “I’m not done baby.” He grabbed the base of his cock, positioning it at your hole that was leaking with his cum, pushing himself back into your hole. “Jake, fuck!” You screamed.
“Gonna fuck you as many times as you teased me, gonna leave your pussy sore.”
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