#GW2 charr
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guildwarszeke · 8 hours ago
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happy birthday to THIS freak. this fucking weirdo. anarcho capitalist BOZO. /aff
happy birthday evon gnashblade
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wheatskers · 5 months ago
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Tempting fate by putting their head in the lion's mouth.
Kaurak is @grimriddles'
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zlideart · 2 months ago
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I’m starting to notice a pattern in how I design my Charr... 🤔
Timelapse!
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skrittkicking · 2 months ago
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nice sword
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the-elven-star · 3 months ago
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Fuma Aschewind - @wilsons-journey
And here is the second drawing!!! I will now try to mark people whenever possible ^^
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just-another-pigeon · 6 months ago
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Behold, my Charr commanders!
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howliteart · 18 days ago
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Step Closer… 💚
Commission for Wisty! >:3
Higher res, time lapse video, and drawing stage snapshots on my Patreon!
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i-had-bucky · 6 months ago
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got theeee most beautiful portrait of post-the departing/aurene's ascention keres today from @inspiderwiht i love it soooooo much!
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She lost her horns and hair to Balthazar in the departing. Her hair starts growing back white after, and she keeps it short. And then when Aurene ascends, she gives Keres her pretty branded horns!
This turned out sooo gorgeous, thank you for the lovely work as always!
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mistfallengw2 · 2 months ago
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How do charr hands function? Here's my headcanon (with drawings!)
So I made this poll earlier today and I ended up making some sketches to explain how I headcanon charr hands and their supposedly retractable yet too big claws. The idea is that both the game and the books are partially right: claws can be big (not as big as the models), and they're semi-retractable (so fully-fluffy paws). [Disclaimer: I am bad at anatomical drawings and did not try to make them super accurate :')]
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Basically charr fingers are made of three phalanges, but functionally they're just two, with the 2nd and 3rd being much shorter and sort of "merging" with the claw itself, which is mostly supported by the 3rd and starts very close to the knuckle between them. The palm is covered almost entirely by a skin pad/paw pad, which usually extends to the first phalanx of each finger, and the fingertips are covered by pads as well.
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The claws are semi-retractile, though the exact range of motion depends on the individual's genetics (claw size and shape + hand anatomy) and preferences (how much they trim the claw). The ability to retract their claws is managed by specialized extra tendons and muscles in the hand's structure, and they can lock the claw in place or move it, even while the fingers are bent, though with some limitation at the extremes of movement. While the claw at rest will stay at a "safe" angle, the claw's bed can shift on the cartilage structure when pulled, sliding back into a "sheathed" position or be pushed outwards. [note: I was too scared to go too far with the "x-ray" sketches and probably the claws could go a bit further back in the finger lol]
Ancestrally, this system kept the claws from always digging into the ground and losing sharpness when running on all fours, while still allowing for extra grip when necessary (similar to cheetahs) and the use when fighting or taking down prey. During the evolutionary transition in which charr started walking upright most of the time and using tools, it lost some of its ancestral necessity and functionality. However, instead of turning into something vestigial, charr evolved the ability of controlling each claw's movement independently from the rest of the finger, allowing for greater precision, fine motor skills and dexterity.
The pad grants grip and softer manipulation of items, while the claw handles movements finer and more precise than the pad allows, and other races find it complex, fascinating or a bit freaky. Some say that charr are as dexterous than humans, if not more, which is quite an accomplishment for creatures with such big hands.
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That said, variety is huge among charr. Some have stubby paws with big, wide claws, while others have long, slender fingers with narrow claws.
Claws are still used as a natural weapon by many soldiers, but it's totally not uncommon for charr to file their claws down or keep them blunt, as there's a huge variety of reasons for not wanting sharp knives on one's fingers (job requirements, handling of delicate materials, safer interactions with cubs or creatures with softer skin, personal preference, etc), and some even keep their claws at different lengths for specific uses.
That said, claws can't be trimmed beyond the quick without bleeding or potential damage, and since it extends out of the sheath it's not possible for a charr to fully sheath their claws. Claws grow quite fast to make up for the daily wear and tear, so upkeep must be done regularly, as trimming too much might temporarily impact coordination. Declawing can happen during combat or following injury, and those affected might wear prosthetics/fake claws to make up for it.
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ragous · 6 months ago
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My fanart of Rytlock Brimstone as a tarot-like card 😊
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thatdogmagic · 17 days ago
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Charr Lacey messing with her favorite Priory nerd (@ependasketchpad's pencils/my finals)
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wheatskers · 2 months ago
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Fanart of @wilsons-journey's Valefor! I rly love Valefor's design and I've been meaning to do fanart for ages
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zlideart · 2 months ago
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I don’t draw Charr that often, so my trusty engineer modeled for my latest practice session :) Link to the Timelapse!
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nagunkgunk · 2 months ago
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kity
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skrittkicking · 8 months ago
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some charr for todays art party!!! i made the mistake of not asking for tumblr urls so if you recognize your cat please let me know! i have a few more cats left to draw but i might not get around to them, depends on how burnt out ill be tomorrow aksjhskljdfsd
skyhowl - @ursaknight
hester - @ependadrawsguildwars2
ravus - @shroomlet
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krizzakrizza · 17 days ago
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Fake screenshots- Character commissions
✧Support the artist on KoFi and join the community✧
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