#GILDUN!
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gaiasnewdawn · 2 years ago
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MY BOY IS BACK!!!
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sorbetowl · 6 months ago
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New stickers of NPCs I think are pretty neat™ and could do with some art~ Now up on my redbubble!
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nerd-artist · 6 months ago
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Gildun in Nora High Matriarch 🤎
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cranialgames · 2 months ago
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THE MAN THE MYTH THE LEGEND
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brammariek · 8 months ago
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YOU HAVE NO IDEA HOW HAPPY I WAS WHEN I HEARD HIS VOICE I MISSED HIM
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kelsochronicles · 10 months ago
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Everyone’s favorite ember in the wind! Ol Gildun, what a gem. Anyone else sob during his quest in Burning Shores? I need that man to join up with Morlund’s crew in H3
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robo-dino-puppy · 5 months ago
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teamwork!
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wykart · 2 months ago
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I think this sums them up pretty well
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pymsanz · 2 years ago
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"It's good to see you, Gildun." Horizon Forbidden West - Aloy & Gildun
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strawbella28 · 5 months ago
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Gildun🤗💖
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It took me a couple of tries to get his chin and jawline right, but I'm happy with the end product! Onto the next challenge!💖🫶
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every-raindrop77 · 1 year ago
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Happy Horizon Holidays!
A silly little something for our favourite characters!
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padmerrie · 1 year ago
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So... Las Vegas?
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nerd-artist · 6 months ago
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Some @focusontheheart behind the scenes:
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Although he never made an appearance in the game, Gildun helped me to explain the artists how to design the sprites for the characters to feel alive in-game.
More details under the cut.
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We created different arm poses, mouths, irises, eyes, brows, and overlays (like blush, or injuries), to mix them and achieve an incredible number of different expressions for the main characters.
The artists created a minimum of 32 sprites per character. Some of them had 3 times more because of the different states.
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We hope you enjoyed their emotions! 💖✨
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cranialgames · 2 years ago
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spent my morning making some gifs of uncle gil
bonus colour-fuckery version of the hug for maximum pain
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one-of-many-journeys · 24 days ago
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Day 35
Snowchant Hunting Grounds
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Leaving the hunting grounds, I rode north toward the ruin where the Shaman at Song's Edge said I'd find a part for my spear. Sure enough, a hole dug out in the snow gave way to an underground chamber housing ancient metal birds. Probably just machines or weapons of some kind.
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The first machine was already stripped of parts, so I explored the ruin, climbing through to a separate chamber where another machine sat intact. The rail was just as the Shaman described, and I can see how it could lend strength to my spear by supporting the wooden handle. From what the Shaman said though, he seems to have something more elaborate in mind.
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A Stalker was waiting for me when I returned to the exit. Tear the canon free, tie down, frost, hardpoint. Tried and true. Back in the wilds, I spent some time hunting for more bones and skins to trade and harvesting a decent supply of Bluegleam, using the map I picked up yesterday. I also found an old metal carving of an animal, but not like any I've seen before. Maybe something that lived in the Old World.
I've wondered about that too—if the Old World had these other animals, why did they die out while others grew numerous? How did they survive Elisabet's weapon?
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Making my way south again, I came across two more of the Daemon's towers, powering a swarm of Snapmaws, Longlegs and Scrappers. I overrode the towers first, then set upon the machines. It was a tough fight. Fortunately the machines were spread far enough that I could lure a few further afield without having the others give chase. A few nasty scares when only inches separated me from a Snapmaw's jaws. These Daemonic machines are strong and far more aggressive.
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Usual strategy: burst the chill water sacks of the Snapmaws and do as much damage as possible while they're brittle. Then tie down and set off their blaze canisters. That was usually enough to take them down, even frenzied and coated in the Daemon's protection. The Longlegs: tie down and set off their power cells, targeting their sound cores if that fails. I got two in one place so each were shock blasted four times, frazzling their cores.
It took me a while to clear out the site, but I got some decent parts in the ordeal. Plus, countering the Daemon's work can only improve my standing among the tribe. Maybe now I’ll stop coming across so many dead hunters in the area.
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Further south toward Song's Edge, I rode past the raging, overflowing river that flooded Deep Din downstream. Seems that the water came from behind a dam across the mountain pass above. My Focus could detect some of the mechanisms down in the facility below the river, but I'll need to go in myself to get a better reading. It looks like the mechanisms meant to hold back the tide have been damaged.
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Back in Song's Edge to get some sleep. I've gathered enough Bluegleam to buy myself some warmer wear, finally. Too much more crawling around in the snow bare-fingered and they're going to start dropping off. I need to get to the damaged Tallneck just outside the village too, see if I can repair it. Should help me scope out the rest of the area. It's bound to get the Werak's attention too.
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cariblooms · 1 year ago
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The connections we make along the way…
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