#FO4
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zedb1939 · 1 day ago
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I love this idea
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"The Wandering Monk"
Part of a Fallout fan project I'm working on about a ghoul monk living in the once Chinese occupied country of Tibet.
The story focuses heavily on buddhism, and the influences it has on this part of Asia post-war.
This was all hand painted in procreate
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roosterm3at · 2 months ago
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huh i don't remember this issue
anyways happy Valentine's day!
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artsideblogofsorts · 1 year ago
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something i made a while ago, uploading bc fallout is back in town. dont mind the main blog signature 🥴
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alpinearts · 5 days ago
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he knows ONE TRICK!!!!
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chaossmith2 · 2 days ago
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Remember the little things-- or don't.
Really enjoying New Vegas, but I do miss my Fo4!Zoe and Nick Valentine sometimes so comic time to cope. Idk if I'll make a part 2 to this
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do2faj · 6 days ago
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Wasteland's most suave detective
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pignk · 6 months ago
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pinetreevillain · 8 hours ago
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Tfw u g on a week-long raiding and drug bender after having the worst conversation of your life with your 60 year old son
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jaxon-c6 · 1 year ago
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rad-roche · 3 days ago
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i like that we've all kind of agreed the way i draw nick is like the saddest, wettest, most despondent basset hound. i've seen that comparison crop up among a few different people
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roosterm3at · 20 hours ago
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whoops
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crossstitchcodsworth · 3 days ago
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Danse Headcanon: He really hates branded power armor. He's very serious about power armor and thinks Nuka-Cola armor is trashy.
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questionable-idea · 2 days ago
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Trying to return to a heavily modded game is trial and error-ing your way through the mod list trying to recall what makes it crash and what doesn't, like dr frankenstein shoving metal rods into different parts of the creature's brain and shocking it until it comes alive
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nukastorm · 2 days ago
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Haven't decided if i like this but my friend said it was ok so im posting it ough eugh augh be nice i dont paint or draw people or backgrounds or
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knightsndaze · 3 days ago
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As I'm writing I've realized how bad the dialogue is in FO4. Like it takes exposition and bashes your skull in with it. It takes all the fun out of exploring the wasteland and putting things together through journals/computer entries/holotapes/etc.
There are glimpses of a compelling story hidden in the game but the factions are reskinned ripoffs of FNV (old world style govt/fascists/technologically advanced) where the political complexity of those factions clashing is completely pushed aside for another goddamn finding Nemo story.
The player characters were given back stories which COULD have had interesting implications (disregarding the supposed rpg elements of the fallout games) such as a soldier coming to terms with his actions in service and the effects the govt he fought for had on the world. Or a lawyer who had never dealt directly with the horrors of war suddenly being thrust into a world where she had to fight to survive. Like yeah it gets mentioned here and there but there's no emotional exploration bc Bethesda fucked themselves with player dialogue being yes/no/sarcastic/maybe(come back later)
The gunners, raiders, and super mutants are just shooting targets that have absolutely no effect on the story. The railroad is underdeveloped, the institute is cartoonish, the minutemen are radiant quest simulator 2000, and the brotherhood is just there so Bethesda can say look at the cool guys with power armor (don't worry about the fascistic undertones of their leadership that won't be addressed at all)
Diamond City doesn't feel like a city cowering in fear of the institute. It's like the writers were too afraid of going into the dark elements of the fallout story. Like they took the edge and whacked it against a cinder block until it was dull enough to market to 5 year olds. It's supposed to be gritty, it's supposed to be the darkest parts of humanity spread bare because that's where the hope comes from. It comes from persevering despite the world trying to beat you down. Because war never changes, but people do
Also I wanna be able to fuck Deacon
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