#Etrian Odyssey Nexus
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🌌 Astrosign + Spear Assist 🌌
Charged up (Bloody Offense, Etheric Gleam, Prophecy, Bravant etc…) these two go super hard.
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yesterday I modded my OC Ángel into etrian odyssey nexus :3 I had a lot of fun imitating the EO artstyle. not so much fun actually modding but i'm pretty satisfied with the end result so its ok!
#my art#oc#original character#artists on tumblr#etrian odyssey#etrian odyssey nexus#the bottom 4 portraits are erm. Haha well they do NOT look like my ocs at all i was rlly making do X(#especially theta i was fighting for my life. Can there be more Black people in eo6 please atlus
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They have this conversation every time Kvasir opens his mouth.
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Charis armor analysis, the final one
#etrian odyssey#etrian odyssey nexus#oof#orz#this basically doubles as a Hoplite armor analysis so that‘s cool ig
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** both in town npcs and in the labyrinth npcs count, the party in etrian odyssey untold and 2 untold do not count
#i wrote odyssey so many times it doesnt look like a real word anymore#i feel like 4 is gonna win#people really like logre#i think i like..........V but maybe thats recency bias#cuz i played that one most recently#i like nexus too but i dont like kavsir or persephone#but all the in labyrinth npcs are great#my favorite set of in town npcs is prolly 2#but 1 is a close second tbh#etrian odyssey#etrian odyssey iii#etrian odyssey nexus#etrian odyssey v#etrian odyssey iv#etrian odyssey 2
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More custom portrait tests, this time with a Highlander who's armed with a sword. Honestly, I really liked the battle pose of the Highlanders' from EOUntold, so after making some adjustments to the sketch after bringing it to my art program (though I'll admit I'm still a bit unsure about the left hand--I was struggling on how to draw it), I think I'm satisfied with it. This could also be just a temporary placement for now (the only other image I could have used for portraits was a casual seeming stance and a portrait set for my EO3 HD Let's Play), and once I've done a battle portrait that I'm actually satisfied with for him and a couple of characters, I might use the new one and probably come up with a sword design that isn't just me inserting a Xenoblade 3 reference in another game.
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I finished Etrian Odyssey Nexus on Nintendo 3DS a week ago. Excellent game, though at some point I felt like it was a bit too lengthy. It took me 107 hours to clear the 13 labyrinths and defeat the final boss.
I named my guild "Aelfendir" and this was my final team.
Fleurelis Class: Sovereign/Ninja Atk + Def buffs to party and elemental endows. Ninja as a subclass with clone skill allowed for 2 buffers at the same time!
Aevintyr Class: Hero/Highlander When Sovereign's clone was not needed, Hero could spawn an Afterimage to deal additional damage. Regiment Rave (melee cut/fire attack to 1 enemy at end of turn, grows stronger as allies do more damage to that target) was pretty good for high dmg. Subclass Highlander's passive skills were for extra atk and def.
Panda Class: Protector/Shogun Interestingly my tank was possibly my best damage dealer. I made them a Vampire which gave +100 HP and 10% boost to all base stats. Vampire regens HP each turn at night but during the day takes damage each turn and also when walking in labyrinths. Vampire paired nicely with subclass Shogun's passive skill Avidya Sight (all ATK increases at night). Shield Flare (until end of next turn, taking damage will trigger a ranged fire counterattack) was the secret sauce of this character. When the Protector was hit with multi-hit skills, Shield Flare hit back for each hit! It also did 4000+ dmg as the last hit to kill the final boss, even with atk reduction debuff.
Plyyshi Class: Arcanist/Medic The swiss knife for debuffs, status ailments, binds and healing. The circle skills healed party each turn and Medic as a subclass gave access to more powerful healing skills and bind/status removal.
Azrael Class: Zodiac/Shogun Multi-Strike Ether allowed Meteor to hit up to 15 times. Shogun's Avidya Sight was great for atk boost at night.
At some point in the game I also used a Highlander/Gunner which was a high risk, high reward type of character. High atk and skills that drain HP from party to boost damage. I felt the subclass Gunner's Multi-Shot (may use attack skills a second time) made the character extra risky for the final boss as the HP draining skills can trigger twice too, leaving the party at very low HP, so I went with Hero instead.
I managed to defeat the final boss on my first try, which I didn't expect. I was struggling a bit as its skills squished 2-3 of my characters with one hit a couple of times during the fight and due to this I missed the opportunity to use Zodiac's powerful Force Boost skill as well.
Etrian Odyssey Nexus has a fantastic art style and the soundtrack is really good. Especially the boss fights had great music. The character customization here is true peak level - so many options my head was spinning! You can pick the base class for the character (and later a subclass), freely pick a portrait from any class's portrait selections, hair and eye color can be freely selected with RGB slider, skin color can be picked from a palette, and there's a large selection of character voices to choose from. I spent several hours creating my characters as I had even purchased an extra portraits DLC. Skills can be selected from a skill tree and each character has 4 slots for equipment too.
The dungeon crawling gameplay had a good challenge level (I played on Basic difficulty which is the default) and mapping the labyrinths was satisfying. Sometimes when I started playing it was hard to put the game down.
I recommend Etrian Odyssey Nexus for people who love to build a party from scratch and come up with good strategies to take on challenging bosses.
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Sometimes, deciding how to choose character classes for your guild is simple. Ideally you do that before you have characters. But sometimes you want to live out your crossover dreams, and in that case, you may have to get a little creative to have something that matches up reasonably well and is also fun to play.
Like this:
Surely, absolutely nothing can go wrong here.
#etrian odyssey#etrian odyssey nexus#rune factory#rune factory 4#rf4#rf4 amber#to be fair#this is the closest the game had to a hammer#i'd also like to thank amber for actually being the right proportions for the status screen#unlike literally everyone else#dolce gets a pass because the only problem is the hat
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Acra's EO Guild Card Megapost
Guild Cards are a neat thing in the most of the Etrian Odyssey games. Sometimes, they're pretty pointless, but in some, they actually do some neat stuff. I… have a tendency to do multiple playthroughs, to try different team compositions (as seeing how different a game can feel based on your builds is one of my favourite things ever, and I also like abandon them before the big fights, on the hypothetical urge I want to re-fight a boss at an appropriate level an infinite number of times), so I've amassed a fair few of my own.
Why am I uploading these now? Apparently the Nexus database got borked a couple days ago, so this is the perfect time for me to get a few feet in the door. I also swear this is the last time I'll ever post about these, seriously.
EO Nexus -A total of 100 Guild Cards are needed to unlock the Vampire pseudo-class. Obviously, 100 is a lot, so they obviously expected the community, paltry it may be, to come together to make a database. And they did. And then they locked it the second they got 108. And then it died. So now I finally get a second chance to contribute.
Galeforce
-My first (main) playthrough. I actually uploaded a card weekly to help out, but I think only the first one made it on in time. It's not Heroic because it's like a NG+++++ file. This is the final card, but for the weekly set of them, um, here:
Week 0 || Week 1 || Week 2 || Week 3 || Week 4 || Week 5 || Week 6 || Week 7
Stardust
-Filled with all my C-listers that couldn't fit into Galeforce. I ran them as two separate teams; the Boss Killers (shown here), who fought the FOEs/Bosses, and Team Midriff, who did all the exploration.
Sunstorm
-A Guild consisting of classes I mostly avoid using, and portraits I hadn't (as of its conception) used before. As always, there's like another three members that get used that aren't here, including a Survivalist, Nightseeker, and an Arcanist.
Maelstrom
-An attempt at a Nuzlocke-esque run, and also an 'evil' party. Characters stopped being used if they died, but only until the end of the stratum, to not make it overbearing. Being an evil party lacking in support and healing, this was an absolute slog that I considered a total failure by the Jungle.
Brilliant
-An idea for a mage-guild that kinda went askew. Starting as a Sovereign, three Zodiacs, and a Farmer, I ultimately turned this into three single-element teams; Each consisting of a unique Sovereign, a unique Zodiac, two other characters that get earlygame elemental skills (Survivalist's Flame Arrow, Landsknecht, etc.), but the same Farmer (Hazel) across all three. Didn't take it all that far, but worked kinda well!
EOV -Definitely where Guild Cards are seen the most. About 2-4 times every floor, there'll be an event that'll use you GC database to have another guild interact with you in the labyrinth. If you have none, you'll be introduced to memelord Conrad of the Freeblade Guild about 110 times in your course of a playthrough. In stark contrast, Nexus only has GC events maybe a dozen times across the whole game.
Starlight
-Main guild. Not a lot to say. It's a Chain-oriented party, because I love Fencers/Landsknechts.
Bundt
-Cake pun. See, bundt is a type of cake, and the guild is filled with Brouni. As in Brownies, the fairy/pixie/sprite, but I'm punning off the--- ANYWAY. Horrific offense, but don't die easily. Kinda miserable against a few specific enemies like the coffin jerks on 15F, but otherwise worked astonishingly better than you'd expect. Which is; not GOOD, but totally serviceable.
Necrocosm
-My original 'evil' guild, featuring two Necromancers, and edge as far as the eye can see. Two Necros work pretty well together; typically Velvet summoned them and Rue made them explode. The fact Necros heal and have evil vibes let them succeed where Maelstrom would totally fail. I also didn't bench anyone for dying, so that probably helped too.
Firebird
-This playthrough is only saved at Amalgolem and took like a single weekend to get there, so I didn't remember squat about it. Amalgolem is like my single fave boss in the whole series, so I just had to leave a file there. It's heavily skewed towards non-humans, and the bottom deck of the guild is just full of nigh-on unusable cross-classed horrors, like a Celestrian Pugilist and Therian Warlock.
EO2U -Probably where Guild Cards are the most functionally useful. Lets you get the Grimoire Stones the attached character has on hand as many times as you can afford. Pretty nifty, as Grimoires are semi-random in spawning.
Skyquake
-So I didn't actually buy EO2U when it came out for a variety of factors, not least being unaware how different it was from the original EOII, my first EO game. So I've only started this and Untold I fairly recently.
Ironroot
-Holy Gift gives you extra experience, but each level costs twice as much to trade as the previous. That is, you need two level 3 Grimoires to get a level 4. Or 128 level 3s for a single level 10. So having a Guild Card with lowish level Holy Gift is actually pretty dang useful to have.
Untold
-Story Guild. Haven't… uh, haven't exactly been Motivated to do Story mode in Untold 2. On paper, I really dislike the team composition. In practice, hasn't been so bad, but still not enough to make me play them more than necessary.
Fellbloom
-Now legally required Evil Guild. Probably won't ever get past Chimaera.
EOU -Unlike the sequel, Guild Cards don't let you choose what to get from the friend's Guild Card. You just get given a random Grimoire Stone once per playthrough per Guild Card. Kinda lame.
Untold -Unlike later games, only one save file here, and the game nigh-on requires you to play through the Story Mode before doing Classic in NG+, so, that's where we sit.
EOIV -First game to use QR codes. III had Guild Cards, but I don't know how you'd trade them. They do serve a purpose here; each Card gets given a random treasure, and having a Card lets you find that treasure in the overworld. Most are crap, but some are circumstantially useful, and some are permanent stat-boosts, IIRC. I don't think mine was very good…?
Zephyr
-Uh, EOIV had a glitch where your Ventured Days would go up dramatically every time you paused. I think it comes into affect if you ever do NG+. So I haven't actually played for 48 in-game years. Truth be told, now knowing of a way to back up save files, I am admittedly tempted to make a new EOIV playthrough, since it's been like a decade, but for my own sanity, I really probably shouldn't.
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Retiring…….
#etrian odyssey#Ragnar0comic#Etrian odyssey X#etrian odyssey nexus#Eocs#eoc: El#EOC: Mary#eoc: hana#EOC: Lazasia#Please tell me I wasn’t the only one who just made the retiree swap clothes#etrian odyssey iii#Etrian odyssey IV#Ragnart
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we got another one >:) This is Aki he's the party's second member. Rendering all that armor was horrible but it's okay even if it doesnt show up in the actual.... portrait.... :,) I also have to confess, I did trace a portrait (i think a female protector from the new adventurers dlc pack?) for his arm and the sword, so that's not really My Work. otherwise this is just heavily referenced from other portraits.
#my art#oc#id in alt#etrian odyssey#etrian odyssey nexus#original character#the sovereign breastplate is THRIFTED hes NOT a noble. Probably.
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Golem fight did not go well
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Etrian Odyssey Series: Compilation of Archetypal Town Characters
I really love the NPCs that show up in each Etrian Odyssey game, in the town you keep coming back to between dungeon visits. Unironically, I'm always excited to see the new shopkeeper, innkeeper, barkeeper, etc. of any given EO game. Because of that, just for fun, I decided to gather official art for all characters of the archetypes: guildmasters (whom you speak to when growing and organizing your guilds), innkeepers (whom you speak to when resting at an inn or storing/taking back items), shopkeepers (whom you speak to when buying goods and armor/weapons), barkeepers (whom you speak to to get and report sidequests), and...mission givers? (officials whom you speak to to get or report important story missions).
Now, some of this art was a bit tough to find, mainly for Etrian Mystery Dungeon 2 and the Mobile game, since neither was released outside of Japan and the latter is more or less lost. For EMD 2 I went to some Japanese articles on 4gamer talking about it (https://www.4gamer.net/games/375/G037512/20170720039/ and https://www.4gamer.net/games/375/G037512/20170622014/) and for the Mobile game I went to this Japanese Article that that talked about playing it a little (http://dihyhi.blog.fc2.com/blog-entry-47.html), which to my knowledge is one of the only documentations of that game, so credit to those sources for the art. I also machine translated those sites for info on the Characters' names and whatnot, so take it with a grain of salt. I know machine translations are rarely very helpful but it's all I had right now, sorry.
It should also be noted that there will be light spoilers for some of the games here, mainly Etrian Odyssey 3. Nothing too egregious, at worst it's for something you find when you beat the second Stratum, but I still feel I should mention it.
One last thing, I will be listing most games as EO plus their respective number (so the first game will be EO1), the Mystery Dungeon games will be listed as EMD and EMD2, for the first and second respectively, the Mobile game will written EOM, and even though in America it's called Etrian Odyssey Nexus I will write that game as "EOX", simply because that's more distinctive as an acronym. I've seen others on here do that so it's probably not so weird but I still felt I should clarify.
But enough talk! It is time to meet the guildmasters, some of the most important NPCs in any Etrian Odyssey game! Mostly rather well-armored looking (except for in EO3, EMD2, and Mobile), these tend to be pretty cool characters, and while we don't always get to see them fight much it's welcome when the chance does arrive.
My favorite of these is probably Marion, with Asuka and Egar as runner ups.
[The rest will be under the Keep reading, otherwise this post would just be way too long by default]
And now, for the group that, to be real, is a big part of why I wanted to make this post: the Innkeepers! Friendly, helpful folks that run the inns where your characters can rest, healing up and saving progress. As some likely remember, I already listed most of these characters in that meme I made some time back, featuring characters I like that have constantly closed eyes (https://barbaracleboy.tumblr.com/post/722662911985778688/forgive-me-if-ive-posted-this-here-already-but-i). I intentionally tried to list every Innkeeper from the Etrian Odyssey series (minus some whose eye aren't closed all the time, whom I will get into later), and I largely succeeded!...except it turns out that there's a unique innkeeper in the Etrian Odyssey Mobile game. Granted, I can't really get on myself for that, it's a Japan-only mobile game that barely anyone seems to have played or heard of and is also not available anymore. Still, that was a slight bummer for me. But look! They're all here now!
My favorites of these is probably Hanna, with Jenetta and Dalla as runner ups.
And now, I can truly have them lined up together.
Look! They're friends!
Next up are various shopkeepers! Fun fact! Napier is not only the Shopkeeper to have run the shop in two separate games (not counting remakes), but one of, if not the only one of these NPCs to have hosted a facility in two separate games.
My favorite of these is probably Shilleka, with Edie and Wynne as runner ups.
This group consists of characters in similar, if not identical roles to the prior group: if I'm correct, in Etrian Odyssey One medicines and equipment were sold at different shops, and at medicine shops you could also revive characters and cure petrification (EO2 brought medicine at the main shop but kept the revival at the hospital). Hoffman, Stiles, and Muse(?) here ran their respective games medicine shops/hospitals, Angie supported Dr. Stiles, Don Chano supported his daughter, Elizabeth (from the prior group), and Lizley and the Merchant of Darkness(?) acted as merchants you coukd run into within the dungeon itself. Also, apparently Hoffman, Stiles, and Angie are (based on) characters from Trauma Center, which is neat.
My favorite of these is probably Don Chano, with Lizley and the Merchant of Darkness as runner ups.
Another big favorite of mine, the Barkeeps! It's always fun chatting with these friendly types, hearing them cheer you on before many quests and compliment you for having completed one. They're so pleasant!...Though. yeah, Kvasir can be quite suspect with some of the things he says.
My favorite here is probably Kirtida, with Niralda and...either Missy or Mukkoran as runner ups...I love them too much, ha.
I don't know what to call this group really but they give the story missions and are about all in some position of power. Some are more involved in the story than others, but overall you will be seeing them often...Also, for some reason I couldn't find anyone that fills this role for Etrian Mystery Dungeon 2? Maybe I just did a bad job at looking but I don't know, I just couldn't find anybody. It's odd.
My favorite here has GOT to be the Outland Count (massively fond of his face, his moustache, and his dog), with Flowdia and Persephone as runner ups.
Last group here, being a variety of characters that act as alternatives or support for some of the other ones. This also has spoilers for Etrian Odyssey 3 (the thing being spoiled is discovered after you beat the second Stratum but still).
Visil is a character you'll occasionally see during tbe story of EO1, Quona is Hannah's daughter who will sometimes greet you at the inn instead of or in addition to her mother, Gradriel is someone you'll see a bit throughout EO2's story, Gutrune is the Princess of Armoroad whom you'll see and/or hear about throuought EO3's story, Seyfreid is the Abyssal King whom you'll speak with and get Subclasses from in the Deep City of EO3, Napier's Sister (who, unfortunately, seems to have no confirmed name) runs the shop of the Deep City in EO3, Angie (who I would presume isn't the same one from EO2 but is based on the same Trauma Team character? I think?) runs the inn of EO3's Deep City, and finally, Yobo is Traoré's brother in Etrian Mystery Dungeon 2, and I...think he assists Mukkoran in giving out quests?...Him being a recolor is pretty lame, tbh.
My favorite here is probably Visil, with Napier's Sister and Seyfreid as runner ups.
HOO! THERE WE GO! Hope you guys liked this little trip down memory lane I guess, ha. I love many of these characters, and if and when EO6 happens I can't wait to see who it introduces that'll enter my heart just like many of these have!
#etrian odyssey#etrian odyssey 3 spoilers#suggestive stuff#on account of some of these female characters ha#I wanted to tag everybody but uhhh I learned that Tumblr posts can have no more than thirty tags so...apologies#etrian odyssey I#etrian odyssey II#etrian odyssey III#etrian odyssey IV#etrian odyssey V#etrian odyssey nexus#etrian odyssey x#etrian mystery dungeon#etrian mystery dungeon 2#etrian odyssey mobile
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An old attempt at figuring out what the heck is going on with that armor
#could’ve sworn I posted this before but couldn’t find it while searching rn so#here it is again (or for the first time)#etrian odyssey#etrian odyssey nexus#hero armor my beloathed#it could’ve looked great with less detail#but alas
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