#Espio gimme that
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montydrawsstuff · 1 day ago
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I ran out of chocolate a couple days ago and I'm still upset
At least I drew some espio today so all is well
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yampidimp · 6 months ago
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gimme a sonic fighting game where espio plays like xrd chipp please
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lea-andres · 2 years ago
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Okay, bitches, I warned you. You better be firmly gripping your butts or long gone, it's Team Chaotix Point and Click rant time.
Now, let's be perfectly clear: I don't actually want Sonic Team to make a point and click adventure game. If one was announced tomorrow I'd be VERY scared. Despite the simplicity of the mechanics in the name this is a complicated genre to master. I'd feel better if Sonic Team reached out to someone with past experience for assistance. Like Double Fine (run by Tim Schafer from LucasArts), or Skunkape (A lot of the early TellTale guys who worked on the Sam and Max games), or even the man, the myth, the legend Ron Gilbert himself (he made Monkey Island, the objectively best point and click ever made.) to give a few examples. I'm not saying Sonic Team's bad at game design, I'm saying making the "gotta go fast" games and making the "rub everything in your pockets on everyone you can talk to until something happens" games are two very different skillsets and I wouldn't expect a company that does one to be able to pick up the other and do it flawlessly.
Alright, we all on the same page? Cool, let's continue.
Now, here's step #1 to making a good Sonic the Hedgehog Point and Click Adventure Game: LEAVE THE SPIKY BLUE RAT THE FUCK OUT OF THIS!!! I DON'T WANT TO BE PLAYING AS HIM, I DON'T WANT TO GO ON A FETCH QUEST FOR HIM, GET HIM THE FUCK OUT OF HERE!!!
Sonic the Hedgehog characteristically does not work in a point and click. Slowly wandering around an environment examining every detail and talking to everyone about every possible point of discussion is NOT how he rolls. And waiting around for you to do something for him before he'll help you is also not in character AT ALL for him. Luckily, he's easy to get rid of. Just load him and Eggman into a catapult and launch them somewhere else to go fight. Bonus points if what they're up to is a mainline Sonic game you also release, because that's always fun when there's in game hints that two games canonically happened at the same time.
So... Why do Team Chaotix work? The fact that they're detectives makes it make sense they're acting like a point and click protagonist. Examining the surroundings in great detail? They're looking for clues! Speaking to everyone around at great length? Questioning witnesses and suspects! Picking up everything that isn't nailed down? Collecting evidence! The Nancy Drew point and click adventure games exist for a reason: THIS GENRE WORKS REALLY WELL FOR DETECTIVE TYPES.
And I fully insist we play as Team Chaotix. Gimme all three of them! Trust me, having Vector, Espio, AND Charmy playable at any time opens the door to SO MANY fun puzzles! We can do a combined Day of the Tentacle/Sam and Max method of having three protagonists. The two you aren't playing as are roaming around the scene with you, giving you the freedom to talk to them whenever you want (Sam and Max), but you swap between them at any time with buttons in your inventory (Day of the Tentacle).
Why would we want to do this? Vector, Espio, and Charmy have canonically established skillsets that could be utilized for some unique puzzles:
-Vector is quite strong. If you encounter an item you need to get past, but Espio and Charmy cannot move it, Vector can move it.
-Espio can turn invisible. If you need to get in or out without being seen, Espio can do it.
-Charmy can fly, and is quite small. He can reach high areas and fit into small gaps.
Also, if we borrow the dialogue mechanics from TellTale Season 1 and 2 of Sam and Max (where Sam and Max each had their own dialogue choices you could pick from), we can set up mechanics for each detective in dialogue puzzles.
-Vector's a big, intimidating guy. Some of his dialogue might get a bit more threatening, because maybe the suspect'll talk if you scare the pants off of them.
-Espio is a straight shooter. I wouldn't necessarily call him the *nicest* of the three, but he's the most likely to be the direct and blunt one. Some people need to hear it how it is.
-And Charmy's a little kid. He can get irritating, he KNOWS he can get irritating, some of his dialogue options would be him cranking it up to 11 to see if he can get the suspect really mad and confess to something they shouldn't while telling him off.
Now, I'm gonna give you guys what the opening of this hypothetical game might look like. By the time this opening segment would end, we're gonna establish the following:
-How the controls work
-How inventory works
-How swapping between the Chaotix works
-How dialogue works
-The concept that each Chaotix member has a special ability that can be used for puzzle solving.
Ready, whoever stuck around this long? Let's go:
The scene opens on a news broadcast. The news anchor is reporting on whatever latest Sonic vs Eggman fight is occurring, we slowly pan back, and it's being played on a crappy TV set. We slowly turn, we're in the Chaotix's office. We pass Espio meditating in the corner, and come upon Vector, who is snoring away in his desk chair.
The phone rings, startling Vector awake, who loudly knocks a bunch of stuff over retrieving it before the person hangs up.
"Chaotix Detective Agency! Vector speaking! ...Ah, Miss Vanilla, what can I do for you?" We can't hear Vanilla, but Vector looks alarmed by whatever it is she says.
"Don't worry ma'am, we'll be over right away!" He hangs up.
"What's going on?" Charmy asks curiously.
"Miss Vanilla needs us over at her place right away! Where's Espio?"
"He's over there." Charmy points. Espio is still mediating, and he hasn't moved. Vector crosses his arms.
"We can't wait for him to wake up! Charmy, go fetch the pepper grinder!" Charmy salutes.
We are now in control of Charmy. Talking to Vector will just repeat the "Go get the pepper grinder!" instructions. You can interact with Espio if you want, a thorough game would give you a couple different moments of Charmy poking and prodding him before the comment's made that he won't budge when he's in deep meditation like this. There should also be lots of stuff around the office to interact with (including a picture of Mighty and Ray tucked away somewhere for the more detail oriented players to find! Interacting with it will make Charmy comment about it.), but you're supposed to leave the room and head into the kitchen.
There's not much in here. Opening the cabinets will eventually reveal the pepper grinder, which Charmy will automatically grab. It will now be in your inventory. Head back into the office.
"Great! Gimme the pepper grinder!" Charmy hands it over.
"Now step aside!"
The pepper grinder is gone, and there is now a picture of Vector in the inventory. Clicking on it will switch you to being in control of Vector. The picture is now a picture of Charmy, AND the pepper grinder is back in your inventory (this will be the only time an item will need to be passed between the Chaotix like this. They will have a shared inventory from this point further because TRUST ME WE DON'T WANT TO KEEP TRACK OF WHO HAS WHAT THAT GETS ANNOYING AND COULD POTENTIALLY RENDER THE GAME UNWINNABLE IF WE LOSE ACCESS TO SOMEONE AND THE STUFF GOES WITH THEM!)
Drag the pepper grinder onto Espio.
Vector cranks the pepper grinder over Espio's head, black flecks dropping onto his face. Eventually the chameleon sneezes.
"I keep telling you guys to buy an alarm clock!" He complains as he climbs to his feet.
"Miss Vanilla needs us at her place right away! Let's go, boys!"
We are now free to leave the office. Leaving will give us a map of all the areas we will go to during the game. Only Vanilla's house is visible and labelled at this time, but this map would get filled in as we access new locations.
However, the Chaotix get stopped halfway there by the road blocked off by barricades and a guy standing guard at the opening in the barricades.
"Sorry, fellas, I can't let you through. Active construction site!" He announces.
"But this is the only way to our destination!" Vector complains.
"Yeah, let us through!" Charmy demands.
"No dice. Take your little bee there, and buzz off!"
A couple different things should become obvious as you talk to this guy as Vector and/or Charmy:
-He's only going to move if the bell behind him is rung, as that's the signal to go take his break.
-He's not scared of Vector. If he tries to intimidate him, he's gonna calmly remark he's getting paid to stand here and tell people not to enter, so he doesn't care what Vector says or does to him.
-He has kids, so Charmy's antics don't get to him.
-He has not noticed Espio's with them.
Assuming you exhausted all Vector and Charmy dialogue options, you'd end up on Espio's list eventually. It doesn't matter what you pick first, the guy will interrupt you regardless.
"You scared me!" He complains "I didn't notice you were there at all! You're like a ninja!"
The construction worker shoots about a foot into the air the moment Espio speaks up.
"I AM a ninja." Espio crosses his arms in irritation.
None of Espio's dialogue options reveal any new information, but it should be obvious by this point what needs to be done. (If it's not, don't worry, leaving conversation with the construction worker and talking to any of the Chaotix members will prompt to suggest Espio use his ninja skills to sneak over to the bell.)
Once you leave the conversation with the construction worker and regain access to your inventory, there will now be a picture of Espio in it. Click on it to become Espio, and then click on the bell.
Vector and Charmy will huddle up to block the construction worker's view of Espio as he turns invisible. He then hops the barricade, goes over to the bell, and rings it. The construction worker, who definitely has the intelligence of the Boom villagers but leave him alone lmao, tells the Chaotix not to enter the construction site while he's on break.
"We wouldn't dream of it!" Vector promises. The construction worker leaves, Espio reappears, there's a beat...
And then the Chaotix march straight through the construction zone.
They get to Miss Vanilla's house... And I'm gonna stop there. We've learned the bare bones mechanics of how we would get through this game. Everything else would be taking what we understand and making us combine it. If you want an example of a more complicated puzzle, let me know, I could revisit the one I explained AGES ago where we "convince" Knuckles to hand over a Chaos Emerald.
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((Okay so. Something interesting that I thought of while looking into the Murder of Sonic the Hedgehog is ages, cuz. One, Generations and Forces basically made the ‘all of the adventures of Sonic and friends are happening in the same year so they don’t age in the games’ thing? Has been made bunk now. And two.
Yeah, Murder mystery isn’t exactly a family friendly event. And clearly the devs realize this too, because Cream and Charmy were completely left out due to being too young.
Here’s the thing though, Tails is only two years older than them canonically [according to Sonic Heroes], yet he’s not only there, he’s one of the main driving forces of the event as the detective and in the game in general as the players’ partner. So how old does Tails have to be to make the cut but Charmy and Cream couldn’t? And by that extent, how old are the others in general.
And don’t gimme that “Well Tails isn’t a normal kid, he’s more mature and smarter, so he’s an exception,” because. Literally not how age restrictions work. If he’s too young to be in something, it doesn’t matter how smart or mature he is for his age, he’s not participating. Period. And as far as I know, celebrity status does not give such privileges either. At least, I know for sure whatever this company is doesn’t, because Amy admitted that she relied on a birthday discount to book this. Clearly the celebrity status she undoubtedly has with the others did not dictate her privileges, it was that she was the birthday girl
Anyways, to figure this out, I supposed that the cut off age was 10-13 depending on if it was a 10+ event or teens and older event. So that would make Cream and Charmy 8-12 and Tails 10-14.
Then I looked up how old kids have to be to participate in murder mystery party games, and a lot of them were like 15 years old, 16 years old, but I did see a service that offers murder mystery games for kids 12+, albeit tame. Anything younger, there’s no murder mystery for them, just murder free mysteries.
So that leaves the two of them 10-12 and Tails 12-14. And I’m leaving it at 14 at the most for Tails because. He still seems too young to be any older than that. And even then, fourteen might be pushing it a tad.
So what about the rest of the cast?
Well Amy’s canonically four years older than Tails, so that leaves her birthday in the sweet 16 to finally a legal adult 18 range.
Blaze is two years older than Amy, so she’s about 18-20.
Sonic [and arguably by extension Shadow] is a year older than Blaze, so he’d have to be 19-21. The latter he is. Legally old enough to drink. At least in the states.
Knuckles and Espio are a year older than Sonic, so they’d be 20-22.
Rouge is a lil’ tricky, because in Heroes she was listed at 17, but apparently she’s made 18? No clue what’s up there, but either way, she’s about one to two years older than Knuckles and Espio, so she’d be maybe 21-24? The range here is wider because I’m not fully certain of the age diff between her and Knuckles.
And then Vector either way is four years older than Knuckles and Espio for sure. So he’d be 24-26.
That being said, yes, this does mean I am changing my sanic muses’ ages a bit to accomodate this.
And before anyone comes at me with “It’s not canon, it’s an April Fool’s thing!” One, I like it, so I don’t care, it’s canon to me. And two, The Love Conquers All update of Pico’s School was also an April Fool’s thing, yet there are canon elements, to the point where the events of the update are an official AU. So. Shush.))
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bitter-sweet-coffee · 1 year ago
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GIMME SOMETHING FOR ESPIO!!!!!
OKAY!
idk if i’ve ever explained this on main, but espio (in my lore) has a bass guitar. he thrifted it ages ago when mighty told him to pick a more conventional instrument to play so he could join in on jam sessions.
so… he has a bass... a hofner… a ‘61 hofner.
little does he know, the guitar he picked up for dirt cheap is paul mccartney’s stolen bass that disappeared like half a century ago. HAH!
anyways… ough. espio plays bass quite well since he’s great on shamisen (just not when mixed with charmy and vector lol!) and some of the skills transfer.
TLDR: espio plays bass and there’s a little reference hidden here too :3
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fastfists · 3 years ago
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I will say it once and I will say it again Knux and the Chaotix is one of my fav things...like I love the Chaotix a hella lot (I am a nerd for detective characters OK) and MOST times their relationship with Knux is one of the sweetest/pure relationships. Like he’s def been absorbed into that ‘Found Family’ ordeal and the Chaotix ain’t letting the echidna go now, which I adore U3U
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asb-fan · 6 years ago
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cottoncandyrhythmqueen · 5 years ago
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HOGH CANDI GIMME THAT ESPILVER !!!! EXCLUDING THE KINDA NSFW ONES SKDJFJSJ
AHHDHSBDSHSHSHSHJ-
O H B OY -
I don’t think of Espilver a lot forgive me-
Also don’t worry, I’ll replace those questions with something more wholesome!
...
Who’s the cuddler: Espio! Silver is soft and Espio likes to cuddle a lot- it’s comfy.
Who makes the bed: Both- they both share chores and sometimes race to see who can get them done first.
Who’s the early bird: Espio, he likes to watch the sun rise. Sometimes, if Silver is lucky enough to wake up too, he joins him in a cup of tea and watching the sun rise.
Who has a weird taste in music: They both have pretty odd tastes, but supports the other’s choice of music.
Who’s more protective: Both are very protective of each other, you hurt one the other will come after you for sure.
Who sings in the shower: Silver- super loudly sometimes! Espio just hums.
Who cries during a movie: Silver most likely. He doesn’t get to watch movies a lot- he also might just be crying over spending time with Espio though.
Who spends the most shopping: Silver! There is so many cool things to buy from the past he’s never seen before. Espio thinks his curiosity and love for old stuff is adorable and is more than happy to shell out a few bucks for a neon slap bracelet just to see that smile.
Who sneaks the most kisses: Silver usually sneaks a few kisses on the cheek whenever he’s really happy- and to surprise and fluster Espio, of course.
Are they afraid of showing affection in public: Not at all, they’ll hold hands and share a few smooches on the cheek in front of their friends because they’re all supportive and think they’re incredibly pure together!
...
I hope these are acceptable! Again, I don’t think of Espilver as often as I should.
Head Empty, only Infidget and Sonknuxadow.
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montydrawsstuff · 1 year ago
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Pitchin my
Game ide
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askshadandsilv · 6 years ago
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Swiftica: I hate how they only added Vector and not the entire team of Chaotix. Like GIMME ESPIO!!!!
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notgreat-notterrible · 2 years ago
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#4. 80's ski-movie villains
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I’ve been sick so gimme a break alright. I minored in Film Studies, I might make a James Bond podcast or I might not.
I dug into some older James Bond and my takeaway is this: watch For Your Eyes Only (1981). There are 27 movies and this one is better than a lot of them. The Roger Moore version of Bond has very little traction among viewers my age and in my region (though I might even extend that sentiment to most of North America in general). My parents definitely preferred things like Jaws (1975) and Raiders of the Lost Ark (1981) as young adults to anything Bond-related. Moore’s Bond is sometimes called “The Gentleman Bond,” and while it’s hard to make the distinction when all the actors wear the tux, it’s in the way Moore embodies the rank and title of “Commander Bond” no other actor (so far) has. The man can smoke a cigar and you can buy into his upper-crust Britishness as a Naval-officer-turned-intelligence-agent. Moore’s and Sean Connery’s Bonds can both stroll into a casino and turn on the charm at the bar, although Connery’s Bond is more likely to corner and grope you in a barn.
The James Bond you grew up with is usually your Bond. For me it’s always been Brosnan. The fact that I was too young to have seen him in other films only cemented it in my brain by making him pop up in other things as “Hey look it’s James Bond!” going forward well beyond his tenure as 007. Daniel Craig had a film career before Bond, and I watched Connery in Indiana Jones and The Last Crusade (1989) and Entrapment (1999) long before I checked out Dr. No (1962). Licensed movie tie-in videogames were a huge part of the industry and had their heyday when Brosnan was Bond then legit died out partway through Craig’s run.
In retrospect, Brosnan gets a bad rap, but that’s because the movies he was in more or less let him down. His Bond achieved a harmonious blend of suave, pretty-boy Bond (Moore) and sweaty killer (Timothy Dalton, Craig). Maybe he was too pretty because a few years later we got Craig’s Bond brutally drowning bad guys in mop buckets.
I watched Moore in Live and Let Die (1973), The Spy Who Loved Me (1977), For Your Eyes Only, and Octopussy (1983). Most of his Bond films are less serious, rollicking adventure flicks. Not too far away from the Austin Powers takes on the genre. There’s a sequence in Octopussy where he dresses up as a clown to infiltrate an East German circus. Even in the more serious For Your Eyes Only there is a wild brawl between Bond and hockey players on the ice.
While The Spy Who Loved Me feels very much like an austere 70’s movie (it is one of Moore’s better outings as well) with fight scenes that look exaggerated like stage-fighting and sweeping large-scale shootouts that reminded me of old war movies like The Longest Day (1962), the jump to For Your Eyes Only was jarring. In a good way. The stunts feel dangerous and oftentimes spectacular, cuts are much quicker, and everything feels high-octane. The music pulses as bad guys rip through the ski resort dressed like 80’s jerks—very ski movie villain—except they have guns. It does feel as though this movie paved the way for so many of the action heavy hitters of that decade in terms of the action sequence.
It was also the most wrapped up in a Bond story I’ve ever been. Bond’s mission is not overly complicated: investigate a very bad man. His mission goes sideways when he crosses paths with a woman hellbent on revenge, and together they go from clue to clue, continent to continent, all while surviving various attempts on their lives. There is a twist and it blindsided me. I was 100% committed to the ride at that point.
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I never thought of Bond movies as fun until I watched these ones. Connery Bond films are more about sneaking around and spying, Dalton and Brosnan’s films are actiony, and Craig’s emotional and gritty, Casino Royale (2006) arguably a response to the backlash of Die Another Day’s (2002) over the top silliness, and the successful Jason Bourne style of espionage thriller that dominated the mid 2000s.
I’m not saying that the next Bond needs to go back to being laidback and humorous, but Moore’s films caught me at the right time in my life. I’m less self-serious than ever before and I’m tired of being miserable all the time. Most of the time I want something dumb and fun. I wouldn’t have had the temperament to laugh at the ridiculousness of some of it when I was in my teens. There is no film I ever wish I’d discovered sooner. There is only now and there is maybe tomorrow, and that suits me just fine. The more you mature, the more you appreciate.
That seems to be a running theme here, right?
PS: I also watched Never Say Never Again (1983). Connery came back and it's not part of the "official" Eon-produced films. It's pretty rad and also very 80's. There's a fight scene like something out of Indiana Jones.
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lea-andres · 3 years ago
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What made you love Jewel? (not shade or anything just gimme the info dump on why you love her!)
A couple different things, some of them being @bitter-sweet-coffee 's fault. 😂
First of all, her fashion. The blazer, the wiggle skirt, opaque tights, what I'm assuming is a cravat pinned down with a brooch, Jewel has the closest look to my own personal wardrobe. (You couldn't pay me to wear pink, but the overall look is very close. I could probably build something very close to Jewel's look with what's already in my closet, it would just be black instead of pink. 😂) She's just missing some glasses. If they'd just given her some wire framed glasses she'd overthrow Espio as my #1. 😂😂😂
Second, SHE'S SO SMOL LOOK AT HER:
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SHE SITS IN STORM'S HANDS. LOOK AT HER. SMOL. 🥺 (This was Izzy's fault. They showed me this panel, and I lost my mind.) This is also the same panel that brought the rarepair Jerk (Jewel and Bark) into existence, because I needed to see Jewel paired with someone the same size as Storm. (but not Storm, he threw her against a wall immediately after this panel. I don't think Jewel would ever get over that. 😂)
Third, and I'll spare you guys a round two of this rant because I've gone into it before, but Jewel's just me. This bug does literally anything, and it's super relatable. 😂
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terrific-togekiss · 3 years ago
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(Clears throat) Shouldn't be that hard. Especially if we're sticking to non-game related artists. And if we go with both progressive rock and other related music genres. We did get 「BORN THIS WAY」 in Part 8.
Sonic The Hedgehog: 「DON'T STOP ME NOW」 ("Don't Stop Me Now" By Queen)
Miles "Tails" Prower: 「TECHNOLOGIC」 ("Technologic" By Daft Punk)
Ivo Robotnik aka Dr. Eggman: 「DOCTOR DOCTOR」 or 「D2」 ("Doctor Doctor" By UFO)
Amy Rose: 「MADONNA」 (The musician Madonna)
Metal Sonic: 「MR. ROBOTO」 ("Mr. Roboto" By Styx)
Knuckles The Echidna: 「TRIBE CALLED QUEST」 ("A Tribe Called Quest" music group from the 90s) or 「EVERYBODY PLAYS THE FOOL」 because of how he's tricked by Eggman a lot LOL
Vector The Crocodile: 「GIMME! GIMME! GIMME!」 or 「G3」 ("Gimme! Gimme! Gimme! [A Man After Midnight]" By ABBA)
Espio The Chameleon: 「INVISIBLE TOUCH」 ("Invisible Touch" By Genesis)
Charmy The Bee: 「ABC」 ("ABC" music album/song by The Jackson 5)
Mighty The Armadillo: 「EYE OF THE TIGER」 ("Eye Of The Tiger" By Survivor)
Big The Cat: 「CAT STEVENS」 (The singer Cat Stevens)
E-102 Gamma: 「THE PRETENDER」 (The music group "The Pretenders")
Tikal The Echidna: 「LIVIN' ON A PRAYER」 ("Livin' On A Prayer" By Bon Jovi)
Chaos: 「SECOND HOME BY THE SEA」 ("Second Home By The Sea/Home By The Sea" By Genesis)
Perfect Chaos: 「SECOND HOME BY THE SEA」: 「SMOKE ON THE WATER」 ("Smoke On The Water" By Deep Purple)
Shadow The Hedgehog: 「INTO THE VOID」 ("Into The Void" By Black Sabbath)
Rouge The Bat: 「DIAMOND LIFE」 ("Diamond Life" album by Sade)
Biolizard: 「NUMBER OF THE BEAST」 ("The Number Of The Beast" music album by Iron Maiden)
Metal Overlord: 「MAN WHO SOLD THE WORLD」 ("Man Who Sold The World" By David Bowie)
Blaze The Cat: 「DIDN'T START THE FIRE」 ("We Didn't Start The Fire" By Billy Joel)
Cream The Rabbit: 「MY SUNSHINE」 ("You Are My Sunshine" By various artists)
Vanilla The Rabbit: 「BABY LOVE」 ("Baby Love" By The Supremes)
Cheese The Chao: 「GOOD VIBRATIONS」 ("Good Vibrations" By The Beach Boys)
Eggman Nega: 「VIRTUAL INSANITY」 ("Virtual Insanity" By Jamiroquai)
Jet The Hawk: 「WE ARE THE CHAMPIONS」 ("We Are The Champions" By Queen)
Wave The Swallow: 「FLY LIKE AN EAGLE」 ("Fly Like An Eagle" By the Steve Miller Band)
Storm The Albatross: 「MR. GLASSMAN」 ("Mr. Glassman" By Scotty Sire)
Marine The Raccoon: 「YELLOW SUBMARINE」 ("Yellow Submarine" album of the same name by The Beatles)
Silver The Hedgehog: 「TIME AFTER TIME」 ("Time After Time" By Cyndi Lauper)
Infinite The Jackal: 「LAND OF CONFUSION」 ("Land Of Confusion" By Genesis)
Tell me what you all think! And any other Sonic characters you want me to give stands. It was fun gushing about songs and music. :)
@zippityzap
Here’s a fun idea:
If Sonic characters were Jojo’s Bizarre Adventure style Stand Users, what would their stands be called?
Challenge mode: you can’t use the names of any bands/artists/songs from the games
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chaosworthyarchive · 3 years ago
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➤ Gimme, Gimme | Accepting
↳ Anonymous asked: ✘: Who do they detest the most? Do they typically avoid this person or antagonize them?
                                                                   —————
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    | OOC |
The only person in the world Arrow would say he hates (at least a person who's still alive) is Espio. He has avoided the chameleon for the last sixteen or so years and continues to avoid them today, regardless of the fact that Espio is one of The Freedom Fighters and a close friend of Knuckles. They don't even talk if they're in the same room, that's how deep that contempt runs.
And it's for good reason. Long story short, when Arrow was captured by Robotnik and tortured for three months, Espio actually knew he was in there pretty much the whole time. Espio just refused to stage a rescue mission or tell anyone who might because, in his words, 'it wasn't worth the risk'. Knuckles found out about this and Arrow overheard the echidna laying into the chameleon one night when he was half conscious and, needless to say, was not happy with that little reveal. He has very much been holding it against Espio ever since.
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fastfists · 3 years ago
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Just gonna leave this here...
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montydrawsstuff · 1 year ago
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New writing prompt for yall to give me something,
Espio seeing all the superforms and dealing with knowing he'll never have one. Is he jealous? Couldn't care less? Does he play cool even if it eats at him? Is he just happy for his friends?
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