#Elderscrolls
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victorianasshole · 3 days ago
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Vanilla take on telvanni fashion :}
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dariusantonx · 6 months ago
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Why are you here and what do you seek?
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gracielikegrapes · 2 months ago
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High Hrothgar
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mysticorbcollector · 4 months ago
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I don't really do digital art often, because of my severe lack of experience, but I really love painting landscapes I find pretty when I play an Elder Scrolls game. Oblivion specifically is just so dreamlike and idealistic. I'm aware it's not exact, but I wanted to try out some different ways of painting!
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arugulla · 4 months ago
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Mannimarco fanart
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vvagoley · 9 days ago
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Commission✨
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ardariel · 8 days ago
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Voryn, walking in the (headcanon) gardens of Kogoruhn. Probably listening (fascinated) to his new acquaintance's plan of taking over the world, I mean, uniting all Chimer tribes.
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kyotamination · 18 days ago
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Serana my beloved
A late birthday tribute for my favorite game Skyrim 💞
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bitoesteklo · 9 months ago
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Favorite goddess
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alexlibris-bookart · 8 months ago
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Final version of Oblivion leather journal...
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thedragonandthesnake-comic · 11 months ago
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Raven rock, day and night :)
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victorianasshole · 3 months ago
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He won't leave me alone I'm being forced to draw him
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cozydragonart · 2 months ago
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Talos statue in Riften, at sunset. Watercolor and gouache, 10x14
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edariia · 1 month ago
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two-headed-septim · 11 months ago
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Y'know, I've been replaying the Elder Scrolls games, and out of every post and article and whatever comparing morrowind, oblivion, and skyrim, there's one thing I feel that oblivion definitively did best that I don't really see talked about, and that is the icons.
Both skyrim and morrowind to various extents went in the direction of having their ui elements be renders of the 3d elements of the game. Both games did this with their map and with the icons for items (insofar as skyrim even had icons, they literally just show you the ground model of the object). Skyrim also did this with magic, and skills (sort of, with the constellation, which was cool in its own way). Morrowind did at least have skill and spell icons but they were kinda samey imo. For skills, combat is blue, stealth is yellow, magic is red, and the icons themselves are tiny. Same for magic, each school got a color and the icons were sort of neat but didn't really represent the effects well to me (although I did like them being the daedric alphabet).
But in oblivion, the ui work is a lot more colorful and interpretive. For items it's not much to right home about, just a fairly typical rendering of what the item is, but skills and magic is where this truly shines. Each skill has a beautiful icon representing it that looks like an illustration out of a medieval book and the magic icons add so much feeling to the spells you cast. Paralysis is a scorpion, chameleon actual has a cute little chameleon, each summon shows you a drawing of what you summon. I love the interpretation, and it just feels incredibly nostalgic to me. Also quests have little icons to go with them! Same with faction ranks! The ui art in oblivion is central to the kind of story book atmosphere and is a really cool part of the game that I don't think gets talked about enough
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arugulla · 6 months ago
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Almalexia fanart
Tribunal (1/3)
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