#Edelgard Von Hresvelg
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risingsunfish · 2 days ago
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The second-funniest thing about Valentine's Claude is how his bouquet is literal weeds it looks like he plucked out of the ground 7 seconds before the photo shoot.
Bluesky • Reddit
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gojira007 · 19 hours ago
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lol the pinched look of edelgard's face and that one distressed curl of hair are both SO perfect, and you handle both the sloping flow of her dress AND all the Big Flourish of Hubert's outfit with just the right kinds of Energy.
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WHO INVITED RHIS BOZO😭😭😭
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askirmishatdawn · 2 days ago
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People in the fe3h fandom, is there any underrated or overhated support you love?
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angelhht · 2 days ago
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🌺
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tyrantisterror · 1 day ago
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Wife Goals: Edelgard von Hresvelg
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Alright gang, after covering Morrigan from Dragon Age Origins last time, it's time for another RPG gal here on Wife Goals, the emotional breakdown masquerading as a series of personal essays that I swear won't go more than seven entries! I swear! It's going to be video game ladies from here on out actually, both because the interactive nature of that medium makes it REALLY easy to form these unhealthy parasocial attachments to fictional ladies, AND because it's the most socially acceptable way to project your desire for romance on made up people! Huzzah for video games! Huzzah!
I don't remember exactly why, but I was in a bad headspace when Fire Emblem: Three Houses came out. It was probably just the normal "why have I accomplished so little in my life why am I still alone oh god I've wasted my time on earth" thing that's always gnawing at my brain, IDK. What I know is that the void inside me was GNAWING and I needed to fill it, preferably with something new, because replaying my age-old favorite RPGs, while soothing, would also feel... sad. You gotta try new things to trick yourself into thinking you're going somewhere, you know?
I had played Fire Emblem Awakening, and it was pretty good! Pretty fun, it had an evil witch in it who was romanceable, and that was fun. I didn't finish it, but I sunk a good few hours into it. I had also played Fire Emblem Fates and.... I shouldn't have! It's bad! It's basically Incest: The Game! Don't play it! So, you know, I didn't exactly have full confidence in Fire Emblem: Three Houses when I picked it up, but the gnawing void needed some new content, and if it was as good as Awakening, or just less incest-y than Fates, it'd scratch the itch for a bit.
Guys... Three Houses is so much better than Awakening. My void was eating GOOD that summer.
The conceit of Fire Emblem: Three Houses is that there are three nations who send their most promising young people (i.e. mostly the rich kids) to an academy located in the monastery of the Fantasy Vatican - by that I mean it's owned by the leaders of the church that forms the primary religion in all three nations. Each nation has its own "house" in the academy - fraternities, basically - and your Player character is a mercenary who's been more or less forced to be a long term substitute teacher for said fraternities despite being about the same age as the students. You're the honor student who's forced to play teacher by a struggling school district, basically, only if said honor student was hired because of their experience in killing bandits.
Which house you choose matters immensely, as the OTHER conceit of the game is that all those friendly college-aged students of yours are destined to inherit important political roles in a war that is beginning to brew, and when that war breaks out, you and your students are going to be seeing one nation's perspective in the three-way conflict that ensues. Those perspectives, or routes as they're officially called, differ DRASTICALLY, in part because the leaders among the three groups of students you have to choose from have vastly different goals they're trying to achieve. And one of those students is Edelgard von Hresvelg, heir to the Adrestian Empire.
The first thing you need to know about Edelgard is that she is heavily villain-coded, both in general and in the Fire Emblem franchise specifically. Fire Emblem is a franchise with so many entries that it has its own recurring tropes. There are specifically archetypes that recur a lot, and one of the most common is The Big Villainous Tyrant Wearing Red. They often lead a big, villainous empire that's trying to take over the world, as you do. And Edelgard's nation... has red on their banners. Edelgard's customized school uniform includes a red cape and red tights. And the title she stands to inherit is Emperor - i.e. a title that you specifically get by owning more than one nation, and it's stated that the Adrestian Empire used to own ALL of the continent before it was fractured to its current state, which is exactly the sort of setup that led past Fire Emblem villains to start world-conquering.
She is going to grow up into an empress in red. She's the Big Bad. Maybe not right now, but if you know the genre, and specifically the Fire Emblem tropes, you KNOW she's inevitably going to be the villain. Or at least a villain - often the Big Villainous Tyrant in Red is, in normal trope terms, The Heavy, i.e. the villain you fight the most, but not the FINAL villain. The Darth Vader, if you will, with a Palpatine who reveals himself towards the end.
This is why Edelgard's route is the only route that bifurcates - there is a crucial moment, the moment right before Edelgard proves she is very much the Fire Emblem trope you'd think she is, where you have to choose whether to stand with her or not. You can choose to side against her, and if you choose to do that, or to do either of the other two routes, then Edelgard is exactly the villain you think she is, and as such, you have to kill her before the game is done. And that's all she is - another Evil Tyrant in Red, an emperor to be slain, a villain through and through.
...but this is a game about different perspectives on a war, and wars are never black and white. They're messy, and the game is very good about showing that while most of the people in this conflict have good intentions, NONE of them have all of the facts, and none of them made completely perfect choices, in part because there were very few perfect choices to make.
We get to know Edelgard very well before the crisis moment in her route. As you'd expect of a royal heir, she has a lot of weight on her shoulders from the responsibilities that leadership will bring. But she also has weight from a lot of unexpected sources as well. She's tight-lipped at first, but it becomes clear that this young woman has some horrific trauma in her past - she keeps waking up with night terrors about rats trying to eat her, night terrors that you find out are suppressed memories.
Edelgard, it turns out, is not just a royal, but also the subject of the fantasy equivalent of horrible genetic experimentation. So were all of her brothers and sisters - the only difference is that Edelgard is the only one who survived. She spent her childhood being tortured physically and psychologically to make her stronger, all while watching the same things happen to her siblings until they died one by one. Her night terrors about rats come from the time she spent in dungeons with her dying siblings.
See, the magical fantasy world of this game has a society that buys into what is essentially fantasy eugenics - noble houses are marked as such because they bear "crests," i.e. magic powers that make them stronger and more durable than normal people, which can be passed down through familial lines. Crests are said to be gifts from the gods that the Church is devoted to, so the Church explicitly supports and provides propaganda for this eugenics-based hierarchy of nobility.
Everything Edelgard suffered as a child was because of a scheme endorsed by some nobles to put two crests in one person's body - a scheme to make an ubermensch through eugenics. If it weren't for the crest system and this idea of noble, divinely ordained bloodlines, Edelgard would not have had such a horrendous childhood.
So, rather than make a girl who embodies the ideal of this system, the people who experimented on Edelgard ensured that she knew one thing was true above all else: the crest system, and everything that supports it, needs to be burnt to the fucking ground. And hey, what do you know, she now has superpowers AND is the heir to a fucking empire. With some clever scheming, she could turn the tables on the people who planned to make her a pawn, destroy the entire hierarchy of the continent, and remake society into a place where bloodlines don't matter. It'd take a lot of work and ruthlessness, but it was possible. She could make a world where no one would suffer like her again.
And, like, she's not the only one suffering! In her house alone, you have students like Bernadetta, who has become an agoraphoric wreck as a result of her father trying to force her to marry men she doesn't know to secure their bloodline's place in the hierarchy, and Dorothea, who is a commoner that had to scrape and strive just to get to this monastery in hopes of marrying into a family that will let her live without the specter of poverty hanging over her. In the other houses you have characters like Marianne, whose family's crest is said to be cursed and feels she deserves to die because of it, or Lysithea, the youngest student at the monastery who knows she's going to die in a few years because she suffered the same experiments as Edelgard did, or Mercedes, whose father was so desperate to continue his crest's bloodline that he, uh... tried to do a Fire Emblem: Fates on her. The crest system sucks, nobility sucks, the Church created and enforced all of these systems so it sucks, ALL of this shit needs to be BURNT TO THE FUCKING GROUND!
So think about that big choice in this route again. You can look at what the tropes tell you - that Edelgard is a villain, that she is starting a war that will cost hundreds of lives, and that it would be perfectly morally defensible to stand against her. If you make that choice - that very genre savvy choice - you will become the champion of the Church, literally the organization that stands for the Status Quo above all else, crush Edelgard's rebellion, and forever brand her as the villain she so definitely is.
...OR
You can see her point, and stand with the woman you took as your pupil. You can make the choice to allow yourself to be branded a villain by history if it means fighting for the possibility of a better world - and that very well could happen, because one of the secrets of this game is that you're villain-coded too. The default player character name is Byleth, after all - and that's not just any name, it's one of the fucking arch demons in the Lesser Key of fucking Solomon! You're a mercenary dressed all in black with the name of a fucking demon who just spent half the game tutoring a Tyrant in Red. If Edelgard fails, it will not be hard for history to smear your name alongside hers!
But you can be brave and do it anyways. You can say fuck it, let me be the villain, because this system needs to burn.
Edelgard makes some horrendous and evil choices in the other routes, but one of the great things about this game is that playing all the different sides allows you to make sense of the actions of other characters, and that's SO important to Edelgard's route. You are, in many ways, the crucial component Edelgard's plan needs for success. She has, until meeting you, been more or less on her own - I mean, yes, she has Hubert, her loyal minion who acts and dresses like a Dracula, but Hubert's flaw is that he is slavishly loyal, to the point that he is unwilling to tell Edelgard she's wrong. You, however, are an ally that does not treat Edelgard as a superior, but as an equal - you provide her counsel that's willing to contradict her, and as such provide insight that allows he to find better solutions to problems.
With you on her side, Edelgard never gets so desperate as to take the more drastic and cruel choices she does in the other routes. She's able to stick to her ideals without risking survival, she's able to be her best self, to offer mercy and reduce casualties as much as possible.
And it's not a one-way relationship, either. Byleth, your player character, was also a sufferer of magical genetic experimentation - Rhea, the head of the Church, basically tried to make her dead mother (who's also the main god of the church, it's a whole thing) reincarnate by implanting her crest stone into Byleth as a baby, an act that killed Byleth's mother in childbirth and resulted in Byleth always feeling half-dead as a person. In the other routes, Byleth ascends into a sort of demigod, absorbing those godly energies but never fully manifesting as the old goddess reborn.
But in Edelgard's route? You kill Rhea, and in doing so, that crest stone in your body vanishes, and your heart beats for the first time in your life. Protecting the status quo makes you a demigod - but burning it down let's you finally be yourself. Your mortal, human, living self, with a heart that's you're own, not something someone forced into you.
Edelgard does not remain emperor long when she wins - she keeps the throne long enough to put all her reforms in motion and make sure anyone who'd bring the old crest system back is dead as dirt, then appoints a successor and retires. She lives a normal life, with you if you choose to romance her, content to have made sure that the horrors she and others witnessed under that hierarchy never happen again. That was her goal, her big villainous scheme.
I don't know about you, but I think that's fucking rare in fiction - to have character look at the systems in place, think, "this shit needs to burn," and, in at least one version of the tale, be 100% right on the fucking money. God, I love her so much.
(Also, if you need additional convincing: Rhea, the leader of the church and basically Edelgard's archenemy, is a green-haired milf with a dumptruck ass who turns into a dragon, and I still chose Edelgard over her. Do you know how hard that is for me, specifically? She's got an enormous butt and turns into a dragon and I still said "No thanks, it's the albino for me!" instead. That's how much Edelgard fucking rules!)
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gojira007 · 19 hours ago
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Awwwwww you draw Edie's eyes so cuuuuuuute in both ages! You handle the the gradation of color in the adult form's hair very nicely too, and I LOVE that expression, happy but also a bit shy; it captures a very particular vulnerability for her in this phase of things I really appreciate. Kid Edelgard's toothy grin is also so perfect, and I ADORE the authentically Kid Style of her illustrations of her friends. "Future El" especially is a BRILLIANT touch.
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whenever i draw kiddiegard, i feel like i've been in therapy. i care about her wellbeing more than my own sometimes and want the best things for her (that obviously can't happen but let me be delusional)
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vapidlemon · 1 day ago
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wanted to draw Edelgard with the wings out!
she had a bit too much fun spinning around and only arrived after everyone else did....
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feels like revenge on hubert for years ago when i first tried to pull for him and got like 8 byleths in a row instead (and no hubert)
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indhovart · 2 days ago
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I don't know...
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sevenxseveneyes · 5 months ago
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i love you female characters who make selfish choices they know will be bad for everyone. i love you female characters who think they're making the right choice but make things worse. i love you female characters who are making the right choice but noone else understands it.
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diadoesart · 2 months ago
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-Commission Work-
Layout and script written by the client
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egretful · 6 months ago
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The girl in the box
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t0bey · 6 months ago
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“Reunion at Dawn”
happy 5th anniversary, three houses!!!
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dvrtrblhr · 8 months ago
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study of waldmuller's portrait of louise mayer, but featuring edelgard. it might look like i deviated a lot from the original, but actually the whole skin is pretty much based on it.
i wish i had more time to refine this... but i have so much to do today (and i got distracted by dmcl what's new)
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kingofreddragons · 9 days ago
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The Golden Eagle
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nuyokaiart · 2 months ago
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Emperor
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