#EDIT: so this is getting traction if you see this pls talk to me about trigun if you want I need people to yell with
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zippitty · 2 years ago
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Finished binging ‘98 Trigun and every episode is like
(joke about Vash being a pathetic chickenshit goofball)
(cool trick shots with increasingly ridiculously designed guns)
(gut-punching portrayal of humanity’s capacity for hatred and violence when forced into desperate situations with scarce resources where every act of kindness is little more than putting a band-aid over a bullet wound, seemingly only delaying the inevitable self-destruction of humanity biting its own neck in a furious bid for survival)
(sick guitar riff)
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efangamez · 1 year ago
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So the GRIM fund just ended. Let's talk about it, and the future!
Prefacing this by saying I'm typing this on my phone so there might be some rambling and some errors. Sowwy!!! I'm also gonna be asking questions to myself as like, section breakers, so bare with me lol.
1. What was it like doing your first fund?
Stressful, but fulfilling. I spent countless, countless hours looking at my phone, checking messages, making posts, and reblogging things hourly. I needed to do it to gain traction, but my god it was exhausting.
But there came good out of it! It is, by far, my most successful game yet, and it's due to both AMAZING and supportive people like you who helped, and also myself who got the messages out there for y'all to see!
2. How did you manage the exhaustion, and what would you change?
I managed it by taking it really easy on myself. Having the product 100% done with some edits that just needed to be made after the fact was a blessing. I THINK that's normal practice with funds, but I'm not sure. I played lots of video games during this time which really, really helped. It's good to remember to take breaks, even when you know it might "hurt" awareness.
As for doing things differently, either hiring a social media manager or being easier on myself. Having someone be a social media manager is a dream for me, but I couldn't afford it at the time which was an inability. I also wish I wasn't so hard on myself. I still am. I've been in constant battle mode since GRIM's inception and I need a lil break!
3. Did it do better than I thought?
Yes, and slightly no! I prepared for the best, but also the worst. However I will say the amount accrued and given in chunks was astounding. Y'all are really kind.
4. Okay that's cool and all but...what now?
I get to work on the expansion and print versions! The Palace of Eyes expansion should be out early next year paired with the Battlemaps I commissioned, and the print versions of GRIM should be out around early spring! These dates are very tentative so they might be earlier or later, but expect everything by the end of Q2 next year at the least!
In conclusion, I am so, so, so thankful and blessed to have made this game and have run a successful fund. When I conditioned GRIM's theme when I was making the game, I felt GRIM's specialness, and I think y'all did too when you saw the posts. It's amazing.
I'm gonna be still promoting GRIM-tober, but after that ends, I'm gonna take a week long break where I do absolutely nothing but non-TTRPG work and sleep. I think I've deserved that a lil.
I'm gonna link GRIM, GRIM's theme, and also the GRIM-tober game jam below if y'all are interested! Until then, I'll be promoting GRIM-tober, and then rest.
Oh and by the way, if you wanna fund a celebration meal I'm gonna have this week, pls snag GRIM or send some moola via PayPal (if you can)!! Last fund for a while, I promise lmao.
Have a great day y'all!
GRIM TTRPG PAGE
GRIM'S MAIN THEME
youtube
GRIM-TOBER JAM
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edducard · 2 years ago
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Pinned Post!
So, I'm starting to get some traction so ig time to make a pinned post!
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First off, hello! My name's Tord (or Danni, both work) and this little guy is my sona for this blog! I'm a tord irl and I love drawing my little scrimblos!
I also love to chat abt my favs!! Ask box is always open pls talk to me I prommy I don't bite!!!!!!
I ship pretty much everything (polyworld ftw!!) but I'm weak for p much all tord ships (it's like im rlly there!) I also post NSFW from time to time! So minor's go elsewhere!!
Also basic DNI criteria; if ur pro//ship, racist, lgbtphobic, zoo//phile die in a fire <3
General Tags
#commie art - Art tag! All my artwork goes under this tag
#stfu commie - Basic post tag, if I'm just chattin off it goes there! Or if I'm answering an ask, also goes there
#commie edits - Tag for my edits! There may not be many but I do them
I also have an Adult Eddsworld server! If you wanna see me be fucking insane in my natural habitat, come on by!
(Note that I do ID check, just gotta make sure everyone is adults n all that!)
I also have many au's! I'll keep an updated list here along w the tags for each one! This part will be under the cut as it gets quite long </3
My The End rewrite comic - Over on @the-end-rewrite
Synopsis: My retelling of The End. It's still in its early stages, but the story has already been almost fully developed and chapter 1 is almost completed! It takes a vastly different approach form The End while still keeping the same basic ideas and important details. You can start here
Monster AU - Tagged with #monster au
Synopsis: This was my very first au I made back in 2017! All of the eddboys are monsters from folkore or fairy tales! They live in what's called "The Monster Plane" and can traverse into the human realm from time to time (That's how we know about them!), however humans cannot cross into The Monster Plane. Basically, a silly comfort au that I added lore too :3c
Furry AU - Tagged with #furry au
Synopsis: It's judt the guys as furries, nothin too much to explain lmao! Here's a list of what each animal each character is! Edd - Capybara, Tord - Honey Badger, Tom - Bintarong, Matt - King Cobra Eduardo - Caimen, Jon - Sea Otter, Mark - Mongoose Patryk - Pelican, Hellucard - British Shorthair Cat
Owl House AU - Tagged with #owl house au
Synopsis: Eddsworld Owl House AU! It's still being developed but the base idea is just the gang are all witches and/or demons! Something seems to be up with a certain blonde guy, however... And Tord seems to be cooking up some plans... hmm....
Youtuber AU - Tagged with #youtuber au
Synopsis: The gangs all youtubers! Or streamers, same difference really. This is just a silly little au I made back innn 2017 or 2018 and there no serious lore or whatever, just silly guys doin their thing! Tom's a twitch streamer, Tord runs a podcast w Paul and Pat along with a gun nut youtube channel, Edd does animations and art tutorials and all that, Matt is a beauty guro/vlogger!
Panty and Stocking AU - Tagged with #paswg au
Synopsis: I combined hyperfixations by making Tom and Tord Panty and Stocking! However, things are a tad different in this au, like they are not related, and Tord's weapon... prolly isn't his panties lmao, it's most likely just his pants! Tom still uses his socks, weapons stay the same. Edd and Matt are Scanty and Kneesocks (still haven't figured out who's who yet)
Horror AU - Tagged with #horror au
Synopsis: Tord comes back to try and get his robot, thinking it'd be an easy in and out job... Oh, how very, very wrong he was. seems that everything had gone to shit since he's been gone. Tom's been completely taken over by the demonic possession, leaving him as only a shell of his former self. Matt's let his vampirism take full control, leaving him a walking corpse constantly on the hunt for blood to keep his beautiful, youthful looks, and has also named himself King of the Night. Edd's radioactivity seemed to have backfired on him and jumbled his brain just a tad, he's gone completely off the wall and is desperate for his old friends again, when he catches wind that Tord is back, well... He seems very excited to get the gang back together.
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Okay thank u for reading!!! Have a good day, love uuuu
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comicteaparty · 5 years ago
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March 7th-March 13th, 2020 Creator Babble Archive
The archive for the Creator Babble chat that occurred from March 7th, 2020 to March 13th, 2020.  The chat focused on the following question:
What is your overall marketing/promotion strategy for your webcomic?
Cronaj (Whispers of the Past)
I don't know if this counts as a strategy, but these are some of the things I do to promote my comic or my work in general. 1. Most important from what I've noticed (which I have been failing at due to stress and self-doubt lately) is to post updates to your comic frequently and consistently. It seems somewhat silly that simply putting your work out there is the best way to grow an audience, but it really is. Newly posted chapters frequently get shown on more pages and thus detected by the algorithms and potential readers. It also helps to establish trust with current and returning readers. 2. Participating in art/comic events, forums, and other comicking communities (such as this one). In a way, this isn't really marketing directly, but it is good to build connections with other creators! 3. Conventions! I actually have gotten a several new readers/followers from attending cons. It's also nice just to talk to people, get your name out there locally, and to make a little bit of money while at it. 4. Social media promotion. Tbh, this hasn't been super helpful to me, but more eyes is always a win in my book. I try to post almost every day, even if it isn't art or comic related. Having some kind of social media presence at all, even if it's small, shows people that you are working hard to connect to others. Also finding the right hashtags definitely helps with visibility.
kayotics
Overall, my strategy for marketing is to be authentic and just keep plugging my stuff. People will come if they like it. I work as a marketer for my day job, so I know what I COULD do, but I really don’t do that much since a whole marketing plan would take a lot more time than I have available to me. Some of the stuff I do otherwise: - regular updates. This ones pretty important for retaining viewers I already have. Any good marketing strategy is thinking about retaining people, not just getting new ones - self promo: this usually is on top webcomics or on social media. I get a LOT of traffic from top webcomics, and I get a good handful of people from social media. - conventions, like mentioned before, can be a great way to get people’s eyes on your stuff. I have a postcard that I hand out to people if they come by or they purchase something. - the thing I don’t do enough is post more art outside of the comic, or even just little previews. If I were dedicated to marketing, I’d be sharing sketches or illustrations on social media to grow my audience.
DanitheCarutor
Ah you know, I don't really have much of a strategy. At some point I promoted as much as I could on Twitter, adding my comic to those share/promo thread, getting in on relevant hashtag events, participating on WebComic Chat (whenever I remembered to). I've done a little promotion on forums, but there is really only so much you can do since only so many people hang out there and if your work is super niche like mine, they will pretty much avoid your promos at all cost. Lmao Other than those I don't really do much, at some point I attempted to use Instagram but the site/app is very stingy about offsite links. I also started a Facebook page, although if you don't have the money to boost your promos and don't usually have a lot going on with your comic outside of weekly updates, it won't get a whole lot of attention. I've also tried to be more active, but I'm not a good conversationalist, and I tend to be kind of a thread/conversation/mood killer so I try to avoid talking outside of Q&A prompts like this.
eli [a winged tale]
Same Dani, I used Instagram for a while too and I just don’t think the platform is a good fit for my vertical scroll comic (see exhibit 1) Twitter is a mixed bag as well and I think unless you have a solid following already, it’s hard to gain traction. What really helped was being on Webtoon’s staff pick for a couple days. I’m not sure how Tapas picked up but it’s reassuring that there’s a couple of followers gained every week when I posted regularly. So it really does sound like the first step is to have a steady update schedule (working on the buffer! Got a month’s work down today). It’s just challenging because while I could upload one page a week but on the vertical scroll sites it seems like a longer episode (6-7 pages) is valued more as a solid update. Love hearing everyone’s thoughts and hope to learn from y’all! (edited)
LadyLazuli (Phantomarine)
Consistency and con attendance were big ones for me, but something I learned worked well (and was really fun to do) was creating really fun, really dumb, non-canon bits of art every now and then. Following meme prompts or funny ideas from other people. If your comic can afford some humor being thrown its way, making people laugh is a great way to get some attention. No one needs to know the details of your story - they just need to relate to the characters/humor somehow. I had more than one person come across my dumb, meme-y ancillary art and go “Welp, I want to read your comic now.”
eli [a winged tale]
Memes to the rescue! What has been your favourite to do? And which one has surprised you in its relatability/popularity?
LadyLazuli (Phantomarine)
Two shots of vodka.
Also that terrible sweater meme. Everyone is required to do the terrible sweater meme. People eat it up.
eli [a winged tale]
Too good
Ahh I can’t wait till I can actually write silly adult characters
keii’ii (Heart of Keol)
Now that you mention it, the nice thing about the terrible sweater meme is it works with a WIDE variety of comics.
eli [a winged tale]
I would love to do a meme with y’all
Tuyetnhi (Only In Your Dreams!)
"Came for the story, staying for the sick memes"
Spring-heeled Jack
I try to post updates every friday when my new pages go up on Patreon. And then I make my big post when my tapas and website update at the end of the month. Between all that, I have little flyers that I carry with me and if I'm ever in a shop that has a little self promotion section, I plan on tacking up a flyer. I do conventions, and this will be my first convention season while actively making a comic, so flyers will be handed out then as well.
keii’ii (Heart of Keol)
My comic isnt very comedy-heavy, and even for the funny scenes, my sense of humor isn't compatible with most people's. So a lot of the memes out there just don't work. But terrible sweater meme doesn't have to be hilarious. It can be just cute, or even weird.
Tuyetnhi (Only In Your Dreams!)
For me, uh lmao. I sometimes make some funny strip panels and it was received well even though it's not polished for my liking lmao
Spring-heeled Jack
Keii, I feel you. I'm not good with comedy and my comic isn't meant to be funny, either, so I don't know how well a comedy meme will help me.
Tuyetnhi (Only In Your Dreams!)
overall, I try to be honest with just self promo and asking when I have a chance "Hey pls check out my comic lol"
eli [a winged tale]
Or maybe just something relatable? Seen a couple caption this on tumblr
keii’ii (Heart of Keol)
I think instead of memes, what I'm gonna do is my characters cosplaying more well known characters from works that have some tonal similarities with my own. This isn't just for advertising purposes; it's something I've been wanting to do for a long time for myself. But I'm realizing it can serve some of the same purposes that memes do.
Spring-heeled Jack
That's extremely cute!
keii’ii (Heart of Keol)
Keyword being "SOME" Tonal similarities... Some of them aren't very similar but have a couple of parallels, etc.
Spring-heeled Jack
Oh for sure. Even if you could find that 'perfect match', it might not be a great cosplay for them, and give too much away
Are "draw the squad" prompts still a thing? I love those
keii’ii (Heart of Keol)
The One White Dude and the Tiger Dude in my comic will definitely cosplay Calvin and Hobbes at some point.
Spring-heeled Jack
LOL
omg please, Keii
eli [a winged tale]
YES
LadyLazuli (Phantomarine)
Yeah, not every comic will have super memeable humor - but whatever you can do to break down that wall between you and a potential reader and go “Hey! Look at this. Is this relatable? Do you get the reference? Etc” Is a very good bet
Also yes squad memes are PERFECT
You can boil down your comic’s relationships so simply.
Spring-heeled Jack
I have four couples in my comic so those "ship dynamic" posts might be fun
keii’ii (Heart of Keol)
What are squad memes?
eli [a winged tale]
I also need to be educated about squad I mean all the memes
Spring-heeled Jack
OH MAN!! They are fun as heck. You can find templates and it's a very simple character design in the template, but the poses are super silly. And then you just draw your characters in place of those simple figures(edited)
If you google "Draw the squad" you will find a bunch
renieplayerone
Oh! Ill have to try that! These squad bases look fun!
LadyLazuli (Phantomarine)
I still have one of those I need to finish Back when I first started sharing my work, I was surprised and delighted at how quickly people shoved it through a meme filter.
Maybe that’s another thing! If marketing opportunities present themselves as a surprise, try running with them and see where they take you Within reason, of course. Never feel forced to follow anything that people respond to in a particular way. Just take it into account and see how you feel about it.
renieplayerone
(Im here to lurk on this week's question, i have no strategy and need ideas haha)
eli [a winged tale]
Omg draw the squad looks
too many to choose
mariah (rainy day dreams)
I love draw the squad poses so much TuT I wish I had more time to draw within more of them. I think I always get a little dishearten about making memes because I feel like I need to make my jokes full illustrations but I never have time for much extra content beyond ballpoint pen sketches :T
Mei
Honestly I don't have a marketing or promotion strategy for my webcomic. I make updates every week, and I post it on my twitter and kinda plug it there. I'm actually god awful at trying to make people read my comic because I'm a little bit nervous about it, to be honest. So I just sort of leave it there and see if people find it, half the time. That being said, I tried to promote it pretty hard at conventions last year. But that didn't go as well as I'd hoped. I'm hoping to make flyers with QR codes so that people can scan it, and it'll take them to the landing page/tapas for the comic. That might be a bit easier than getting them to just search the title, plus having a flyer is a nice bit of promotion if I get the opportunity?! Making memes and drawing characters in different clothes or in squad things sounds like super fun tho and I might look into that in the future
keii’ii (Heart of Keol)
It's nice to hear everyone talk about this topic. TBH I had completely stopped promoting my comic because I got too scared of backlash, being a disappointment, etc. (Initially I'd attracted a number of people who weren't actually my target audience, and that led to some less than ideal results.) But some time last year, it occurred to me that 1) I'm making this comic for my reader self (or my "hypothetical taste twin" as I like to call it)... which means 2) I only have to appeal to people like me. So I started asking myself, "What would I have to say/do to get me to read this comic?" and that made it significantly less intimidating. I haven't actually started doing self promo (though I did start plugging my updates on Twitter at least). But most future self promo I do will be based on that ^ question.
keii’ii (Heart of Keol)
(oh god, I was just checking out the latest update for one of the Korean webcomics I read, and the new episode is about a hikikomori... who says "I want to change, but I can't step outside because... maybe there isn't a single person out there who will understand me." THAT WAS ME but with comic promo. Well, I'm getting better and I also hope this character will, too, though knowing this comic his chances aren't so great lol...)
keii’ii (Heart of Keol)
I hope that wasn't too awkward to share! Tl;dr I really think the "what would I have to say/do to get ME to check out my comic" is a good approach for anyone else feeling intimidated about doing self promos.
In the same vein, but on the opposite side of the coin: I'm curious to know, what were some things that got YOU to read someone else's comic?
Some of my own answers to that aren't very relevant to what we can do for our own comics: e.g. I'm Korean and when Naver has a new comic in their pro comic lineup, I may check it out. I'm also a member of SpiderForest and I check out the applicants' comics during the app season. Stuff like that aren't really good promo options that we can take. But things that may be relevant: - 'Evocative scenery shot that doesn't show the face/ doesn't focus on the face.' MY WEAKNESS. That kinda pictures feel subtle and kind of lonely to me, even if it's a group shot. And I like stories with those vibes. -Promo includes an evocative quote. Could be from the comic itself, or from something else like a classical literature or whatever. The creator of Ark (https://www.arkcomic.com/) does this sometimes and even though I'm already following Ark, those promos get my attention.
eli [a winged tale]
Definitely the art promo now that I think of it! Merch, posters, banners etc. If the art intrigues me, I definitely take a look at the site/blurb/first chapter
keii’ii (Heart of Keol)
I wonder if we can semi-workshop promo art at some point? Not really intensive like "change xyz" because that's not always feasible with art, but just impression feedback like, "this pictures gives me these vibes, and makes me expect this kinda story"
I would be curious to see everyone's even if we don't workshop
eli [a winged tale]
YES
Tuyetnhi (Only In Your Dreams!)
Yesssss
chalcara [Nyx+Nyssa]
Yes please. I don‘t promo besides update notices simply because I have no clue to start.
Mei
Sometimes I get really attracted by the style of the story? I immediately started reading Wolfsbane because the art was cool and different from a lot of whta I'd seen on Webtoon up until that point. And then the story was perfect for me. What keii said about writing for yourself is right. Patrick Ness once said you should write the stories your younger self would have loved to pick up on a shelf
and I think that's a pretty evocative thing. At the end of the day, you should be enjoying what you're writing (hopefully). And if you enjoy it and you're having fun making it, that can rub off on the people reading it, or you find the people who like that similar vein of story?
keii’ii (Heart of Keol)
(It's also 100% legit to write stories for your current self )
Mei
(oh yes 100% that's what i'm doing HEHE)
Tolkein wrote LOTR because he was like
in love with worldbuilding
was there a market for such a strange type of novel at the time? No. Definitely not. Did he write it anyway? YEAH HE DID
Deo101 [Millennium]
I really wanna do an art workshop yes.
keii’ii (Heart of Keol)
Aight, anyone who wants an impression feedback from me, post your promo art in #art_help
Warning, my impressions may be totally off lol
Deo101 [Millennium]
Also I don't do much marketing. Mostly I try to get in with communities and learn about making comics, I just want to improve my craft. All I really do is make my updated every week, and share whatever art Ive made on my Twitter or whatever
Okay! I think I only have my cover on my phone, but on my computer I also have my banners and icon. So I'll share all those in a bit when I'm at my computer
keii’ii (Heart of Keol)
(off topic but I'm sick, and when I'm sick or very tired I constantly misread words. I read "my banners" as "my bananas" and I was very confused for a couple seconds.)
Deo101 [Millennium]
My bananers
Feather J. Fern
I am terrible at marketing my own work, but I am very good at marketing other people's work. I use the "you would like it for this reason" to grab people. Unfortunately I can't do it for my comic because I am bad at seeing the good in my own work oof. I am getting better at it though.
keii’ii (Heart of Keol)
That's a really good way to do it!
And I can relate. My own hangup is a little different, but it can be extremely difficult to be brave for sure, whether in front of other people, or just in front of your own brain that constantly judges you.
Feather J. Fern
Yeah I was talking about a friend's comic and then the person I was talking to was like "Don't you write comics" and I was like "ahfoofjw yeah but don't look at them"
keii’ii (Heart of Keol)
I was thinking a lot about the whole "it's like [well known work] meets [another well known work]" approach that was discussed earlier. And I think that could be relevant here. Like, think of something that has either influenced your comic significantly, or just happens to have some core similarities. How would you market that thing? Could you market your own thing using a similar approach -- since there are similarities?
I'd thought of a really good example to compare HoK to. Then I got sad because the said example is extremely obscure outside of Korea. But now I'm like, hey, people don't have to KNOW that work. I can do this differently. I can talk about HoK the way I could talk about it.
('it' as in the other work that's obscure outside of Korea)
Feather J. Fern
I do think that's a good fast shortcut but I don't like using it becuase the shortcut sometimes makes people angry when they don't get what they like out of those two things
keii’ii (Heart of Keol)
That's why I said to NOT actually bring up the comparison work
Don't name it
Just list the traits that are shared in common
Feather J. Fern
Oh sorry
I miss read
(And my name changed colours all the sudden?)
keii’ii (Heart of Keol)
It's a confusing topic, so no worries
It means you leveled up
Feather J. Fern
OWO!
keii’ii (Heart of Keol)
Say you want to compare your work to... I dunno, DBZ, because it's got super strong aliens duking it out barehanded, blasting ki-like energy attacks, etc. Don't name DBZ. Talk about your work the way you'd talk about your favorite aspects of DBZ. "My comic has super strong aliens duking it out hand-to-hand! YEEEAH!"
OH MY GOD I NEED TO DO THIS NOW.
Feather J. Fern
Yeah! That's what I would do. (But it also helps for me that my comic has no hard reference points) but for my new comic, people are gonna compare it to Zach Bell, and Angelic Layer i think
keii’ii (Heart of Keol)
I'm gonna write up some drafts that I will revise and tweet at a later time
Feather J. Fern
So I jsut got to you know, not promo it as such XD
Cronaj (Whispers of the Past)
I want to do this too for a quick pitch
keii’ii (Heart of Keol)
Do it (shop talk or story help maybe?)
I'm writing a vomit draft for mine
Cronaj (Whispers of the Past)
Yee
Feather J. Fern
I think I will do it for Story help
(Also so I can help flesh out my new project lol lol)
eli [a winged tale]
Kei I might be suuuuper off since I read only the beginning but I sort of thought inuyasha but Korea and handsome boys
LadyLazuli (Phantomarine)
Sometimes you don't even realize your story can be marketed as "blah meets blah" until much later down the line - I've only started realizing the number of existing properties I've absorbed unintentionally into my comic. It's not how I'd market it on a serious front, but to a friend for story help, heck yes.
But a lot of people on Twitter seem to do that strategy for PitMAD and it works great for them, so... shrug
I guess it still belongs in a "pitch arsenal," as it were
keii’ii (Heart of Keol)
Yeah, the one "blah" I just thought of is something I hadn't realized for all these years. But it makes so much sense now that I look at it.
eli [a winged tale]
See that’s where I got confused but I think this is what I’m gonna aim to do: - pitch to readers: inspiration but this awesome unique thing in the comic - pitch to other comic makers: the Logline - pitch to agents: comparison works if requested and longer pitch depending on their format - pitch to family: just read it plzthanksbye
renieplayerone
or alternative pitch to family: Please dear god never read this
keii’ii (Heart of Keol)
That's me
Oof... Writing the 'promote your comic by talking about the traits it shares with Another Person's Work,' I made myself cry, and that is definitely a sign I'm on the right track.
eli [a winged tale]
Right track is good!
Cap’n Lee (Flowerlark Studios)
It took me years to even think of an 'other more popular work' comparison for Children of Shadow. XD But at the same time, it's really different from the works I compare it to, so it's hard to say 'Read this if you like X or X because it has a few similarities in theme and tone, but is still very much its own thing'.
keii’ii (Heart of Keol)
Yeah which is why I'm not even gonna namedrop my X.
I'm just straight up gonna talk about 'My comic has [this trait]' (and X shares that trait, but no one needs to know for the purpose of that pitch)
Cap’n Lee (Flowerlark Studios)
To answer the weekly question... I really don't have a marketing strategy. Marketing is my achilles heel, so I generally just throw pages up and hope someone sees them. I don't really understand social media nor do I have the energy to sink tonnes of time into it, which seems to be one of the biggest requirements for being picked up by algorithms. So my marketing strategy is just.., keep making comics and talking to other creators and hope for the best
eli [a winged tale]
I think that’s still solid Capn
Ultimately you need a product to promote
keii’ii (Heart of Keol)
It's something that helps me, because while I can talk about my favorite works done by others, I feel stuck when trying to do the same with my own. So it's basically telling my brain, 'hey, you already know how to do it with other stories. Do the same thing with your own.'
eli [a winged tale]
So true Kei
renieplayerone
thats my strategy too. best case you market it great, worst case you've made a new friend so win win :3
Cap’n Lee (Flowerlark Studios)
My incredibly low numbers after 14 years of making webcomics beg to differ but... maybe someday I can hire someone to help me market.
eli [a winged tale]
I’m using the comic platforms rather than my own site so... sort of relying on their algorithms. I imagine it can be harder if you just post on your own website?
keii’ii (Heart of Keol)
Sometimes the platforms don't help much if their audience isn't into the type of comics you make
Cap’n Lee (Flowerlark Studios)
I post on both my own website and on platforms, but the algorithms for WT and Tapas don’t seem to like me, haha.(edited)
renieplayerone
yeah same
keii’ii (Heart of Keol)
One of my top favorite webcomics got a front page feature on Tapas once, but it wasn't the kind of a story that gets a lot of traction there, so it still didn't get very popular. And that was in no way a measure of its quality. It is an excellent comic, just not a good fit for that particular place.
renieplayerone
I get far more views on my site, but I get way more engagement on Tapas and WT
I actually treat those two mirrors AS marketing for the main site(edited)
eli [a winged tale]
Exactly renie! Good perspective!
I never know what different platforms tailor to...
Cap’n Lee (Flowerlark Studios)
Yeah, what Keiiii said. I make dark fantasy comics and both WT and Tapas favour romance, especially comics geared towards a female audience and drawn anime style. My comics aren’t particularly feminine and romance isn’t much of a focus, so they’re just not what that demographic is into.
eli [a winged tale]
I’ve been trying to remember how I came across my favourite comics and usually it’s through the art (interesting characters, unique dynamic style that I enjoy) and the first chapter holding promise (able to see what the character wants/will have to change into)
Romance has always been the best seller in the story world I think
Oh and most recently hiveworks and other web publishers have great recommendations too per genre
And comic conventions are always fun to meet creators. Sometimes If I feel I jive with someone I’m an instant fan
renieplayerone
I absolutely need to get better at having confidence enough to make friends at conventions x_x
Cap’n Lee (Flowerlark Studios)
I have noticed my audience grow a bit since joining Spiderforest. They’ve helped me get a bit better at promotion, though marketing just isn’t my talent, lol.
renieplayerone
im always terrified haha
eli [a winged tale]
It’s a big step for sure renie! It took me like... three years going to VanCAF as an attendee before actually exhibiting and making friends(edited)
Mei
I know i'm late but i personally detest the 'this book is X meets Y!!', even though I get why people do it. I just wish they'd describe it to me like what if I'd never read either of those books......
Cap’n Lee (Flowerlark Studios)
I would really love to get out to cons, they sound like a great opportunity for connecting with other creators. One of these years I’ll be able to get to one!(edited)
Deo101 [Millennium]
yeah im usually kinda like "okay, well are you doing anything new or are you just doing those things :/"
renieplayerone
I exhibit with the Boston Comics Roundtable and I still havent gotten the courage XD
Mei
yeah, cons are really fun even to attend or to make friends! I find it really tough though, I'm so intimidated;;
yeah Deo... same... it's like
sure, I could pitch a story as two things. Like I don't know "The Walking Dead meets Shaun of the Dead" which is semi redundant anyway
Cap’n Lee (Flowerlark Studios)
I only use it to give people a framework for the kinds of tones and themes they can expect from my work when I have to keep my explanation short and sweet.
renieplayerone
they should have badges that say "Hi i want to make friends but you are all so awesome its intimidating be kind"
Mei
or you know... use those words to just describe the story? It may be a personal preference, some agents LOVE comparisons
Yes renie, yes!
i'd love a badge like that like
pls talk to me i'm scare
Cap’n Lee (Flowerlark Studios)
Sometimes a few words can’t fully describe a story as well as saying: ‘It’s a little bit like X meets X but if you add [insert unique thing your story does]’
Mei
I personally find that it depends a bit too much on people having read those books or stories before. BUT if you're pitching to an agent, they've usually read those books
so then they get a sense or vibe of like, what the genre is
Cap’n Lee (Flowerlark Studios)
It’s all down to preference, really. Your own and the person you’re pitching to. If you don’t want to use comparisons to describe your own work, that’s valid, but try not to dismiss people who do.
Mei
so I get it, I just don't like it personally xD I think a lot of the times it takes away from your own voice and story
keii’ii (Heart of Keol)
That too is part of the reason why I'm not namedropping the works
Just having my self-promo self learn from my 'promo other people's stuff' self
Mei
yeah for sure, it adds that level of excitement to your own work that you'd give to others?
eli [a winged tale]
I think a cool exercise might be to check out someone’s work here and see how you would promote it
It’s always good to see from someone else’s perspective
LadyLazuli (Phantomarine)
yessssss, all of my friends have been much better at promoting than I am
mostly because they have no shame regarding it but they also just... know what sounds cool
Mei
Oh i'm very good at promoting my friends' work
I sold his DnD book to a kpop stan who doesn't like DnD and doesn't play, and it was a crowning achievement
eli [a winged tale]
Like for yours I’d probably say... Manta Ray princess finds herself very much dead but is given a second chance to revive her friends and save her kingdom... just need to find someone very much living and very much not afraid of the seaghosts they have become
LadyLazuli (Phantomarine)
SOLID
though now I imagine Phaedra as a Manta Ray in a dress which is... not entirely untrue
eli [a winged tale]
LOL omg I haven’t even thought of that! Just thought manta Princess is a hook
Mei
Me, pointing at Cheth "I mean look at him, LOOK AT HIM and tell me you don't want to read this"
LadyLazuli (Phantomarine)
I guess for my work I market it from four potential angles: 1) The princess is cool and has a sword, 2) The villain is the best character, 3) The environments ain't bad, and 4) THERE'S A DOG
again, you gotta know who you're talking to and what they already like
eli [a winged tale]
In a world where a fallen god became trapped in the sea, a dead princess is given a second chance to fight for her life with a mysterious sea-bitten boy and undo the sea ghost curse that plagues the world.
Dammit I repeated world
Mei
hey... the environments are GREAT
eli [a winged tale]
Yeah Lady your environment shots are
LadyLazuli (Phantomarine)
ok I do try BUT BACK TO MARKETING
The number of times I see someone marketing their comic with very epic-sounding descriptors or broad generalizations... then that one day where they're finally like "oh, I have a character who turns into a hamster at nighttime" and people are like 'I'M SOLD'
And then they go ".... THAT'S WHAT YOU ALL WANTED???"
often it's those little weird details that get people interested
Deo101 [Millennium]
I wanna read about the were hamster please
Mei
sometimes I think the simplest and maybe slightly silly lines are what grabs people?
when things sound TOO epic i feel a bit intimidated
eli [a winged tale]
takes notes
Mei
but if someone were to sell me a big adventure epic as "it's hamsters and they fight the forces of evil" i'd read it
LadyLazuli (Phantomarine)
god yes
"Four small creatures band together to defeat a great darkness overwhelming their homeland."
No.
"Hamsters fight evil."
YES
Cap’n Lee (Flowerlark Studios)
I.... I have no idea how to snappily describe my comics. XD
eli [a winged tale]
Same... I got to kids with wings for hair then my brain short circuits
Mei
i'd say it's the way you'd tell the story to a close friend
Cap’n Lee (Flowerlark Studios)
The best I came up with was 'Teenagers with supernatural powers team up with woodland critters to defeat monsters' but it sounds more adventure-y and doesn't really get at the fact that it's a dark story with horror elements and everyone's mentally ill.
Mei
like they come up to you and go "what's your comic about" "oh you know, my stupid comic's about mutant hamsters that take over the world" or something
(don't call your comics stupid none of your comics are stupid they are great)
Deo101 [Millennium]
"plant man and his goth boyfriend babysitting a ton of bozos" would probably be mine then
Mei
BEAUTIFUL
i'm sold
Deo101 [Millennium]
ghsakgjhgkhkgahgk my target audience...
Mei
i do think tho like this form of comedic one-lining may not work for something dark?
Unless you go "Spooky horror about cats that become humans at night!"
would need experimentation
eli [a winged tale]
It’s a balance I think.
Kids stranded on an island with weapons explore the darkness in human nature - Lord of the Flies
Mei
ooh yeah that's a good one!
LadyLazuli (Phantomarine)
A space explorer stranded on a foreign planet must join forces with the indigenous population and save his ship before his life support runs out.
Alternately
Small man goes to war with small carrot people
Pikmin
keii’ii (Heart of Keol)
@Cap’n Lee (Flowerlark Studios) I wonder if one could describe CoS the way how people might describe Evangelion, but with magical powers instead of mechs.
Teens, monsters, mental illnesses
Cap’n Lee (Flowerlark Studios)
Probably. Though I've never seen Evangelion, but those three words work very well.
keii’ii (Heart of Keol)
The relationship dynamics are way different, but yeah, those three things...
Cap’n Lee (Flowerlark Studios)
Also add trauma and cute lil animals and you have Children of Shadow. XD
keii’ii (Heart of Keol)
Evangelion also has trauma (though I don't know if you'd like it; this isn't a rec, just a promo discussion!) and it was refreshing to see at the time
A teen trying to fight huge monsters, even if he was doing it inside an equally huge mech, could lead to traumatizing experiences, and it was the first time I saw that seriously explored
Hmm, so I guess "teens, talking animals, monsters, mental illnesses feat. trauma" ?
Cap’n Lee (Flowerlark Studios)
I don't know if it's similar at all, but that description reminds me strongly of Eureka 7. Wow, was that series intense,
🌈ERROR404 🌈
I really liked how the end happened - it was a nice solution to the lack of budget issue and told the story of his psyche reall well
Cap’n Lee (Flowerlark Studios)
Though Eureka 7 was intense in a good way. I found the ending kind of unsatisfying, but admittedly I find the endings of 90% of animes unsatisfying (probably a cultural clash). But I enjoy them for the journey more than the ending.
keii’ii (Heart of Keol)
I haven't watched Eureka 7, but the storyboard artist (one of the storyboard artists maybe?) for that anime is one of my favorite artists.
DanitheCarutor
Ah, a little late, but regarding the snappy promos I'm in the same boat as Cap'n with not knowing how to make one. At least one that would be ridiculous and totally not fitting the darker themes. I agree with all the people who have a generally hard time coming up with a pitch for their work, while having an easier time promoting other people's comics. Honestly my comic can be super boring to people who don't like pretentious, non-fantastical, angsty, character study types of stories. So it's really hard to think of a way to make it sound interesting without spoiling anything. Man! That thing when people come up to you, asking what your comic is about! Me: "Oh! Ah, it's uh, kinda sad and it has uh mental illness" -trails off with uncomfortable laughter- Them: Oh cool. -has a look of complete disinterest- Someone was actually extremely enthusiastic about the vague description of my comic, which somehow made me a mix of uncomfortable and excited.
Eightfish (Puppeteer)
I saw the conversation about blurbs and I just thought of one for a comic I'm working on! "An ecologist and a bird have a conversation about ethics"
I haven't started the comic yet so please send your critiques(edited)
and first impressions
(of the blurb)
keii’ii (Heart of Keol)
"Angsty character study with a heavy dose of mental illness" <--- Could this descriptor work? @DanitheCarutor
Eightfish (Puppeteer)
kei said exactly what I was just typing
keii’ii (Heart of Keol)
Great minds
Eightfish (Puppeteer)
oh, i just realized i've read dani's comic
I think your description is fine?
The artsy, angsty comics I follow all have kind of short, tongue in cheek descriptions
it's hard to capture the tone of an emotional comic in one sentence so they either joke about it or make it intentionally misleading
for example Drop Out's description is something like "two friends go on a road trip" and Fritz Fargo's description is "a human dumpster fire in the 90s"
keii’ii (Heart of Keol)
The dumpster fire one is insta-effective
Eightfish (Puppeteer)
Dani, maybe make your description shorter if anything?
Something like, "An emotionally stunted alcoholic attempts to make amends"
and then follow it up with kei's line about it being an angsty character study
RebelVampire
Im not gonna stop the convo cause it is on topic. However, i do want to remind ppl these #creator_babble chats are permanently archived. So thats something to keep in mind if youre gonna workshop.
Eightfish (Puppeteer)
I asked before in this discord about making my own blurb better. The main critique I got was that I included too many things that I thought were interesting and unique that a new reader probably wouldn't care about. Like how the mc's powers work. But though it's unique and important to the story, it's not going to be a main reason someone reads the comic. I revised the blurb to remove extraneous info and make the tone of the comic more apparent, and I think now I didn't lose anything and made it more concise.
I think maybe agtahr could also be summarized a bit more succinctly
DanitheCarutor
Yup, you did once upon a time but said you stopped reading it a while ago. (which is totally fine, the reason is understandable.) The mix of yours and Keii's descriptions do sound a lot better than mine. Lol Thank you Fish and @keii’ii (Heart of Keol)! I've noticed people really like the word 'angst' when you describe heavy stuff. At least when I was a teenager everyone found it appealing. I'll tinker with it a bit and use Drop_Out and Fritz Fargo as a reference. Anyways, I'm going to stop talking now, don't want to bog down the main topic.
keii’ii (Heart of Keol)
That's a good point; 'the best things about this story' and 'things that should go in its blurb' have an overlap, but they aren't always the same.
Eightfish (Puppeteer)
Yeah, I did but I'll probably pick it up again eventually. I remember enjoying it. If you do want to keep talking, we can move to shop talk?
mirandalorian
babbling I have the first three episodes of my webtoon ready to post tomorrow and I’m really excited and feel kinda proud that I made it this far...even though it’s not very far. It’s far for me without posting immediately end babbling
Feather J. Fern
I forgot to ask, but if people are tabling at cons, do you guys have promo stuff at your con tables for your comics?
Cronaj (Whispers of the Past)
Mostly a business card, but yes
carcarchu
i never did but my table partner one year had free postcards she gave out with purchase / to passerbys with her comic info and an illustration on it
kayotics
I always keep free postcards to advertise my comic on the table right next to my business cards.
LadyLazuli (Phantomarine)
Yep, the free postcards did wonders for me last year. They disappeared quickly!
Tuyetnhi (Only In Your Dreams!)
Buisness cards and postcards~
Feather J. Fern
Seems like Business and Postcards are the way to go.
Mei
business cards!!
i might be making flyers/postcards for my comic next time though! :D
sagaholmgaard
I haven't done much to promote my comic but I've gotten some good ideas reading through this, thanks! I currently plug my updates in twitter and instagram with a cool/fun panel from the new page. I do also share WIPS and try to engage through my instagram stories (Asking things like, 'what type of benders would the Reclaim squad be in an avatar au' and making doodles for the answers), but that only reaches those who follow my IG. its good fun tho. I've done memes with the characters a few times but I didn't get much attention, LOL. But it's fun so maybe worth trying again
Spring-heeled Jack
Today I went into a locally owned comic shop and went to the guy that owns it and said "I'm a local artist and I'm writing a comic. Could I give you some small flyers to let people take?" And he said yes, and then asked if I have any physical copies. I don't yet but told him I'll bring some by when I have them. He then let me know he carries other local artists! Something cool to think about if you have a local comic shop.
Tuyetnhi (Only In Your Dreams!)
ooo that's good to know
I droped off my zines at my local comic shop but maybe I'll drop flyers of my webcomic too lmaooo
Spring-heeled Jack
I also just ordered a business card carrier so I can tote some around with ease. I carry my flyers in my sketchbook. You should totally ask, it never hurts! Carry a few extra just in case you find yourself in a new area and find another cafe or comic shop.
I ran mine off on my at home printer on some nice quality but regular weight paper. I might need to get some more professionally done.
Erin Ptah (BICP | Leif & Thorn)
I keep a handful of business cards in my wallet -- that way, any time someone says "hey, that looks cool, what are you drawing?" they get a card with the title and URL. Slowly but steadily burns through the supply.
DanitheCarutor
Seeing if my local book shops will carry copies of my comic when I print them eventually is something I'm kind of excited about! My town is hardcore into supporting local artists and writers, so that'll be something neat to try out. Although I'm a little nervous that the rating might be a little too mature for what the vendors want on their shelves.
I know of using postcards to advertise, but never heard of fliers. Maybe I'll give that a try.(edited)
Cronaj (Whispers of the Past)
I use double sided business cards, so on one side, it showcases some of my art, and the other side has contact info, a link to my comic website, and a QR code. It's been pretty helpful so far at conventions.
Nutty (Court of Roses)
You guys have all these sophisticated answers to this and my answer is just "scream on every social media platform I can reach and every person I meet about my comic."
Though I may not scream at people irl,,,
snuffysam (Super Galaxy Knights)
Let's see... I have a twitter where I repost my comic pages, and a couple mirrors that help reach different audiences. I've also carried around business cards that have my comic's URL on it. One fun strategy I've used is doing review-exchange things, in an I-critique-your-comic-if-you-critique-mine way (with the assumption that most people who read all the way through Super Galaxy Knights end up liking it). Though, that isn't really viable anymore now that the comic is 600+ pages, cuz nobody would ever agree to that trade lol. And... that's pretty much it? Though, I should note that my goal with Super Galaxy Knights isn't to make the most popular comic I can so that I can make a living off ads or patreon or print sales or whatever. If I ever do manage to make money off the comic, it'll be in "spinoff tech" (basically, video games or other media based off it). (it's the reason why a bunch of early Starstuff Stories fleshed out the abilities of the characters they focused on) I would like people to read the story because I think people would like the story, but it's not like my future depends on its popularity.
Holmeaa - working on WAYFINDERS
We (me and Q) are gonna (hopefully) tabeling at cons this year! I thought about doing free non permenant tattoos with our comic things. Also we have beautiful zines of the first chapter to sell. but a free postcard is also good
Desnik
promotional strategies...ah...the biggest thing I did for my first webcomic, RAWR! Dinosaur Friends, was simply update on a general platform (tumblr), using a consistent schedule and the same tags every time. That allowed some of the bigger biology/humor/critter blogs on tumblr to find me and I got a lot of people reading from their generous reblogs. I found some more niche crossover from sci-comm blog comments and dinosaur toy collector forums, because sometimes I'd have a comic that would coincide with paleontology news. It was mainly about finding my niche and bringing my stuff to that niche. To those struggling with finding readers, I would recommend distilling the contents of your comic and then reaching out to people who buy/read things like your comic. I've definitely made friends from general 'webcomic' forums and discords, but in terms of building a readership it's all about finding the niche and catering to it in a human way
In general I highly recommend shopping around for stuff like hobby blogs/forums/groups/discords that have some relation to the content of your webcomic. Those people DO want new content related to their hobby, but they don't really deal well with salesy pitches. Just be human and also a nerd for that hobby, too (nerdy enough to make webcomics about it)
keii’ii (Heart of Keol)
Yeah, it's like fan comic for an existing IP with an existing fandom, except it's a fan comic of a 'thing' rather than an IP (e.g. you make a pirate comic? Great! Nobody owns pirates, but there are lots of pirate fans out there!).
LadyLazuli (Phantomarine)
The very first customer I had at the first con I tabled at, came over and said "I like ghosts! I like the ocean! I'll take it!" And wrote me later saying it was exactly what they were looking for.
And honestly it's all because I make sure every cover has something spooky and something watery, and the genres are in the title I make it very easy for people to understand what it might be like.
Eightfish (Puppeteer)
omg the genres are in the title
that's genius
LadyLazuli (Phantomarine)
Definitely not planned But it helps so much!
I think if authors have a rule on certain symbols/motifs they MUST make sure come across on covers/posters/etc, that can be a good marketing strategy. With some wiggle room, of course.
Cap’n Lee (Flowerlark Studios)
I... I feel like I can barely even describe what my comic is, which makes it so hard to market. 'Do you like comics with cute animals and eldritch horrors and angsty teens that have superpowers and hidden religious symbolism everywhere?!? Then my comic is for you!' What even is that demographic, because I sure don't know.(edited)
keii’ii (Heart of Keol)
@Cap’n Lee (Flowerlark Studios) If you take away the cute animals part, that actually sounds like stuff a lot of teens are into/ a lot of people were into when they were teens. And most people love cute animals, so adding that to the mix, in theory, shouldn't reduce the accessibility too much. Buuuuut CoS has its unique flavor that's decidedly different from all the "angsty teens, eldritch horrors, religious symbolism" stuff I consumed when I was younger. I don't know how to describe that flavor, nor how to utilize it for marketing. But yeah, maybe some food for thought?
Eightfish (Puppeteer)
I've used short phrases that are sort of representative to describe my comic. Examples include "consensual mind control" "a guy whose ideal life is not being entirely alive" "friendship" and "anticlimactic conversations"
I have no idea how effective any of those are
someone tell me pls
LadyLazuli (Phantomarine)
As someone who just started reading your comic last night I think consensual mind control is a really cool descriptor. I haven't heard that too much before.
Eightfish (Puppeteer)
!
that makes me happy
Cap’n Lee (Flowerlark Studios)
@keii’ii (Heart of Keol) Heh, I'm not sure what that unique flavour is, either, but it might have something to do with me avoiding the typical 'chosen one' structure that most teen fantasy literature has. The characters are all (except Fawna) a part of the hidden world already rather than discovering it, and everyone's pretty much running around like chickens with their heads cut off rather than having any power over their situation (which is kind of a huge part of the theme of the comic). It's definitely different than the typical urban fantasy, so it's been really hard to find which audience that appeals to. From what I've gathered based on the people who comment on my website, it's mostly academics in college or beyond, for whatever reason. XD
Eightfish (Puppeteer)
Honestly I think for almost all comics their first pages were what convinced me to keep reading. Even with Phantomarine I was ambivalent about the description but then I saw the first page, and though, yeah, I'm into this.
Maybe my own comic can be the same way
LadyLazuli (Phantomarine)
Exactly the same with me and your comic - I was also all about that first page It's a powerful thing! I think for anyone about to delve into a comic - which is, by nature, a very visual thing - it's going to be that visual that ultimately pushes them over the edge.
Eightfish (Puppeteer)
maybe my description should just be ascii art of my main character O-O | -(edited)
keii’ii (Heart of Keol)
^ It's why I tinkered with the first page of HoK soooo many times even after it went live. But it wasn't enough; it still gave off the wrong impression as to what kind of a story one should expect. Finally, more than a year after I started posting it, I redid like 1/4 to 1/3 of chapter one from scratch. Even though it will never be perfect, I can live with it now. chapter 2 on the other hand... It's an imperfect intro to the right story, rather than an intro (good or not) to the wrong story.
Cap’n Lee (Flowerlark Studios)
To be honest, my intro probably doesn't hit the right notes to explain what my comic is about, which may be part of my problem. It starts out seeming more like an anthropomorphic fantasy than a dark urban fantasy / horror story. That's just something I think I'm going to have to live with, because I'm tired of reworking old pages (I already do it far too much). I think my best solution is drawing a new cover that showcases the tone and subject matter better than the one I'm using now.
Eightfish (Puppeteer)
oh god, you reminded me of the 3 cover pages I spent hours on only to later scrap. Then my current cover page I did in one hour after it came to me at 4am(edited)
and it was perfect
keii’ii (Heart of Keol)
XD
and my page redoings were after the reboot.
Eightfish (Puppeteer)
Cap, I don't know how representative it is of the story but I looked up the Ashes cover page and it's very impressive
Cap’n Lee (Flowerlark Studios)
Yeah, I already redrew my intro once.... and this is the third iteration of this comic. And I'm currently redrawing the first two chapters of my other comic. I'm so sick to death of starting over. -_-
@Eightfish (Puppeteer) Oh, thank you!! I like to go all-out on covers, heh.
Kabocha
Promotion... ... is that a thing you can eat? ... A few things I've tried is business cards -- tweeting about it -- posting about it on dA... I try to stay away from services like Tapas and Webtoon because I'm not formatted for those sorts of things, and I fear I'll probably just frustrate myself. It's a delicate balance right now between remaining happy with my work and getting it seen, but overall, I guess I'm not too stressed about it since it's not a source of income for me... I just... like making comics. I've also done conventions -- Conventions are fun, don't get me wrong, but nowadays they're a really low return on interest for many shows for original stuff (except slice of life and "oh no I did a bad" types of zines -- people seem to really enjoy things like that since it's often pretty easy to relate to). They feel like they used to be easier for selling original work, but the market's gotten rougher because there's so much competition and only so many dollars. if I ever print, I'm probably going to have to lean on some marketing-savvy friends for help... Hopefully things haven't changed too much by then. I think the tool that's worked best for me in the past few years has been doing guest comics here and there, as well as using topwebcomics, oddly enough. TWC was pretty good for referrals when I started doing comics way back in 2006~2007...
sagaholmgaard
Since the topic is about promotion... Do yall know if there are any twitter hashtag events for webcomic creators? My friends in the indie game industry have certain hashtags that people can post in during specific times every week - do we have anything similar?
Kabocha
#Webcomicchat!
https://webcomicchat.com/for-creators You may also find this page helpful
keii’ii (Heart of Keol)
#webcomicchat is great because you get to talk shop while talking about your own work! It's not just "look at my comic"
sagaholmgaard
Ahh!! Thank you!
LadyLazuli (Phantomarine)
I know some people do #WebcomicWednesday - not sure how official it is, but it gets some attention!
sagaholmgaard
I'll check that one out as well!
Tuyetnhi (Only In Your Dreams!)
There's also #comicartistsunite too
chalcara [Nyx+Nyssa]
webcomicchat always looked like fun, but I definitively am on the wrong side of the globe for the times it's going on
mirandalorian
Promotion is difficult. I always feel like I'm being too pushy, even for something that's free. I also feel like I built up a following that had nothing to do with comics or art and so when I switched directions to head that way, i don't get the response I would like. Reading all the thoughts here has been really helpful tho. Just got to put them into practice
Feather J. Fern
I think my current attempt for promotion is at least being more willing to promote. I have to force my fear of "I shouldn't tell people because it's not as good as (blank)" and just shove my comic into a spotlight
LadyLazuli (Phantomarine)
If anyone is worried about bothering people, putting variety into your promotions will make things more palatable for people for sure. I have one person on my timeline spamming the same exact post over and over again, almost daily, and it doesn't seem to be doing them any favors There's no need for a promotion every day. The people I see that do a more-obvious promotion tweet, like, weekly, or every two weeks, seem to get good results from that Sometimes less is more
mirandalorian
I need to get to that point Feathery. And ya, daily is a bit extreme imo. But I have to figure out the good balance
Feather J. Fern
Even weekly I don't do it because I feel like I am spamming and I feel awkward
Oh! Speaking of promotions, one way I found I got my comic promoted was by doing guest comics for other people! I got lots of viewers after each guest comic I did
keii’ii (Heart of Keol)
Yeah, for social media promo, e.g. on Twitter, you want to make your actual tweets have value -- not just things being linked off the tweets. (This is where gag-a-day kinda comics have an advantage, because each strip has entertainment value and you can just post the whole strip in a tweet.) Obviously this doesn't apply to every promo tweet; so like, weekly promo tweet that's solely about the links, as mentioned by others, is fine. But yeah, aside from those, you wanna make your promo tweets fun to read.
Feather J. Fern
Also cameos! Cameos are a great promo
keii’ii (Heart of Keol)
Not gonna lie, I am lowkey paranoid about doing cameos. Someone I know had to remove their cameo of someone else's character, because that other person objected to their character being in the print version of the comic.
chalcara [Nyx+Nyssa]
Uff
Tuyetnhi (Only In Your Dreams!)
oh rip
Feather J. Fern
Oh man, that's rough.
keii’ii (Heart of Keol)
I'll never even print HoK but I can still imagine someone being all "NOPE, I CHANGED MY MIND" at a later time
Feather J. Fern
I am planning to do some cameos for other people, not that Go Figure will ever be in print but I can see that problem. I think what I would say is that if you want a cameo you have to be 100% certain
keii’ii (Heart of Keol)
Might be a good idea to have a very simple agreement thing you can have them sign
Feather J. Fern
Yeah I was going to have a written consent form
keii’ii (Heart of Keol)
"I agree to let you do a cameo of my character, and to not be a jerk about it at a later time. Signed"
Feather J. Fern
Signed and dated by both parties XD
Tantz Aerine (Without Moonlight)
There's also the broad hashtags like #webcomics and even things more geared to genres like #drama and #fantasy and so on. Doing art memes helps sometimes, too.
mirandalorian
What do you think the best hashtags to use are? Is webcomics too saturdated?
keii’ii (Heart of Keol)
I'm not sure about the best hashtags, but my biggest thing about hashtags on Twitter : don't use a bunch of hashtags in a single tweet!
For broad hashtags like #webcomics or #fantasy, I gotta wonder if anyone's actually checking those out...
mariah (rainy day dreams)
Yeah, I usually tag my update posts with #webcomic and my comic's name, but honestly I have no idea if #webcomic has ever helped out my post ¯\_(ツ)_/¯
mirandalorian
Ya, I typically keep it to two or less, but i always wonder if webcomic is actually useful lol
Cap’n Lee (Flowerlark Studios)
takes note to use something more specific than #webcomic in my next update tweet
keii’ii (Heart of Keol)
I think it may potentially be useful as a label for someone who's just found you on that platform, and is not sure what you're promoting. But beyond that...
Tantz Aerine (Without Moonlight)
I usually use #historicalfiction and #webcomic. Not sure which one helps more, but well, there it is.
mirandalorian
Ya, I should use the genre tag too.
keii’ii (Heart of Keol)
Do people even search genre tags for that matter lol (a bit pessimistic, but still a genuine question)
like, I'll be the first to admit, I don't hashtag search to look for new comics to read. I don't think I ever hashtag search ANYTHING, unless it's like..... a very active trend that I am interested in (e.g. an upcoming video game that I'm looking forward to)
Tantz Aerine (Without Moonlight)
Well, the tags are popular enough to be suggested by twitter so I'd think some use them, probably likeminded folk.
mariah (rainy day dreams)
Same keii. I mostly use hashtags to look for fan art, exclusively on Instagram.
Tantz Aerine (Without Moonlight)
There's also a trend of "art sharing" tweets. I have found a couple of artists and webcomics through that kind of event, but again, the turnover isn't anything to write home about.
Cap’n Lee (Flowerlark Studios)
I wonder if readers make use of the search more than us creators do?
keii’ii (Heart of Keol)
I doubt it, Lee
Cap’n Lee (Flowerlark Studios)
:/
keii’ii (Heart of Keol)
I never use it as a reader, at any rate, though I don't know if others are like that.
mariah (rainy day dreams)
Though, actually that's not true, I have used hashtags to look at more things being posted within art events. So inktober, mermay, hourly comic day, etc.
keii’ii (Heart of Keol)
But art event hashtags are useful, because -- like I mentioned before -- those tweets provide entertainment value without anyone having to click on offsite links. e.g. the #StartToFinish tag that's hot right now.
mariah (rainy day dreams)
I have followed new artists from those tags though and then checked out their off-site stuff. It's definitely a more round about way than someone specifically looking for comics to read via hashtag
keii’ii (Heart of Keol)
From my limited observation, when people are looking for comics to read, they tend to ask for recs rather than do hashtag search?
"Anyone know of some good magical girl webcomics?" etc
which is a bit of a bummer for us creators, because that is completely outside of our control. Nothing we can do about it.
Tantz Aerine (Without Moonlight)
here's the popularity for the #webcomics tag
So SOME people use it.
keii’ii (Heart of Keol)
@Tantz Aerine (Without Moonlight) I'm gonna guess it's mostly creators using them to promote, rather than readers using them to search.
Tantz Aerine (Without Moonlight)
Also it seems to be peak in popularity in the USA
@keii’ii (Heart of Keol) the graph implies interaction, really.
keii’ii (Heart of Keol)
What counts as interaction?
Tantz Aerine (Without Moonlight)
tweeting it and searching it
what I'm saying is we can't know.
Cap’n Lee (Flowerlark Studios)
I don’t so much in Twitter, but I personally DO search hashtags on Insta to find new art.
keii’ii (Heart of Keol)
It's true, we can't know. I just personally can't imagine anyone searching for #webcomics to find stuff to read
mariah (rainy day dreams)
Insta is definitely hashtag game city.
keii’ii (Heart of Keol)
Yeah, IG is a different beast
Cap’n Lee (Flowerlark Studios)
Comics don’t generally gel so well with Insta’s format, though, so I’m usually seeking art and not comics.
Tantz Aerine (Without Moonlight)
just to be safe, occasionally use it
To be honest, I'm probably more likely to find and become a fan of webcomics here on this server than any social media
keii’ii (Heart of Keol)
Yeah, I wouldn't say "don't use #webcomics" -- use it if you have no other, more specific tags to put. But on Twitter, you don't want too many hashtags, so if you got more specific ones... use those instead!
Tantz Aerine (Without Moonlight)
I feel somewhat self conscious in getting an instagram. But I'll get one most likely.
Cap’n Lee (Flowerlark Studios)
It might be a good idea to switch up your tags regularly? Choose two or three from a relevant list each update and see if any of those tweets get a noticeable boost in engagement.
Tantz Aerine (Without Moonlight)
Yeah that sounds a good strategy
speaking of, any other creators into historical webcomics?
keii’ii (Heart of Keol)
I don't seek them out, but there's some that I read.
Tantz Aerine (Without Moonlight)
yours is touching upon the historical keii with the joseon-style elements.
keii’ii (Heart of Keol)
It's definitely not historical but yeah, got the aesthetics going for it!
Tantz Aerine (Without Moonlight)
Yeah!
I must admit, I'm a bit starved for like-minded creators. I mean people that create historical webcomics. I know and follow a few but that's not nearly enough.
(if I'm babbling too much for creator babble please tell me!)
keii’ii (Heart of Keol)
Babbling is fine! But this might be better for #general or possibly shop talk as it's not related to this week's topic?
Tantz Aerine (Without Moonlight)
oh sorry, there's a specific topic here too?
keii’ii (Heart of Keol)
Yeah, all the channels under CTP Activities have a... topic thingie that changes weekly
Tantz Aerine (Without Moonlight)
okay got it. I'll take it there. Sorry :/
keii’ii (Heart of Keol)
Don't be sorry, be glad to chat about this stuff in another channel
chalcara [Nyx+Nyssa]
With insta please be mindful that if you‘ll always post with the same hashtags, their algorythmn likely will assume you‘re a bot.
mirandalorian
Oh really?
I definitely did not know that.
chalcara [Nyx+Nyssa]
Yup, it‘s a big annoyance. At least it was that way half a year ago, how is the algorythm now? Nobody knows.
I kinda hate insta, but it‘s the platform with the most interactions for me, although I don‘t know if it goes beyound liking my panel cutout.
chalcara [Nyx+Nyssa]
Instagram does it‘s darnest to lock the user into theor own ecosystem.
mariah (rainy day dreams)
Yeah, hard same. I definitely get the most likes there, but I get very few referrals from insta.
chalcara [Nyx+Nyssa]
Funnily, the only social media where I KNOW I got at least one reader from is pillowfort and their teeny-tiny webcomic comunity!
mariah (rainy day dreams)
I keep wanting to hop over there, but also starting a new social media sounds exhausting TuT one day.
keii’ii (Heart of Keol)
I need to start using PF
chalcara [Nyx+Nyssa]
It‘s pretty chill, reminds me of the hey-day of livejournal, with great filtering - more intended to create many small communities than one giant pot like twitter.
Cap’n Lee (Flowerlark Studios)
I don’t think any platform’s algorithms like me. I get very low engagement no matter where I post. I’m just not good at figuring out what these platforms pick up.(edited)
chalcara [Nyx+Nyssa]
I still have three invites left for this week.
Tantz Aerine (Without Moonlight)
Does cross promotion work for you guys at all?
Cap’n Lee (Flowerlark Studios)
A little bit? But I think my comics are a hard sell, so I generally don’t get a lot of referrals when I cross-promote with other creators.
chalcara [Nyx+Nyssa]
It‘s how I found this community; but otherwise, nope.
Tantz Aerine (Without Moonlight)
Now I need to check out your comics Lee. I'm intrigued!
Cap’n Lee (Flowerlark Studios)
Haha, if you want to! If they’re not your cup of tea that’s a-okay.
mariah (rainy day dreams)
I still have three invites left for this week.
@chalcara [Nyx+Nyssa] if you don't have plans for those invites, I would definitely take one and follow you first
Cronaj (Whispers of the Past)
About the hashtag thing on Twitter..... I have found the hashtags #webtoon #webtooncanvas and #celebrateCANVASday to be particularly useful for those of us publishing on Webtoon Canvas. I have gained a few new readers from this, and the official Webtoon Canvas page often retweets when these hashtags are used.
mariah (rainy day dreams)
That's good to know. I'm planning to start mirroring on Webtoon so I'll have to be sure to remember to use those tags.
keii’ii (Heart of Keol)
I need to fix my series on WT first. But I'll give those hashtags a try once that's been done
Cap’n Lee (Flowerlark Studios)
I tried using webtoon hashtags a few times, but their page never retweeted me. It seems either random, or there’s some hidden requirement for getting a rt.
Tuyetnhi (Only In Your Dreams!)
i use the tag sometimes but I found it more responsive if you have a vertical scrolling format comic
then they're more likely to respond to you
Cap’n Lee (Flowerlark Studios)
Oh, yeah.... I use a traditional page format.
Tuyetnhi (Only In Your Dreams!)
same rip
Cap’n Lee (Flowerlark Studios)
I do combine all my pages into long episodes at the ends of chapters, so it’s kinda scrolling, but they’re just traditional pages stacked on top of each other, lol. WT definitely doesn’t like that, but I don’t have the time to reformat hundreds of pages.
Feather J. Fern
Also promo thought, I randomly joined people's streams before and then got hooked on their comics after seeing them draw on twitch or something like that
Pistashi
I struggle a bit with promo stuff, because I get too self-conscious about self-promoting and I'm the type of person that ends up doing too much of it or none of it
at the moment I'm working on making a press kit and sharing it with some blogs and networks about comics
but still, what I usually do is join groups and try to talk with people that works with art and comics
this is kind of more inclined to networking and meeting new people to talk about what we like than promoting my work to potential readers
nothing wrong with that, but looking with a more critical eye I still have a lot to learn about building an audience and reaching people who could become future readers
chalcara [Nyx+Nyssa]
I wonder HOW much a large social media following is worth. Insta‘s shown me that it isn‘t necessarily translating into readers.
carcarchu
in my experience followings on different platforms are non-transferable. same goes with having a large following on your comic itself, doesn't necessarily mean having a lot of followers on your art accounts. that's why they say "don't build your sandcastle in someone else's sandbox"
Pistashi
that makes a lot of sense
kayotics
If you’re building your following around your own content (original art, comic updates, etc) then the likelihood that the following is transferable is higher, but it’s still not 100%. You’re competing with everything else on their timeline too.
RebelVampire
i think a thing to consider with webcomics especially when it comes to social media is that a good portion of people who follow comic creators on social media are other comic creators, not people who are just readers. and the good majority of comic creators do not have a lot of time to read other webcomics. While there are certainly exceptions, I see those very few and far in between. So the conversion rates for social media right now are super low until the dynamic of the communities on the platforms changes.
kayotics
I’d agree with that, but also having a social media presence has definitely opened up some doors to being seen by other creators, many of whom are professionals. It’s good for networking, might not be the best for gaining and retaining readers.
RebelVampire
Oh yeah for sure. My point was about conversion factor
its factor in networking is a whole other matter entirely
and is indespensible
kayotics
One thing that I didn’t mention for myself is that networking has helped a LOT with getting new readers. Word of mouth, is always the best way to advertise, and other webcomic people giving you a plug can see some really strong results
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scarecroweyes · 8 years ago
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Sabe’s tips for Writing Essays
So idk about y’all but my university never gave me any good outline structures for writing essays and I was just talking to @magnusburnsidesvevo​ about this and helping them break down their essay for school. I’ve always been fortunate enough to be really really good with writing essays so idk I thought I’d share my basic tips for writing school shit aw yis bby let’s go - LONG POST UNDER THE CUT.
1. Outlines.
Super fucken important. Not everyone needs them and some people hate them but if you hate essays and get lost/frustrated with research easily, this will be your saviour. Your basic outline should look sth like this:
Intro to topic (what it’s about, history/background)
Thesis statement/Topic statement (what are YOU arguing, what is the scope you’re focusing on) [This is sometimes smushed together with your intro] Point/Argument 1
Point/Argument 2
Point/Argument 3
Conclusion (summarize your arguments and why they prove your statement, acknowledge any limitations, make suggestions if you’re discussing an issue that needs to be solved, link everything back to your original thesis and REPEAT the thesis here)
Outline Example: (this is all purely fictional bc it is 5:50 am here pls bear with me)
Intro: Cats have been recorded as human companions as early as over 9000 years ago - but scientific research has shown that even modern felines are only semi-domesticated. Despite this, cats are some of the most popular domestic pets in the world. Stats on pet cat ownership.
Thesis Statement: I maintain that cats are the best animals for human beings to own as a domesticated pet. In this paper I will be analysing the social and physical health benefits that cats provide to their owners, as well as the nature of their relationship with human owners. Pt 1. Toe beans are amazing and good for your health
Pt 2. They can’t be manipulated into loving you so their love is good and pure.
Pt 3. Owning one as a kid can make u less susceptible to allergies
Pt 4. They give u nose boops and hunt for ur useless smol butt.
Conclusion: Cats are best pet because of all of the above and also I think despite their bad rep they are really complex creatures.
2. Research
Ho boy. Ok, so now you’ve got your points. Time for your research. Most universities will have some sort of database of available research papers but do not be afraid to find non-academic sources to bulk up your points - if I’m writing about cats having a good relationship with humans I might also find examples of cats saving human lives in addition to research about their social behaviour. Do note that most universities will have a minimum number of academic sources require tho.
When searching for my research I like to google papers using Google Scholar first, then copy the paper titles and search for them in my university database - because Google generally has better search algorithms. If the paper is not available and you have the time to wait (and think the research is important and useful) please just submit a request to your school library to acquire it I promise you they will actually listen to your request.
Find research that supports your argument AND counterarguments - if you want to really prove you’re doing your work thoroughly, examine counterarguments to your points and break them down. You can acknowledge the other side without conceding your point; you just have to explain why the other side isn’t quite as right as yours tbh. (If your essay has a shorter word limit then you might not need to do this)
Read the abstracts. Look - a lot of academic papers are filled with a ridiculous amount of filler words and very very redundant writing to bulk them up and make them appear more ~*academic*~ which really, only serves to make them stupidly difficult to read and digest, especially for a layman. (no seriously, this is an actual problem with academic writing). The abstracts will HELP BIG TIME. The abstract is basically a summary of the research done - reading it will help you understand the points they’re trying to make so that when you go through the actual paper you can see which points are most important. It also helps you skim over redundant information. To this day I have not read a single research paper word for word I can tell u. ORGANISE YOUR RESEARCH. Please do this. Bookmark them into different folders for different points. Rename them. (Toebean research 1. Toebeans are bad. Toebeans are good 3.) You will thank urself later when you have 12 different PDF documents to go through and 1009348230492834 tabs already open. 3. Actually writing.
Okay, so now it’s time to actually fill our your paper. Here is the most important part - DO NOT START WITH THE INTRODUCTION. Start with your first point. Why? Because you can’t introduce sth you haven’t even written. Das right bby, we’re jumping straight into your arguments.
Now it usually seems really daunting but writing out your points is actually pretty simple - use the PEEL structure. What is PEEL? Point, Example, Explanation/Elaborate and Link back to statement. (These need not be done in order)
Example:
Toe beans are an amazing phenomenon in cats that exist in nearly all species. The pads on the bottom of cat's feet provide traction and act as shock absorbers for their bones and ligaments when they jump and run at high speeds. They are also adorable and provide numerous health benefits to human beings. Research has shown that looking at paw pads 3 times a day makes humans less prone to: anxiety, depression and general yucky feelings (T., Kitt. 2017.) As such, just by simply exposing their toe beans, cats are already doing a great job at calming a person down, and besides the superficial benefit of looking cute, can actually contribute positively to a human being's health - making their status as best pet all the more plausible. (Elaboration on toebeans, point about why they’re amazing, example of their health benefits, link back to my statement about why this makes cats best pets.)
Once you have your points fleshed out - write out your conclusion. It could potentially change from what you had in your outline and this is perfectly fine! That’s what researching your topic tends to do; it can change your opinion/stance or the way you look at something!
Example:
While there are still many people who will maintain otherwise, most research clearly points to cats being the superior domestic pet. From the numerous health benefits afforded through cat ownership, to the complex, meaningful social relationships they develop with human beings, cats have demonstrated their ability to not only positively affect their owner’s physical well-being, but also act as reliable support systems for those that require it. While dogs are seen as more affectionate and unconditionally loyal, cats who bond with their humans actively choose to do so, much like a human deciding who to befriend. As such, the relationship becomes that much more meaningful - held up by a common desire to be around one another instead of blind loyalty. This is why cats make better pets than any other domesticated animal. Aw yis you got that concluded. Now you can go back and write your introduction and thesis statement to basically prep everyone for what they’re about to read.
Example:
Cats have been recorded as human companions as early as over 9000 years ago - but scientific research has shown that even modern felines are only semi-domesticated. Despite this, cats are some of the most popular domestic pets in the world, with recent statistics putting the number of cats kept as pets at around 5 per person on average (Ow, Me. 2016). As a point of fact, cats are only outnumbered by fish when it comes to pet ownership, but this is likely due to the lower costs and responsibilities associated with fish ownership, and the popularity of fish as a ‘starter’ pet. In this paper, I maintain that cats are the best animals for human beings to own as a domesticated pet. I will be analysing the social and physical health benefits that cats provide to their owners, as well as the nature of their relationship with human owners. This paper will focus mainly on examples based in the United States, as this is where a majority of research into cat ownership has been conducted, and allows me to account for any cultural phenomenon affecting research data.
Holy moly you’re almost done!
4. Clean up and referencing.
You’ve got everything down - now all you need to do is just clean up your grammar, check your spelling and make sure you’re ON POINT. Check all your point paragraphs to make sure you have a link back to your thesis statement.
Now, for referencing - MOST universities will have a standard list of referencing examples. USE THEM. While Microsoft Word and some internet resources will claim to do the referencing for you, they may not always be up to date OR your university itself may not be using that particular format. Trust me on this - don’t lose marks just because you didn’t want to look up your university’s referencing formats.
As an example, here is Murdoch University’s standard for Chicago referencing.
Single author Nicholas, F. W. 2010. Introduction to Veterinary Genetics. 3rd ed. Oxford: Wiley-Blackwell.
So for my paper I’d write:
T., Kitt. 2017. Toebean or Not Toebean: That is the Question. 4th Ed. Pawxford: Meowy-Furball.
Some information may not be available. If you really can’t find the edition of the book you’re referencing (google is not always your friend) this is OK - just put in what you have.
5. You’re Done! + Additional Tips
Now all that’s left to do is just number your pages, double space it or whatever standard formatting is for you papers. Submit it for plagiarism checks!!!! Edit accordingly. The general rule is to keep it below 10% and try to avoid long sentences being marked as plagiarised.
As an additional tip - if you’re allowed to choose a topic for your paper choose something you’re either a) passionate/excited about or b) really salty about. I guarantee you, you will have a lot to write about it. All my papers were either me salting about the racism in media and lack of representation or things like representation in video games, or that one shitposting essay I did on memes (I got a high distinction for it and basically got to do an entire presentation where I just rickrolled and john-cena’d my entire class).
If you can’t choose your topic find a way to analyse it from a point of view/angle you’re passionate about. (e.g if you have to write about the idk corn industry or sth maybe you can find a way to talk about how it tied in to race relations) - always check w your lecturer first tho. If you really can’t choose then you just gotta buckle down and use those tips up thar.
Go out there and write those papers bbys I hope you all do well /smoochies/
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mariaajamesol · 7 years ago
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5 questions: Alain Schlesser – WordPress Core Contributor
Alain Schlesser – aka Schlessera – is a prolific WordPress Core Contributor and he is on a mission: “I want to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it”. Yoast supports him in reaching those goals. Find out more about Alain and his work in the WordPress community.
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A couple of weeks ago, Yoast hired you as a freelancer to expand the work you do on WordPress core. Can you explain this move and what it enables you to do? And what do you hope to get out of it personally?
For some time now, I have been working on WordPress core in my spare time. I have also invested a lot of time into creating educational material like blog posts and WordCamp talks. I had to do all this besides the client work I am getting paid for. As a freelancer, this causes a constant struggle where you’re trying to balance the work you think is important with the work that pays the bills. It causes a lot of stress, and you even miss many important opportunities because the financial pressure grows too big.
I was always able to produce a lot of open source work as a side-effect of my client work. However, working on the important issues of WordPress core is a different beast. I didn’t find a way to integrate these concerns into any client projects.
Being paid for working on WordPress core means that I can afford to spend the time on critical topics. I can now seize opportunities as they come. It means I can work on the areas of the core that do not provide an immediate ROI, but are necessary for a long-term improvement.
One of my overarching personal goals is to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it.
You are a very active member of the WordPress community and even a core-contributor to the latest couple of releases. What is it that attracts you to this community and how did you start off?
When I started delving more deeply into WordPress, I quickly noticed that the code did not exactly follow common best practices. Some parts of the code were well-built, but very generally, it all seemed as though people were constantly trying to reinvent the wheel, instead of reading up on accepted solutions for their problems.
That led me to frequently share best practices and tips whenever I found an opportunity to do so. A lot of the jobs and the traction I initially got came directly or indirectly from freely sharing my own knowledge and experience. But I was mostly working in isolation, except for the few Slack teams I was a member of.
This all changed after I attended my first WordCamp. It was WordCamp Europe in Vienna, and it was a wonderful experience. I was already wondering for a few months whether WordPress was the right platform for me. It felt like making several steps backwards as a developer, instead of progressing. But the first WordCamp changed everything for me.
Although I went to Vienna for professional reasons, it enriched my personal life as well. It made me aware of how much I truly appreciate the community that has gathered around the WordPress project. All of a sudden, all the technical drawbacks of the WordPress platform were secondary to the feeling of personal growth in the welcoming and inspiring community.
That’s why I now work hard on helping make WordPress the best platform it can be (… according to my own benchmarks and agenda, of course). I always try to be as positive and constructive as I can manage. There’s more than enough people that are more than willing to tell you all that is bad about the WordPress codebase. However, not many will be able to point you towards a possible path to improvement that will still meet all given requirements of such an old project. I, however, am working on moving from the former to the latter group.
Could you tell us a bit about the work that’s going on in WordPress at the moment? What key issues need to be worked on?
A lot of the effort is currently being focused on Gutenberg. This is the new editing experience that should launch with WordPress 5.0. However, there are many smaller groups still working fervently on other areas of the core that are just as important.
Right now, I am mostly focusing on the PHP/backend side of things. I want to work on the architectural problems that are plaguing WordPress. I also started a feature project to analyze and redesign the bootstrap process. In addition, I am helping prepare a bump of the minimum PHP version and try to fix the major performance issues of a normal request.
More generally, I think that WordPress needs more experienced developers with outside experience, that can help teach and enforce better practices. That’s why I also want to work on eliminating the hurdles that these developers face.
We need helping hands if we want to improve WordPress, right? Basically, anyone working with or on WordPress could make major or minor contributions to improve the CMS. Let’s say someone is interested in taking part in the project, what steps should he/she take?
An obvious first step is to head over to make.wordpress.org and read through the list of teams to see whether something catches your interest. There’s lots of documentation for most teams that take you through the initial steps of contributing for the first time.
Apart from that, just meet other people at the next Meetup or WordCamp in your region. Most WordCamps have a “Contributor Day” that is ideal for getting a feel for the project. There are also team leads present that will help you with the initial onboarding.
Finally, for the people who don’t know you yet, could you give us a little background on yourself and your work?
I started dabbling in software development as a child on a Commodore C-64. I learned to develop in Basic, and mostly tried to build text adventures, which was an early form of natural language processing. Later on, I moved through several other languages, covering C, C++, Assembler, Pascal and a lot of more obscure dialects.
I always saw game development as the most interesting area for myself. In this area, you not only needed to make everything work, it also needed to work as fast as possible. You always try to get around the then very crippling performance limits. This led me down several rabbit holes at once, learning about data structures and algorithms, artificial intelligence, graphics and sound driver development, etc.
When I later thought about what professional path to follow, I always tried to avoid the IT space though, as I associated it with frustrating technical support work, more than anything else. That’s why I ended up working as a government agent in the administration of a prison.
I ended up dealing a lot with IT anyway. Since then, I worked on a very diverse set of projects. I even accumulated some certifications along the way, such as for Oracle PL/SQL or Microsoft Sharepoint development.
As I was never truly satisfied with the work I did for the government (mostly because of the long delays and the nonsensical budget allocations), I read a lot about freelancing, remote work, and lifestyle design.
Then, about three years ago, my wife and I made the jump. We both quit our jobs, moved from Luxembourg to Germany and started a new life. I opted to freelance as a PHP and WordPress developer, as these made up the biggest part of the market. I just assumed it would be easy to find work for that reason.
Read more: ‘Why there’s only one model: the open source model’ »
http://ift.tt/2vXVPJH
0 notes
samiaedithg · 7 years ago
Text
5 questions: Alain Schlesser – WordPress Core Contributor
Alain Schlesser – aka Schlessera – is a prolific WordPress Core Contributor and he is on a mission: “I want to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it”. Yoast supports him in reaching those goals. Find out more about Alain and his work in the WordPress community.
Optimize your site for search & social media and keep it optimized with Yoast SEO Premium »
$89 - Buy now »
Info
A couple of weeks ago, Yoast hired you as a freelancer to expand the work you do on WordPress core. Can you explain this move and what it enables you to do? And what do you hope to get out of it personally?
For some time now, I have been working on WordPress core in my spare time. I have also invested a lot of time into creating educational material like blog posts and WordCamp talks. I had to do all this besides the client work I am getting paid for. As a freelancer, this causes a constant struggle where you’re trying to balance the work you think is important with the work that pays the bills. It causes a lot of stress, and you even miss many important opportunities because the financial pressure grows too big.
I was always able to produce a lot of open source work as a side-effect of my client work. However, working on the important issues of WordPress core is a different beast. I didn’t find a way to integrate these concerns into any client projects.
Being paid for working on WordPress core means that I can afford to spend the time on critical topics. I can now seize opportunities as they come. It means I can work on the areas of the core that do not provide an immediate ROI, but are necessary for a long-term improvement.
One of my overarching personal goals is to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it.
You are a very active member of the WordPress community and even a core-contributor to the latest couple of releases. What is it that attracts you to this community and how did you start off?
When I started delving more deeply into WordPress, I quickly noticed that the code did not exactly follow common best practices. Some parts of the code were well-built, but very generally, it all seemed as though people were constantly trying to reinvent the wheel, instead of reading up on accepted solutions for their problems.
That led me to frequently share best practices and tips whenever I found an opportunity to do so. A lot of the jobs and the traction I initially got came directly or indirectly from freely sharing my own knowledge and experience. But I was mostly working in isolation, except for the few Slack teams I was a member of.
This all changed after I attended my first WordCamp. It was WordCamp Europe in Vienna, and it was a wonderful experience. I was already wondering for a few months whether WordPress was the right platform for me. It felt like making several steps backwards as a developer, instead of progressing. But the first WordCamp changed everything for me.
Although I went to Vienna for professional reasons, it enriched my personal life as well. It made me aware of how much I truly appreciate the community that has gathered around the WordPress project. All of a sudden, all the technical drawbacks of the WordPress platform were secondary to the feeling of personal growth in the welcoming and inspiring community.
That’s why I now work hard on helping make WordPress the best platform it can be (… according to my own benchmarks and agenda, of course). I always try to be as positive and constructive as I can manage. There’s more than enough people that are more than willing to tell you all that is bad about the WordPress codebase. However, not many will be able to point you towards a possible path to improvement that will still meet all given requirements of such an old project. I, however, am working on moving from the former to the latter group.
Could you tell us a bit about the work that’s going on in WordPress at the moment? What key issues need to be worked on?
A lot of the effort is currently being focused on Gutenberg. This is the new editing experience that should launch with WordPress 5.0. However, there are many smaller groups still working fervently on other areas of the core that are just as important.
Right now, I am mostly focusing on the PHP/backend side of things. I want to work on the architectural problems that are plaguing WordPress. I also started a feature project to analyze and redesign the bootstrap process. In addition, I am helping prepare a bump of the minimum PHP version and try to fix the major performance issues of a normal request.
More generally, I think that WordPress needs more experienced developers with outside experience, that can help teach and enforce better practices. That’s why I also want to work on eliminating the hurdles that these developers face.
We need helping hands if we want to improve WordPress, right? Basically, anyone working with or on WordPress could make major or minor contributions to improve the CMS. Let’s say someone is interested in taking part in the project, what steps should he/she take?
An obvious first step is to head over to make.wordpress.org and read through the list of teams to see whether something catches your interest. There’s lots of documentation for most teams that take you through the initial steps of contributing for the first time.
Apart from that, just meet other people at the next Meetup or WordCamp in your region. Most WordCamps have a “Contributor Day” that is ideal for getting a feel for the project. There are also team leads present that will help you with the initial onboarding.
Finally, for the people who don’t know you yet, could you give us a little background on yourself and your work?
I started dabbling in software development as a child on a Commodore C-64. I learned to develop in Basic, and mostly tried to build text adventures, which was an early form of natural language processing. Later on, I moved through several other languages, covering C, C++, Assembler, Pascal and a lot of more obscure dialects.
I always saw game development as the most interesting area for myself. In this area, you not only needed to make everything work, it also needed to work as fast as possible. You always try to get around the then very crippling performance limits. This led me down several rabbit holes at once, learning about data structures and algorithms, artificial intelligence, graphics and sound driver development, etc.
When I later thought about what professional path to follow, I always tried to avoid the IT space though, as I associated it with frustrating technical support work, more than anything else. That’s why I ended up working as a government agent in the administration of a prison.
I ended up dealing a lot with IT anyway. Since then, I worked on a very diverse set of projects. I even accumulated some certifications along the way, such as for Oracle PL/SQL or Microsoft Sharepoint development.
As I was never truly satisfied with the work I did for the government (mostly because of the long delays and the nonsensical budget allocations), I read a lot about freelancing, remote work, and lifestyle design.
Then, about three years ago, my wife and I made the jump. We both quit our jobs, moved from Luxembourg to Germany and started a new life. I opted to freelance as a PHP and WordPress developer, as these made up the biggest part of the market. I just assumed it would be easy to find work for that reason.
Read more: ‘Why there’s only one model: the open source model’ »
http://ift.tt/2vXVPJH
0 notes
lindasharonbn · 7 years ago
Text
5 questions: Alain Schlesser – WordPress Core Contributor
Alain Schlesser – aka Schlessera – is a prolific WordPress Core Contributor and he is on a mission: “I want to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it”. Yoast supports him in reaching those goals. Find out more about Alain and his work in the WordPress community.
Optimize your site for search & social media and keep it optimized with Yoast SEO Premium »
$89 - Buy now »
Info
A couple of weeks ago, Yoast hired you as a freelancer to expand the work you do on WordPress core. Can you explain this move and what it enables you to do? And what do you hope to get out of it personally?
For some time now, I have been working on WordPress core in my spare time. I have also invested a lot of time into creating educational material like blog posts and WordCamp talks. I had to do all this besides the client work I am getting paid for. As a freelancer, this causes a constant struggle where you’re trying to balance the work you think is important with the work that pays the bills. It causes a lot of stress, and you even miss many important opportunities because the financial pressure grows too big.
I was always able to produce a lot of open source work as a side-effect of my client work. However, working on the important issues of WordPress core is a different beast. I didn’t find a way to integrate these concerns into any client projects.
Being paid for working on WordPress core means that I can afford to spend the time on critical topics. I can now seize opportunities as they come. It means I can work on the areas of the core that do not provide an immediate ROI, but are necessary for a long-term improvement.
One of my overarching personal goals is to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it.
You are a very active member of the WordPress community and even a core-contributor to the latest couple of releases. What is it that attracts you to this community and how did you start off?
When I started delving more deeply into WordPress, I quickly noticed that the code did not exactly follow common best practices. Some parts of the code were well-built, but very generally, it all seemed as though people were constantly trying to reinvent the wheel, instead of reading up on accepted solutions for their problems.
That led me to frequently share best practices and tips whenever I found an opportunity to do so. A lot of the jobs and the traction I initially got came directly or indirectly from freely sharing my own knowledge and experience. But I was mostly working in isolation, except for the few Slack teams I was a member of.
This all changed after I attended my first WordCamp. It was WordCamp Europe in Vienna, and it was a wonderful experience. I was already wondering for a few months whether WordPress was the right platform for me. It felt like making several steps backwards as a developer, instead of progressing. But the first WordCamp changed everything for me.
Although I went to Vienna for professional reasons, it enriched my personal life as well. It made me aware of how much I truly appreciate the community that has gathered around the WordPress project. All of a sudden, all the technical drawbacks of the WordPress platform were secondary to the feeling of personal growth in the welcoming and inspiring community.
That’s why I now work hard on helping make WordPress the best platform it can be (… according to my own benchmarks and agenda, of course). I always try to be as positive and constructive as I can manage. There’s more than enough people that are more than willing to tell you all that is bad about the WordPress codebase. However, not many will be able to point you towards a possible path to improvement that will still meet all given requirements of such an old project. I, however, am working on moving from the former to the latter group.
Could you tell us a bit about the work that’s going on in WordPress at the moment? What key issues need to be worked on?
A lot of the effort is currently being focused on Gutenberg. This is the new editing experience that should launch with WordPress 5.0. However, there are many smaller groups still working fervently on other areas of the core that are just as important.
Right now, I am mostly focusing on the PHP/backend side of things. I want to work on the architectural problems that are plaguing WordPress. I also started a feature project to analyze and redesign the bootstrap process. In addition, I am helping prepare a bump of the minimum PHP version and try to fix the major performance issues of a normal request.
More generally, I think that WordPress needs more experienced developers with outside experience, that can help teach and enforce better practices. That’s why I also want to work on eliminating the hurdles that these developers face.
We need helping hands if we want to improve WordPress, right? Basically, anyone working with or on WordPress could make major or minor contributions to improve the CMS. Let’s say someone is interested in taking part in the project, what steps should he/she take?
An obvious first step is to head over to make.wordpress.org and read through the list of teams to see whether something catches your interest. There’s lots of documentation for most teams that take you through the initial steps of contributing for the first time.
Apart from that, just meet other people at the next Meetup or WordCamp in your region. Most WordCamps have a “Contributor Day” that is ideal for getting a feel for the project. There are also team leads present that will help you with the initial onboarding.
Finally, for the people who don’t know you yet, could you give us a little background on yourself and your work?
I started dabbling in software development as a child on a Commodore C-64. I learned to develop in Basic, and mostly tried to build text adventures, which was an early form of natural language processing. Later on, I moved through several other languages, covering C, C++, Assembler, Pascal and a lot of more obscure dialects.
I always saw game development as the most interesting area for myself. In this area, you not only needed to make everything work, it also needed to work as fast as possible. You always try to get around the then very crippling performance limits. This led me down several rabbit holes at once, learning about data structures and algorithms, artificial intelligence, graphics and sound driver development, etc.
When I later thought about what professional path to follow, I always tried to avoid the IT space though, as I associated it with frustrating technical support work, more than anything else. That’s why I ended up working as a government agent in the administration of a prison.
I ended up dealing a lot with IT anyway. Since then, I worked on a very diverse set of projects. I even accumulated some certifications along the way, such as for Oracle PL/SQL or Microsoft Sharepoint development.
As I was never truly satisfied with the work I did for the government (mostly because of the long delays and the nonsensical budget allocations), I read a lot about freelancing, remote work, and lifestyle design.
Then, about three years ago, my wife and I made the jump. We both quit our jobs, moved from Luxembourg to Germany and started a new life. I opted to freelance as a PHP and WordPress developer, as these made up the biggest part of the market. I just assumed it would be easy to find work for that reason.
Read more: ‘Why there’s only one model: the open source model’ »
http://ift.tt/2vXVPJH
0 notes
miettawilliemk · 7 years ago
Text
5 questions: Alain Schlesser – WordPress Core Contributor
Alain Schlesser – aka Schlessera – is a prolific WordPress Core Contributor and he is on a mission: “I want to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it”. Yoast supports him in reaching those goals. Find out more about Alain and his work in the WordPress community.
Optimize your site for search & social media and keep it optimized with Yoast SEO Premium »
$89 - Buy now »
Info
A couple of weeks ago, Yoast hired you as a freelancer to expand the work you do on WordPress core. Can you explain this move and what it enables you to do? And what do you hope to get out of it personally?
For some time now, I have been working on WordPress core in my spare time. I have also invested a lot of time into creating educational material like blog posts and WordCamp talks. I had to do all this besides the client work I am getting paid for. As a freelancer, this causes a constant struggle where you’re trying to balance the work you think is important with the work that pays the bills. It causes a lot of stress, and you even miss many important opportunities because the financial pressure grows too big.
I was always able to produce a lot of open source work as a side-effect of my client work. However, working on the important issues of WordPress core is a different beast. I didn’t find a way to integrate these concerns into any client projects.
Being paid for working on WordPress core means that I can afford to spend the time on critical topics. I can now seize opportunities as they come. It means I can work on the areas of the core that do not provide an immediate ROI, but are necessary for a long-term improvement.
One of my overarching personal goals is to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it.
You are a very active member of the WordPress community and even a core-contributor to the latest couple of releases. What is it that attracts you to this community and how did you start off?
When I started delving more deeply into WordPress, I quickly noticed that the code did not exactly follow common best practices. Some parts of the code were well-built, but very generally, it all seemed as though people were constantly trying to reinvent the wheel, instead of reading up on accepted solutions for their problems.
That led me to frequently share best practices and tips whenever I found an opportunity to do so. A lot of the jobs and the traction I initially got came directly or indirectly from freely sharing my own knowledge and experience. But I was mostly working in isolation, except for the few Slack teams I was a member of.
This all changed after I attended my first WordCamp. It was WordCamp Europe in Vienna, and it was a wonderful experience. I was already wondering for a few months whether WordPress was the right platform for me. It felt like making several steps backwards as a developer, instead of progressing. But the first WordCamp changed everything for me.
Although I went to Vienna for professional reasons, it enriched my personal life as well. It made me aware of how much I truly appreciate the community that has gathered around the WordPress project. All of a sudden, all the technical drawbacks of the WordPress platform were secondary to the feeling of personal growth in the welcoming and inspiring community.
That’s why I now work hard on helping make WordPress the best platform it can be (… according to my own benchmarks and agenda, of course). I always try to be as positive and constructive as I can manage. There’s more than enough people that are more than willing to tell you all that is bad about the WordPress codebase. However, not many will be able to point you towards a possible path to improvement that will still meet all given requirements of such an old project. I, however, am working on moving from the former to the latter group.
Could you tell us a bit about the work that’s going on in WordPress at the moment? What key issues need to be worked on?
A lot of the effort is currently being focused on Gutenberg. This is the new editing experience that should launch with WordPress 5.0. However, there are many smaller groups still working fervently on other areas of the core that are just as important.
Right now, I am mostly focusing on the PHP/backend side of things. I want to work on the architectural problems that are plaguing WordPress. I also started a feature project to analyze and redesign the bootstrap process. In addition, I am helping prepare a bump of the minimum PHP version and try to fix the major performance issues of a normal request.
More generally, I think that WordPress needs more experienced developers with outside experience, that can help teach and enforce better practices. That’s why I also want to work on eliminating the hurdles that these developers face.
We need helping hands if we want to improve WordPress, right? Basically, anyone working with or on WordPress could make major or minor contributions to improve the CMS. Let’s say someone is interested in taking part in the project, what steps should he/she take?
An obvious first step is to head over to make.wordpress.org and read through the list of teams to see whether something catches your interest. There’s lots of documentation for most teams that take you through the initial steps of contributing for the first time.
Apart from that, just meet other people at the next Meetup or WordCamp in your region. Most WordCamps have a “Contributor Day” that is ideal for getting a feel for the project. There are also team leads present that will help you with the initial onboarding.
Finally, for the people who don’t know you yet, could you give us a little background on yourself and your work?
I started dabbling in software development as a child on a Commodore C-64. I learned to develop in Basic, and mostly tried to build text adventures, which was an early form of natural language processing. Later on, I moved through several other languages, covering C, C++, Assembler, Pascal and a lot of more obscure dialects.
I always saw game development as the most interesting area for myself. In this area, you not only needed to make everything work, it also needed to work as fast as possible. You always try to get around the then very crippling performance limits. This led me down several rabbit holes at once, learning about data structures and algorithms, artificial intelligence, graphics and sound driver development, etc.
When I later thought about what professional path to follow, I always tried to avoid the IT space though, as I associated it with frustrating technical support work, more than anything else. That’s why I ended up working as a government agent in the administration of a prison.
I ended up dealing a lot with IT anyway. Since then, I worked on a very diverse set of projects. I even accumulated some certifications along the way, such as for Oracle PL/SQL or Microsoft Sharepoint development.
As I was never truly satisfied with the work I did for the government (mostly because of the long delays and the nonsensical budget allocations), I read a lot about freelancing, remote work, and lifestyle design.
Then, about three years ago, my wife and I made the jump. We both quit our jobs, moved from Luxembourg to Germany and started a new life. I opted to freelance as a PHP and WordPress developer, as these made up the biggest part of the market. I just assumed it would be easy to find work for that reason.
Read more: ‘Why there’s only one model: the open source model’ »
http://ift.tt/2vXVPJH
0 notes
mariaajameso · 7 years ago
Text
5 questions: Alain Schlesser – WordPress Core Contributor
Alain Schlesser – aka Schlessera – is a prolific WordPress Core Contributor and he is on a mission: “I want to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it”. Yoast supports him in reaching those goals. Find out more about Alain and his work in the WordPress community.
Optimize your site for search & social media and keep it optimized with Yoast SEO Premium »
$89 - Buy now »
Info
A couple of weeks ago, Yoast hired you as a freelancer to expand the work you do on WordPress core. Can you explain this move and what it enables you to do? And what do you hope to get out of it personally?
For some time now, I have been working on WordPress core in my spare time. I have also invested a lot of time into creating educational material like blog posts and WordCamp talks. I had to do all this besides the client work I am getting paid for. As a freelancer, this causes a constant struggle where you’re trying to balance the work you think is important with the work that pays the bills. It causes a lot of stress, and you even miss many important opportunities because the financial pressure grows too big.
I was always able to produce a lot of open source work as a side-effect of my client work. However, working on the important issues of WordPress core is a different beast. I didn’t find a way to integrate these concerns into any client projects.
Being paid for working on WordPress core means that I can afford to spend the time on critical topics. I can now seize opportunities as they come. It means I can work on the areas of the core that do not provide an immediate ROI, but are necessary for a long-term improvement.
One of my overarching personal goals is to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it.
You are a very active member of the WordPress community and even a core-contributor to the latest couple of releases. What is it that attracts you to this community and how did you start off?
When I started delving more deeply into WordPress, I quickly noticed that the code did not exactly follow common best practices. Some parts of the code were well-built, but very generally, it all seemed as though people were constantly trying to reinvent the wheel, instead of reading up on accepted solutions for their problems.
That led me to frequently share best practices and tips whenever I found an opportunity to do so. A lot of the jobs and the traction I initially got came directly or indirectly from freely sharing my own knowledge and experience. But I was mostly working in isolation, except for the few Slack teams I was a member of.
This all changed after I attended my first WordCamp. It was WordCamp Europe in Vienna, and it was a wonderful experience. I was already wondering for a few months whether WordPress was the right platform for me. It felt like making several steps backwards as a developer, instead of progressing. But the first WordCamp changed everything for me.
Although I went to Vienna for professional reasons, it enriched my personal life as well. It made me aware of how much I truly appreciate the community that has gathered around the WordPress project. All of a sudden, all the technical drawbacks of the WordPress platform were secondary to the feeling of personal growth in the welcoming and inspiring community.
That’s why I now work hard on helping make WordPress the best platform it can be (… according to my own benchmarks and agenda, of course). I always try to be as positive and constructive as I can manage. There’s more than enough people that are more than willing to tell you all that is bad about the WordPress codebase. However, not many will be able to point you towards a possible path to improvement that will still meet all given requirements of such an old project. I, however, am working on moving from the former to the latter group.
Could you tell us a bit about the work that’s going on in WordPress at the moment? What key issues need to be worked on?
A lot of the effort is currently being focused on Gutenberg. This is the new editing experience that should launch with WordPress 5.0. However, there are many smaller groups still working fervently on other areas of the core that are just as important.
Right now, I am mostly focusing on the PHP/backend side of things. I want to work on the architectural problems that are plaguing WordPress. I also started a feature project to analyze and redesign the bootstrap process. In addition, I am helping prepare a bump of the minimum PHP version and try to fix the major performance issues of a normal request.
More generally, I think that WordPress needs more experienced developers with outside experience, that can help teach and enforce better practices. That’s why I also want to work on eliminating the hurdles that these developers face.
We need helping hands if we want to improve WordPress, right? Basically, anyone working with or on WordPress could make major or minor contributions to improve the CMS. Let’s say someone is interested in taking part in the project, what steps should he/she take?
An obvious first step is to head over to make.wordpress.org and read through the list of teams to see whether something catches your interest. There’s lots of documentation for most teams that take you through the initial steps of contributing for the first time.
Apart from that, just meet other people at the next Meetup or WordCamp in your region. Most WordCamps have a “Contributor Day” that is ideal for getting a feel for the project. There are also team leads present that will help you with the initial onboarding.
Finally, for the people who don’t know you yet, could you give us a little background on yourself and your work?
I started dabbling in software development as a child on a Commodore C-64. I learned to develop in Basic, and mostly tried to build text adventures, which was an early form of natural language processing. Later on, I moved through several other languages, covering C, C++, Assembler, Pascal and a lot of more obscure dialects.
I always saw game development as the most interesting area for myself. In this area, you not only needed to make everything work, it also needed to work as fast as possible. You always try to get around the then very crippling performance limits. This led me down several rabbit holes at once, learning about data structures and algorithms, artificial intelligence, graphics and sound driver development, etc.
When I later thought about what professional path to follow, I always tried to avoid the IT space though, as I associated it with frustrating technical support work, more than anything else. That’s why I ended up working as a government agent in the administration of a prison.
I ended up dealing a lot with IT anyway. Since then, I worked on a very diverse set of projects. I even accumulated some certifications along the way, such as for Oracle PL/SQL or Microsoft Sharepoint development.
As I was never truly satisfied with the work I did for the government (mostly because of the long delays and the nonsensical budget allocations), I read a lot about freelancing, remote work, and lifestyle design.
Then, about three years ago, my wife and I made the jump. We both quit our jobs, moved from Luxembourg to Germany and started a new life. I opted to freelance as a PHP and WordPress developer, as these made up the biggest part of the market. I just assumed it would be easy to find work for that reason.
Read more: ‘Why there’s only one model: the open source model’ »
http://ift.tt/2vXVPJH
0 notes
elenaturnerge1 · 7 years ago
Text
5 questions: Alain Schlesser – WordPress Core Contributor
Alain Schlesser – aka Schlessera – is a prolific WordPress Core Contributor and he is on a mission: “I want to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it”. Yoast supports him in reaching those goals. Find out more about Alain and his work in the WordPress community.
Optimize your site for search & social media and keep it optimized with Yoast SEO Premium »
$89 - Buy now »
Info
A couple of weeks ago, Yoast hired you as a freelancer to expand the work you do on WordPress core. Can you explain this move and what it enables you to do? And what do you hope to get out of it personally?
For some time now, I have been working on WordPress core in my spare time. I have also invested a lot of time into creating educational material like blog posts and WordCamp talks. I had to do all this besides the client work I am getting paid for. As a freelancer, this causes a constant struggle where you’re trying to balance the work you think is important with the work that pays the bills. It causes a lot of stress, and you even miss many important opportunities because the financial pressure grows too big.
I was always able to produce a lot of open source work as a side-effect of my client work. However, working on the important issues of WordPress core is a different beast. I didn’t find a way to integrate these concerns into any client projects.
Being paid for working on WordPress core means that I can afford to spend the time on critical topics. I can now seize opportunities as they come. It means I can work on the areas of the core that do not provide an immediate ROI, but are necessary for a long-term improvement.
One of my overarching personal goals is to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it.
You are a very active member of the WordPress community and even a core-contributor to the latest couple of releases. What is it that attracts you to this community and how did you start off?
When I started delving more deeply into WordPress, I quickly noticed that the code did not exactly follow common best practices. Some parts of the code were well-built, but very generally, it all seemed as though people were constantly trying to reinvent the wheel, instead of reading up on accepted solutions for their problems.
That led me to frequently share best practices and tips whenever I found an opportunity to do so. A lot of the jobs and the traction I initially got came directly or indirectly from freely sharing my own knowledge and experience. But I was mostly working in isolation, except for the few Slack teams I was a member of.
This all changed after I attended my first WordCamp. It was WordCamp Europe in Vienna, and it was a wonderful experience. I was already wondering for a few months whether WordPress was the right platform for me. It felt like making several steps backwards as a developer, instead of progressing. But the first WordCamp changed everything for me.
Although I went to Vienna for professional reasons, it enriched my personal life as well. It made me aware of how much I truly appreciate the community that has gathered around the WordPress project. All of a sudden, all the technical drawbacks of the WordPress platform were secondary to the feeling of personal growth in the welcoming and inspiring community.
That’s why I now work hard on helping make WordPress the best platform it can be (… according to my own benchmarks and agenda, of course). I always try to be as positive and constructive as I can manage. There’s more than enough people that are more than willing to tell you all that is bad about the WordPress codebase. However, not many will be able to point you towards a possible path to improvement that will still meet all given requirements of such an old project. I, however, am working on moving from the former to the latter group.
Could you tell us a bit about the work that’s going on in WordPress at the moment? What key issues need to be worked on?
A lot of the effort is currently being focused on Gutenberg. This is the new editing experience that should launch with WordPress 5.0. However, there are many smaller groups still working fervently on other areas of the core that are just as important.
Right now, I am mostly focusing on the PHP/backend side of things. I want to work on the architectural problems that are plaguing WordPress. I also started a feature project to analyze and redesign the bootstrap process. In addition, I am helping prepare a bump of the minimum PHP version and try to fix the major performance issues of a normal request.
More generally, I think that WordPress needs more experienced developers with outside experience, that can help teach and enforce better practices. That’s why I also want to work on eliminating the hurdles that these developers face.
We need helping hands if we want to improve WordPress, right? Basically, anyone working with or on WordPress could make major or minor contributions to improve the CMS. Let’s say someone is interested in taking part in the project, what steps should he/she take?
An obvious first step is to head over to make.wordpress.org and read through the list of teams to see whether something catches your interest. There’s lots of documentation for most teams that take you through the initial steps of contributing for the first time.
Apart from that, just meet other people at the next Meetup or WordCamp in your region. Most WordCamps have a “Contributor Day” that is ideal for getting a feel for the project. There are also team leads present that will help you with the initial onboarding.
Finally, for the people who don’t know you yet, could you give us a little background on yourself and your work?
I started dabbling in software development as a child on a Commodore C-64. I learned to develop in Basic, and mostly tried to build text adventures, which was an early form of natural language processing. Later on, I moved through several other languages, covering C, C++, Assembler, Pascal and a lot of more obscure dialects.
I always saw game development as the most interesting area for myself. In this area, you not only needed to make everything work, it also needed to work as fast as possible. You always try to get around the then very crippling performance limits. This led me down several rabbit holes at once, learning about data structures and algorithms, artificial intelligence, graphics and sound driver development, etc.
When I later thought about what professional path to follow, I always tried to avoid the IT space though, as I associated it with frustrating technical support work, more than anything else. That’s why I ended up working as a government agent in the administration of a prison.
I ended up dealing a lot with IT anyway. Since then, I worked on a very diverse set of projects. I even accumulated some certifications along the way, such as for Oracle PL/SQL or Microsoft Sharepoint development.
As I was never truly satisfied with the work I did for the government (mostly because of the long delays and the nonsensical budget allocations), I read a lot about freelancing, remote work, and lifestyle design.
Then, about three years ago, my wife and I made the jump. We both quit our jobs, moved from Luxembourg to Germany and started a new life. I opted to freelance as a PHP and WordPress developer, as these made up the biggest part of the market. I just assumed it would be easy to find work for that reason.
Read more: ‘Why there’s only one model: the open source model’ »
http://ift.tt/2vXVPJH
0 notes
evanstheodoredqe · 7 years ago
Text
5 questions: Alain Schlesser – WordPress Core Contributor
Alain Schlesser – aka Schlessera – is a prolific WordPress Core Contributor and he is on a mission: “I want to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it”. Yoast supports him in reaching those goals. Find out more about Alain and his work in the WordPress community.
Optimize your site for search & social media and keep it optimized with Yoast SEO Premium »
$89 - Buy now »
Info
A couple of weeks ago, Yoast hired you as a freelancer to expand the work you do on WordPress core. Can you explain this move and what it enables you to do? And what do you hope to get out of it personally?
For some time now, I have been working on WordPress core in my spare time. I have also invested a lot of time into creating educational material like blog posts and WordCamp talks. I had to do all this besides the client work I am getting paid for. As a freelancer, this causes a constant struggle where you’re trying to balance the work you think is important with the work that pays the bills. It causes a lot of stress, and you even miss many important opportunities because the financial pressure grows too big.
I was always able to produce a lot of open source work as a side-effect of my client work. However, working on the important issues of WordPress core is a different beast. I didn’t find a way to integrate these concerns into any client projects.
Being paid for working on WordPress core means that I can afford to spend the time on critical topics. I can now seize opportunities as they come. It means I can work on the areas of the core that do not provide an immediate ROI, but are necessary for a long-term improvement.
One of my overarching personal goals is to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it.
You are a very active member of the WordPress community and even a core-contributor to the latest couple of releases. What is it that attracts you to this community and how did you start off?
When I started delving more deeply into WordPress, I quickly noticed that the code did not exactly follow common best practices. Some parts of the code were well-built, but very generally, it all seemed as though people were constantly trying to reinvent the wheel, instead of reading up on accepted solutions for their problems.
That led me to frequently share best practices and tips whenever I found an opportunity to do so. A lot of the jobs and the traction I initially got came directly or indirectly from freely sharing my own knowledge and experience. But I was mostly working in isolation, except for the few Slack teams I was a member of.
This all changed after I attended my first WordCamp. It was WordCamp Europe in Vienna, and it was a wonderful experience. I was already wondering for a few months whether WordPress was the right platform for me. It felt like making several steps backwards as a developer, instead of progressing. But the first WordCamp changed everything for me.
Although I went to Vienna for professional reasons, it enriched my personal life as well. It made me aware of how much I truly appreciate the community that has gathered around the WordPress project. All of a sudden, all the technical drawbacks of the WordPress platform were secondary to the feeling of personal growth in the welcoming and inspiring community.
That’s why I now work hard on helping make WordPress the best platform it can be (… according to my own benchmarks and agenda, of course). I always try to be as positive and constructive as I can manage. There’s more than enough people that are more than willing to tell you all that is bad about the WordPress codebase. However, not many will be able to point you towards a possible path to improvement that will still meet all given requirements of such an old project. I, however, am working on moving from the former to the latter group.
Could you tell us a bit about the work that’s going on in WordPress at the moment? What key issues need to be worked on?
A lot of the effort is currently being focused on Gutenberg. This is the new editing experience that should launch with WordPress 5.0. However, there are many smaller groups still working fervently on other areas of the core that are just as important.
Right now, I am mostly focusing on the PHP/backend side of things. I want to work on the architectural problems that are plaguing WordPress. I also started a feature project to analyze and redesign the bootstrap process. In addition, I am helping prepare a bump of the minimum PHP version and try to fix the major performance issues of a normal request.
More generally, I think that WordPress needs more experienced developers with outside experience, that can help teach and enforce better practices. That’s why I also want to work on eliminating the hurdles that these developers face.
We need helping hands if we want to improve WordPress, right? Basically, anyone working with or on WordPress could make major or minor contributions to improve the CMS. Let’s say someone is interested in taking part in the project, what steps should he/she take?
An obvious first step is to head over to make.wordpress.org and read through the list of teams to see whether something catches your interest. There’s lots of documentation for most teams that take you through the initial steps of contributing for the first time.
Apart from that, just meet other people at the next Meetup or WordCamp in your region. Most WordCamps have a “Contributor Day” that is ideal for getting a feel for the project. There are also team leads present that will help you with the initial onboarding.
Finally, for the people who don’t know you yet, could you give us a little background on yourself and your work?
I started dabbling in software development as a child on a Commodore C-64. I learned to develop in Basic, and mostly tried to build text adventures, which was an early form of natural language processing. Later on, I moved through several other languages, covering C, C++, Assembler, Pascal and a lot of more obscure dialects.
I always saw game development as the most interesting area for myself. In this area, you not only needed to make everything work, it also needed to work as fast as possible. You always try to get around the then very crippling performance limits. This led me down several rabbit holes at once, learning about data structures and algorithms, artificial intelligence, graphics and sound driver development, etc.
When I later thought about what professional path to follow, I always tried to avoid the IT space though, as I associated it with frustrating technical support work, more than anything else. That’s why I ended up working as a government agent in the administration of a prison.
I ended up dealing a lot with IT anyway. Since then, I worked on a very diverse set of projects. I even accumulated some certifications along the way, such as for Oracle PL/SQL or Microsoft Sharepoint development.
As I was never truly satisfied with the work I did for the government (mostly because of the long delays and the nonsensical budget allocations), I read a lot about freelancing, remote work, and lifestyle design.
Then, about three years ago, my wife and I made the jump. We both quit our jobs, moved from Luxembourg to Germany and started a new life. I opted to freelance as a PHP and WordPress developer, as these made up the biggest part of the market. I just assumed it would be easy to find work for that reason.
Read more: ‘Why there’s only one model: the open source model’ »
http://ift.tt/2vXVPJH
0 notes
elenaturnerge · 7 years ago
Text
5 questions: Alain Schlesser – WordPress Core Contributor
Alain Schlesser – aka Schlessera – is a prolific WordPress Core Contributor and he is on a mission: “I want to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it”. Yoast supports him in reaching those goals. Find out more about Alain and his work in the WordPress community.
Optimize your site for search & social media and keep it optimized with Yoast SEO Premium »
$89 - Buy now »
Info
A couple of weeks ago, Yoast hired you as a freelancer to expand the work you do on WordPress core. Can you explain this move and what it enables you to do? And what do you hope to get out of it personally?
For some time now, I have been working on WordPress core in my spare time. I have also invested a lot of time into creating educational material like blog posts and WordCamp talks. I had to do all this besides the client work I am getting paid for. As a freelancer, this causes a constant struggle where you’re trying to balance the work you think is important with the work that pays the bills. It causes a lot of stress, and you even miss many important opportunities because the financial pressure grows too big.
I was always able to produce a lot of open source work as a side-effect of my client work. However, working on the important issues of WordPress core is a different beast. I didn’t find a way to integrate these concerns into any client projects.
Being paid for working on WordPress core means that I can afford to spend the time on critical topics. I can now seize opportunities as they come. It means I can work on the areas of the core that do not provide an immediate ROI, but are necessary for a long-term improvement.
One of my overarching personal goals is to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it.
You are a very active member of the WordPress community and even a core-contributor to the latest couple of releases. What is it that attracts you to this community and how did you start off?
When I started delving more deeply into WordPress, I quickly noticed that the code did not exactly follow common best practices. Some parts of the code were well-built, but very generally, it all seemed as though people were constantly trying to reinvent the wheel, instead of reading up on accepted solutions for their problems.
That led me to frequently share best practices and tips whenever I found an opportunity to do so. A lot of the jobs and the traction I initially got came directly or indirectly from freely sharing my own knowledge and experience. But I was mostly working in isolation, except for the few Slack teams I was a member of.
This all changed after I attended my first WordCamp. It was WordCamp Europe in Vienna, and it was a wonderful experience. I was already wondering for a few months whether WordPress was the right platform for me. It felt like making several steps backwards as a developer, instead of progressing. But the first WordCamp changed everything for me.
Although I went to Vienna for professional reasons, it enriched my personal life as well. It made me aware of how much I truly appreciate the community that has gathered around the WordPress project. All of a sudden, all the technical drawbacks of the WordPress platform were secondary to the feeling of personal growth in the welcoming and inspiring community.
That’s why I now work hard on helping make WordPress the best platform it can be (… according to my own benchmarks and agenda, of course). I always try to be as positive and constructive as I can manage. There’s more than enough people that are more than willing to tell you all that is bad about the WordPress codebase. However, not many will be able to point you towards a possible path to improvement that will still meet all given requirements of such an old project. I, however, am working on moving from the former to the latter group.
Could you tell us a bit about the work that’s going on in WordPress at the moment? What key issues need to be worked on?
A lot of the effort is currently being focused on Gutenberg. This is the new editing experience that should launch with WordPress 5.0. However, there are many smaller groups still working fervently on other areas of the core that are just as important.
Right now, I am mostly focusing on the PHP/backend side of things. I want to work on the architectural problems that are plaguing WordPress. I also started a feature project to analyze and redesign the bootstrap process. In addition, I am helping prepare a bump of the minimum PHP version and try to fix the major performance issues of a normal request.
More generally, I think that WordPress needs more experienced developers with outside experience, that can help teach and enforce better practices. That’s why I also want to work on eliminating the hurdles that these developers face.
We need helping hands if we want to improve WordPress, right? Basically, anyone working with or on WordPress could make major or minor contributions to improve the CMS. Let’s say someone is interested in taking part in the project, what steps should he/she take?
An obvious first step is to head over to make.wordpress.org and read through the list of teams to see whether something catches your interest. There’s lots of documentation for most teams that take you through the initial steps of contributing for the first time.
Apart from that, just meet other people at the next Meetup or WordCamp in your region. Most WordCamps have a “Contributor Day” that is ideal for getting a feel for the project. There are also team leads present that will help you with the initial onboarding.
Finally, for the people who don’t know you yet, could you give us a little background on yourself and your work?
I started dabbling in software development as a child on a Commodore C-64. I learned to develop in Basic, and mostly tried to build text adventures, which was an early form of natural language processing. Later on, I moved through several other languages, covering C, C++, Assembler, Pascal and a lot of more obscure dialects.
I always saw game development as the most interesting area for myself. In this area, you not only needed to make everything work, it also needed to work as fast as possible. You always try to get around the then very crippling performance limits. This led me down several rabbit holes at once, learning about data structures and algorithms, artificial intelligence, graphics and sound driver development, etc.
When I later thought about what professional path to follow, I always tried to avoid the IT space though, as I associated it with frustrating technical support work, more than anything else. That’s why I ended up working as a government agent in the administration of a prison.
I ended up dealing a lot with IT anyway. Since then, I worked on a very diverse set of projects. I even accumulated some certifications along the way, such as for Oracle PL/SQL or Microsoft Sharepoint development.
As I was never truly satisfied with the work I did for the government (mostly because of the long delays and the nonsensical budget allocations), I read a lot about freelancing, remote work, and lifestyle design.
Then, about three years ago, my wife and I made the jump. We both quit our jobs, moved from Luxembourg to Germany and started a new life. I opted to freelance as a PHP and WordPress developer, as these made up the biggest part of the market. I just assumed it would be easy to find work for that reason.
Read more: ‘Why there’s only one model: the open source model’ »
http://ift.tt/2vXVPJH
0 notes
rodrigueztha · 7 years ago
Text
5 questions: Alain Schlesser – WordPress Core Contributor
Alain Schlesser – aka Schlessera – is a prolific WordPress Core Contributor and he is on a mission: “I want to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it”. Yoast supports him in reaching those goals. Find out more about Alain and his work in the WordPress community.
Optimize your site for search & social media and keep it optimized with Yoast SEO Premium »
$89 - Buy now »
Info
A couple of weeks ago, Yoast hired you as a freelancer to expand the work you do on WordPress core. Can you explain this move and what it enables you to do? And what do you hope to get out of it personally?
For some time now, I have been working on WordPress core in my spare time. I have also invested a lot of time into creating educational material like blog posts and WordCamp talks. I had to do all this besides the client work I am getting paid for. As a freelancer, this causes a constant struggle where you’re trying to balance the work you think is important with the work that pays the bills. It causes a lot of stress, and you even miss many important opportunities because the financial pressure grows too big.
I was always able to produce a lot of open source work as a side-effect of my client work. However, working on the important issues of WordPress core is a different beast. I didn’t find a way to integrate these concerns into any client projects.
Being paid for working on WordPress core means that I can afford to spend the time on critical topics. I can now seize opportunities as they come. It means I can work on the areas of the core that do not provide an immediate ROI, but are necessary for a long-term improvement.
One of my overarching personal goals is to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it.
You are a very active member of the WordPress community and even a core-contributor to the latest couple of releases. What is it that attracts you to this community and how did you start off?
When I started delving more deeply into WordPress, I quickly noticed that the code did not exactly follow common best practices. Some parts of the code were well-built, but very generally, it all seemed as though people were constantly trying to reinvent the wheel, instead of reading up on accepted solutions for their problems.
That led me to frequently share best practices and tips whenever I found an opportunity to do so. A lot of the jobs and the traction I initially got came directly or indirectly from freely sharing my own knowledge and experience. But I was mostly working in isolation, except for the few Slack teams I was a member of.
This all changed after I attended my first WordCamp. It was WordCamp Europe in Vienna, and it was a wonderful experience. I was already wondering for a few months whether WordPress was the right platform for me. It felt like making several steps backwards as a developer, instead of progressing. But the first WordCamp changed everything for me.
Although I went to Vienna for professional reasons, it enriched my personal life as well. It made me aware of how much I truly appreciate the community that has gathered around the WordPress project. All of a sudden, all the technical drawbacks of the WordPress platform were secondary to the feeling of personal growth in the welcoming and inspiring community.
That’s why I now work hard on helping make WordPress the best platform it can be (… according to my own benchmarks and agenda, of course). I always try to be as positive and constructive as I can manage. There’s more than enough people that are more than willing to tell you all that is bad about the WordPress codebase. However, not many will be able to point you towards a possible path to improvement that will still meet all given requirements of such an old project. I, however, am working on moving from the former to the latter group.
Could you tell us a bit about the work that’s going on in WordPress at the moment? What key issues need to be worked on?
A lot of the effort is currently being focused on Gutenberg. This is the new editing experience that should launch with WordPress 5.0. However, there are many smaller groups still working fervently on other areas of the core that are just as important.
Right now, I am mostly focusing on the PHP/backend side of things. I want to work on the architectural problems that are plaguing WordPress. I also started a feature project to analyze and redesign the bootstrap process. In addition, I am helping prepare a bump of the minimum PHP version and try to fix the major performance issues of a normal request.
More generally, I think that WordPress needs more experienced developers with outside experience, that can help teach and enforce better practices. That’s why I also want to work on eliminating the hurdles that these developers face.
We need helping hands if we want to improve WordPress, right? Basically, anyone working with or on WordPress could make major or minor contributions to improve the CMS. Let’s say someone is interested in taking part in the project, what steps should he/she take?
An obvious first step is to head over to make.wordpress.org and read through the list of teams to see whether something catches your interest. There’s lots of documentation for most teams that take you through the initial steps of contributing for the first time.
Apart from that, just meet other people at the next Meetup or WordCamp in your region. Most WordCamps have a “Contributor Day” that is ideal for getting a feel for the project. There are also team leads present that will help you with the initial onboarding.
Finally, for the people who don’t know you yet, could you give us a little background on yourself and your work?
I started dabbling in software development as a child on a Commodore C-64. I learned to develop in Basic, and mostly tried to build text adventures, which was an early form of natural language processing. Later on, I moved through several other languages, covering C, C++, Assembler, Pascal and a lot of more obscure dialects.
I always saw game development as the most interesting area for myself. In this area, you not only needed to make everything work, it also needed to work as fast as possible. You always try to get around the then very crippling performance limits. This led me down several rabbit holes at once, learning about data structures and algorithms, artificial intelligence, graphics and sound driver development, etc.
When I later thought about what professional path to follow, I always tried to avoid the IT space though, as I associated it with frustrating technical support work, more than anything else. That’s why I ended up working as a government agent in the administration of a prison.
I ended up dealing a lot with IT anyway. Since then, I worked on a very diverse set of projects. I even accumulated some certifications along the way, such as for Oracle PL/SQL or Microsoft Sharepoint development.
As I was never truly satisfied with the work I did for the government (mostly because of the long delays and the nonsensical budget allocations), I read a lot about freelancing, remote work, and lifestyle design.
Then, about three years ago, my wife and I made the jump. We both quit our jobs, moved from Luxembourg to Germany and started a new life. I opted to freelance as a PHP and WordPress developer, as these made up the biggest part of the market. I just assumed it would be easy to find work for that reason.
Read more: ‘Why there’s only one model: the open source model’ »
http://ift.tt/2vXVPJH
0 notes
wendyjudithqe · 7 years ago
Text
5 questions: Alain Schlesser – WordPress Core Contributor
Alain Schlesser – aka Schlessera – is a prolific WordPress Core Contributor and he is on a mission: “I want to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it”. Yoast supports him in reaching those goals. Find out more about Alain and his work in the WordPress community.
Optimize your site for search & social media and keep it optimized with Yoast SEO Premium »
$89 - Buy now »
Info
A couple of weeks ago, Yoast hired you as a freelancer to expand the work you do on WordPress core. Can you explain this move and what it enables you to do? And what do you hope to get out of it personally?
For some time now, I have been working on WordPress core in my spare time. I have also invested a lot of time into creating educational material like blog posts and WordCamp talks. I had to do all this besides the client work I am getting paid for. As a freelancer, this causes a constant struggle where you’re trying to balance the work you think is important with the work that pays the bills. It causes a lot of stress, and you even miss many important opportunities because the financial pressure grows too big.
I was always able to produce a lot of open source work as a side-effect of my client work. However, working on the important issues of WordPress core is a different beast. I didn’t find a way to integrate these concerns into any client projects.
Being paid for working on WordPress core means that I can afford to spend the time on critical topics. I can now seize opportunities as they come. It means I can work on the areas of the core that do not provide an immediate ROI, but are necessary for a long-term improvement.
One of my overarching personal goals is to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it.
You are a very active member of the WordPress community and even a core-contributor to the latest couple of releases. What is it that attracts you to this community and how did you start off?
When I started delving more deeply into WordPress, I quickly noticed that the code did not exactly follow common best practices. Some parts of the code were well-built, but very generally, it all seemed as though people were constantly trying to reinvent the wheel, instead of reading up on accepted solutions for their problems.
That led me to frequently share best practices and tips whenever I found an opportunity to do so. A lot of the jobs and the traction I initially got came directly or indirectly from freely sharing my own knowledge and experience. But I was mostly working in isolation, except for the few Slack teams I was a member of.
This all changed after I attended my first WordCamp. It was WordCamp Europe in Vienna, and it was a wonderful experience. I was already wondering for a few months whether WordPress was the right platform for me. It felt like making several steps backwards as a developer, instead of progressing. But the first WordCamp changed everything for me.
Although I went to Vienna for professional reasons, it enriched my personal life as well. It made me aware of how much I truly appreciate the community that has gathered around the WordPress project. All of a sudden, all the technical drawbacks of the WordPress platform were secondary to the feeling of personal growth in the welcoming and inspiring community.
That’s why I now work hard on helping make WordPress the best platform it can be (… according to my own benchmarks and agenda, of course). I always try to be as positive and constructive as I can manage. There’s more than enough people that are more than willing to tell you all that is bad about the WordPress codebase. However, not many will be able to point you towards a possible path to improvement that will still meet all given requirements of such an old project. I, however, am working on moving from the former to the latter group.
Could you tell us a bit about the work that’s going on in WordPress at the moment? What key issues need to be worked on?
A lot of the effort is currently being focused on Gutenberg. This is the new editing experience that should launch with WordPress 5.0. However, there are many smaller groups still working fervently on other areas of the core that are just as important.
Right now, I am mostly focusing on the PHP/backend side of things. I want to work on the architectural problems that are plaguing WordPress. I also started a feature project to analyze and redesign the bootstrap process. In addition, I am helping prepare a bump of the minimum PHP version and try to fix the major performance issues of a normal request.
More generally, I think that WordPress needs more experienced developers with outside experience, that can help teach and enforce better practices. That’s why I also want to work on eliminating the hurdles that these developers face.
We need helping hands if we want to improve WordPress, right? Basically, anyone working with or on WordPress could make major or minor contributions to improve the CMS. Let’s say someone is interested in taking part in the project, what steps should he/she take?
An obvious first step is to head over to make.wordpress.org and read through the list of teams to see whether something catches your interest. There’s lots of documentation for most teams that take you through the initial steps of contributing for the first time.
Apart from that, just meet other people at the next Meetup or WordCamp in your region. Most WordCamps have a “Contributor Day” that is ideal for getting a feel for the project. There are also team leads present that will help you with the initial onboarding.
Finally, for the people who don’t know you yet, could you give us a little background on yourself and your work?
I started dabbling in software development as a child on a Commodore C-64. I learned to develop in Basic, and mostly tried to build text adventures, which was an early form of natural language processing. Later on, I moved through several other languages, covering C, C++, Assembler, Pascal and a lot of more obscure dialects.
I always saw game development as the most interesting area for myself. In this area, you not only needed to make everything work, it also needed to work as fast as possible. You always try to get around the then very crippling performance limits. This led me down several rabbit holes at once, learning about data structures and algorithms, artificial intelligence, graphics and sound driver development, etc.
When I later thought about what professional path to follow, I always tried to avoid the IT space though, as I associated it with frustrating technical support work, more than anything else. That’s why I ended up working as a government agent in the administration of a prison.
I ended up dealing a lot with IT anyway. Since then, I worked on a very diverse set of projects. I even accumulated some certifications along the way, such as for Oracle PL/SQL or Microsoft Sharepoint development.
As I was never truly satisfied with the work I did for the government (mostly because of the long delays and the nonsensical budget allocations), I read a lot about freelancing, remote work, and lifestyle design.
Then, about three years ago, my wife and I made the jump. We both quit our jobs, moved from Luxembourg to Germany and started a new life. I opted to freelance as a PHP and WordPress developer, as these made up the biggest part of the market. I just assumed it would be easy to find work for that reason.
Read more: ‘Why there’s only one model: the open source model’ »
http://ift.tt/2vXVPJH
0 notes
miettawilliemk1 · 7 years ago
Text
5 questions: Alain Schlesser – WordPress Core Contributor
Alain Schlesser – aka Schlessera – is a prolific WordPress Core Contributor and he is on a mission: “I want to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it”. Yoast supports him in reaching those goals. Find out more about Alain and his work in the WordPress community.
Optimize your site for search & social media and keep it optimized with Yoast SEO Premium »
$89 - Buy now »
Info
A couple of weeks ago, Yoast hired you as a freelancer to expand the work you do on WordPress core. Can you explain this move and what it enables you to do? And what do you hope to get out of it personally?
For some time now, I have been working on WordPress core in my spare time. I have also invested a lot of time into creating educational material like blog posts and WordCamp talks. I had to do all this besides the client work I am getting paid for. As a freelancer, this causes a constant struggle where you’re trying to balance the work you think is important with the work that pays the bills. It causes a lot of stress, and you even miss many important opportunities because the financial pressure grows too big.
I was always able to produce a lot of open source work as a side-effect of my client work. However, working on the important issues of WordPress core is a different beast. I didn’t find a way to integrate these concerns into any client projects.
Being paid for working on WordPress core means that I can afford to spend the time on critical topics. I can now seize opportunities as they come. It means I can work on the areas of the core that do not provide an immediate ROI, but are necessary for a long-term improvement.
One of my overarching personal goals is to make WordPress future-proof enough to withstand the next few online revolutions without drowning in technical debt, and as a direct consequence, ensure the longevity of the community that’s surrounding it.
You are a very active member of the WordPress community and even a core-contributor to the latest couple of releases. What is it that attracts you to this community and how did you start off?
When I started delving more deeply into WordPress, I quickly noticed that the code did not exactly follow common best practices. Some parts of the code were well-built, but very generally, it all seemed as though people were constantly trying to reinvent the wheel, instead of reading up on accepted solutions for their problems.
That led me to frequently share best practices and tips whenever I found an opportunity to do so. A lot of the jobs and the traction I initially got came directly or indirectly from freely sharing my own knowledge and experience. But I was mostly working in isolation, except for the few Slack teams I was a member of.
This all changed after I attended my first WordCamp. It was WordCamp Europe in Vienna, and it was a wonderful experience. I was already wondering for a few months whether WordPress was the right platform for me. It felt like making several steps backwards as a developer, instead of progressing. But the first WordCamp changed everything for me.
Although I went to Vienna for professional reasons, it enriched my personal life as well. It made me aware of how much I truly appreciate the community that has gathered around the WordPress project. All of a sudden, all the technical drawbacks of the WordPress platform were secondary to the feeling of personal growth in the welcoming and inspiring community.
That’s why I now work hard on helping make WordPress the best platform it can be (… according to my own benchmarks and agenda, of course). I always try to be as positive and constructive as I can manage. There’s more than enough people that are more than willing to tell you all that is bad about the WordPress codebase. However, not many will be able to point you towards a possible path to improvement that will still meet all given requirements of such an old project. I, however, am working on moving from the former to the latter group.
Could you tell us a bit about the work that’s going on in WordPress at the moment? What key issues need to be worked on?
A lot of the effort is currently being focused on Gutenberg. This is the new editing experience that should launch with WordPress 5.0. However, there are many smaller groups still working fervently on other areas of the core that are just as important.
Right now, I am mostly focusing on the PHP/backend side of things. I want to work on the architectural problems that are plaguing WordPress. I also started a feature project to analyze and redesign the bootstrap process. In addition, I am helping prepare a bump of the minimum PHP version and try to fix the major performance issues of a normal request.
More generally, I think that WordPress needs more experienced developers with outside experience, that can help teach and enforce better practices. That’s why I also want to work on eliminating the hurdles that these developers face.
We need helping hands if we want to improve WordPress, right? Basically, anyone working with or on WordPress could make major or minor contributions to improve the CMS. Let’s say someone is interested in taking part in the project, what steps should he/she take?
An obvious first step is to head over to make.wordpress.org and read through the list of teams to see whether something catches your interest. There’s lots of documentation for most teams that take you through the initial steps of contributing for the first time.
Apart from that, just meet other people at the next Meetup or WordCamp in your region. Most WordCamps have a “Contributor Day” that is ideal for getting a feel for the project. There are also team leads present that will help you with the initial onboarding.
Finally, for the people who don’t know you yet, could you give us a little background on yourself and your work?
I started dabbling in software development as a child on a Commodore C-64. I learned to develop in Basic, and mostly tried to build text adventures, which was an early form of natural language processing. Later on, I moved through several other languages, covering C, C++, Assembler, Pascal and a lot of more obscure dialects.
I always saw game development as the most interesting area for myself. In this area, you not only needed to make everything work, it also needed to work as fast as possible. You always try to get around the then very crippling performance limits. This led me down several rabbit holes at once, learning about data structures and algorithms, artificial intelligence, graphics and sound driver development, etc.
When I later thought about what professional path to follow, I always tried to avoid the IT space though, as I associated it with frustrating technical support work, more than anything else. That’s why I ended up working as a government agent in the administration of a prison.
I ended up dealing a lot with IT anyway. Since then, I worked on a very diverse set of projects. I even accumulated some certifications along the way, such as for Oracle PL/SQL or Microsoft Sharepoint development.
As I was never truly satisfied with the work I did for the government (mostly because of the long delays and the nonsensical budget allocations), I read a lot about freelancing, remote work, and lifestyle design.
Then, about three years ago, my wife and I made the jump. We both quit our jobs, moved from Luxembourg to Germany and started a new life. I opted to freelance as a PHP and WordPress developer, as these made up the biggest part of the market. I just assumed it would be easy to find work for that reason.
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