#Disillusion
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Who are these DIVAS 💜
#art#artists on tumblr#osamu sato#lsd dream emulator#ena#ena joel g#illusion424#melpomene disillusion#disillusion st#disillusion#yume nikki#yume 2kki
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disillusion :*
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What does the muse of tragedy dream about?
(this game is a fucking prison, metaphorically and non-methophorically Т_Т )
#disillusion#disillusion game#Disillusion#Disillusion game#Disillusion St#Mel Disillusion#melpomene#Melpomene Disillusion#digital drawings#artists on tumblr#drawing#my art#original art#artists on tabler#fanart
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Mel
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Pixel Indies
#tboi#hollow knight#disillusion#have a nice death#battleblock theater#shovel knight#pixel art#sprite art#narita boy
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I made this gif in the silliest way. Positioned everything in OBS then converted from mp4 to gif 😭😭😭 WHYYY
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disillusion posting fr but I LOVE HER
#web graphics#disillusion#disillusion st#melpomene#mel disillusion#I HEART HER SO MUCH U CAN NOT UNDERSTAND
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Disillusion is so fucking good, isn't it?
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Disillusion, an Oneiric Dungeon Crawler
Disillusion, and its sequel DisillusionST, are games I've been following intently, ever since I found out about them on a niche vaporwave forum three years ago.
The sequel is still in the works, but recently has garnered quite a bit of attention as Vinesauce played it on stream. Such attention is well deserved, as the dev's artstyle has come into his own, and the game showcases many extremly charming vingnettes reminiscent of early 2000s point and click games.
However, for this post, I'd like to focus on the original work. While Disillusion is much more primitive in every aspect compared to the demo of ST, it still manages to be a very worthwile experience.
As flawed as it might be because of it's janky combat and color-vomit art direction, the execution of it's main concepts is still very worthy of praise.
In the original game we play as Golem, an amnesiac soul climbing a tower with the intent of achieving either nirvana or reincarnation.
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(My interpretation of the MC, made in Blender)
As it turns out, there are many wayward souls in the same journey. Most of them, however, have become lost and succumbed to insanity, as the more time one spends in the tower the more one's memories begin to meld with everyone else's.
In our travels we meet and become allies with Melpomene, the muse of tragedy. She asks for our help in defeating Mara, the buddhist version of the devil, who has perched itself on top and trapped all of the wayward souls. She intends to use the tower to transform itself into a god and remake the universe in it's image.
As for the game itself it is mostly a silly, psychedelic romp through a kaleidoscopic dungeon. Even though it's main themes are spiritual and introspective, the game is mostly meant to be fun and light.
For example, there is a sidequest where in you have to smuggle sweet corn for the obese monarch of a fish kingdom.
Because of this, the game can go from an off kilter-joke to something quite somber in the span of minutes.
It's definitely weird, but it adds to the experience in my opinion.
Wanting to truly immerse myself (and make some fun content), I asked the dev the recipe for one of the game's healing items, a PBJ sandwich. PBJ stands for pickled pork, beans, and jelly. It's supposed to cure poison.
I cooked it up and felt a bit poisoned afterwards.
In any case, if you want to hear my full thoughts and see my culinary experience, you can check it out in the video review on my youtube channel.
youtube
See ya next time.
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what is she thinking about
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everyone climbs the tower dipshit it came free with your fucking samsara
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My ass is unactive asf but anyways here’s melpomene
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"Disillusion can become itself an illusion if we rest in it."
—T. S. Eliot, The Cocktail Party
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Mel from disillusion
#artwork#drawings#my artwork#krita#digital illustration#drawing#digital art#fanart#disillusion#mel#melpomene
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