#Depths of Osiris Escape Room
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Explore the Depths of Osiris escape room in thrilling VR! Solve mysteries and uncover secrets in an immersive underwater world. Perfect for all ages!
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Zahi Hawass on the Osiris Shaft of Giza and Herodotus’ account of Cheops’ burial
The Osiris Shaft at Giza
Zahi Hawass, Tuesday 3 Mar 2020
Zahi Hawass describes the challenges of excavating the water-filled Osiris Shaft on the Giza Plateau, the burial place of the ancient Egyptian Pharaoh Cheops
Osiris
According to the popular ancient Egyptian belief, the god of the underworld in ancient Egypt was Osiris, who had been saved by his wife Isis from his evil brother Seth, who took on a “devil” role everywhere, even when the world was created. In the ancient Egyptian story, Seth held a banquet and made a beautiful coffin that the ancient Egyptians appreciated. He announced that anyone who fitted inside the coffin could claim it as his own. Osiris tried, and Seth closed the coffin in on him and tossed it into the sea. The coffin floated to Lebanon on the sea and became a pillar in the palace of the king of Byblos. Isis then searched for her brother and husband, and she even worked as a servant in the palace of the king to do so. As a result, she was able to bring the pillar back to Egypt, where she hid Osiris’ body. Seth was still keen on making trouble, and after finding the body, he cut Osiris into 14 pieces, which he threw all over Egypt. Isis searched all over the country for these pieces and was able to collect the pieces of her husband in order to bring him back to life. The only missing piece was Osiris’s phallus. There is a beautiful scene on the wall of the Temple of Seti I at Abydos, the place that was said to contain Osiris’s head and the birthplace of his son by Isis Horus. In this scene, Isis is shown flying in a shape of a kite above the body of Osiris and restoring his phallus, and it was in this way that she and Osiris were able to conceive Horus, whom she raised. Horus later took revenge on his uncle and eventually became king of Egypt. The 14 locations of Osiris’ body were called pr-wsir in ancient Egyptian, meaning the “palace of Osiris”. The Greeks used the word Busiris, and in Arabic it came to be known as Abousir. One of my own great discoveries at Giza was the “Osiris Shaft” that has become a fascinating site for many people who obtain special permission to visit it on the payment of a fee. In ancient times, people used the water-filled shaft for swimming, and even to the present day many people, including archaeologists, have entered the shaft. For centuries, however, the importance of the Osiris Shaft escaped even the most learned scholars. This water shaft has become the stuff of legend and Internet rumour. It opens in the causeway linking the Sphinx to the Second Pyramid and descends in several places to a depth of nearly 100 feet below the plateau. It received its name from the crystal-clear water that fills its bottom chamber. This unfinished water-filled cavern is entered from a higher chamber that contains niches filled with granite stone coffins (sarcophagi). One of the empty niches contains a shaft in its floor that leads to the flooded corridor. Wading into the darkness, one can hear the echoes of ground water dripping from the rock walls. I decided to investigate this shaft. Excavation of the second level revealed six rooms cut into the rock, with these containing two granite sarcophagi, pottery, and bones. Analysis of these dated this level to the Late Period or about 500 BCE. The last level was about 82 feet underground and was completely filled with water. We stayed for two months draining the water from the shaft and working inside it, and I felt I might end up blind and deaf from all the dust, mud, and noise of the water. This was the most difficult excavation I have ever been involved with. After the excavation had been completed, I looked down into the water and saw the remains of four pillars surrounded by a wall. Inside them was part of a large, granite sarcophagus with the lid off. This discovery reflected the words of the ancient Greek historian Herodotus when he said that king Cheops, the builder of the Great Pyramid, was buried inside a granite sarcophagus and there was water near his Pyramid. People have always wondered about this, but no one had ever discovered the exact location. Even Herodotus admitted that he had never seen the burial with his own eyes because he had not been able to go down the shaft. He must have based his writing on the words of guides. I made my second discovery from this excavation after moving the lid of the sarcophagus. I found that the configuration of the architectural features of this chamber resembled the hieroglyphic word pr, meaning house. It is known that the Giza Plateau was called nb wsir nb restaw, or the “the house of Osiris, Lord of Rastaw”. The latter refers to the underground tunnels, and most likely the name of the plateau reflects the tunnels inside the Osiris Shaft. The final chamber we found was most likely a symbolic tomb for the god Osiris, who was believed to control the underground tunnels, the tombs of the kings, and all those buried under the ground. In the Late Period, the ancient Egyptians cut a tunnel about six metres long on the west wall of the Shaft. We sent a boy through the tunnel to explore, only to find that it was closed off and did not lead to any more chambers. To derive the date of the shaft, a boy was also lowered into the water-filled tomb on a rope to collect artifacts. From the objects retrieved, we dated the shaft to the New Kingdom or about 1550 BCE.
*A version of this article appears in print in the 5 March, 2020 edition of Al-Ahram Weekly
Zahi Hawass is Egyptian leading Egyptologist and administrator
Source: https://english.ahram.org.eg/NewsContent/50/1207/364640/AlAhram-Weekly/Heritage/The-Osiris-Shaft--at-Giza.aspx
The second level of the Osirion at Giza showing a granite sarcophagus inside a niche (left)
The third level of the “Osirion”.
Source of the pictures: https://www.guardians.net/hawass/osiris1.htm
Many in the Egyptological community criticize Hawass for self-promotion and authoritarian practices. I have criticized him recently in my blog for his rather outlandish claims that the Pyramids were bult by “free workers” or even by... volunteers. However, no one can refuse that he is a very important Egyptologist, with important contributions to his discipline. And this article of his is very interesting (moreover, it shows that Herodotus’ information on Egypt is, despite all the objective and subjective obstacles he met there, often accurate and useful).
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CONTENT WARNING: This chapter contains depictions of extended torture and medical experimentation, as well as an implied, non-permanent suicide of a Guardian. If the rest of the fic has not prepared you for the kind of dark content in this story, this chapter is probably the heaviest point.
<< Read from the beginning! >>
The torture began in earnest the next day. Sylvanni had initially believed the extent of her 'service' to House Kings would be gladiatorial entertainment in their arena and the harvesting of her Light, but Erxaris, it seemed, had crueler plans for her. The Fallen were so terribly curious about her kind and now they finally had a Guardian on hand to satiate that curiosity.
The room they took her to was simple, with walls of smooth concrete and a long since shattered window which had been replaced by an energy barrier. The only real feature was a simple iron ring in the floor to chain her down. There was no slack in her restraints, forcing her to hold an awkward kneeling position with her arms behind her. Then it began.
The objective was simple; they wanted to know what it took to kill her.
They started with their own weapons first. Shock daggers, then lances, then swords. She was cut, stabbed, and sliced in all variety of ways, until they found something lethal. Sometimes it was blessedly quick, such as the time a lance found her heart on the first thrust. Others were agonizingly slow, as her healing factor—weak though it was—continued to try to mend her, keeping her clinging to life through wounds which would kill a non-Guardian.
Her main tormentor was a burly Captain, but Erxaris watched over everything, with the canister trapping Sylvanni's Ghost in stasis clutched in her lower arms. Whenever Sylvanni died, her Ghost would be released to resurrect her, and then Sylvanni would give him up again. At first, they'd tried to communicate in those brief moments before she had to turn him over, but every time they did, it got a little harder to let go.
Eventually Sylvanni had to turn that side of herself off. She couldn't bear to acknowledge him at all, couldn't think of him as hers. The motions of letting Erxaris trap him once more became rote, empty, meaningless. At least, she told herself, he couldn't see or feel anything in the stasis. He didn't have to watch what they did to her, just fix her in the aftermath.
Erxaris and the Captain tried every method of wounding her with their Fallen melee weapons, even 'docking' her arms a few times, a punishment Sylvanni assumed was meant to be humiliating. After one such time, Erxaris held up a hand, curiously watching as Sylvanni's meager healing tried to seal over the amputation.
When the wounds healed new skin over a stump, the Judgment Vandal frowned. "Doesn't grow back? Such… pitiful things, your kind. Without Machine, is nothing."
They moved on to firearms: shock rifles with their lazily homing bolts, wire rifles with quick precision, a Captain’s shrapnel launcher. They even brought in that accursed Servitor in and watched it blast her from close range. She was shot in the limbs, in the chest, in the head, from the front, back, and sides. Every way they could think of to destroy her, they did.
Then they tried more. They sealed the room and watched from the other side of their barrier as they pulled the air from the room and watched her try to suffocate. That one—agonizingly—didn’t even work, her scraps of Light managing to keep her clinging to life even as her lungs burned for oxygen, but Erxaris and her hateful assistant watched Sylvanni gasp and writhe in the airless chamber for the better part of an hour before giving up on that one. At full Light strength, she’d routinely run missions in the vacuum of space with only mild discomfort, but down here with so little, it was cripplingly tortuous.
The Fallen picked up what alien technology they had on hand to try as well. They flushed the room with Hive Witch’s poison, though how they’d managed to distill that, she couldn’t fathom. They had a few Vex weapons on hand, a few severed Goblin and Hobgoblin arms grafted to external power sources to make them fire. Cabal slug rifles, no doubt scavenged from a firebase somewhere. The Fallen were nothing if not thieves and scavengers at heart.
The torments were endless but Sylvanni said very little through it all. At the start, it was pure determination which held her tongue. She was a Guardian with centuries of battle to her name; she was no stranger to pain and death. She could muster the will to force her way through this without giving her captors the satisfaction of seeing her break. Or so she had believed.
The relentlessness of the torture was something far beyond the violence of battle, however. When connected to her Ghost, her deaths were always quick, sparing her painful ends more often than not. The deaths she received at Erxaris’ command were anything but. The agonies were ever-changing and endless, broken only by the dark, blank stretches of disconnected death. There was nothing she could do, there was no end in sight, no escape from the hell. Dying was only a temporary reprieve, for they always brought her back to suffer again.
Her stoic resolve could only endure so long, but rather than breaking down, begging for mercy, crying, pleading, Sylvanni found her mind drifting instead. It started with that mental break of her Ghost. She couldn’t think of him as himself, couldn’t acknowledge what he really was to her. What she handed back after each rez was only an object, a thing, meaningless to her. It had to be, because if it wasn’t, she’d never be able to give him back, and then they both would die.
Then she began to disconnect from herself. Each time she resurrected, she felt a little further, her mind gently drifting further and further from the reality of her situation. It was reminiscent of being tethered during a spacewalk, drifting in the abyss of space, floating further and further from her anchor. What would happen if that tether was severed, when the tether was herself?
After all, could pain truly be considered pain when it was simply a constant state of being? There was no end to it, it was just the way things were now. Her nerves kept firing those signals, kept screaming at her to do something to stop this, but there was nothing to be done, and so her mind stopped listening. These things could happen to her body, but she consciously observed herself as though on the other side of thick glass, until it was almost as though she felt nothing at all.
Just as her Ghost was only a thing, an object, so too was she a thing herself.
Time was meaningless: there was no way to tell how long between her deaths and resurrections anyway and the monotony of pains simply blurred together. It wasn’t as though there was anything which required her attention. They weren’t torturing her for information, making demands, or asking questions of her. They didn’t care about making her talk. They just wanted to see how she might be killed and enjoy the satisfaction of tearing her apart again and again.
At some point, Erxaris’ torture assistant was replaced by a team of King Splicers. These, unlike those of the House of Devils, hadn’t endowed themselves with SIVA augmentations, but they were interested in biological information. Her anatomy, alien to them, was a secret they wished to unravel, and they opened her up, a live dissection. They poked and prodded and rummaged about her body until they’d cut or stabbed something they shouldn’t have, collapsed a lung or compromised an organ, and then they wrote that down and started again.
It didn’t matter. None of it mattered. Sylvanni just drifted through it all, mind so very distant from the endless horror, barely making a sound. She was increasingly certain nothing would ever matter again. Time was meaningless, not even the barest circadian hint in this bleak, crumbling ruin, and she had no way to tell how long they left her dead each time before bringing her back. It might have been days; it might have been months. They never offered her food or water anymore, as they’d realized they didn’t need to. Just pain, in endless, infinite, multitudinous, myriad forms.
If there was one relief, it was that the Servitor didn’t come to drain her again. The constant wounds were such a drain on what meager Light she could get, there were no reserves for the Kings to siphon off.
After one resurrection, back in the smooth stone room, she was left alone, still chained to the floor. They brought her back from death, took her Ghost away, and simply abandoned her. As time passed, heartbeat after heartbeat, that drifty, floaty little piece of her at the edge of her distant mind could have laughed. Were they hoping to study the effects of isolation, glean some psychological insight? She simply sat, staring at nothing, absently noting as her body slipped physically closer to dehydration, until she was lying down, back to fluttering on the edge of life, burning through those sad little wisps of Light within her to stave off death. This one, she decided emotionlessly, was at least not as bad as the endless suffocation had been.
In that fragile limbo, she found herself thinking of Osiris of all people. It had been centuries now, she realized, since the last time she’d seen him, but she’d once been new to immortality, foolishly enamored with her Vanguard Commander and the dangerous ideas that would lead to his eventual exile.
Dangerous ideas that were… not entirely unlike this. He’d encouraged thanatonauts, who thought they could glean secret wisdom or insight from death. Warlocks who intentionally lingered on the edges of death, or flung themselves into its depths repeatedly. Perhaps one of them could have found this torture useful. After all, it was practically what those kinds did to themselves anyway.
She drifted in the haze of memories, of imaginings, of dreams and nonsense. Maybe visions like these were what thanatonauts sought, or maybe it was all just the hallucinations of a mind and body pushed far beyond their breaking points. If there was thanatonautic wisdom among it all, she couldn’t summon the mental effort to try to remember any of it. She couldn’t really believe any of it mattered.
Somewhere in that fugue state, something must have killed her again, because at some point, she was brought back to life yet again, no longer alone. Erxaris stood in the chamber, lower arms crossed over her Judgement-green tabard, upper arms holding the stasis capsule. Her only weapon was a shock dagger at her waist, but the power Erxaris held within House Kings wasn’t truly martial anyway.
By rote, Sylvanni held out her Ghost, offering him back once again. Had Sylvanni been herself, she might have noticed how he still turned to look back at her, every time he was taken, she might have recognized the mix of pity and fear in the tilt of his corners before the capsule froze him again.
But she didn’t register any of that. She couldn’t. She was adrift, and the Ghost was just a shape, just a thing to hand back as part of the routine.
Erxaris clicked the container shut with a small click, then handed it back to someone waiting outside the chamber for safekeeping. When she turned back, she tipped her head as she regarded the blank-faced Warlock standing before her. “Wish tests to stop?”
Sylvanni didn’t answer. A part of her couldn’t really believe that there would be an end to the pain they put her through. She just stared straight forward, unmoving, waiting until the suffering started again.
Erxaris chittered a laugh. “Stoic, it becomes. Answer, Machine thief. Opportunity not to be offered twice.”
“What.” Sylvanni forced the word out, her own voice a foreign rasp to her ears. “Do you. Want.”
“Fealty.”
The word was so surprising, so out of place, it shocked some part of her back to enough awareness to look up, meeting the Vandal’s four eyes with her two.
“Renounce Machine-right. Your Tra-vel-er.” The drawn-out emphasis of each syllable couldn’t be anything other than mocking. “Swear to House Kings. Loyal donor of ether.”
In the distant drifting, a piece of Sylvanni could hardly see the point in answering, couldn’t muster the will to care about what happened to her. A smaller, desperate, animal part of her, the shreds of her self-preservation, begged for a respite, willing to give Erxaris anything she demanded if it would mean an end to the suffering.
Neither of these were capable of a real decision, neither were capable of true survival. The Void, as ever, held her salvation. What Light she held was faint, but within it she found that calm stillness, the centering of self she needed. A singularity around which to gather herself once again for just a moment, long enough to think.
House Kings wished to make their Guardian prisoner a Guardian slave instead? There could be opportunity in that, she realized. So be it. If she was going to find a chance to escape and retrieve her Ghost in truth, it wouldn’t be done in these passing, powerless moments of life between endless, captive deaths. She didn’t expect they’d be sloppy in this, but it only took one moment of lapse for this to work.
As for the oath, the renunciation? Meaningless. She didn’t think Erxaris was foolish to believe endless, repeatedly lethal torture had inspired anything resembling loyalty within her for her captors, but that wasn’t what this was really about. They both knew that. It was about the power of forcing a Guardian through the shame of saying such a thing. But what did Sylvanni care about shame, after what she’d been through? Whatever dignity she’d thought she had was long gone in the eyes of these Fallen, and she wouldn’t have let something as worthless as pride keep her from seizing a possible advantage, anyway.
She was, for just a moment, cold clarity once again, the void’s resonant reassurance within her. The decision made. Sylvanni let out a long breath, then forced the words out. “I… accept.”
Erxaris drew herself up, a sense of triumph clear even in her alien posture. “Renounce.”
Sylvanni fixed her eyes on the floor and swore the lie. “I renounce the Traveler, and my right to its gifts.” Even saying it felt like poison, but she’d endured far worse toxins recently.
“Swear,” Erxaris said, punctuated with anticipatory clicking. “Swear loyalty to House Kings, its great and regal Kell. Swear your stolen ether to the service of your House.”
“I swear… loyalty to House Kings and its Kell. I swear my Light to its service.”
The rebreather hissed as Erxaris drew in a full draught of ether, her lower hands clasping together. “You will be lowest of House, beneath dregs, beneath shanks. Silveks, Kings Slave.”
The butchered eliksnization of her name felt like a final insult, but Sylvanni gave no reaction, no response. From this point forward, she followed orders, nothing more. This void-drift she’d cultivated could serve her in this as well, she thought. These Fallen would surely seek further ways to humiliate her, new ways to hurt her, but now she would feel nothing of it, give them no satisfaction of a reaction from her.
The shock dagger clanged to the ground between the bowed Awoken and the looming Vandal, sliding into Sylvanni’s still-lowered gaze. Sylvanni didn’t reach for it, though she had a sinking feeling she knew what was coming next.
“Prove loyalty,” Erxaris hissed cruelly. “Your Kell demands more than Machine-ether. Demands blood. Demands life, Silveks. Then, oath accepted.”
Sylvanni slowly reached forward, picking up the small dagger. For the barest moment, she considered turning on Erxaris, but as satisfying as the idea might have been, the other Fallen outside this room would surely turn out in force to put her down permanently. In the end, there really wasn’t much of a choice. At least when she was the one holding the knife she was able to make it quick.
After all, what was one more death after everything?
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#Destiny fanfiction#Destiny the game#Destiny#Destiny Warlock#Uldren Sov#Recompense#My fanfic#Sylvanni Duv#A Crow's Rescue#boy it sure has been like several years since this fic updated huh#i don't even know if it's worth it to post these on tumblr tbh#i might end up just switching to AO3 completely#there's a longer authors note on AO3 about my plans for this fic moving forward#but the short answer is i want to finish#and hopefully the next update will not take YEARS again#fingers crossed#thank you all for bearing with me#those of you who've stuck around
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Weekly Events for April 20th to April 27
Here are some events G&G Members will be involved in during the week. Or just events that I think are really cool and you should definitely go to. If you’re interested in joining these events just show up or send a message to Aegir, Lirilith, or Aedwen Or join our discord: https://discord.gg/dCRSWTx
Monday - Da Family Feud 2 Turbo: The Final Feud @ 8:00pm EST - Goblet W18, P34 [Goblin] Tuesday- Blitzball: Salt Barons Rescue Mission Pt 1 @ 9:00pm EST - Various, Kugane Wednesday - The Big One: Walking Death Fortress.... of Plunder! @ 8:00pm EST - Idyllshire Thursday - The Big One: All that glitters...duh' its gold PT2 @ 7:00pm EST - TBA Thursday - Beastfolk Meat & Greet @ 8:00pm EST - Goblet W10, P4 (Mateus) Thursday - Radiant Plume Fight Night @ 8:00pm EST - Lavender Beds W15, P49 Friday - Garlean Extra: Defiant Reiterations Shadow Mission @ 7:00pm EST - The Monstrance, The Lochs Saturday - Hanami Festival @ 7:00pm EST - Plum Springs, Yanxia Saturday - Sultana’s Breath Shopping Arcade @ 8:00pm EST - 11:00pm EST - Goblet W18, Sultana’s Breath Subdivision Sunday - The Big One: The Missing Member Pt 4.5 @ 3:30pm EST - TBA Gotta fix up a room Sunday - Menphina Madness Blitzball Tournament Semi-Finals: Ivalice vs Ala Mhigo @ 8:00pm EST Anemnos Gardens, Ruby Sea Monday - G&G Adventure: Tales from the S’ewer Drain @ 8:30pm EST - Lost Hope, Central Thanalan (will need Lochs unlocked)
Monday - Da Family Feud 2 Turbo: The Final Feud @ 8:00pm EST - Goblet W18, P34 [Goblin] https://thefreshpawofeorzea.tumblr.com/post/614868703016845312/%F0%9D%99%B3%F0%9D%9A%8A-%F0%9D%99%B5%F0%9D%9A%8A%F0%9D%9A%96%F0%9D%9A%92%F0%9D%9A%95%F0%9D%9A%A2-%F0%9D%99%B5%F0%9D%9A%8E%F0%9D%9A%9E%F0%9D%9A%8D-%F0%9D%9F%B8-turbo-the-final-round-this - Da Family Feud is a fighting tournament run in the basement of La Costra Nostra of Da Family Information Brokering and other Services. It’s has a full bar and kitchen for those here to watch. Betting is allowed among spectators. With the top three teams leaving with bruises and heavier pockets.Da Family Pays well for sport. Status: Open RP, please check the link! Type: Tournament GM: Da Family
Tuesday- Blitzball: Salt Barons Rescue Mission: Big Trouble in Little Kugane! @ 9:00pm EST - Various, Kugane - Scattered! Facing backlash from their failure at the Menphina Madness Blitzball Tournament, the Salt Barons made a daring escape from the Anemnos Gardens Blitzball Stadium and scattered across the Ruby Sea! The same evening, the players washed up on the shores of Kugane. But they found themselves split up in different parts of the city! And the Empire was still after them. It will only be with the help of friends that they may escape their pursuers and reunite some place safely. Hopefully they’ll run into more friends than foes.... Type: Adventure/Action Status: Open RP, please join us! GM: Aegir Hlerson, Cadet Korbinius, Caelia Tremullinis
Wednesday - The Big One: Walking Death Fortress.... of Plunder! @ 8:00pm EST - Idyllshire - Of all the things for the Gold & Glory to go after for profit, this isn't the strangest one. The time spent off handling pirates, searching for rumors of the Builder's great tool, and even ghosts has not distracted Cassian or Luke from looking for a mecha. How did the mecha get _lost_ in the first place? Leggy as it might be, it's time to chase after this workout requiring mecha loot pinata and hit it up for all its worth. Reports indicate that it might have been found, so now it's a race to get there and get as much salvage as possible. Nothing can go wrong! Status: Open RP, please join us! Type: Action/Adventure GM: Lucien Korbinius Thursday - The Big One: All that glitters...duh' its gold PT2 @ 7:00pm EST - TBA - Someone is out to get the Osiris Tribe! Or are they??? More later! Status: Open RP, please join us! Type: Action/Adventure GM: Yisu
Thursday - Beastfolk Meat & Greet @ 8:00pm EST - Goblet W10, P4 (Mateus) - Hosted by the Beastfolk Assembly, this Meat & Greet is for people of all races! Have some meat, meet some Beastmen vendors, and greet new friends from every corner of the world! This week features guest chef: Rusty Axe! Status: Open RP, beastmen and allies welcome! Type: Social GM: Dione Thursday - Radiant Plume Fight Night @ 8:00pm EST - Lavender Beds W15, P49 https://radiantplumetavern.tumblr.com/post/190395133796/the-radiant-plume-tavern-fight-night - Ever wanted to chow down on some grub, and sip on primal’s blood while watching two of your fellows beat each other to a bloody pulp? Well, we don’t have actual primal’s blood but we do have the other two things and a pretty damn good substitute for the other! The Radiant Plume is a new tavern opened in the dusty recesses of the Shroud, once a dliapidated cottage revitalized and renovated for your pleasure! The upper floor of the establishment houses a simple tavern with hearty fare and a vast array of alcohols. Just below that in the depths of the Plume you’ll find an open arena that showcases bloody brawls for your enjoyment! Weapons can be used upon agreement and for a price (IC gil), just in case our more lawful patrons decide to cause a fuss, but try not to kill one another. Your mess, your problem. That’s right. The Radiant Plume is a completely neutral ground, where anyone can shed their moral bindings for an evening of bloodsport and a little bit of drinks and dining. The owners only have a few rules: You break it, you buy it. No unsanctioned brawls on the premises. If you kill it, it’s your problem. ♥ Status: Open RP, please check the link Type: Social/Tournament GM: The Radiant Plume
Friday - Garlean Extra: Defiant Reiterations Shadow Mission @ 7:00pm EST - The Monstrance, The Lochs https://fustuarium.tumblr.com/ - Regret in the face of death can let slip the door to many truths... and interesting tid bits. As he passed, Lucis Crysanthos revealed many things, including the coordinates of an underwater facility in the Lochs where a powerful tool may lay to help them defeat the remaining Terastios. The final push is coming, but STELLA wants to arrive at the party prepared. Imperial Shadows have been assigned the task of investigating this facility and the ‘tool’ inside. They are taking a few Allagan experts with them. Will they be able to keep up with the Empire’s ninjas, or will they all fall out of the shadows? Status: Open to Imperial Shadows, Allagan specialists (New characters welcome) Type: Action/Investigation GM: Aegir Saturday - Hanami Festival @ 7:00pm EST - Plum Springs, Yanxia tinyurl.com/hanami2020 -(The legend is back!)Princess Ebisu invites you to join us for a elegant celebration of spring. Hanami is the tradition of flower viewing. and what better place to view flowers than the hidden island of Plum Springs in the misty mountains of Yanxia?Performers and food vendors will be present in one area, while another is sectioned off for more quiet reflection. Cannot fly to Plum Springs? Don’t worry, our lovely falcon porters will carry you up to the festival! See you there! ♥ Status: Open RP, come join us! Type: Festival GM: Aegir Saturday - Sultana’s Breath Shopping Arcade @ 8:00pm EST - 11:00pm EST - Goblet W18, Sultana’s Breath Subdivision - Join us and all of our wonderful vendors during our monthly flash sale! Check out our mall directory to see who’s open: https://tinyurl.com/sultana-shoppingBeat the heat with indoor one-stop shopping experience. Merchants have gathered from all over to offer their goods, meals, and services to you!The Sultana’s Breath Shopping Arcade is a market event held in the Sultana’s Breath Subdivisions of Goblet Ward 18. Look for apartments listed with [shop] in their name and come browse our wares! All shop owners are encouraged to be open during the monthly sales event - but be sure to ask about their other operating hours!Once you’re done shopping stop by Mall Square and visit the Saint of Nymeia for a photo! Status: Open RP, please join us! Type: Market GM: Aegir Sunday - The Big One: The Missing Member Pt 4.5 @ 3:30pm EST - TBA Gotta fix up a room - The adventurers have ended up in the SLAMMA! Thrown in the DRUNK TANK of Coral Tower, the adventurers find themselves waiting for the sun to rise so they can be released. Meanwhile, Keegan has gotten away AGAIN! Koke managed to get her hands on some of that note though. Is it enough to go by? And why is everyone looking at them? An Assassin in the Drunk Tank? Tune in next time for the Missing Member! Status: Semi-Closed RP, contact Aegir for an inn (this episode only) Type: Comedy/Mystery GM: Aegir Sunday - Menphina Madness Blitzball Tournament Semi-Finals: Ivalice vs Ala Mhigo @ 8:00pm EST Anemnos Gardens, Ruby Sea https://for-gold-and-glory.tumblr.com/post/616036026440433664/balmung-menphina-madness-blitzball-tournament - The Madness is reaching a fever pitch as we move into the semi-finals of the winner brackets! Two undefeated teams and only one slot to move on! The Ivalice High Seraphs have made a name for themselves as the Wild Card team and dark horse of the tournament! Representing the nation of Dalmasca, the High Seraphs fight for freedom and their own honor! They stand against newcomers, the Ala Mhigan Thunder Coeurl! Brought together by a dream, the Thunder Coeurls represent Gyr Abania and the Beastfolk Alliance. In a way, they’re both fighting for the same time, but they’re also fighting for themselves! The winner of this match will go on to compete in the Menphina Madness Finals! And the loser will have one last chance to take it all in the Second Chance finals! All information here in our master document: tinyurl.com/ff14-blitzball Monday - G&G Adventure: Tales from the S’ewer Drain @ 8:30pm EST - Lost Hope, Central Thanalan (will need Lochs unlocked) - Scholar and Tomb Raider, Professor Gridania Djones, has hired the Gold & Glory assist him with an exploration dive of the Sil'dih Aqueducts. Why can’t the dashing scholar/grave robber handle the exploration himself? Well, it would seem that any time he and his team attempts to penetrates the ruins, they’re driven back by mysterious individuals. Small, scuttling, and suited for aquatic travel and darkness, these fiesty fiends need to be dealt with so the Professor can continue his research! Note: Must have Lochs unlocked Status: Open RP, come join us! Type: Adventure GM: Aegir
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