#Denam
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bluegad · 4 months ago
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Theatre of ashes
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kyndaris · 2 years ago
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The Art of Decision-Making
Tactics Ogre is a game that first released in 1995. It saw a re-release on the PlayStation Portable (PSP) with a revamped title: Tactics Ogre: Let Us Cling Together before emerging once more to grace our consoles as Tactics Ogre Reborn. And as a fan of the Final Fantasy Tactics game, who also thoroughly enjoyed her time with Triangle Strategy, trying out the original inspiration behind these two games was a no-brainer. After all, strategy/ tactical role-playing games have always been able to present the conflicts of war in a both complex and engaging manner, especially when they allow for personal choices to influence the trajectory of where the story may go.
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Of course, given this is a role-playing game from Japan, a supernatural element must be inserted. Along with a late-game reveal of the true antagonist. In Tactics Ogre, I was pulled a little from my enjoyment of the story when the initial focus was resolved and the final boss ended up being with a literal demon incarnation of the previous king. 
True, they had sprinkled in some of King Dorgulua’s backstory with Catiua’s reveal but the war between the Gods and the Ogres (whilst present in the opening credits) was mentioned little throughout the game, what with its focus on the repercussions on war. So, the entire exposition with Dark Knights Barbas and Martym felt a little hamfisted in its attempt to introduce the big bad at the end of the game.
In a way, it also dismissed a lot of the earlier turmoil that took up the bulk of the game was insignificant as a God emerged from the depths to rule over the world.  Especially as, even though you can have Catiua in your party, her relationship with King Dorgulua is never touched upon during that final battle.
Beyond these little titbits, as well as a few well-worn tropes of disguised royalty, I did still thoroughly enjoy the initial set-up of the game with Denam, Catiua and Vyce rebelling against Galgastan oppression on the Walisters. The internal fighting among the rebellion, the moral dilemma of whether or not to kill your own to drag unwilling participants into war and the underhanded tactics to install a ruler over the land of Valeria was a sight to behold.
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In fact, it would have been the preference of this humble blogger if things had remained there with King Dorgulua’s name fading into the annals of history. Or if there had been renewed focus on the nations of Lodis or New Xenobia and what their stakes were when it came to meddling with Valerian affairs.
Given that the game came out back in 1995, though, it’s understandable for why the developers decided to go down the route they chose. Despite the questionable choice of ending boss battle, the game still holds up even today. I would have liked some additional context with the other Ogre Battles and the history of the world I found myself in (this entry being the seventh episode) but I was still able to follow along in terms of the general motivations of the core characters as well as the villains.
This was especially astounding when it came to the choices that Denam had to choose in key beats of the plot. The variations of choice, even dialogue options, had ramification for the ending. Not to mention the Chaos Frame mechanic that was hidden behind it all and could have led to other distasteful outcomes for our main protagonist.
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The gameplay for Tactics Ogre is very similar to Final Fantasy Tactics. It includes hiring or recruiting generic fighters to the cause and using them in battle. Of course, there are also unique characters with their own special sprites. But in terms of the actual flow of battle, the unique characters added little. Although, some had special classes that added a little flavour to battles. It should be noted that for every major battle, only Denam, had to feature in them all. The other playable characters could be interchanged with little repercussions. Or dismissed if the need arose.
Just like Final Fantasy Tactics, the game featured an overworld map and when a battle was entered, it would zoom onto a particular map with a grid overlay. Characters can move, use skills and perform one action. The action could range from using spells, items or actually attacking another character. The key to Tactics Ogre’s battle system is not unlike the weapon triangle of Fire Emblem. However, it is switched to six elements. Those being fire, water, lightning, earth, air and ice. 
There is also an unspoken counter system with mages being better placed to counter buffed frontline attackers, mages being vulnerable to ranged attacks from archers, and units with higher defence taking minimal damage from ranged weaponry. Something I only gradually picked up on later as I favoured charging in and trying to destroy everything as quickly as possible.
Mana, like Triangle Strategy, is a limited but rechargeable pool that is empty at the start of battle. This differs from Final Fantasy Tactics, which allowed mages to immediately start raining hellfire onto their foes from the very beginning. It allowed for more tactical positioning as I awaited for enough mana to unleash what spells I had equipped my magic users. Mana was also important for non-magic users too as they were key to using finishing moves that could deal out a ton of damage.
As such, there was a good strong focus on buffing up the magic reserves for all characters. The only downside to this, of course, was how few and far between such mana replenishing items were as they did not appear to be sold at shops and had to be found as drops from enemies or occasionally scrounged up from certain tiles on battle maps.
One important thing I noted when playing Tactics Ogre Reborn was the fact that items, spells and skills were limited. One could not deck out their favourite warriors with 99x of all items. Rather, they could equip four of each. This meant that item usage, spells and skills had to be considered for each encounter. While this led to a few annoying battles where I struggled against certain units (of note, beasts), it did add another layer of strategic thinking to an otherwise excellent game known for the tactics needed.
Especially as there was a level cap for my characters! 
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I was utterly devastated to learn that I could not simply overlevel all my characters to decimate the opposition. Rather, my characters were all limited by the ‘Union Level.’ This allowed battles to be even-playing fields and I couldn’t take advantage of better stats to stack the battlefield. A shame, I know, but I made up for it by exploiting crafting and ensuring that my army was well-armed and well-equipped for each battle I went into. If I hadn’t used the exploit and had played it as it was intended, I would have, no doubt, struggled a little more with the game with fewer resources at my disposal and having to better pick and choose the units I took into each battle.
Of course, such things could be counteracted by picking up buff cards that could allow me to deal more damage than my unit might have usually been able to deal out against a particular enemy. It was especially useful against the final boss.
Overall, I enjoyed my time with Tactics Ogre Reborn. While I would have preferred being able to overlevel my units so I didn’t have to fear losing against difficult bosses, it allowed me to think differently on how I engaged with tactical role-playing games. There was even some joy in it when it came to repurposing my units and swapping out abilities and spells when required to deal with a particular annoying foe that favoured certain status effects such as petrification or fear. 
Most of all, what I loved most of Tactics Ogre Reborn was the world-building and the hidden layers within. Perhaps one of these days, I could find a way to play the other Ogre Battle games but for now, I am still quite satisfied with the complex world that was crafted to explore what it means to rebel against oppression and to dream of a fairer and better world.
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adalheidis · 4 months ago
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It's Tactics Ogre's 29th anniversary today 🎉 And it's my yearly tradition to draw something for it
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skyhavens · 2 months ago
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okay, i'm going to say something very, very brave.
i think (as in, this is my opinion) veilguard's npcs are better than the ones in da2 and inquisition with some very minor exceptions. i haven't felt this intense urge to write excessive amounts of fic for (relatively) minor characters since origins. i'm absolutely fascinated by most of them. i just need to stop playing for long enough to actually work on something.
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kelbunny · 4 months ago
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Denam speaking to most people vs Denam speaking to Catiua.
Love these siblings
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ameriden · 3 months ago
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Just found this cute commission of the boys from @ifindus in my files. I miss this fandom sometimes.
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catiuapavel · 1 month ago
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Which seat would you pick for the next 9 hours of flight? I put some thoughts into making this as unpleasant as possible
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riftimp · 2 months ago
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Cleric & Witch / Sword Master
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picturesdarkpurple-69 · 3 months ago
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What are your thoughts on Denmark in general?? I ship him unconventionally a lot, especially with Germany or America, sometimes with Prussia or Netherlands 🫣 I understand why DenNor is the most popular shipping but there's something about him that screams "I'm loud and obnoxious in public bc I want you to shut me up in bed" like very bratty energy, very kinky, much more submissive than he lets on, ultimately he just wants an equally buff dude he can be vulnerable with and then have hot switch sex with idk what are your thoughts? 👀
I think Denmark is a funny lil guy with too much confidence and it's really funny to me that canonically, he sees himself as the leader of the nordics while they're apathetic to his declarations.
I do love dennor a hell of a lot, but I also enjoy pairing him up with all sorts of characters like America, Prussia, Belarus, any of the other noridics, and more. I often find myself putting him in polycules; the awesome trio (DenAmePru) is funny bc it's just a bunch of frat/military bros seeing who can be the most selfish in bed; dennorbela is hot bc we now get a sexy apathetic femdom to put both men in their place; the nordics all together make for some great plot/character dynamics, especially if it's messy~
I've never checked out Germany or Netherlands x Denmark, but I can see the vision. Built hardasses, strict in their demeanors who can put up a good fight against the Dane is always an A+ to me.
In any pairing with Denmark, I see him as someone who enjoys rough sex with lots of biting and scratching. He loves any excuse for him and his partner(s) to roughhouse, building up adrenaline and sweat before anyone's put any dick in any hole. I think his overconfidence in himself and his abilities is what pushes his partner(s) to want to shut his stupid mouth up and fuck him into such a stupor.
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ella-chan-or-evelynp · 5 months ago
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I’m playing Pikmin 4 right now and saw these cranes
are these my selfsona and aph Denmark as cranes jesus Christ this game is peak and denella forever (,,,>v<,,,)
this reminds also me of other red blue pairings
including adamaria (Nnd compass)
marthroy(fe)
poliroy or roypoli idk I’m bad at portmanteau names (rcp)
Dename (hetalia)
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linderosse · 2 years ago
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There is blood on my hands… How long until it lies on my heart?
Twitch | Twitter
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space-spring · 7 months ago
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I reblogged that post the other day about never finishing video games and it made me stop and think hard about my life and the fact that. oh my god....... I really DO never finish video games........... So I have changed my ways by finishing up Chapter 4 and the ending of Chaos route for Tactics Ogre! Tons of endgame spoilers ahead but here are my bullet-pointed highlights:
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My guy Azelstan the pirate! I love him. His whole arc with losing his daughter reminded me a little of Svarog and Hossabara from Triangle Strategy (albeit with substantially more nihilism!), and finding him at the port and then going through the story with the girl he takes under his wing made me die a little inside.
I do really appreciate the fact that even once he joins you he's still a little bit of a mess! I feel like a lot of the characters join Denam out of anger or honor or something else equally passionate, and meanwhile Azelstan's out here going "I've lost everything I love and this is just a decent way to try and make sure it doesn't happen to anyone else." He's simply a very sad old man and I love him a lot
This is not a highlight per se but it IS funny: I had to play the whole pirate cove dungeon where you recruit him like three or four times because I kept thinking I had the recruitment conditions fulfilled and then. did not in fact have the recruitment conditions fulfilled. I killed SO many ghosts. I got to the point where I just bought like 30 exorcism arcanas before going in so I could just have anyone regardless of cleric status blast the stilled undead whenever I needed to
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AUGHKDHJSHDGHJJS. I am. SO unwell about the Sherri recruitment scene. I cannot express just how much I am unwell about the Sherri recruitment scene. All the Phoraena sisters really are so cool and good and I spontaneously combust whenever they come on screen but this scene is just AUUUUUGH........ It kills me thinking about how long Sherri's been hiding out because she doesn't think anyone will welcome her back and meanwhile her sisters just!!! love her so much!!!!!!!!!! and SHE loves THEM so much!!!!!! it just makes me go woaugh..........
I also just replayed some of the earlier chapters with Cerya and Cistina to test out the endgame rewind feature, and I take back my little chart I made of them a while back where they're arguing over clothes and things. All of the sisters are defined first and foremost by Being Willing To Sacrifice Everything For Each Other and I love them so much about it
And in addition to all the Phoraena sister dynamics, looking at this scene through the perspective of Denam ALSO having a sister who's keeping herself apart because she feels unloved is so. wowowowow
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And on that note Denam and Catiua are rotating around in my head 24/7!!!!!!!!!!!!!! I'm really so in love with how far the writers went with their argument and fallout and also insane about the bad ending in this scenario because AHHHHHHHHHHHHHH?!?!?!?!?! and also I'm just a sucker for guilt arcs and having to live with mistakes even when it'd be easier not to. Catiua's absolutely insane (affectionate) and I think it's so fun how she changes things around and really comes into her own after this.
Also I really really love that the two of them got to have such a narratively clear conversation about everything that went down!!!!! This is a complete tangent but I sometimes kind of go insane over the fact that in Triangle Strategy we really don't get to see a ton of Roland and Cordelia after they reunite and Whiteholm is retaken. They have. so many things to talk about, and Cordelia has more than a few valid reasons to feel resentment toward Roland for the way he handled retaking Whiteholm. The closest they come to really talking about how they feel is that scene where they're standing in the garden and Roland's trying to explain why he killed Avlora and Cordelia just kinda quietly goes, "I know. I get it. I can't blame you." And while that scene is fun in its own "this bad boy can fit SO many emotionally traumatized Cordelia headcanons in it" sort of way, it's also so so so nice to see Denam and Catiua do the opposite and actually sit down and hash it out for a bit. They get to talk about why they're angry!!! They both get to explain themselves and then reassure each other that they're still loved!!!! They get to be genuinely close again and work as a team!!!!! and I love that for them :)
Also with comparisons to Cordelia, Catiua very distinctly doesn't get sidelined after Denam rescues her!!!! She's an active participant in the war and really takes charge over Denam, which is very neat imo, and I love getting to see her coronation and speech at the end
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THIS ATTACK SPECIFICALLY. The whole final boss was so cool but I actually gasped and sat back when I saw this, it was just so so different than any of the other graphics in the game and it made me go nuts
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AAAAOAUGH GHAGHG
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The credits are really pretty :)
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RHCKCHHGLGLRLRLAHHJG I am once again foaming at the mouth about the way the game blends game mechanics and story this is SUCH a fun explanation for how the whole world tarot system works and also I am absolutely gutted by the idea of Denam doing this canonically because he can't stand the regret of the choices he's had to make. I feel like Denam's guilt over the entire conflict isn't explicitly mentioned a ton (he actively makes a lot of comments to the effect of "I'm doing what my honor dictates and I have nothing to be ashamed of") and then every once in a while the game comes back and slaps you with stuff like this. Like hey. hey. yasumi matsuno. can we talk? I jst wantto talkk
Also all the endgame content is SO GOOD. I'm starting to move over to Reborn because I want to experience all the voice acting and stuff over on that version, but it's also so hard to leave my team and all the cool stuff I've unlocked. I need to read up on it more but I'm 90% sure you can recruit Lancelot and Warren if you do the Palace of the Dead stuff which I avoided in Chapter 4, so I'm tempted to go back and do that on there sometime. Or mayhaps I'll just play it through on Reborn once I get through Lawful and Neutral!
But yeah!!! Overall, such a fun route and a fun game and a fun ending :) I do feel like I want to come back to Chaos route once I've finished the other two, because I miss Vyce and the role-playing part of my RPG-obsessed brain really wants him to survive the canon-ish ending because I think there's a ton of things from the beginning of the route that I'll think differently on now that I've finished (like all of the stuff building up to Vyce going nuts and Catiua leaving).
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cherries-are-valid · 11 months ago
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save me dename cowboy au… dename cowboy au save me…
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adalheidis · 3 months ago
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Denam Pavel
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kelbunny · 6 months ago
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Artfight is (almost) over, time for my nonsense again.
TMW you become king but it's clearly the worst possible outcome for yourself and cost you the friend and sibling you were the closest too.
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ameriden · 1 year ago
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Thanks to baby-morrison for accepting my commission, they're the best ✌️
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