#CopperBell
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i can't believe i've made more progress on altbert in 2 days than i have in the YEARS i've had my xiv vaytec alt. sorry buddy...
#vaytec is 1 step ahead in the msq (just before copperbell. ardbert is at tam-tara)#and has a couple of levels on him#but i got a little distracted by fishing + side quests and i've got more playtime on ardbert lmao#xiv vaytec is fun to occasionally rotate in my mind but it's just!!! Not The Same!!! as it was when i was 21 u__u#(which makes sense. but still i miss them)
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very poor visualization skill except for the perfect recreation of an early ffxiv dungeon that popped in my brain last night
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"Oh good, I can't wait to descend Into a Copper Hell..."
Adventurers of Eorzea | Ul'dah The Desert Roses Yoko [THM] | Yvaine [GLA] | Lilja [CNJ] | Bluomlona [ROG]
#ffxiv#final fantasy xiv#ffxiv gpose#gpose#gposers#a realm reborn#ffxiv oc#ffxiv wol#ffxiv hyur#ffxiv viera#ffxiv roegadyn#the desert roses#oc: yoko#oc: yvaine#oc: lilja#oc: bluom#my gposes#this group is the duty support for Zara during Copperbell Mines#Yoko may look like a small angry girlfriend (she is)#but Yvaine knows she's always up for a good fight even if she complains
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jasima is now waiting in her first queue while im listening to lady gaga
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Ah- yes it did. So there鈥檚 no need to worry about that anymore
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ahhjhh the pleasant robor
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?? im sorry?
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Losing Haurchefant was really so sad for your WoL.
Like, you come off the boat (or cart) a fresh-faced adventurer and by the time you've finished Copperbell Mines you've met 2 parties of adventurers just like you who die in those dungeons.
And then when Ifrit tempers an entire group of your allies you have to fine out they are all put to death because they were tempered and somehow you just magically walked out of that unscathed. I even did a sahagain quest today that made you "rescue" some Maelstrom soldiers, who have actually all been tempered so you're tasked with killing them by your own hand.
And all of the rough shit culminates into getting framed for regicide and having all of the people you've given so much for turn against you. And you lose so many friends in the process (you get Y'shtola and Thancred back eventually, but you have no way of knowing that), you're separated from all of your allies and the only surviving ally you have left (that you're aware of) is sinking into a deep depression because he carries the fault for what happened.
And then there's Haurchefant, pressing a mug of hot chocolate into your hands and assuring you everything is going to be alright. Encouraging you to smile even through all the hardship. You're still a hero in his mind. None of your perceived failures or shortcomings have done anything to discourage him from seeing you in the best light. He vouches for you personally, welcomes you into his home, introduces you to his family and gets you back on your feet for more adventuring.
And then he dies. Protecting you. He's always been your shield, from harsh realities and blades alike. But this time it was too much, and he's going to die. But even still, he tells you to smile, because that's what he's always wanted for you, because that's what he's always strived to achieve for you.
That's fucking devastating tbh.
#ffxiv#hw spoilers#tho its been so long lmao#haurchefant greystone#im just reliving the msq and suffering#SE really did bring up haurchefant so often a lot of people started to kinda get tired of it#but in context its actually so tragic#also he just loved you whether you see it as friendship or otherwise#he didnt see you as a pawn to be played in a game he really just idolized you and loved you even at your lowest#a bean really
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thing that just happened in copperbell mines, illustrated by yours truly because I found it funny
#love player interactions#also just drawing because i need to draw something#and making comics is good#art#oc#drag00niart#original character#ffxiv#drag00ni oc#comic
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Grey, you... haven't seen any new faces in town, have ya? There's this weird black sprunki i keep seeing near Copperbell Woods that's giving me a horrible feeling that he's gonna do something evil...

Not quite new.
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dancing green is a frog like aenc thon or zuro roggo in the antitower, sugar riot is a pudding like in copperbell mines, and howling blade is fenrir like in snowcloak. the theme of cruiserweight feral souls are: dungeon bosses!
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rbs > likes
ATTACK 19 - Copperbell Cookie @princess--bongwater & Clover Cookie [canon]
#artfight 2024#af 2024#cookie run#cookie run fanart#cookie run oc#cookie run kingdom#clover cookie#my art#ok funny story this was for her bday. two dwys ago#AND I FINISHED IT ON TIME#And forgot to post it
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A Ninja's Guide to Eorzea: Part 1
I'm currently working on my relic weapon for ninja, and that means I'm suffering I'm going into a lot of dungeons solo as a ninja. And it got me thinking about stealth. Rogues and ninjas have a Hide feature that, aside from a few job quests, usually goes completely overlooked. you can usually run from any overworld enemies, dungeons mean you have to hang out with at least two people who can't hide from enemies, and you can't even try to hide from dungeon bosses.
So the ninja sadly doesn't get many opportunities to live out the classic ninja fantasy of striking from the shadows. But by soloing a dungeon at a higher level, you can sneak from boss room to boss room for the same effect. And since I'm going through so many dungeons right now, I thought I'd write down my thoughts on how well each one lets you live out that fantasy.
1. Sastasha
This is the dungeon I'll be comparing all others to. not just because it's the first, but it's one of the best. stealing a glance at the pirate's password and breaking into their base both happen in relatively secluded areas, so you can ignore all enemies right up until the first boss.
Thing get a little hairier when you first meet the pirates, mostly because their guard dogs can see through your sneaking. Which makes a lot of sense when you think about it, right? They live right next door to the bloody Rogues Guild, obviously they'd have ways of dealing with rogues.
This only really adds one extra fight to the list- the second dog and his master are mandatory to grab a key, and the third is in a wide open area that gives you space to avoid it. if you remember it's there, unlike me.
This dungeon is the quintessential "breaking into a base" fantasy, and it plays that part beautifully with realistic threats to keep you on your toes. also it's pirates vs. ninjas which was a big to-do during the lolsorandom years.
I'm also giving it bonus points bc despite having dogs that can spot you, you can open multiple doors without the door guards ever catching wise.
look at them. morons. A+
2. The Tam-Tara Deepcroft
I'm not going to lie, this one's 100% bias speaking. The sneaking works fine, and you can get to bosses completely unmolested, it's just... almost every "boss" here is just some random guy. it doesn't really strike the right chord like Sastasha did. I'll give it a C+/B-, it's sneakable, but it doesn't feel like a ninja.
3. Copperbell Mines
This one's got plot coupons stuck in enemies up the wazoo, so it's definitely not sneaky. On top of that, the dust bunnies in this place all have tremorsense, so you can't sneak past them, and every part of the dungeon is a narrow walkway so you can't even sneak past the old fashioned way.
If that wasn't bad enough, there's multiple moments where hecatoncheirs appear out of walls, instantly breaking your stealth and forcing you into a fight. Sneaking does get you past the worst of the final room, but by then it's too little, too late. D
3. Halatali
Not gonna lie, I 100% thought this one would turn out like Copperbell Mines when I first thought about it. I've never been happier to be wrong though!
The first and third parts of the dungeon are predictably not an issue whatsoever, you sneak past the trash mobs and fight the boss, no problem. The middle portion is where things get spicy- you see, there's several winches in the area you have to pull to open the door at the end, but pulling them breaks your stealth. Further complicating things, pulling each winch has a chance to drop a monster on your head, which I just spent two paragraphs complaining about!
However, because these winches only get pulled when you want them to be, it feels more like you're disarming a trap than anything else. Waiting for the crowd of monsters around you to wander off, setting off booby traps, and dealing with the consequences actually makes the whole experience very fun. Exploring an abandoned ruin definitely falls more on the rogue side of things than ninja, but it was fun enough that I'll let it slide. B+
4. The Thousand Maws of Toto-Rak
Hard F. You have to defeat every monster in an area before you move on, so hiding here actively slows down your progress when you have to u-turn and hunt down whatever you snuck past in the first place.
5. Haukke Manor
Another dungeon that surprised me with out sneakable it is. All of the manor's keys are either located in a boss you have to kill anyway, or on the ground. this means you can sneak into rooms, nab the key from right under the monsters' noses, and sneak back out leaving them none the wiser. Adding in the patrolling succubi that just so happen to give you just enough time to grab certain keys and hide again before they turn around gives a stealth game vibe to the whole experience like in Halatali. Plus you're sneaking into a mansion to kill a corrupt noble, which is a totally ninja thing to do! Another solid B+
6. Brayflox's Longstop
I was surprised to learn Colibri can see through ninja invisibility, but I guess that explains why Captain Madison had one. The starting room has a couple you pretty much have to fight, but aside from that it doesn't do anything special. It also doesn't really fit the ninja vibe what with you fighting random wildlife, but it has fewer filler bosses and fighting a dragon is always cool, so. B-.
#Final Fantasy 14#Final Fantasy XIV#FF14#FFXIV#Ninja#I seriously did not expect them to ace the exam right out the gate
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Maybe we should tell snorpy about our dreams he could have an idea what could be going now with them
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2nd npc for the same friends same campaign!!! the party loves him lmao
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