#Caravaneer
Explore tagged Tumblr posts
mutantlord · 15 days ago
Text
Tumblr media
Caravaneer: Similar to a nomad or animal herder, these caravan workers are also referred to as teamsters. They are hard-working men and women who work with teams of horse, oxen, mules or other mutant draft animals or machines, and mainly pull wagons and carts from one community to another. They might spend days if not weeks along the old, broken highways of the oldsters, back country dirt tracks and other paths, but unless living in their wagons themselves, do actually have a home in one or more communities where their families tend to reside. Ink art from the mutant Epoch Expansion Rules book, just released. https://www.outlandarts.com/expansionrules.htm
2 notes · View notes
domjordanillustration · 2 years ago
Photo
Tumblr media
ilanth caravan guard
11 notes · View notes
cagemasterfantasy · 16 days ago
Text
Dnd Unused Classes: Artificer: Caravaneer
Every adventuring party needs a safe place to rest. A Caravaneer is a master of hospitality who maintains and provides a smoking magical vehicle to act as a home away from home for any diligent traveler.
Tools of the Trade: By the time you adopt this subclass at level 3, you're deeply familiar with employing its tools.
Proficiencies: You gain proficiency with mason's and woodcarver's tools. If you already have this proficiency, you gain proficiency with one other type of artisan’s tools of your choice. You also gain those tools for free-the result of tinkering you've done as you've prepared for this specialization.
Crafting: If you craft an item in the vehicle category, it takes you a quarter of the normal time, and it costs you half as much of the usual gold.
Caravaneer Spells: You always have certain spells prepared after you reach particular levels in this class, as shown below. These spells count as artificer spells for you, but they don’t count against the number of artificer spells you prepare.
Level 3: Fog Cloud Healing Word
Level 5: Cordon of Arrows Prayer of Healing
Level 9: Clairvoyance Stinking Cloud
Level 13: Guardian of Faith Mordenkainen's Private Sanctum
Level 17: Hallow Teleportation Circle
Level 3: Arcane Caravan: By level 3, you have constructed a mobile home known as an arcane caravan. See its game statistics below along with your 9th and 15th level features. You determine the arcane caravan’s appearance and you can use an action to control it with a console inside.
Inside the arcane caravan is an extradimensional dwelling. It is warm and dry, regardless of conditions outside. You can create any floor plan you like with the space indicated in the stat block. The place is furnished and decorated as you choose, but it must include a fireplace that leads to the chimney outside, a console, and at least one door and window. Any equipment or furnishings conjured within the arcane caravan dissipate into smoke if removed from it. You can use an action with mason’s tools to transform the layout when no creatures are inside it except yourself.
Once per round, if fire damage is dealt to the fireplace, the arcane caravan regains 2d4+2 hit points. If its hit points are reduced to zero, all creatures and objects within the extradimensional dwelling are expelled through the chimney and fall prone into the nearest open spaces, taking 2d6 bludgeoning damage plus any excess damage the arcane caravan took. No creatures can enter or recall the arcane caravan until it is revived. You can spend 1 hour working with mason’s tools and expend a spell slot of 1st level or higher to revive it with all of its hit points restored.
Using mason's tools, you can spend 8 hours to construct a new arcane caravan. If you already have an arcane caravan from this feature, the first one immediately perishes.
Additionally, you can spend extra time and funds to further furnish your caravan using the estate rules. You have a number of rooms equal to your Artificer level, it takes one day to furnish a room, and a quarter of the gold as you only have to pay for extra materials. You cannot have features or landmarks.
Level 5 Zone of Hospitality: At level 5, you can generate zones which act as small magical sanctuaries for your allies. When a creature restores hit points within 5 feet of an object with a property from Magical Tinkering it gains temporary hit points equal to your Intelligence modifier plus double your proficiency bonus.
Optional Rule: Sentient Host: Some magical homes are inhabited by a sentient spiritual host. When you create a new arcane caravan, you can give it a sentient host using the Sentient Magic Item rules found in the Dungeon Master's Guide, modifying the terms when appropriate to suit a vehicle. They can exist as a tangible spirit kept within the extradimensional dwelling or as the arcane caravan itself.
Roll a d12 for appearance: 1 Abberation 2 Celestial 3 Construct 4 Dragon 5 Elemental 6 Fey 7 Fiend 8 Monstrosity 9Ooze 10 Plant 11 Undead 12Combine two
Roll a d6 for Manifestation: 1 The arcane caravan itself 2 Within the dwelling's walls 3 Part of the console 4 The fireplace 5 A decoration 6 A floating entity
Roll a d6 for Power within Caravan: 1 None 2 Moves furniture and decorations at will 3 Writes on anything without the use of a pen 4 Locks or unlocks doors 5 Replicates one non-violent cantrip 6 Makes all your bacon burn
Roll a d6 for Origin: 1 Former living being 2 Warlock patron 3 Artificial Intelligence 4 Extension of the Caravaneer's Soul 5 Awakened object 6 Proxy for deity
ARCANE CARAVAN STAT BLOCK
Large or Huge Vehicle (3,000 or 9,000 lb.)
Armor Class 15 (natural armor)
Hit Points 2 + your Intelligence modifier + 6 times your artificer level
Speed 25 ft. (increases to 50 ft. at level 9)
STRENGTH: 18 (+4) DEXTERITY 7 (-2) CONSTITUTION 20 (+5)
Traits
Chimney Focus. If a spell that affects an area is cast within 5 feet of the fireplace, such as burning hands or fog cloud, the caster can choose to have it originated or centered on the caravan's chimney, affecting the area outside. This effect does not damage the caravan itself.
Extradimensional Dwelling. The dwelling inside the caravan can be up to 10 cubes, each cube being 10 feet on each side. At 9th level, the maximum space increases to 100 cubes.
Recall Link. You can use an action to recall the caravan, making it travel to your location from up to 5 miles away. At 9th level, you can recall the caravan from anywhere on the same plane of existence.
Universal Mobility (9th level). You can spend 1 hour working with mason's tools to swap in a climbing or swimming speed on the caravan equal to its base speed. At 15th level, you can grant it a flying speed.
Console Actions
Activate/Deactivate Headlight. A piece of the caravan casts or snuffs a bright light in a 30-foot radius and dim light for an additional 30 feet.
Set Course. The controller chooses a destination it can see or has seen and a rough route. The caravan automatically follows the route to the destination.
Use Periscope (Bonus action). You can see outside as if you were in the caravan's space.
Wayfinding Teleport (15th level). The caravan teleports to a destination it has been on the same plane of existence in the past 7 days. Once this is used, it can't be used again until the next dawn.
0 notes
lesbicosmos · 4 months ago
Text
he's 123. he's 16. he's a sarcastic bitch. he's still coming to terms with being gay. he spent 73 years in hell. he read to a boy who was dying to make sure he wasn't alone. he's got a crow and a cat in love with him. he's in love with his best friend. he knows ancient aramaic. he doesn't know what a handjob is.
edwin payne the character you are.
3K notes · View notes
corroded-coffin · 7 months ago
Text
Tumblr media
ANYTHING FOR YOU JOSH
5K notes · View notes
poison-p1nk · 5 months ago
Text
Tumblr media
lone digger. 🚬
2K notes · View notes
backroad-life · 9 months ago
Photo
Tumblr media
Credit: Backroad-life
3K notes · View notes
dykealloy · 10 months ago
Text
just a silly little guy
2K notes · View notes
Text
Tumblr media
1K notes · View notes
fairuzfan · 6 months ago
Text
Looking through Wikipedia talk pages about anything related to Islam and being like "ohhh ok so you're an islamophobe". Literally citing right wing/anti-immigration books as sources and then say "the point of Wikipedia is to convey the perspective of secondary sources" like ok. There's no point changing these pages because these wikiepedians will just bully you and overwrite them.
755 notes · View notes
poisonouspastels · 11 months ago
Text
Tumblr media Tumblr media
Hey, brother, nice and steady Put down your drink, you ready? It's hard when things get messy (They call it lonely digging)
2K notes · View notes
tevintersnakes · 7 months ago
Text
Tumblr media
Reviewing some holotape records
796 notes · View notes
novicedraws · 4 months ago
Text
Tumblr media Tumblr media Tumblr media
Have to feed my own AU needs 🥲🥲🥲
Continuing off of villain Lao au
Bonus ~
Which was 50% inspired by @helsensm and 50% inspired by the MMA post 🤣😅
Tumblr media
467 notes · View notes
cyanwyrmy · 5 months ago
Text
Tumblr media
(Fan Art!)
Eddie and Sally preform in drag together! I dream it so!
I think Eddie’s drag persona would be called Edith Dearest 💃🏽
Sally’s drag persona could be called Sylvester Spectacular 🕺🏾
736 notes · View notes
domeeeeee · 2 years ago
Text
Tumblr media
omfg him
4K notes · View notes
rollersfataft · 6 months ago
Text
Tumblr media
This beautiful mech
737 notes · View notes