#BigBody
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IG:@eddiejbrooklyn
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@rsx_dreamland - #fearofdyin #fod #slammedenuff #slammed society #stancenation #stance #night #toronto #thesix #bagged #builtnotbought #bigbody #widebody #exotic #tuner #tunercars #bigwing #clean#mobbin #hardpark #paintisdead #rarewheels #raysheritage #dc5 #dc5society (at Canada) https://www.instagram.com/p/CnmrRV-vshL/?igshid=NGJjMDIxMWI=
#fearofdyin#fod#slammedenuff#slammed#stancenation#stance#night#toronto#thesix#bagged#builtnotbought#bigbody#widebody#exotic#tuner#tunercars#bigwing#clean#mobbin#hardpark#paintisdead#rarewheels#raysheritage#dc5#dc5society
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she ah 10
Lovisa Lager by Rémi Lamandé (Part II)
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GROUPE C.C. #Groupecc #BigBody #groupielove #Focus #Focused #NEWYEAR2023 #Mindset #Arizona #LowriderAddicts #LowridersWorldWide #WorldWideLowriders #WorldWidePhotographer #TravelingPhotographer #Lowtographer #ArizonaPhotographer #StreetMedia #instagood #LowriderImages #PLPiczMedia #PLPicz #PLPiczPhotography #CreateYourOwnImage #IAmAz #trending #PhotoOfTheDay #arizonalowriderphotographer (at Mesa, Arizona) https://www.instagram.com/p/Cm2alaovG8X/?igshid=NGJjMDIxMWI=
#groupecc#bigbody#groupielove#focus#focused#newyear2023#mindset#arizona#lowrideraddicts#lowridersworldwide#worldwidelowriders#worldwidephotographer#travelingphotographer#lowtographer#arizonaphotographer#streetmedia#instagood#lowriderimages#plpiczmedia#plpicz#plpiczphotography#createyourownimage#iamaz#trending#photooftheday#arizonalowriderphotographer
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they also weren't kidding about the short kingness of this guy, I've gotta admit that
I need to point out that my Rook is slightly shorter than the default. I brought her height down in the CC.
ah, this is delightful. she's like an average height, and she's got half a head on him. she could carry him around in her pocket.
#squirrel plays datv#oc: verbena mercar#lucanis dellamorte#datv spoilers#i was gonna make a post about his silly little boots but. all of him is silly and little#i dare not even imagine just how great this is gonna be with the Maximum Bigbody Warden that I'm gonna make eventually#and it'll be so fun to play his romance with a dwarf too#i bet he's not used to seeing the tops of people's heads
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Can you tell me more about the negators mapping to fighting game character archetypes? I don’t know much about fgc archetypes but I love UU and this sounds super interesting.
alright so groundwork. Totsuka is a massive fighting game fan. UU is fucking full of references to street fighter already, and he's said before that he wanted to make a manga about fighting games. Dude loves them, so I'm not saying this baselessly. It's to the point where my conspiracy theory is that this started as a hypothetical fighting game roster.
I'll just go through the first few in order and then some notables:
Andy - Shoto. A mixed fighter who specializes at having good tools for any distance. Usually featuring a long-range projectile (parts bullet), a wide reaching mid-screen poke (Crescent series), and an approach option (Fucking flying.) Also, many Shotos have an "install" form, where they unleash a dormant power and transform into a more dangerous, aggressive version of themselves. Come on, dude has a Victor install. Also, "cocky immortal" is a very common fighting game archetype narratively, and one of my personal favorites tbh.
Fuuko - Setplay debuff character. Usually relies on defensive play, mixups, and pokes. When you come to understand the target well enough, you can push your luck, find their pressure point, and land a single glancing hit that applies a debuff that allows you to steamroll the opponent. And like. Falling in love with the opponent and then using that love to understand them is exactly how Fuuko fights. Characters like Londrekia from Under Night are a good touchstone here.
Shen - Chinese stereotype martial artist. This is a common thing in fighting games. Also, they tend to focus really heavily on mixups, forcing the opponent into making bad calls by faking one move and going for another - finding the truth through untruth, as it were.
Void - Bigbody close-range brawler. The dude literally walks into the boxing ring dressed like Balrog from Street Fighter. I mean, come on.
Gina - This is where my theory gets Weird but bear with me. Gina is the bigbody grappler. Grapplers in fighters are slow-moving, highly defensive, and focus primarily on forcing pressure by existing. Grapplers are scary because they don't have to change their position at all to force you to have to play differently. Plus, Gina is associated with her big barrier around her at all times that limits her movement and would make her hitbox larger. Also, her giant Unchange hands are a phenomenal grappler tool. Also, when fighters try to be subversive and make a grappler that isn't a massive guy, they almost always do it by making it a small girl who plays identical to a big guy.
Top - Obligatory rushdown fighter. His new 101 interpretation feels basically tailor-made for rushdown play tbh. Give him a rekka series and we're fucking good.
Rip - Motherfucking CHARGE CHARACTER BABY. This one is entirely because Rip literally has Guile's flash kick and a sonic boom, he does them on screen.
Phil - Full screen zoner. Also the amount of fighting games that have just one extremely weird robot character is absurd, he's basically tailor made to be the obligatory One Robot.
Billy - Copycat fighter. These aren't common anymore, but used to be more common back when sprites were frequent and tracing over another character's sprites was way faster than making a new animation. A character whose entire premise is using other fighters' moves, copying their abilities into an entirely new kit. Mechanically, these characters tend to have weird, disparate kits with a lot of unique options that otherwise would never be on a kit together, allowing them to adapt their playstyle to be the exact perfect enemy to whoever they're facing. Also "bouncing gunslinger" is a very very common fighting game trope, since fighters tend to balance out guns' innate power with weird firing angles.
Juiz - Midrange bait and punish swordfighter. Prioritizes pokes from every angle, allowing you to react and punish everything your opponent can do. Usually calm-collected fencers personality-wise. Maps perfectly to Unjustice's idea - wait until you know what your opponent's intent is, then negate their Justice.
Julia - Protege character who takes after two other members of the cast - being Fuuko and Juiz. Their fighting style usually is a mix of the two, combining their best aspects, copying their moves exactly sometimes, with their own unique aspects in there to show her own persona growing alongside their influence.
Latla - Actively a reference to Rose from Street Fighter. So. Rose from Street Fighter.
Backs - Joke character. You lose to this in bracket, you're going to be posting some real scrubquotes shit.
I can do this for almost every single Negator in the entire manga. The only characters I can't find easy maps to are Chikara, Sean, Tella, Ichico, Lucy, and whatever Unchaste's name was. (this may change if Unchaste actually ever appears again.) But they're all not fighters anyway, they're all support characters or literal children dying of an incurable disease.
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𝒌𝒏𝒐𝒘 𝒎𝒚 𝑪𝒉𝒆𝒔𝒕 𝒄𝒂𝒏 𝒃𝒆 𝒅𝒊𝒔𝒕𝒓𝒂𝒄𝒕𝒊𝒏𝒈 😏🤓💪🏽
IG: @eddiejbrooklyn
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Big Body TikTok Challenge 🥝 #bigbody #bigbank
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part of me wants to learn a bigbody character to understand the playstyle but everytime i load in and start walking i think bitch you live like this
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TikTok twerk compilation 2023 Challenge #8 #bigbank #bigbody #twerk Hot sexy tiktok girls
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Big bank tik-tok challenge 🍌🍌🍌 #shorts #twerk #bigbody
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#velenciafox#2023#big bank#big bank challenge#big bank tiktok#big body#tiktok#trending#twerking#youtube
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X100
#jzx#jzxworld#jzx100#chaser#1jz gte#1jznoshit#1jzvvti#trd#drifiting#driftgirl#girldrift#girlpower#bigbody#galtune
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okay fuck it i posted about hypothetical arknights fighting game and immediately got massive brainworms about it so without further ado:
My Pitch For An Arknights Fighting Game Roster
Amiya - Obligatory standard Shoto with her sword and Arts. She has relatively mediocre projectiles, but her metered projectiles are extremely strong to reflect that her Arts take a lot out of her to use. Honest, but with a lot of mastery required to truly excel.
Ch’en - Rushdown Shoto with some close-range projectiles with Chi Xiao - Unsheathe and maybe the inkbrush Arts she uses in her skin because let’s face it, they’ll never give her the water cannon. The Sol to Amiya's Ky, the Ken to her Ryu.
Kal’tsit - Puppet character with Mon3tr. Her close range buttons are competent, but flawed, but they’re just enough to give her absurd combo synergy with Mon3tr. Can trade her own meter to heal Mon3tr’s Obligatory Pet Balance Meter.
Talulah - Midrange projectile-focused character who uses powerful multihit projectiles to confirm into brutal melee combos. Can enter an Install state where she does self-damage as she catches on fire, but hits like a goddamned truck. She stays back, destroying you from afar, then closing in to make you regret being born when she has to.
Frostnova - Full on zoner, keep the opponent away, dominate the stage, and freeze them in place before they can ever think of approaching you. Has a kit made of long-ranged, disjointed full-screen normals like Hilda (UNIST), but in exchange, they’re all highly situational with massive blindspots, forcing you to play smart, predict your opponent, or they’ll close in and overpower you.
Patriot - Bigbody Grappler. Hits like a truck, but advances slowly. Changes the entire pace of the match simply by existing, and feels like an unstoppable force who you are never safe from until you’re sure he’s dead.
Skadi - Midrange melee-focused character. Simple and honest, she doesn’t need a lot of frills to absolutely kick your ass. Has very little mechanics, but is nonetheless intimidating partially because of that. Has an Install providing herself with a buff that looks like the Corrupting Heart buffs. Honestly only here because she consistently tops popularity charts by a huge margin.
Texas the Omertosa - Extremely fast rushdown, Chipp Zanuff-style. Is able to extend combos that would otherwise drop with her Sword Rain that works similar to Seth (UNIST)’s Orbs. Either she ends the fight before you have a chance to even start it, or she dies quickly as a result.
Nearl the Radiant Knight - Mixup heavy aggressive character, pushes against the opponent with unrelenting force until they break, feeling like an unstoppable force that rushes in, full speed ahead. Has tools to punish basically any sort of behavior, but all her options are extremely reactable. But when you’re up against someone who is capable of so much, it may not matter that much. I-No (Strive) and what little I remember of Roa (MBTL) is a bit of a touchstone here.
Ling - Trap-heavy setplay character with powerful full-screen combo potential. Extremely powerful, but has to get her summons set up first, and if she is able to get the opponent playing her game, she is almost unstoppable with her summons’ projectiles and powerful combo-extending sword swings.
The Endspeaker - A technical, setplay and stage-control heavy midrange zoner. Can spread Nethersea Brand by summoning Sea Terror minion that, when killed, drops a patch of Brand. You can then fire projectiles that leave Shells on the Brand. You can dive into the Brand to pop out of the ground with a bite, consuming the shell to grow stronger. After consuming two shells, you cap out, and your teleport changes to a low that teleports you to your opponent, acting as a starter to do brutal melee combos on counterhit. Focuses on feeling like they control the very environment, like an unstoppable force of nature that only grows stronger as you desperately try to stop it. Yes, this is only here because I had a strong-ass pitch for it.
Emperor feat. Penguin Logistics - Joke character, kinda. Emperor’s kit involves summoning the other PL members for his specials, which are all really solid to cover for the fact that his normals are shit on account of his stubby little penguin body. Exusiai focuses on ranged attacks, allowing some sort of zoning in specific directions. Croissant gives approach tools by shielding him as he walks or by golfing him with a hammer. Texas gives combo extenders with Sword rain or with long flurries of blows that keep the opponent locked there for a short time. Sora is entirely in your taunts because she's not much of a fighter like the others.
But what would a fighting game be without DLC that's planned from launch?
DLC Lineup 1
Gavial the Invincible - A relatively mobile grappler, focusing on long combos and hitgrabs similar to Bullet (Blazblue), Beowulf (Skullgirls) or Grappler (DNF Duel). Has the ability to heal herself with a special that requires her to stand still, encouraging an opponent to approach her when they otherwise would play defensive, because Gavial is the kind of person who you have to face head-on, she wouldn’t have it any other way.
Specter the Unchained - Stance change, switching between Laurentina and Specter. Laurentina is a shield pressure monster, a mixup-heavy character with strong multihit overheads and lows like Bedman? (Strive) or Anji (Strive) (but good). Meanwhile Specter is a defensive neutral-heavy character with strong space control with her Arts, with high meter gain on her moves that Laurentina can easily capitalize on. Plays with the opponent like she is dancing, forcing them to keep up with her rhythm, confusing them with steps they can never understand, then asserting her own tempo if they try to take it back.
Mlynar - A highly defensive character who completely relies on counterhits for combo starters. But those combos, hoooly shit. Has parries and counters to play defensive, read the opponent’s options, and then strike when he is sure he can land a blow. He only draws his sword when he’s sure it will land.
Chongyue - A technical, rekka and cancel-focused close-range fighter similar to Jam (Xrd) and Enkidu (UNIST). Has a hard time getting in, but has massive reward when he does. Has the ability to use mid-range sandstorm-based strikes and Orbs like Aoko (MBTL), but has to focus to gain charges on his sandstorm specials like Jam (Xrd). Takes mastery, but when you learn his complicated kit, he’s an unstoppable force. Takes off his jacket in round 5, and yes, this is important.
Redblade - Install-focused character. Gains new Contracts as the match progresses similar to Susanoo (Blazblue), growing stronger with each Contract, until he gains 8 stacks, where he becomes the strongest character in the game. Maybe he straight up hijacks the music to play Operation Basepoint when he gets max Contract.
#i also have pitches for the stages but i think this post is long enough at this point#i need help i spent literally 3 hours making this#i regret so fucking little#arknights#if enough people ask yes i WILL write up super / IK pitches for all of them don't even fucking doubt me i am stronger than you can ever kno
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IG: @eddiejbrooklyn 💪🏽💪🏽
Sexy. Like. A. Motherfucker
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She not pretty but she ride with me every time I need her ❤♡🖤 #🚴🏽♂️life #🚲life #fujibikes #bigbody #xl #newest @fujibikes (at Chicago, Illinois) https://www.instagram.com/p/CHLItSiH-DA/?igshid=k9dfn45enfci
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