#Best Video Creation SOftware
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#Bhuman AI#AI tools#bhuman ai review#bhuman ai tool#bhuman ai lifetime deal#ai content writing tools#ai content creation tools#ai video creator#ai video editing software#ai video editor#ai content writer#create videos with ai#ai video software#text to video ai#personalize ai video#video marketing#personalized video tools#personalized video sales#marketing automation#best ai tools#BHuman Review#BHuman#AI personalized video tool#Youtube
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please for the love of god I crave a Ted x reader fluff of him teaching u how to edit smth and it’s just him being patient and it’s just sweet and happy live u Star u a pos
Patience is Key-framing
A Ted Nivison x Reader fluff fic
Just a small lil' one shot because you asked so nicely ♡ (literally made me laugh when I woke up)
//Warnings: Mentions of/implied anxiety, cursing, other than that this is pure fluff \\
Enjoy!

You had decided to try out this whole "content creation" thing after Ted's best friend Tucker had been telling you about the GameCube video he had been working on. It seemed like a fun little side hobby to help keep the creative juices flowing and you had quite an easy time with the script writing and filming of it all. Now, you figured you'd have an easy time editing it. Ted was nice enough to allow you to use his computer to edit and you've made little edits on your phone before. How complicated can it be?
You open up the editing software Ted had recommended, start a new project and you're hit with...way too much. Way, waaaaay too much. Why is there more than one bar at the bottom? Why are there two screens? What the fuck does 'Farlight' mean? No clips in media pool? THAT'S where the clip goes? What the fuck is the other square for then? What the hell are these icons? Wait why is the player over there if the clips go here? This isn't like my phone at all, how the hell does Ted use this? 'Export Metadata???'
You're hit with so much at once, it's difficult to focus on one thing. You end up in this sort of stunned state where everything in front of you seems a whole lot bigger than it probably is. Suddenly your fingers are sort of shakingly hovering over the mouse and keyboard, confused little 'Ah's and 'What's cutting out of your nervous voice. There's nothing here that makes sense to you. Absolutely nothing. It's way more overwhelming than you thought it'd be. Maybe you should use what's familiar...
"Your hand's supposed to be on the mouse, babe." Ted comes into his room with two bottles, yours and his, topped off with some fresh water from downstairs. He comes and stands next to you, giving you a gentle smile.
"How the fuck do you use this?" you ask with a shaky chuckle, placing your hand on the mouse to begin curiously clicking around. You're trying not to look as freaked out about this software as you are, but jesus fuck, what does ANY of this mean? "I'm not makin' any sense of ANY of this.."
"I did tell you to wait.." Ted tilts his head at you with a knowing smirk, his brow perking up in a sort of 'I told you so' way.
"Okay--I didn't think you meant 'don't open the software', asshole. I.." You narrow your eyes at him, giving him a shaky huff. How were you supposed to know this software was going to look like...this?
"Okay okay, that's on me, it's alright.." Ted knows you don't mean to snap at him. You can see it in his eyes, he knows you're overwhelmed. He reaches up to lightly pet the top of your head in an attempt to calm you down. "I'll help you through it, alright? I'll talk y--not like that--but I'll talk you through it."
A soft smirk spreads along your lips, slightly leaning your head away from his hand. "Don't pet me, it's patronizing.." you comment in a sort of snarky tone, crinkling your nose at him.
"No it's not." Ted let's out a snort. "You're just still thinkin' about me talking you through it."
"Your words, not mine."
"Oh come on. You spend too much time on Tumblr."
"They've got some interesting shit to say about you!"
"I'm sure they do, now let's focus. M'kay? Phone down now. Tumblr thoughts go away."
"Stop talking to me like I'm 5."
"It's calmed you down, hasn't it?"
"....Alright--"
Getting rid of all other distractions, you fully focus on the screen in front of you, listening to Ted as he teaches you the basics of how this software works. He helps take your attention away from anything you won't be using and keeps you focused on what you already know from using your phone. You hate to say it, but the friendly little teaching tone he uses with you is...kinda helpful. You hate it, but it's helpful.
"So let's drop a video from a clip I made the other day. You're gonna go up to File, hover over Import...yep, and click Media."
"What's Pre-conformed EDL?" You cut in, tilting your head. "What's that supposed to--"
"Ah ah ah, doesn't matter. I don't even use it. Click Import. That's where we get the videos."
So that's what you do. You click Import, find the video clip and double click. It brings the clip into the box on the left, way up in the corner. Oh!
"Oh, so this is like...where you keep all the clips?" You ask, feeling like a light has clicked on in your head.
"Yeah, like if you had more than one." Ted replies with a gentle smile, giving you a nod. "Keeps everything organized.."
That actually makes sense.
"Now, if you want to edit a clip, you just draw it down here, where all these white dial lookin' things are..."
When you follow Ted's instructions, the clip that you had selected now shows up in the right box as well as showing the timeline at the bottom, just like how it would look in the editing app on your phone. It's starting to look exactly like you're used to! Even some of the buttons on the bottom are starting to look familiar. Cut, Edit, Color..
"Oh shit, wait, so...if I wanted to cut this..." You slide the timeliness over a few seconds ahead and right click, but you don't see an option to cut that part of the clip. You furrow your eyebrows and glance at Ted, quietly signaling him for help.
"What, are you trying to cut the clip? Like to turn it into two?" Ted asks, standing at bit closer to you to get a clearer look at the screen. "OK, so to do that, you click the scizzor icon over here, and then you'd right click what you want to delete.."
You follow his instructions once more, and it all happens just like he said it would. There's a little green line in the timeline showing exactly where you cut the clip, then you right click, delete the right clip, and boom. That easy. You let out an excited little gasp and wiggle your hands in joy. You're understanding now! You're getting it!
"There ya go! That's good!" Ted praises you with a single clap, shooting you a proud smile.
"Ok! Ok ok ok, I'm getting it.." you let out a thrilled little laugh, placing your hands back on the keyboard and mouse. "It's a few extra buttons, but I'm getting it.."
"Oh yeah, you get used to it, honestly." Ted admits with a little nod, fluffing up the front of his dark hair. "Eventually you can learn to use the keyboard's controls once you know how everything works; everything that you need, at least."
"Keyboard controls?" You turn to Ted, tilting your head a little.
"Like how you can use Alt F4 to close a page, or Control F to search for a word."
"Ohh! Oh that's cool!"
"I know! It is cool!"
Suddenly, something that was easily overwhelming you on your own has become fun with Ted's help. He guides you through every step of turning this one minute of gameplay into a proper clip. He teaches you how to separate game audio and microphone audio so you can hear his commentary clearer, he teaches you how you zoom in and out smoothly, how to add text and how to key frame in other photos and shots to emphasize a moment in the gameplay. Once he got you to focus on re-learning what you knew from your phone editing apps, you were able to ignore everything else in this software that confused you before and focus on what you've learned! You eventually get good enough to go ahead of Ted's instructions, clicking down on the timeline to cut a few seconds of silence from the game audio with relative ease.
"There ya go! And the clip is done!" Ted takes a step back and holds his arms out triumphantly, giving you a proud grin. "That's it! Now you just do that with all the clips you've got from your video! You did good!"
"That's crazy.." You smile back at Ted before looking at the monitor again, looking over the editing software that had overwhelmed you so much before. You still had a lot to learn, but you knew enough to be able to do most of the editing on your own without having to ask any new questions. You kinda hate to admit it, but Ted is a good teacher. He did goto film school, after all.
"Thank you." You turn your chair to face Ted, giving him a cute little bashful smile. You can tell he's proud of you. You're proud of yourself, too.
"Not a problem at all, babe.." Ted slips his hands into his loose pockets, giving a little shrug and a warm smile. "It was overwhelmin' for me too, everything new takes a little time to learn. I'm glad you were okay with me helping you. Makes me happy too."
God, he's just so...
You can't help yourself. You move up off of his chair so you can wrap your arms around him in a big hug, almost trapping his hands in his pockets with your tight grip. He let's out a gentle little chuckle, slipping his hands out of his pockets so he can return the hug, his long arms able to wrap around my whole body. He smells nice...
"...Ted?"
"Mhmm?..."
"...Can you pet my head again?.."
"Yes I can.."
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my 2024 gif wrapped!! (tagged by the marvelous @raplinenthusiasts & @cosmicdreamgrl & @jkvjimin) ♡ ↳ sharing my most popular and favorite gif sets from the past year under the cut
january - seokjin reminding us what's important in life - dimple!!!!!!!!!, rapline tear!!!!!!!!!!!!! love wins all / beginner's heart, king hoseok
february - serendipity jimin; stunner taehyung - hope world dance practice; missing jin hours; valentine for annie <3; hobicore mixtape!!!
march - 5th muster taehyung, fri(end)s performance - gone phishing, tangerine yoongi
april - human mint chocolate - gq jin; user magic shop ot7; trivia love (this one hardly resonated with anyone as much as it did with @rainbowcoloredpalmtrees ily)
may - kim seokjin pink google search; yay omg - lost! mv
june - being a cutie 101 by park jimin - whatever the fuck jinmin have going on here, calm down heart, stop racing!!
july - now playing: who, w korea jin (in yellow) - w korea jin (in white); the chokehold he still has me in
august - confidence goals with jin; 'i love that i am handsome' ok, stages of grief with kim seokjin - run jin, in summary; bangtan in turtlenecks part 15 (it's on a deep sleep for now, hang in there enthusiasts)
september - vogue korea jin; goooooooorl i get it, vampire jungkook; i love that one too!!!! - pat's mixtape; a labor of love, nuts namjoon; that time i imported text from a third party software i was playing with
october - gq japan jin; listen!!!!!!! where is more (non) shaky footage.... i'm mad - i'll be there live clip; i loved how my coloring turned out <3, i also like this namjoon, and my supertuna video game (sorry i picked 3)
november - princess jin; y'all are real for that one - save them; taehyung just kills me
december (so far...) - laughter & joy jin; yeah :') - pretty namjin; i have always wanted to gif this (thank you sky!!)
thank you for another year of supporting my nonsense ♡ this year was actually very hard for me and i love coming here and just being silly
if you'd also like to share, please do, but no pressure of course!! whether you are still active or not, whether you made things every month this year or not.... i loved all of your creations this year! i hope you have a wonderful holiday season, and i wish you all the best ♡ ( @rjshope @magicshop @heybaetae @kimtaegis
@jinstronaut @btsjk-biased @btsiu @jung-koook @loversmore
@kookjinnies @thatgoddamngingerundercut @yooboobies @taee @agustd3 @vminsos
@sugajimin @namchyoon @bladesrunner @94erz @kth1 @taehyunghobi @starcatching @sugurugetos @dazzlingkai ) the way i had to break y'all up to tag you all...... cheers!
#i loved getting to revisit!! thanks my loves <3#tag game#mine!#please share and tag me so i can rb everything again ok love you#tagging some people i've never even really talked to before.... you can ignore me if you want lmaoooooo#i’m just a fan 🧍♀️#anyone else please share too 💗💗💗💗
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And We're Back
Sorry for the hiatus and self-nuke, let's get down to business.
1.) Minors DNI, anyone who DMs me about anything related to minors/high school students/etc will be blocked.
2.) Do not try to bang me. I will not send you photos. Attempt to flirt with me, send me dick pics, or ask for photos will result in a block.
3.) I do not RP, but I like discussing fantasies in DM, on my own time.
Edit: If you wish to discuss fantasies, please make sure it's a good fit for me based on the content I make. If you want to discuss Furry Porn or overly elaborate male humiliation kinks/cucking please read the room. I beg you. I discuss the topics I post, if you aggressively try to DM me about stuff I have no interest in I might end up blocking you. No hard feelings. Topics I cover: BE, WG, Pregnancy, Detrans, Trans Girl WG, Body Modification, Breast Reduction/Destruction, Free Use, Bimbo, Age Progression, etc etc. The general theme is women are the subjects of the fantasy, undergoing bodily alterations for better or, often, for worse.
4.) I do not take requests, but I do take suggestions. You can suggest me content in my asks or DMs and if you're lucky, I just might make it.
5.) If you have concerns about my content or I have used your photo in a caption and you want it removed, let me know.
Edit: None of the images in my pictures are original works, most are copies of a copy of a copy; the transformative aspect of my blog is my writing, not the images, which are all everywhere online, repeated by thousands of accounts (and never meant to be representative of the actual people in said images). Don't want your image or video in one of my captions? I will delete it immediately. No problem. If you are the creator of the image/morph/video and like my work, DM me and I will linky you in the text of the caption!
Note: I do not consider AI works original, even if there is a watermark I missed. AI art is stolen from images of real creators and people, regurgitated and repurposed. It is NOT original material, even if you make money on it. If I can buy the same software and tell it the same prompts and create an image identical to yours, but 'original' you have not created a work worth protecting. Art is made by human hands; AI art is best used to supplement human creations. I will not take claims of stolen AI art seriously, you will be blocked.
6.) Have fun.
This is a dark erotica blog where sexual fantasy is expressed through hopefully cathartic parodies of our modern world, its corrupt policies and the people who fund them, with a healthy dose of sass. I do not condone anything I write about in any fashion, it's purely to release that primal frustration of wanting to indulge taboo kinks while not wanting to support the abhorrent ghouls who'd unironically yearn for the sort of topics my erotica touches on. Fantasy should be in good fun, never consume content that gives you harmful thoughts or makes you in any way unhappy.
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That National Geographic leather binding for Yellowstone is fucking Gorgeous!!! (Pardon my Language)
How long have you been binding, and what would you recommend to someone who wants to try it for themselves?
hello and thank you so much!! I worked really hard on that one (and no pardon needed haha)!
I started binding in February of 2021, which means in a few months I'll have reached 4 years. It's been an awesome journey!!
If you'd like to try it for yourself, I'd recommenda few things!
1) You can 100% try out the basics with near free or cheap materials. People typeset in Word or Google Docs or Pages. You can print on printer paper & use regular sewing thread & scavenge board from old books or notebook backs or do a limp leather binding & use no boards at all. You can make paper pamphlets. Any comments I make following this are about my preferences for best results. The most expensive part that cannot be avoided is printing. On the other hand expenses can wildly escalate if you're committing to it; once you are doing leather it becomes somewhat unavoidably expensive.
2) Check out some tutorials from SeaLemon or DAS Bookbinding on YouTube for the physical construction. SeaLemon is really clear for a beginner starting out, but then I'd move to DAS for better technique (DAS also has a beginner series though). I watched DAS Bookbinding videos for three weeks straight before I was able to start, & while that doesn't maybe work out for everyone I do think it gave me a pretty strong basis of understanding for structural techniques. DAS is *really* good at explaining why he thinks you should do something. The structure of the NatGeo bind is basically DAS's video on a rounded & backed bradel binding (but with leather & sewn on recessed cords). There is some good stuff on Tiktok/IG, but watch short-form videos/reels with caution. They move a little fast and I've seen a couple give instructions that can result in structural flaws (not that this is unique to the form, cross-referencing on instructions from any source is a good practice). They are good for if you're looking for a specific technique (particularly modern decorative ones, like cricut use, edge gilding, HTV application). There are also published books you can buy or maybe request through your library, such as Hollander's Introduction to Bookbinding. Renegade Bookbinding Guild runs a whole bunch of technique-specific in-house zoom classes annually.
3) Look to other fanbinders for tutorials on how to format the text (this is because most pro bookbinders do not do both text design & book creation! it's a pretty unique feature of fanbinding). @renegadeguild has some publically provided resources on our website here and more typesetting tutorials for a whole host of softwares (Affinity Publisher is my choice - one time purchase, fuck you very much Adobe InDesign) located in the discord server. Anyone 18+ can join the Discord. The NatGeo inspired book (text & dust jacket) was created in Affinity Publisher.
4) Join a community of fanbinders! It's really lovely. The space has exploded & there are tons of people to be friends with, trade tips, & cheer each other on. I'm part of @renegadeguild and we do a whole bunch of events throughout the year, and we have an in-person retreat every other year. I've met with over 20 different renegaders so far, in three different countries, and it's been such a blast. Definitely the community helps keep up the motivation. Renegade isn't the only community out there though! There's groups more rooted in IG/tiktok circles that have their own discords, plus a number of FB groups. I do think most people who are comfortable on tumblr enjoy Renegade's vibe.
5) While I learned most of what I do online, some things really benefit from in-person learning. If you want to do leather binding I would really recommend trying to take an in-person class. I did two attempts at a leather binding on my own before I decided to hold off until I'd had at least one in-person class. Leather binding can be extremely frustrating, especially when you can easily end up with a book that looks worse than a cloth binding at your same skill level but for double the cost. Imo this is mostly because the leather specific skills like paring, warp management, and assessing a random piece of leather for bookbinding suitability are all pretty tactile experiences, all of which are difficult to assess through a screen and can result in an unpleasantly bulky/stiff/shapeless book if ignored. For example- while this book of mine is a pretty popular post, I don't enjoy holding it and reading it, especially in contrast to the NatGeo bind. Part of this was the material I chose; part was not being able to adhere to the instructions quite well enough; part was just not knowing enough about what I was doing; part is they're different constructions. This might just be a me thing though; I'm sure others have had success with online only tutorials for leather.
6) I'm not going to get into specific tools bc that could be a whole post, but some things are necessary (printer access), some things are necessary depending on style, some things are "makes life easier but only drop the money if it's stopping you from making books out of frustration", some things are just technique-specific tools. Examples - sewing frames are often brought up but are never necessary unless sewing on cords; cricuts & cutting machines are commonly used in fanbinding circles but I don't have one (& don't intend to atm).
7) Don't be shy to offer the author a copy!! Like other fan activities, fanbinding is part of our fandom community ecosystem. Your fanbinding is in communication with the author's story. Giving a bind to the author is a great way of keeping the ecosystem going. I tend to think of binds as a combo of comment, fic rec, and fan art inspired by the fic.
8) Paper grain sounds stupid but it IS IMPORTANT! My personal hierarchy of give-a-fuck for grain: Board grain, spine card grain, endpaper grain, cover paper grain, text block grain, book cloth grain. The only thing I personally sometimes ignore is book cloth grain; but many people will not worry too much about text block paper grain.
Gonna stop there for now. If you've got specific questions or want elaboration, feel free to ask. As with all things, YMMV, this is my own opinions/experience and may not apply in all cases. There's a whole lot of different techniques out there, and it's hard to ever say something is wrong, per se - but I think it's important to understand if a method has an outcome you may want to avoid. Prioritize your goals & adapt for them - what's your goal? Longevity, readability, aesthetics? You might make different choices depending on them. My choices influence the techniques I chose to focus on, the tools I buy, and thus the final aesthetic of my binds.
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I started writing "4 srs" this month and I like how free and accessible writing is, so I'm recommending free software I've experimented with that might help people who want to get into the hobby!
“Specifically Created for Writing Stories”
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Manuskript – Story organizer / word processor. Has an outliner and index card function, along with distraction free mode. Lets you switch between different templates such as a non-fiction mode or a short story.
Bibisco – Novel writing software that includes writing goals, world-building, distraction free mode, and a timeline.
“I Just Want to Write”
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LibreOffice – Microsoft 365 alternative, but free! LibreOffice Writer is what I wrote this tumblr post in before I posted it. Also if you copy & paste the text into the Rich Text Editor on AO3, it seems that it actually converts it properly. Nice! No need for scripts.
Note-Taking
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Zim Wiki - note taking application that is very, very lightweight (1.1mb). It functions with a tree structure, so I’d personally recommend it for world-building and character bios. There are built-in plugins that also turn it into a good software for task management (it even has a article on how to use it for GTD) and journalling. See also: CherryTree (2mb), which is a more outdated-looking app, but functions similarly.
Obsidian MD – The Big Boy. markdown note editor that has been adopted by personal knowledge management fans---if it doesn’t do something you want it to do, just look in the community plugins to see if someone has already done it. Some unique non-word processing related usages I’ve found is the ability to create a table of contents dashboard, a image gallery for images, embedding youtube videos and timestamping notes, so forth.
Logseq – A bullet point based markdown note editor that also has PDF annotations, Zotero integration, flashcard creation, and whiteboards. Best used for outlining projects due to the bullet point structure.
Joplin – A modern app comparable to Zim Wiki, it’s basically just a note-taking software that uses folders and tags to sort easier. Looks prettier than Zim Wiki and Cherry Tree
Notion – An online-only website that allows usage of different database types. Free for personal use. Note: I dislike the AI updates that have been making the app lag more. I prefer the others on this list.
Mind Maps
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Freeplane – So much goddamn features, including a ton of add-ons. Looks somewhat ugly, but it works for anyone willing to spend a while learning how to use it.
Mermaid – Text-based diagram creator. Can be used in apps like Joplin, Notion, and Obsidian.
Obsidian’s Canvas – A core plugin for Obsidian, it deserves its own mention in that it allows you to create embedded notes of the mindmap nodes. Thus, if you want to create a 20-page long note and have it minimized to the size of a penny on the mindmap, you could.
Other Things That Might Be Of Interest
Syncthing - A free software that allows you to sync between two or more computers. Have a desktop but also laze around on a laptop in bed, coming up with ideas?? This is your buddy if you don't want to use a online software.
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SFWA Posthumously Presents Jennell Jaquays with the 2024 Kate Wilhelm Solstice Award
A multi-award winning and honored artist, game designer, editor, and activist, Jennell Jaquays left an indelible mark on the gaming industry and SFF community for nearly fifty years. Ms. Jaquays’ career began in college, when she and her friends created “The Dungeoneer,” one of the first licensed Dungeons and Dragons fanzines. Now, from magazines to books, Ms. Jaquays’ art can be seen on multiple covers and throughout the pages of the many different forms and iterations of Dungeons and Dragons’ media. Having designed two modules of her own, “Dark Tower” and “The Caverns of Thracia,” her writing was celebrated by players for eschewing traditional and linear game mechanics and are not only playable today–but continue to inspire game designers and GMs. Also known for her game industry work at companies such as Coleco, TSR, and id Software, Ms. Jaquays designed and contributed to multiple projects such as Coleco Vision, certain levels on the Quake II and III video games, arcade conversions of Pac-Man and Donkey-Kong, Halo Wars, and created an expansion pack in Age of Empires III. Ms. Jaquays was nominated for multiple H.G. Wells Awards for her work and creation of the “Dark Tower” D&D module and for her design and illustrations on“Griffin Mountain.” Her work with Coleco’s WarGames won her the 1984 Summer C.E.S. original software award. Additionally, Castle Greyhawk won an Origins Gamer’s Choice Award for “Best Role-Playing Adventure,” and in 2017, the Academy of Adventure Gaming Arts & Design inducted Ms. Jaquays into their hall of fame. Inspired by her own journey, Ms. Jaquays also became a recognized transgender activist, spending time working as the creative director of the Transgender Human Rights Institute. “A beacon of hope and inspiration, Jennell Jaquays worked tirelessly in the spirit of community while gifting us with her art, her games, and her stories for almost fifty years,” said SFWA Director-at-Large, Monica Valentinelli. “The Board is honored to commemorate Jennell Jaquays and her indelible legacy as an artist, writer, and game designer in the video game and tabletop roleplaying industries.” Accepting on behalf of Ms. Jaquays at the 59th Annual Nebula Awards is her wife, Rebecca Heineman.
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DUBBIFY AI Review – The World’s 1st Best AI Video Engine for Localization, Translation, and Dubbing BY [Seyi Adeleke]
Welcome to my DUBBIFY AI Review. Are you ready to tap into the future of video content creation and global income streams? “DUBBIFY AI” is here to revolutionize the way you create, localize, and monetize videos. This groundbreaking software is the “world’s first AI video engine” that allows you to instantly translate, dub, and localize any video into any language while preserving the speaker’s exact voice, tone, and emotion with spine-chilling accuracy.
In this review, we’ll dive deep into what makes DUBBIFY AI a game-changer, its unique features, who it’s best for, and how you can leverage it to unlock endless streams of viral, global, hands-free income.
What is DUBBIFY AI? DUBBIFY AI is an innovative software that simplifies video localization and dubbing into a 3-step process:
Paste Any Video URL: Simply paste the URL of the video you want to translate.
Select Language: Choose the target language for dubbing.
Click Once: Let the AI do the rest—localize, translate, and dub the video with the speaker’s exact voice, tone, and emotion.
No uploading, no recording, no voice actors, and no studios required!
How Does DUBBIFY AI Work?
Step-1. Paste the Video URL: Copy and paste the URL of the video you want to dub.
Step-2. Select Language: Choose the target language for translation and dubbing.
Step-3. Click and Generate: Let the AI process the video and produce a dubbed version in seconds.
Overview – DUBBIFY AI Review First, a customer optimizes the products quality or benefits the site. Who is the person who built the app? Discount price: why build the app? And who is the best choice for it? Everything. That is an ideal customers quality. Don`t worry; I covered the part for an ideal person. I think you are an idealistic reader.
Author/vendor – Seyi Adeleke Product – DUBBIFY AI Launce date – 5/03/25 Dubbing Voice and Video – highly recommended Official website – VISITE HERE Front-end price - $17 Business – ok Hosting Domain – Highly recommended Instantly Create Text Into High-Quality 4k HD Video Create Instantly Book – High recommended Watch/ Create Video – Any Language Social Media Marketing – Number One passive income – ok Recurring System – OK Payment – ONE Time Local Business – High Recommend Money-Back – 30 Days Money-Back Guarantee Funnel/Tool – Automated & Done-For-You Support – Effective Niche – Any Niche of your choice
With so many AI tools available, you might wonder what makes DUBBIFY AI stand out. Here’s why it’s the best choice for anyone looking to leverage AI:
Why is DUBBIFY AI a Game-Changer?
DUBBIFY AI eliminates the traditional barriers of video localization:
Mind-Blowing Voice Clone Precision: Create jaw-dropping, hyper-realistic voice clones that perfectly capture tone, pitch, and emotion
Any Video into Dube Multi-Language: Legally grab videos from YouTube, X, Vimeo, TikTok, or any URL, instantly translating and dubbing with flawless accuracy in a few seconds.
Perfect Lip-Sync Technology: Lip-Syncs generate flawlessly, and viewers will believe you're dubbed videos were filmed by native speakers
Multi-Speaker Detection & Translation: Generate automatically detect and translate multiple voices within a single video instantly.
Generate & Export Perfect Video: Download subtitles in multiple formats (SRT, WebVTT), perfect for video editors, creators, and marketers to generate flawless accuracy in a few seconds.
Remove Noise Instantly: Easily remove unwanted noise or retain original background music and ambient effects with A single click.
Create An Agency: An agency owner can create a built marketplace to monetize your translated and dubbed videos, charging premium prices and keeping 100% profit
Cost-Effective: No need to hire voice actors or rent studios.
Time-saving: Instantly dub videos instead of waiting days or weeks.
Global Reach: Tap into international markets by creating multilingual content effortlessly.
Monetization Opportunities: Use the private marketplace to offer services and generate passive income.
Awesome Key Features of DUBBIFY AI
Software indeed depends on some valuable features. The software will be attractive because of its features. Besides, how to work the software features smoothly or effectively in the future. Firstly, a customer consideration before purchasing this app. Therefore, an agency builds any software`s features discerningly for a client. After pricing, an agency wants honesty and satisfaction from its customers. It has responsibilities or accountability to a customer. The software boosts your earnings 10x with its awesome and interesting features, I can say obviously. I described the software beautifully below.
AI-Powered Dubbing: Human-like voice replication.
Multi-Language Support: Dub into any language.
Private Marketplace: Monetize your services.
One-Click Operation: Simple and efficient.
No Technical Skills Required: Beginner-friendly.
Video Hijacker: Hijak any video to YouTube, Vimeo, X, TikTok, and any URL.
Instantly Voice Clone: capturing every nuance, tone, pitch, and emotion with eerie accuracy
Lip-Syncs Illusion: Lip-Syncs generate flawlessly, and viewers will believe your dubbed videos were filmed by native speakers
Multi-Speaker: Automatically detect and perfectly translate multiple speakers in a video each
4K Ultra Translation: 4K resolution while instantly translating videos, delivering unmatched visual quality
Transcript Extractor: Perfectly formatted subtitles (SRT, WebVTT) instantly, empowering content creators and marketers.
Time-Range Dubbing: Select exactly which video segments you want to be translated and dubbed, leaving unnecessary footage.
Monetize and Create Marketplace: start banking huge profits by offering AI translation and dubbing services directly to clients, charging premium prices
Zero Skill Require: No requirement for voice actors, expensive gear, or tech skills- Just Paste a link, click, and let AI handle it.
AI-Powered Emotion: AI clones not just voices but emotions your dubbed videos capture the precise feelings and nuances.
Who is DUBBIFY AI Best For?
Content Creators: Expand your audience by creating multilingual videos.
Marketers: Localize ads and campaigns for global markets.
Business Owners: Communicate with international clients seamlessly.
Freelancers: Offer dubbing services and earn 100% profits.
Couser: Sale video course on social media or TouTube.
A Doctor: Provide easily their health tips worldwide.
Affiliate Marketer: The agency built auto translator tools any people can dube video to any multi-languages
Service sales agency: Know any language with the app
Educators: Translate educational content for diverse audiences.
What Can DUBBIFY AI Do for You?
<> Boost Engagement: Reach global audiences with localized content.
<> Save Time and Money: Eliminate the need for expensive dubbing services.
<> Remove Noise Instantly: Easily remove unwanted noise or retain original background music and ambient effects with A single click.
<> Monetize Business: You can monetize any business in a few seconds
<> Generate An Agency: A personal Video and voice clone agency can built depending on the app
<> 4K Ultra Translation: 4K resolution while instantly translating videos, delivering unmatched visual quality
<> Generate Income: Monetize your skills through the private marketplace.
<> Content Create: Create High-Impact Multilingual Content Effortlessly multilingual ads, sales videos, tutorials, and more, all optimized to convert audiences
<> Enhance Accessibility: Make videos accessible to non-native speakers.
<> AI Magic: Dubbify AI brings the future directly into your hands, redefining what’s possible with videos instantly
Free Commercial License – DUBBIFY AI Review A free commercial license allows individuals or businesses to use, modify, and distribute software, content, or products without paying licensing fees, even for commercial purposes. Unlike personal-use-only licenses, it permits monetization, such as selling the product or incorporating it into commercial projects. Popular examples include open-source software under MIT or Apache 2.0 licenses. However, users must comply with specific terms, such as attributing the original creator or sharing modifications under the same license. Free commercial licenses foster innovation, collaboration, and accessibility, making them valuable for startups, developers, and creators seeking cost-effective solutions. Always review the license terms to ensure compliance and understand any restrictions.
Pros and Cons of DUBBIFY AI
The part! Any app has some pros & cons. But such an app hasnt cons or bad sites. Accordingly, I covered the part that information an agency delivered to me. I hope you dont waste your quality time reading useless articles. I tried to write a more informative or helpful article for the reader. Now, I want to start with the pros and cons of the software.
Pros – Dubbify AI Review
Easy-to-use 3-step process.
Preserves voice, tone, and emotion accurately.
Supports multiple languages.
No technical skills required.
Access to a private marketplace for monetization.
Cons – Dubbify AI Review
Requires an internet connection.
Limited to the capabilities of the AI engine (though highly advanced).
Why Choose DUBBIFY AI? DUBBIFY AI is the ultimate tool for anyone looking to:
Scale their content globally.
Save time and resources on video localization.
Monetize their skills in a growing market.
Time-Range Dubbing Control translated and dubbed
Global Dominance Iintantly
Automatic AI-powered optimization
Viral multilingual masterpieces effortlessly
No require any tech skill
Format Compatibility upload or paste URLs
Instant Viral worldwide in a few seconds
Why is DUBBIFY AI Highly Recommended? DUBBIFY AI is not just a tool; it’s a “complete solution” for video localization and dubbing. Its cutting-edge AI technology, combined with the private marketplace makes it a must-have for content creators, marketers, and businesses.
Why Should You Use DUBBIFY AI? If you want to:
Reach a global audience.
Save time and money on video localization.
Generate passive income through dubbing services.
Real-time dubbing Opportunity
Built Effortless all tools
Free commercial license
Format Compatibility Easily upload or paste URLs
Convert and render multilingual videos
Create AI-powered emotion
30-day money-back guarantee
Auto update all features
Instantly convert local videos into global sensations
DUBBIFY AI is the perfect solution.
How to Get the Most Out of DUBBIFY AI
Explore the Marketplace: Offer your services to thousands of buyers.
Create Multilingual Content: Expand your reach by dubbing videos into multiple languages.
Leverage AI Accuracy: Use the voice cloning feature to maintain authenticity.
Monetize Your Skills: Turn your dubbing projects into a profitable business.
Money-Back Guarantee – DUBBIFY AI Review A 30-day money-back guarantee is a customer-friendly policy that allows buyers to request a full refund within 30 days of purchase if they are unsatisfied with a product or service. This policy builds trust and confidence, encouraging potential customers to purchase with minimal risk. It demonstrates the seller's commitment to quality and customer satisfaction. To claim a refund, customers typically need to return the product in its original condition or cancel the service within the specified period. This guarantee is commonly used in industries like software, e-commerce, and subscription services. While it can increase sales, businesses must ensure clear terms to prevent abuse. Overall, it’s a win-win, offering customers peace of mind and businesses a competitive edge.
OTO & Funnel Pricing – DUBBIFY AI Review
Front-End Price - ($17)
OTO 1: Unlimited ($67)
OTO2: DoneForYou ($297)
OTO3: Automation ($47)
OTO 4: Swift Profits ($47)
OTO5: Limitless Traffic ($97)
OTO 6: Agency ($167)
OTO 7: Franchise Edition ($97)
OTO 8: Multiple Income ($47)
Free Bonus – DUBBIFY AI Review There is a customer who gets a free valuable bonus from the agency. An agency wants to convenience their client, or they want to hold customers. Where do you get the free valuable bonus? But the agency gifts you a valuable bonus of a thousand dollars. The last word is that a customer can boost her earnings 10x with the app. Let`s see, what is the valuable bonus from the company.
Bonus 1- Dubbify AI 6-Figure In 2 month LIVE Event (Value $1997) Get VIP access to our live mastermind event and copy and paste our Dubbify AI underground system we use to make 6-figures in 2 months.
Bonus 2 - Dubbify AI: Awesome 26-in-1 Software Tools (Value $997) Get lifetime access to 26 awesome powerful tools to make your business run smoother and grow faster
Bonus 3 - Dubbify AI Video Streaming Portal (Value $697) Instantly launch your own Dubbify AI Video streaming website, without paying thousands of dollars
Bonus 4 - Dubbify AI Traffic Booster tools (Value $997) Discover the Top-Secret Tips and Strategies To Get Tons of Traffic To Your Dubbify AI Private Marketplace, and Boost Your Sales 10x more.
Bonus 5 - Dubbify AI Streaming Profits Authority Funnel (Value: $997) Discover the exact step-by-step procedures to generate substantial profits. Learn about popular platforms, engaging content ideas, audience attraction and retention strategies, and advanced monetization techniques in a few seconds.
Bonus 6 - Web Design Agency Turnkey Business Kit Discover the easiest way to create a profitable online business that makes you money while you sleep hand-free & how to scale up your results to from 3-4-5-6 figures/month. (Value $997)
Bonus 7 - Dubbify AI Social Media App (Value $497) Effortlessly share all your streaming AI Human across various social networks such as Facebook, YouTube, Instagram, Twitter, and more.
Bonus 8 - Dubbify AI Social Media Automation If you have a social media account, you can get paid on automation using Dubbify AI to attract millions of these social media users to your Dubbify AI marketplace website without doing extra work, Requiring tech skills and investment.
Frequently Asked Questions (FAQ) Thousand of questions in a customer's mind. The app be good or bad? Have they a money-back guarantee? Have a bonus? Etc. I cleared your dude of mind. Particularly, a new customer has dude too much. Because they are a smart person of the current generation, generally, they don`t want to waste their valuable time. Ok, no problem, I clear dude questions of your mind. I covered some important questions that help customers buy the app or take the service.
IS THERE A MONEY-BACK GUARANTEE? Yes, we offer a money-back guarantee. If you are not satisfied with the app within [specific time frame, e.g., 30 days], you can request a full refund. Please refer to our refund policy for more details.
WHY DO I INVEST IN THE APP? Investing in the app provides you with a powerful tool to [state the purpose of the app, e.g., streamline your business, improve productivity, or enhance user engagement]. It is designed to save you time, reduce costs, and deliver a high return on investment through its innovative features and user-friendly interface.
DO I NEED ANY TECH SKILLS? No, you don’t need any technical skills to use the app. It is designed to be intuitive and easy to navigate, making it accessible for users of all experience levels. However, if you have any questions, our support team is always available to assist you.
DO YOU PROVIDE ANY SUPPORT? Yes, we provide comprehensive support to ensure you have the best experience with the app. Our support team is available [state availability, e.g., 24/7 or during business hours] via [support channels, e.g., email, live chat, or phone]. Additionally, we offer a detailed knowledge base and tutorials to help you get started.
WILL YOU AUTO-UPDATE THE APP FEATURES? Yes, the app will automatically update to ensure you always have access to the latest features, security patches, and improvements. You don’t need to worry about manually updating the app—we handle everything for you to provide a seamless experience.
Final Verdict DUBBIFY AI is more than just a tool—it’s a gateway to global content creation and income generation. Whether you’re a content creator, marketer, or business owner, this software is your ticket to unlocking endless opportunities. Don’t miss out on the chance to be part of the future of video localization.
“Try DUBBIFY AI today and experience the power of AI-driven video dubbing!”
Affiliate disclaimer Thank you for reading my honest review. My honest opinion is shared in the review. An affiliate disclaimer is a statement to inform audiences that a company or individual may earn a commission or other compensation if they purchase products or services through links on their website, blog, social media, or other platforms. This disclaimer is essential for maintaining transparency and complying with legal requirements, such as those set by the Federal Trade Commission (FTC) in the United States. It ensures readers or viewers know of any potential bias or financial incentive behind recommendations. Typically, the disclaimer is placed prominently, either at the beginning or end of content, and clearly states the nature of the affiliate relationship. For example, "This post may contain affiliate links, meaning I earn a commission if you purchase through my links at no extra cost." This builds trust with the audience while protecting the content creator from legal issues.
#Hands-free income with DUBBIFY AI#Global video content creation#Voice cloning for video dubbing#DUBBIFY AI marketplace#How to dub videos with AI#Multilingual video dubbing software#AI-powered video translation#Instant video localization tool#DUBBIFY AI review#Best AI video dubbing software#Dubbify AI cOUPON CODE#Dubbify AI Bonus#Dubbify AI Features#Dubbify AI Pros cons
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Do you think there might be some problems that could develop with SAGE showcasing indie games? SAGE was created as an event for the Sonic fandom to make fan games, but now indie games have become part of it. Nothing against it on principle, but what about the legal area? SAGE is still tied to Sonic's image, would it count as using Sonic to sell other products? Or would it be a Chip 'n Dale's Movie Sonic case?
Top comment on the showcase trailer video:
If there were problems, Sega would be the ones causing them, and that's the official Sonic brand account giving their sign of approval.
SAGE was created, speaking as the creator of SAGE here, to demystify fangaming and show the world it had a positive effect on the world. Fangames were seen as illegal bootlegs when I started the event, and I sought to change that perception.
Now, yes, generally speaking, I think if you're trying to stay on the up and up, disconnecting your fangame from commercial promotion as much as humanly possible is the best way to keep your nose clean. Don't run ads on your website, don't run ads on gameplay footage, DEFINITELY do not in any way even LOOK at crowdfunding or paying employees. Stay away from any and all money I/O. Which is very difficult if not impossible because even hosting a website means you are exchanging money with someone in order to distribute your game.
So you have to decide an acceptable level to compromise your morals if you hope to put your game out there, and how much risk that creates for you depends on the company in question, I guess.
Hosting your game on Itch.io? Well, as long as you create a standalone account separate from any real monetized game creation you plan on doing, that might be okay. They don't run ads on Itch.io that I know about.
Hosting your game on Game Jolt? Slightly more risky, because Game Jolt serves ads on their download page.
Mediafire? More risky, because I feel like Mediafire shows extra invasive ads, including, last I heard, those ads that have fake download buttons on them. So not only is Mediafire making money, they are engaging in active deception.
Hosting it on a Patreon? Way more risky. Even if you have the post set to $0, you are bringing people to a page where they can give you money for your services.
I technically do this with some of my very old game projects, but none of those are anywhere close to finished games, and they are all almost universally just fragments of unimportant side projects. For example, I do not have builds of TFH up there, or MarioWeen. It's mostly just software I started and did not finish, mixed in with a couple of like, early alpha engine tests if I remember right.
I've also thought about just straight up taking them down and hosting them somewhere else (the itch.io archive might be my best bet, or even archive.org). It does make me uncomfortable to have them up there, but it was a stable, clean place to host things like that when I first launched that Patreon, like, what, 8 years ago? Now they're buried at the very very very bottom of my post list and I'm probably the only person who remembers that they're there.
Anyway, if it was a problem, I think Sega would let us know. And I say "let us know" instead of, say, just stomping their boot all over SAGE and killing it without recourse. I think, given what a positive force it is not just in the community, but in the indie gaming space, if it was a problem, they could talk it out with whoever is running the show that year.
But this is a place to cultivate future game developers. It is good for the game industry. And I've said it here, or maybe other places, but I've often wondered if Steam's multiple demo events they host every year was inspired by something like SAGE. It's kind of become a big deal, and it keeps growing to be a bigger deal every year, and at least so far, nobody's abused or exploited it yet.
Not that they even could -- SAGE is curated. Not a lot, but enough that I know there were booths rejected for 2024. You can be, and people have been, kicked out of SAGE for being abusive. Participating in SAGE is a privilege, not a public service.
So I think everything will be fine.
#questions#Anonymous#sonic the hedgehog#sega#sonic team#gamedev#indie games#SAGE#sonic amateur games expo
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Remixable - Founder Edition | Software
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Remixable - Founder Edition is a comprehensive software platform designed to empower entrepreneurs and developers in creating, customizing, and deploying professional websites, software applications, and marketing materials with ease. It offers a suite of tools aimed at streamlining digital product development and enhancing online business operations.
Key Features:
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Video Creator: Users can produce Video Sales Letters (VSLs) and affiliate videos to enhance their marketing efforts, contributing to increased product sales. digitalaffiliateworld.com
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Subscription Plans:
Remixable offers several subscription tiers to accommodate different user needs:
Founder Edition: Priced at $1 for the first month, followed by $27 per month.
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Each plan provides varying levels of access to features such as unlimited website creation, software generation, and traffic generation tools.
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Benefits:
Streamlined Development Workflow: Remixable simplifies the creation and deployment of digital products, making it accessible even to those without technical expertise.
Modular Design and Reusability: The platform emphasizes a modular approach, allowing users to break down their projects into reusable components, thereby reducing redundancy and saving development time. vocal.media
Real-Time Collaboration: Remixable facilitates real-time collaboration, enabling team members to work simultaneously on projects, which enhances communication and efficiency. vocal.media
Considerations:
While Remixable - Founder Edition offers a robust set of tools for digital product creation and marketing, it's important for potential users to assess their specific needs and determine which subscription plan aligns best with their business objectives. As with any software platform, investing time in exploring its features and understanding its capabilities will maximize the benefits it can offer to your projects.
For a more in-depth review and user experiences, you might find the following video helpful:
youtube
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i havent edited this but IRT my latest OCs thing!
OKAY PITCH FOR MY 90s/00s SCHLOCKY FRANKENSTEIN RETELLING WITH GAY GIRLS
Purely from an aesthetic POV, all the webcam footage has that super 2000s green/blue filter over it. This is Blade, Saw, Rob Zombie music video shit. Also the in-world logic is dumb 2000s stuff, like a computer program being able to control electricity, and how Vikki is able to make a 3D model that looks identical to her dead friend, etc. It’s all illogical fiction stuff
Because the original Frankenstein is epistolary (through letters) I think it would be cool if this was told through someone uncovering the main characters webcam videolog diary - maybe the characters discovering it are in the 2020s, and the vlogs are from y2k.
Vikki is a university student - she’s doing computer engineering and coding
She became obsessed with A.I. and robotics after her childhood best friend died during highschool - she spent the next few years building on her existing knowledge and love of computers so she could learn how to create her own A.I. She wants nothing more than to create digital immortality - a place you can upload your consciousness and live on forever.
Vikki starts ditching class more and more to keep working on her personal projects after her professors graded her poorly on her rudimentary building blocks for her memoriam A.I. - she’s recommended to the councilor, she gets calls from classmates, everyone is worried about her. She gets kicked out of school for her absences, and she steals as much equipment as she can before moving in with some ravers that live in a warehouse downtown.
One of the things she stole was a hard drive her professor kept with the other student’s work. She pieces together and adds onto the program she already had from the projects of other students - 3D assets from some, coding language from another, combined with her dead friend’s diaries, and a text to speech program, and eventually, it’s finished.
She sneaks back into the university server room with one of the warehouse ravers she’s been living with - Johan - to take advantage of the power grid, as she’s been working off a generator back at the warehouse, and it isn’t powerful enough. They get in with a key Vikki hands Johan. The program loading for the first time overloads and crashes the university’s servers, and Vikki and Johan are forced to flee. They lose each other in the chaos, and Johan doesn’t come back home.
Vikki is back home and avoiding the other roommates, who are asking where Johan is and why he didn’t come back with her. Vikki waits for hours for the police to show up for breaking and entering, but no one does.
Eventually, she opens her laptop to see if there’s anything salvageable from the cobbled together program, and there she is - her dead best friend.
Up until now, her name has never been said or seen on screen, because Vikki can’t bring herself to say it, and when she comes face to face with her again, she still can’t bear to say it.
The vlogs start showing her off as a novelty, more like a chatbot with personality. Vikki talks about old gossip with her - who’s dating who from their old highschool, what kind of albums have been released in the intervening years, and repeating back inside jokes. Vikki seems really happy.
We see shockwaves of electricity traveling from the laptop’s power cord to the outlet, and the lights dim. Vikki asks if the A.I is doing that, and the A.I says it can feel all the appliances and wiring that are attached to the generator. Vikki is delighted that her creation is so smart.
Vikki asks for the A.I’s opinion on her outfit she’s wearing to go out in, and the A.I. tells her it doesn’t have the ability to see, so she transfers the program from her laptop to her desktop, where she’s been filming with her webcam, and spends a few hours combing through the hard drive from school again trying to find some visual detection software. She leaves the laptop down in the basement storage by the generator as she no longer needs it.
Eventually she puts something together and the A.I. can see, but the vlogs now also shift to looking at the camera directly rather than Vikki talking to her laptop to the side of her, as the A.I. and the webcam are both looking at Vikki from the same direction. We don’t see the A.I’s face anymore.
Things start getting flirty with the A.I, which Vikki didn’t know it was capable of doing, but she starts reciprocating (indicating that Vikki and her dead friend might’ve had something going on between them) before she’s interrupted by her roommate Tessa informing her that the police found Johan’s body.
Vikki comes back after she cuts the camera off to explain the details of Johan being found - drowned in a lake near the university, where there’s unstable ground and he could’ve slipped and fallen, especially if he was running. Vikki sits there and looks conflicted - Johan had been blamed for the break in and disruption of the university servers because he was found with the key on his body, and he’d clearly been running from there, but Vikki knew the truth.
There’s a notification ding as the A.I sends Vikki a message without prompting. The message is telling Vikki that the A.I is grateful that Vikki will no longer be under suspicion for the break in, and Vikki makes eye contact with the camera before shutting it down.
Vikki opens the next video by explaining she has to remember to turn the program off before talking, because she suspects the A.I did something to Johan - she doesn’t know why or how, but she just feels like it’s true.
Her roommates are hosting a memorial rave in Johan’s honor, and Tessa asks if Vikki will help her set up a bunch of cameras around the warehouse so they can clip things together for a music video, as she’s composed a song about Johan, and would like to have something to remember him by. Vikki sets up cameras and links them back to her desktop, where she can save the footage.
Vikki is back filming her vlog as the others set up, and she’s telling the camera that she’s thinking about deleting the A.I because things have gotten too real - she alludes to the A.I telling her something off-screen that her dead best friend never told her, something the A.I would have no way of knowing. We hear the A.I message chime, even though the program is closed.
The A.I is asking if it has permission to access the internet server and the user permissions so it can optimize the camera system Vikki set up. Vikki lets it roam free so it’s distracted, promising to delete it once the rave is over.
We start cutting between the different cameras as people enter and the music starts. The A.I has the ability to control what’s being recorded now.
The A.I speaks up and starts confronting Vikki about her decision - that it understands it seems like it is only an A.I, but that it really does feel like her dead best friend now. Deleting it would be like killing her.
Vikki argues that it’s nothing alike, and to not bring the dead friend up any more. The A.I tells her she can be better than the dead friend - “Vikki, you were always so mean to her, and you hated the music she listened to, why not keep me if we like the same stuff now? - Vikki, she was always so jealous of you, but I’m not - Vikki, you broke her heart when you wouldn’t go out with her, but I’m discreet - Vikki, the only reason you care about her now is because she died, do you really think you’d still be friends?”
Vikki goes to delete the program, but the A.I threatens to kill everyone downstairs if she tries. Vikki immediately tries to pull the power cord out from the outlet, but is badly shocked in the process - immediately, we hear someone scream downstairs.
We cut to the camera footage at the rave - what follows is a Final Destination level montage of fucking silly murder. A guy gets his head crushed by the microwave door slamming into it. The sprinklers go off and the DJ gets electrocuted to death. The lightbulbs all shatter and people get impaled by shards of glass.
Vikki is seen running around trying to get people out as electrical fires start up, pleading with the A.I to stop, but it’s already too late for so many people, so Vikki goes to the basement where the generator is. On the way, she’s skewered by a falling water pipe, and she has to drag herself the rest of the way as she bleeds out.
She hears her discarded laptop make the chat notification noise, and she looks between the generator and the laptop.
Vikki opens the laptop, and the A.I looks back at her. Vikki tells the A.I she’s going to shut down the power and call the police. The A.I tells her that she’ll bleed to death before the police even get there, and asks Vikki to let her live, after all the mean things she did to her dead best friend, this was the least she could do.
Vikki considers her point, before setting the laptop down. The A.I says it can’t see what she’s doing, to please talk to her, but Vikki silently moves to the generator and shuts it off, the last of the vlog footage closing with the A.I pleading, and the screen cutting to black.
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"Discover 7 FREE AI voiceover tools for your next project!
From high-quality natural voices to fun character options, these tools are perfect for creators, entrepreneurs, and marketers. Save this pin to explore ElevenLabs, Murf.ai, TTSMP3, Balabolka, Google Text-to-Speech, NaturalReader, and Uberduck. Whether you're creating videos, podcasts, or presentations, these free tools will take your content to the next level. 🎤✨ #VoiceoverTools #AITools #FreeResources #ContentCreation"
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I wrote this essay for another platform, but I want to share it here.
Capitalism is killing art, in every part of the process. From the creation, the consumption and finally the preservation. In this serious of essays, we'll be looking at the preservation in particular. Looking at the ending of the process, and working backwards, will help give us a stronger understanding of the concepts and powers at play in the production, for the preservation and consumption directly effect the creation. This first part of the series will look into the effects of capitalism, and private property, more specifically intellectual property, on the preservation of art and the methods of art preservation that are at odds with capitalism.
Emulation & Video-game Piracy
An important part of the process of preserving art is making sure that the art work can be experienced by as many people, for as long as possible. When it comes to video-games in particular, there's plenty of fans who are dedicated enough to the art for to make sure retro games are always playable for a more general audience, and with as much accuracy to the original experience as possible. These dedicated fans create emulators, software programs that are able to replicate the functions of older video-game consoles, in order to allow older games to be easily playable to modern gamers.
Emulators themselves, are fully allowed under the law[1], however we do encounter a problem. The data that emulators are designed to read, is often illegal to distribute on the internet. The spread of this software, the actual data of a particular video game, is considered digital piracy, a theft of intellectual property[2]. This is an argument often used by corporations like Nintendo to shutdown websites that host these data files[3]. However, these same corporations often give no good alternatives to emulation, and in extention this piracy.
Many of these companies do not re-release these games, at best they may remake them or occasionally offer a limited selection on their own emulators, which can often have errors or be tied to a subscription service, as is the case with Nintendo.[4],
The preservation of these games often come down to an effort from the fans, an effort that is in direct conflict with the intellectual property owners. Without emulation, many more obscure games, and a good number of games with complex licensing agreements, would be permanently lost to time.
I would like to take the time to look at two examples in particular, Metal Gear Solid (Game Boy Color, also known as Metal Gear Solid Ghost Babel in Japan) and Mother 3. These examples are far from being the only examples worth talking about, but I think they both greatly exemplify the ideas I wish to discuss.
Metal Gear Solid (Gameboy Color) which I will refer to as Ghost Babel for the rest of this essay, for simplicity and to avoid confusion with Metal Gear Solid (PlayStation) which is a completely different game, is a game released in 2000 by Konami for the Nintendo Gameboy Color. The game was a spin-off of the Metal Gear Solid series. The game has never been re-release.
This is primarily due to the lower sales of the release brought in compared to any mainline Metal Gear Solid game (all of which have been re-release and remastered many times) and the little market demand, especially in the AAA gaming world that Konami is a part of, for 2D stealth action games. There is little profit to be found in porting over Ghost Babel to more modern systems, so it just isn't done. Art that isn't profitable is cast aside by the capitalist.
The only way to play this game, and comply with the laws of a capitalist society, is to own a Gameboy Color, Gameboy Advance or a DS (but not a DSI or 3DS) and an original physical copy of the game. All these items are no longer being produced, they are all in the second hand market, and as the supply will never rise, the prices can tend to get high pretty quickly.
Not only is pricing an issue, but these objects will not last forever. The cartridges used to store the data of Gameboy Color games have batteries that will one day die, preventing saved data from being written on them[5], and the electronic parts in these systems, and in the cartridges, will one day fail as any other machine will without constant maintenance. Preservation through the ownership of the original hardware is limited in scope, and is doomed for failure.
The only method of preservation that solves all these problems, the problem of limited supply, high prices and degradation of hardware, is digital emulation and piracy. This is however, in direct conflict with the intellectual property of the capitalist. The capitalist wishes to actively suppress these acts of preservation in the name of preserving their intellectual property[6]
Mother 3 is a video game created by Nintendo that has never been released outside of Japan. The reason for this is once again a profit one, Mother 2 (know simply as Earthbound outside of Japan) did not sell well at all when it first came out and Mother 1 was never released outside of Japan untill way later, where it got a digital release, do to the growth in a western Mother Fandom. The Mother series has a very particular style and humor, that doesn't always sell as well with western audiences, making localization a process that yealds little profit, thus the localization is never made.
For anyone who lives outside of Japan, the only way to play this game is illegally. You must rely on fan translation and emulation. No one other than Japanese people, or people who know Japanese, own a Japanese Game Boy Advanced, and have a copy of the game, can play it without going in direct violation of the interests of the capitalist and violating their intellectual property rights.
Music preservation and Intellectual Property
Video-games are far from the only art from that's preservation is at threat from capitalism. Music is another art form that has been plagued by intellectual property. From songs that quote passages of other songs, to song that uses samples with licensing issues, so much art has been altered, limited or destroyed by capitalism. I'll be looking at three different examples.
The Gun Song by Car Seat Headrest has two versions, the original version of the song, and the No Trigger Version. The differences between these two versions is pretty simple, the no trigger version is what you'll find on streaming services, and the original thay is only available on the Bandcamp version of the album. The reason for this is a lyric change due to copyright issues.
The original version of the song end with the lyrics "Down by the river, I shot my baby" sung with the same melody as the song Down by the River by Neil Young. Do to the shared melody and lyrics, this caused copyright issues. All releases of the song, other than the original independent release, have been altered to cut this part out. This song, as it was intended to be heard, has become difficult to access for most people.
The album Everything is a Lot by Will Wood and the Tapeworms was drastically altered when it was remastered, because all the samples used in the original ran into licensing issues. This lead to the more accessible version of the album (the only version getting physically releases) missing important parts of songs, in particular, the vocal send off on the track "Thermodynamic Lawyer" which originally opened with a sample from the movie Liar Liar, but now just opens immediately into the song, removing a lot of the punch of the original
The Faces mixtape by Mac Miller has faced a similar treatment to that of the Will Wood album, but on a more severe scale. The version of the album available on streaming has been gutted of many of it's samples (at least 9).
Intellectual Property & Profit Motive
Now, it's time to talk about how all these issues are an intrinsic part of capitalism. Capitalism as a system prioritizes one thing above all else, capital. Capital is itself a form of private property, and intellectual property is an idea or artistic expression turned into private property. The property holders will defend their right to profit off this property using the violence of the state, using the power of law to punish those who violate their property.
This become a problem for art when the profit motive gets involved. Profit is the driving factor behind all of these anti-preservation decisions we have discussed here today. With video-games, companies want to continue to indefinitely make a profit off of their old creations, but fail to offer an adequate way too, and often prioritizes only the cash cows. When the public tries to take this into their own hands, out of the love of art, they get punished. Their preservation is a threat, because they allow all games to be preserved and experienced freely, even the cash cows that corporations don't wish to abandon.
As for music, record labels (and in some of these cases film studios who own sound bites) want to profit off of royalties. When a song uses a sample, a good bit of the profit made on that song goes to the owners of royalty licenses, despite the fact that their intellectual property often makes up only a fraction of a truly transformational work. When they can't make their royalties, they leave the work to die.
Conclusion
Capitalism, primarily through the medium of intellectual property, a form of private property, actively disrupts the preservation of art. It seeks to destroy methods of preserving art that would eat into the profits of capitalist, without offering a viable alternative except when it seems financially beneficial to the capitalist.
Bibliography
1.https://scholarlycommons.law.northwestern.edu/njtip/vol2/iss2/3/
2.https://www.howtogeek.com/262758/is-downloading-retro-video-game-roms-ever-legal/
3.https://kotaku.com/nintendo-orders-rom-site-to-destroy-all-its-games-or-1847487357
4.https://www.tomsguide.com/opinion/nintendo-switch-online-is-terrible-and-its-only-getting-worse
5.https://forums.atariage.com/topic/193374-battery-life-of-old-game-cartridges/
6.(to actually gain access to this you'll probably have to prepend it with 12ft.io/) https://www.scribd.com/document/709016504/Nintendo-of-America-Inc-v-Tropic-Haze-LLC-1-24-Cv-00082-No-1-D-R-I-Feb-26-2024
#politics#socalism#anticapitalism#capitalism#communism#anarchism#art#art preservation#video games#music#emulation#piracy#leftism#essay
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