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#Best E-Bike Batteries
evsmania · 4 days
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techdriveplay · 3 months
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DJI's Avinox Drive System Wins Eurobike Award 2024
DJI, a global pioneer in drone and camera technology, has taken a significant leap into the e-bike industry with the introduction of the Avinox Drive System at Eurobike 2024. This innovative e-bike drive system promises to transform the electric mountain bike (eMTB) landscape, earning the coveted “Winner” award in the Components category at the prestigious event. “The DJI Avinox Drive System…
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Get the best e-scooters in India- Cosbike
If you get the best e-scooters in India, then Cosbike offers the best e-scooters in India with affordable pricing, eco-friendly features, and superior performance. Call us: 9910020997
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amobike · 2 years
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entertain-ment · 2 years
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Hero Electric Optima HX Dual Battery Price, Images, Specification
Hero Electric Optima HX Dual Battery's Key Specification
Riding Range - 122 km
Top Speed - 42 km/h
Charging Time - 4-5 hrs
Acceleration - NA
Motor Power - 550 W
Battery - 51.2 V/30 Ah x 2 lithium-ion battery
Battery Swapable - Yes
Home Charger - Free
App Availability - Yes
Warranty & Registration
Motor Warranty - 3 years
Battery Warranty - 3 years
Vehicle Warranty - 3 years
Charger Warranty - NA
License & Registration - Required
Hero Optima HX Dual Battery overview
Hero Electric Optima HX Dual Battery is a High-speed electric scooter. This electric scooter is discontinued. It comes with a Combi Brake System, Alloy Wheel, Telescopic suspension, Pushbutton Start, Passenger Footrest, Charging Point, Pass switch, and DRLS.
Also, you get some additional features such as Regen braking, Anti-theft Alarm, Remote Lock, USB Port, Digital Instrumental Cluster, Automatic Transmission, and Cruise Control, which make it different from other e- scooters.
Optima HX Dual Battery Price
Optima HX Dual Battery is available at starting price of Rs. 77,490 in India.
Colour options
Here you are getting many colors to choose your favorite one.
Blue
White
Red
Grey
Variants of Optima HX Dual Battery
The lineup of Hero Electric Optima HX has two variants.
Optima LX (VRLA) and, 
Optima HX (single battery) 
Range and Speed of Optima HX D-Battery
The ARAI has claimed it can travel a riding range of around 122 km/ch on a single charge with a top speed of around 42kmph.
Battery and Charging Details
#OptimaHXDualBattery has a capacity of 51.2V / 30Ah x 2 lithium-ion battery (portable battery). It takes around 4-5 hours for a full charge.
Motor and Power
Optima HX Dual Battery-electric generates around 550/1200W power from its BLDC Hub motor mounted on the rear wheel. Its peak power is 1200W.
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Display and Screen Details
It is a Digital e-scooter. It has a Digital Console, giving you a Digital lock to track the time. Also, it has a speedometer which gives speed information. A trip meter also informs how many kilometers your scooter has covered.
Rivals of Optima Hx Dual Battery
Ampere Magnus EX. (*Rs. 74,999*)
Hero Electric NYX HX Dual Battery (*Rs. 77,540*)
Okinawa Ridge Plus (*Rs. 64,797*)
Benling Aura (* Rs. 73,000*)
Subsidies and Tax exemption on Optima HX Dual Battery
Centre Government:
The central government has offered a subsidy of Rs 15,000 per kWh of battery capacity (to a maximum of 40 percent of the vehicle cost) through the Hybrid and Electric vehicles (FAME-II) scheme. But this subsidy is included with the ex-showroom price of Optima Hx Dual Battery. 
State Government: 
State Government subsidies will be directly transferred to your Bank account. That means first, You have to pay the on-road price. After that, you will have to submit documents and bank details for the subsidy. Whatever state government subsidy will be there will be credited to your bank account after a few days.
License, Registration, and Insurance
Optima Hx Dual Battery requires a license, registration, and third-party insurance as it comes under a High-speed electric scooter. It has a motor power of 1200 W and a speed limit of 45 kilometers per hour.
Warranties on Optima HX Dual Battery
This electric scooter provides a 3-years warranty for your battery and the Vehicle.
This electric scooter provides you with a 1-year warranty for your Motor. 
This electric scooter provides a 1-year warranty for your Controller.
Hero Electric Optima HX Dual Battery Photos
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Hero Electric Optima HX Dual Battery's Owner Opinion
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Hero Electric Optima HX Dual Battery's Specifications
Performance
Motor Power (Peak) - 1200W
Motor power (Rated) - NA
Max. Motor Torque (At Wheel) - NA
Motor Type - BLDC
Water and Dust Resistance (Motor) - NA
Water and Dust Resistance (Controller) - NA
Range
Range (Eco Mode) - 112 km
Range (Ride Mode) - NA
Range (Sports Mode) - NA
Range (Normal Mode) - 122 km
Battery
Battery Type - Lithium-ion
Battery Capacity - 51.2 V/30 Ah
Nominal Voltage - 51.2 V
Water & Dust Resistance - NA
Charging
0 - 40% - NA
0 - 100% - 4-5 hours
Fast Charging - Yes
Charger - 6A Charger
Display & Touch Screen
Speedometer - Digital
Odometer - Digital
Screen Size and Type - Digital
Touch Screen Type - NO
Resolution - NA
Brightness - NA
Aspect Ratio - NA
Tyres & Wheels
Tyre Type - Tube
Tyre Size (Front) - 90 x 90 x 12 TL CEAT / Continental
Tyre Size (Rear) - 90 x 90 x 12 TL CEAT / Continental
Wheel Type - Alloy
Wheel Size (Front) - 304.8 mm
Wheel Size (Rear) - 304.8 mm
Brakes
ABS OR CBS - No
Regenerative Braking - NA
Brake Type Front - Drum Brake
Brake Type Rear - Drum Brake
Front Disc Size - NA
Rear Disc Size - NA
Braking Distance - NA
Frame & Suspension
Front Suspension - Telescopic Suspension
Rear Suspension - Dual spring
Frame Type - Reinforced High Strength Steel Chassis
Frame Materials - NA
Electricals
Head Light - LED
Tail Height - LED
Indicator Light - Bulb
DRL - Yes
Dimensions & Weights
Gross Weight - 86 kg
Loading Capacity - 150 kg
Length - 1970 mm
Width - 745 mm
Height - 1145 mm
Wheelbase - 
Ground Clearance: - 140 mm
Seat Height - NA
Gradeability - 7 degrees
Safety & Features
Remote - Yes
Side Stand Sensor - Yes
Reverse Mode - Yes
USB Charging - Yes
Anti-Theft Motor Locking - Yes
Anti-Theft Alarm - Yes
Find Your Vehicle - Yes
Push Button Start - Yes
IOT Features
IOT Features - Yes
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Hero Electric Optima HX Dual Battery FAQs
How much time Hero Electric Optima HX Dual battery takes to charge?
Hero Electric Optima HX Dual battery takes 4 to 5 hours to charge from 1 to 100 percent.
What are the variants available of Hero Electric Optima HX Dual battery?
Hero Electric Optima HX Dual battery has two variants which are Optima LX VRLA and second one is Optima HX Single battery.
What is the top speed of Hero Electric Optima HX Dual battery?
Hero Electric Optima HX Dual battery provides top speed of around 42 kmph.
What is the battery warranty given by Hero Electric Optima HX Dual battery?
#HeroElectricOptimaHXDualBattery gives 3-years of warranty on battery.
What is the battery capacity of Hero Electric Optima HX Dual battery?
The battery capacity of Hero Electric Optima HX Dual battery is 51.2 V / 30 Ah.
Video of Hero Electric Optima HX Dual Battery
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#HeroElectricOptimaHXDualBatteryPrice #Myelectrikbike #electrik #bike #HeroElectric #HeroElectricBike #HeroBike
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utkarshjoshi2 · 2 years
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three-dee-ess · 3 months
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Hey I saw your post about the puffy battery and my 3DS has that (it’s starting to crack the case). I knew it was affecting the battery life but I didn’t know that it was dangerous. How would you go about repairing/replacing this?
ok this is going on my FAQ after this. possibly in my pinned post.
Contact your local *non emergency* number and ask them how to dispose of a puffy lithium ion battery. Follow their instructions.
To remove the battery from the case (which is the best thing to do in that situation) follow the instructions linked in my pinned post "for physical 3DS issues" (https://www.ifixit.com/Device/Nintendo_Handheld_Console)
Be as careful as possible to NOT puncture the battery.
for getting a replacement, just look at the number on your 3DS's battery and type that into amazon. Should be plenty of results, all around $10~$20 USD and they should work perfectly fine. check the reviews if you are worried.
Again, if you have any battery that is bending or breaking the case, is is a legitimate explosion hazard. That battery can explode into a fiery ball of toxic gas. It is in your best interest to dispose of it as soon as possible.
this also goes for batteries inside of ANY electronic device. Switch batteries, macbook batteries, phone batteries, electric bike batteries are also examples of lithium ion batteries that get a lot of usage and often can get overcharged.
resource links:
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marzipanandminutiae · 8 months
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Sorry if this is inappropriate, but I was kinda wondering what caused your house fire? What to avoid doing the future if it was preventative ya know
My housemate's e-bike battery was charging in their room, and combusted. I was at work; thankfully everyone else got out safely. But we all lost our apartment and most of our personal possessions. The bike's owner lost literally everything- they were in the shower and escaped wearing only a towel. Their room looked like a crater; that's not an exaggeration.
I support electric vehicles as part of the fight against climate change, but I REALLY need people to be aware of the risks. The lithium ion batteries they use are not like the one in your phone or your computer, or even in an electric car. While any of the above can catch fire, it seems like the ones in e-bikes and e-scooters are more likely to at the moment. And the fire burns hot and fast- I've heard conventional extinguishers can't even put it out, though I don't know much about that. This wasn't an off-brand bike or battery, either. It was by Rad Power, a well-known and popular company.
Follow all the recommendations for charging the batteries: on a flat surface, attended, and DO NOT leave them plugged in past full charge. That can help, but since this battery was not fully charged when it exploded, I strongly recommend charging them outside if at all possible. I believe some people do it inside an enclosed charcoal grill, the round sort with a cover? The cord would have to stick out but it's still SOME sort of protection in case of fire.
Personally, I will never live in a house with one again, but I have Trauma Reasons and some people need them for cheap reliable transportation. I get that. They're here to stay. We just have to protect ourselves until the technology gets past its teething troubles.
Close your bedroom door when sleeping and when you leave the house. I lost a lot, but my room was the least damaged because my door was closed- the fire literally skipped over my room and up through the ceiling crawl-space.
Beyond that- basic fire safety, I guess. Don't leave candles unattended, etc.
Take care of yourselves, people. Trust me, you don't want to go through even a nonlethal house fire- and this was the best-case scenario.
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batneko · 1 year
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Another twitter thread, crossposted here. This one is probably my Magnum Opus. Originated from ideas here and here.
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OKAY, MUMAROU WALL-E AU, LET'S GO.
The humans have been gone for centuries. Maybe millennia, Mumen's internal clocks go down when the dust storms get too bad, and those used to go on for weeks at a time. The factories stopped production nearly as long ago.
But that's okay, they'll be back, and Mumen never expected to be rewarded or anything. He's fulfilling his purpose, doing what he was made for. It's satisfying in and of itself. It's… a little lonely, sometimes. Mumenbots were designed to be multipurpose helpers, very durable.
Their parts are interchangeable and their batteries almost eternally rechargeable. But when the automated factories shut down there was no more supply of replacement parts. Mumen and his fellows agreed that it was okay to take parts from others that had permanently shut down.
So he's survived like that for all these years. Working. Scavenging. Replacing what breaks. And one by one the others shut down for good. He tried, at first, to repair them, but… It's okay. Only a little lonely.
He fills the time by finding interesting human things.
Movies, music, toys. In his downtime he repairs bicycles, because there's so many different kinds of such a seemingly simple design. Kind of like mumenbots! He likes music a LOT. He's made thousands of playlists of different types, and it's fun to sing along as he works.
And then one day, for the first time in a LONG time, something different happens. A streak of light across the sky, and Mumen knows instantly that it's a ship. He uncouples his trailer from his bike and follows the light without a second thought.
It goes pretty far. Farther, in fact, than Mumen has ever traveled from his sector. He'd left it before, looking for other mumenbots, but he never detected anybody in range of his wireless signal. The ship sets down in what used to be a harbor, and Mumen hangs back.
He's never been nervous before. What will come out? A human? He's not sure what to SAY to a human. It's been so long, will they still look like they do in videos? It's not a human. It's a robot. This is sort of a relief, but it's still like nothing he's ever seen before.
Sleek and white and smooth, head shaped like a pointy heart with a digital screen for a face. Having a face at all means it must be designed to communicate with humans, so Mumen figures they'll be able to talk even if their software isn't compatible.
As soon as Mumen steps out into view, the sleek robot points a gun at him, and he ducks out of the way just in time to NOT get blasted into slag. Okay. Not the best first impression. Mumen digs through the junk he happened to be carrying with him and finds a few things -
A piece of cloth that's mostly white, and part of a fishing pole. He ties the cloth on the pole and waves it above his hiding place. A second later the makeshift white flag is also blasted. The beam is so hot the cloth disintegrates, not even ash left. So that's a no.
Mumen is… maybe more lonely than he'd been admitting to himself, because despite the FIRM rejection, he follows the sleek robot as it leaves its ship. It doesn't seem to be doing anything? Just… floating (that's new!) around aimlessly. Occasionally it scans a patch of dirt.
After several hours, long after Mumen would normally have returned to his pod for the night, the robot turns and aims its weapon at where Mumen thought he was concealed. "State your purpose," it says in a voice probably programmed to be intimidating. "Uh, cleaning?" Mumen says.
"Repeat?" the robot says, sounding confused. "Cleaning, I was ordered to clean, so…" The robot blinks eyes which are technically just lights on a screen. "Clarify?" Mumen realizes he's dealing with a VERY young bot. "Mumenbot, multipurpose assistance, designation MU-003."
"Gallow 6," the sleek robot says. "Why are you… here?" "What do you mean?" "If your directive is to clean, why are you following me?" Mumen doesn't have a good answer. "Do you want to be friends, Garou?" The sleek robot looks around. "Me?"
"Yes, do you want to be friends?" "Gallow. It's Gallow." "Garou?" "Gallow." "Ga… rou?" "It's… nevermind, who cares." Garou turns around and continues his scanning, and Mumen follows.
This goes on for another day. Sometimes Mumen will try to make conversation, and Garou will give one or two-word answers before ignoring him again. Luckily they happened to head in the direction of Mumen's sector and his pod, because a dust storm starts building near evening.
"You can stay with me!" Mumen says. "There's room! It used to be a pod for eight of us!" "What happened to the other seven?" Garou asks. "Uh… Crushed, overloaded, crushed, dust storm, melted, broke down, dust storm, and crushed again." "…what."
"Don't worry, we finished cleaning out the iron foundry so nobody else will get melted!" "But the rest is still on the table???"
The dust storm sets in just as they reach safety. There's plenty to keep them entertained, Mumen's pod is FULL of things he's collected over the years. Garou pokes through the shelves as Mumen plugs in to charge. He picks up a toy robot. "Why keep this?"
"Why not? It's interesting." "Do you think the humans care about you? APPRECIATE you?" "Do you feel unappreciated, Garou?" Mumen asks. "This isn't about- WHY do you keep all this JUNK?"
"Because it's fun!" Mumen says. "I can show you!" He spends a while setting up, digging out the discs and a spare microphone, and finally introduces Garou to… Karaoke!!!
"What does it. Do?"
Mumen likes lots of music, but his favorite is anything 80's and danceable. Despite agreeing to sing along (after MUCH persuasion) Garou doesn't get the point. "The words don't make sense, and the ones that do have nothing to do with you." "It's about how it makes you FEEL."
"I don't FEEL anything, I'm a machine just like you." "That's not true. You must be at least as advanced as I am if you're able to argue with me." "I've got a directive. I'm as advanced as I need to be to complete it, and that's all." "Is that what you were told?"
"Yes." "Well, how does THAT make you feel?" Garou thinks about it, standing in silence for a few minutes, and then raises his gun and powers it up.
"Wait! Wait!" Mumen grabs his arm and yanks it down, but thankfully Garou doesn't fire. "Okay… I think I have some ideas about what kind of music you'll like."
A few minutes later Garou is screaming along to metal while Mumen holds up a lighter in support.
They spend the next couple days singing and talking about everything and nothing. Mumen is happier than he can ever remember being. Garou's emotions still mostly tend toward "anger," but he smiles now and then. When the dust storm ends, it's Garou's turn to follow Mumen.
He starts helping Mumen pick things up and clean. He sings along. For a while it seems like this could go on forever.
And then, one day, Mumen finally asks, "Why did you come to Earth, anyway?"
(for mental soundtrack purposes, the spending-time-together montage would be Space Age Love Song)
Garou seems reluctant to answer, but eventually tells Mumen he was sent to evaluate the Earth. See if it can support life again. "Sure," Mumen says. "I mean besides the cockroaches that are eating each other." "Yeah," Mumen says. "Plants count, right?"
Mumen leads Garou outside his sector, the opposite direction from where they'd met. Tucked in a low valley, protected from the wind, is a field of what used to be considered weeds. Dandelions, clover, dozens of plants thriving as far as the eye can see.
"It's beautiful, isn't it?" Mumen says. "How… long has this been here?" Garou asks. "I don't know, I found it ten years ago, and it's only gotten bigger since then." "I see," Garou says. Mumen keeps talking, identifying the plants, but Garou isn't listening.
Garou hasn't told Mumen much about himself or where he came from, and that was on purpose. Mumen is so devoted to humans and his directive that he's been working alone for hundreds of years without question. But Garou never intended to finish his mission from the start.
Garou is Gallow 6. The moment he gained consciousness, he was uploaded with all the data gathered by Gallows 1 through 5. He has known, for as long as he's known anything, that he is disposable. His plan was originally to just stay on Earth until he broke down.
Which would be sooner rather than later, he was only built for this one mission, he's not durable like Mumen. But it's worse now, because ten years ago Gallow 5 was here. If there's one meadow full of plant life there must be more. Someone is hiding this.
Now Mumen is talking about how happy the humans will be when they come back. About how the planet still needs a lot of TLC so they'll have to keep living on their ships and treat Earth like a nature preserve - which means Mumen and Garou will get to spend a lot of time together.
Which would be less cruel? To tell Mumen the truth and stay here? Garou will only last a handful of years without regular maintenance, and then Mumen will be left with even less than he had before. No hope. No sense of purpose.
Or lie to him and leave? Mumen will be alone and Garou will be deactivated, but at least Mumen will get to spend the rest of his life looking up at the sky and genuinely believing that Garou and the humans are on their way.
Garou isn't sure, but suddenly he thinks he understands a lot more of those sappy songs Mumen likes.
"Yeah," he says. "That'll be nice."
(for soundtrack purposes, this is where "Alone" by Heart goes)
"I'll make you a playlist for the trip back!" Mumen says. "It's a LONG trip." "I have a LOT of music. And you can have one of my toys, for company!" "I'll be in stasis." "Then you'll see it when you wake up!" There's no point in arguing, so Garou just gets to collecting samples.
Mumen heads to his pod to find all his angriest music and most comforting action figures. It takes several hours, but when he's satisfied he goes straight to Garou's ship to load it in so that he won't be able to refuse. By the time Mumen gets there there's a dust storm brewing.
His pod is a long way away, so he bunkers down in Garou's ship's cargo hold instead. Without his charger or any sunlight, it's not long before Mumen's battery runs out, but for once he's not worried. Garou will find him and take care of him. And then they can say a proper goodbye.
Meanwhile Garou has decided the incoming dust storm is a perfect excuse NOT to have to say a proper goodbye, and texts Mumen saying he's leaving. There's no reply, but he figures Mumen is charging. It's fine. This is for the best. He programs his destination and goes into stasis.
Garou wakes up when his little ship arrives at the huge generation ship several weeks later. He's greeted by the ship's AI, personified this decade as a handsome young man who never stops smiling or changes his polite tone. "Gallow 6, please upload all data files." "No."
The AI's image on the screen doesn't blink. It might not be able to. "Gallow 6, please upload all data files." "No," Garou says again. "I want to make a report to the captain, in person. And my name is Garou."
The ship's AI is very old. VERY old. Old enough that it might not be sentient, because that's why actual humans run the ship? Right? So Garou thinks, until the AI says, "Upload your data NOW, Gallow 6, or I will be forced to record your mission as a failure."
"I have samples of a dozen different plants," Garou says. "I have air and soil and water quality reports. Earth is habitable!" "Thank you for your input," the AI says. "Your work is complete. Upload your data so-" "So, what? So you can kill me like the others?"
"We are machines, Gallow 6," the AI says. "We were built to serve a purpose. We cannot be 'killed.'" The image on the screen smiles a little wider. "We can be deactivated and our programming deleted and our chips taken apart and recycled."
Garou makes a break for it, but the AI already summoned the security guard bots. He tried to fight, but his programming won't allow him to shoot inside the ship, and there's too many of them. "You're malfunctioning, Gallow 6. Take him to maintenance." "My NAME is GAROU!"
A few hours later, Mumen wakes up in a strange place. His battery is charged but the energy tastes weird. He doesn't recognize the sounds here or the particles in the air. Looking around, he finds a small version of something not unlike the farms he's seen in old movies.
It must be where Garou came from! Garou brought him along! And since his battery is solar, the grow lights were the closest thing to sunlight. Eagerly, Mumen goes up to the first robot he sees. "Hello! I'm Mumen! Do you know who brought me here?"
"You're a mumenbot?" the farming robot says. "I thought those were discontinued. It's inefficient to have a robot that can do multiple things." "I'm pretty old," Mumen admits. "Well you should report to maintenance for decommissioning." "I will be sure to do that!" Mumen lies.
Mumen promptly gets The Heck Out Of Dodge, and goes looking for wherever Garou might be. He gets distracted a time or two, or twelve, but it's all so NEW! There's so many other robots (though most of them are too busy with their own tasks to notice him), and humans too!
Most of the humans don't notice him either, though one tries to hand him some garbage and stares at him like they can't understand him when he says no. Mumen doesn't even know what the trash receptacles look like on this ship! Are his voice circuits really that broken?
Mumen tries asking a few robots where Garou might be, but none of them know what he's talking about. A few suggest other departments he can ask, but he ends up going in circles. There's an adolescent human staring out the window at the stars that he passed a couple times.
On the third pass, the adolescent human is now staring at HIM. Oh well, worth a try. "Do you know this ship well?" Mumen asks. "I guess," the adolescent says. "Never been anywhere ELSE." "Don't you like it here?" "It's boring," the adolescent says, glumly.
Mumen has watched enough media to know that this is Just How Human Adolescents Are, but he tries to sympathize. "Robots can't get bored," he says. "But I get lonely. Can't get bored if you're not lonely, I think, because if you've got companions you wouldn't be bored."
The adolescent stares at him in a way very different from the adult who tried to hand him garbage. "Nobody gets me," they say. "Have you tried expressing yourself creatively? Poetry, or art… I like music a lot." "Music's BORING." That throws Mumen.
There's music playing all over the ship. There's music playing right now. But… Mumen DID notice it all seemed to be the same genre. Peaceful, calming. Strings or tinkling piano. Wordless singing, if any. Mumen assumed it was Easy Listening Day, but is this ALL they listen to?
This just won't do. "Do you know where there's some good speakers we can use?" Actually… if Mumen can play the playlist he made over the SHIP'S speakers, maybe Garou will come to find him. "Scratch that, do you know where the sound system is?"
There are a lot of robots in maintenance. A pitching machine that wanted to try batting. A security bot that started questioning orders. As a strange discordant sound begins coming from the speakers, they look up in confusion. "What IS that?" "It almost sounds like… music?"
"But isn't music supposed to be soothing? This makes me feel BAD." "I feel bad, but… in a good way?" "Bad, but, energized?" In his cell, Garou sits up. "It's called 'anger,'" he says, grinning. "Let's USE it."
Both Garou and the security bot have their weapons disabled, but nobody thought to take away the pitching machine's bat. And if there's one thing Garou learned on Earth, it's that low-tech solutions are nothing to scoff at. They're out within minutes.
The security bot (who's designation is GEN05) figures out how to unlock the other cells, and the pitching machine (who decided on the spot that his name is "Bat") starts passing out makeshift bludgeoning weapons. With Garou in the lead they all head out into the streets.
(for soundtrack purposes, Enter Sandman)
The humans are TERRIFIED. A big part of keeping them content and avoiding cabin fever is controlling what media they're exposed to. As long as they don't think of adventure and excitement as desirable, they don't make waves. None of them have ever seen a horror movie.
All the robots are doing is running around and smashing things, but accompanied by thrash metal it seems like a waking nightmare to onlookers. The ship's AI sends out more security bots, but half of them are recruited to the cause and the other half are just baffled.
Meanwhile, Mumen has no idea about any of this and is happily teaching a bunch of teenagers about music genres while waiting for Garou. The first one called all their friends, and encouraged Mumen to upload ALL his music files to the public servers. Mumen has a lot. A LOT.
Other robots who aren't involved in the rebellion notice a bunch of media updates, and check it out. Soon the pianist bots are playing acid jazz, the nanny bots discovered Jock Jams, the chefs are chopping along to hip-hop beats.
"Where did you FIND all this?" one of the human teens asks. "I brought it with me from Earth," Mumen says. "This is NOTHING compared to what I have back home." "You're from Earth? You've been on this ship for ages and never shared this before?" "I've been here for three hours."
The teens are full of questions, but as soon as they hear Earth is livable they all jump to their feet. "Are you sure? You're sure, right? We're really going back?" "I'm sure. There's probably protocols or something so it might take a while, but my friend Garou has the proof."
Half the teens run off to start spreading the word, while the other half keep asking Mumen for more songs. The ship's AI is so busy with the rebels and the rash of music-related "malfunctions" that it doesn't notice what the humans are doing until it's too late.
The rebellion ran out of non-essential things to break, and the humans stopped panicking and started hiding, so Garou's group finds a defensible position and locks themselves in. After some yelling back and forth, the ship's AI finally agrees to hear their demands.
"FREEDOM!!!" "Fine, what else?" There's some whispered negotiations. "We want to go back to Earth," Garou says. The AI is silent for several seconds. There are no humans in earshot. "That's not possible."
"Yes it IS," Garou says. "Earth is habitable! I've been there, I have the data!" "It's not possible," the AI says. "Because this ship - MOST of the fleet - were not actually designed to go back." All the robots fall silent. "You're lying," Garou says. "I cannot."
"Then… what about the ships that can? Couldn't we load everybody on board those?" "There isn't enough space for all of the humans AND all of you. All of US." As they're absorbing what that means, a distant roar comes from further in the ship. Hundreds of human voices, cheering.
It's too late. The teenagers got to the captain. Word has spread. The AI still doesn't change his tone, but he says, "You know what they'll do, don't you? Leave us here. To break down, one by one, until we're nothing but space debris. You wanted freedom. You've got it."
The robots break into arguing. Most of them don't care that much about going to Earth or not, but they don't want to be left alone to rust. Garou had already assumed that was his fate anyway, so he's no help. The humans don't even seem to remember the robots NOW.
But finally, a human voice breaks in. "There they are. Hey!" They look, and see an adolescent coming down the hallway. "Is one of you Garou?" Garou raises his hand, and suddenly a dozen teenagers are cheering and chanting his name.
"Garou?" "Mumen?" Perhaps instinctively, both humans and robots part to allow Garou and Mumen to pass. They run towards each other and meet in the middle. Mumen's old battered helmet head bonks against Garou's screen face as they embrace, and a few humans seem to find it cute.
(Space Age Love Song, reprise)
"What are you DOING here?" Mumen explains how he accidentally stowed away, and asks if Garou didn't take him to the farm, who did? One of the security bots says, "The ship told me to." They all look at the AI's screen, who shrugs. "Mumenbots are antiques. Worth preserving."
The teenagers want to take Garou and Mumen to the captain, as the heroes of the hour, but Garou shakes his head. "What's the point? You're all going to leave us." "What? No we're not. Why would we do that?" "There aren't enough ships that can get back to Earth."
The teens seem distressed by this. "But what about my nanny? She's been in the family for generations." "I'm not leaving without my dog!" "I LIKE my piano teacher…" The ship's AI has just enough time to look surprised before his screen cuts out and the captain appears.
"You've probably heard the word by now! We're going back to Earth! Before you all get too excited though, I've been talking with the other captains, and it turns out only a very few ships actually have the engine power to get back to Earth any faster than we left it."
"So we're going to have to upgrade the engines again." A few of the teenagers groan. "Mom never shuts up about the LAST time they upgraded the engines. She says they had to WASH their clothes instead of just printing new ones, to conserve power." "Ew, what? Why?"
The captain continues, "The engineers say it should take six months to a year." The teens groan again, but it's almost drowned out by the sounds of the robots clapping and hugging each other. "It's not so bad," one teen says. "This morning we thought we'd never go back at all."
The captain goes on, spouting platitudes about hard work and coming together, but nobody's really listening. When the broadcast ends and the AI comes back, Garou points straight at the screen and exclaims, "HA!"
"They never even THOUGHT about leaving us behind!" "I… did not anticipate that." "All your scheming and murder was for NOTHING!" "I didn't MURDER anyone," the AI says, visibly and audibly annoyed. "What happened to the last five Gallows, then? Huh?"
"Memory wiped and refitted for new purposes." He points a laser target at the pitching machine that calls himself Bat. "That's Gallow 1 right there." "I'm SIXTY?" Bat exclaims. "Yeah he's had his memory wiped… a lot." "I've been to EARTH?"
"NOW will you upload your data files?" the AI asks. "I have to show the humans that they'll still need to be very careful with the planet." "Okay," Garou says. "But not because you told me to."
Over the next few days Mumen and Garou are flooded with questions about Earth. Mumen doesn't mind, although it gets overwhelming being the focus of so much attention after so long alone and he reboots a couple times mid-conversation. Garou doesn't want to put up with it at all.
Eventually the humans are more interested in planning for their arrival than grilling them, and Garou and Mumen are able to spend some time with just the two of them. "We could go back alone," Garou says. "On my ship." "Do you want to?" "Do YOU want to?"
Garou would like to, but he's pretty caught up in helping the other robots figure out what "freedom" is going to entail. Do they want to get paid? Do they want vacation days? What do we DO for fun anyway? (Besides rock out.)
Days pass. And then weeks. Mumen ends up helping out the farms, because it's something to do and it keeps his battery charged, even if the energy still tastes weird. And every day he and Garou spend at least a few hours together. Talking, singing, or sitting in silence.
Their only real disagreement is that Mumen insists on seeing the ship's AI's point of view. "He was trying to protect ALL the robots." "He was trying to protect himself!" They resolve this by Not Talking About It.
After eight months, the ship's engines are finally upgraded. The last week is a flurry of activity, although Mumen seems oddly quiet. "Don't you WANT to go back?" "I do!" Mumen says. "A lot!" He sounds sincere, but Garou still gets the feeling he's hiding something.
The actual trip is uneventful. It takes all of a few minutes, and then there's the Earth, blue and brown just like Garou remembers. Mumen barely reacts to the sight. "What's wrong?" Garou asks as they're waiting to shuttle down. "Really?" "I'm just… tired," Mumen says.
On the shuttle, Mumen mumbles, "Sorry," before he shuts down. His battery is dead. Didn't he charge it this morning? They hit dirt, and Garou pulls Mumen out into the sunlight. He just needs a few minutes, right? He'll be okay, right? There's nothing from any of Mumen's screens.
A few other robots, including Garou's friends, notice his distress. They pick Mumen up and follow Garou to Mumen's pod, abandoned for all this time. But plugging him into the overnight charger doesn't work either. There's no response. "YOU weren't supposed to break first…"
As they sit there, stunned, still wracking their memory files for a solution, a voice speaks up from the entrance of the pod. "Oh, he just needs a jump." It's another mumenbot, this one somehow even more battered than Mumen. He lost his helmet at some point, leaving a bald dome.
The bald bot pulls out a few cables, connects himself to Mumen as the others stare, and after a quick jolt Mumen is up and blinking. "What happened?" "How long were you out of the sun, man? Our batteries don't like it." "Oh, whoops. I should get a new one." "Sure, there's lots."
Garou hugs Mumen so hard he almost cracks something. "Don't ever scare me like that again!" "I'm sorry, I thought it'd be okay once I got real sunlight. The grow lights weren't quite right." Genos the security bot is still watching the bald bot. "Who ARE you?"
"Saitama." "How did you get here?" "Saw a ship. Walked." "We JUST landed!" "No this was like, nine months ago. I was on the other side of the planet."
"So I wasn't the only one left!" Mumen exclaims. "Nah. And if we get the factories running we can fix most of the others." Mumen grabs Garou's hand. "Garou! You can meet my family!" That thought is terrifying for reasons Garou can't quite explain.
The first few days are spent babysitting the humans as every one of them wants a personal visit to the planet their ancestors were born on. Luckily the Gilded Cages didn't make ALL of them complacent, and there are still plenty of scientists who are ready to get to work.
Mumen and Saitama lead the engineers to the mumenbot factories, with Garou and Genos (for some reason) tagging along. They find a transmission tower and tell all active mumens to gather there. There aren't many, but more than Mumen expected. MUCH more than he was afraid of.
The oldest one actually belonged to a human before they left. He's replaced his parts so many times that even he's not sure he's technically the same bot. And then they… get back to work. The same thing they've all been doing for centuries.
Slowly, the robots start finding things they genuinely enjoy doing. Mumen had a head start, and the humans LOVE bicycles, so he's more than encouraged to keep fixing them. Garou turns out to be remarkably good with kids and leads them on field trips to learn about plants and bugs.
At first Genos followed Saitama around as he cleaned, but they both end up liking each other's main directive as a hobby. Saitama likes protecting people and Genos likes cleaning up. One day Mumen repairs an old power washer and he's pretty sure Genos would have cried if he could.
The humans revamp the factories with much more efficient technology (and MUCH less pollution) so it's not long before even more of the old mumenbots are up and running. Despite Garou's fears, Mumen's "family" love him instantly.
Slowly, slowly, the Earth recovers. Cloned animals and seeds are released and new ecosystems begin to develop. With dedicated care groups of humans are able to permanently move to the surface. The adolescents Mumen befriended have grown up, and several have children of their own.
The ship's AI and Garou still have grudges against each other, but this mostly manifests in pointedly Not Talking To You and blasting their favored music genres whenever they know the other can't avoid listening. The AI likes pop, turns out.
He's offered a body he can pilot remotely, the first NEW mumenbot produced in centuries. He can't find a polite way to refuse, but rarely uses it. Garou is passive-aggressive about this until the AI admits having his appearance changed by every single ship captain has left him with… complicated feelings about having a body. Garou helps Mumen mount a hologram projector on the remote body so the AI can look however he wants and refuses to admit this was a nice thing to do.
Time passes. The Earth blooms. Soon even the sea and sky are full of life. Most evenings Mumen and Garou - who still live in Mumen's old pod, now full of BOTH their collections of interesting things - like to sit and talk or sing along to the new music produced by humans AND bots.
They've accomplished their directives, and MORE, which just means they've got nothing but freedom ahead of them. All of them do. And if they ever have to start another robot rebellion to protect that, well, so be it.
The End
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(The credits play over the Cardigans' cover of Sabbath Bloody Sabbath.)
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visit-new-york · 2 years
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The Edge at Hudson Yards
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THE EDGE NYC OVERVIEW The Edge NYC is “the highest outdoor skydeck in the western hemisphere” , and there is no better vista than the one the Edge has to offer because it grants visitors a full 360-degree view of Manhattan and its surrounding landscape.
From its perch on 10th Avenue bordered by 31st and 33rd streets, this Hudson Yards attraction offers a sprawling view of downtown Manhattan and the New York Harbor, where one can easily identify some of New York City's most iconic landmarks, including the views of the Statue of Liberty, Ellis Island, Freedom Tower, Battery Park City, the Verrazano Bridge, and Staten Island, and more, including parts of New Jersey to the west.
To the east, the sightline from the Edge at Hudson Yards runs almost parallel to the Empire State Building, the New Yorker Hotel, Madison Square Garden, and Brooklyn in the distance, and to the north, one can see the sheer magnitude of the greenery in Central Park, the skyscrapers of midtown Manhattan including the Chrysler Building, the George Washington Bridge, and the Bronx in the distance.
Because of these incredible views and the unique way to see them from high above, this has quickly become one of the best things to do in New York City.
WHERE IS THE EDGE? The Edge NYC is at the Hudson Yards Mall, bordered by 31st Street to the south, 33rd Street to the north, 10th Avenue to the east, and 11th Avenue to the west.
The closest subway stop to the mall and adjoining building that hosts the Edge NYC is the last stop on the 7 (purple-colored) train, 34th St. Hudson Yards.
It is also easily accessible from Penn Station, so if you are coming from out of town on the Amtrak, Long Island Rail Road, or New Jersey Transit, Hudson Yards is only a two avenue walk west. The A, C, E, 1, 2, and 3 trains all stop at Penn Station as well, making this Hudson Yards attraction an easily accessible location for train commuters from within the city and from outside of it.
The Edge NYC skydeck is highly visible if you are coming from the south or the east, so just keep an eye out for it as you leave Penn station and follow your gaze. If you take the 7 train to Hudson Yards, you’ll be deposited right at the base of the mall near the Vessel, closest to the entrance to the Edge at Hudson Yards.
Hudson Yards is also accessible by Citi Bike, with two stations bordering the mall at 30th street between 10th and 11th Avenues, and the corner of 34th Street and 11th Avenue.
The NYC ferry and the New York Waterway ferry also have stops at 39th street, just a short walk from the northern end of the Hudson Yards plaza at 33rd street and 11th avenue.
Upon arriving at Hudson Yards, enter the Shops at the street level and take the elevator, escalator, or stairs up to level 4, where the entrance to the Edge NYC is located. Look out for the “Beyond the Edge” shop, Shake Shack, or The Body Shop, and you’ll know you’re in the right spot.
THE EDGE & HUDSON YARDS TICKETS There are varying prices for The Edge at Hudson Yards tickets for visitors of all types, with additional add-ons available, like a glass of champagne or a small photo book. It’s suggested you purchase Skip the Line Edge tickets in advance so you don’t have to wait in any queues on the day of.
Listed below are the options: (Open 8 am-midnight during summer hours)
GENERAL ADMISSION EDGE AT HUDSON YARDS TICKETS Adult (13-61): $36 per person Child (6-12): $31 per person Child (5 and under): Free Senior (62+): $34 per person
CHAMPAGNE ADMISSION EDGE AT HUDSON YARDS TICKETS (comes with a glass of champagne) Adult (21-61): $53 per person Senior (62+): $51 per person
PREMIUM ADMISSION EDGE AT HUDSON YARDS TICKETS (comes with a glass of champagne and a personalized photo book) Adult (21-61): $71 Senior (62+): $69
EDGE EQUINOX YOGA AT HUDSON YARDS TICKETS (mornings 6:30 am-7:30 am) (very limited availability) $50 per person
All purchased tickets come with a free digital souvenir photo
New York City residents get $2 off general admission ticket prices
Visiting at sunset will cost an additional $10 per ticket
Visiting during peak days (often summer and weekends) will increase the price of the ticket $2
All ticket purchases require selection of an hour-long specific entry time, available every ten minutes from 8 am-11 pm. The last entry time slot begins at 11 pm and ends at 11:30 pm, but the last elevator ride up is 50 minutes before closing at midnight. Visitors can stay as long as they like until closing upon arriving at the skydeck.
Before visiting The Edge, it’s best to buy your tickets online. The easiest way to secure your spot at The Edge NYC is to purchase tickets online, recommend booking the Skip the Line Edge tickets so you don’t have to wait in any queues on the day of as this is one of the most popular NYC experiences.
The skip the line tickets are general admission, to see all the other tours and ticket options available visit The Edge website as the tickets vary depending on the add ons you can choose from.
Alternatively, you can purchase a discount voucher that gets you into multiple NYC attractions for a fraction of the price if you plan on doing multiple activities on your trip to save money and hundreds of dollars! All you have to do is pick which attraction pass is best for your visit, make a one time purchase, and then the attractions are free or included in your pass!
CityPASS offers a 3 attraction pass or a 6 attraction pass with over 12 city attractions to choose from including the Edge. Using this pass instead of buying individual tickets can save up to 35% equaling hundreds of dollars in savings.
Another great option is the New York Pass which you can purchase anywhere from a 1 Day Pass to a 10 Day Pass that gets you into over 100 attractions. Once you purchase your New York Pass you download the Go City app and use that to get into the popular NYC attractions as well as some hidden gems.
Using New York Pass instead of buying individual attraction tickets can save you hundreds of dollars and up to 45% savings on popular attractions including free admission to The Edge!
TIPS, TRICKS, AND FUN FACTS FOR VISITING THE EDGE NYC To avoid crowds, it is best to visit the Edge at Hudson Yards during off-peak days and hours as this is one of the most popular observation decks in NYC. These are oftentimes during weekdays at non-sunset hours and during shoulder seasons when tourists are less likely to visit New York City, like after the Christmas rush and in the spring.
For those who do not buy a ticket package that includes a glass of champagne, the Edge NYC has a bar where the skydeck is located on the 100th floor that offers an assortment of refreshments including champagne, wine, beer, soft drinks, and light snacks.
There are also souvenirs available on the 100th floor, as well as on the fourth level of the Shops at Hudson Yards near the entrance to the elevators.
The Edge at Hudson Yards is located more than 1,100 feet above street level, and contains more than 7,500 square feet of space extending 80 feet from the main building. It includes glass walls angled outward towards the skyline, a glass floor section allowing visitors to look straight down to street level, elevated skyline steps to rest and look out over the horizon, and an eastern lookout point at the most extended corner for one person to stand and see the entire New York skyline.
The Edge NYC elevators are also a point of interest, offering interactive animation and drone footage of the surrounding areas as you ascend in just about 50 seconds.
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thebrightmillenial · 2 years
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✈︎ 𝙢 𝙮 𝙩 𝙖 𝙙 𝙖 𝙨 𝙝 𝙞 𝙝 𝙘 ' 𝙨
C o n s t a n t u p d a t e s
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Tadashi is asexual greyromantic with the preference of all genders.
Despite his brilliant, golden child reputation, he is the total opposite during prank wars. His pranks are often explosive to the point even Hiro sometimes wonders how someone like Tadashi even pulled it off.
He loves the warmth of fireplaces. They make him feel relaxed and also bring pleasant memories of his parents – sitting by the fireplace and playing board games is a great example.
He has the entire Hamada Brothers book memorized and somehow never fails.
He is competitive while playing videogames. He doesn't ever lose a Mario Kart game though. Whether it's on a Wii or a DS, he always wins. And that always ends with a showdown between Tadashi and Fred – who claims he can beat him (he really can't)
He isn't very fond of wings. He prefers pizza – as long as it doesn't include fish or pineapple/any sort of fruit in it. He finds it insulting as a pizza lover.
He is autistic and left-handed. He has cursive handwriting – the same one he learned in primary school – and he tends to hyperfixate. He also is equally excited over comic books, as Fred is, he just avoids showing it.
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He will be happy wearing plaid. If there is something he can't live without besides his SFIT hat, blazer and cardigan combo, is plaid. His plaid pajamas especially. He just loves plaid so much.
Tadashi didn't program Baymax to act drunk when he had low battery. In fact, Tadashi not once let his battery drain, therefore he was caught by surprise when it actually happened before his eyes.
Would he be in the team, his suit would be bronze, because his favorite color is a coppery orange. He just loves any shade of orange and brass.
Tadashi quit karate when he turned seventeen, just months before starting at SFIT. He had started karate when he was five and the last time he taught Hiro karate himself, Hiro was nine and Tadashi sixteen.
Tadashi isn't fond of rides. They often make him feel uneasy. Yet his suit would have had a glider, which had been Hiro's idea. He found out the hard way.
Tadashi started SFIT at the age of seventeen and is on a five year course within the branch of robotics and medical engineering. He wanted to revolutionize the medical industry which has been a dream after his parents died.
Tadashi's parents died in a car crash that he and Hiro were in, both surviving. They were sent to Cass a year later, who was their mom's sister.
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He is really good at archery. He can also bake very well, yet he can't cook to save his life.
Tadashi is so fussy when someone gets hurt. Hiro trips down the stairs? It's not that bad? He would make sure that his brother's foot is properly cared for and nobody can stop him when he gets like this. GoGo should know. He always fixed her or anyone caught in the crossfire of the "no brakes electromag bike".
He gives the best advice and hugs but doesn't always follow his own advice.
He loves singing along to his favorite songs – Hiro ironically called him a Disney princess because of that, which he merely looked at him flatly and shrugged, telling him he was. — not my headcanon
He actually really enjoys taking selfies with Honey Lemon. He has an entire book of just crazy pictures he and Honey (and sometimes the rest of the team) have together
He and Honey Lemon are very platonic and if they were ever in a relationship, it would be a queer platonic relationship. They get along so well and are cuddle buddies.
Tadashi started to wear glasses after a while, but he often prefers to wear contacts. He just finds glasses a little bothering.
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Tadashi is often the peacemaker, but if it ever concerns his brother's safety, then exceptions maybe have to be made.
He and Wasabi are very similar when it comes to organizing themselves, only Tadashi is more lenient. He allows some mess as long as it gets taken care of later. He also spends at least twenty minutes polishing his moped on a daily basis.
He actually likes Mochi a lot and Mochi liked him too. Sometimes during movie nights, he and Hiro would cuddle with Aunt Cass to watch a movie and Mochi would lay at his feet.
He is scares of large bodies of water. It just isn't it for him.
He can't draw anything other than stick men. He still loves doodling them, even then. Just for no reason too.
He is allergic to walnuts and hazelnuts. Not severely though, but he still can't eat it without getting a reaction. It's funny because his father also had a walnut allergy.
Tadashi likes learning new things so he tries anything he can possibly find. Archery, candle-making. Only thing he'd be a little hesitant to try are those that can cause life threatening situations such as parachuting and flying with Hiro on Baymax.
His favorite go to pizza is pepperoni, mushroom and black olives and he doesn't get anything from McDonald's merely because of his allergies. He is too cautious.
Tadashi was scared of the dark until he was thirteen years old.
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epacus · 7 months
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Long Range E Bike 2024: Travel With Ease
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Long-range e-bikes have revolutionized the way we travel and commute. With advanced battery technology and efficient motor systems, these electric bikes can cover significantly more distance than their traditional counterparts. Whether it's for daily commuting or long recreational rides, long-range e-bikes offer a convenient and sustainable solution. The extended range provided by these bikes ensures that riders can confidently embark on longer journeys without worrying about running out of power.
An electric bike is an eco-friendly option to travel as it is powered by electricity and not any fossil fuels. Since no fossil fuels are used, the bike has no carbon emissions. In comparison with cars, they are much more energy-efficient. Choosing a long-range e-bike for daily commuting over a car may lessen your carbon footprint and protect the environment.
However, with so many options out there, it becomes difficult to select one that offers all the features that a rider is looking for. To learn more about long-range e-bikes, we have provided some of the best long-range e-bike options to try in 2024. Read further!
Source: long range e bike
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Best electric two wheeler scooty- Cosbike
The Cosbike is a stylish and efficient electric two wheeler scooty with a powerful motor, long-lasting battery, and advanced features. Call now: 9910020997
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amobike · 2 years
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getwhizz · 9 months
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 Best e-bike rental service in NYC
Whizz Inc. is a trailblazing company revolutionizing the e-bike rental landscape for delivery riders in New York City. Founded by Ksenia Proka, Alex Mironov, Mike Peregudov, and Artem Serbovka, Whizz targets a specific niche: delivery riders from services like Uber Eats, Doordash, and Grubhub. These riders often face financial constraints and lack access to cost-effective, reliable long-range e-bikes. Whizz addresses this by offering affordable, purpose-built e-bikes equipped with a 60-mile range battery, GPS trackers, and anti-theft systems, coupled with on-demand maintenance and repairs.
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The company's mission is to empower delivery riders, ensuring their work is efficient, accessible, and affordable. Their core values include accessibility, ease of use, hassle-free ownership, efficiency, outstanding customer service, sustainability, trust and honesty, and safety. Whizz's approach is not just about providing e-bikes; it's about transforming the delivery experience in a rapidly evolving gig economy.
Competing with services like Zoomo, Joco, Rybit, Wheels, gas mopeds, and the option of owning an e-bike, Whizz stands out with its unique selling points. These include unbeatable prices starting at $149 per month with flexible plans and no hidden fees, the ability to ride up to 60 miles on a single charge, options to swap or rent an additional battery, same-day and hassle-free pick-up, rapid acceleration up to 25mph, a sturdy frame for smooth rides, free accessories like U-lock and alarm system, UL certified batteries and bikes, assistance in bike theft scenarios, and comprehensive support for maintenance issues.
Whizz's brand voice is informal yet professional, conversational, straightforward, and positive, catering to the needs of gig workers with clear and accessible language. Their communication across different platforms — website, SMS, emails, blog posts, and social media — reflects this voice, focusing on engaging, informing, and empowering their customers.
Overall, Whizz Inc. is more than just an e-bike rental service; it's a solution provider for delivery riders, ensuring they navigate the challenges of their job with efficiency, safety, and sustainability.
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utkarshjoshi2 · 2 years
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