#Bayonetta playthrough
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Bang, bang, you hit the ground, bang bang~ The Gals have shot you down. That's right, tonight the Gals are back with more Bayonetta!
Starts @ 9:30pm CST
#Bayonetta#lgbtqia#video game#some gals and a game#twitch affiliate#sgaag#somegalsandagame#twitch#playthrough#livestream
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holy shit bayonetta is 8ft tall
#txt#howd i guestimate that so good#also is her name bayonetta or is that just what the game is called.... ive never played the games#my only real bayonetta adjacent exposure is my mutuals and oboeshoesgames bullet witch playthrough
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Bayonetta Origins: Cereza and the Lost Demon Demo #2 - Zara The Silent Gamer
#bayonetta#bayonetta origins: cereza and the lost demon#cereza and the lost demon#game demo#video games#gaming#silent gamer#zara the silent gamer#playthrough
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Colorwind Streams Bayonetta / Ghost of Tsushima
#Bayonetta#Ghost of Tsushima#gameplay#let's play#lets play#playthrough#stream#stream vod#vod#Twitch#Colorwind Streams
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I have this particular mind goblin where if a game has a ranking system and I don't get at least an A rank? I hate that. I failed. That's a failure to me. And I don't know how to kill that mind goblin.
It's keeping me away from Devil May Cry, Ultrakill, Bayonetta, Pizza Tower, so many games.
It almost kept me away from Hi-Fi Rush! But luckily I was really good at Hi-Fi Rush cause I have a godlike sense of rhythm so I was getting A ranks all the time on that even on first playthrough.
But I don't know how to not care
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Oh yeah, thoughts since I finished the main storymode on Hard for Hi-fi Rush:
If you like Stylish Action/3D action games at all (think DMC, Bayonetta, even God Hand), it's an easy recommend.
Lots of rambling that I might turn into a review/essay below the cut:
Gameplay is almost perfect. Seriously might be my favorite Stylish action game. I mentioned it before but the added rhythm adds a beautiful layer that other games lacked, where it felt like every fight was challenging, even when I knew how to optimize my movement and tools.
Story is incredibly basic with almost no twist, which kind of surprised me. It's got the same story beats as No Straight Roads (which IMO does everything EXCEPT the gameplay better), but with a lot less spice. Not necessarily a bad thing (everything else was basically perfect), but I'll be interested to see what they do for a plot, should they actually make the sequel.
Characters/Non-story writing is fine. Perfectly serviceable. I appreciate how they didn't have any hinted love interest stuff, outside the one lesbian moment when Korsica complimented Peppermint. I wasn't a fan of Zanzo just being "Remember THIS Jojo moment??" though (though I enjoyed how they included the Golden Wind punch panel).
Voice-acting was whatever. I like Sungwon Cho but he didn't fit as the character he played, and everybody else just felt kinda bland, nobody's delivery really stood out to me outside of Korsica's Irish accent.
All of the above "Meh"/"whatever"s are purely from a #Critic perspective though - they didn't hamper the fun I had with the core game at all.
Look below for a FULL gameplay ramble where I nitpick Basically Everything I can think of:
Over-reliance on your Buddy assists (the game's version of alternate and ranged weapons) later in the game gets rough, especially against the last few bosses.
It may just have been because of playing on Hard, but there were almost NO health drops whatsoever. The two Health tank upgrades I got were completely useless for my entire playthrough.
but these levels are fucking MARATHONS, each level was 30 minutes minimum.
Most of the fights after the first half of the game were just me waiting in back for my Buddy cooldowns (which are mercifully short outside of Macaron) to deal with the RPS enemy shields/Super Armor/Tough Guy effects.
I REALLY dislike that Chai has NO super armor whatsoever. It's already odd (DMC has it for weaker enemy damage in general), but in a game where rhythm is key, and you can get knocked out of combos from literally any damage, with limited parry inputs (due to the Rhythm beat design, attacks and parries technically HAVE to come out around the same frame, so if you're in a specific animation, it's hard to parry in time).
Those two facts combined meant I couldn't really do any cool combos, because the ones that aren't just "Mash light attack" weren't realistic. I can't keep enemies stunned/in place most of the time, so I relied on Super moves/Devil Triggers/whatever to actually waveclear at all. Bosses were a no-go on trying to Dante 1v1 unless I knew all of their moves already, because I'd take 20% damage from their single attack if I missed the parry, and they'd take scratch damage no matter what I did.
In my head, Chai should've have a sort of rechargable Super armor shield (think Halo's rechargable shield), where as long as he has some shield, he'll also have Super armor and can't be knocked out of animations outside of certain attacks (IE certain boss attacks). This would mean I could actually try the cooler/more specific combos and experiment a bit more.
Also, just like in DMC Devil May Cry's Special Edition, the RPS Buddy shields should've just been damage reductions until removed, instead of second health bars/actual damage blockers.
Platforming was basic as hell, and there was never a case of "This is a challenging and interesting platforming section", but they used them well for lore/exposition/breathers between big fights.
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LILIUM'S 2024 GAME LIST:
Welcome, one and all! To the moment you have all not been waiting for: The list I do to remember what games I played and when! As before: This is not a ranking, the games are in order of when I played/finished them. Sometimes I don't have much to say, but that doesn't mean I didn't like it! Sometimes words dont come as easily with some games than with others. Sometimes, even talking about them risks spoilers!
(And it also goes without saying that recommendations are more than welcome)
This year I finally got to use my old Xbox 360 again, so you may see some console games besides the good old steam and ichio indie ones.
Now that the introduction is out of the way! Lets begin!
1) NieR (GESTALT)
Yes, that's a fishing mini game as the gameplay screenshot. This is the only screenshot that didn't have spoilers, or wasn't from Replicant. I couldn't get a screenshot from my own playthrough. I have failed all of you.
Before Automata took over the world, there was Gestalt. Or Replicant, if you were Japanese and had a PS3. In the version I was able to play, you play as a man trying to find a cure for his daughter's illness, all while inhabiting a world under the constant threat of Shades.
I have not yet looked at all the supplementary material that came out with the Replicant Remake, and I do not know how this game fits into its series, since I can't play Automata and I know nothing about it, so I’ve judged it and interacted with it through its own merits, and everything that was presented in the game itself.
Gameplay wise, I don't think this game is anything special. If you’ve played an action game or a hack and slash, you know what you are getting into. The rest of the game? The spectacle? Breathtaking. Soundtrack? Amazing. The story…
Man, the story. What can I even say about it that isn't a spoiler? Well, I can say this much: It is good. Yeah, that's it. I do not want to describe it more, I will not talk about the themes it has and how well executed they are. I will not, because I do not want the story to be spoiled for anyone. It is good, more than good even.
Characters, however, I will talk a small amount: Kainé and Emil are my favourites, I love them. I already miss them and by the time of writing this, I beat the game yesterday. Nier (what I chose to name the protagonist) is my favourite caveman of all time, and I never got tired of his banter with Weiss as I dragged him along to do any side quest that appeared in front of me, much to his chagrin.
I almost lost my mind playing the last half of the game (you may know what I mean if you played it. Lets just say I did three certain things all back to back. On the same day. Yeah I don't know why either). I have never felt more like Sisyphus in my entire life, and I am now concerned for who I was twenty four hours ago as of writing this.
Don't be like me, please game responsibly.
2) Guitar Hero III: Legends of Rock
Listen. I actually beat this game twice. Once on the PS2 when I was like twelve. The other when I was sixteen on the Xbox 360.
And now, I’ve beaten it again. “Why, then?” you ask, “Why put it in this list if you’ve already beaten it not once, not twice, but now three times?” Because, my dear poor soul that has chosen to read this list: My Xbox chose to betray me in the most brutal way possible: It ate my save file. That's right: not corrupted, not deleted. ATE. Because such cruelty is not that of an object, but of a beast that breathes and thinks treacherous thoughts.
So, seeing that show of disrespect, I did what any person of sound mind would have done, and did the entirety of the Career mode. All in one sitting. It hurts to type.
And that's why this game is in this list, even if by logic of replays, Bayonetta should be here at least twice in this list, and three times between the other two. Because of WHY I had to replay it.
(Please game responsibly, I said as this is the next entry. The hypocrisy of it all!)
3) Halo Reach
Listen, I am not a Halo fan. The only Halo game I've played before this one was 3, and I don't think it counts since I played it all in one sitting with my cousin, and we were so sleep deprived it took us a literal hour trying to find the exit of a map. We had to google it. I don't even remember what the game was about. And aside of games, the only contact with anything Halo related I've ever had is Red vs Blue and Guard Duty. So yeah, I hope that makes it clear where I stood when I started playing the game.
I do not have much experience with shooters, at least not any that arent Bioshock, so I cant really say anything about the gameplay that stood out to me. Story wise, I already knew what the game was about and how it ended, that was basically the reason why I even chose to play it in the first place, but knowing how the story would develop didn't take away from the emotional impact of those moments. I think it was a good game, with a good story. I think my main complain is that there were no subtitles, which I found really weird, so I had to have the volume all the way up to be able to listen to anything anyone was saying while the entire chaos was going on. And also, Kat, I love you, but I struggle to understand your accent at times. I am so sorry queen.
4) Contrition
"As a priest, it’s your job to listen to your parishioners’ darkest secrets and absolve their guilt. But when a sinister stranger comes to the confessional one Halloween night, you realize it’s your soul on the line." That is whats stated in the game's description, and I honestly couldn't put it in any other way.
The atmosphere is intense, the build up of tension with every single sentence, every dialogue exchanged between the protagonist and this unknown figure cloaked in anonymity and darkness. It is a fantastic experience, and it accomplished everything it set up to do in such a small amount of time.
5) FNAF: Into The Pit
Listen, I've been into FNAF since the first game came out, I've been in this hellhole long enough to know and remember every theory, every change, and every book release and how they were received. This game is the best adaptation of Into The Pit we could have gotten. And it's good.
This game is about Oswald, a kid that after being left in a pizzeria by his father, chooses to hide inside a decommissioned ball pit, through which he will travel in time to the year 1985, to a location named "Freddy Fazbear's Pizza". You play through five days and nights, constantly shifting between the past and the present, in an effort to save yourself and others. All while avoiding the dangerous creature that followed you home.
I was afraid that the gameplay loop of going back and forth between the present and the past was going to get tiresome, but I am glad to say that it didn't. I think its mostly because you aren't in the present for long, so you don't get a long sense of safety because sooner rather than later you are going back into the pit. And the night sections were perfect in ramping up the tension, having to break out of your own house while trying to escape the thing that took your father's place, and you can never use the same escape plan twice.
The sprite work is some of the best I've ever seen. The level of detail, the fluidity of the animations, both in character sprites and cut-scenes, they are all amazingly done. But what stood out to me the most was the sound design: I need to look at the credits again, because whoever was in charge deserves to be praised from here to eternity. The sounds of ragged breaths and outright animalistic groans coming from the Creature will forever be ingrained in my head! I love it! It really drove home that this thing was not human. Mega Cat Studios really outdid themselves. This was supposed to be a short cartridge game! I'm really glad they went ham with the concept and were able to develop it to this degree.
7) A Date With Death
Well hello there, you handsome reaper. This VN is about the Grim Reaper struggling to claim your soul, and so you both make a bet that if he doesn't manage to do so by the end of the week, you'll claim his soul and keep living. It is your job on these seven days to tease and fluster this man like you are getting paid by the hour. Honestly, the man is after your soul, might as well take his heart!
The dynamic between us the player and the Reaper is really funny, and honestly there are so many moments I could talk about, but I'll let the game speak for itself in that regard if it raises any interest. The writing is gold, the presentation is extremely good, and honestly, I can't wait for that sweet DLC.
UPDATE: I have played the DLC. I need to be put down like a dog.
8) These Heavenly Bodies
On an excavation site, three angel statues are found, and when they are scanned it is revealed that they have preserved bodies within them. The church has decided to investigate further, and you are the priest they assigned this task to.
This is a short yet effective one. The sound design and low resolution visuals affect the atmosphere and tension in a way that I love a lot. Every day that passed, every small change in the hallway leading to the lab, every second scanning those Angel's innards, I could feel a tension inside myself growing, and growing. It really gave the feeling that you were studying something you shouldn't, that that flesh and bone and nerves inside the marble was never supposed to be seen.
Or maybe, it was waiting for one of you to find them. Maybe it was all according to plan.
9) Dialtown: Phone Dating Simulator
Hi, hello there! Have you ever thought that you needed more characters with objects for heads in your life? Me too! Introducing: Dialtown, a phone dating simulator in which you, a green goblin who refuses to integrate into society, needs to find a bachelor/bachelorette to invite to the funfair and experience the most important event of Valentine's Day: laying eggs in a damp, dark hole! Who said romance is dead, huh?
For those who don't know, I love the visuals of putting objects in place of people's heads. I loved it in Clash: Robot Detective, and I loved it here too.
Besides feeling like crack concentrated in the best way possible, the writing is amazing. I absolutely love how you can be giving your narrator an aneurysm about the most absurd of topics, and then have the most moving scene in the entire route. And it doesn't leave me feeling with tonal whiplash! At least of the bad kind! If that makes any sense.
But for real, the writing is phenomenal, and I cant complement it enough. The tone is as balanced at it is erratic, and yet the more heartfelt moments do not feel out of place. I cannot understand how this was done, but I can recognize a talented hand when I see one. Good job, sir Dog! You have mastered an art form that many people *think* they can do, and they fail miserably.
I will also praise the amount of flavour text in the game, the amount of dialogue choices that may not be mandatory to progress the story, but that are there to flesh out the world or just be plain funny. That is something I will always love when its implemented.
I did not manage to get the DLC, but I cant wait to be able to buy it sometime in the future, hopefully.
10) Slay The Princess
You have been tasked to slay the princess, to protect the world from her. You need to slay her, or else.
Now. This is the type of game I love. The ones that cannot exist outside their medium. The ones that look at you dead in the eye and make you feel uncomfortably seen, holding your hand and tearing into your heart as you tear into them. At least, that's how it felt to me.
I don't know how much to talk about it. The game never hides what its going for, and it becomes clear extremely early on, but even so I don't want to spoil people who may want to go into this game completely blind like I managed to do.
What I will say is that there are A LOT of variations for different scenarios, so many I only gave up when I saw how many there were. It is insane. This is a game I would love to gut open and see how it works, it takes so many things into account its unreal. The programming on this must have been such an interesting thing to do.
I actually didn't know the pristine cut was coming out, and I literally found out a month before its release date. But even that wasn't able to take away any enjoyment I felt. Its also something that already happened to me before, when I played Disco Elysium before the Final Cut came out. A real two nickles situation.
Overall, this game is an experience that will grab you and wont let you go even after you finish it. It is intriguing, and captivating. But above all, it is a love story. Never forget that.
11) 3D Workers Island
Made by the creator of Petscop, this simple game tells the story of a screen protector, and how the internet interacts with it. The narrative constructed around this program is filled with thematic elements seen in Tony Domenico's previous works, blurring the line between fiction and reality constantly, to the point where one might struggle to see where one ends and the other begins.
Definitely worth the time, and a second reading too. You may see things you didn't notice before. And watch it all unfold again. That is all you can do.
12) Dead Space (2008)
Man, Issac really became important on his job and it ruined his entire life.
Dead Space is a survival horror game about Issac Clarke, an engineer who suffers from becoming important on his job once he boards the USG Ishimura and finds the crew dead, is split from his coworkers, and twisted abominations crawl through the halls and vents of this sarcophagus, where he'll fight to survive and escape.
I was afraid that the dismembering mechanic was going to be too hard to get used to, but honestly it was the least of my concerns because I was too busy trying to NOT have a heart attack constantly, something this game felt like it set up to do. I did notice once I reached the shooting range minigame that I got way too used to shooting the limbs, so I don't think I should play any other shooter after this one. I might as well just go to the second one straight away before the muscle memory fades. Also, the Plasma Cutter is my best friend of all time and the only weapon I've ever needed in my life.
The USG Ishimura as a setting is unforgettable, and it never had a moment of pure silence, constantly filled with the sound of machinery mixed with the shuffle of the enemies crawling through it. The game did a really good job at communicating how big the ship was, and loved seeing the traces of the people that lived and died there, and not only their corpses, but the recordings, their notes, who was clearly in the known of what was happening and who wasn't, how these conflicts led to their downfall.
The necromorphs are nightmare inducing in design alone, but the way they behave in game is another layer of horror. Their sound design, their movements, hell the way they sometimes blend in with corpses on the floor to get the jump at you! Or when they suddenly pop up from the vents! Or even how they suddenly showed up in the hub areas that I thought were supposed to be safe but apparently not! Because every time I came back to them there was ONE TIME EACH where one of those fuckers was just waiting to attack. I never knew if it was a chance encounter, or a programmed event, but at some point every time I went back to those areas I would be paranoid, because maybe THIS time the enemy would pop up. It did a good job at never letting me feel safe. And don't even get me STARTED on that enemy that refuses to die and I refuse to learn its name out of spite. I thought it was a one chapter thing! But it popped up again once at the end and I honestly think that if I wasn't filled with adrenaline, I would have started sobbing. Literally when it finally died I just had to take a ten minute break because of how hard I was shaking. 10/10, I loved it.
On another note, the level design was outstanding every single time. The spectacle and scale is insane! Every time I was amazed and how bigger each level got in terms of spectacle, but it never sacrificed its horror and suspense, something that I appreciated a lot. Like, you are telling me I get to walk on that asteroid and go to the OUTSIDE of the ship? I think it also helped to make me understand just how massive the ship itself was.
I liked seeing the story unfold, finding out what happened to the crew but most importantly why, and how that develops and affects Issac's struggle for survival. I don't want to say much, and honestly I am STILL processing it, and cant wait to play the second game and seeing how the story continues.
13) Threshold (DEMO)
By the time this list is posted, this game will already be available for purchase. I cannot guarantee that I will be able to play it before then, so the demo is getting included. It is short, but it managed to establish the tone of its setting incredibly well, finishing with a cliffhanger that promises so much more. And I, for one, cant wait to find out where the story will take me.
I am curious of the country based difficulty, and how my country will rank. (I hope its not too hard... oh god, its going to be hard, isn't it?)
14) Mouthwashing
Tragedy struck the Tulpar, and now that is has been crashed into an asteroid, it's crew is trapped inside it with each other, a shipment of mouthwash, and a captain incapable of even providing an answer to a simple question: Why?
Man, what can I say about this game that hasn't been said a thousand times at this point. If you are able to, go through this game blind. Hell, even if you spoil yourself some aspects of the story, you are not ready for the full picture. I sure as hell wasn't.
The artistry in this game is amazing, and even tho I was already familiar with Wrong Organ's previous game, I am happy to see them making a more narrative "clear" project (I do not know how to express this sentiment with other words. If you've played How Fish Is Made, you may understand. Or not). Even if the story takes its own version of obscuring itself, it is incredibly effective.
The amazing cinematography of the scenes, the story unfolding in a non-linear way that is organized in such a way that some questions you didn't know you could have get answered in just the right moment. And the way that it was all always there, you just didn't know where to look. But you'll know they are there on your second playthrough, but that wont change the fact that that's all you can do: look.
(It sure feels like a constant of this year's games, huh)
Just. This is such a good game, I love it.
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So, you may have noticed, that there is no number 6 entry in the above list. Now, this isn't because I suddenly forgot how to count. No. It is because a beast has its claws on my very soul and refuses to let go, no matter how long I've battled it while writing and edition this post.
And that beast is cringe.
So that's why number six is getting added this far down.
Because I am a coward, and ashamed.
So, with that out of the way: Abandon cringe all ye who enter here
6) Swooning Over Stans
First off: The shame I feel is mine and mine alone, because this visual novel was really good. I am the problem.
I love Gravity Falls. I watched it ten years ago, and I can recognize that it awoke three beasts within me: the beast that loves decoding and analyzing and that it shall never be satisfied, the beast that loves doomed sibling relationships, and the beast that loves old men.
Then the Book of Bill came out, and well, all of those beasts awoke at once. And then this VN fed one specific beast. And man, what a meal it was.
This visual novel had everything I wanted. It was funny, and all jokes aside, both routes are really well written. The people behind it had a good grasp on the characters and what makes them so appealing, staying true to their characterization while putting them in this new context.
Also its Alex Hirsch approved, so, what more do you need?
If you made it this far and are interested in more games I've played, you can check out the 2022 and 2023 lists!
#game recommendations#game recommendation#lilium post#nier gestalt#nier#guitar hero#guitar hero 3#guitar hero legends of rock#guitar hero 3 legends of rock#halo reach#contrition game#contrition#fnaf into the pit#into the pit#a date with death#these heavenly bodies#dialtown#dialtown: phone dating sim#slay the princess#3d workers island#dead space#threshold game#mouthwashing#swooning over stans
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₊ ˙ ⊹ . ABOUT ME ₊ ˙ ⊹ .
🌱 júlia, but you can call me juju or lia! there's julinha too, it's like in the diminutive, like patootie y'know? | 19 | sheノher | latina 🇧🇷 brazilian | scorpio — november 2nd | infp-t | 5'5" tall. 🍮
LIKES: playing video games, reading fanfics and writing them, sleeping, dancing, roller skating, drawing, chatting, hearing music and makes people laughing/happy.
DESLIKES: any kind of injustice or prejudice (it costs nothing to be a good person), order me around, spiders, be excluded or see people excluded, feel my fomo😭.
MUSIC ノbts - army since 2017, bibi, weeekly, megan thee stallion, (old 2019) doja cat songs (only her songs pls, rihanna, chungha, loona.
MOVIES & SERIES ノ steven universe, wandavision, moon knight, brave, coraline, spy x family, neko no ongaeshi/the cat returns, zootopia, httyd trilogy, rise of the guardians, princess and the frog, mulan, rush hour 1&2, thor 3, good omens, grinch.
VIDEO GAMES ノ honkai: star rail, the sims 3/2/4, bayonetta 1 & 2 (didn't played the 3rd), ori and the will of the wisps, marvel rivals (i was a beta tester!), baldur's gate 3, league of legends.
FAV CHARACTERS ノ peter/pietro maximoff (quicksilver), wanda maximoff, castiel veilmont, loki, aziraphale, stolas, astarion, garnet, jing yuan, soraka.
FAVORITE SONG (OF THE MOMENT): push 2 start by tyla.
CURRENTLY WATCHING: ahs - cult, for the first time.
PLAYING: baldur's gate 3 - 1st playthrough as (good) dark urge.
-> if you want know more about me, don't hesitate jumping in my inbox to chat! this could make my day better. 🌷
-> go to my tags directory » bfy and rules.
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Doodle Does Things!
Hi ya, I’m Doodle Does Things or you can call me Doodle for short! :D (My pronouns are She/They btw)
I’m in a lot of fandoms!
Lego Monkie Kid
Poppy PlayTime (Specifically the Smiling Critters)
QSMP
Cult Of The Lamb
Minecraft
Bayonetta
A Hat In Time
Splatoon
Undertale
Deltarune
Pokemon
FNAF
My Little Pony
Hatsune Miku
The Owl House
Amphibia
Arcane
Nimona
Sonic
Bee and Puppycat
Inside Job
Some of you may know me from my two FanFictions!
LMK: The Adventures of Macaque and Bei Da
The Smiling Voices
You might know me from my 2024 prompt month,
Hopvember
You may have seen my Side Order playthrough (also known as me raging about a squid and octo game)
Side order masterpost
Here’s my reaction to Madoka Magica! (If you are not comfortable with any mention of harming one’s self and gore, please do not look at this Madoka Magica post)
I also have headcanons for when the Smiling Critters’ birthdays are!
Smiling Critters Birthdays
Sometimes I’ll post my own drawings and stuff, but most of the time I��m just chilling and rebloging stuff. My ask box is always open for questions! So feel free to ask me anything! (no personal questions pls)
#lego monkie kid#side order#qsmp#smiling critters#fanfic wips#get to know me#au#headcanons#magica madoka#puella magi madoka magica#cult of the lamb
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The Gals are back tonight and they're playing Bayonetta on switch! Get ready for unhinged chaos as the Gals go ham and try not to die!
Starts @ 9:30pm CST
#bayonetta#switch games#lgbtqia#video game#some gals and a game#twitch affiliate#sgaag#somegalsandagame#twitch#playthrough#livestream
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Precursor Drone Kiera
Oh Kiera, out of all the childhood crushes I had growing up you are the one I'm surprised I don't get more art off despite the fact that the Jak and Daxter series is still one of my favourite Playstation exclusive franchises. Well, this series and Ratchet and Clank.
Inkling Michael: Wait, what about Crash Bandicoot. That was like THE defining title on the Playstation 1 and you've even admitted you love that series and was even the first video game franchise you played.
I said Playstation EXCLUSIVE franchises! Why would I count a franchise that has been multiplatform since 2001, only the first five games are exclusive to a Playstation system and N.Sane Trilogy was only a PS4 exclusive for a year before going multiplatform anyway as a Playstation Exclusive?
IM: Okay but how do you explain stuff like Bayonetta then where the first game's multiplatform and was even re-released on PS4/Xbox One and PC for it's 10 year anniversary but Bayonetta 2 onwards are only on Nintendo systems?
That's...... complicated because of how no one else other than Nintendo wanted to even publish Bayonetta 2 in the first place... Okay fine, you got me on that one!
Believe it or not, this pic actually has a bit of a backstory behind it's inspiration. I was replaying Jak 2, specifically the PS4 re-release since it had trophy support and I had become a bit of an avid trophy and achievement hunter in the past few years and wanted to add another one of my favourite games to that list of fully Platinumed games especially since I had Platinumed the original Jak and Daxter a few years ago. I... gave up on trying to Platinum Jak 2 after remembering the insane score requirements for some of the optional challenges though and I REALLY didn't want to use the Orb Farming glitch or Debug mode to just get the Platinum instantly. However midway though my playthrough a sudden thought came into my mind relating to the Precursors, the ancient and technologically advanced beings that much Jak and Daxter's world and lore is built around. My though process was basically "Okay but what if the Precursors had hypnosis or fembot technology for controlling hostiles?"
And that's it! That's how this whole idea was spawned! Just a random intrusive thought while playing a game I absolutely adore. I came up with a design, picked who I wanted to be the victim which of course it was going be Kiera (though trust me, I was close to going with Ashelin at one point) and asked Ameer to draw this for my next Fully Detailed Ko Fi reward. And maybe this is just my own childhood love for Kiera talking here, again she was one of my childhood crushes, but this is honestly one of my favourite things I've gotten Ameer to draw for me so far. And finally uploading it for more people to see feels good. Nothing could ruin this night at all.
Genie Michael: Sony ported Jak and Daxter The Lost Frontier to PS5 before they ported Daxter! :D
...... Why do I even hang out with you people?
Artist is AmmerAshourDraws.
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Bayonetta Origins: Cereza and the Lost Demon Demo #1 - Zara The Silent Gamer
#bayonetta#cereza and the lost demon#bayonetta origins: cereza and the lost demon#game demo#gaming#silent gamer#zara the silent gamer#playthrough
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Beat MGRR the other night¹ \o/ Well. The main campaign, at least. I'll get to the DLC eventually.
There were a few frustrating sections,² but overall I had a really good time! I'd been meaning to play it at some point since its setting and themes were among the inspirations for Machine at Arms - I've already seen a few playthroughs, but I wanted to play it for myself to get the full experience. "Huge Metal Gear Rising fan exited to play it for the first time" and all that :^)
The only other character action game³ I'd played up to this point was Bayonetta 1⁴ so I wasn't 100% sure the genre would click for me in general,⁵ and I'm glad it did! Parrying was a lot easier than I expected it to be, though I still wouldn't say I'm particularly good at it (or the game in general tbh, I leaned pretty heavily on the white armor for some fights). I think my favorite thing about the combat is how, when fighting 2 or more enemies on either side of Raiden, you can very easily reverse direction to keep them both occupied. Very fun :^)
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I was going to post this then, when I started writing it, but I was tired to finish it because it was late, and then being sick has made it very hard for me to focus :^/
Fuck Sundowner, I was so bad at that fight that I didn't even get the lyrics to his theme. Also any fight with more than one Mastiff was a bit of a ballache, not a fan of those lads :^I
Or hack 'n' slash in general, for that matter
I still need to play 2 at some point. Shame there's no third game in the series (^:
I figured it probably would, but I wasn't 100% sure
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Sooooo, just out of curiousity what are some your favorite games??
Excellent question, anon. I will take this chance to ramble to on some of my favorite games. Alongside, I will mention some games I like and enjoy, but not necessarily think they're my favorite.
Honorable mentions: Pokemon, been fan of since kid games are still fun. Bayonetta, No More Heroes, Neon White, Guilty gear (Obviosly, not like this blog is dedicated for it.)
Actual top 5ish. These vary a lot, depending on what I have played recently. Not in any specific order.
I will just say, despite Bayonetta and other not being in my top 5, I am still a huge fan of the hack and slash games in general. I am still huge fan of the characters
Devil May Cry 5. Love this series so much. I have sunk so many hours into it, still haven't beaten bloody palace, got to last stage messed up combo. Haven't played it recently.
2. Hi-Fi Rush. Love the style of the game, combat and characters are extremely fun. Have had to actually learn how to rhythm to get better points. Love it very much, still trying to master the game in itself.
3. Witcher 3. Excellent story, good characters. The combat is bit clunky at times. But, the story and setting kept me invested. As, I often lose interest in open world games, if there is nothing keeping me invested. Worth multiple playthroughs to go thru different endings, as your choices do matter.
4.Hades. Good combat, great characters, not to mention music. Haven't played Hades 2 yet. I want to fully complete Hades, before I get it.
5. Baldur's Gate 3. Similar reasons as Witcher. Good story, good characters, being able to make your own main character is also good. I always like character creators in games. The gameplay is also fun in it.
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Sagau bayonetta reader is the most beautiful thing ive ever seen but i raise you
Dmc5 dante READER X SAGAU
Like they thought bayo darling was hot but DO YOU SEE THIS MAN......hes so cool and i can imagine if it's imposter au reader is in classic dante fashion fucking around and finding out with the acolytes and shrugging off all damage dealt to them
Ei: WHY WON'T YOU DIE?!
Reader: [has been stabbed and struck by every elemental combination and weapon known to teyvat] try using your boob sword again that one was hot
Ei: RAAAAAAGGHHHH!!!!!!!
and i can imagine the actual imposter sitting on the throne is none other than VERGIL
Reader: hey vergil....your days as the "creator" are over [puts hand out] give me the waifus and husbandos
Vergil: if you want them [stands up from white lawn chair throne] then you'll have to take them......but you already knew that
Reader: i had a feeling you'd say that [summons devil sword reader]
Vergil: how many times have we fought
Reader: [rests sword on shoulder] hard to say...it's the only memory i have of us since we were kids
Reader and vergil exchange smirks as the acolytes watch from a safe distance in stunned silence
Reader: time to finish this vergil [steps forward and swings sword in the air] once and for all
Vergil smirks and raises the Yamato to his twin brother/sister and clinks it up with his thumb
Meanwhile the acolytes watching these 2 HANDSOME and SEXY devils try to kill each other to see who will basically own them
I don't know i just thought this would be a fun idea
HSUSNSSKJS I'm a new Bayonetta fan so I'm not yet familiar with DMC but I was planning to watching playthroughs because I see it get mentioned often in Bayonetta videos' comment section.
I will reblog this with a new perspective (and brainrot. lots of it that i go insane) after watching a complete playthrough of Devil May Cry--
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