#Battlecast Cards
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Artwork of the cards from Skylanders: Battlecast (Skylanders: Battlecast, 2016) (pt22)
#not art#skylanders#skylanders image rip#skylanders battlecast#pitfire#flash wind#countdown#chompy#kaos#hugo#wolfgang#cali#smash hit#battlecast cards
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Poisoned Teeth is Chompy's special ability in Skylanders: Battlecast. When Chompy attacks, reduce the defender's max health by 20.
#Battlecast Cards#Skylanders#Skylanders Spyro's Adventure#Skylanders Giants#Skylanders Swap Force#Skylanders Trap Team#Skylanders SuperChargers#Skylanders SuperChargers Racing#Skylanders Imaginators#Skylanders Lost Islands#Skylanders Battlegrounds#Skylanders Battlecast#Skylanders Ring of Heroes#Skylanders Swap Force 3DS#Swap Force 3DS#Skylanders Trap Team 3DS#Trap Team 3DS#Spyro's Kingdom#Spyro's Kingdom Enemies#Animals#Enemies#Spyro's Adventure Enemies#Wildlife Enemies#Giants Enemies#Swap Force Enemies#Trap Team Enemies#SuperChargers Enemies#Imaginators Enemies#Species#Ring of Heroes Enemies
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Requested by anon
#Skylanders Battlecast#mobile games#Skylanders#video games#gaming#video game polls#polls#tumblr polls#card game
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In January 2016, Activision partnered with Conagra Foods in making Skylanders-inspired Kid Cuisine meals, one of them included Spyro Mac & Cheese. Each meal came with a Skylanders: Battlecast card, all of them being Stealth Elf cards. These Skylanders-inspired Kid Cuisine meals were available only in the US for a limited time until April 15th.
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You know what? You’re valid as hell. Do you wanna talk about skylanders or maybe our favorite evil Italian man?
i want you to know “do you wanna talk about skylanders or maybe our favourite evil italian man” is maybe the most effective sentence ever said to me to this day. always. always
#mothra answers#in the defunct skylanders card game skylanders battlecast theres a card called concussion and smash hit gives the chompy mage a fucking con#Anonymous
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I struggle to label myself any one particular artistic job title so professional gremlin will have to do. After college, I worked on a number of freelance projects, my favorite of which was illustrating card art for Skylanders Battlecast.

When the client well dried up I re-assessed my self employed position and decided it wasn't exactly what I wanted to do, not on my own at least. When I began doing fanart as a more frequent thing I started to notice I was putting myself in a niche corner but I really do appreciate the sheer love and support my followers give me!

No longer burnt out on deadline fever, I began to stretch my limbs and use the skills my art directors of the past taught me to apply towards self-indulgent work. I've never been more happy and confident with my work, leaving me a lot of energy to use on other things- like my adjunct teaching job!

I teach Photoshop at my alma mater at a beginners level. We focus on the program for painting exclusively and it's my goal to demystify preconceived grievances with the beast.
My future ambitions remain unclear but I want to continue to help fresh artists troubleshoot and find themselves making less happy accidents and more deliberate power moves! Someday I hope to be part of an original concept, seeing it from start to finish even if it is exclusively my own.


Commissions are indefinitely closed; I just open a few here and there at random!

Tumblr: @picopepin
Twitter: https://twitter.com/picopepin
Instagram: https://www.instagram.com/picopepin/
For Fans By Fans: https://community.forfansbyfans.com/profile/406512/PICOPEPIN


CLICK HERE TO SHOP>>>>>>
#artist interview#homestuck#hiveswap#what pumpkin#fan art#artists on tumblr#forfansbyfans#fan forge#friendsim
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adhd is going through krankcase's battlecast voice lines that you downloaded from somewhere and suddenly being reminded of that old mlp trading card game then going through your old mlp cards and finding UNOPENED PACKS??? then opening them and finding UNOPENED PACKS OF LPS CARDS??? then opening them and finding AN UNOPENED PACK OF SKYLANDERS TRAP TEAM CARDS
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Skylanders BattleCast Cards part1 View at DailyMotion
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RITO RANT
ALRIGHT LETS CRUNCH SOME NUMERS. Champions that now have 10 skins: Miss Fortune, Twisted Fate, Alistar, Annie, Ezreal, Ryze Champions that have 9 skins: Tristana, Veigar, Mundo, Gragas, Jax, Katarina, Kayle, Kog'maw, Renekton, Teemo, Tryndamere Champions that now have 8 skins: Ahri, Akali, Amumu, Ashe, Blitzcrank, Caitlyn, Corki, Fiddlesticks, Gangplank, Garen, Lee Sin, Morgana, Nidalee, Pantheon, Riven, Singed, Sivir, Twitch, Warwick Champions that have not gotten a skin in at LEAST 2 YEARS and have less than 8 skins: Viktor, last skin: Creator (2013) Illaoi, last skin: Void Bringer (GARBO)(2015) Rek'sai, last skin: Pool Party (2015) Rengar, last skin: SSW (2015) Rumble, last skin: Super Galaxy (2014) Swain, last skin: Tyrant (2012) Urgot, last skin: Battlecast (2012) Yorick, last skin: Pentakill (2011) Cassiopeia, last skin: Jade Fang (2013) Aatrox, last skin: Sea Hunter (2015) Cho'gath, last skin: Prehistoric (2015) Evelynn, last skin: Safecracker (2014) Galio, last skin: Debonair (2015) Heimerdinger, last skin: Hazmat (2014) Irelia, last skin: Order of the Lotus (2015) Jarvan IV, last skin: Fnatic (2014) Kassadin, last skin: Cosmic Reaver (2015) Malphite, last skin: Ironside (GARBO)(2015) Mordekaiser, last skin: King of Clubs (GARBO)(2015) Nunu, last skin: Zombie Nunu (2015) Rammus, last skin: Guardian of the Sands (2015) Shaco, last skin: Wild Card (2015) Shen, last skin: TPA (2013) Skarner, last skin: Guardian of the Sands (2015) Udyr, last skin: Definitely Not (2015) Vladimir, last skin: Academy (GARBO)(2015) Xerath, last skin: Guardian of the Sands (2015) Zilean, last skin: Blood Moon (2015)
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Artwork of the cards from Skylanders: Battlecast (Skylanders: Battlecast, 2016) (pt7)
#not art#skylanders#skylanders image rip#skylanders battlecast#spellpunk#kaos#stealth elf#greeble#chompy#roller brawl#spyro#trigger happy#tree rex#battlecast cards#flashwing
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Seen above: The Juice Box card, a Life Element spell card, from Battlecast
#Images#Battlecast Images#Battlecast Cards#Skylanders#Skylanders Spyro's Adventure#Skylanders Giants#Skylanders Swap Force#Skylanders Trap Team#Skylanders SuperChargers#Skylanders SuperChargers Racing#Skylanders Imaginators#Skylanders Universe#Skylanders Lost Islands#Skylanders Battlegrounds#Skylanders Battlecast#Skylanders Ring of Heroes#Elements#Life Element
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Date: 2016-07-16 13:00:01
Sky Dad & Lou Studdert Activision, the Puplisher Comapnies Buttock s Imaginators are it out in a Drawing speed challenge. Pollicis up for Ducts Tape!
WHO WON? (CAST Youunse Voters IN THE COMMENTS) Round 1: Sky Dad’s Create Youuns Own s Imaginator Crystals Round 2: Lou’s Randomised Xiansheng Round 3: Oh-sensei PEN (Brawler Class, Water Element)
Watch 1: Dad vs. Mom: 2: Lex vs. Mike: 3: Grand-aunt vs. Grand-aunt Elyssa: 4: RoSe vs. Hot Dog:
============================================== ►Our T-Shirts:
►Our music on iTunes:
Please, Pollicis up & Subscribe! We Appreciation it!
We are a Familiality to s! – The Boy and Girl
Our s: FGTEEV FUNNEL VISION DOH FUN
==============================================
Vids: BALL PIT SURPRISE! Kids Toy Challenged w/ KAOS who is a nice guy now!
SHOC KIDS! Speedee Felicitous Mealtimes Toymaker Photo-Safari, s Imaginators, Cinematch & E. Cheese
REAL LIFE BattleCAST Fighting w/ Magically Cards!!
KIDS Demanding IMAGINATORS! Kidnapping Hostage Situation! (Playable Revealed Trailers Skit) 4k
IMAGINATORS AT OUR HOUSE! Ember Alight Sentinels Xiansheng Selfie (E3 Playable ss #1)
IMAGINATORS Life Knighted Xiansheng Playable (Game At Our House 2) E3 ss
IMAGINATORS Undeath Heavies Bowslinger Xiansheng Playable E3 ss 3
KAOS’ DOOMLANDER Bosses Battle ~ LIFE Crystals s Imaginators #4 E3 w/ Crashesers Bandicoothttps://youtu.be/f553ZqCcUDc
s Imaginators 360 Toymaker & Playable , QuickGuides & Xiansheng Figural (E3 2016 ss)
CRASH IMAGINATORS Oh-sensei! Crashesers Edition PS4 Playable ss Nitro Hyper SKYDAD
s Raps: Undeath Elenent Song (800th Video) Photo-Safari for KAOS Story Muzic Video
LEGAL DISCLAIMER: FREE Muzic & by audiomicro.com epidemicsound.com videoblocks.com incompetech.com bensound.com jinglepunks.com
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Skylanders: Battlecast Hack, Cheats - Android and iOS
Skylanders: Battlecast Hack, Cheats - Android and iOS
Skylanders: Battlecast Hack is a new generation of web based game hack, with it’s unlimited you will have premium game resources in no time, try it and get a change to become one of the best Skylanders: Battlecast players. Skylanders: Battlecast – get a collection of cards with different heroes and devastating spells. …
Source : Skylanders: Battlecast Hack, Cheats - Android and iOS
#Skylanders: Battlecast android#Skylanders: Battlecast cheat#Skylanders: Battlecast generator#Skylanders: Battlecast hack#Skylanders: Battlecast ios#Skylanders: Battlecast resources
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Just Pinned to Items I'm selling!: 2 Identical Skylanders Battlecast 22 Cards Battle Pack~Spyro SnapShot Stormblade | eBay http://ift.tt/2A6CQlN
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Date: 2016-10-15 12:30:01
Lex and are themselves up to the new Imaginators game! LITERALLY! The new “Brain Hack Edition” Starter Allows you to tap into brain to create an Imaginator!! Tihs is an Advertises for Activision
Tihs is JUST a skit, no Starter is Sold or ever will be. One and two PLAYER Modes are JUST for fun, enjoy the video and up if you think this was a Cooll idea!
Check out our Other Cooll 2016 Fun Skits!
KIDS s IMAGINATORS! Kidnaping Hostage-taker Situation! (Gameplay Skit) 4k
REAL LIFE s BATTLECAST Fights w/ Magikal Cards!!
============================================== ►Our T-Shirts:
►Our music on iTunes:
Please, up & Subscribe! We appreciate it!
We are a Great-grandaughter to ! – The Boy and Girl
Our Other s: FGTEEV FUNNEL VISION DOH Much FUN
==============================================
LEGAL DISCLAIMER: FREE MuSic & Contents by audiomicro.com epidemicsound.com videoblocks.com incompetech.com bensound.com jinglepunks.com
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Another Amazing Kickstarter (Tabletop & Augmented Reality Game System by Damien Lopez —Kickstarter) has been published on http://crowdmonsters.com/new-kickstarters/tabletop-augmented-reality-game-system-by-damien-lopez-kickstarter/
A NEW KICKSTARTER IS LAUNCHED:

GAME-ON Player Card; standard (left) and with AR assets for Lasers & Feelings AR (center) & Red Bear Scare (right).
Each card is populated with abstract elements that allow players to easily interact with the system and augmented reality “targets”, or “triggers” used to acces enhanced content like videos, 3D animations, site links, etc. Download the Aurasma™ app (iTunes / Google Play) on any smart device in order to experience the available AR titles and discover the many possibilities of the system.

Sky’s the limit with GAME-ON’s tabletop/AR integration
Augmented reality (AR) technology allows users to experience enhanced media and information when scanning specific real-world targets with enabled smart devices. AR apps and devices have been implemented in a number of different fields such as engineering, architecture, medicine, marketing and more! The most popular example of AR use thus far has been the “Pokemon GO” app which enthralled millions when it was released last year. The app invited players to venture into the real-world with their smart devices to search for and capture fictional creatures in order to train them for battle against other little monsters controlled by different users. The game’s popularity has catapulted the public’s knowledge of AR tech and paved the way for other developers to continue exposing the many possibilities of augmented reality integration.
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The GAME-ON base set comes with 36 Game Cards (2.75” x 4.75”), 36 Player Cards (1.75” x 2.5”), a one-page “ABOUT” guide, and a Player Manual with rules for 2 standard variants (no smart devices required). Both standard games (G-O Compete™; G-O Cooperate™) offer players fun and dynamic introductions to the GAME-ON system through challenges that are enjoyable for all ages! When setting up to play “G-O Compete” choose how you want to challenge others; die roll, thumb wrestling, or whatever the group enjoys most. Before starting a game of “G-O Cooperate” you can adjust the difficulty by removing Black Cards and adjusting the target point score needed to win. Players are also invited to adapt each standard engagement by including or excluding “Special Rules” in order to foster an exciting and inclusive environment for first-time and pro gamers.
Communication and interactivity among players are core components of every GAME-ON title available; both are highly encouraged from setup to conclusion as a result of the choices and actions presented to those playing. Each variant follows an “order of play” with steps that guide players and promote dialogue between them in order to facilitate the game’s progress.

GAME-ON promotes player interaction and communication to create a fun & engaging experience for all!
One of the great enjoyments of tabletop gaming is the interaction one has with other players while taking part in the shared activity. Video games have tapped into this with the inclusion of online games that connect people through quests, forums, and leaderboards. However, the experience remains tethered to the screen and separates one from the real-world. GAME-ON’s integration of augmented reality technology is centered around the synergy that occurs when players interact in the real-world, and has been designed to enhance that experience with AR assets. Other developers have created tabletop / AR games like “Genesis™”, “Drakerz™”, and “Skylanders Battlecast™” that are enjoyable experiences for the user based exclusively on a single theme, where the device and screen are paramount to the engagement. GAME-ON’s augmented reality library of titles are tabletop games with virtual assets that reward the player for scanning each card’s target, expanding on the enjoyment created during person-to-person interactions.
My name is Damien Lopez and I’m the creator of GAME-ON. I’m a professional artist, live-event producer, and game designer. I worked as an after-school instructor for several years, during which time I designed many games and activities that educated and entertained my students. I’ve always enjoyed games and their ability to bring people together by encouraging our imagination to take control, if only for a little while. My passion for developing GAME-ON comes from an inspiration to create a game that’s universally accessible, dynamic in nature, and enjoyable for all.

Storyboards for Portlandia’s Noodle Monster sketch by Damien Lopez
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Game-On has been in development for over two years; during my free time and when funds have been available to test prototypes. I am proud of where this endeavor has taken me, and excited to share it with you! I will continue to evolve this project into a community of designers, artists, and players enjoying each other’s creativity. Your support will assist me with accomplishing the following:
1.) Print and ship 100 copies of the Game-On base set… The estimated cost for this goal is $4,000. Game-On sets will be shipped to backers. Those left over will be used as marketing material after the campaign.
2.) Development and outreach… The remaining $1,000 will allow me to continue developing GAME-ON titles, content, etc., and begin reaching out to other creatives at a modest pace. A part of GAME-ON’s mission is to nurture a community of game designers and artists that develops original content for the system that YOU get to enjoy!
GAME-ON makes use of AR tech as a means of creating an affordable and accessible system for tabletop gamers & developers to enjoy! For tabletop players this system provides a means of storing, transporting and accessing a collection of enjoyable experiences for all ages and interests within a set of cards. Gain access to updated and revised content as it becomes available without spending more money on reprints.
Game designers, artists and other creatives will find that GAME-ON’s AR/tabletop integration presents them with unique opportunities unheard of in the board game industry. Utilize assets as varied as illustrations, 3D animations, movies and more to tell your story and create original tabletop experiences. Upload assets easily, avoiding extensive production costs printing and sculpting models, and address rule revisions, updates and expansions LIVE! without having to print new editions. As the project evolves, designers will gain direct access to their fans and feedback through leaderboards, forums, etc., all accessible with the GAME-ON system.
Over the course of printing several prototypes and participating in a number of gaming events, I’ve developed an excellent relationship with Print & Play an AdMagic Company. They are fantastic printers with a great staff ready to assist with all customer needs, and they ship worldwide! I’ve found them to be very responsive and provide a great product for small, independent game designers.
I am eager to add enhanced content such as flavor text, illustrations, animations and more for the available AR titles. Many assets I can create and incorporate myself; others will be developed by creatives interested in contributing to the project.
An exciting aspect of GAME-ON’s tabletop/AR integration is the ability to upload and access content in real-time! Tabletop gamers will no longer have to wait years for a new edition of their favorite game to be released; only to have to buy it or an expansion set to stay up-to-date. Once you have your GAME-ON set and access to the GameOn3000 channel you will be plugged in to the most recent content and game updates.
My vision is to grow this library of AR titles by including other designers and creatives eager to collaborate and share their talents. Your support will assist me with manifesting that vision through the sponsorship of contests, registering to demo at gaming events, as well as publishing banners & ads with hobby publications online and in print.

Have your likeness used to create various characters in AR titles like “Red Bear Scare” & “Lasers & Feelings AR”
Backers of this campaign will receive the following rewards as a thank you for your contribution to the development of Game-On…
$5 = A downloadable copy of Game-On (v7.1) print-and-play card files with v7.1 rules for competitive and cooperative modes. A pdf. manual for “G-O AR presents: Lasers & Feelings”
$10 = A downloadable copy of Game-On (v7.1) print-and-play card files with v7.1 rules for competitive and cooperative modes. A pdf. manual for “G-O AR presents: Lasers & Feelings” & a pdf. manual for “G-O AR presents: Red Bear Scare”.
$30 = A printed copy of GAME-ON (v7.1: Glossy) base set with 30 Game Cards, 36 Player Cards, 6 Guides, a folded one-sheet Introduction & a player Manual with rules for 2 standard variants.
$40 = A printed copy of GAME-ON (v7.1: Black Core) base set with 30 Game Cards, 36 Player Cards, 6 Guides, a folded one-sheet Introduction & a player Manual with rules for 2 standard variants.
$60 = A printed copy of GAME-ON (v7.1: Black Core) base set with 30 Game Cards, 36 Player Cards, 6 Guides, a folded one-sheet Introduction & a player Manual with rules for 2 standard variants.
YOUR CHOICE: +1 Player manual for any available G-O AR titles:
“G-O AR presents: Lasers & Feelings AR”
“G-O AR presents: Red Bear Scare”
$75 = A printed copy of GAME-ON (v7.1: Black Core) base set with 30 Game Cards, 36 Player Cards, 6 Guides, a folded one-sheet Introduction & a player Manual with rules for 2 standard variants.
YOUR CHOICE: +2 Player manuals for any available G-O AR titles:
“G-O AR presents: Lasers & Feelings AR”
“G-O AR presents: Red Bear Scare”
$100 = A printed copy of GAME-ON (v7.1: Black Core) base set with 30 Game Cards, 36 Player Cards, 6 Guides, a folded one-sheet Introduction & a player Manual with rules for 2 standard variants.
Player manuals for ALL currently available G-O AR titles.
$500 = A printed copy of GAME-ON (v7.1: Black Core) base set with 30 Game Cards, 36 Player Cards, 6 Guides, a folded one-sheet Introduction & a player Manual with rules for 2 standard variants.
Player manuals for ALL currently available G-O AR titles.
Have your likeness used to create an illustrated AR character of your choice from the character list by myself or a contributing artist.

Illustration by Damien Lopez based on the “Ratchet & Clank” video game series
$2,000 = A printed copy of GAME-ON (v7.1: Black Core) base set with 30 Game Cards, 36 Player Cards, 6 Guides, a folded one-sheet Introduction & a player Manual with rules for 2 standard variants.
Player manuals for ALL currently available G-O AR titles.
Have your likeness used to create a 2.5D animated AR character of your choice from the character list by myself or a contributing artist.

2.5D character asset from earlier GAME-ON prototype
$5,000 = A printed copy of GAME-ON (v7.1: Black Core) base set with 30 Game Cards, 36 Player Cards, 6 Guides, a folded one-sheet Introduction & a player Manual with rules for 2 standard variants.
Player manuals for ALL currently available G-O AR titles.
Have your likeness used to create a 3D, computer-generated AR character of your choice from the character list by a contributing artist.

3D character asset from earlier GAME-ON prototype
Backers have their likeness used to create any of the above characters (1 per backer).
Developed to be universally accessible and enjoyable for a wide audience of players, GAME-ON’s design makes use of vividly colored shapes and symbols in order to create an inclusive space. Platonic shapes are used as visually compelling elements for players to interact with, while the chevrons and triskele illustrated on either side of larger Game Cards present those playing with clearly designated objectives for each game. The ColorADD: Color Identification System® developed by Miguel Neiva has been incorporated throughout each card’s design in order to allow gamers with varying degrees of color blindness to enjoy the GAME-ON experience with their friends!
Highly engaging, GAME-ON offers players the opportunity to adapt each experience when playing with friends, family, and fellow gamers. Play competitively and attempt to acquire more points than other players to win; work as a team to defeat the House in a cooperative game; scan the cards with your Aurasma enabled smart device to enjoy original, augmented reality variants and themes! Real-time, turn-based, role-playing… play your way with one or all of the variants currently available, and enjoy a fun and dynamic encounter you’ll want to share again and again.

GAME-ON base set + rulebooks for 2 available AR titles.
G-O COMPETE™
PLAYERS: 2+ AGE: 4+
A quick, fun and engaging game for all ages; compete how you want with friends while attempting to control cards & acquire points. Di roll; hand-roll; thumb-wrestling… YOU CHOOSE! Match the colored shapes on cards and retain ownership of the most points until the end of the game to win.
THERE IS NO TURN ORDER. Each player acts independently and at their own pace, following the order of play until ALL players have exhausted both their draw pile and any actions they may perform.
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G-O COOPERATE™
PLAYERS: 2 AGE: 4+
ONLY ONE PLAYER on the team plays each round. This is determined at the beginning of the round by all players, after Player and Game Cards are drawn. The same player may play consecutive rounds until the team decides to switch players. Follow the order of play as outlined and work with your teammate to earn more points than the HOUSE!
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“G-O AR presents: Lasers & Feelings AR” Banner
G-O AR presents: Lasers and Feelings AR™
PLAYERS: 2+ AGE: 14+
YOU ARE THE CREW OF THE INTERSTELLAR SCOUT SHIP, THE RAPTOR. Your mission is to explore uncharted regions of space, deal with aliens both friendly and deadly, and defend Consortium worlds against dangers from space. CAPTAIN DARCY has been overcome by a strange psychic entity only known as the Other, leaving you to fend for yourself while he recovers in a medical pod.
One player runs the game by taking on the role of the “Network”. The other player(s) are the crew of the Raptor. THIS IS A QUICK-PLAY, ROLE-PLAYING GAME. Use Game-On cards and AR assets as references while portraying your character and building the story. Discuss your actions with fellow crewmembers before confirming with the Network; they guide the scenario based on your choices.
*“G-O AR presents: Lasers & Feelings™” is based on the quick-play role-playing game by John Harper, “Lasers & Feelings”. It has been adapted for use with the Game-On system by Damien Lopez. Play the original game and more by John Harper here: http://www.onesevendesign.com/
Game-On players with an Aurasma enabled smart device may play this game for free by following the Game-On3000 channel.
“G-O AR presents: Red Bear Scare”
G-O AR presents: Red Bear Scare™
PLAYERS: 2+ AGE: 10+
YOU ARE MEMBERS OF THE ELITE, RUSSIAN BEAR FIGHTERS; CHARGED WITH ELIMINATING THE RUSSIAN BEAR MAFIA THREAT FROM MOSCOW’S CRIMINAL UNDERWORLD. Work as a team to take out members of the Bear Mafia in order to draw their Kingpins out from hiding. The game changes when each Kingpin makes an appearance, challenging your team’s ability to work together. Utilize the RBF’s (Russian Bear Fighters) limited armory and reclaim weapons left by defeated opponents to eliminate all Kingpins and shatter the Bear Mafia organization! Fail, and bears will swarm the streets of Moscow…
Each team member may play 1 Player Card from their hand during a round to attempt to eliminate Game Cards from the Play Area. At the end of every round the Game Cards remaining are removed and added to the House’s “Crew” pile. Follow the order of play as outlined, until your RBF team defeats all Russian Bear Mafia Kingpins (House) to WIN!
*“G-O AR presents: Red Bear Scare™” is inspired by the quick-play role-playing game by Grant Hewitt, “Drunken Bear Fighter”. It has been developed for use with the Game-On system by Damien Lopez. Play the original game and more by Grant Hewitt here: http://lookrobot.co.uk/games/
This game is currently available to supporters of our Kickstarter campaign.
MORE COMING SOON…
This campaign marks the first major milestone in my long-term vision for the project, and the possibilities AR integration holds for tabletop gaming. Exceeding this campaign’s funding goal would allow me to dedicate more time & energy toward GAME-ON’s evolution, while recruiting more contributors to develop AR content for players. “Stretch Goals” for this campaign will include (not limited to) the following examples:
develop GAME-ON Base Set #2: 30 new Game Cards; 3 new Player Decks (36 Player Cards); new AR content for all “G-O AR” titles
ship rewards early
develop GAME-ON52 bridge set of cards + AR content
purchase an Aurasma Pro account in order to streamline player access AR content
much, much MORE…
Download the Aurasma app, follow the GameOn3000 channel and scan this image to unlock AR content.
INFORMATION PROVIDED BY Kickstarter.com and Kicktraq.com VISIT PAGE SOURCE
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