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#BUT ... it's ea
animentality · 5 months
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a-s-fischer · 4 months
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If you want a good object lesson about what we can and can't know about the past, we don't know Ea-Nasir was a dishonest merchant selling shoddy goods.
What we know is we have found a cache of complaint tablets about him selling low quality copper as high quality, in a site that was probably his own residence. We know multiple people complained he was a cheat. It's entirely possible they were right. It's also entirely possible that he kept these complaint letters as records of people he would no longer do business with, because they had made accusations and threats in order to bully him into giving them free copper. That is an equally valid interpretation of the evidence.
My point is not that we have maligned Ea-Nasir, my point is that thousands of years later, we do not and cannot know.
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totopopopo · 7 months
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a good sumerian inexplicably donated five packs of 500 temporary tattoos to the classroom, each pack featuring identical pictures of a different invasive species of bug
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peaceheather · 7 months
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iamthepulta · 3 months
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What's the first question that really pops into peoples' minds about Ea-Nasir? I'm trying to write this history down, but I'm struggling.
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devsgames · 7 months
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Just this week in games:
- EA laid off 700 workers
- Sony laid of 900 workers
- Rockstar announces in-person work mandates for all employees (a 'soft layoff' that will force some staff to quit, which likely means that actual layoffs are forthcoming)
In 2023 6,000 games workers were laid off. Now in 2024 over 10,000 workers have been laid off, and there's still 10 months to go.
Not to be hyperbolic, but I think this is perhaps the worst year for video games ever if we're measuring by number of layoffs.
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enddaysengine · 6 months
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[[Image ID: a quoted tweet. Original tweet is by @catacalypt on Mar 28, 2024. It contains a picture of a copper bracelet with ancient writing on it. Tweet reads “in case anyone didn’t already know I DO own a “give me my money back Ea-Nasir” bracelet in Akkadian cuneiform.” Quote tweet is by @rob_heighton on Mar 29, 2024. It reads “I wish no ill upon the owner, but the person who supplied the metal for this had the opportunity to do the funniest thing. End of image ID]]
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todays-xkcd · 1 year
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When an Ur guy / sells Nanni things / but the copper's bad, / He simply records his complaint for all time / "I got a bad deal / I'm maaaaad"
My Favorite Things [Explained]
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askzloyxp · 3 months
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TUMBS, THIS ONE FOR YOU
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superfreeq · 1 year
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the eyes.
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bladesmitten · 9 months
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woke up after a long rest with astarion missing in his usual spot but then i saw him here??? bro what the FUCK are you doing
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felassan · 2 months
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SAG AFTRA news update:
"SAG-AFTRA Members Who Work on Video Games Go on Strike July 25th A.I. Protections Remain the Sticking Point SAG-AFTRA National Executive Director & Chief Negotiator Duncan Crabtree-Ireland, acting under the authority delegated by the SAG-AFTRA National Board, and with the unanimous advice and counsel of the Interactive Media Agreement Negotiating Committee, called a strike of the Interactive Media Agreement, effective July 26 at 12:01 a.m. Today’s vote to strike comes after more than a year and a half of negotiations without a deal. The convenience bargaining group with whom SAG-AFTRA is negotiating includes Activision Productions Inc., Blindlight LLC, Disney Character Voices Inc., Electronic Arts Productions Inc., Formosa Interactive LLC, Insomniac Games Inc., Llama Productions LLC, Take 2 Productions Inc., VoiceWorks Productions Inc., and WB Games Inc. Any game looking to employ SAG-AFTRA talent to perform covered work must sign on to the new Tiered-Budget Independent Interactive Media Agreement, the Interim Interactive Media Agreement or the Interim Interactive Localization Agreement. These agreements offer critical A.I. protections for members. Negotiations began in October 2022 and on Sept. 24, 2023, SAG-AFTRA members approved a video game strike authorization with a 98.32% yes vote. Although agreements have been reached on many issues important to SAG-AFTRA members, the employers refuse to plainly affirm, in clear and enforceable language, that they will protect all performers covered by this contract in their A.I. language. “We’re not going to consent to a contract that allows companies to abuse A.I. to the detriment of our members. Enough is enough. When these companies get serious about offering an agreement our members can live — and work — with, we will be here, ready to negotiate,” stated SAG-AFTRA President Fran Drescher.   “The video game industry generates billions of dollars in profit annually. The driving force behind that success is the creative people who design and create those games. That includes the SAG-AFTRA members who bring memorable and beloved game characters to life, and they deserve and demand the same fundamental protections as performers in film, television, streaming, and music: fair compensation and the right of informed consent for the A.I. use of their faces, voices, and bodies. Frankly, it’s stunning that these video game studios haven’t learned anything from the lessons of last year - that our members can and will stand up and demand fair and equitable treatment with respect to A.I., and the public supports us in that,” said Crabtree-Ireland. “Eighteen months of negotiations have shown us that our employers are not interested in fair, reasonable A.I. protections, but rather flagrant exploitation. We refuse this paradigm – we will not leave any of our members behind, nor will we wait for sufficient protection any longer. We look forward to collaborating with teams on our Interim and Independent contracts, which provide A.I. transparency, consent and compensation to all performers, and to continuing to negotiate in good faith with this bargaining group when they are ready to join us in the world we all deserve." said Interactive Media Agreement Negotiating Committee Chair Sarah Elmaleh.  For more information and to search whether a video game is struck, please visit sagaftra.org/videogamestrike."
[source]
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trans-seraphim · 1 year
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dj-nasir got the whole club complaining about his selection of metal
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wizardshark · 3 months
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myshunosun · 7 months
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The Art Room Redux
The Art Room Redux is the reimagined version of The Art Room, a set that I shared a few years ago. You get 10 brand new items for your art-loving pixel people.
You can read more about the items and check out the in-game preview below.
Download (always free on Patreon) / Follow and support me
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Here’s what you get:
Canvas rack, 12 swatches
Easel (functional), 18 swatches
Cart, 12 swatches
Desk, 12 swatches
Stool, 12 swatches
Drafting table (decor), 12 swatches
Jar with brushes, 1 swatch
Palette, 3 swatches
Paint bottle, 12 swatches
Tiny lil baby easel (decor), 12 swatches
More info and credits:
Base game compatible
New meshes, all LODs
Custom specular and normal maps
Custom catalog thumbnails, tagged swatches
Swatches come from my personal palette and from peacemaker-ic’s color palettes
Simlish font used in textures: Simlish Lengiza by gazifu
Have fun! You can search for “art room" or “myshunosun” in the buy catalog to quickly find these items.
Follow and support me here: Tumblr / Twitter / Patreon / Instagram / Bluesky / PayPal
@maxismatchccworld @s4library @public-ccfinds @mmfinds @sssvitlanz
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nikoco11 · 5 months
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that datamined karlach design…..
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