#Avernum
Explore tagged Tumblr posts
Text
Re-breaking the Tumblr Ice with a "25 Games To Know Me" post!
Reasons why each game is important to me are under the cut.
Sonic The Hedgehog 2 -- I love Sonic in general. I think across the entire history of the franchise I can only really point to two games I dislike, or three if I'm feeling particularly uncharitable. But Sonic 2 was the first game I ever saw at a store and said "I want that one". As for how I feel about Sonic 2 itself, it's actually not my favorite Sonic game or even my favorite classic Sonic game--those distinctions go to Sonic Unleashed and Sonic CD--but without Sonic 2, I may never have given the blue hog a chance.
Spark The Electric Jester 3 -- The most recent game on this list certainly but it deserves to be there. It's so confident and unashamed of what it is. It *knows* it's a Sonic fan game underneath its yellow blorbo skin, but it never winks at the audience about it. You just get to do some really incredible, high speed 3D platforming and mix in some DMC-lite combos in there too. It's good, it's fun, it's sincere, it's beautiful. All the Spark games are.
Cave Story -- Before Cave Story I only had a vague idea of the concept of "single person makes game all by themself". I'd certainly played plenty before, from the Shareware era on DOS and Windows 95, but Cave Story made it feel approachable. Plus, on its own, it's just a great little game.
La Mulana -- Cave Story and La Mulana share the same space in my brain. It may be a little weird to say this, but I typically don't enjoy 2D Metroidvanias. The only ones I've beaten are Super Metroid and most recently Nine Sols. But something about La Mulana just tickles me. It feels like the entire map is one big Rubik's Cube I'm beating my head against, which is more satisfying to me than "I found the thing that lets me do the thing I couldn't do earlier."
DOOM (2016) -- I love the entire Doom franchise but DOOM 2016 is my favorite standalone experience. Otherwise I have played untold hours of classic Doom mods, my favorites being Reelism, Demonsteele, and Doom Infinite.
Sekiro -- A really great experience all around. I enjoy Dark Souls and appreciate its storytelling, but most everything in Dark Souls feels too distant for me to appreciate, whereas in Sekiro, the history both is recent and ongoing, and the Shinto and Buddhist mythology informs the story in real time. And It's just so fun to actually play. You never forget your first Lady Butterfly.
Dynamite Headdy -- Most everyone loves Treasure but to me no game is more Treasure than this one.
Moon: Remix RPG Adventure -- One of the earliest plays on the RPG genre. A typical RPG hero is going around slaying monsters to level up, but that person isn't you. Instead, you go around reuniting the souls of slain monsters to revive them, and learn a lot about the heartfelt and unique world they once inhabited. A really beautiful and important game.
Worms Armageddon -- Still the best 1999
Avernum: Escape From The Pit -- A remake of Spiderweb Software's first game in the "Exile" series. Avernum tells a great fantasy story about an underground cave society, where undesirables are exiled by the empire who scorns them. Instead of laying down and dying in the caves, its new residents name it Avernum and create their own society... and they don't intend to take their punishment laying down. A really fun and atmospheric CRPG with great, Vonnegut-esque writing and a lot of heart.
Legacy Of Kain: Soul Reaver -- I played this one pretty recently and was shocked at how forward thinking it was for 1999. I played the entire Legacy of Kain series back to back, but Soul Reaver stuck out to me as the best one. If you can't tell by some of the other games on this list, I adore games that feel lonely and isolating but still have a distinct goal and stakes. Soul Reaver is incredible and finally contextualized just why I saw Raziel all over Playstation magazines as a kid--it's because he's fucking cool!
Marathon Infinity -- play the entire marathon series right now stop reading this
Lemmings -- Huh. What's that doing here
Pikmin -- The first Pikmin is the best one in my opinion. I love the time limit, I love the simplicity of the scope compared to the rest of the series, it's a fun game to just pop in once in a while and just blitz through. I also just love microworld settings. And the creature design! And the puzzle design! Ohh Pikmin there's nothing like you.
Klonoa: The Door To Phantomile -- I have a lot of fond memories of this one, but specifically of playing the demo over and over on a Playstation Magazine demo disc with my sister. I wouldn't actually play the full game until much later, on an emulator. I did later rent Klonoa 2 and finish it before that though. Klonoa is good.
Rayman -- I love this game. I love how fucking mean it is while looking so bright and poppy and silly. I first played it when I was like 8 years old and it was a really humbling, eye-opening experience. But jokes aside it's just a really good game. But yeah, it's hard. If you've never played it before and don't want to tear your hair out, you should play Rayman Redemption, a fan remake of it that makes it a bit more approachable. If you ask me though, you should try the original first.
Ecco: The Tides of Time -- I also played this one when I was really young and it was also a humbling, eye-opening experience. I just liked dolphins, I wasn't expecting to have rented the hardest game in the entire fucking store. Having revisited the Ecco series many times since then, though, I think Tides of Time is the best one. It's just gorgeous and both versions of the soundtrack are amazing. I prefer the CD one though, except for Moray Abyss and Tubes of Medusa.
Splatterhouse -- Kids love horror and kids love forbidden things, so when I saw a Splatterhouse ROM on a romsite as a kid and was immediately told I wasn't allowed to download it, of course I fucking did when no one was looking. And my brain was altered forever
Earthbound -- I very briefly had a stepbrother who had a SNES and Earthbound and I wasn't able to play it myself (no open save slots) so I just watched, but I was fascinated by it. I would eventually play it myself later on good ol ZSNES. I have nice warm memories of watching the snow on the ZSNES menu while it snowed gently outside, in between bouts of playing Earthbound and Yoshi's Island.
Yakuza -- Okay the PS2 boxart is here as a stand in, I love the entire Yakuza series dearly. I did own Yakuza and Yakuza 2 when they were new, but lost them when our PS2 and all of its games got stolen.
Sonic Robo Blast 2 -- Another Sonic game? But this one's special. I've been playing SRB2 for over half of my life at this point. I've played countless mods for it and have watched it grow from a basic little Doom platformer into a great platform for expression. It's also just fun.
Bomberman 64 -- The 3D bomb-stacking and bouncing stuff in this game is so cool and is the exact kind of finicky, almost-accidental-seeming mechanical depth I love in video games. I can't believe they only made one of these.
Psychonauts -- Kind of a stand-in for Double Fine and LucasArts in general, but definitely the best game still out of both companies. I love 3D platformers and I love what this game does. There's still not much out there like it.
Rayman 2 -- Another Rayman game? Well yeah, I can't say I love 3D platformers and just not put the best 3D platformer ever made on this list. Not an exaggeration!
Final Fantasy XIV -- I get to play as a hot lion woman now. Have you seen her? Well, now you have
#25 games to know me#sonic#spark the electric jester#cave story#la mulana#DOOM#sekiro#dynamite headdy#moon remix rpg adventure#worms armageddon#avernum#spiderweb software#soul reaver#legacy of kain#bungie#bungie marathon#lemmings#pikmin#klonoa#rayman#ecco the dolphin#splatterhouse#earthbound#rgg#yakuza#sonic robo blast 2#srb2#bomberman 64#psychonauts#final fantasy xiv
11 notes
·
View notes
Text
Mow mow, I am kitty man. I never did a proper debut for my newest personal suit, so here he is, Horrum Split-Tail the nephil! He will have outfits and accessories later to place him in a medieval fantasy setting, but for now enjoy naked wild cat fluffs.
50 notes
·
View notes
Text
The main issue I have with the Avernum game series is that little baby Vivian couldn't have booted up Avernum 3 and learned the dictionary definition of whatever the heck an avernum is. Nor could she have puzzled out the meanings of "banish" and "expel" from said non-existent dictionary definition, either.
This is why the original Exile series will always in my heart be superior to its remake.
3 notes
·
View notes
Text
Avernum 2: Crystal Souls Cover Art by Alexander Deruchenko
20 notes
·
View notes
Text
"Suddenly, the Shareware Demon appears!"
4 notes
·
View notes
Text
Like, I always used to plan too long-term, in Spiderweb games (Exile/Avernum) I'd always clear out the first goblin caves and keep going back to pick up every least valuable loot, like the rocks that weren't even ranged equippable until after Nethergate, to haul back to town and sell and then buy all the skills the pay-trainer offered up to full before I moved on
Which crosses very productively with the thing where I can game out contemporary trends to tell where they'll eventually end up
Which is maybe part of how it works out that I am now more amazingly well-positioned than I could ever imagine.
Like, in 1999 I was like "anime, happy hardcore, JRPGs, and Daft Punk is the important stuff going on" and with the benefit of hindsight was I wrong?
19 notes
·
View notes
Text
My kid: Mom, I want Baldur's Gate 3!
Me: We have Baldur's Gate 3 at home.
Baldur's Gate 3 at home:
#not really#Avernum is a childhood favorite of mine#and it plays well on the Steam Deck#Avernum#Spiderweb Software#Steam Deck#Im a cheap mom but not that cheap
14 notes
·
View notes
Text
youtube
Here's what you missed from today's stream ^_^ Hope to catch you next Week at 12pm mst ^_^ Twitch: https://www.twitch.tv/missnobody32
0 notes
Text
nice to play a fantasy game where the giant spiders are incredibly friendly and a little silly
27 notes
·
View notes
Text
Conbadge for myself of my newest fursuit character, Horrum Split-Tail the nephil! I don't usually have a reason to do full rendering in my digital work, so this was a fun departure from the norm.
1 note
·
View note
Text
You don’t need to vague post about avernum like this
i love when the species in some fantasy setting match up one-to-one with common genre archetypes. the lizardfolks are the orcs, the owl people are the elves, the rodent consortium are the humans and the humans are the halflings
2K notes
·
View notes
Note
I just want to mention this to you for possible writing material or ideas, but I remember a game called Avernum 2. A huge adventurous RPG with simple graphics. Anyways, you come across a cave entrance and inside are Giant Spiders but these ones are intelligent, can talk and are super friendly. And more importantly, they all think that you're super cute and neat. (And some think that you're attractive) They're all named Spider and they give you little pinches as hugs/kisses. They're eccentric and have a chirpy voices too. It's honestly the best and cutest thing ever.
This IS the best and cutest thing ever!
I had thought about writing some AU material where perhaps Tav meets Kar'niss before the Absolute's influence takes hold. I am not sure he'd be as friendly as those lil' guys but he'd be a touch more intrigued. I could see Kar'niss being curious of Tav and following them around, perplexed by this strange individual that didn't seem afraid of them.
Also, I want him to give me little pinches. :(
Thanks for the ask!
#baldur's gate 3#kar'niss#drider#bg3#baldurs gate 3#karniss#answered#I may have to try that game for spider pinches#they sound cute af
31 notes
·
View notes
Text
more people need to play the Avernum games honestly
#thea talks#if u want combat like bg3 but less complex#super rad worldbuilding#I played them back when they were Exile 12and3 as a kid#still some of my favorite gaming experiences#the scaling feels good and at the end you feel like a badass as you should#I love a summoning build#just summoning hordes of killer monsters to deal with my problems
2 notes
·
View notes
Text
I spent a few months driving myself insane trying to remember where I had seen a quote that went basically "when players say a videogame has a good story it means it has a story" so I could throw it at a Genshin Impact discussion.
Today I was looking for an unhinged pic in my screenshots folder (look, I was asked) and found it:
(tagging @blood-orange-juice here because I think she might want to save that pic for future pvp)
Vogel from the print is Jeff Vogel of Avernum fame (of course, you'll only know about Avernum if you're into playing isometric RPGs, or maybe really into indie games. As in probably making them.)
Now, the blog post this print comes from has some other musings about game writing that are pretty much worth a read regardless if you're writing games or anything else.
(I know tumblr people don't really click links, but, hey, I tried.)
#writing#game writing#Genshin Impact related#that whole dialogue skippers debate oh gods I can't stand it anymore
8 notes
·
View notes
Text
he did WHAT
explaining the exile/avernum series to people who've never heard of it is nuts. "yeah it's an ultima clone where you bust out of prison and [redacted] the president. the prison is the hollow earth. in the sequel you go deeper into the hollow earth to meet aliens. it was a pioneer in digital distribution, back when the infrastructure was barely there and it didn't make sense. also the author used to write a column on usenet about hyperviolence and unsatisfying handjobs"
#god remember realmz?#i think the spiderweb guy did some art for it or something#exile was great avernum was slightly off-putting#realmz was so god damn good
61 notes
·
View notes
Text
Schedule time! Tomorrow we're doing Avernum, Wednesday ADiA, and on Friday we're starting the second story mode of Re:CoM, Reverse/Rebirth!(or less fancily, Riku mode!)
Shouldn't be as tough as Sora mode, I promise! Anyway, hope to see you there!
2 notes
·
View notes