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#Auto Modellista: US-tuned
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Auto Modellista US Tuned (XBOX)
A real shame what they did to the handling of this game. :( 
Other Auto Modellista videos: 
https://youtu.be/TpWK1F49QjE 
https://youtu.be/G8GiCi052tY 
Captured using Avermedia Live gamer portable 2 plus with the RetroTink 5x. Auto Modellista US Tuned, Capcom, 2003 
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jessicajagg · 2 years
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Lemme tell yall about this little gem of a PS2 game I've been playing, it's called Auto Modellista.
It's one of two racing games put out by Capcom before they gave up on the genre. What makes it stand out among its contemporaries of the time is its use of cel-shaded graphics.
Unfortunately the game is plagued by some poor design choises that were only made worse when the game was re-tuned for North America.
The steering just feels off, if you tilt the control stick all the way in either direction you will spin out. If you try to hit the emergency brake while turning to drift you will spin out.
The track design boils down to either ovals with mostly straight lines or down/up hill tracks that require turns so tight they feel like they weren't designed with the games controls in mind.
And finally the games balancing is a bit of a joke, just pick a Nissan Skyline and make sure to tune for the course your driving and you'll be almost guaranteed a win.
Despite all these issues, I have a fondness for this game. It's aesthetic oozes early 2000s in its menus and music. You also get a cute customizable garage that you unlock more items and posters for the more you race.
Auto Modellista is definitely not the best racing game you could play on the PS2, but it's definitely worth playing for anyone who loves 6th gen arcade racers like me.
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demoban · 7 years
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Release: Dengeki PS2 D61 (SLPM-61051)
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And now for Christmas present #2 in the form of a second Dengeki PlayStation 2 disc!
This disc is notable because it features a playable version of Capcom’s PS2 version of Catan, which never officially got past an online beta test held in 2003 before being quietly cancelled. Based on the German board game of the same name and with art by Susumu Matsushita, the man of a million Famitsu covers, what makes this rendition interesting beyond the online functionality was the fact that it was planned to be a freely distributed game. As this Japanese article describes, the client would be free to download to the PS2 hard drive, with actual gameplay accruing a monthly fee. (So far as I can tell, no actual price was ever announced due to the game’s cancellation, however.) Beyond basic multiplayer functionality, players would be able to use coins that they would receive monthly for things like bets on matches, as well as items to decorate their avatar. Notably, a PC version was also in development by Capcom and players from both versions were planned to be able to play against each other. It even appears that Capcom was considering bringing this overseas, judging by a video posted on IGN circa 2002, which features its fair share of visual and UI differences with what’s seen on this disc. While obviously this business plan isn’t without its flaws, bear in mind that this was at the dawn of free-to-play-looking business models even being conceived within Asian markets within the PC space, let alone for the rest of the world and for consoles especially. Things might not have obviously panned out for this game, but it wasn’t without its ambitions for the time, at least.
Based on this article and other research, it seems that the beta itself was only distributed online through the PS BB Navigator, meaning that the chances of finding that data on a Japanese hard drive in 2017 are pretty slim. While this demo does have an install option present in the main menu, I can’t get it to activate, even when emulating a PS2 hard disk; whether that’s deliberately by design for this demo, I can’t entirely say for certain. It’s not completely without any functionality, however! There is an offline component that teaches players how to play Settlers of Catan, as well as a “test” mode that more or less functions as a way to play a full 4-player game with three AI opponents. Parts of the UI are clunky, but otherwise it seems perfectly playable as it is, provided that you’re literate in Japanese.
All of this is to say that, to my knowledge, a dump of any version of this game hasn’t existed online in wide circulation and while it might “just” be for an adaptation of a board game that you can through plenty of other means at this point, it’s not every day that a cancelled Capcom game shows up in this manner, let alone one that was experimenting with the business side of things, so in that regard, I’m content.
Beyond that, the most notable demos for readers outside of Japan are bound to be ones for Silent Hill 3 and Virtua Fighter 4: Evolution, although the former had been out for several months by the time this issue of Dengeki PS2 was rolling around and the latter was just around the corner, meaning that you probably shouldn't expect too much content that’s different from their respective retail releases, if at all. That said, in I believe a first for this blog, the Silent Hill 3 demo does feature a language toggle that lets you play it in English, which, hey, as somebody who works in game localization, I find that to be pretty neat!
For the full content listing, check out the breakdown below.
Magazine Name: Dengeki PlayStation 2 (Dengeki PS2) Issue: D61 Publication Date: 2003/8/22
Demos (Red): -Catan (cancelled game) -Atelier Viorate: The Alchemist of Gramnad -Torakapu/Trouble Capture: Dash -Virtua Fighter 4: Evolution -Private Nurse Maria (movie included) -Silent Hill 3 (movie included)
Special (Green): -Capcom New Game Footage Special.   -Monster Hunter   -Onimusha 3   -Resident Evil Outbreak   -Onimusha Blade Warriors   -Gregory Horror Show   -Mega Man X7   -Auto Modellista: US-tuned
Movies (Blue): -R: Racing Evolution -Castlevania: Lament of Innocence -Altered Beast -Nightshade/Kunoichi -Nobunaga no Yabou Online -Kikou Heidan J-Phoenix 2: Joshou-hen -Fatal Frame II: Crimson Butterfly -Monster Rancher 4 -Hungry Ghosts
Save Data (Yellow): -Memory card files for various games.
Happy holidays!
-Pepsi
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verymerynice · 8 years
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New Post has been published on Top Auto Blog
New Post has been published on http://topauto.site/crossover-toyota-c-hr-in-the-treatment-court-atelier/
Crossover Toyota C-HR in the treatment court Atelier
The day of the start of sales of crossover Toyota C-HR in the Japanese market tuning company Modellista and TRD presented their styling package for the new items. However, this efficiency is quite understandable, because both firms are divisions of Toyota. Under the first brand working with the firm, Toyota Modellista International, and TRD is a trademark of Toyota Technocraft.
The TRD body kit Aggressive Style
The TRD Style body kit Extreme
The TRD Style body kit Extreme
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Each firm has produced two versions of the kit. TRD usually works in its sport, and set Aggressive Style made in the spirit of racing: the low “lip” under the front bumper, stylized diffuser trim on the rear bumper, an aggressive overhead sills, spoiler “duck tail” on the fifth door. A variant Style uses Extreme rally inspired lining on wings of black plastic resembling a crankcase metallic insert in the front spoiler, bright red mudguards. TRD also offers five variants of light alloy wheels of 17 and 18 inches — both under its own brand and brands Work, Kyoho and Tom’s.
Modellista Bodykit Elegant Ice Style
Modellista Bodykit Elegant Ice Style
Modellista Bodykit Boost Impulse Style
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The kit Boost Impulse Style (title photo) Modellista crossover C-HR amerivest like a dozen new faces. A variant of Elegant Ice Style is a milder and more resembles a factory styling kits like the M package from BMW and S line from Audi. Modellista offers and cute little things, such as colored overlays on the instrument panel (titanium grey or blue) or outline illumination of the Central tunnel.
Products brands TRD and Modellista in Japan is sold both through their own sales network, and the dealers parent company.
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