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#Asset Management Database
pycube1 · 2 years
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Healthcare Infusion Pumps
Healthcare Infusion Pumps
1. Healthcare infusion pumps are becoming an increasingly common part of the enterprise asset management (EAM) toolkit.
2. They can help optimise workflow and improve patient care by automating drug delivery.
3. There are a variety of options available, so it's important to carefully choose the right one for your needs.
4. Careful planning is essential to ensure that the pump meets your organisation's needs and expectations.
What are healthcare infusion pumps
Most people are not familiar with healthcare infusion pumps. They are devices that help to deliver medication and other treatments directly into a patient's bloodstream. Healthcare infusion pumps come in a variety of shapes and sizes, and can be used for a variety of medical purposes.
Some common uses for healthcare infusion pumps include providing medications for patients who are unable to take them orally, delivering blood transfusions, and providing treatment for various types of cancer. Healthcare infusion pumps can also be used to provide treatments for diseases such as diabetes, Parkinson's disease, and heart conditions.
There are many different types of healthcare infusion pumps available on the market today. If you are considering buying one, be sure to research the available options before making a decision.
History of healthcare infusion pumps
A PyCube of healthcare infusion pumps is a handheld device that automates the administration of drugs and fluids via an intravenous (IV) line. PyCubes are small, portable, and easy to use, making them ideal for hospitals, clinics, and other health-care settings. They come in a variety of models to meet the needs of a variety of patients and caregivers.
The PyCube's four interchangeable tips make it suitable for administering drugs such as insulin or blood transfusions. The device also has built-in sensors that detect when a medication has been administered properly and sends an alert to the caregiver. The PyCube can be operated with one hand, making it easy for patients to self-administer their medications.
PyCubes are compact and lightweight, so they can be easily transported from one location to another.
Uses for healthcare infusion pumps
The healthcare infusion pump is a medical device that is used to deliver medications and other treatments directly into the bloodstream. The pumps can be used in a variety of settings, such as hospitals, clinics, and homes. There are a number of different uses for healthcare infusion pumps, including treating chronic diseases, providing pain relief, and administering vaccines.
Comparison of healthcare infusion pumps
A healthcare infusion pump is a device that is inserted under the skin in order to administer medications or infusions directly to the bloodstream. There are many different types of infusion pumps, but they all have one common goal-to improve patient care by providing patients with safe and accurate medication delivery.
One of the most popular types of infusion pumps is the insulin pump. Insulin pumps are used to deliver insulin to people with diabetes, and they can be very helpful in managing diabetes symptoms. Insulin pumps typically require minimal upkeep, and they can often be programmed to deliver insulin at specific intervals.
Another type of infusion pump is the heart rate monitor infusion pump. This type of pump is often used to deliver medications that help treat conditions like heart disease or stroke.
Conclusion
Healthcare infusion pumps are an important piece of equipment for people with serious medical conditions. These pumps can help people receive the medications they need quickly and easily, and they can improve the quality of life for those who rely on them. If you or someone you know is in need of a healthcare infusion pump, be sure to speak to a doctor or nurse about your specific needs.
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stellophiliac · 2 months
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how to build a digital music collection and stuff
spotify sucks aaaass. so start downloading shit!!
file format glossary
.wav is highest quality and biggest
.mp3 is very small, but uses lossy compression which means it's lower quality
.flac is smaller than .wav, but uses lossless compression so it's high quality
.m4a is an audio file format that apple uses. that's all i really know
downloading the music
doubledouble.top is a life saver. you can download from a variety of services including but not limited to apple music, spotify, soundcloud, tidal, deezer, etc.
i'd recommend ripping your music from tidal or apple music since they're the best quality (i think apple music gives you lossless audio anyway. .m4a can be both lossy and lossless, but from the text on doubledouble i assume they're ripping HQ files off apple music)
i also love love love cobalt.tools for ripping audio/video from youtube (they support a lot of other platforms too!)
of course, many artists have their music on bandcamp — purchase or download directly from them if you can. bandcamp offers a variety of file formats for download
file conversion
if you're downloading from apple music with doubledouble, it spits out an .m4a file.
.m4a is ok for some people but if you prefer .flac, you may wanna convert it. ffmpeg is a CLI (terminal) tool to help with media conversion
if you're on linux or macOS, you can use parameter expansion to batch convert all files in a folder. put the files in one place first, then with your terminal, cd into the directory and run:
for i in *.m4a; do ffmpeg -i "$i" "${i%.*}.flac"; done
this converts from .m4a to .flac — change the file extensions if needed.
soulseek
another way to get music is through soulseek. soulseek is a peer-to-peer file sharing network which is mainly used for music. nicotine+ is a pretty intuitive (and open-source) client if you don't like the official one.
you can probably find a better tutorial on soulseek somewhere else. just wanted to make this option known
it's bad etiquette to download from people without sharing files of your own, so make sure you've got something shared. also try to avoid queuing up more than 1-2 albums from one person in a row
tagging & organizing your music
tagging: adding metadata to a music file (eg. song name, artist name, album) that music players can recognize and display
if you've ripped music from a streaming platform, chances are it's already tagged. i've gotten files with slightly incorrect tags from doubledouble though, so if you care about that then you might wanna look into it
i use musicbrainz picard for my tagging. they've got pretty extensive documentation, which will probably be more useful than me
basically, you can look up album data from an online database into the program, and then match each track with its file. the program will tag each file correctly for you (there's also options for renaming the file according to a certain structure if you're into that!)
there's also beets, which is a CLI tool for... a lot of music collection management stuff. i haven't really used it myself, but if you feel up to it then they've got extensive documentation too. for most people, though, it's not really a necessity
how you wanna organize your music is completely up to you. my preferred filestructure is:
artist > album > track # track
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using a music player
the options for this are pretty expansive. commonly used players i see include VLC, foobar2000, clementine (or a fork of it called strawberry), and cmus (for the terminal)
you can also totally use iTunes or something. i don't know what audio players other systems come with
i personally use dopamine. it's a little bit slow, but it's got a nice UI and is themeable plus has last.fm support (!!!)
don't let the github page fool you, you don't have to build from source. you can find the releases here
click the "assets" dropdown on the most recent release, and download whichever one is compatible with your OS
syncing
if you're fine with your files just being on one device (perhaps your computer, but perhaps also an USB drive or an mp3 player), you don't have to do this
you can sync with something like google drive, but i hate google more than i hate spotify
you can get a free nextcloud account from one of their providers with 2GB of free storage. you can use webDAV to access your files from an app on your phone or other device (documents by readdle has webDAV support, which is what i use)
disroot and blahaj.land are a couple providers i know that offer other services as well as nextcloud (so you get more with your account), but accounts are manually approved. do give them a look though!!
if you're tech-savvy and have an unused machine lying around, look into self-hosting your own nextcloud, or better yet, your own media server. i've heard that navidrome is a pretty good audio server. i unfortunately don't have experience with self-hosting at the moment so i have like zero advice to give here. yunohost seems to be a really easy way to manage a server
afterword
i don't know if any of this is helpful, but i just wanted to consolidate my personal advice in one place. fuck big tech. own your media, they could take it away from you at any moment
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wickworks · 13 days
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Lancer Tactics dialogue layout crisis of faith
(from this month's backer update)
Every so often, I'll run into something in development that eats away at me until it pushes me to a crisis of faith and I have a breakdown, burn down a bunch of work, and build something better from the ashes. These are moments of transformation and we're almost always able to come out the other side with something much better than what we started with.
This all sounds very dramatic until you take a step back and see the issue in question is just, like, the layout of a menu. But if medieval priests were able to have schisms over angels on pins I can have strong feelings about graphic design, dammit!
This month's episode revolved around how we're doing character dialogue. For reference the plan was to do a standard 4-slot visual-novel talking heads layout. I call it a 4-slot because there's usually four positions that characters can stand; two on the left, two on the right:
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I had it ingame, and it was working. But... something felt off. Do you see the difference between every one of the above examples and this?
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It's all about perspective, baby.
Answer: all the character art in those examples are drawn at a slight angle so they can be flipped back and forth to be made like they're looking at each other.
Trying to do this with the perspective we chose early — straight on — makes for a chorus line of weirdos who are looking directly into your soul as they ostensibly chat with each other. Credulity is strained; the illusion of these puppets interacting in the same space is paper-thin.
(I was skeptical of choosing this perspective for this reason, but we ultimately went with it to make the customizable assets in the portrait maker easier to fit together)
We tried a bunch of different layouts, but they all at least one of these problems:
they'd stare into your soul while ostensibly directing comments elsewhere.
they felt like text messages; this would be fine if that's what we were going for, but we wanted something that could represent face-to-face conversations. (Tactical Breach Wizards was able to pull this style off because they had little 3D dioramas to go along with it)
or, most damning of all, they felt like zoom calls.
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So, my heart aflutter and spirit in want, I spent a day doing a research dive into various dialogue layouts (bless the Game UI Database!) to see if any other games had managed to pull this character art perspective off. I ended up with this massive non-chronological taxonomic tree:
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(fullsize here)
The type of layout that particularly caught my eye was this style where each character had their own little box. These layouts borrow a concept from comic books called "closure" where the space and time between characters are left blank. Freed from the constraints of trying to simulate a single space, these layouts allow the reader to fill in the blanks with something that feels more true-to-life than anything we'd be able to render ourselves.
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I was especially impressed with the dynamism of Tales of Symphonia and The World Ends With You; rather than sticking to single slots they would animate the entire panels moving around to indicate motion an relative position of characters.
So we threw out the old code and copied them. Here's what we've come up with:
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We'll be able to have portraits interact, like smacking each other (I felt like a kid hitting two action figures together, lol)
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We can also apply effects like princess-leia-holograms and full-screen "lighting" effects like warning banners:
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Carpenter and I came up with a number of arrangements that the portraits can smoothly transition between:
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I've also implemented support for choices during a dialogue, potentially leading to branching paths.
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Overall, I feel SO much better about this system than our initial designs. It might feel a little more cartoony, but I think we're making a cartoony game so that's not a problem.
Whew. We bit a lot off to chew with this project. I feel like I just made a second visual novel game engine inside of the first. Fingers crossed that it all ends up worth it.
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tydhl · 4 months
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Th’ell ya’ doing here, lady? (Monty x reader)
Chapter 2. Who th’ell are ya’, lady?
Summary
Oh no!
It looks like you’re not a registered character in the Plex’s system, how unfortunate.
Good thing Montgomery Gator here realized you aren’t human! He will be in charge of escorting you back to the daycare.
Warnings: Mild swearing.
Headcanons used:
Monty is glad to be a rockstar but is jealous of Feedy being fan favorite.
Monty is very gentle with children.
“It’s past closing hours, lady, what th’ell ‘ya doing here?”
—————
You stared up at the much larger animatronic, optics widened in terror. If your voice box was operational, you’d probably be screaming by now. You felt your CPU buzz loudly inside your chestplate, frantically calculating an escape route while you stood frozen. The gator was massive, being a good few feet taller than you, and looked like he could easily bench press a car if he wanted to.
You shakily brought your hands up and in a placating gesture and shook your head, trying to signal that you meant no harm. You glanced behind the gator, trying to judge the distance you’d have to run if you could slip past him. This only seemed to aggravate the already aggressive animatronic.
Monty felt his security module continuously ping his processor on the steps he needed to take now that he has located a trespasser to ‘keep Freddy Fazbear’s Mega Pizza Plex a safe place for all families to enjoy.’ He blinked at her rapid movements, becoming irritated if not confused on what you were trying to convey other than a frantic gesture.
He internally pinged Vanessa about the situation, needing a human employee to process any human infringement. 
Bringing his attention back to the shorter animatronic, he spoke up. “You stay here, an officer is going ta come talk to ya’ on how you’ll be processed fer trespassing on private property.” He said, pulling back a bit as he kept his harsh gaze on you, the response automatic and robotic as ever.
You winced at it’s scowl aimed towards you. At the mention of an officer getting involved in the situation, you began to panic. It hasn’t even asked who you we’re! 
He stared at you for a moment longer before he noticed that you weren’t quite…well, human.
“…What in the—?” 
He jerked his head back to get a better look before quickly running a full body scan. When his system revealed to him that he was, in-fact, talking to another animatronic, he didn’t quite know what to do.
Why weren’t you in his database? Surely they would’ve added the ID of a new member to the plex when they issued you. …Or maybe not, heck, this corporation isn’t known for being the nicest to their… assets. 
The gator stared at you for another tense moment before stepping back, letting go of the recharge station. A flicker of embarrassment was present in his face but was quickly masked by a scowl.
“Who th’ell are ya, lady?” He asked, crossing his arms as he stared you down. “I ain’t ever seen ya ‘round here before.”
You began to sign frantically, using your digits to convey what an answer to what was asked of you.
‘I’m the Daycare Attendant’s helper! Sorry if I intruded, I didn’t mean to wander so far or know that it would cause any problems.’ You looked up at the gator animatronic apologetically, after you gave him your name, equally embarrassed as you held your hands close to your chest.
Monty felt his scowl soften a bit when he realized you couldn’t speak. His optics quickly caught on to your ASL, already having been downloaded in his programming as a part of the ‘PCA’ part of his purpose during events. He decided not to comment on your lack of speech.
“You from the Daycare, huh? You don’t look as creepy as those clowns, heard management’s gonna to do something ‘bout their faceplates soon.” He replied, tilting his head to the side as he grimaced at the thought of the Daycare Attendant’s appearance. 
Whoever designed their likeness sure didn’t know what they were doing, those bots look creepy as hell. They did them so dirty. He quickly linked a quick picture of you and your name into a file for later. 
“Didn’t even have ya in my system. I’m guessing you’re new then.” He added, letting out a hiss of pressured air past his nostrils in a pretend huff.
That made sense. The human staff you’ve interacted with didn’t seem particularly interested in any of the bots. To leave out coding your addition to the animatronic staff does seem like something the would do, even intentionally.
“Moon’s allowed to come out of the Daycare during his rounds, he must be near Roxy Raceway by now. Sun, on the other hand, his programming won’t let the bot set foot outta the place, heck, I don’t think he can even think about doing so.” The gator mused, feeling himself relax slowly while he pinged Vanessa once again, this time to take back his request.
“I don’t know nothing ‘bout you though, if ya can or can’t.” He said, his scrutinizing gaze remaining fixed on you as he waited for a reply.
You blinked once, twice. Adverting your gaze, knowing full well that your programming doesn’t exactly specify whether or not you’re allowed to leave the daycare. You do, however, have a high clearance than Sun, being that you can leave without your joints locking up as soon as you crossed the Daycare doors.
You shrugged, deciding to change the topic.
‘You’re pretty intimidating, all the animatronics here as tall as you?’ Okay, maybe not the best way to divert the subject, but an attempt nonetheless.
The gator snorted at your words. If there’s one thing he’s good at, it’s being intimidating. He brought a hand up to tilt his glasses down his snout and gave the shorter animatronic a grin. “Most of us, yeah, we’re pretty tall, modeled after th’ same endo.” He said, sliding his purple shades back up his snout.
‘Well, I may not be tall, but I am softer than most animatronics here. They gave me a complete silicone casing and memory foam pads on my hands.’ You signed, bringing your hands up for demonstration. ‘You can see for yourself.’ 
Monty’s smile faltered at your trusting gesture, looking down at her extended hand with a surprised expression. His jaw clicked shut as he processed your offer. You was offering to let him touch you. Him? Slowly, the bulky animatronic brought his clawed hand up to gently rest it in yours. Despite his reputation for being a destructive individual, the gator animatronic can be gentle. He’s gentle with the children, he’s never hurt one. She was true to her word, her servos were, in-fact, soft, silicone coating her palms.
A slow thumping noise was heard behind the gator and he quickly pulled away, an embarrassed expression painting his mostly static face. His tail had been wagging, and he mentally cursed the the programmer that had decided to add that involuntary reaction into his software. He looked away and crossed his arms, scowling once again.
You quirked a brow in amusement at his abrupt motion, effectively putting some distance between the both of you. 
“Yeah, well, ya should probably head back to the daycare if ya aren’t on patrol, it’s dangerous out here.” He grumbled.
You agreed, it was probably best for you to return to the daycare. However, you’d like to catch the gator’s name before you left, he was the first person outside your daycare duties that you’ve meet, after all.
‘Right, of course, but, before I leave, may I get your name?’ You signed, waiting patiently for his reply.
He glanced back at you, narrowing his eyes. Did you really not know who he was? Did you not know who the band was? Wait…then that means you don’t know who Freddy is, or about his reputation, which also means that you can’t compare him to Freddy like everyone else. The opportunity just walked right into his very hands, an opportunity he’s not going to miss.
Monty turned to face you, brining a clawed digit to tilt his bright, purple shades down and winked at you. “Name’s Montgomery, Montgomery Gator, but ya can call me Monty, doll-face.” He said, knowing this is his shot on making a memorable introduction with his southern charm.
You felt your fans kick up a notch at the pet name, but payed no other mind to it.
“I’m the band’s bassist, you could say I’m a fan favorite, got my own golf course an’ all.” The gator drawled rather arrogantly, brining his hands to his hips as he grinned toothily.
“You should come by some time, I’ll show ya how ta play, it’s on the house.” Monty offered smoothly, looking down at you through the violet hue of his signature shades.
You smiled at his offer, perhaps you should make going out of the daycare part of your routine. It would be a nice change. 
‘That would be nice.’ 
His grin widened.
As you turned on your heel, you hesitated. You really didn’t want to get lost again, and Monty did seem like a person who knew the place well. Turning back towards him, you signed.
“Nah, don’t worry about it, I know this place like th’ strings on my bass.” He said, brushing you off as he brushed one of his hands over his mohawk in a causal manner. ���I can help you out, easy, wouldn’t want you to run into any other members of the band and throw yourself into a locker or something.” Monty teased, a loud bark of laughter escaping him before as he walked past you, already making his way to the Daycare.
He also didn’t want you running into Freddy, but the gator would never admit that. If you met him, he’s certain she’d realize how much of a mess the Gator actually is plus how much better the bear was compared to him. You’d forget all about Montgomery Gator. He can’t let that happen, he won’t let that happen. Shoving the dark thought back into the depths of his processor, he focused on the situation at hand.
“‘Sides, Moon can cover for me, he does owe me one.” The gator added as he looked back at her from over his shoulder with a grin.
“Get over here, short stack.” He called, gesturing for her to follow him.
You quickly followed after him, running to catch up to the larger animatronic. Falling into step beside him, you glanced up at the gator. His color scheme was a lot different to Sun and Moon’s, his attire as well. While the Daycare attendant sported s circus themed outfit, the glamrock wore a much more eighties-esque type aesthetic, reminiscent of the 80’s rockstar, David Bowie.
He glanced down at you and you adverted your gaze quickly, embarrassed to have been staring. Deciding that the floor was much more interesting, you kept your eyes glued to the tiles. The gator chuckled, much to your chagrin. Monty was used to the attention, either good or bad, having eyes on him wasn’t a new feeling, rather just as normal as recharging for him.
As you two passed the band’s green rooms, you perked, pointing at the show rooms as you turned your head to look up at the gator. 
Using your other hand to sign at him simply, you asked. ‘Your friends?’
“Hm? Oh, yeah, that’s where th’ band and I have our showrooms.” Monty replied, keeping his optics trained on you for any other signs. 
His tail slowly swept back and forth behind him, another indicator of his better mood. The gator’s eyes landed on Freddy’s room, and he fought back the urge to bare his teeth, instead, smiling down at the little lady.
“Maybe I can show ya ‘round some time, give ya a tour and all that jazz.” Monty added, glancing at his room’s door. 
The bulky animatronic grimaced a bit, optics quickly switching to his room’s visual feed. He’d have to get a S.T.A.F.F. bot to clean up the mess he made after his temper tantrum earlier in the day. He returned his gaze back to the shorter animatronic as they neared the Daycare entrance. 
“If you’re lucky, I might even take a picture with ya.” The reptilian animatronic said with a grin. “You’ll be a certified Montgomery Gator fan!” 
You clapped your hands excitedly, relying more on your body language and actions to get your mood across. That would be nice, wouldn’t it? 
When your eyes landed on the Daycare’s doors, you balked. You didn’t want to end your conversation with Monty just yet, you’d just gotten to know him. 
‘Will is see you again?’
The animatronic gator blinked down at the you, surprise evident on his face as his optics widened. You wanted to see him again? Him, Montgomery Gator? Suck on that Fazbear!
With a toothy grin, he brought his hand to your forehead, flicking your faceplate, making you lurch back with a surprised expression. “Sure ya will, doll.” 
Stepping back, he looked past the netted wall that separated the daycare from the gift shop area. “Say hi to Sun for me, alright?” Monty said, returning his focus to you.
You rubbed at your forehead, watching him with narrowed eyes. This made Monty grin wider as he continued.
“And don’t let me catch you wandering where you shouldn’t, just ping me if you need someone to—” he gave her a mischievous grin, “‘assist a new bot with directions’.”
He quickly found your data signature in the Plex’s network and shot you a quick message, just a simple ‘hey’. “You can use th’ network to message me after hours or during your break, usually only security guards use it, but it’s pretty nifty for us bots to stay in touch.” 
You jerked a bit at the message popping up in your visual feed before grinning, giving him a thumbs up. 
”I’ll see you—“
The daycare doors opened suddenly, cutting the animatronic gator off. You both turned to look at what had interrupted your little conversation.
“Sunshine! I’m so glad you’re back, I got worried when I couldn’t find you anywhere! Moon went out to look for you and—…” the sun-themed animatronic tilted his faceplate when he noticed the band’s bassist standing next to you. 
His milky white optics seemed to darken, though perhaps that was just the lighting. “Oh! You brought the gator…with you.”
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Brazil, facing calls for reparations, wrangles with its painful legacy of slavery
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The executive manager for institutional relations at a Brazilian state bank took the microphone before roughly 150 people at a forum on slavery’s legacy in his country, which kidnapped more Africans for forced labor than any other nation.
“Today’s Bank of Brazil asks Black people for forgiveness,” André Machado said to the mostly Black audience at the Portela samba school in Rio de Janeiro.
“Directly or indirectly, all of Brazilian society should apologize to Black people for that sad moment in our history,” he said, reading a statement to audience members who sat watching from plastic chairs, their eyes fixed upon him.
Brazil — where more than half the population self-identifies as Black or biracial — has long resisted reckoning with its past. That reluctance has started loosening.
Public prosecutors have begun probing Bank of Brazil, Latin America’s second-largest financial institution by assets, with $380 billion, for its historical links to the slave trade. Their investigation could yield a recommendation, an agreement or filing of legal action, and they invited Bank of Brazil to start a dialogue with Black people at the Portela school in the working-class Madureira neighborhood.
Ghyslaine Almeida e Cunha, a spiritual leader of the Afro-Brazilian religion Umbanda, traveled from the Amazonian city of Belem for what she called “an historic moment.” She welcomed the apology and announcement of measures, though the bank stopped short of pledging compensation.
“I came to say – on Portela’s sacred soil – that, yes, we do want reparations,” said Cunha.
Brazil enslaved more people from Africa than any other country; nearly 5 million kidnapped Africans disembarked in Brazil, more than 12 times the number taken to mainland North America, according to estimates from the Trans-Atlantic Slave Trade database. Brazil was the last country in the Western Hemisphere to abolish slavery, in 1888.
Continue reading.
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uthra-krish · 1 year
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Exploring Data Science Tools: My Adventures with Python, R, and More
Welcome to my data science journey! In this blog post, I'm excited to take you on a captivating adventure through the world of data science tools. We'll explore the significance of choosing the right tools and how they've shaped my path in this thrilling field.
Choosing the right tools in data science is akin to a chef selecting the finest ingredients for a culinary masterpiece. Each tool has its unique flavor and purpose, and understanding their nuances is key to becoming a proficient data scientist.
I. The Quest for the Right Tool
My journey began with confusion and curiosity. The world of data science tools was vast and intimidating. I questioned which programming language would be my trusted companion on this expedition. The importance of selecting the right tool soon became evident.
I embarked on a research quest, delving deep into the features and capabilities of various tools. Python and R emerged as the frontrunners, each with its strengths and applications. These two contenders became the focus of my data science adventures.
II. Python: The Swiss Army Knife of Data Science
Python, often hailed as the Swiss Army Knife of data science, stood out for its versatility and widespread popularity. Its extensive library ecosystem, including NumPy for numerical computing, pandas for data manipulation, and Matplotlib for data visualization, made it a compelling choice.
My first experiences with Python were both thrilling and challenging. I dove into coding, faced syntax errors, and wrestled with data structures. But with each obstacle, I discovered new capabilities and expanded my skill set.
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III. R: The Statistical Powerhouse
In the world of statistics, R shines as a powerhouse. Its statistical packages like dplyr for data manipulation and ggplot2 for data visualization are renowned for their efficacy. As I ventured into R, I found myself immersed in a world of statistical analysis and data exploration.
My journey with R included memorable encounters with data sets, where I unearthed hidden insights and crafted beautiful visualizations. The statistical prowess of R truly left an indelible mark on my data science adventure.
IV. Beyond Python and R: Exploring Specialized Tools
While Python and R were my primary companions, I couldn't resist exploring specialized tools and programming languages that catered to specific niches in data science. These tools offered unique features and advantages that added depth to my skill set.
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For instance, tools like SQL allowed me to delve into database management and querying, while Scala opened doors to big data analytics. Each tool found its place in my toolkit, serving as a valuable asset in different scenarios.
V. The Learning Curve: Challenges and Rewards
The path I took wasn't without its share of difficulties. Learning Python, R, and specialized tools presented a steep learning curve. Debugging code, grasping complex algorithms, and troubleshooting errors were all part of the process.
However, these challenges brought about incredible rewards. With persistence and dedication, I overcame obstacles, gained a profound understanding of data science, and felt a growing sense of achievement and empowerment.
VI. Leveraging Python and R Together
One of the most exciting revelations in my journey was discovering the synergy between Python and R. These two languages, once considered competitors, complemented each other beautifully.
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I began integrating Python and R seamlessly into my data science workflow. Python's data manipulation capabilities combined with R's statistical prowess proved to be a winning combination. Together, they enabled me to tackle diverse data science tasks effectively.
VII. Tips for Beginners
For fellow data science enthusiasts beginning their own journeys, I offer some valuable tips:
Embrace curiosity and stay open to learning.
Work on practical projects while engaging in frequent coding practice.
Explore data science courses and resources to enhance your skills.
Seek guidance from mentors and engage with the data science community.
Remember that the journey is continuous—there's always more to learn and discover.
My adventures with Python, R, and various data science tools have been transformative. I've learned that choosing the right tool for the job is crucial, but versatility and adaptability are equally important traits for a data scientist.
As I summarize my expedition, I emphasize the significance of selecting tools that align with your project requirements and objectives. Each tool has a unique role to play, and mastering them unlocks endless possibilities in the world of data science.
I encourage you to embark on your own tool exploration journey in data science. Embrace the challenges, relish the rewards, and remember that the adventure is ongoing. May your path in data science be as exhilarating and fulfilling as mine has been.
Happy data exploring!
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accountsend · 1 year
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Optimizing B2B Contact Databases: Strategies for Better Targeting
Article by Jonathan Bomser | CEO | AccountSend.com
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As a B2B business, your contact database is one of the most valuable assets you have. It enables targeted sales outreach, precision marketing, and effective lead generation, thus driving sales and growth. In this article, we will explore seven key strategies for enhancing your B2B contact database for superior targeting. By implementing these strategies, you can significantly enhance your targeting, boost conversions, and drive business growth.
DOWNLOAD THE B2B CONTACT DATABASES INFOGRAPHIC HERE
Regularly Cleanse and Update Your Database
A clean and updated B2B contact database is essential for effective sales prospecting and business development. Regularly purge outdated information, remove duplicates, and update existing contact data to maintain accuracy. CRM integration can automate this process, ensuring your database remains current and reliable. By keeping your database clean and up-to-date, you can ensure that your sales and marketing efforts are based on accurate and relevant information.
Segment Your Contact Database
Segmentation is a powerful tool for B2B lead generation and sales prospecting. It involves categorizing your database into distinct groups based on shared characteristics, such as industry type, company size, or role. This facilitates personalized communication, enhancing engagement and conversion rates. By segmenting your contact database, you can tailor your messaging and content to specific audience segments, increasing the relevance and effectiveness of your communication.
Implement a Lead Scoring System
Lead scoring is a crucial aspect of B2B lead generation and sales funnel optimization. It assigns value to each contact based on their potential to convert into a customer. It helps prioritize your outreach, ensuring you focus on high-value leads, which can lead to improved sales opportunities. By implementing a lead scoring system, you can allocate your resources effectively and focus on the leads that are most likely to result in conversions.
Embrace Account-Based Marketing (ABM)
Account-Based Marketing (ABM) is a highly effective B2B marketing strategy that targets specific high-value accounts with customized campaigns. Integrating ABM with your B2B contact database ensures a highly tailored approach, enhancing your chances of winning over key accounts. By aligning your marketing and sales efforts with the specific needs and preferences of target accounts, you can increase engagement and drive business growth.
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Leverage Data Analysis
Data analysis is a powerful tool for B2B lead generation and sales prospecting. It helps you uncover invaluable insights into your contacts' behavior and preferences, guiding your marketing and sales strategy. By analyzing data from your B2B contact database, you can make data-driven decisions and optimize your targeting efforts. You can also use data analysis to identify emerging markets and stay ahead of the competition.
Utilize AI for Enhanced Database Management
Artificial Intelligence (AI) is transforming the way B2B businesses manage their contact databases. AI-powered systems can automate tasks like data cleansing, lead scoring, and market segmentation, leaving your team free to focus on creating effective sales and marketing strategies. By leveraging AI technology, you can improve the efficiency and accuracy of your database management processes, saving time and resources.
Adopt a Continuous Improvement Approach
Data management is not a one-time activity. Consistently review your strategies and update them based on performance data and evolving market trends. This will keep your database agile and ensure your targeting remains effective. By continuously improving your B2B contact database and refining your targeting strategies, you can stay ahead of the competition and drive ongoing business growth.
In summary, optimizing your B2B contact database involves regular updates, effective segmentation, lead scoring, ABM, data analysis, AI integration, and a continuous improvement mindset. These strategies, when implemented correctly, can significantly enhance your targeting, boost conversions, and drive business growth. By leveraging the power of a well-optimized B2B contact database, you can unlock the full potential of your sales and marketing efforts.
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asherbrien · 16 days
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How To Identify Motivated Sellers For Cash Deals?
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Identifying motivated sellers for cash deals is crucial for securing favorable real estate transactions. Motivated sellers are those who are eager to sell their property quickly, often due to financial difficulties, life changes, or other pressing circumstances. Here’s a comprehensive guide on how to identify these sellers and capitalize on cash deals.
Leverage Public Records
Public records are a valuable resource for identifying motivated sellers. Look for properties with:
Tax Delinquencies: Owners who are behind on property taxes might be more willing to sell quickly to avoid further financial complications. Check local tax assessor websites for lists of delinquent properties.
Foreclosures: Properties in foreclosure are often owned by sellers who need to divest quickly. Foreclosure listings are available through local courthouse records or online databases.
Probate: Estates going through probate may involve motivated sellers, especially if heirs wish to sell inherited properties quickly. Probate records can often be accessed through county court websites or local probate courts.
Monitor Expired Listings
Properties that have been listed for sale but did not sell can indicate motivated sellers. These owners may have been unable to sell their property through traditional channels and might be open to cash offers. Review expired listings on real estate platforms and reach out to these owners to gauge their interest in a cash sale.
Network with Real Estate Professionals
Real estate agents, brokers, and property managers can be excellent sources of information about motivated sellers. Establish relationships with these professionals and let them know you are interested in cash deals. They often come across sellers who need to sell quickly and can provide valuable leads.
Direct Mail Campaigns
Direct mail can be an effective way to identify motivated sellers. Create targeted mailing lists based on criteria such as property tax delinquency, absentee ownership, or property condition. Send personalized letters or postcards offering to purchase their property for cash. Highlight the benefits of a quick and hassle-free transaction to attract sellers who need to sell urgently.
Drive for Dollars
“Driving for dollars” involves driving through neighborhoods and looking for signs of distressed properties, such as:
Overgrown Lawns: Indicates potential absentee owners who might be motivated to sell.
Boarded-Up Windows: Suggests properties that may have been abandoned or neglected.
Maintenance Issues: Properties in disrepair could belong to owners who are eager to sell to avoid further expenses.
Once you identify potential properties, research ownership information and contact the owners to discuss a cash offer.
Utilize Online Resources
Online platforms can provide insights into motivated sellers. Additionally, local real estate investment forums and social media groups can be sources of information about sellers who are eager to close a deal quickly.
Engage with Wholesalers
Real estate wholesalers specialize in finding motivated sellers and can be a valuable resource for cash buyers. Build relationships with local wholesalers who have access to properties from sellers in urgent need of cash transactions. Wholesalers can provide you with leads on potential deals before they become widely known.
Attend Foreclosure Auctions
Foreclosure auctions are a direct way to find motivated sellers. Properties being auctioned are typically owned by individuals facing financial hardship. Attending these auctions can give you access to properties where the sellers are looking for quick sales. Be prepared to act quickly and have your cash offer ready to capitalize on these opportunities.
Look for Divorce and Estate Sales
Divorce or estate sales often involve motivated sellers who need to liquidate assets quickly. Monitor local court records or reach out to attorneys specializing in family law or estate planning to identify potential sellers. These situations can often lead to urgent sales where cash offers are appreciated.
Conclusion
Identifying motivated sellers for cash deals involves leveraging various strategies, from utilizing public records and monitoring expired listings to networking with real estate professionals and employing direct mail campaigns. By staying proactive and using these techniques to sell your home for cash you can uncover opportunities for favorable cash transactions and secure profitable real estate deals.
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flame2ashes · 1 year
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Hey, can I ask how you do the mesh swapping? Super impressed and clueless over here. I'd love to do something like that, just have no idea where to begin. TIA
Sure! It might seem a little intimidating at first when you look at the files at a glance, but with a little patience and understanding of the logic behind how the files work, it becomes easier every time
So, mesh swapping. The only reason why I started doing it was because I wanted content of my Shepards interacting but I didn't feel like drawing, so I just modded my game instead. I've done this for over a year now but tbh I'm not a very advanced modder; a lot of trial and error occurred and I ended up sticking to methods that were familiar to me and worked for me.
The Legendary Explorer GitHub actually has a Wiki that contains tutorials on how to do certain things, and this includes how to replace meshes for characters! The tutorial in question shows how to mesh swap Garrus with Saren in LE2, and how mesh swapping works in LE3.
I'm writing this with the assumption that you are totally new to making mods for Mass Effect. I'm gonna be real: a lot of the stuff I'm saying here might be re-hashed information if you've read the tutorial already, tho unintentionally. Hopefully you'll still find it helpful 🙃
Stuff under the cut:
To get started, you will need:
Legendary Explorer (to actually mod the game)
ME3Tweaks Mod Manager (to help you set up DLC mods) (tho if you're already modding the game you already have this lmao)
A legitimate copy of Mass Effect: Legendary Edition for PC (it sounds obvious, but I'm emphasizing that it has to be legit as a warning. If problems arise and you have a pirated game, I won't be able to help you. Neither will the ME Modding Discord.)
ALSO NOTE: If you've installed texture mods to your game already, RESTORE YOUR GAME TO ITS VANILLA STATE. The general rule is to never make mods on a texture modded game, even personal mods.
If you're using the LE3 Community Patch and Framework, make sure you follow the mod page's instructions on how to make mods with it. (If you don't have the LE3 Community Patch and Framework, I highly recommend it. A lot of mods use the framework, and generally it's a pretty good and non-invasive mod to begin with)
What you want is to get familiar with the types of files you'll be using. For mesh swapping, you'll be using meshes, materials, and textures.
In Legendary Explorer, you'll be using these programs:
Package Editor - you'll be doing most of your editing in this program. You'll get to access basically everything contained in a PCC file. You'll also be able to import/export textures through this program.
Mesh Explorer (AKA Meshplorer) - this will display all the meshes contained in a PCC file. This is where you can export and import meshes as well.
Asset Database - once you get the databases set up, you'll be able to search and access the game's files and assets more easily, including files from DLC mods.
TFC Compactor - If you've imported new textures, this will help compact and repack your TFC files. You only need to do this if you've added new textures and created a new TFC for them.
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So for the Citadel DLC tango scene specifically, it was actually a mix of mesh swapping and Interp editing, but for our purposes here we're going to focus on the mesh swapping (though I will show the Interp edited scene to see the edit more quickly).
I'm going to focus on how I mesh swapped James with Kaidan for this part. Since we're working with in-game files, it will actually be a lot simpler than trying to use custom meshes. But it should be a good starting point for understanding some aspects of mesh swapping.
Anyway, which files do we need for the actual mesh swapping??? If you're unfamiliar with how the game calls its files, then it may be impossible to find out. Luckily, ME3Tweaks Mod Manager has an ASI mod that will help you determine which files are being accessed at your current point in the game. (The character mesh tutorial linked above will tell you more about it, but for quick reference you will find it under Mod Management > ASI Mod Manager. The mod itself is called Streaming Levels HUD.)
The HUD will look like this in-game:
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The list you'll see in-game is every file called within the cutscene, but the one you actually need will be BioH_Marine_00_NC, which is the file for James' casual appearance. This will be the one you'll be modding. For Kaidan's casual appearance, you will need BioH_Kaidan_00_NC.
(For future reference: if you use the LE3 Community Patch and Framework, and a character you want to swap with has a file within the framework, use the framework file instead. For example: if you wanted to modify Miranda in any way, use the Framework's file for Miranda.)
Now that you know the files you need, you can use the Asset Database to look up the files. Once you find them (you can copy/paste the file name in the search box to quickly get to them faster), you can right click the file and choose the option to see them in File Explorer.
Now that you have the locations of the files, you can get started :)
Step 0: Make a DLC mod
Generate a new ME3 DLC mod that you can actually place the files in. To do this, go to the ME3Tweaks Mod Manager, then go to Tools > Generate new DLC Mod (Starter Kit) > Mass Effect 3 (Legendary Edition). This tutorial will pretty much tell you what you need to fill in the required fields.
tbh this can be done even after you finish modding your files, but it'll be easier for you to generate the mod first, as it will also create a folder for your mod.
Step 0.5: Copy the files you need into your mod folder
Once the mod has been generated, take the files you're going to modify (in this case, BioH_Marine_00_NC) and copy/paste them to the CookedPCConsole folder. Re-naming the file is not required; if you install a mod with incorrect PCC file names then the actual files won't get modded.
To access the mod folder, right-click your mod in the Mod Manager and select "Open mod folder".
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Step 1: Open James' and Kaidan's files in Package Editor
You'll need to open two instances of Package Editor. Open James' NC file in one instance (the one in your mod folder) and Kaidan's NC file in the other. Keep them side by side and make note of which side is which.
Side tangent: you can actually associate .PCC files with Legendary Explorer, which will allow you to open them to Package Editor directly from the File Explorer. To do this, click on the gear icon in the main menu of the toolset, then in the window that opens, click on the Files tab, then click on the "Associate .PCC and .SFM Files" button. You can also do the same with the other options. (To ensure your settings are saved, click "Save to File".)
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The Package Editor windows will look similar to this once you've opened the files (this is Kaidan's file):
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On the left is the file tree for the entire PCC. The right side displays several tabs of information for the selected file, such as Properties, Metadata, Binary Interpreter, and Script Editor. (These are the common tabs; other tabs will display depending on the kind of file you're viewing.)
You'll see that I've already highlighted Kaidan's head model (ignore the fact that they spelt it as Kaiden. We know the truth. But also don't ignore it because all his files are labelled with this spelling, so keep it in mind when searching for his textures or meshes). Generally when you open a package file, all the folders will be closed. So for future reference, here's some useful terms to know:
If you see a folder or file with HMF or HMM, that's a human asset. HMF usually means Human Female, while HMM means Human Male. ASA is for Asari, TUR is for Turian, etc. etc.
Folders/files with the term HED will indicate heads.
Folders/files with the term HIR will indicate hair.
Folders/files with the term ARM will indicate bodies. CTH will indicate casual outfits. NKD will indicate naked bodies. In some cases there will also be different terms for armor parts, but generally for NPCs they will all be a whole body mesh anyway.
Kaidan's' head mesh is labeled as BIOG_HMM_HED_PROKaiden_MDL(SkeletalMesh). You'll know it's a mesh because of the M symbol next to it. (SkeletalMesh means that the mesh has an armature). Likewise, you can also see Kaidan's textures. You'll know it's a texture because of the multi-coloured square next to it (also it will end as Texture2D). Kaidan's body mesh is labeled HMM_ARM_CTHb_MDL. When you right-click on the mesh file, there will be an option to open it in Mesh Explorer. Here's what it'll look like there:
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On the list on the left, you'll see two items: his body mesh, and his head mesh. If you compare it to other characters, you might notice that they usually have a separate mesh for the hair. Kaidan's, on the other hand, is part of his head mesh, for reasons only known to the developers.
On the right is the actual viewer for the mesh. This shows the mesh and any materials associated with it. It's a surefire way to find out whether you've placed the materials on the mesh incorrectly.
Lastly in the middle-bottom is the Binary Interpreter. This shows you information such as which materials the mesh is using, its rotation origin, the number of LODs it has, and how many bones the armature has (RefSkeleton). For our purposes here, the section you need to note is the Materials.
(For future reference: The Binary Interpreter and the Mesh are also available to view within the Package Editor.)
Anyway, now that we know where Kaidan's meshes are, it's now finally time!!! To import them!!! Into James' file!!!
Step 2: Import Kaidan's stuff into James' file
Back in your two Package Editors opened side by side, go to Kaidan's file, click on HMM_HED_PROKaiden_MDL, and then drag it towards James' file to drop it in. To keep things organized, I would usually drop it in the same folder as the other head mesh, so for this case, open the folders in James' file to show the James folder under BIOG_HMM_HED_PROMorph, then drag Kaidan's head mesh into it.
Once you do this, this window will pop up:
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Click on "Clone All References", as this will also import all associated objects along with the mesh.
This is what you'll see:
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If there are no issues, this alert will pop up as well:
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Along with Kaidan's head mesh, it also imported his textures and his materials. Great! Note that when files are highlighted in yellow, it means that a change has been made (the change in this case is that they were added to the file). Repeat for Kaidan's body mesh.
We now have Kaidan's head mesh, body mesh, and associated materials and textures within James' files. Are we done? Hahahaha *Cries*
We're not done. We now have Kaidan's stuff where we want them, but the PCC is still referencing James' stuff. If we save and install this mod now, nothing will really change in game.
So here it is. The actual mesh swapping for this example. Are you ready?
(If you've gotten this far, save your file. While you're here, you can also take a moment to look at the files you've imported to get a better understanding of what they look like in the editor. If you've never seen face textures before, brace yourself.)
Step 3: Change the references so that Kaidan's stuff is being referenced instead of James' stuff
First off, we need to actually know where James' stuff is being referenced. Right-click on BIOG_HMM_HED_James and then click on "Find References". It will open a window that looks like this:
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Here, you'll see where James' head is being referenced. If you double-click on the entry, it will take you directly to it. In this case, it's here:
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It's a little hard to read, but the first property in the export is SkeletalMesh, and in italics, you'll see that it's the file path for James' head mesh. You will need to replace this with the file path for Kaidan's head mesh.
When you click on the property, a textbox will pop up:
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Here, you will need to input the index number for Kaidan's head mesh. Currently, it has the index number for James' head mesh.
Here's Kaidan's head mesh file name again:
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(I swear to god BioWare why would you name him Kaiden in the files. We're suffering already.)
The index number here is 2406. This is what you'll input the textbox. Click Set once it's inputted.
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And there we go. The SkeletalMesh entry is now referencing Kaidan's head mesh's file path. If you right click on James' head mesh and click Find References, the list will now be empty.
Repeat this for the materials. These are a little trickier. Most likely, the references will be found in multiple places, but will always be under an export called MaterialInstanceConstant_XXXX (the X represents numbers). To make sure it works properly, you will have to reference the materials in the same order as they're listed on the mesh's Binary Interpreter.
For these cases, click on the MaterialInstanceConstant, then under the export properties on the right, click on Parent. In the textbox, input the index number of the material you want, then click on Set. It'll be a lot of back and forth, so I recommend noting down the index numbers (I usually just screenshot the Materials list under the mesh's Binary Interpreter).
Once you're done, you'll realize....oh yeah. James' head mesh has more materials than Kaidan's, which means there's an extra MaterialInstanceConstant on the list. In this case? Just set the extra ones to 0. Literally, just set it to 0.
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Continue until all the references point to Kaidan's head and body meshes and materials.
Cool, so now that the files are pointing towards Kaidan's stuff, are we done??? Maybe??
Almost. Remember when I said that Kaidan's head mesh includes his hair, and other characters have a separate hair mesh?
Yeah.....James' head includes a separate hair mesh. If you were to save and install this file to the game now, the hair will show up over Kaidan's head.
So what's a person to do?? Well, you basically know the steps now: locate James' hair mesh file, then right-click it and click Find References. Go to said references, then under the Properties where James' hair is being referenced, change the index to 0. Repeat for the hair material as well.
And now!!!! You are done with editing. Hopefully. Save your file.
Step 4: Install your mod to your game and launch the game see the changes
(If you haven't done Step 0 and 0.5 yet, do those steps first.)
Alright! Your file is edited and placed within the appropriate mod folder. You can now select your mod in the Mod Manager, click Apply Mod, and launch your game :)))
Step 5: ????
Hold on let me check if this actually worked and I didn't just bullshit you for an entire tutorial-
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Yup, it works!!! Ignore the fact that the Interp edit is still there lol. If you followed this tutorial, Kaidan will show up when James usually shows up in the scene (I.E. in the middle of the actual dance), or any time James shows up in his casual outfit.
Now, if you got to this point and there's still an issue, you'll have to go back into the file and check what's wrong, make the fix, save the file, and then Apply Mod once again. Apparently it is possible to apply your mod while the game is still running, meaning that you just need to reload your save to see the changes, but I don't usually do that. However, if you're able to do this, it's a huge time saver.
To summarize this tutorial:
Step -1: Find the files you will need for the mod.
Step 0: Generate a mod kit in ME3Tweaks Mod Manager for your mod, then place the files you will be changing into the mod's folder.
Step 1: Open the file you will be changing, and the file you will take the assets for your mod, on two different instances of Package Editor.
Step 2: Import the assets you need into the file you will be changing.
Step 3: Change all references to point to the assets you imported.
Step 4: Save file, click Apply Mod in Mod Manager, launch game to check
Step 5: ????
Step 6: Profit, unless there's an issue, then go back into the file to fix it. Repeat steps 4-6.
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Extra things to note:
If you make similar mods like this and only want them to work in specific scenes, you will need to disable the mod when you're done using it. Otherwise the mesh swap will happen in places you didn't want them to, like this:
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(Pictured: John Shepard cooking the shittiest eggs in the world while holding the frying pan by his fingertips because I forgot to turn off my mesh swap mod. Sir I love you but pls)
Try to remember the mount numbers your personal mods have. One time I realized one of my mods wasn't working because it was the same mount number as a mod I downloaded. If it turns out your mod's mount number conflicts with another, don't worry! Use the Mount Editor tool in LEX to change your mod's mount number. (I advise changing your personal mod's mount number instead of a downloaded mod.)
Keep all your files organized for your own sanity.
Make backups of your mods!!! Honestly, making backups is always good practice.
tbh I had so much more to say, but then I hit the image limit, which snapped me out of it. Since you asked how to get started, I will save you from being overwhelmed from all the information I was about to give you. Instead, I'm going to list some other things you can do that can help you understand mesh modding a little more:
Follow this tutorial on adding a casual outfit/armor for Shepard to wear. The first mod I ever did was porting an outfit mod I liked from the original trilogy to Legendary Edition. It helped me understand the files you use for mesh swapping, and will give you a chance to actually use Blender and the UDK Editor, which you'd need for importing custom meshes.
Download the Thane Mesh Swap mod, not to play, but to analyze! The mod is literally mesh swapping Kaidan with Thane. Compare the modded files to the vanilla ones; you'll also see the extent of the files needed to make a full character mesh swap.
If you're still wondering how I got Ashley as Shepard for the tango mod, then I'll tell you: I used the Custom Head Mesh Framework. Instead of a custom Shepard, I just mesh swapped Shepard with Ashley. Tutorials by the mod author are here :)
Finally, here's the invite to the ME Modding Discord. There's useful information, useful links, and most of all, people who can answer any questions you might have. (I'm on there too; I just don't speak a lot. It's okay to ping me!)
If you have any more questions, or want more information, feel free to send me more asks. Again, I hope this was helpful to you :)
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elsa16744 · 30 days
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Discover the Best Data Modeling Tools to Elevate Your Data Strategy 
In today's data-driven world, organizations increasingly rely on data modeling to turn raw data into valuable insights. As businesses accumulate vast amounts of data, the need for effective data modeling tools becomes crucial. These tools not only help in creating structured data models but also enable data architects and analysts to make informed decisions. Let's explore some of the best tools available in the market for data modeling that can transform your data management approach. 
What is Data Modeling? 
Data modeling is the process of creating a visual representation of a data system's structure, which includes defining the data elements and their relationships. This process aids in identifying how data will be stored, accessed, and utilized across various applications. By using data modeling, organizations can design efficient databases, minimize redundancy, and maintain data integrity, ultimately leading to better business decisions. 
Top Data Modeling Tools to Consider 
With a variety of tools available, selecting the right one for your business needs can be challenging. Below is a rundown of some of the most popular and effective data modeling tools used by professionals today: 
ER/Studio: Known for its powerful data modeling capabilities, ER/Studio offers a comprehensive suite for designing, documenting, and managing data models. It supports both logical and physical data modeling and integrates well with major databases. 
ERwin Data Modeler: A leader in the market, ERwin Data Modeler provides a user-friendly interface and supports collaboration among teams. It offers robust data governance features, ensuring consistency and compliance across data assets. 
IBM InfoSphere Data Architect: This tool is ideal for enterprises needing extensive data integration and modeling capabilities. It offers a range of features, such as automated data modeling, data mapping, and reverse engineering, making it suitable for complex data environments. 
Toad Data Modeler: A flexible solution for both novice and experienced data architects, Toad Data Modeler supports multiple databases and allows for efficient data model creation, validation, and modification. It also provides powerful visualization tools for easier data understanding. 
PowerDesigner: Developed by SAP, PowerDesigner offers robust capabilities for data modeling, enterprise architecture, and data governance. It is particularly useful for organizations that rely heavily on SAP environments. 
Choosing the Right Data Modeling Tool 
The right data modeling tool can significantly impact how effectively an organization manages its data. When selecting a tool, consider factors such as ease of use, integration with existing systems, scalability, and support for different database platforms. Additionally, think about your organization's specific data modeling needs—whether you require a tool for simple data models or a comprehensive solution for complex data environments. 
Why Invest in Data Modeling Tools? 
Investing in effective data modeling tools offers several benefits. These tools help in designing and managing data systems that are scalable, efficient, and aligned with business objectives. They also enhance collaboration among data professionals, reduce errors, and ensure data consistency and accuracy. As data continues to grow in volume and complexity, the importance of robust data modeling tools becomes even more pronounced. 
Conclusion 
Data modeling is an essential practice for organizations that aim to harness the power of their data. With the right data modeling tools, businesses can design effective data architectures that support their strategic goals, drive innovation, and provide a competitive edge in the market. By understanding your organization's unique data needs and selecting the most suitable tools, you can optimize your data management processes and unlock new insights from your data. 
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tamapalace · 1 year
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Tamagotchi Uni Uses AWS, Amazon Web Services
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The Tamagotchi Uni is the first Tamagotchi to ever connect to Wi-Fi, which enables it to receive over the area updates, programing changes, and more. How exactly is this all being done by Bandai Japan? Well Bandai has built the Tamagotchi Uni on the Amazon Web Services platform (AWS).
The details of this are actually outlined on a recent article on the Amazon Web Services blog. The blog post provided a detailed view on how Tamagotchi Uni use AWS to achieve secure and reliable connectivity and quickly deliver new content updates without leaving customers waiting.It details that Bandai Co., Ltd., the company responsible for product development and sales, adopted AWS IoT to realize the concept of globally interconnected Tamagotchi, enabling users to interact with each other.
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Bandai partnered with their cloud development partner, Phoenisys, Inc., to connect and manage million of Tamagotchi devices. One of the critical features was the over the air software updates which uses the jobs feature of AWS IoT Device Management to distribute the latest firmware across all Tamagotchi devices without causing any delays to customers.
To make Tamagotchi Uni IoT-enabled, Bandai establish the three key goals, which was implementing secure connections, scaling the load-balancing resources to accommodate over 1 million connections worldwide, and optimizing operational costs. The article even features the AWS architecture for the Tamagotchi Uni, which is interesting.
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AWS IoT Core is used to manage the state of each Tamagotchi Uni device, which helps retrieve distributed items and content. AWS IoT Device Management is used to index the extensive Tamagotchi Uni fleet and create dynamic groups on the state of each device, facilitating efficient over-the-air (OTA) updates. FreeRTOS is used to minimize the amount of resources and code required to implement device-to-cloud communication for efficient system development. AWS Lambda is used to process tasks, delivering new announcements, and registering assets. Amazon DynamoDB is used as a fully managed, sever less, key-value noSQL database that runs high-performance applications at any scale. Amazon Simple Storage Service (Amazon S3) is used for object storage service, each of these data stores are used to manage the various resources within Tamagotchi Uni. Lastly, Amazon Timestream is used to accumulate historical data of user’s actions like downloading items and additional content.
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The article also details how Bandai is handling large scale firmware updates to Tamagotchi Uni devices which are executed at a rate of 1,000 units per hour which would have resulted in a delay for some devices. The team actually designed job delivery as a continuous job which automatically updates the devices under certain conditions. This is using fleet indexing that runs a query to see which devices meet the criteria for the update to be pushed out to it.
Lastly the article details how Bandai conducted system performance testing at a large-scale to emulate what it would be like after the device was released. They verified the smooth operation and performance of updates through their testing.
Be sure to check out the full article here on the Amazon AWS blog.
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patb-goose · 9 months
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MERMAY 2023 ~Brinky fic
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Brain comes up with a flawless plan to secure an asset from a facility surrounded by water. Become a fish! Unfortunately, before the mission can even begin, Pinky’s impulses set it off too early! My silly contribution to Mermay 2023
AO3
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Brain’s plan was complete. Or it would be. The conception was flawless. His machine designs finished and a confident certainty that this would be the plan that would finally help him take over the world successfully. He was explaining all of this to Pinky, using a pointer on his freshly scrawled chalkboard which showed many drawings and equations.
“Fish?” Pinky asked in surprised confusion.
“Yes. Exactly right, Pinky. We shall become fish!” Brain exclaimed, tapping on the board. Pinky looked unsure and his expression appeared as if he was wondering if Brain had lost his marbles. Brain grabbed his arm and aimed to assure him they were all intact. He pulled him closer to his notes,“Our goal is to infiltrate Disuniters Industries—” He pointed at a nearby photograph of the building.“ —to procure their new, highly advanced microchip that I can modify for my own purposes”
“Oh, we don’t have to do that. Narf! Ive just done the shopping! Theres a big ol’ can of Pringles with your name on it! Saved you the trouble.” Pinky looked particularly proud.
Brain hated to deflate him when he was trying to be ‘helpful’ “…Yes. Unforunately, what I seek is slightly less sodium based..” He stepped away from him to pull out a blueprint, “Behold!” It took a few moments but Pinky finally seemed to understand they wouldn’t be eating this chip.
“Oooh…” Pinky admired.
“It wasnt easy but I managed to hack into their database and find the blueprints.”
“Egad. Amazing!” Pinky replied before frowning with second thoughts , “But wait, wait. If you have these, couldn’t you just make your own fancy chip thingy?”
A valid question.
“I could…if these were complete. The materials used to make such an incredible advancement have been redacted, and at a guess won’t be readily available to your common man…or mouse.” They had taken many security measures, but this wouldnt hinder Brain. He rolled up the print and set it aside. “Now let me finish." 
Pinky zipped his lip as Brain went on about how remote the location was and how this was a roadblock. "The only access is by water. They get in regular shipments of supplies by boat, but other than that, nothing gets in or out without security say so.”
“That’s a problem, then, isn’t it?” Pinky observed.
��Fear not, for I have found the smallest of weaknesses in their defense.” He lured Pinky over to a nearby wall where he had laid out schematics. He followed without word. “You see, there is a grate far underneath the building. A complicated access for a mouse, yes. But no problem for a…” He waved a hand, giving Pinky a chance to come to the same conclusion he had. 
“..a …pencil sharpener…?”
“Yes… Thank you for reminding me…” Brain said, walking nonchalantly over to a nearby pencil and then used it to whack Pinky on the head. “A fish, Pinky. A. Fish.”
Pinky danced dizzily around, his eyes crossed as tried to maintain proper balance. He giggled. “Right. That was my next guess!” He fell into a sitting position and when his vision finally refocused, he saw Brain pulling a cloth off his invention. 
He was immediately interested. Brain could tell, so he continued..
“This remote is the key to completing this mission.” Brain told him. Pinky asked how it worked with eagerness and Brain was glad to answer in detail. “This button here activates the device and this dial here—"Brain moved it around in demonstration— "controls how long the effects will last.” He slid it back and explained that the lowest setting was ten minutes and the highest being eight hours. “Simple.”
In retrospect, Brain wished he had kept his new device out of Pinky’s reach, knowing his affinity for buttons. Normally, he had the sense to slap Pinky’s reach away before he could touch anything he wasn’t supposed to but this time he wasn’t quick enough.
“You mean all you have to do is press this button here and—”Pinky had said, his finger ending up much closer to the activation button than intended and pressed it before realizing his mistake.
“Pinky, wait! Don’t—” was the extent of the pleas he managed to get out before he was silenced by a beam of light emitted from his remote.
It was too late to stop him
“Poit..” Pinky mumbled regrettably as the light and smoke from the beam cleared. He knew he was in for another bop. But his frown disappeared once he got a proper view at Brain. His eyes great two sizes in excitement as he gasped.
“Pinky! Look at what you’ve done!” He lectured.
Brain appeared much less enthused. 
Not to mention different.
He hadn’t exactly made the transformation he described to Pinky. Not completely anyway.
“Fishie Brain!” Pinky exclaimed, his friend’s irritation overlooked because he was too distracted by his new form. From the waist up, Brain had remained unchanged but below he had a scaly, green tail that swished around on the counter.  Pinky opened his arms wide  “You're—You’re a mermouse! Troz!” He hopped, switching from foot to foot before proceeding to examine him from all sides. Pinky then knelt down played with his fin because he couldn’t help himself and exclaimed "Look at your tail, it’s all ziggy zaggy. Just like your regular tail!”
Brain’s eyes widened, lightly blushing and he slapped him with it before claiming his replacement tail. “Pinky. Stop that! It’s very sensitive” He demanded Pinky bring his remote, so he could double check what the dial had been at during activation. He knew. He knew he knew, but he had a small hope that miraculously it had been at the ten minute mark. He was mentally begging.
But, no.
…Eight hours.
He would be stuck like this for eight hours.
He gave Pinky another scolding, but it was hard to do with him looking at him with so much adoration. So, he let it go for now and gave him orders to fill up the sink. If he was going to be stuck like this for an extended amount of time, he would need to spend it close to the water. He supposed one silver lining was he could test out this form before their plan. Hmm…Now that he thought about it, that really was something should have thought to add to the list of preparations. He wouldn’t have even pondered it were it not for Pinky’s blunder.
That didn’t mean he wasn’t still annoyed with his friend.
This was still inconvenient.
 As the time passed, however, the feeling eventually fizzled. It did nothing to dwell, even if he was frustrated that they would not be able to make any actual progress until at least tomorrow night. 
He swam along the length of the sink and back again. It was quite the feat. A sink was like a swimming pool to a mouse, so it was great exercise. Not that Brain regularly indulged in such activities, but he had to admit there was something…freeing about it. 
He caught Pinky watching him and cheering on his moves with several claps. He pretended not to notice, but swam over to him regardless.
Pinky had his legs over the rim of the sink and kicked his feet, which just barely grazed the water. He made a few alternating splashes with his movement. His grin widened as Brain reached him. “You make such a splendid fishie, Brain!” Pinky praised. “You look so graceful out there on the open waves.”
“Pinky. I’m in a sink. There are no waves..”
“There can be!” Pinky exclaimed, then moved ever so slightly to let his legs have more access to the water and began kicking wildly with a laugh that matched his actions.
Brain swayed a bit but mostly he just got unwanted splashes in the face, which was more than a little irritating. He shielded himself until he was able to get close enough to grab both of his ankles. “Cease!”
Pinky did and once he got confirmation that he wouldn’t do it again, he let go.
“Hey, Brain. I was thinking about your plan…” Pinky started up a few minutes later. He idly moved his feet but not enough to bother Brain, “and you know, I’m a real good swimmer! I bet I wouldn’t even need your fishie powers! Narf!” He stood up and grabbed a sponge, tossing it in the water beside him. He jumped on top, arms out to maintain his balance, “I can also hold my breath for a reeeally long time!” 
Brain watched him move around for a moment before replying, “…That’s only because you forget to exhale…” He tripped him up before Pinky could demonstrate this skill and he fell into a sitting position atop his floating cushion. “Besides, where we’re going, your really long would look really short. This form is indeed necessary. With the only other entry being for delivery hand-off’s, this is the optimal solution to get inside.”
“Won’t your microchip get wet on the way out? Nobody likes a soggy chip! Zort! If you don’t get that satisfying crunch, the magic is just gone, isn’t it?”
Brain ignored his stupidity for the moment. “..Obviously, we would find an alternate escape route.”
“And then back to the boat!” Pinky concluded suddenly.
“Precisely.” Brain replied. It was a smart idea. As long as they got what they needed within an ideal timeframe—before it sailed away. Pinky wasn’t wrong. Swimming all the way back to ACME Labs without damaging his prize didn’t sound feasible…
Pinky paused. The mentioning of the delivery boat made him think. He tapped his cheek with a finger “Say….Wouldn’t it make more sense to just stow away in one of the boxes?” He blinked a few times at the other mouse as he awaited his response. 
Brain’s eyes widened and then his face scrunched up because once again Pinky wasn’t wrong. He tried to think of a good enough reason why they wouldn’t be doing his much less complicated suggestion, but there honestly was nothing. 
“Brain…?”
Brain held out a little longer. Then, with a pout and a few grumbles, he finally replied. “…I had the technology. I wanted to use it.” It would have been a shame to let it go to waste.
The was a pause and a long look from Pinky before he asked, “Does this have anything to do with us watching The Little Mermaid the other night?”
Brain’s face fell and at first he was defensive and in denial of such a silly accusation but in the end, he couldn’t lie. He bashfully admitted the truth, “…I may have been mildly influenced..”
Pinky had a fit upon his admission and all Brain could do was sit there, propped against his sponge as he worked through his excitement. Brain could barely understand a word of it anyhow with how fast he was rambling.
“Narf! Does that mean you want to be part of my world?” Pinky asked with romantic inflection, leaning in close with clasped hands and dreamy eyes.
Brain growled and yanked him over the edge, causing him to fall into the water with a splash to hush him up. He swam off before he recovered so he wouldn’t see his flushing cheeks.
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seleamsoftware3 · 2 months
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How Seleam Helps Enterprises
Seleam, as a robust fixed assets management system, provides several features and benefits that help enterprises manage their assets effectively:
Centralized Database:
Unified Platform: Maintain all asset information in a single, centralized database accessible to authorized personnel.
Data Integration: Integrate with other enterprise systems (e.g., ERP, accounting software) for seamless data flow.
Advanced Tracking and Monitoring:
Real-Time Tracking: Use barcodes, RFID tags, or IoT sensors for real-time asset tracking.
Condition Monitoring: Continuously monitor the condition of assets to predict failures and plan maintenance.
Automated Processes:
Workflow Automation: Automate routine tasks such as asset check-ins/outs, maintenance scheduling, and depreciation calculations.
Notifications and Alerts: Set up alerts for maintenance due dates, warranty expirations, and compliance deadlines.
Comprehensive Reporting and Analytics:
Customizable Reports: Generate detailed reports on asset utilization, maintenance history, financials, and more.
Data Analytics: Use analytics tools to gain insights into asset performance and make data-driven decisions.
User-Friendly Interface:
Intuitive Dashboard: Provide an easy-to-use dashboard for quick access to key information and metrics.
Mobile Access: Enable remote access through mobile devices for on-the-go asset management.
Scalability and Flexibility:
Scalable Solution: Adapt to the growing needs of the enterprise, whether it's adding more assets or expanding to new locations.
Customization: Offer customizable features to meet the specific requirements of different industries and organizations.
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monisha1199 · 1 year
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Exploring the Power of Amazon Web Services: Top AWS Services You Need to Know
In the ever-evolving realm of cloud computing, Amazon Web Services (AWS) has established itself as an undeniable force to be reckoned with. AWS's vast and diverse array of services has positioned it as a dominant player, catering to the evolving needs of businesses, startups, and individuals worldwide. Its popularity transcends boundaries, making it the preferred choice for a myriad of use cases, from startups launching their first web applications to established enterprises managing complex networks of services. This blog embarks on an exploratory journey into the boundless world of AWS, delving deep into some of its most sought-after and pivotal services.
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As the digital landscape continues to expand, understanding these AWS services and their significance is pivotal, whether you're a seasoned cloud expert or someone taking the first steps in your cloud computing journey. Join us as we delve into the intricate web of AWS's top services and discover how they can shape the future of your cloud computing endeavors. From cloud novices to seasoned professionals, the AWS ecosystem holds the keys to innovation and transformation. 
Amazon EC2 (Elastic Compute Cloud): The Foundation of Scalability At the core of AWS's capabilities is Amazon EC2, the Elastic Compute Cloud. EC2 provides resizable compute capacity in the cloud, allowing you to run virtual servers, commonly referred to as instances. These instances serve as the foundation for a multitude of AWS solutions, offering the scalability and flexibility required to meet diverse application and workload demands. Whether you're a startup launching your first web application or an enterprise managing a complex network of services, EC2 ensures that you have the computational resources you need, precisely when you need them.
Amazon S3 (Simple Storage Service): Secure, Scalable, and Cost-Effective Data Storage When it comes to storing and retrieving data, Amazon S3, the Simple Storage Service, stands as an indispensable tool in the AWS arsenal. S3 offers a scalable and highly durable object storage service that is designed for data security and cost-effectiveness. This service is the choice of businesses and individuals for storing a wide range of data, including media files, backups, and data archives. Its flexibility and reliability make it a prime choice for safeguarding your digital assets and ensuring they are readily accessible.
Amazon RDS (Relational Database Service): Streamlined Database Management Database management can be a complex task, but AWS simplifies it with Amazon RDS, the Relational Database Service. RDS automates many common database management tasks, including patching, backups, and scaling. It supports multiple database engines, including popular options like MySQL, PostgreSQL, and SQL Server. This service allows you to focus on your application while AWS handles the underlying database infrastructure. Whether you're building a content management system, an e-commerce platform, or a mobile app, RDS streamlines your database operations.
AWS Lambda: The Era of Serverless Computing Serverless computing has transformed the way applications are built and deployed, and AWS Lambda is at the forefront of this revolution. Lambda is a serverless compute service that enables you to run code without the need for server provisioning or management. It's the perfect solution for building serverless applications, microservices, and automating tasks. The unique pricing model ensures that you pay only for the compute time your code actually uses. This service empowers developers to focus on coding, knowing that AWS will handle the operational complexities behind the scenes.
Amazon DynamoDB: Low Latency, High Scalability NoSQL Database Amazon DynamoDB is a managed NoSQL database service that stands out for its low latency and exceptional scalability. It's a popular choice for applications with variable workloads, such as gaming platforms, IoT solutions, and real-time data processing systems. DynamoDB automatically scales to meet the demands of your applications, ensuring consistent, single-digit millisecond latency at any scale. Whether you're managing user profiles, session data, or real-time analytics, DynamoDB is designed to meet your performance needs.
Amazon VPC (Virtual Private Cloud): Tailored Networking for Security and Control Security and control over your cloud resources are paramount, and Amazon VPC (Virtual Private Cloud) empowers you to create isolated networks within the AWS cloud. This isolation enhances security and control, allowing you to define your network topology, configure routing, and manage access. VPC is the go-to solution for businesses and individuals who require a network environment that mirrors the security and control of traditional on-premises data centers.
Amazon SNS (Simple Notification Service): Seamless Communication Across Channels Effective communication is a cornerstone of modern applications, and Amazon SNS (Simple Notification Service) is designed to facilitate seamless communication across various channels. This fully managed messaging service enables you to send notifications to a distributed set of recipients, whether through email, SMS, or mobile devices. SNS is an essential component of applications that require real-time updates and notifications to keep users informed and engaged.
Amazon SQS (Simple Queue Service): Decoupling for Scalable Applications Decoupling components of a cloud application is crucial for scalability, and Amazon SQS (Simple Queue Service) is a fully managed message queuing service designed for this purpose. It ensures reliable and scalable communication between different parts of your application, helping you create systems that can handle varying workloads efficiently. SQS is a valuable tool for building robust, distributed applications that can adapt to changes in demand.
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In the rapidly evolving landscape of cloud computing, Amazon Web Services (AWS) stands as a colossus, offering a diverse array of services that address the ever-evolving needs of businesses, startups, and individuals alike. AWS's popularity transcends industry boundaries, making it the go-to choice for a wide range of use cases, from startups launching their inaugural web applications to established enterprises managing intricate networks of services.
To unlock the full potential of these AWS services, gaining comprehensive knowledge and hands-on experience is key. ACTE Technologies, a renowned training provider, offers specialized AWS training programs designed to provide practical skills and in-depth understanding. These programs equip you with the tools needed to navigate and excel in the dynamic world of cloud computing.
With AWS services at your disposal, the possibilities are endless, and innovation knows no bounds. Join the ever-growing community of cloud professionals and enthusiasts, and empower yourself to shape the future of the digital landscape. ACTE Technologies is your trusted guide on this journey, providing the knowledge and support needed to thrive in the world of AWS and cloud computing.
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apptagsolution · 6 months
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Exploring Essential Laravel Development Tools for Building Powerful Web Applications
Laravel has emerged as one of the most popular PHP frameworks, providing builders a sturdy and green platform for building net packages. Central to the fulfillment of Laravel tasks are the development tools that streamline the improvement process, decorate productiveness, and make certain code quality. In this article, we will delve into the best Laravel development tools that each developer should be acquainted with.
1  Composer: Composer is a dependency manager for PHP that allows you to declare the libraries your project relies upon on and manages them for you. Laravel itself relies closely on Composer for package deal management, making it an essential device for Laravel builders. With Composer, you may without problems upload, eliminate, or update applications, making sure that your Laravel project stays up-to-date with the present day dependencies.
2  Artisan: Artisan is the command-line interface blanketed with Laravel, presenting various helpful instructions for scaffolding, handling migrations, producing controllers, models, and plenty extra. Laravel builders leverage Artisan to automate repetitive tasks and streamline improvement workflows, thereby growing efficiency and productiveness.
3  Laravel Debugbar: Debugging is an crucial component of software program development, and Laravel Debugbar simplifies the debugging procedure by using supplying exact insights into the application's overall performance, queries, views, and greater. It's a accessible device for identifying and resolving problems all through improvement, making sure the clean functioning of your Laravel application.
4  Laravel Telescope: Similar to Laravel Debugbar, Laravel Telescope is a debugging assistant for Laravel programs, presenting actual-time insights into requests, exceptions, database queries, and greater. With its intuitive dashboard, developers can monitor the software's behavior, pick out performance bottlenecks, and optimize hence.
5  Laravel Mix: Laravel Mix offers a fluent API for outlining webpack build steps on your Laravel application. It simplifies asset compilation and preprocessing duties together with compiling SASS or LESS documents, concatenating and minifying JavaScript documents, and dealing with versioning. Laravel Mix significantly streamlines the frontend improvement procedure, permitting builders to attention on building notable consumer reviews.
6  Laravel Horizon: Laravel Horizon is a dashboard and configuration system for Laravel's Redis queue, imparting insights into process throughput, runtime metrics, and more. It enables builders to monitor and control queued jobs efficiently, ensuring most beneficial performance and scalability for Laravel programs that leverage history processing.
7  Laravel Envoyer: Laravel Envoyer is a deployment tool designed specifically for Laravel packages, facilitating seamless deployment workflows with 0 downtime. It automates the deployment process, from pushing code adjustments to more than one servers to executing deployment scripts, thereby minimizing the chance of errors and ensuring smooth deployments.
8  Laravel Dusk: Laravel Dusk is an cease-to-give up browser testing tool for Laravel applications, built on pinnacle of the ChromeDriver and WebDriverIO. It lets in builders to put in writing expressive and dependable browser assessments, making sure that critical user interactions and workflows function as expected across exceptional browsers and environments.
9  Laravel Valet: Laravel Valet gives a light-weight improvement surroundings for Laravel applications on macOS, offering seamless integration with equipment like MySQL, NGINX, and PHP. It simplifies the setup process, permitting developers to consciousness on writing code instead of configuring their development environment.
In end, mastering the vital Laravel development tools noted above is important for building robust, green, and scalable internet packages with Laravel. Whether it's handling dependencies, debugging troubles, optimizing overall performance, or streamlining deployment workflows, those equipment empower Laravel developers to supply outstanding answers that meet the demands of current internet development. Embracing these gear will certainly increase your Laravel improvement enjoy and accelerate your journey toward turning into a talented Laravel developer.
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priya-joshi · 7 months
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Unveiling the Essential Role of Full Stack Developers in Modern Web Development
Introduction:
Within the dynamic realm of web development, full stack developers stand out as indispensable assets, offering a unique blend of expertise in both frontend and backend technologies. Their versatility enables them to navigate through various aspects of web application development, from crafting user interfaces to managing databases and server-side logic.
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In this article, we'll delve into the essential role of full stack developers, shedding light on their pivotal contributions to streamlining development processes and fostering innovation within the industry.
1. Comprehensive Development Capabilities:
An integral aspect of full stack developers lies in their adeptness at overseeing end-to-end development projects. From initial concept to deployment, these professionals are proficient in every stage of the development lifecycle. They excel at designing intuitive user interfaces, implementing intricate frontend functionality, crafting robust backend logic, seamlessly integrating databases, and orchestrating smooth deployment of applications. This holistic approach ensures coherence and uniformity across the entirety of the project.
2. Proficient Problem Solvers:
Full stack developers possess a profound understanding of both frontend and backend technologies, equipping them with the skills to address issues at varying levels of the application stack. Their extensive skill set enables them to identify and resolve challenges efficiently, thereby minimizing downtime and ensuring the seamless operation of web applications. Whether it entails debugging frontend UI glitches or optimizing backend performance, full stack developers excel in devising effective solutions to intricate technical hurdles.
3. Collaborative Cross-Functional Engagement:
Effective collaboration is paramount in any development endeavor, and full stack developers are adept at fostering cross-functional teamwork. With their comprehensive grasp of frontend and backend technologies, they facilitate seamless communication and collaboration among designers, frontend developers, backend developers, and project managers. This cohesive teamwork ensures alignment on project objectives and facilitates smooth execution of tasks throughout the development journey.
4. Streamlined Development Processes:
The presence of a single developer proficient in both frontend and backend tasks results in a more streamlined and efficient development process. Full stack developers seamlessly transition between frontend and backend development, thereby mitigating communication gaps and reducing the need for handoffs between different team members. This streamlined approach translates into faster development cycles, rapid iterations, and ultimately, shortened time-to-market for web applications.
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5. Adaptability to Technological Advancements:
In a landscape characterized by constant evolution, full stack developers are well-equipped to adapt to emerging trends and integrate new technologies into their projects. Their ability to stay abreast of the latest developments ensures they remain at the forefront of innovation in web development, thereby enabling them to deliver cutting-edge solutions tailored to meet the evolving needs of clients and users alike.
6. Cost-Efficiency:
Employing separate specialists for frontend and backend development can incur substantial costs for businesses. Conversely, engaging a full stack developer who can adeptly handle both roles offers a more cost-effective alternative. This approach not only reduces development expenditures but also minimizes overhead and administrative burdens associated with project management. Furthermore, having a singular point of contact for development tasks enhances communication and expedites decision-making processes.
7. Versatility in Project Execution:
Full stack developers possess the versatility to tackle a diverse array of projects, ranging from simple websites to complex web applications. This flexibility enables them to address varied challenges and contribute effectively to a wide spectrum of projects. Whether it involves crafting e-commerce platforms, content management systems, or social networking sites, full stack developers boast the expertise and adaptability to deliver bespoke solutions tailored to the unique requirements of each project.
8. Ownership and Commitment:
Often assuming ownership of the projects they undertake, full stack developers exhibit a heightened sense of accountability and dedication. This intrinsic ownership fosters a greater commitment to project success, as developers become personally invested in achieving favorable outcomes. By assuming responsibility for the entire development process, full stack developers ensure projects are delivered punctually, within budget constraints, and in adherence to the highest quality standards.
Conclusion:
In summary, full stack developers occupy a pivotal position in the realm of web development, leveraging their versatile skill sets and comprehensive understanding of frontend and backend technologies to drive innovation and excellence. By harnessing the unique capabilities of full stack developers, businesses can streamline development processes, stimulate innovation, and deliver unparalleled web experiences to their audience.
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