#Advanced Variable Geo
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arcadebroke · 4 months ago
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video-game-jams · 3 months ago
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Advanced Variable Geo - Fizz (Yuka Takeuchi)
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hardcore-gaming-101 · 10 months ago
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Advanced Variable Geo
Variable Geo certainly wasn’t a good fighting game. Like many adult games, it primarily existed to show off its naked female contestants, with the quality of the fighting action coming in at a distant second, not to mention the inherent ropiness of PC98 action games. Such games have a limited audience to their content, but the publishers must’ve felt the series had mass market appeal. Which is why later on the game underwent a reboot on various console systems as Advanced V.G., with questionable content heavily toned down or removed altogether, depending on the platform, making the V.G. series accessible to more players.
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cure-yell-liker · 5 months ago
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sometimes I run into a character design that is just *chef's kiss*
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edgeyberzerker · 2 years ago
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Sketch dump! The last few pages of my sketch book where I tested out watercolour ground and how it reacts to different watercolours.
I had a lot of fun with these!
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lhukave · 2 years ago
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Kaori Yanase fanart
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g4zdtechtv · 3 months ago
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Cinematech's Trailer Park - Steam-Heart’s & Advanced Variable Geo Saturn Tribute (Multiplatform)
Back in the States, at long last!
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ercdouken · 4 months ago
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Advanced V.G. 2 (Variable Geo) [PS1] - Kyoko Kirishima Normal Mode Playthrough
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bancho-zx · 9 months ago
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【PlayStation】
Advanced V.G. | アドヴァンスト ヴァリアブル・ジオ ~Intro/Demo
// Credits
// MiSTer FPGA / PSX core // Y/C Composite // Sony KV-13TR20 CRT TV
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Console Fighting Games of 1998 - Advanced V.G. 2
Advanced V.G. 2 also known as Advanced Variable Geo 2 is the fifth entry in the all-female roster fighting game series. Developed by Technical Group Laboratory Inc, the game was released on the PlayStation exclusively in Japan on the 23rd of September 1998. 
Advanced V.G. 2 would also get a re-release on the console in 2003 as a part of the Japanese SuperLite 1500 series of budget re-releases. In 2017 the game would also receive a re-release on the PSP, PS Vita and PS3 via the PlayStation Network again in Japan only. 
1. Intro 00:00 
2. Games Intro 00:10 
3. Gameplay 01:24 
4. Outro 03:56 
Console Fighting Games of 1993 
https://www.youtube.com/playlist?list=PLFJOZYl1h1CFcKSo9Eglrv2NFDHAqNDRi 
Console Fighting Games of 1994 
https://www.youtube.com/playlist?list=PLFJOZYl1h1CF-R5w4NujQcYo8cCcOMHYv 
Console Fighting Games of 1995 
https://www.youtube.com/playlist?list=PLFJOZYl1h1CEUiZn8FlwHoMcwoOzUqchX 
Console Fighting Games of 1996 
https://www.youtube.com/playlist?list=PLFJOZYl1h1CF0j9K_v7UqS3dxjwh6XIIM 
Console Fighting Games of 1997 
https://www.youtube.com/playlist?list=PLFJOZYl1h1CFm1r27Q5PvbO_4CjYYsj4- 
Console Fighting Games of 1998 
https://www.youtube.com/playlist?list=PLFJOZYl1h1CHG7kROLoO-HAXmmzib8cd4
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posthumanwanderings · 9 months ago
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DJ Mute City - 420 Future Mall
Golden Eye 007 - A Pleasant Drive in St. Petersburg Advanced Variable Geo 2 - Kaori’s Theme Love Therapy - Bossa Nova 01 & 02 Ultramarine - Stella Ever 17: The Out of Infinity - Drittes Auge The Big Blue - Between the Sky Scraper The Menkyou Shutoku Simulation - Exam BGM Persona 3 - During the Test Paul Hardcastle - First Light Burn Up Scramble - Scramble City Karyuujou - BGM5 The Volleyball - Urban Tricky Sliders - Lingering Night Glow Toonami: Deep Space Bass - Spacetime The Volleyball - Asia 702 - You Don’t Know K. - Under the Same Sky (Groove That Step Mix) Sasha - A Key To Heaven For A Heavenly Trance Jinguji Saburo Ashes and Diamond - Raindrop in Twilight Ever 17 - Weiser Hund Fuuraiki 2 - BGM 31 Marvel Super Heroes vs. Street Fighter - Ryu Ending Alpine Racer 3 - Sheer Madness Purumui Purumui - Ending Ever 17 - Ersteboden Satisphee - Staff Credits Street Fighter EX 2 Plus - Staff Credits Ever17: The Out of Infinity - Insel Null Paul Hardcastle - Angelic Chimes
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archoneddzs15 · 5 days ago
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PC Engine - Advanced Variable Geo
Title: Advanced Variable Geo / アドヴァンスト ヴァリアブル・ジオ
Developer: GIGA / Anime R Ltd. / P's PSYTEC / ARTSVISION Inc.
Publisher: Technical Group Laboratory Co. Ltd. (TGL)
Release date: 22 July 1994
Catalogue No.: GLCD4001
Genre: 2D Fighting
Format: Super CD-ROM2
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TGL are not really known for their great games but they do have a cult following like many crappy Japanese game companies do. Advanced VG comes in slightly above that crappy game company image but only just. This game was also released on the Sega Saturn - I had already covered the Saturn version months ago. The Saturn has its fair share of girly fighters such as Sonic Council, Pretty Fighter X, Asuka 120% Burning Fest, Sailormoon SuperS, and the piss-poor Fist. On the PC Engine, there are some girly fighters like Asuka 120% Burning Fest, the beat-em-up Ane-san and various other fighting games like Flash Hiders, Martial Champion and the pretty crap Fighting Street. So, how does Advanced VG stand out from those? Well, it’s certainly no Asuka 120%, but it’s not as bad as Pretty Fighter X either. Graphically, it’s very similar to the Sega Saturn version, apart from the Saturn version having bigger sprites. The animation seems just as poor as the background. However, the Saturn version does have much better cut scenes, but even these are poor for what a Saturn can do. They are very similar to these PC Engine cut scenes. Playability-wise, this is also a bit of a dud with only the most basic of moves available and hardly any combinations. Sound-wise, it’s not too bad, but I still wouldn’t listen to the music on its own apart from the opening and intro themes.
To be honest I wouldn’t bother getting this unless you’re a sucker for girly fighters or just want it for collection purposes. Even with a Story mode (that’s annoying because you can’t skip anything), this doesn’t keep you entertained for long.
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suzakucastle · 1 year ago
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Protagonist Poll (Round 4)
(Note: Filia is excluded because I refuse to acknowledge what Skullgirls has become.)
~R
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hardcore-gaming-101 · 9 months ago
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Advanced Variable Geo 2
The first Advanced V.G. game is a very mediocre take on Street Fighter II formula, with some Fatal Fury thrown in for good measure. Of course, it’s  understandable that it’s very hard to exceed the industry veterans in their field, especially when your prior experience was mainly adult games for Japanese PCs. TGL surely learned their lesson and focused their effort on the sequel, Advanced Variable Geo 2, released in 1998 exclusively for the Sony PlayStation. But is this one still another run of the mill fighter featuring a cast of pretty gals, or maybe there’s more than meets the eye?
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crazygamecommunity · 3 months ago
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CITY CONNECTION ha annunciato Steam-Heart's & Advanced Variable Geo Saturn Tribute per PS5, PS4, Xbox One, Switch e PC (Steam), che verrà lanciato il 29 Maggio in Giappone.
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workforcesolution · 1 year ago
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How Telecom Industry is Shaping up for the next generation using Data Science
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Telecom industry, probably, would be one of the highest, data producing industry in today's world. The amount of unstructured data produced and captured by the telecom service providers are humungous. And the size of data will keep increasing with time, as the number of individuals not using the services of telecom industry, directly or indirectly, is diminishing by the day.
Also, various challenges like Cost of Data Storage, Processing power of computers, and tools for Data analytics are being overcome, along with them getting cheaper and easily available as the time passes.
There are numerous Business Intelligence (BI) vendors like SAS, IBM, SAP, Tibco, and QlikTech. The software technology and rich library of analytics functionality provided by them is being used to its full potential for extracting meaningful insights from often incompatible data stores.
In the world that we live in, one of the most important area focused by any business is to improve user experience. To achieve this, they are creating complete profiles assembled from:
Customer Behavior:
● voice, SMS and data usage patterns ● video choices ● customer care history ● social media activity ● past purchase patterns ● website visits, duration, browsing and search patterns
Customer Demographics:
● age, address and gender ● type and number of devices used ● service usage ● geographic location
The results obtained from such deep analytics, allows the telecom providers to create individual customer centric services at each step of purchasing process. Some of the examples of this would be:
● NEC used facial recognition technology to identify the age and gender of pedestrians and created personalized messages to fit the demographics. ● IBM researchers aimed to pluck personal data (age, gender, shopping habits, etc.) from RFID chips embedded in mobile phones to create personalized advertising.
Telecom providers have also started using data analytics for Network Optimization, as, the loss is unstoppable when the network is down, underutilized, or is nearing maximum capacity. Companies analyze subscriber behavior and create individual network usage policies.
"You can love me or hate me but you cannot forget me" is a quote that suits best to the social media. Data scientists are harvesting data from reviews, rants and social feeds and subjecting this information to detailed sentiment analysis. Data scientists help telecommunication companies to:
● Improve or defend their brand image ● Track usage patterns ● Monitor the reaction to new products, offers and campaigns ● Tackle potential problems and ease customer concerns ● Identify new revenue streams
Location based initiatives are also on a fast pace, thanks to geo-fencing and sensor technologies. Telecom companies collaborate with other service providers to give best experience to their customers at a low cost.
One of the biggest challenge that telecom providers face, is customers jumping from network to network in search of a bargain. To prevent this loss of valuable customers, companies are hiring data scientists for creating real-time and predictive analytics that can in-turn help to:
● ombine variables (e.g., calls made, minutes used, number of texts sent, average bill amount) to predict the likelihood of change ● Know when a customer visits a competitor's website, changes his/her SIM or swaps devices ● Use sentiment analysis of social media to detect changes in opinion ● Target specific customer segments with personalized promotions based on historical behavior ● React to retain customers as soon as change is noted
The fact is that, the data acquired by telecom providers on daily basis is increasing at an astronomical rate. Having said that, the advances in the field of Data Science are also running parallelly. The future of any/all industry incorporating Data Science in the forefront is surely bright. But the telecom industry, especially, is going to be exciting to watch.
About Rang Technologies: Headquartered in New Jersey, Rang Technologies has dedicated over a decade delivering innovative solutions and best talent to help businesses get the most out of the latest technologies in their digital transformation journey. Read More...
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