#AR in construction
Explore tagged Tumblr posts
shreetmtbars · 5 months ago
Text
Discover how Augmented Reality (AR) and Virtual Reality (VR) are revolutionizing the construction industry. From improved project visualization and safety training to enhanced collaboration and cost-saving efficiencies, explore the powerful impact of these immersive technologies in shaping the future of construction.
0 notes
eri-pl · 5 months ago
Text
my naym is ring and wen im on i help yu hide mayk problems gon i shou yu things that ar ahed i binde yur soul i mess yur head
my naym is silm im genius-mayd i show yu things that ar long fayd and then I mayk everyone die i am so greyt i mayk yu cry
my naym is melk and wen thers feast wen time is rite or im just pist i go and maim finwe and trees i steal the rocks i mess the ryme i do the diss*
my naym is mai ron im perfect i have pet wolfs and i collect monsters and spells i live in bog cant keep an elf get bit by dog
my naym is nom and im so wyse i left my hom in paradyse i met som men i lernd wyrd stuff i likd the wolf that was enuff
my naym is kano i am a bard i mayk sad songs and i cry hard sindar hav gem so i them stab i go to beach and now im crab
my naym is fyre and I nou grif my dad was killd by petty thif i swer an outh of eternal yre i meet balrogs my naym is fire
my naym is mae my dad mayd stuff i talkd with morgoth more than enuff I did bad things i fell to fyre now im in halls i lik threds for vaire
41 notes · View notes
Text
My teenage self was obsessed with Apollo (& Artemis and Ares), so I decided to make lockscreens for Apollo.... (also since Apollo has his own book series in the pjo universe!!)
I hope someone likes them ... 🥺💜
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
52 notes · View notes
dumplinggoetia · 2 months ago
Text
It’s finished! I guess? My goetiasona in a moeflavor outfit. I never really feel like a drawing of mine is truly done. I just kinda get to a point where I’m like “ok I ran out of ideas”
What do y’all do to make an art piece look more finalized?
Tumblr media
10 notes · View notes
tungle-scant-sequels · 2 years ago
Text
i think butch mallardgirls would be shiny and flamboyant and mallard duck femboys would uhh be soft colored and demure. rbown
14 notes · View notes
icewindandboringhorror · 2 years ago
Text
Tumblr media
Current temperature inside of my room right now in the middle of the night whilst about to go to sleep... villain origin story...
#You just get SOOOOO tired of being hot all the time for multiple days straight.. with very little relief ever... hhHHHH#I forget that I literally lose my mind and become evil every summer like clockwork#I don't evenknow what I mean by that because I'm just as calm/monotone as ever lol.. but I just feel more evil.. low level pent up rage#or something. nothing changes on the outside but on the inside it's like hmm.. I'm like 5% more hostile than I usually am#not outwardly expressed still of course. but just.. my bones are made of a little more violence recently..#percentages moving around. My character stats get a temporary modifier all summer where I feel chronically just a LIIIITLE more noticably#unhinged. like I will never do it of course. but I will think about. maybe I'll just throw all the plates at the wall and break every wind#ow with a baseball bat. No. I shant. I would never.. but .. I could. 5% more than I usually could. But I shan't. but let it be known.. I#c o u l d ...i COULD.. if I had to. but I don't.. but still.. keep the notion in the back of the mind.. hmm.. lol#And this is not even during a heat wave at the moment it's just like.. normal summer.. >:')#I think it's also largely the shitty apartment which was not built for coolness. Like older houses will have tall cielings and those window#above the doors and ceiling fans and be built high up from the ground and all these other ways to manage warm weather#naturally. but cheaply constructed dinky city apartments with no ventilation and windows only on one side and blah blah#It retains heat insanely like being trapped in a green house or something#even with all the windows open & fans in the house and stuff it just doesn't really move air well because the space is not made to do that.#Also really testing my anticapitalism/leftism/etc... sitting and thinking 'damn maybe I should play the stock market.. I should sell#some sculptures and overprice them.. howmuch could I charge for these clothes..' < *is desperate to afford a living situation with central#heating and air conditioning*#Haha! Guillotines?? who said anything about those? I LOVE rich people.. haha.. now what's a guy gotta do to instantly get about $50.000 ar#ound here? haha! kidnap someone and sell their organs? okay haha! I love the free market! going to home depot right#now to buy an axe! Don't you just hate taxes? so glad I live in the best country in the world under the best economic system on the planet#USA! USA!! USA!!! *visibly shaking. nose starts bleeding. you notice i am also levitating off the ground slightly*#ANYWAY gfgfgh.... winter......... my sweet child....i miss you so so much.... SUMMER you are my ENEMY#ah well now it's gone down to 80.4 Farenheight. cancel post. thats such an improvemtn surely I'll be able to sleep soundly now /s#what was I ever worried about? it's all good! haha!! *still levitating a little *#In better news - I have finished the Victorian Pharmacy documentary series and am now watching them build a medieval castle! and one of my#goofy joke song snippets suddenly got 6.000 views on youtube which was cool?? though very random? I made kale chips again. and had asparag#us. And saw a duck. carved a lot of things out of avocado pits. Little tidbits to keep me sane..#See a funny little duck outside and go 'hmm... life is okay actually :) I no longer want to break windows :3'#then it gets like 85F inside again and you're liek NEVERMINDaaaaaaahhh!!!!! then you see a duck next morning and calm down :)
9 notes · View notes
dodomingo · 2 years ago
Text
Man I miss classic Minecraft
9 notes · View notes
arsconstructionsllc · 2 years ago
Text
ARS Constructions LLC has highly trained and experience employees. ARS Constructions LLC Team specialize in kitchen remodeling, bathroom remodeling, Framing, drywall, tile work, landscaping and more.
2 notes · View notes
the-physicality · 26 days ago
Text
.
0 notes
serpentinegraphite · 2 years ago
Text
Okay, I'm having trouble matching sources for all of OP's claims.
I'm certainly not calling OP a liar or claiming that American Education Is Good, Actually, because I'm pretty familiar with the commonly cited statistic that American adults can't read above a 5th grade level (here's a snopes article sourcing some Gallup data and the linked PIAAC data that's a little more readable especially if you're on mobile), but it's worth emphasizing here that:
The PIAAC skills results (i.e., proficiency levels) do not specifically correspond to measures such as grade levels at school. The PIAAC proficiency levels have a use-oriented conception of competency and focus on describing what types of tasks adults at each level can typically do and their ability to apply information from the task to accomplish goals they may encounter in everyday life; for example, identifying a job search result that meets certain criteria.
The PIAAC does test comprehension and proficiency for interpreting data (not just vocab, as many of the replies and reblogs first expected), and while the US is decently behind the top two countries measured this way (Japan and Finland), it's ahead of the international average for this metric.
The second source link also suggests some heavy deficits in how US education teaches children to read (and makes what seem to me compelling arguments for improvements, though I don't specialize in early childhood education and am not familiar enough to judge their relevance), but does not contextualize this or compare it to any kind of international average.
I understand the initial distress of OP's claim that Americans can't read above an elementary school level, but journalists and publications are fully aware of this, and many have guidelines and standards for writing that take that into account (e.g. in my journalism classes, I was told to aim for a 6th grade reading level or lower and shown specific guidelines for how to make information accessible and minimize jargon. The US government and CDC aim specifically for 3rd–5th grade reading levels. The NYT aims higher, and your local publications may vary, but news is meant to be accessible, so the range could be closer to a 5th—9th grade reading level on average). Therefore, it's not at all accurate that people below a 6th grade reading level only have access to TV and video.
More accurately to the PIAAC data, 18% or so might have trouble with being able to read simple articles or web pages, but once again the US meets the PIAAC international average here (23% at literacy level 1 or below).
I've done my best to review the PIAAC data, but I'm simply not finding any backing for the claim that 55% of US adults cannot read long texts at all.
This appears to be a pretty clear misinterpretation of the data.
Quick question, genuine question:
Why on earth does "more than half of US adults under 30 cannot read above an elementary school level" not strike horror into the heart of everyone who hears it?
Are the implications of it unclear????
I'm serious, people keep reacting with a sort of vague dismissal when I point this out, and I want to know why!
If adults in the US cannot read, then the only information they have access to is TV and video, the spaces with the most egregious and horrific misinformation!
If they cannot read, they cannot escape that misinformation.
This obscene lack of literacy should strike fear into every heart! US TV is notoriously horrific propaganda!
Is that???? Not??? Obvious???????
I know this sounds sarcastic, I know it does, but I'm completely serious here. I do not understand where the disconnect is.
#this was a fun research rabbit hole. I think it's not always constructive to take US education as a whole monolith either.#Literacy and education rates can vary pretty severely by region so ymmv pretty severely#and the PIAAC data does go as specific as US county averages#it's also relevant to note that the PIAAC data for the US does go back years—but they changed methods a few times#so most of what's on their website is the 2012/2014 and 2017 surveys and is not reflective of the entire history of their data#because the older data might not compare as smoothly given the change in methodology. so I only looked at the recent data.#also the PIAAC website isn't really geared for readability esp on mobile. it's a lot of research jargon so like.#might not be the most accessible reference for trying to share info on tumblr?#also PIAAC being kind of the Big Source for this it's relevant once again that OP clearly wasn't using them as the primary source for#'adults under 30' as their data is divided into 16–24 and 25–34 age brackets.#once again while the PIAAC's info was used to find the elementary school level reading statistic that's not ACTUALLY what they measure#all this to say that the constant barrage of misinfo and poor media literacy is definitely a problem#but it's uh I think a little more complex than 'US early childhood education about reading sucks'#I couldn't find an international statistic or average comparable to the 'below a 6th grade reading level' stat so lmk if anyone has one#6th graders are 11–12 years old on average so that's probably how OP came up with the 'can't read chapter books' line#it's pretty common for US school libraries to sort books by reading level by grade and from my experience#there were definitely chapter books below a 6th grade reading level. e.g. by my school's AR metric PJO was like 4.7#so like. a fourth grade reading level (for ages 8–9) based on difficulty of plot/syntax tho they're obvs marketed to 6th grade or so#american education#not trying to like start a fight with OP or anything but these are very bold claims and they're getting a lot of notes so.
21K notes · View notes
pinnacleinfotechsolutions · 7 months ago
Text
Transforming Construction Planning with AR & VR | Pinnacle Infotech
Explore how Pinnacle Infotech is revolutionizing construction planning through Augmented Reality (AR) and Virtual Reality (VR). Discover our cutting-edge solutions that enhance project visualization, streamline planning processes, and improve decision-making in the construction industry. Learn more about our innovative approach and how AR & VR can transform your projects.
Tumblr media
0 notes
southernrnr · 8 months ago
Text
Southern Roofing and Renovations is your trusted roofing company in Jonesboro AR. Southern Roofing and Renovations offers expert roofing services throughout Jonesboro and the surrounding areas. #Residential Roofing Jonesboro AR, #Commercial Roofing Jonesboro AR, #Roofers Jonesboro AR, #Shingles Jonesboro AR, #Hail Damage Jonesboro AR
0 notes
lightarts · 9 months ago
Text
Grow a home with me! Let's make hemp homes from farm to tables everywhere. I'm working to build this as a production that's participatory and easy to engage for DIY creators and builders everywhere Vote us up now at HempHome = https://artizen.fund/index/p/hemphome
0 notes
vincivilworld · 9 months ago
Text
Augmented Reality in Construction |Benefits, Challenges, and Devices
Augmented reality (AR) enhances our real world by adding digital images, sounds, and text to our surroundings. Unlike virtual reality (VR), which immerses users in a purely digital environment. AR blends digital elements with the physical world, allowing interaction with both simultaneously. In this blog, we’ll explore what augmented reality means, a comparison of augmented reality vs virtual…
0 notes
wbbimsolutions · 11 months ago
Text
Experience the future of construction with VR construction services. Explore our cutting-edge VR construction solutions for your projects.
0 notes
jcmarchi · 11 months ago
Text
SIMA: Scaling Up AI Agents Across Virtual Worlds for Diverse Applications
New Post has been published on https://thedigitalinsider.com/sima-scaling-up-ai-agents-across-virtual-worlds-for-diverse-applications/
SIMA: Scaling Up AI Agents Across Virtual Worlds for Diverse Applications
Amidst swift advancements in Artificial Intelligence (AI), Google DeepMind’s Scalable Instructable Multiworld Agent (SIMA) represents a substantial advancement. This innovative AI agent is engineered to perform tasks within many 3D virtual environments, demonstrating exceptional adaptability and learning capabilities like human cognition.
The emergence of AI agents like SIMA is pivotal in virtual domains. As these environments become more complex and accurate to life, the necessity for intelligent agents that can facilitate authentic user interactions intensifies. The SIMA agent is not just a character in a game; it is thoroughly designed to fulfill objectives, adjust to fluctuating conditions, and exhibit behaviors that intensify virtual environments’ realism and immersive nature.
The Evolution of SIMA
Initially envisioned as a leap beyond conventional AI agents confined to single games, SIMA was designed to be a multifaceted agent capable of traversing and learning within various virtual worlds. Google DeepMind recognized the potential of dynamic video game environments as a rich ground for AI advancement and thus initiated the SIMA project.
The team began with Atari games but then aimed for a more ambitious goal of creating an AI that could handle tasks across different gaming platforms. This shift was a significant step in AI research, aiming to make an agent that could adapt to various virtual worlds.
As SIMA developed, it achieved significant milestones, showing its growing skills and the team’s expanding goals. It could follow natural-language commands in games, showing a human-like understanding. Working with game developers, SIMA trained across different games, mastering skills like object manipulation and understanding the game world.
Today, SIMA agents have over 600 abilities, including navigation and object interaction. They can quickly respond to commands, from simple ones like “turn left” to more complex ones like “climb the ladder” or “open the map,” usually within about 10 seconds.
SIMA’s progress highlights how AI can enhance virtual experiences and pave the way for real-world applications. Its ongoing refinement indicates continued innovation in AI, changing how we interact with virtual worlds and beyond.
Exploring SIMA’s Architecture
SIMA’s architecture revolves around the integration of advanced vision and language models. These models work together to interpret and interact with diverse 3D virtual environments. By fine-tuning pre-trained models to specific game settings, SIMA can understand and execute tasks based on human instructions, demonstrating human-like capabilities.
The SIMA training process involves collaborating with multiple game studios and exposing the agent to various video games and research environments. This diverse exposure allows SIMA to learn from numerous experiences, from primary navigation to complex tasks like resource mining or item crafting in games such as No Man’s Sky and Teardown. By recording human players’ actions and instructions across different games, SIMA generalizes knowledge across tasks and environments, exhibiting remarkable zero-shot capabilities.
Despite challenges like real-time execution delays and network latency, SIMA has persevered and achieved significant milestones. It has mastered the art of grounding language in perception and embodied actions, an essential step in enabling it to perform complex tasks across multiple simulated worlds. This advancement represents creating a general AI that can understand and follow arbitrary language instructions in any 3D environment.
Case Studies of SIMA’s Successful Deployments
SIMA’s application extends beyond gaming into real-world scenarios, reflecting its versatility and potential impact. SIMA’s deployment within the vast universe of “No Man’s Sky” highlights its navigational and task-performing abilities in gaming. This demonstrates potential applications in real-world exploration tasks, such as search and rescue operations or planetary exploration.
Similarly, in the Construction Lab environment, where SIMA agents build sculptures from blocks, its object manipulation skills hint at applications in construction or manufacturing.
SIMA’s AI technology holds promise across diverse industries. In healthcare, it could revolutionize simulation training for medical professionals. Educational settings could benefit from interactive learning environments simulating historical events or scientific phenomena, offering students immersive experiences.
As SIMA progresses, ethical considerations remain paramount. Its deployment must prioritize responsible interactions and adaptability without game-specific programming, ensuring it remains beneficial to humanity. While detailed case studies of SIMA’s real-world deployment are limited, its foundational work in gaming environments suggests potential impacts across industries.
The Future of SIMA and Virtual World Interactions
Looking ahead, SIMA represents a groundbreaking innovation, signaling a new era in the relationship between AI and virtual worlds.
The evolution of SIMA is ready to lead to a new wave of AI agents characterized by remarkable sophistication. The next generation of SIMA agents is expected to exhibit enhanced autonomy and adaptability, equipped with advanced cognitive abilities that enable them to perform complex tasks without human guidance. Applying advanced machine learning techniques will likely empower these agents to assimilate knowledge from their interactions, adjust to novel environments perfectly, and make real-time decisions.
The implications of SIMA for Virtual Reality (VR) and Augmented Reality (AR) technologies are profound. We can envision a future where SIMA agents enrich VR experiences by creating dynamic environments that react to user inputs. In AR, SIMA could provide context-sensitive overlays that augment our interaction with the physical world, effectively diminishing the divide between our physical and digital experiences. This combination of AI with VR and AR promises to deliver immersive experiences that were once a dream.
As the capabilities of AI agents like SIMA advance, ethical considerations must remain at the core of development. It is imperative that the progression of SIMA-like agents align with the principles of fairness, transparency, and accountability. This ethical framework is essential to avoid reinforcing biases and infringing on privacy and to ensure that these agents contribute positively to human welfare, uphold human rights, and strengthen sustainable practices.
The Bottom Line
In conclusion, SIMA is a pivotal advancement in AI technology, opening boundless opportunities to enhance virtual experiences and real-world applications. Its evolution from gaming origins to diverse sectors highlights its adaptability and profound impact. As SIMA continues to progress, collaborative efforts in research and development are vital for responsible deployment and ethical considerations.
However, ethical considerations remain paramount to ensure its responsible deployment and alignment with principles of fairness and accountability. With collaborative efforts, SIMA indicates a future where AI enriches our lives in meaningful and impactful ways.
0 notes