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Pre Alpha Conversation Engine
So this is an introduction of the pre-alpha version of the conversation engine! There's a decent amount going on here under the hood that I will get into more in future posts. I want to start off with a basic explanation of what I'm going for with this engine.
Most games with strong roleplay elements depend on the player listening to long, unprompted dialogue from characters. You walk up, hit the interact button, then listen to their spiel. After a while, you might make dialog choices to branch the conversation one way or another.
This engine inverts that. When you interact with characters, you prompt them for responses, and take a much more active role in conversation. Through the game, any person, place, race, faction, or item that you hear about, you can then ask any encountered character about. There is also a Facts mechanic that works similarly. I'll go into more detail about this system as more posts drop here.
The "voice" that I made there is one of the more complete elements that I'm showing off here, but that's for a future post's explanation as well.
All graphics are obviously just stand ins for now, and the cute picture that I animated (poorly) there is by 9Doodles (whose FA account I can no longer find or I would link it).
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Photo
Just Arakita enjoying some flowers...
Inspired by @9doodles awesome picture
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