#8-bit rpg
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Pokemon Silver Gameboy Color 1999
#pokemon#Lapras#Pokemon Sliver#Pokemon Gold#Johto#nintendo#1990s#nostalgia#game boy color#gameboy color#gameboy#pixel art#retro gaming#jrpg#rpg#8 bit#8bit#aesthetic#video games#nostalgic#90s#game boy#gaming#gen1#gen 1#gen 1 pokemon#generation 1#generation 1 pokemon#8 bit aesthetic#1999
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Retro RPG style dark fantasy armor
#dark retro#retro rpg#retro fantasy#retro aesthetic#retro gaming#dark fantasy rpg#rpg#dark rpg#armor#medieval#vermis#dark souls#dark fantasy#low res#8 bit#8 bit aesthetic#8 bit art
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PLEASE HAS ANYONE ELSE NOTICED THIS??? DOES ANYONE KNOW WHY THEY LOOK EXACTLY LIKE HETALIA CHARACTERS???
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Is 8-Bit Mario Literal? Part 1
So in games like Super Mario RPG Legend Of The Seven Stars and Paper Mario The Thousand Year Door there are some easter eggs you can find where Mario can be turn into his 8-Bit form. Seems like a simple easter, probably doesn't have any bearing on the lore right?
Well in Mario Party 8 one of the candies than can be eaten transforms the characters into 8-Bit versions of themselves, in which they stay like that until the make it to the final space. This physically happens to them.
But that not the only time something like this happens. In Super Mario Odyssey there are pixel pipes you can enter. From there Mario becomes 8-Bit Mario and can travel on walls like he's in Super Mario Bros. He bashes blocks, collects coins and Power Moons, stomps on enemies, etc. This canonically happens so my question is, is 8-Bit Mario literal?
#mario bros#super mario bros#mario#super mario#mario canon#mario lore#mario hypothesis#mario theory#super mario odyssey#mario odyssey#mario party#mario party 8#paper mario#paper mario the thousand year door#super mario rpg#super mario rpg legend of the seven stars#legend of the seven stars#paper mario ttyd#ttyd#smrpg#bitsize candy#pixel mario#8-bit mario#8 bit mario#is 8 bit mario literal#is 8-bit mario literal?#paper mario the thousand year door 8 bit mario easter egg#super mario rpg 8 bit mario easter egg#paper mario the thousand year door 8-bit mario easter egg#super mario rpg 8-bit mario easter egg
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Former Dawn
#Former Dawn#Something Nerdy Studios#NES#new NES game#indie dev#turn based combat#RPG#Nintendo#retro gaming#video games#kickstarter#8-bit#8 bit#pixel art#pixel design#PC port#Nintendo Entertainment System#video
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I hate clowns. Good thing I didn't draw one.
#rpg maker#horror games#indie rpg#chroma war#character design#oc#original character#pixel art#8 bit#harlequin#jester
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A programming lessons at the school with the mole!
Pixel art for today based on videogame Illusions of Gaia for game console Super Nintendo. This is a role playing game about adventures. 16 bit age of adventures. It is so nice to turn on cartridge and go to some distant places far far away, where it will to happen something interesting!
Not for the first time, it is a genre role playing games, and, certain, this game, also. For this time, it is based on scene from school.
And this is my drawing based on same theme. You go to school. For today. Today it will be QBasic. It will be by clever mole! Clever mole is a teacher here! He has a glasses. And, soon, they will come too - your friends – little animals. Little duckling, chicken, frog. They are a little of being late! And, soon, a lesson to start! And, at the outside – it is excellent weather! And, later, you can go with your friends to play game console NES. So, there are lots of magical cartridges! And, even, more – a hedgehog can do programming for NES! And he makes a new games. Well, all the time, all his games are about hedgehogs! And, often, there are apples there!
So, it is so good to learn all these things too. But, not at once. As mole speak! He is clever! We are all learning with the help of a mole! Mole is living in his underground little house. And he has there a lot of clever things. And knowledge. After the lessons a little chicken will run and start to put water on every plants here in class. Every plant! Also, including around the school! He is doing this all the time!
Tomorrow, bug will bring to school his development with Basic. We will see what, he have there, for this time!
Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html ITCHIO: https://dimalink.itch.io/ GAMEJOLT: https://gamejolt.com/@DimaLink/games
TUMBLR: https://dimalink.tumblr.com/ BLOGGER: https://dimalinkeng.blogspot.com/ MASTODON: https://mastodon.social/@DimaLink
#pixel art#digital art#retro game#16 bit#8 bit#ms dos#super nintendo#snes#rpg#role playing#school days#little animals#adventure#chair#plants#table#before lessons#programming#qbasic#chicken#frog#friends#go for a class#fantasy#cartridge#retro dereams#daily routine#casual
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Eight valiant characters fight to recover the Crown of the Emperor, stolen by the usurper Tarmon, Wizard of Thunder, and hidden in the ruins of Arghan (Christopher White box art for Wizard's Crown, "A Role-Playing Fantasy Game with Tactical Combat," Strategic Simulations, Inc, 1986, available in Commodore 64/128, Atari 8-bit and ST, DOS, and Apple II versions) Wizard's Crown was a relatively simple dungeon bash, but its combat system formed the basis of SSI's later Gold Box AD&D games.
#Wizard's Crown#Christopher White#Strategic Simulations Inc#1980s#fantasy#fantasy RPG#SSI#Atari#8 bit#Commodore 64#Apple II#DOS#computer game#castle#ruins#adventuring party
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The Battle scene from Eternal Vigilance. Art by TheMightyPalm, battle backgrounds by Willibab, game and character designs by me.
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8-Bit Adventures 2 releases today digitally for the PS4/5, Xbox One/Series and Switch. It is also available on Steam.
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One of the earliest sprites of Ryuuta, the main character of Chronicles IV and the first character designed as part of my series. Back in my childhood he was known as "Super [Deadname]", then "Duper [Deadname]", then "[Deadname] the Ninja", then "Zinja", then "Karos" and then finally "Ryuuta" who's first incarnation developed somewhere around 2014/2015. Since all my previous childhood stories are technically canon to the Chronicles lore, I had to recon their names so that I don't have to use my deadname and to reduce confusion.
"Super [Deadname]" was from the original universe, now known as Circlia, and is now known as "King Zum". This version lasted from 2007 to 2008.
The second Ryuuta was from the second universe, now named "Neo", after the first major reboot and is now known as "Duper Zex." (first name Duper, last name Zex) This version of Ryuuta lasted the longest besides the current incarnation, lasting from 2008 to 2010 and then again from 2011 all the way to 2016.
The third Ryuuta was from the third universe, now named Galaxio, who's story was supposted to be told in a book series where only the first book/prologue was ever written. In modern times I took what story was already there (blatant Star Wars ripoff), rewrote it, and massively expanded it into a full sci-fi story about crystals, souls, existentialism, and the nature of life itself. This version of Ryuuta was renamed to "Zin" who would be later known as "Ji". This incarnation was very short lived only lasting for a single story in 2011. This character's story will be the first to be remade and fully told in the modern day with my game "Spirit Roamer."
The forth Ryuuta was the first incarnation who's story was told in a game, my first ever RPG Maker game "The Legend of Light". This incarnation lasted from 2015 to 2016. Originally called Karos in the first half of the game and then called Ryuuta in the second half, this forth incarnation of Ryuuta was renamed in the lore to be named "Karuta" and be a separate character lore-wise from both Koros and Ryuuta from the current universe.
The fifth Ryuuta was from the "Zero Gear Duology" featuring Zero Gear Fighters and it's sequel Dragon Ascension, both which have been publicly released (unlike LoL) and will be downloadable as soon as rpgmaker.net goes back up. This Ryuuta was the first to be ACTUALLY NAMED RYUUTA throughout the entire game, but in the lore was renamed to Ryuka to avoid confusion and to become a separate character from Ryuuta's current incarnation.
The sixth Ryuuta was from a cancelled game that I made known as either "Stardust Saga" or "Draco Anima Origins" depending on what engine it was made with. Now that game is known as Lost Anima and the protagonist is named Setana, later known as legendary hero Cu Cuchulainn. Setana was originally called Ryuuta in the lost SS/DAO builds, so he is technically yet another Ryuuta incarnation.
The 7th and final Ryuuta incarnation is the one you see here, albeit in an early design stage before a lot of his primary characteristics were firmly established. The current Ryuuta is the protagonist of Chronicles IV: The Last Dragon's Elegy and also one of the most important characters lore wise to the entire Chronicles cosmology. More on him when we get to the final, finished design.
#pixel illustration#pixel art#gamedev#pixel graphics#pixel sprite#sprite art#indiegamedev#pixel aesthetic#indie game#pixelart#rpg maker#sprite#aseprite#8bit#8bitstyle#8bitart#8 bit aesthetic#pixel artist#rpg resources#rpg ressources#rpg#indie dev#indiedev#indie games#indie#game design#game development#video games#games#pc games
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Pokemon Blue Gameboy 1996
#gaming#retro gaming#video games#nostalgia#pixel art#nostalgic#90s#1990s#1996#nintendo#gameboy#game boy#game boy color#gameboy color#pokemon#pokemon blue#red#pallet town#aesthetic#gen1#gen 1#gen 1 pokemon#gen1 pokemon#generation 1#generation 1 pokemon#rpg#jrpg#8 bit#8bit#8 bit aesthetic
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I finished the lowercase set on a pixel blackletter font last night. Testing out the letterforms now to see how they interact with one another. I think it's looking pretty good 🙂
Shop | Newsletter | Ko-Fi coming soon!
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Does anyone know how to make lil pixel walking sprites for characters for RPG Maker? And if so could i please request a tutorial 👀 asking for reasons....
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In addition to Mario RPG, I have ALSO been playing another one of the all-time great games: Castlevania: Symphony of the Night.
I always liked how the game did this little bit, like Alucard telling Maria "Yeah, I know a Belmont but you're gonna have to back up a few consoles, sweetheart"...
#it's alucard like he's just this guy you know!?!??!#you're gonna have to back to like 8 bits there maria sorry#but the tonal shift between mario rpg and castlevania sure is something
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Wibarm
Wibarm is the lovechild of Game Arts’ Thexder and Falcom’s Xanadu, two of the most popular games in the mid-1980s Japanese PC scene. Much as in Thexder, you control a transforming robot that can change between mecha and jet forms, as well as using an auto-targeting laser as a primary weapon. But rather than offering a straightforward arcade-like experience, it grafts on some RPG elements, many taken straight from Xanadu.
Read more...
#Hardcore Gaming 101#Kurt Kalata#review#Wibarm#8 bit#action rpg#rpg#role playing games#Broderbund#FM 7#IBM PC#Japanese PC#mecha#PC88#PC98#JRPG#Japanese RPG#Sharp X1#shooter#retro games#video games
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