#64 Bits
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dunmeshistash · 26 days ago
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Weird, lemme try again!
https://youtube.com/shorts/op_dWGY5MM0?si=4MWtOYkb258LA9ZN
If it still doesn't work, it's "Delicious in Dungeon Demake" on youtube.
That's adorable!!!!
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n64retro · 2 years ago
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N64
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ikillghosts · 1 year ago
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DOOM 64
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jjjjjamie · 1 year ago
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Me by Nick Gentry (‘64 Bits’, Here East, London). Oil paint & used floppy disks on wood.
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64bitsanimation · 1 year ago
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nerdiertides · 1 year ago
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Creative fans have reimagined 'Warframe' as a SNES game in a new YouTube video!
(Featured Image Source: 64 Bits YouTube Channel) We have talked about the creative demakes made by the YouTube Channel 64 Bits. A fun and well thought reimagining of modern games for classic consoles, the latest game to get the treatment is Warframe. A fun video showing the action-RPG third-person shooter embracing several gameplay types and visual stylings of classic SNES games. 64 Bits is a…
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unlikelybearfart · 5 months ago
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Como baixar as Isos do Windows XP ao 11
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buissonlumineux · 1 year ago
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I had the most vivid and interesting fever dreams thanks to the COVID shot
I was playing some type of puzzle game that started out in an overhead perspective
It was a turn-based 8-bit game with loose objectives and each decision you made had permanent consequences
Each complete sequence led to a new stage that looked like a completely different game in the next console era
Stage 1 was 8-bit, stage 2 was 16-bit, stage 3 was in an isometric perspective like Final Fantasy Tactics
by the fourth stage, suddenly it turned into the dying seconds of an N64 football game and my character was bewildered and had no idea what was going on
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I woke up before I could finish the football game and make my choices
Now my fever is diminishing and I can't sleep so I hope my brain lets me finish the game next time I have a fever
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rainblescake · 6 months ago
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im just gonna drop some shipwrecked/hi-09 animations i made here hope yall dont mind
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javelinbk · 5 days ago
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Smoking isn’t sexy, smoking isn’t sexy, smoking isn’t…
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John Lennon and Ringo Starr in their suite at the Plaza Hotel, New York, February 1964
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sm64mario · 13 days ago
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So, Mario'a been in this game a long time. Back when Mario'a started, I'a wasn't a 'gimmick blog'! I'a was an 'ask blog', and you'a send Mario questions! But, Mario'a realize he'a just can't keep up with'a all the asks he'a been sent nowadays! I'a too busy stomping... KOOPAS and'a Goombas, and'a hosting parties, and'a setting up sporting events, and'a defeating Bowser, and'a regulating sales figures, and'a collecting stars, and'a all sorts of things!
I'a appreciate all of your patience while I'a get things sorted out!
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fuzzyghost · 1 year ago
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n64retro · 1 year ago
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rawliverandgoronspice · 1 year ago
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I think what particularly annoys me with the "zelda was always gameplay before story" is that... it's not true? At least I don't think it's true in the way people mean it.
Zelda games were always kind of integrating story based on the standards of the time. When game stories were in game pamphlets, Zelda's stories was in the pamphlets. ALTTP tried to tell a pretty complicated stories with the limitations of the time. OoT was actively trying to tell an epic, cinematic tale packed with ambiance and expand what 3D could offer that 2D games struggled with. Majora's Mask is deeply character-driven in many, many ways. Wind Waker and Twilight Princess are both pretty concerned about their stories, down to the point that some people were bored by TP's cutscenes in particular. Skyward Sword, from what little I have played it, is very very invested in its characters and their journey (and 2D Zeldas have Link's Awakening, Minish Cap... None of them are visual novels, but they are concerned with emotional journeys, character arcs, mysteries about their own world...)
What is true is that the narrative wraps around the mechanics, and not the other way around. The mechanics drive themes, aesthetics, emotional beats and character journeys; and that's great. The world is a puzzle, and the world is delightfully absurd when it needs to be, full of heart when it calls for it, dark and oppressive when it suits the player experience.
That does not mean the games aren't invested in their stories. Even BotW has a pretty complicated story to tell about an entire world rather than one specific tale or legend --all of it at the service of the gameplay, which is exploration and mastery of your environment.
So. Yes, none of the Zelda games are million-words long visual novels that care deeply about consistency and nuance; but stories don't need consistency or deep lore to be meaningful and serve an emotional journey. Again: gameplay is story. The two cannot be so easily parsed from each other.
And Zelda as a franchise obviously care deeply about story, characters and setting (and still does right now --otherwise there wouldn't be a movie), even if it doesn't try to imitate prestige narrative-driven games, which is great and part of why I love this series so much. Doesn't mean it couldn't have done better in the past, it obviously could have, but I feel like pretending that nobody ever cared about story or character is just... false? It's a huge disservice to the devs too. Some of them obviously cared immensely.
The "gameplay above story", at least in the extent to which it is paraded today to defend TotK, mostly, is a really recent development. And I think it's one that deserves to receive some pushback.
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64bitsanimation · 1 year ago
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15 Micro Games in one! What's your favorite?
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cyberstudious · 5 months ago
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sunday, august 4th, 2024
this weekend I got a library card for the library in my new city and spent a while exploring and getting excited about books. I had to restrain myself from checking out like every book in the tech section because they were all so interesting lol. for now I'm borrowing books on high performance python and identity security, because those are the two topics I'm struggling with at work right now haha. not pictured is Babel, which I'm currently reading as an ebook. I've just been in book mode for the past few weeks and I want to learn all the things!
also yesterday I published a post announcing the studyblr masterpost jam! there's been some chatting around studyblr about bringing back some of the old-style studyblr resource posts and the like, and I thought this would be a fun way to do it! I'll be writing a bunch of masterposts about cybersecurity next week and I'd love to learn about what y'all are studying <3
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