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#(like yes the firmament is attached to Ish.gard but like it’s sense of space is weird as hell)
tovaicas
·
3 months
Text
one of the things that more consistently annoys me abt map design in this game is how disconnected so many zones feel from the world itself
#saint.txt
#I alluded to it a bit earlier wrt the firmament and diadem which as far as I can tell exist in pocket dimensions
#(like yes the firmament is attached to Ish.gard but like it’s sense of space is weird as hell)
#but it’s such a big issue in HW and parts of StB and even parts of EW and it’s really weird bc ARR and ShB both nail
#zones feeling physically real and consistently leading into each other like. I can easily place any ARR/ShB zone on the world map
#and the. you get to HW and maybe it’s bc they’ve chosen to block map boundaries with just endless mountain and you can’t see over it
#but Coer.thas Western Highlands for an area close to Ish.gard and the Central Highlands feels like it exists nowhere
#same with the Drava.nian Hinterlands and Sea of Clouds and Azys Lla.
#HW is like the worst for it and it gets better in StB but.
#and it affects dungeon design too like the Vault is the uppermost part of Ish.gard yes but there’s very little sense of actually scaling
#the city to that height so it just kind of. exists. as you try to make sense of the geometry and sense of space
#idk maybe it’s a consequence of having each zone be behind a loading screen but. I’ve played other MMOs with zones
#locked behind loading screens and their map design doesn’t have the weird ‘where am I in space’ issue it’s strange
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