#Ωmegarune
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cloverspam · 10 days ago
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ΩMEGARUNE DEVELOPMENT... 45.42% MAIN MOVEMENTS AND IDLES: 16.6% May (EX Kris): 0% Roll (EX Susie): 0% CloverSpam (EX Ralsei): 50% (Movement Ready) OVERWORLD DESIGN: 56% HomeTown: 0% ?????: 0% Yellow Castle (EX Castle Town): 50% (Sprite sheet ready, not loaded into the data.win) Mesmerizing Fields (EX Field Of Hopes And Dreams): 50% (Sprite sheet ready, not loaded into the data.win) Great Board: 100% (NO CHANGES) Indigo Forest (EX Scarlet Forest): 50% (Sprite sheet ready, not loaded into the data.win) Red Castle (EX Card Castle): 100% Basement (EX Prison+JEVIL’s cell) 100% ENEMIES: 43% Clover (Lancer) First Battle: 0% Mesmerizing Fields Battles: 10% (C.Round Doesn’t change) Great Board Battles: 50% (K.Round Doesn’t change) Indigo Forest Battles: 100% (NO CHANGES) Clover’N’Roll Fight (VS. Lancer and Susie): 0% Red Castle Enemies: 40% (Need to finish Red Emperor’s sprites) SECRET BOSS: 100% (FLANDRE RESPRITING COMPLETED!) BULLET PATTERN: 57% Clover (Lancer) First Battle: 0% Mesmerizing Fields Battles: 100% (NO CHANGES) Great Board Battles: 100% (NO CHANGES) Indigo Forest Battles: 100% (NO CHANGES) Clover’N’Roll Fight (VS. Lancer and Susie): 0% Red Castle Enemies: 0% SECRET BOSS: 99% (Most attacks depend on other sprites!) SHOPS: 54.5% Hakurei Shrine (EX Seam Shop):10% (All reference to JEVIL got changed to FLANDRE) Hip Shop (Red Kaard):99% (Need to change every “Rouxls” to “Red”. Nothing else changes)
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