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#{This bounty look strong - promo}
distant-wcrlds · 1 year
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Spook's First Promo!
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All my muses are kind of lacking in people to interact with right now, so if any of my blogs pique your interest, as a writing partner or even a lurker, please send me a message or fill out my interest tracker!
Some brief character descriptions, in order of appearance:
Aceen & Damus Tall (@slayemal-na-nerate)- twin Zabrak brothers who grew apart as they got older, eventually becoming entirely estranged as one was recruited by the Republic Army as a medic and the other turned to smuggling and bounty hunting
Inquisitor Lavellan (@laimdalen-itellam)- an amnesiac elf with a big heart who SHOULD NOT have been placed in charge of an apocalypse-prevention militia but managed to do a half-decent job for the sake of his found family
Garrett Hawke (@gayrett-hawke)- a disaster gay whose barely-controlled, but incredibly strong, magic and highly exaggerated appearance of self-confidence caused him to stumble his way into unwanted fame and infamy, an equally disastrous group of friends, and enough trauma to last him several lifetimes (icon is by @melonadraws)
Leia Angelica Morales (@sweltering-in-central-city)- a geeky tomboy with social anxiety who was finally fulfilling her childhood dreams of becoming a superhero until time travel rewrote her past and left her to manage her terrifyingly destructive powers on her own, a job she failed at miserably (icon made with @ummmmandy's picrew)
Taura Caterina Andreas (@lovely-little-bull)- the Minotaur's grandchild, raised by him to fear the gods and their children, who must come to terms with being the child of an Olympian herself, all the while wondering if her new family will kill her like they did her beloved "Pappoúlis" once they realize she's a monster just like him
Rachel "Raven" Roth (@empath-from-azarath)- a take on the Titan that pays more attention to her upbringing and empathic abilities, both of which were formative in creating the deadpan dork of a goth you all know and love
Asafké Baru (@not-a-twilek)- a force-sensitive orphaned mechanic who disguises herself as a human while trying to earn enough credits to finally escape the desert wasteland of Tatooine, where she crash-landed after escaping the men who enslaved her as a child (icon made with @ummmmandy's picrew)
Bruce Wayne (@guardian-of-gotham)- your favorite autistic batdad who fights crime while dressed like a flying rodent as an unhealthy coping mechanism, now with familiar flavors of kindness and self-sacrifice to cleanse your soul after dealing with any unwanted depictions of him as an edgy, brutal opportunist who doesn't love his kids (I'm looking at you, Tom K*ng)
Aya (@not-so-artificial)- a lovable semi-organic computer program made of pure green lantern energy, who is normally very sweet but is also very bad at understanding and dealing with emotions to the extent that she tried to eliminate all life and emotions from the universe after experiencing heartbreak (she got better, though)
Rules in my pinned post. Bios in the pinned post for each sideblog. This was supposed to be posted yesterday, but my head hurt too much to deal with tagging it. I promise it's not an April Fool's joke, though.
(Also, please ignore how simple Aya's blog is right now. I only put her out this early because I needed the 9th icon to make the image format look better.)
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lego star wars the complete saga cheats trainer LA2+
💾 ►►► DOWNLOAD FILE 🔥🔥🔥🔥🔥 This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for LEGO Star Wars: The Complete Saga for Xbox Unlock Characters & Extras ; Force Grapple · General Grevious · Greedo · IG Lego Star Wars Complete Saga Cheat Codes – Ability & Power Brick · Bounty Hunter Rockets – BKJ · Character Studs – DHY · Dark Side – DRK · Deflect Bolts –. Admiral Ackbar – ACK · Battle Droid Commander – KPF · Boba Fett – LAY · Boss Nass – HHY · Captain Tarpals – QRN · Count Dooku – DDD Power Brick and Skills Cheat Codes for Lego Star Wars The Complete Saga · Bounty Hunter Rockets—BKJ · Character Studs—DHY · Dark Side—DRK That is if you like the Lego version of this universe. This game will let you play adventures from the first six Star Wars films, but with a comedic touch reserved for games with Danish bricks. The Star Wars universe has a lot of characters, and so does this game. They will help you unlock characters, vehicles, and even Force powers! Also, the Force is strong on this page, so bookmark it and regularly check for updates. Therefore, a typing error is a sole reason some codes don't function. Therefore, use caution when inputting codes! Keep in mind that you can only enter codes once. You'll have a chance to travel to many locations from movies, such as Tatooine, Naboo, Endor, and even Imperial Starkiller Base. A big part of the game is collecting all the playable characters, vehicles, and force skills. If you're looking for codes for other games, we have many of them in our Game Codes post! You can also get a bunch of free stuff via our Roblox Promo Codes page. Comments are on moderation and will be approved in a timely manner. Please read the following rules before commenting:. Save my nickname and email in this browser for the next time I comment. Image via Traveller's Tales. Follow us on Twitter and Facebook to get updates on your favorite games! About the Author I'm an old-school gamer that remembers the first Super Mario, PC games on a single floppy disk, and playing Mortal Kombat on the keyboard. Please read the following rules before commenting: All comments must be on topic and add something of substance to the post No swearing or inappropriate words No asking or begging for anything free Do not attempt to start a poll in the comments Comments in all CAPS will be removed We reserve the right to remove a comment for any reason Do not impersonate a staff member or influencer Comment. Load More.
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barbex · 3 years
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What I did in, what, the last half year?
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Can you believe I forgot about the monthly promo posts? The last one I did was apparently for November. And since it’s Fanfic Writer Appreciation Day  💕, I decided to make a little post about the fics I wrote recently.
So when I look back at the list of published works on AO3 since last year, there’s about 17 fics on there. Seven-teen! Don’t worry, I’m not gonna list them all here, that’s way too many. Let me just show off some highlights, fics I’m especially proud of.
I wrote a couple of original fics for exchanges. I really like the format for these, the prompt is in the pairings and from that you can just go wild.
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For the prompt “Detective/Phantom Thief with a crush on her“ I wrote Vanish in Steam. A bit of steampunk, a bit of magical artifact, and tight a closet/wardrobe to hide in.
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For the prompt “Chaste Paladin/Silver-tongued Scoundrel“ I wrote A Sin to Seek. Let’s just say, the paladin doesn’t stay chaste for long 😜.
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I loved writing for the prompt “Jaded Alien Soldier Stationed To Protect Farming World/Cheerful Human Space Sheep Herder“. I wrote a story from an alien’s point of view, who takes interest in this strange and cheerful human. And there are cat-sheep.
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The prompt was “Male Space Freighter Pilot/His Ship's Male AI That Accidentally Became Sentient“ and I made it smutty 😜. I love stories where characters have to explore their differences and it doesn’t get much more different than with an AI that doesn’t even have a body.
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For fanfic, we’re still firmly in Dragon Age lands. I updated a few older fics too, I swear, nothing is ever forgotten, just occasionally postponed.
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Inquisitor Carver Hawke is still going strong, now entering part two of the tale, with a focus on Merrill asking Solas so many smart questions. Lost Templar in Skyhold will continue soon.
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One can not read so many fenders fics and not write one themselves. Sunset, Sundown, Sunrise is a bounty hunter AU, where Fenris is a famous bounty hunter and catches Anders. But of course, things are never easy and when Anders gets taken by templars, Fenris has to face his feelings.
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Speaking of AUs, the Alistair x Zevran vampire AU is nearly finished. Destiny's Bite. This fic can be summarized as “pining idiots”.
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Fresh from the paragon exchange, another AU. A Trail of Particles is a science fiction AU with Lace Harding pining after Captain Cadash on board of the spaceship Inquisition.
I love AUs 😀😀.
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clanoffetts · 3 years
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Like Real People Do, Chapter 2
series summary: Kyra Esson, a pilot trying to forget her past, takes Jango Fett up on an offer. It's supposed to be her last hurrah before she settles down, but she can't seem to leave the bounty hunter, no matter how hard they both try.
word count: 2.2k
warnings/tags: swearing; yearning; slow burn; fluff; uh oh jango catches feelings; eventual smut (but not for awhile); severe misunderstanding of Slave I’s layout
series masterlist (coming soon)
“Good morning, Mandalorian.”
The Mandalorian sits silent and still at the bar in the cantina, and if Kyra didn’t know better she’d think he’d been sat there all night. “Good morning. I trust you’ve made your decision.”
“I have,” Kyra says. “I’ll go.”
The Mandalorian’s helmet turns slightly to look at her. “Very well.” He stands, turning to leave the cantina, trusting Kyra to follow.
“My name is Jango Fett,” he says as soon as the two of them are clear of the early morning (or, more likely, overnight) patrons of the cantina. “Yours?”
“Kyra Esson,” she replies, holding her hand out for him to shake. Jango takes her hand, the leather of his gloves rough and his grip tight. “Good to meet you, Jango Fett.”
All the man does is hum in agreement. ���Are you fine with taking my ship?”
Kyra is slightly confused- wouldn’t it make more sense to take hers? But a Mandalorian would know more about bounty hunting than her, and she knows from the stories not to question one. “Yeah, I guess that’s fine.”
“We will leave as soon as you’re ready,” Jango says. “You won’t need food, I have plenty.”
Kyra’s face contorts slightly, her brain littered with questions once again. Which will probably be a normal occurrence with this Jango Fett, she thinks. Kyra grips the straps of her backpack again, mentally checking over what she knows is inside. “I’m ready.”
Jango’s head tilts slightly, but he nods. “You fine walking to my ship?”
“I think you both over and underestimate me, Jango,” she replies. “I can walk to your ship.”
As they make their way through the town, the twin suns still rising, Kyra tries to figure out why she trusts this man. She didn’t the night before, that’s for sure. Her gut wasn’t screaming ‘run!’, and that’s enough for her to follow this armored man to his ship in the middle of nowhere.
You can handle yourself, Kyra reassures herself. You’ve got your blaster and your blade, and you can outsmart him if you need to. Kyra doesn’t believe that, not really, not when she looks at the broad man ahead of her. And, Maker, is he broad, the armor adding to his muscles, but armor can only do so much. Kyra tries to scold herself, she knows not to think of co-workers that way, but this man…
No, she tells herself, averting her gaze down into the sand. He’s just a mirage in my desert, nothing more. Kyra laughs a little at herself, Maker, I’ve got to get laid.
Jango’s ship was far from the outskirts of the settlement, and Kyra can’t quite figure out why. The ship is nothing special, no one would want to steal it, not even in these parts, and he obviously had enough credits to utilize the hangar in town. The passenger compartment was small compared to that of Kyra’s ship, and the cockpit was even smaller. She lugged herself and her pack up into the cockpit after Jango.
“Bunk’s back there,” he says, taking a seat at the controls. “That’s where you’ll sleep.”
“And you?”
“Here,” he says with nonchalance, flipping switches and pushing buttons until lights flash and the ship groans.
Kyra shakes her head. “I’m not taking your bed from you, I’ll be comfortable in a chair.”
“No, you will take the cot,” he insists. “It isn't about your comfort.”
“Fine,” Kyra huffs. She pushes past Jango in the pilot’s seat, leading herself up to the “bedroom”.
The bed is much like the rest of the ship- torn-up, creaky, and not much to look at. The quilt that sits atop the thin mattress is almost in tatters, the fabric strained and the batting pushing out at the seams; the pillow isn’t much better. A far cry from Kyra’s room on her own ship, but it’s not the worst place she’s slept, and certainly not the worst ship she’s spent her time on.
“To your liking, princess?” Jango’s voice over her shoulder makes her jump, but he just chuckles. It’s a deep, rumbling sound, slightly distorted by the mechanics of his helmet. “Is it?”
“Fit for a queen,” she replies. Kyra drops her pack onto the bed, and pushes back past Jango. Her shoulder collides with his armored one, and the man doesn’t budge. And, kriff, it kind of hurts. She’d heard stories of beskar but, goddamn, it can’t be that strong.
Kyra sits in the copilot’s seat with her arms crossed over her chest, eyes flicking to Jango who takes his place in the pilot’s chair. She wants to get comfortable, take off her boots, take out her braids, and drag that sad quilt from the bunk into the cockpit to watch the stars. It’s the only thing that’ll take her mind off not being the pilot, off of not being in control, but she can’t , she’s stuck sitting stiff in the seat in her uncomfortable, sand and sweat covered clothes from the trek this weird man dragged her on. How Jango sat there, looking somewhat comfortable in thick canvas and armor after walking across a Tatooinian town, Kyra couldn’t figure out.
“Taking off in three, two…” Jango’s voice is monotone as he fiddles with switches and presses at buttons until the ship groans and lifts off the sand.
The swirl of sand is beautiful, kicking against the windows of the ship until it rises out of reach, but Kyra’s heart quickens when she can’t see out of the windows. Kyra’s hands have to keep themselves busy on the armrests throughout the take off, as if she was sitting in the pilot’s chair of her ship, in control of everything. Of course Jango has it under control, you can’t fly a ship like this and survive if you don’t, but with every shutter throughout the take-off process, Kyra’s skin turns impossibly whiter as she grips at the metal of the chair.
“Nervous, girl?”
How the fuck did he notice? Kyra swears that visor hasn’t done anything but face dead forward since the takeoff sequence was initiated. “I don’t know you, Fett,” she says. “For all I know, you could fly like a Coruscanti.”
“That an insult?”
“One of the worst on Pamarthe.” Jango just hums.
The ship leaves the atmosphere as smooth as it can and Jango readies for the jump to hyperspace. “You strapped in, girl?”
“Yeah.”
“Jumping in three, two, one.” The stars that surround the ship shift into brilliant streaks of light, before churning together into the throws of hyperspace.
“It’ll be two standard days,” he tells her, checking over the systems a final time before finally sitting back in his seat.. “I know,” Kyra responds, it’s her homeworld, after all. “You have a shower? The sand’s a bitch.”
“Through there,” he points down a passageway. “But I’m using it first.” Kyra rolls her eyes, and Jango catches it. “This is my ship, girl, don’t forget that.”
“Never,” Kyra responds. “Then I’ll be in the alcove you call a room.”
“You’re not too great at the whole insult thing,” he calls as he climbs down the ladder. “I thought they were ruthless on Pamarthe.”
Kyra stands there, the gears in her brain desperately trying to conjure something that wouldn’t be heard on a primary school playground, and failing miserably. “Shut up,” she mutters, making her way back to the bunk.
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A shower shouldn’t take that long. But here she was, surrounded by her cleaned and polished weapons and her pack that had been reorganized on the bed she’d fixed to her liking. And that man was still in the kriffing shower.
“All yours, girl,” he calls up the ladder, finally. “Not much hot water left, though. Sorry about that.”
“I’m sure you are,” Kyra groans, lowering herself and her comfortable clothes down the ladder from the cockpit. Sitting in the space below is Jango Fett, in almost all his glory. He’s missing the armor now, clad only in a pair of sweatpants. Here she was thinking Mandalorians were conservative.
It’s dim in this part of the ship, but as Jango sits at a workbench, hunched over a rifle, she can make out a few large scars set into the tan skin of his back, one in a perfect line parallel to his spine. His damp curly hair decorates his head and a little down his thick neck, and probably even further down his chest, she thinks, and he’s obviously quite toned from the fighting that landed him in his scars. Kyra’s eyes snap away from him quickly, and she continues into the ‘fresher. I’ve got to get laid, she tells herself again. Bad.
The fresher is as small and dingy as the rest of the compartments of the ship. There’s a towel and cloth folded nicely on the counter in what she hopes was a gesture for her because, if not, then too bad.
The water isn’t hot, not in the slightest, as Kyra quickly runs some of the scentless soap through her hair and down her body. The least this rich man parading as a poor man could do is let her borrow some soap for her freezing cold shower.
Kyra steps into the legs of her sweatpants, securing the drawstring at her hips and then pulls her shirt over her head.
“Pamarthe didn’t do so well,” Jango comments, as she walks out of the ‘fresher. He’s wearing a plain black long sleeve shirt now, and reclining against his workbench.
“Huh?”
He nods at her shirt. “Oh,” Kyra says, realizing the shirt is that of the Pamarthen limmie team, the promo shirts from last year’s Galactic Cup. “Yeah, I don’t care much for limmie.”
“Limmie? You mean bolo-ball?”
“No,” she laughs. “I mean limmie. Mandalorian boy is secretly a Core-worlder?”
He shakes his head, finally cracking a smile. “Just what my father called it. People back home made fun of me, too.”
He’s handsome when he smiles, a far cry from the stern features of his resting face, Kyra notices. She smiles back, just happy to have established some kind of rapport. “I don’t really keep up with the game. The shirts are nice, though, and when your team sucks, the shirts are cheap.”
Jango gives a hearty laugh at that, and nods. “I can imagine.”
“Really? I thought Mandalore was pretty good at limmie.”
His smile dims a little at the mention of the planet Kyra thought to be his home. “Yeah, I guess. I’m not from Mandalore, though.”
“No? I thought, well, the armor kind of screams ‘I'm from Mandalore’. ”
He smiles a little. “I’m from the sector. But not from Mandalore, no,” he explains. “They don’t teach Mandalorian history on Pamarthe?” he jokes.
“Wouldn’t be of any use,” Kyra responds. “We’d have slept through that class, too.”
Kyra leans against the wall near the ‘fresher door and immediately wishes she hadn’t. It was an uncomfortable position, but she didn’t want to shift, she wanted to look smooth for some reason. It really wasn’t working.
“Not a bunch of scholars on Pamarthe?” His tone is jovial, but his features aren’t, he’s back to serious.
Kyra chuckles a bit, trying to draw out the joking man she’d only just met a few minutes ago. “Only when it comes to ships.”
“Should’ve figured,” he replies, and it seems as though the joker is no longer, he’s back to just Jango. He then turns on his heel to face the bench, back to work on his rifle before Kyra could even process what he said.
Just when I thought we were getting along, she thinks. No matter, she climbs up the ladder and walks through the cockpit, stopping to focus on the blue of space for just a moment.
Back by her bunk, she hangs her clothes up to air out from earlier, and flops down onto the bed. Her body, now that it has a break, seems to cry out from the strain of wading through sand and then carrying her up and down that Maker-forsaken ladder on the ship.
The front-side pocket of her pack holds painkillers, and Kyra opens the container, popping the little pill into her mouth and swallowing it dry. The pillow she lays her head back down on is thin, Jango must have to fold it in half every night to even feel it underneath him. The cot isn’t much better, if she lay on her side she could feel springs dig into the meat of her hip, but if she lay on her back she was forced to stare at the cobwebs that didn’t seem to bother Jango Fett.
Not a lot seemed to bother Jango, but a lot about Jango bothered Kyra. She didn’t want to be rude, but damn she was nosy. Why strike up conversation to just turn around and act like nothing happened? Why insist she sleep on this stupid cot if not for her comfort? Just why, period?
Kyra sits up now, digging her datapad from her backpack and setting it up on her stomach, and presses play on a holovid romance about a Jedi and a shopkeeper to drown out the sounds of Jango sanding something down in the hold below.
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maryellencarter · 3 years
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anyway so I've been rewatching sg-1 again, picking up where i left off a few years back. neither of us had a hammond voice ready to hand for that stargate fusion we've been posting, so i rewatched "message in a bottle" (figuring that since it was a bottle show it would have a good modicum of hammond, which it did), and then i was like "i forgot how much i love this show" and started going again. so i have some brief notes / thoughts.
* serpent's song: s2 ep18, the one where apophis dies (mostly). the big plotty goa'uld-y episodes usually bore me, but this one was pretty well done. the apophis actor is really good. (i cannot seem to remember his name, because it's something like peter williams and my brain autofills peter wingfield, whom he is definitely not.)
* one false step: that one with the naked androgynous humanoids in white body paint, with the infrasound stuff and the yodeling. this was one of the very early ones i saw by chance, so i don't actually have much of an opinion on it, other than that sure was an episode of sg-1 that exists.
* show and tell: the one with the reetou, the invisible insectoid race. there are a lot of episodes where some kid bonds with jack, because rda is one of those rare actors who are absolutely delighted to be handed a scene with a kid or a dog in it. these eps usually live or die by the quality of the child actor. this one was no great shakes.
* 1969: a classic episode for a reason and a motherfucking delight. launched a thousand time-travel stories. the actor who plays baby hammond, except for his eyes being brown and him being a little taller i would still swear they actually went back in time and got a young don s davis to play himself. also teal'c in disguise and just everything. except possibly daniel's german accent. i'm not sure if it was specifically regional (my own german accent is heavily austrian, my portugese accent is from sao paulo, it's a thing) or just very bad. but everything else.
* out of mind: sg-1 was commissioned for four seasons at once, so they had the luxury of doing those cliffhanger season endings without getting cancelled on them. this one is mostly a clip show. and it brings back hathor, whom nobody really missed. good cliffhanger though.
* into the fire: s3 opener. much badass, very wow. jack gets goa'ulded, hammond gets to be teal'c's gunner, everything is epic.
* seth: in which sg-1 infiltrates a cult led by stargate's version of set. lots of uncomfortable (for me) thematic stuff about You Should Reconnect With Family. didn't enjoy it.
* fair game: the one where those three goa'uld system lords come to earth for treaty talks with the asgard, and there was that one promo photo that definitely looked like a pitch for a wacky sitcom.
* legacy: fucking ma'chello. even dead, he can't stop causing trouble. this is the one where daniel is Temporarily Schizophrenic Because Of Reasons and we have the evergreen trope of the Psychiatrist You Want To Punch. :P
* learning curve: another one where jack makes friends with an alien kid. felt like it ran way too long and nobody actually asked questions to understand the situation, but the heartwarming ending did stick the landing.
* point of view: the quantum mirror one where we establish that you can't have two of the same person alive in the same parallel reality or the secondary one will start to die of extremely '90s cgi. also one of the ones that really started to push the sam/jack. (i have complicated feelings about sam/jack. some other time.)
* dead man switch: the one where an annoying alien bounty hunter captures sg-1 and tries to make them do things. notable mainly for establishing the phrase "pain in the mik'ta". (Jack: "Neck?" Teal'c: "No.")
* demons: really fucking obnoxious episode that tried to have villagers whose culture came from medieval england believe the sg-1 team were demons. like, i can understand having an axe to grind against christianity, but this was just fucking stage christianity tropes, the fat corrupt churchman with the ring and the skinny good friar in a ratty robe, and a lot of blithering about demons and not even getting the damn St Michael prayer remotely right. Also the writer seemed to think trepanning would always kill the subject, and had *Daniel* of all fucking people be the mouthpiece for that one, when Daniel should know better than anyone that trepanning has been a valid medical procedure for millennia! (Also who the hell tries to treat chicken pox with trepanning I swear to god. This was a bad episode and it should feel bad.)
* rules of engagement: didn't remember this one at all. in which apophis had set up a mock sg team boot camp for his soldiers to practice infiltrating the sgc. no strong feelings.
* forever in a day: the one where sha're dies. actually very well done, but i'm glad i checked the summary or all the out of order stuff would have confused me a lot. sets up the search for the harcesis child, or however you spell that, the captions are not reliable because they appear to believe in the word "asguard" as opposed to "asgard".
* past and present: you know, i wouldn't have said the return of linnea would interest me at all, but it was actually very well done. wrapped up nicely.
* jolinar's memories / the devil you know: a two-parter i definitely didn't remember, in which everybody is good under torture, we seem to have taken care of sokar for the moment, and apophis returns, now with a phantom of the opera mask.
* foothold: never got to see this one before. wanted to. it's good. the sgc gets taken over by aliens impersonating all their people except sam and teal'c. badassery ensues. also maybourne gets to be a halfway decent guy for a flickering second.
and that is as far as i have gotten! season three is being kind of boring. seasons four and five have many more of the episodes I'm looking forward to.
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hanyohime · 4 years
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Setsuna's Relationship with Moroha:
So scenes in the promo have my ADHD brain whirling and I want to point out some things I noticed.
So in one clip you can see the cousins fighting, or sparing, by a waterfall. I'm pretty sure the scenes are spread through out the promo.
I think it starts off with Moroha killing the Centepeed and then after Setsuna confronts her at the waterfall.
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Maybe they were working on exterminating it together and Moroha was being wreckless or they were both hunting it down at the same time for different reasons.
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This clip of her picking her ear is in the same scene where she fights with Setsuna. (The environment matches the others well)
I think she is talking to her cousin in this scene, and she seems to be gloating in a way. Probably about the latest demon she killed before the demon slayers could get to it.
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I don't believe what they are doing here it's ego sparring like Inu/Koug. Based on her description, Moroha would be having more fun with it, but it appears that they are having some form of disagreement. Setsuna even looks upset, scowling at Moroha, which leads me to believe they at times clash professionaly and even in personality.
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Moroha to me seems like a girl who takes action with emotion, and she is scrappy like her father. Where as Setsuna is calm and calculated, even appears disinterested in the fight but is not one to back down from an opponent who draws their sword to her, also like her father.
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The girls have similar careers so I'm sure they run into eachother all the time. Moroha probably does a lot of trading with the demon slayers and may even cause conflict to their operations, since she is a bounty hunter. Being a bounty hunter means there is more of an incentive for her to get the kill first and dibs on the most valuable parts.
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I believe they will have Inu/Sess like fights, strong willed opposing opinions that can only be solved with a blade on balde battle, in just a less murderous way.
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So going along with my theory that Sesshomaru raised Setsuna, the girls must know eachother well. Even with the theories going around of memories being erased and such, Setsuna is still half demon. She must be able to smell the familiarity with Moroha, much like Sesshomaru and Inuyasha can. Moroha herself may have keener scenes too from being a quarter demon.
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Dispite their differences I think they are bonded to eachother more than they like to admit. I can see Moroha showing more of a loving rivalry towards her cousin, and it probably annoys Setsuna to no end. If I'm right and Moroha is talking to Setsuna in the clip above, for Moroha to be that relaxed about poking at a fearsom half-demon slayer, there must be a level of comfort with her. It's those reasons that I feel like they must have a decent relationship, enough that when they need to they can work very well together, like when it comes to protecting others.
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Online shopping is a terrific method of having an amazing array of products to your fingertips and furthermore getting the easiest costs around. All you would like is a few, strong data and you'll be on your way. Hopefully, the fabric presented above made you in finding going--More on Online shopping.
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bcczeandgettinglcst · 8 years
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[“Do not believe what he says.                         Please, bring this lost kid home...”                                                                            - Strawhats crew]
+ indie rp blog for Classic Roronoa Zoro from One Piece + + dont even talk to me if you’re just going to tell me which way is the correct one + + roleplaying since I left Sunny to looked for more boozes +
# Live up to your ambition (self) # I am not lose, I’m on my way! (ic) # Don’t patronizing me! (angst)
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anuj1985 · 3 years
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Step by Step Map For curly hair products
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tuntematonkorppi · 7 years
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Tunte’s TV Shows Rec
If you follow me you’re probably aware of the shows I like since I’m binge-reblogging stuff all the fucking time and I get sliiightly obsessed but whatever, here’s a list of rec.
American Gods
It’s based on the Neil Gaiman book and made by Brian Fuller. Think Hannibal-aesthetic meet mythologies from all around the world. Think Old Gods in a war with New Gods. Imagine Gillian Anderson in a David Bowie costume making puns with David Bowie lyrics. Diverse cast and characters. The lead is a black man who has no idea what the fuck is happening to him but still goes with the flow. Trigger warning for violence I guess (but with the Brian Fuller aesthetic so it’s not a Game of Thrones type of violence).
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1 season (8 episodes), 2nd in production. Available on Starz and Amazon.
Killjoys
Bounty hunters in space! Lots of humor, lots of sass, lots of competent, smart people! Also lots of feels because even tho it starts light and fun, it delves deeper quite quickly and it’s delightful. Basically the story of a genius engineer turned spaceship thief, an assassin with a mysterious past and a former soldier chasing fugitives across a solar system. Badass secondary characters, all the found family feels and a talking spaceship.
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3 seasons (10 episodes each), waiting to be renewed. Available on SyFy and Netflix.
Wynonna Earp
Okay so I made a whole post about why this is a really cool show but basically it’s the story of a functional alcoholic who’s supposed to break a curse that started with her great great grand-father, the Wyatt Earp from the OK Corral. She’s helped by her super smart little sister, a mysterious Deputy Marshal who has approximately one facial expression and a dude coming straight from the 19th century who rocks the 70s p0rn star mustache. Lots of sass, cute LGBT representation, quite diverse cast, badass people all around, all the found family feels and lots of fun pop culture ref and puns.
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2 seasons (a dozen of episodes each), renewed for a 3rd. Available on SyFy and Netflix.
The Night Shift
Don’t trust the overly dramatic and ridiculous promo pictures, they don’t do this show justice. Basically take an ER in San Antonio during the night shift, fill it with doctors who are mostly former army docs and who don’t really play by the rules, add pretty good representation and a tendency to show the surgeries up close and bam, that the show. Also they address racial and social issues, current events, homophobia, veteran issues, etc etc. Again with the found family feels, diverse cast and sass (I sense a pattern).
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4 seasons (a dozen of episodes each), waiting to be renewed. Available on NBC and Amazon.
The Expanse
The Cold War meets some detective noir novel meets a survival horror game meets a dystopian world in space. Or: the Earth and Mars are in a mutually assured destruction stand down, the Asteroid Belt is populated by exploited people who live in miserable conditions, a police detective from the Belt has to find a woman who disappeared and meanwhile a spaceship crew tries to survive after the destruction of their ship. Also there’s a weird bio-weapon. Awesome diverse cast, great characters development, they address tons of social issues, amazing power plays and strong female characters.
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2 seasons (10 and 13 episodes each), renewed for a 3rd. Available on SyFy and Neflix.
And that’s it for now. I could talk about A LOT of other tv shows but I wanted to focus on the ones that haven’t been completed/cancelled.
I watch tons of tv shows so if you’re looking for a specific genre, you can always ask
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neingel · 7 years
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Amonkhet Commander Review: Part 2
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And a warm welcome back to the 2nd part of this Commander review. Amonkhet thus far has been quite an impressive set to me, and in this 2nd part of the article, we’ll be going through the remaining colors: Green,Multicolor, Artifacts and the lands of the set as well.
Green
Vizier of the Menagerie
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First card off today’s write-up is the new Vizier. Just looking at that relatively derpy Naga is funny, but many have compared him to cards like Garruk’s Horde or Courser of Kruphix as a strong Green utility card in Commander. Vizier however is a 3/4 for 4, making him easy to cast and with a well-abled body. I would like to see him more in multi-color decks tho, where players with creature heavy decks such as Maelstrom Wanderer would be able to properly utilize him. Strong card overall with powerful potential in the format.
Harvest Season
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Harvest Season is potentially powerful in Commander, where ramp effects are plentiful that work with some decks that want to put many lands into play at once or just simply have a ton of mana to cast huge cards from their deck. Harvest Season is very very powerful at 3 mana, providing a tapped basic for each tapped creature you control? Sure thing for almost any Mono-Green deck and bi-colored deck. It does forces you to play aggressively or find some way to tap a good amount of your creatures, something Green excels in Commander. Powerful card overall and definitely will see good amounts of play.
Champion of Rhonas
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Champion of Rhonas is another toy Green has to play with, but I foresee it’ll definitely be better when splashed. Due to the fact that having an uncounterable, free creature into play is definitely powerful when it’s a 3/3 for 4, it can carry the game on it’s own if left unanswered. It also acts well with tutors, allowing you to “cheat” 2 times at once, searching for the creature and playing it for free.
Mouth//Feed
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Mouth//Feed is definitely a very common effect in Commander, Mouth gives a 3/3 Hippo token early game, while Feed is more likely to be used later in the mid-late game. Feed however, is very low costed for what it does, drawing cards equal to the number of creatures you control. Green has plenty of creature-draw effects but are usually costing in ranges of cmc 5-7. Feed is the same cost as Harmonize, but does much much more to it’s counterpart. This is a fine example of a card I really can’t wait to play soon.
Manglehorn
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And the last Green card on the list is actually really good at Uncommon. Manglehorn has been seen by many to be the answer to one of Standard’s biggest problems at the moment, Mardu Vehicles. It is however full of value at a 3 costed creature in Commander, being able to come down early/cheap to destroy any artifact is definitely useful, but the fact that it has a “Blind Obedience” effect specifically for artifacts is something not very common in Green, but many players would see this replacing the more commonly seen artiifact removal. Bye Reclamation Sage and say Hello to Manglehorn :>
Multicolor
Before we go into showing my Top 5 picks for Multicolor, I have to say that there are many powerful Multicolor cards in the set, I would like to mention them all but there simply isn’t a way to go through each and everyone of them. I’ll probably try to squeeze similar ones into a group and try to talk about them as a whole. However, I would include some Legendary creatures in this section.
Nissa, Steward of Elements
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The new Nissa does have a slight twist. First off, it’s the first time seeing her in multicolors compared to the regular Nissa we all know staying Mono-Green with the passing of every new set, secondly, this new version of Nissa is also particularly unique as she’s the first Planeswalker with an optional casting cost of X. meaning she’ll be able to come into play with any desired amount of loyalty counters depending on how much the player is willing to cast her for. Abilities aside, it’s typical Nissa with a small hint of Blue(Scry 2) as well as the usual land/creature dig and animation of lands into 5/5s. Many have already noticed how strong she’ll be in the Atraxa Superfriends build, where you can cast her with X on 0 but she’ll come in with an extra loyalty counter instead, keeping her alive and using her abilities straightaway. Definitely a very strong utility Planeswalker guaranteed to see play.
The new Split cards
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I’ve only put a few of the new multicolor Split cards here, but the others not mentioned here are still viable in one way or another. Failure//Comply reminds me a lot of Unsubstantiate, except slightly worse with the fact that it can’t return creatures. Comply does feel kinda like Orim’s Chant but not as good as you would think. Not bad overall though. Rags//Riches is probably my favorite among the 3 shown here, Rags is slightly worse when compared to Yahenni’s Expertise but it does get the job done sometimes, while Riches is value late game when creatures are scarce on the board and everyone is out of resources. Lastly, Heaven//Earth is very reminiscent of Firespout, although somewhat similar in dealing with both flying and non-flying creatures, Heaven//Earth is better in Commander due to the fact that any amount of mana can be used on it either mode. Making it a very flexible card. 
Bounty of Luxa
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Bounty of Luxa might seem like a huge mouthful of words at first, but it does so much at the cost of 4 mana! When first played, it’ll give you an extra card every alternate turn or give you 3 mana(in Simic colors) every other turn. Meaning if you played it on say..Turn 4, you’ll get the extra draw on Turn 5 and the mana on Turn 6. The cycle would then repeat itself providing both much needed card/mana advantage. I love this card and would like to get it in my Maelstorm Wanderer deck soon.
Hapatra, Vizier of Poisons 
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Hapatra is the first Legendary of this whole 2 part article. Hapatra actually caught my attention at first as a general, where she’s low costed and that she required to work with -1/-1 counters. While that seems like a downside, there have been quite a few creatures/card support for -1/-1 counters, combine that with what Amonkhet and possibly Hour of Devastation might offer. Hapatra will probably be on many brewer’s radar for the upcoming months.
Samut, Voice of Dissent
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And lastly, we have Samut. Who seems extremely decent on paper with her stars, I mean 5cmc Flasher, with a host of abilities such as Double Strike,Vigilance and Haste! She also is able to untap another creature for a measly cost of 1 White mana. Though being Naya colored normally means big creatures, Samut is able to fit in a Voltron shell perfectly due to the amount of abilities she already has even without equipment/auras on her. A bomb in Limited and sure to see some Commander play as a general or in the 99.
 Artifacts 
Pyramid of the Pantheon
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Pyramid was probably one of the first cards that caught my attention during the spoiler season. Easily played on Turn 1, it fixes mana for you while adding brick counters onto itself. The second ability is very reminiscent of Mana Vault or Gilded Lotus, being able to tap for 3 mana of any color at the cost of 1 is extremely powerful ability in Commander. For such a low cost, despite it not being as powerful as Mana Vault/Crypt, it will definitely see play in most decks in time to come.
Throne of the God-Pharaoh
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Throne is a good example of the strong, low-costed artifacts in this set. For only 2 mana, Throne could represent a rather speedy clock for your opponents the moment it’s played on Turn 1/2. It leans towards aggressive decks with creatures that want to turn sideways at your opponents or in any creature heavy deck that involves creatures tapping for other purposes such as mana or milling. I can’t wait to try this out when the new tribal commanders release around August :)
Embalmer’s Tools
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Embalmer’s Tools might seem underwhelming at first, due to the fact where it would fit in a Zombie deck only. However, it’s first ability is actually very useful especially for graveyard decks, making activated abilities cost 1 less could mean Unearth and other abilities costing slightly lesser-which is pretty nice. Other than that, Zombie decks would love this card, having a somewhat Altar of Dementia effect is nice when you don’t need to sacrifice your own creatures.
The God’s Monuments
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This new cycle of artifacts is really really cool, aimed towards mono-colored decks and encouraging the casting of creatures. Each Monument “de-taxes” creature cost, while providing a special effect for casting a creature spell, with each monument having it’s own unique ability. An interesting take by the design team that I’m sure will follow up in Commander as a staple for mono-colored creature decks soon.
Oracle’s Vault
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Oracle’s Vault as from what I can recall, gave a bad impression to many players when Wizards announced it was the promo card for Prerelease and Launch Day. While I could understand why it was chosen as the promo card, it doesn’t seem that bad in Commander at all. Especially when it hits 3 brick counters, things could go out of control pretty fast with the help of Paradox Engine. There isn’t a whole lot going for this card but it does show a lot of potential seeing how players could find ways to break this card.
Lands
Aside from the full-art lands in the set, there are a few lands worth noting potential play in Commander.
“Bicycle” Lands
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Despite their odd name, the Bicycle lands were a good decision by Wizards to help manabases in Standard. They are pretty useful in Commander too as they are fetchable and have the ability to cycle themselves. Wished the cycle was complete but this is pretty good for what we could’ve asked for.
Cascading Cataracts 
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#betterthancrystalquarry
Nothing much to say here...I’ll just leave this picture here:
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Conclusion
Amonkhet does seem like a very promising set thus far, though many are slightly disappointed due to it’s lower EV(Expected Value). It’s too early to say much about it, what I do know however is that the cards in here are going to see some good play in Commander and guaranteed much more fun now that Leovold is banned. I hope you’ve enjoyed this 2 part article series so far! As I’m guaranteed to do this for upcoming sets/releases of new products. Stay tuned for the next article, until next time!
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touristguidebuzz · 7 years
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Everyday Mobile Photography with Oppo F3
Out of Town Blog Everyday Mobile Photography with Oppo F3
Mobile Photography with Oppo F3
* All photos taken using Oppo F3
I have reluctance using smartphones and trust it to do jobs done by a laptop, a DSLR and a tablet. I know, at this time and age when the compactness and practicality that they offer and over the years, the modifications had them useful for business and leisure.
Don’t consider me a light traveler. I always make it a point that my bag is my portable office if I will be away from home for days. So when I was told to try out Oppo F3, well, why not? Since I will be heading to Villa Escudero, why not try it there? Sixteen megapixels front and 13 at the rear, well.
Let me say what I feel in these series of photos I took using Oppo F3, and yes, disclaimer, none of them are edited. I just did a few up and down sliding, pinching and tapping. Plus, the photos are taken at the following hours: early morning, mid-morning, noon, afternoon and night time.
Mobile Connectivity
Since it is dual SIM, I attached both my SIM cards running on LTE. Since not all areas along South Super Highway are LTE ready, 3G is not bothersome at all. Mobile video calls were uninterrupted despite the shift in connection.
Inside JAC Liner Bus. A fare of P152/head from Buendia Station to Tiaong Quezon. Just tell the driver “Villa Escudero po.”
Upon arriving at San Pablo and Tiaong, Quezon Boundary and entering the resort premises, I still enjoyed the sights and my connection. But inside the resort, since the Coco Pavilion, Indigo Café, the pool side and the Mariposa Bar has fiber optic internet, there’s no need for me to use the mobile data.
YOU KNOW YOU ARE THERE. An extreme close-up shot of the resort sign. A bit grainy, though.
BARRIOTIC. This rough road is a luxury for everyone escaping asphalt and concrete. Some minor ISO adjustments, I was able to render the play of lights and shadow the way I want them to blend.
Battery life while on data usage is highly satisfactory, somehow meets most of my expectations since I had installed apps that I need and made it a point that I am notified for messages and updates.
Of course, the camera
Back in early days of digital mobile communications, most were bothered if the SMS messages where delivered on real time pre-unlimited calls and text promos. Thinking about it now makes it pre-historic. Now, we are bothered about how our photos would look like, in a jiffy.
Morning:
I arrived at 8am and really glad that the clouds did not upstage Mt. Banahaw’s view from the Coconut Pavilion. Overnight staying guests are having their breakfast while I asked the friendly staff for assistance. By the way, if you are on a day tour and arrive at the Villa hungry and early, you can have your breakfast added to the package. The breakfast buffet costs P500 per head and served till 9:30AM.
TYPICAL PLANTATION DAY. People keeping the place clean and in order is a 24-hours work for these well-trained staff. In this photo, I think, Oppo F3 agreed with me without adjustments.
Food Tes/asting
Since the trend is to share and to spread, some noted Instagram users, attribute their success with their phone’s capacity to act like their second brain. I must admit, Oppo F3 came in handy and it doesn’t made it feel like “scandalous” whenever I carry a bulky DSLR.
OMELETTE TABLE How do you want your eggs cooked? If you want them mixed with these add-ons, they will lighten up the usual sunny-side up. Here, I must admit that I was after the flame and its wavering.
VINTAGE DRAMA. Meet the people who will cook your eggs right. Request and they will surely deliver. I tried using the black and white filter here and I think, Oppo F3 delivered.
BREAKFAST BUFFET. Enjoy unlimited chicken arroz caldo (highy recommended) topped with fried garlic, spring onions, boiled egg and some calamansi. For some reasons, I know that I was trying to focus on the Arroz Caldo by tapping on the site on the scree sign but everything turned out blurred. I tried a couple of times but same results.
PAMBANSANG AGAHAN. What else could make your breakfast full? Daing na bagus! Going against the light, somehow Oppo F3 managed to auto adjust when I tapped the middle fish on top.
JELLY CLOSE. Mount Cristobal grown “Sampinit” or local raspberries has two ways of being served at the Villa Escudero. One, ice cream. Two, as a complement to kesong puti and pan de sal. And of course, both made in the resort’s kitchen. I am always obsessed with my subjects and want them close. This is somehow, satisfying for me.
SWEET. Balicucha from Ilocos and Mt. Banahaw from this angle? Who wouldn’t love this view from Coconut pavilion? I just love how Oppo F3 played with me on this landscape.
Mid-morning at the Waterfalls
Lunch buffets happen here at the waterfalls. In the tradition of the Escudero’s picnics, guests are made to indulge how the family lived and share their bounties with their friends and workers. All food served are from heirloom recipes. The lunches are homage to the Labasin River, whose waters powered the first hydroelectric plant in the Philippines.
LUNCH BUFFET TABLE. The quaint set-up is elaborately curated to welcome diners and let them know they are home. On this photo, I really want the focus on the boiled eggs because thet’s where the light is. One tap, Oppo F3 just know what I feel.
THIS IS CALDERETA. Remember how your grandmother used to cook this dish? Villa Escudero’s caldereta will definitely remind you that your favorite viand is cooked this way. For some reasons, at this close range, Oppo F3 agreed. The smoky details caught while the exact color stayed.
FOOT BATH. Guests can linger as long as they want after lunch. Again, I like the way Oppo F3 plays with landscapes.
NOON AT THE ANCESTRAL HOUSE GARDENS
Everyday Mobile Photography with Oppo F3
Let me remind everyone that the ancestral house grounds are off-limits to regular guests. They can only view from this range since this is a private resident built when the patriarch, Don Arsenio decided to move from San Pablo to Tiaong. With the loving guidance of his wife, Dona Rosario, they were able to build a loving home with the view of Mt. Cristobal as the residence’s background.
Aside from the Villa Escudero being a home to generations of Escuderos and their plantation and resort workers (each families from seventh generations given a space of 300 square meters), it also houses 100 bird species. According to Don Ado, when his father passed away, he left a big chest and everyone was anxious to open it. And when they did, it was full of “tirador” which Don Arsenio bought from kids so they won’t harm the birds. Also, Compassion and Responsibility for Animals (CARA) Laguna Pitbull Center where the rescued Laguna fighting pitbulls are cared for (http://ift.tt/2x7mOn1).
Anyway, it was 12 o’clock and I was granted permission by Ms. Rosalie Escudero-Blume. I took the liberty to take photos of the statues inside the garden and the experience was so artsy I felt so ashamed why I never took my Humanities class seriously. And all statues in the lawn are collections of their parents and the landscape is a museum itself.
ALABASTER INNOCENCE. He graces the middle of the garden with his impish smile like any other toddler would. Oppo F3 caught all elements vividly here and despite the photo taken against the light.
THE SEVEN MUSES OF ARTS ALABASTER VASE. The details of jovial and forlorn. I was wondering who would put a vase like this in the middle of the garden?
A MIX OF FEMININITY AND MASCULINITY. Coral Pink has always been the house’s color since it was erected. A mixture of powdered red corals with calcium carbide (kalburo) and dissolved with water made this color possible. The mansion showed how Don Arsenio and Dona Rosario complement each other’s personalities –a bull’shead that symbolizes a strong foundation and the color of love that has wrapped the whole mansion’s exterior. Oppo F3 caught the rustic details I want to see and delivered the depth that I want to imply.
(to be continued)
Also Read:
How Villa Escudero Promotes Filipino Culture
My Favorite Artifacts in the Heritage Museum of Villa Escudero
Relaxing at Villa Escudero Plantations and Resort featuring Photos Captured by OPPO F3
Everyday Mobile Photography with Oppo F3 Ghiellie Balan
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minrcrafter · 7 years
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Summa Crossroads [SMP] {1.12.1} {Discord} {Hard} {Custom Plugins} {Custom Endgame Content} {Custom Biomes / Custom World + Live Map} {Custom Nether} {Custom Skylands} {Custom Mobs + Drops} {Custom Waypoints} {Economy + Player Shops} {mcMMO} {Quests} {Spells} {PvP/PvE Arenas} {Parkour}
Server Name: Summa Crossroads
Server Locale: NA East Coast - Beauharnois, Canada
Imgur Album: Prosperus gallery
Facebook: Summa Crossroads Facebook Page
Website: Summa Crossroads
Server Address/IP: mc.summaxr.com
Live Map: http://mc.summaxr.com
Game Play Type/s: [SMP] - Server is survival focused, with lots of PvE content but PvP enabled and PvP arenas for those with a thirst for blood
Additional Worlds: Custom nether, custom skylands, parkour/activity, challenge
Discord: http://ift.tt/2rZf1ZT
Long description, tl;dr features list below:
Since 2010, the Summa Crossroads Minecraft server is built on a very simple but very effective core idea - that awesome gameplay should be the focus of development and maintenance. We've gone through multiple maps, updates, and plugin sets, always trying to find that delicate balance of fun, challenge, and drive. We've been around since alpha, and we've learned a lot. This server has been a lot of things for a lot of people, but it's always been a good time.
Today we feature a vast 16,000 by 16,000 map sprawling from edge to edge with beautiful custom biomes, hand-painted and lovingly crafted to bring the sense of adventure and vast scale that you may recall from your first days of Minecraft. Some residents have built towns and gathered the resources to construct their own waypoints, which you can unlock the ability to fast-travel to by venturing there yourself. Much of the landscape is yet unexplored, and each week new adventures are introduced.
For those who enjoy a good challenge, the overworld is bustling with deep caves, and the monsters that come out at night will be no allies. PvP arenas let you challenge your friends and humiliate your foes - paying you out for putting up a good fight. The Underdome and Woodland arenas let you demonstrate your gladiatorial might against wave after wave of things that go bump in the night, with spoils to those who entertain. Vast parkour challenges, one of which has only been completed by one player in the history of the server, will spare you no mercy. Unrelenting instanced temples will push you to your limits, giving you fame and fortune if you show the world that you are a true hero. Accumulate enough might and you can unlock ancient secrets, letting you use magic spells to control the world around you.
We think it's important to foster a strong community, and our player ranks are thus tied to activity on the server. As you continue to build your legend and establish your presence, you will earn your way to glory and prestige.
Often times it's the little things that make the biggest difference, and we have a plethora of precisely tuned pieces that keep the cogs turning. Little tweaks to the basics of Minecraft and bigger underlying systems designed to reward you for playing the game your way. We want players to have fun and enjoy themselves in a world that feels ready for conquest and adventure.
We're a mature survival server, which means we won't teleport you across the world - you've got to make the trek yourself. You might die, but you'll get right back up again and keep fighting. That's what the game is all about, after all! There are plenty of resources and friends to help you out on your adventures, but only you can keep yourself alive.
Some recent highlights:
We've been around since 2010, but we're working on new stuff for you all the time.
Forum update
We've updated our forum software to the latest version, improving security and bringing with it a new slate of features! We look forward to using them.
Discord Integration
This week, we introduced a bridge for our Minecraft and Discord servers that allows you to chat between the two platforms. You can even tag people from in-game! This is particularly useful if you need to get an admin's attention but they're not online. We try to respond quickly!
We also introuced an integration of our server's scripting engine with Discord, and will be using this to do some really cool things!
Internal mechanic audit
We've been auditing and improving a lot of the scripts that keep the server humming along - there have been significant performance improvements (things were running well, now they're running REALLY well), and the changes allow us more room to do cool things going forward. We also now have more space to innovate with custom server commands, and will continue to add information and commands that help both veterans and newbies.
Shop update released
We've migrated to a new shops system! Now you can actually see what you're buying, and players can barter for different types of items, in addition to traditional currency-based transactions.
Mob loot rebalance
Our mob loot balancing system has undergone another upgrade! In addition to wild mobs now giving triple drops and EXP, you can now also get rewards for finding and breaking Mob Spawners. Upon breaking one, it will drop a diamond block and 1395 EXP - enough to get you straight from level 0 to level 30! This amount will be reduced in two weeks, and is extra-high as a promo for the new system. Get hunting!
Ice boat racing
It's as fun as it sounds. We're working on constructing multiple courses, and they make for a great night of community building!
More rare mobs, construction of Landmarks
We've added yet more of our new rare mobs, and are slowly expanding the library of them and the loot they drop! Ideas are always welcomed, and rewarded!
This week features the introduction of the Burnished armor set, rebalances to existing mobs, and more!
Complementing these mobs is the introduction of our new Landmarks system. As the Heavens is a highly volatile and magical realm, it reforms itself from time to time. Each new iteration will include new rare structures that randomly spawn, featuring rare mobs, rare loot, or both!
Development of the main quest line
We now have more available quests than ever, and more are in development. User feedback and suggestions are welcomed! Our quests center around helping introduce users to the server, but are expanding to create challenges for more seasoned veterans, too.
Introduced recently to the quests plugin we use is a Timer feature, which will allow us a greater range of interesting and enjoyable quests! Look forward to some racing challenges in the near future. We are in active talks with the developer of the Quests plugin to get more features added so we can bring you yet more great content.
Water Temple RELEASED
The Water Temple is now available! It will take cunning, agility, and a healthy dose of determination to overcome the challenges that lurk within the walls of the Water Temple. Featuring multiple challenges, a mini-boss, and a final boss, this is custom-developed endgame content built just for Summa Crossroads. Adventurers who are brave and skilled enough to conquer it will be lavishly rewarded.
Temple challenger bounties
The Fire Temple and The Water Temple remain undefeated. The first player to complete each successfully - perhaps even the same player for both - will receive a key for a Steam game from my vault of many! There are also treasures earned for each completion each time in-game.
Hall of Accomplishments
Currently in development is a new area that will memorialize the first and/or best achievements of players on our server. With so many new features and challenges being introduced, we thought it only right to commemorate the efforts of our bravest heroes. Write your legacy and inspire others to follow in your footsteps! Examples for feats to be memorialized include the first player to complete the Tower of the Gods (Azilizan), the first players to complete each Temple, and more.
Impending End/Heavens/Nether resets
Starting this week (on or around September 4th), we'll be regenerating our End, Heavens, and Nether worlds. Each will feature new content in the regenerated versions, new challenges, and new treasure to plunder!
Discord integration has also been implemented into our scripting engine - look forward to cool features to come!
Colored repairs
Special items with colored names (read: rare mob loot) will now keep their names when repaired with anvils!
Back-end updates
We optimized and improved a lot of our back-end systems this week. Hooray, performance improvements!
As always, seeking your feedback and ideas!
We actively solicit player feedback and ideas for development - after all, the server is for you, and we want to work on what will make you happy. Let us know what kind of content you'd like to see, and we'll have a conversation about it! This is yet another great way to make use of the forums.
Server features:
High biome density and diversity, with custom biomes.
Customized, revamped nether.
One home per world.
Unlock warps by travelling to them. Construct your own waypoint node to let others visit you.
An increasingly diverse cast of rare and powerful custom mobs for you to test your mettle against, with suitably rare and shiny loot for your troubles.
Lock your chests and devices.
Open world PvP as well as arenas supporting 1v1 or team combat.
Cooperative PvE arenas vs. increasingly difficult waves of mobs, including bosses, with lucrative rewards. Keep the experience you earn!
Daily and weekly quests, with a main quest line in development.
Elaborate and difficult parkour challenges, as well as a few on the lighter side.
Player shops including enter/leave messages.
NPCs, many of whom have things to say, quests to complete, or services to offer!
Earn gold for participating in server activities or engaging on the forums. Spend it your way.
Milk with a little something extra.
Various quality-of-life commands, such as /where so you don't have to use F3.
Auto link shortener. Don't let character limits ruin your sharing.
Magic spells that have a variety of uses, with more added regularly.
Extensions to redstone usability in certain situations.
Mini-games and other distractions for some simple amusement. Check out our shooting range.
Instanced temple challenges, reminiscent of Legend of Zelda or other dungeons. Check out our trailer for the Water Temple!
Incentive program for positive contributions to the server.
Discord server: http://ift.tt/2rZf1ZT
Weekly content and bugfix updates.
While this might already seem like a lot, there's already even more being worked on and planned! We would love to have you be a part of our continued development and growth.
Rules:
No griefing.
No begging.
No whining.
Be friendly.
No hacking, malicious mods, exploitation, duping, or other unfairly advantageous manipulation of gameplay.
Harassment will not be tolerated.
Visual griefing (mutilating the landscape for transport or other purposes without cleaning up after yourself) is not allowed.
No advertising.
Wahrheit's word is law.
Official Rules Thread + "Case Law"
Plugins: In the interest of maintaining "the fourth wall" and reducing risk of exploits, we don't release a full list of plugins. There are over 50 currently active with a few on the sidelines, many of which were developed at our request to provide an awesome gameplay experience that gives you a wealth of options but keeps things challenging. In lieu of plugins, please see the "features" section.
Owner/Admins/Moderators: Owned and administrated by Wahrheit since 2010. Additional administrators include SirusAP, Xarin23, Uniballerkid and Hidendra.
YouTube: YouTube Channel
Questions and comments are warmly welcomed, and we hope to see you in-game!
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bcczeandgettinglcst · 8 years
Text
.Tag Dump 2 (misc.)
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minrcrafter · 7 years
Photo
Tumblr media
Summa Crossroads [SMP] {1.12.1} {Discord} {Hard} {Custom Plugins} {Custom Endgame Content} {Custom Biomes / Custom World + Live Map} {Custom Nether} {Custom Skylands} {Custom Mobs + Drops} {Custom Waypoints} {Economy + Player Shops} {mcMMO} {Quests} {Spells} {PvP/PvE Arenas} {Parkour}
Server Name: Summa Crossroads
Server Locale: NA East Coast - Beauharnois, Canada
Imgur Album: Prosperus gallery
Facebook: Summa Crossroads Facebook Page
Website: Summa Crossroads
Server Address/IP: mc.summaxr.com
Live Map: http://mc.summaxr.com
Game Play Type/s: [SMP] - Server is survival focused, with lots of PvE content but PvP enabled and PvP arenas for those with a thirst for blood
Additional Worlds: Custom nether, custom skylands, parkour/activity, challenge
Discord: http://ift.tt/2rZf1ZT
Long description, tl;dr features list below:
Since 2010, the Summa Crossroads Minecraft server is built on a very simple but very effective core idea - that awesome gameplay should be the focus of development and maintenance. We've gone through multiple maps, updates, and plugin sets, always trying to find that delicate balance of fun, challenge, and drive. We've been around since alpha, and we've learned a lot. This server has been a lot of things for a lot of people, but it's always been a good time.
Today we feature a vast 16,000 by 16,000 map sprawling from edge to edge with beautiful custom biomes, hand-painted and lovingly crafted to bring the sense of adventure and vast scale that you may recall from your first days of Minecraft. Some residents have built towns and gathered the resources to construct their own waypoints, which you can unlock the ability to fast-travel to by venturing there yourself. Much of the landscape is yet unexplored, and each week new adventures are introduced.
For those who enjoy a good challenge, the overworld is bustling with deep caves, and the monsters that come out at night will be no allies. PvP arenas let you challenge your friends and humiliate your foes - paying you out for putting up a good fight. The Underdome and Woodland arenas let you demonstrate your gladiatorial might against wave after wave of things that go bump in the night, with spoils to those who entertain. Vast parkour challenges, one of which has only been completed by one player in the history of the server, will spare you no mercy. Unrelenting instanced temples will push you to your limits, giving you fame and fortune if you show the world that you are a true hero. Accumulate enough might and you can unlock ancient secrets, letting you use magic spells to control the world around you.
We think it's important to foster a strong community, and our player ranks are thus tied to activity on the server. As you continue to build your legend and establish your presence, you will earn your way to glory and prestige.
Often times it's the little things that make the biggest difference, and we have a plethora of precisely tuned pieces that keep the cogs turning. Little tweaks to the basics of Minecraft and bigger underlying systems designed to reward you for playing the game your way. We want players to have fun and enjoy themselves in a world that feels ready for conquest and adventure.
We're a mature survival server, which means we won't teleport you across the world - you've got to make the trek yourself. You might die, but you'll get right back up again and keep fighting. That's what the game is all about, after all! There are plenty of resources and friends to help you out on your adventures, but only you can keep yourself alive.
Some recent highlights:
We've been around since 2010, but we're working on new stuff for you all the time.
Forum update
We've updated our forum software to the latest version, improving security and bringing with it a new slate of features! We look forward to using them.
Discord Integration
This week, we introduced a bridge for our Minecraft and Discord servers that allows you to chat between the two platforms. You can even tag people from in-game! This is particularly useful if you need to get an admin's attention but they're not online. We try to respond quickly!
We also introuced an integration of our server's scripting engine with Discord, and will be using this to do some really cool things!
Internal mechanic audit
We've been auditing and improving a lot of the scripts that keep the server humming along - there have been significant performance improvements (things were running well, now they're running REALLY well), and the changes allow us more room to do cool things going forward. We also now have more space to innovate with custom server commands, and will continue to add information and commands that help both veterans and newbies.
Shop update released
We've migrated to a new shops system! Now you can actually see what you're buying, and players can barter for different types of items, in addition to traditional currency-based transactions.
Mob loot rebalance
Our mob loot balancing system has undergone another upgrade! In addition to wild mobs now giving triple drops and EXP, you can now also get rewards for finding and breaking Mob Spawners. Upon breaking one, it will drop a diamond block and 1395 EXP - enough to get you straight from level 0 to level 30! This amount will be reduced in two weeks, and is extra-high as a promo for the new system. Get hunting!
Ice boat racing
It's as fun as it sounds. We're working on constructing multiple courses, and they make for a great night of community building!
More rare mobs, construction of Landmarks
We've added yet more of our new rare mobs, and are slowly expanding the library of them and the loot they drop! Ideas are always welcomed, and rewarded!
This week features the addition of the "Lesser Shade," who can spawn "Lesser Dark Sprites" to assist him, as well as the Imbued armor set! We're also auditing and rebalancing existing mobs, and have made some nerfs to ones that were giving players a particularly heightened amount of grief.
Complementing these mobs is the introduction of our new Landmarks system. As the Heavens is a highly volatile and magical realm, it reforms itself from time to time. Each new iteration will include new rare structures that randomly spawn, featuring rare mobs, rare loot, or both!
Development of the main quest line
We now have more available quests than ever, and more are in development. User feedback and suggestions are welcomed! Our quests center around helping introduce users to the server, but are expanding to create challenges for more seasoned veterans, too.
Introduced recently to the quests plugin we use is a Timer feature, which will allow us a greater range of interesting and enjoyable quests! Look forward to some racing challenges in the near future. We are in active talks with the developer of the Quests plugin to get more features added so we can bring you yet more great content.
Water Temple RELEASED
The Water Temple is now available! It will take cunning, agility, and a healthy dose of determination to overcome the challenges that lurk within the walls of the Water Temple. Featuring multiple challenges, a mini-boss, and a final boss, this is custom-developed endgame content built just for Summa Crossroads. Adventurers who are brave and skilled enough to conquer it will be lavishly rewarded.
1.1 mcMMO XP rate
Our monthly contributions have hit $30, triggering 1.1x mcMMO XP through the end of August! Thanks so much for helping keep the server alive.
Temple challenger bounties
The Fire Temple and The Water Temple remain undefeated. The first player to complete each successfully - perhaps even the same player for both - will receive a key for a Steam game from my vault of many! There are also treasures earned for each completion each time in-game.
Hall of Accomplishments
Currently in development is a new area that will memorialize the first and/or best achievements of players on our server. With so many new features and challenges being introduced, we thought it only right to commemorate the efforts of our bravest heroes. Write your legacy and inspire others to follow in your footsteps! Examples for feats to be memorialized include the first player to complete the Tower of the Gods (Azilizan), the first players to complete each Temple, and more.
Ender Dragon slain
Brave adventurers have slain the Ender Dragon, and the treasures of the End are now available for plunder! But, be careful, evil lurks...
The players who slayed the dragon are:
introspect
Master_Splatter
tiger_deF
v0nj3di
As always, seeking your feedback and ideas!
We actively solicit player feedback and ideas for development - after all, the server is for you, and we want to work on what will make you happy. Let us know what kind of content you'd like to see, and we'll have a conversation about it! This is yet another great way to make use of the forums.
Server features:
High biome density and diversity, with custom biomes.
Customized, revamped nether.
One home per world.
Unlock warps by travelling to them. Construct your own waypoint node to let others visit you.
An increasingly diverse cast of rare and powerful custom mobs for you to test your mettle against, with suitably rare and shiny loot for your troubles.
Lock your chests and devices.
Open world PvP as well as arenas supporting 1v1 or team combat.
Cooperative PvE arenas vs. increasingly difficult waves of mobs, including bosses, with lucrative rewards. Keep the experience you earn!
Daily and weekly quests, with a main quest line in development.
Elaborate and difficult parkour challenges, as well as a few on the lighter side.
Player shops including enter/leave messages.
NPCs, many of whom have things to say, quests to complete, or services to offer!
Earn gold for participating in server activities or engaging on the forums. Spend it your way.
Milk with a little something extra.
Various quality-of-life commands, such as /where so you don't have to use F3.
Auto link shortener. Don't let character limits ruin your sharing.
Magic spells that have a variety of uses, with more added regularly.
Extensions to redstone usability in certain situations.
Mini-games and other distractions for some simple amusement. Check out our shooting range.
Instanced temple challenges, reminiscent of Legend of Zelda or other dungeons. Check out our trailer for the Water Temple!
Incentive program for positive contributions to the server.
Discord server: http://ift.tt/2rZf1ZT
Weekly content and bugfix updates.
While this might already seem like a lot, there's already even more being worked on and planned! We would love to have you be a part of our continued development and growth.
Rules:
No griefing.
No begging.
No whining.
Be friendly.
No hacking, malicious mods, exploitation, duping, or other unfairly advantageous manipulation of gameplay.
Harassment will not be tolerated.
Visual griefing (mutilating the landscape for transport or other purposes without cleaning up after yourself) is not allowed.
No advertising.
Wahrheit's word is law.
Official Rules Thread + "Case Law"
Plugins: In the interest of maintaining "the fourth wall" and reducing risk of exploits, we don't release a full list of plugins. There are over 50 currently active with a few on the sidelines, many of which were developed at our request to provide an awesome gameplay experience that gives you a wealth of options but keeps things challenging. In lieu of plugins, please see the "features" section.
Owner/Admins/Moderators: Owned and administrated by Wahrheit since 2010. Additional administrators include SirusAP, Xarin23, Uniballerkid and Hidendra.
YouTube: YouTube Channel
Questions and comments are warmly welcomed, and we hope to see you in-game!
0 notes
minrcrafter · 7 years
Photo
Tumblr media
Summa Crossroads [SMP] {1.12.1} {Discord} {Custom Plugins} {Custom Endgame Content} {Custom Biomes / Custom World + Live Map} {Custom Nether} {Custom Skylands} {Custom Mobs + Drops} {Custom Waypoints} {Economy + Player Shops} {mcMMO} {Quests} {Spells} {PvP/PvE Arenas} {Parkour}
Server Name: Summa Crossroads
Server Locale: NA East Coast - Beauharnois, Canada
Imgur Album: Prosperus gallery
Facebook: Summa Crossroads Facebook Page
Website: Summa Crossroads
Server Address/IP: mc.summaxr.com
Live Map: http://mc.summaxr.com
Game Play Type/s: [SMP] - Server is survival focused, with lots of PvE content but PvP enabled and PvP arenas for those with a thirst for blood
Additional Worlds: Custom nether, custom skylands, parkour/activity, challenge
Discord: http://ift.tt/2rZf1ZT
Long description, tl;dr features list below:
Since 2010, the Summa Crossroads Minecraft server is built on a very simple but very effective core idea - that awesome gameplay should be the focus of development and maintenance. We've gone through multiple maps, updates, and plugin sets, always trying to find that delicate balance of fun, challenge, and drive. We've been around since alpha, and we've learned a lot. This server has been a lot of things for a lot of people, but it's always been a good time.
Today we feature a vast 16,000 by 16,000 map sprawling from edge to edge with beautiful custom biomes, hand-painted and lovingly crafted to bring the sense of adventure and vast scale that you may recall from your first days of Minecraft. Some residents have built towns and gathered the resources to construct their own waypoints, which you can unlock the ability to fast-travel to by venturing there yourself. Much of the landscape is yet unexplored, and each week new adventures are introduced.
For those who enjoy a good challenge, the overworld is bustling with deep caves, and the monsters that come out at night will be no allies. PvP arenas let you challenge your friends and humiliate your foes - paying you out for putting up a good fight. The Underdome and Woodland arenas let you demonstrate your gladiatorial might against wave after wave of things that go bump in the night, with spoils to those who entertain. Vast parkour challenges, one of which has only been completed by one player in the history of the server, will spare you no mercy. Unrelenting instanced temples will push you to your limits, giving you fame and fortune if you show the world that you are a true hero. Accumulate enough might and you can unlock ancient secrets, letting you use magic spells to control the world around you.
We think it's important to foster a strong community, and our player ranks are thus tied to activity on the server. As you continue to build your legend and establish your presence, you will earn your way to glory and prestige.
Often times it's the little things that make the biggest difference, and we have a plethora of precisely tuned pieces that keep the cogs turning. Little tweaks to the basics of Minecraft and bigger underlying systems designed to reward you for playing the game your way. We want players to have fun and enjoy themselves in a world that feels ready for conquest and adventure.
We're a mature survival server, which means we won't teleport you across the world - you've got to make the trek yourself. You might die, but you'll get right back up again and keep fighting. That's what the game is all about, after all! There are plenty of resources and friends to help you out on your adventures, but only you can keep yourself alive.
Some recent highlights:
We've been around since 2010, but we're working on new stuff for you all the time.
Forum update
We've updated our forum software to the latest version, improving security and bringing with it a new slate of features! We look forward to using them.
Shop update released
We've migrated to a new shops system! Now you can actually see what you're buying, and players can barter for different types of items, in addition to traditional currency-based transactions.
Mob loot rebalance
Our mob loot balancing system has undergone another upgrade! In addition to wild mobs now giving triple drops and EXP, you can now also get rewards for finding and breaking Mob Spawners. Upon breaking one, it will drop a diamond block and 1395 EXP - enough to get you straight from level 0 to level 30! This amount will be reduced in two weeks, and is extra-high as a promo for the new system. Get hunting!
Ice boat racing
It's as fun as it sounds. We're working on constructing multiple courses, and they make for a great night of community building!
More rare mobs, construction of Landmarks
We've added yet more of our new rare mobs, and are slowly expanding the library of them and the loot they drop! Ideas are always welcomed, and rewarded!
Complementing these mobs is the introduction of our new Landmarks system. As the Heavens is a highly volatile and magical realm, it reforms itself from time to time. Each new iteration will include new rare structures that randomly spawn, featuring rare mobs, rare loot, or both!
Development of the main quest line
We now have more available quests than ever, and more are in development. User feedback and suggestions are welcomed! Our quests center around helping introduce users to the server, but are expanding to create challenges for more seasoned veterans, too.
Introduced recently to the quests plugin we use is a Timer feature, which will allow us a greater range of interesting and enjoyable quests! Look forward to some racing challenges in the near future. We are in active talks with the developer of the Quests plugin to get more features added so we can bring you yet more great content.
Water Temple RELEASED
The Water Temple is now available! It will take cunning, agility, and a healthy dose of determination to overcome the challenges that lurk within the walls of the Water Temple. Featuring multiple challenges, a mini-boss, and a final boss, this is custom-developed endgame content built just for Summa Crossroads. Adventurers who are brave and skilled enough to conquer it will be lavishly rewarded.
1.1 mcMMO XP rate
Our monthly contributions have hit $30, triggering 1.1x mcMMO XP through the end of August! Thanks so much for helping keep the server alive.
Temple challenger bounties
The Fire Temple and The Water Temple remain undefeated. The first player to complete each successfully - perhaps even the same player for both - will receive a key for a Steam game from my vault of many! There are also treasures earned for each completion each time in-game.
Hall of Accomplishments
Currently in development is a new area that will memorialize the first and/or best achievements of players on our server. With so many new features and challenges being introduced, we thought it only right to commemorate the efforts of our bravest heroes. Write your legacy and inspire others to follow in your footsteps! Examples for feats to be memorialized include the first player to complete the Tower of the Gods (Azilizan), the first players to complete each Temple, and more.
Ender Dragon slain
Brave adventurers have slain the Ender Dragon, and the treasures of the End are now available for plunder! But, be careful, evil lurks...
The players who slayed the dragon are:
introspect
Master_Splatter
tiger_deF
v0nj3di
As always, seeking your feedback and ideas!
We actively solicit player feedback and ideas for development - after all, the server is for you, and we want to work on what will make you happy. Let us know what kind of content you'd like to see, and we'll have a conversation about it! This is yet another great way to make use of the forums.
Server features:
High biome density and diversity, with custom biomes.
Customized, revamped nether.
One home per world.
Unlock warps by travelling to them. Construct your own waypoint node to let others visit you.
An increasingly diverse cast of rare and powerful custom mobs for you to test your mettle against, with suitably rare and shiny loot for your troubles.
Lock your chests and devices.
Open world PvP as well as arenas supporting 1v1 or team combat.
Cooperative PvE arenas vs. increasingly difficult waves of mobs, including bosses, with lucrative rewards. Keep the experience you earn!
Daily and weekly quests, with a main quest line in development.
Elaborate and difficult parkour challenges, as well as a few on the lighter side.
Player shops including enter/leave messages.
NPCs, many of whom have things to say, quests to complete, or services to offer!
Earn gold for participating in server activities or engaging on the forums. Spend it your way.
Milk with a little something extra.
Various quality-of-life commands, such as /where so you don't have to use F3.
Auto link shortener. Don't let character limits ruin your sharing.
Magic spells that have a variety of uses, with more added regularly.
Extensions to redstone usability in certain situations.
Mini-games and other distractions for some simple amusement. Check out our shooting range.
Instanced temple challenges, reminiscent of Legend of Zelda or other dungeons. Check out our trailer for the Water Temple!
Incentive program for positive contributions to the server.
Discord server: http://ift.tt/2rZf1ZT
Weekly content and bugfix updates.
While this might already seem like a lot, there's already even more being worked on and planned! We would love to have you be a part of our continued development and growth.
Rules:
No griefing.
No begging.
No whining.
Be friendly.
No hacking, malicious mods, exploitation, duping, or other unfairly advantageous manipulation of gameplay.
Harassment will not be tolerated.
Visual griefing (mutilating the landscape for transport or other purposes without cleaning up after yourself) is not allowed.
No advertising.
Wahrheit's word is law.
Official Rules Thread + "Case Law"
Plugins: In the interest of maintaining "the fourth wall" and reducing risk of exploits, we don't release a full list of plugins. There are over 50 currently active with a few on the sidelines, many of which were developed at our request to provide an awesome gameplay experience that gives you a wealth of options but keeps things challenging. In lieu of plugins, please see the "features" section.
Owner/Admins/Moderators: Owned and administrated by Wahrheit since 2010. Additional administrators include SirusAP, Xarin23, Uniballerkid and Hidendra.
YouTube: YouTube Channel
Questions and comments are warmly welcomed, and we hope to see you in-game!
0 notes