#[ she also wields smaller blades as we know from her 'intervention' of a pickpocket during bronya's speech. ]
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... This is such a little detail that no one will go looney over like me, but she drags her scythe across the floor as she rushes in.
#[ ooc. ] i'm gonna go paint the wall. i have to finish fifteen walls today. sigh.#[ i don't know what it is with scythes but it's ridiculous. i don't know what /i have with scythes/ but i think too much. ]#[ but this is really just about the physical presence of it-- we're excusing the fact she stuffs it into her invisible gamer pocket. ]#[ but when she has it out; it's massive. it's so imposing and it makes me go crazy wondering why. /why a scythe/. ]#[ it's so heavy; it's so intense; it's so over-encompassing. like symbolisms aside-- it's just very impractical. ]#[ it's also very oddly intimate of a weapon. it's a far reaching one but it's... it's hook-shaped. it can drag enemies in... ]#[ as they meet their end. it's not a /spear/. it's not to keep them at range-- it can draw them in. ]#[ or better yet-- /she/ can draw /herself/ towards them. ]#[ she also wields smaller blades as we know from her 'intervention' of a pickpocket during bronya's speech. ]#[ she's very close-up-- very personal. which fits many other elements of her character in my opinion-- except. /except/. the obvious. ]#[ keeping people at bay because of her upbringing; because of the abandonment. because of /seeing people leave/ and worse yet... ]#[ seeing people die. ]#[ /makes big dramatic gestures. ]#[ big lines i know-- but i just rewatched the trailer to capture a scene for her answered banner and here we are. ]#[ ps: she's so petite. SEELE. COME ON. ]
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