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if i made any of these tutorials for Fallout 4, would anyone be interested?
adding face tints (scars, makeup, tattoos, eyebrows) using looksmenu tint API (photoshop, notepad++)
creating body tattoos and adding them using looksmenu overlay API (substance 3D, photoshop, notepad++)
creating facebones meshes for existing fo4 assets (outfit studio, nifskope)
converting assets from other games to fo4 (blender, outfit studio, photoshop)
opening and editing existing fo4 models/textures in substance painter (blender, photoshop, substance 3D)
creating a simple texture replacement and getting it in game (photoshop)
adding material swaps to existing weapons and outfits (xEdit)
creating a plugin for an outfit with multiple mesh and material swaps (xEdit)
creating outfit mashups from existing assets and getting them in game (outfit studio, xEdit)
or is there anything else you would like a guide for?
#idk how many of my followers are actually interested in modding#i know the facebones one i will do eventually because last time i checked i couldnt find anything properly explaining them#<this is what makes hair stick to the characters scalp instead of floating/clipping like a lot of mod hair does#and i want to do the tint api one. i know there is a basic guide on nexusmods but i think one with more pictures/examples could be useful#im not going to cover making assets from scratch because i am really a noob. there are tons of great guides by professionals out there#i started with the blender tutorials by flippednormals on youtube and a lot of trial-and-error
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