#// been trying to finish shield and shiny hunt on there
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battle-subway-ghost Ā· 9 months ago
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Found some baby photos of Gilgamesh. Not a single thought in that headā€¦
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clanwarrior-tumbly Ā· 11 months ago
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Ok so, before the indigo disk released I heard there was going to be people with competitive movesets, so before it released I literally made myself an entire competitive team. IM A CASUAL PLAYER šŸ˜­šŸ˜­ and I just think itā€™d be really funny that carmine and kieran would probably think iā€™m just gonna stroll up with my usual team but nope swords dance + scale shot šŸ’ƒ if you could write their reactions to the new squad I just think itā€™d be funny lmao
(If you want the team I made for reference, it was koraidon, ogerpon, chien-pao, blood moon ursaluna, armarouge, and a shiny slither wing because I felt like having a shiny so I hunted one lol)
- šŸŖ‘šŸ„š
Bro I went into the Indigo Disk 100% blind so you can imagine my shock when I realized double battles were gonna be everywhere </3
I mostly had a "fuck it we ball" mentality going through it (which made some battles go on for WAY too long), but later I taught my Ceruledge Poltergeist when I realized almost every NPC in the dlc uses held items.
Funny enough Ogerpon (with Spiky Shield) and BM Ursaluna were on my team. He was an absolute TANK with the assault vest and he knocked out Hydrapple with a Moonblast
Anyways enough rambling and onto the request!
......
Kieran
He was expecting your usual team when you started challenging the BB Elite Four, rolling his eyes at the thought of you trying to use the same old tactics to defeat him.
But he's changed. He's gotten stronger and wanted you to be surprised by what he can do now.
Instead, though, when you arrive to the championship battle...not only did you bring out Ogerpon with her teal mask to (supposedly) insult him, but you also had Chien-Pao, which may spell trouble for his Dragonite.
He'll admit, you were clever to bring a PokƩmon who could lower the defense of all the others and cut their HP in half with Ruination..but he doesn't give up yet.
Seeing a shiny that looked like a Volcarona but fluffier was certainly bewildering--as is the Bloodmoon Ursaluna you managed to tame back in Kitakami and the Armarouge who sets up a Psychic Terrain to boost its Expanding Force, allowing it to hit two of his PokƩmon at once.
Oh, and apparently you have not one but TWO Koraidons, with the one you brought into battle being more brash and a fierce fighter in its Apex build.
You set that one up with a Swords Dance + Scale Shot combo that absolutely kicks ass, somehow striking your opponents 4-5 times whenever you command it.
Kieran's certainly gotten smarter about his team, but so have you, and he's livid about it.
It was like you enjoyed knocking him down over and over again...yet he can't hear the reluctance in your voice as you utter the final move that finishes off his Hydrapple.
You knew you had to win. He needed to be humbled.
But it didn't feel good at all as you watched him crumble and Drayton rub his loss in his face.
Carmine
When you battled her, she (like her brother) expected to see some familiar faces on your team.
Yet you surprised her (in a good way, very much unlike her brother) with Ogerpon, and she smiles and asks if she missed her, with the legendary responding with a small hop and a happy trill....
Followed by a devastating Ivy Cudgel that lands a critical hit on her PokƩmon.
Yeah, she can definitely tell you've been training the Ogre a lot, but she's proud of how confident she's grown nevertheless.
Seeing you have both Chien-Pao and another Koraidon working in tandem is impressive, especially with that Ruination + Swords Dance + Scale Shot combo you pulled.
BM Ursaluna and Shiny Slither Wing are the only two that genuinely shock Carmine, as she's only seen one in myths and the other....she's never seen in her entire life.
But after the trip to Area Zero, she understands Slither Wings better (although she's amazed you managed to find a shiny down there).
Either way, those two are powerhouses.
She remembered you talking about a little lonely Charcadet you found during an outbreak, and to see it has grown up into a mighty Armarouge was such a sweet thing to see.
You clearly took the time to plan out your team before coming to the Blueberry Academy.
Carmine found your battle to be fun.
Although she can't exactly say Kieran will feel the same way..considering Ogerpon is with you and you have some new tricks up your sleeve.
But she figured he oughta find that out for himself.
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renagaderex Ā· 2 years ago
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Entry: Gilandit (He-lan-dit)
(Gila monster + Bandit/ Vigilante)
Poison/Fire
The Desperado PokƩmon
Ability: True Grit* (an ability exclusive to Gilandit- Prevents status conditions such as Poison, infatuation, paralysis, etc.)/Corrosion/ Quick Draw(HA)
Special move: Gunk Slinger*- strikes by flinging poison two times. Deals 40 damage each pass and inflicts poison status.
ā€”Evolves from a male Salandit with the ability Oblivious, max friendship and full food status in PokĆ©mon Campingā€”
PokƩdex: this PokƩmon stores nutrients from meals in its tail. It utilizes this energy to find food for its posse of Salandit. It is not particularly fond of Salazzle.
It commands a posse of Salandit to find food and attack prey. Once the prey is cornered, Gilandit then finishes the attack. It often steals food from human settlements.
This PokĆ©mon evolved from Salandit who stole extra food from Salazzle. Itā€™s saliva exudes a strong noxious musk that it spits to mark its territory (this musk has been known to overpower the effects of Salazzles pheromones). It is viciously protective of its posse and will relentlessly hunt down offenders.
Using its own toxic smelling saliva, it affixes one of its own scales to each of its members of Salandit as both posse affiliation and as a deterrent to rival gangs of both other Gilandit and Salazzle.
It secretes a highly toxic poison from its claws, which it flings at prey and foes with blinding speed and pinpoint accuracy. It then takes advantage of the quickly disoriented foe and finishes the attack.
Disputes between Gilandit are settled in a test of will and speed where competing Gilandit will stand bipedal and flare up their tails to intimidate the other. When this does not work, both will commence a quick draw where one will try to blind the other with their Gunk Slinger ability and proceed to attack. This practice is often reflected in old western movies.
ā€”ā€”ā€”ā€”ā€”ā€”ā€”ā€”ā€”ā€”
When this idea hit me- I had to roll with it. I honestly LOVE Salandit. Itā€™s just so cute.šŸ„°
Personally speaking, Iā€™m not a Salazzle fan for various reasons- though I must say that itā€™s PokĆ©dex entries got me to thinking: What if a Male Salandit was properly cared for/was able to take care of itself?
So on that thought, I decided to go the fun route and, instead of simply becoming a male Salazzle, a completely new PokƩmon was born!
I occasionally tinker with the idea of a fan made region- and always thought of an old west kind of region. Combining that with my what if- Gilanditā€™s form came naturally.
Based off of old western gunslingers, life was hard and often an ā€œevery man for himselfā€ situation. In my Region, life would be rough for a little Salandit, food would be often hard to come by, and giving it all to another PokĆ©mon could be life threatening, so some might take the rogue road and fend for themselves.
((As to why thereā€™s two shiny forms- I ended up liking these two out of the batch and couldnā€™t decide. And then I remembered Shield and Sword introduced ā€œultra shiniesā€, which disappointed me actually. They only have a different shiny animation- in my region some pokemon have two color palettes, one being rarer than the other.))
Thanks to my friend miss-dnl in helping me finalize its design ^^~ šŸ’•
Artwork character name Gilandit and design is aĀ©renagaderexrider
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rubalotl Ā· 2 years ago
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Tunnel vision
I get such tunnel vision when something grabs my interest, I focus on that thing so much to the point of making my brain feel exhausted. Honestly, it's kind of a problem. I shouldn't push my brain's energy capacity to its limit all the time.
Lately, that has been with games. But I hope I can direct that hyperfocus into art one day once again, but learn to pace myself better so I don't exhaust my brain and burn out again.
At least I've got to play a lot of games during my art burnout (which started around mid 2020 or the start of 2021), a bunch of these games were on my to-do list but didn't have time to play and it feels very good to have gotten through them.
I'm gonna try to remember them all and roughly when I played them:
Replayed Okami on Switch
A bunch of small indies: ABZU | Koral | Fe | Koi DX | The First Tree
PokƩmon Sword & Shield (Started Nov 2019)
Animal Crossing New Horizons (Started Mar 2020)
Guild Wars 2 (Started Dec 2020, still playing daily)
Age of Calamity (Feb 2021)
Shiny hunted all the legendaries in ORAS (Finished Apr 2021)
Temtem (Apr 2021)
PokƩmon Snap (May 2021)
PokƩmon XD Gale of Darkness (Won an auction for it Jul 2021)
Monster Hunter Stories 2 Wings of Ruin Demo (Jul 2021)
A little bit of Planet Zoo (Aug 2021)
Shiny Hunted some in HG (Lugia Oct 12, 2021 | Mewtwo Oct 31, 2021 | Charmander Jul 7, 2022 | Kyogre Jul 19, 2022)
ACNH Happy Home Paradise (Nov 2021)
PokƩmon BDSP (Nov 2021)
PokƩmon Legends Arceus (Jan 2022)
GW2 End of Dragons (Feb 2022)
Kirby and the Forgotten Land (Jul 2022)
Coromon (Aug 2022)
Replayed Slime Rancher on Switch (Aug 2022)
Ooblets (Sep 2022)
Pikmin 3 Deluxe (Sep 2022)
Slime Rancher 2 Early Access (Sep 2022)
A Short Hike (Sep 2022)
Stray (Oct 2022)
Nexomon (Oct 2022)
Bugsnax (Nov 2022)
PokƩmon Scarlet & Violet (Nov 2022)
Nexomon Extinction (Jan 2023)
Age of Calamity DLC (Feb 2023)
Monster Hunter Stories 2 Wings of Ruin (Mar 2023)
Next on the list is: Monster Hunter Rise + Sunbreak DLC | Tears of the Kingdom | Yooka-Laylee | A Link Between Worlds | Four Swords Adventures | The Teal Mask & The Indigo Disk | More Planet Zoo
I want to finally build a proper zoo in Planet Zoo, it's not a game that goes well together with creative burnout since it requires creativity to build stuff in it. So I haven't been able to give it the attention it deserves.
I've already decided that 2023 will be another gaming year. I'm almost all the way through my to-do list of games, and after that, I'll assess what I want to do next.
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sugarsweets9987 Ā· 5 months ago
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It's 9 in the fucking morning. And I'm crying over pokemon.
So. These last 3 days have sucked. Major problems and internal mental stuff has put me on edge this whole time. But in the background to help get my mind off things, I've been shiny hunting Raikou in Pokemon Shield's Dynamax Adventures.
First, I found a shiny Alolan Dugtrio on my first DA of the day. In the first slot. Thought it was really cool, and a little funny I found a shiny Alolan Dugtrio because normal Dugtrio was my first ever shiny.
Then, the next day, I found a shiny Nidoking. On the first DA of the day. In the first slot. Thought it was really funny that it happened two days in a row. And it was a shiny I didn't have and kinda wanted.
Now. Today. My birthday. I boot up Shield to do some DAs, maybe have some Raikou luck on my birthday.
I get into a match, my first one of the day. I finish it, leaving to go tell my sibling something once it's over. I come back. And I see this.
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A shiny Sneasel. In the first slot. After the first raid of the day. I can't make this shit up. It happened 3 days in a row.
Now, you're probably wondering, well how did this make you start to cry? I've mentioned it before, but I used to shiny hunt in this game with my dad all the time. He would do whatever he could to help me get whatever shiny I wanted. Unfortunately, he passed away in 2021.
I'm not very spiritual. But with everything that's been going on with life recently, it's hard not to believe that these last three days have been my dad trying to tell me happy birthday. Even if you don't believe in a heaven or afterlife...what happened here to me makes me feel a little better.
I don't even know what else to say. I'm still crying. But I'm happy. Really, I am. I hope everyone's days go well. Or at least have something like this to help keep em going.
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distancebyzelo Ā· 5 years ago
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ending-the-cycle-ask Ā· 3 years ago
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25, 16, 13
25: Haha, no :ā€™) Not even once. Iā€™m very bad at filling up my PokĆ©dex, I pretty much only catch PokĆ©mon I know Iā€™ll use. I donā€™t like leaving them to sit in the PC all by themselvesā€”- I will be finishing the PokĆ©dex for PLA, though, since thatā€™s one of the main objectives of the game.
16: Iā€™m pretty meh about shinies. Theyā€™re a cool little secret thing, yes, but Iā€™m not gonna be going out and grinding to get a shiny just because. Iā€™ve only ever done three shiny hunts, and the first two were to test the shiny hunting mechanics in Sun and Moon (Smeargle) and Sword and Shield (Wooloo) to see if I liked them, and the third was so I could try to get someone else a shiny as a present (Pumpkaboo). That third one is still technically ongoing, btw, itā€™s been years, and I have to be on like 4000 encounters. So, yeah, not a huge fan, but if I randomly find one, Iā€™ll catch it.
13: I dunno, I donā€™t really care for any of the legendaries, really?? :ā€™) I never use any of themā€”- If I had to pick one, though, Iā€™d probably pick Reshiram?? But even then, if it were on my team, Iā€™d probably replace it with a Volcarona at the earliest convenience cause moths are way coolerā€”-
-Mod Mello šŸ”„
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shinycamerupt Ā· 2 years ago
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aaaaaaaaaugh i need to finish my shiny hunts in shield so badly but ive had no motivation to play that game. rather ive been trying to finish my shiny run in alpha sapphire. which isnt bad its been going on for a year now but ive had shield hunts that date back to 2020. crying
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glimmerglanger Ā· 4 years ago
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Sooo, I got this prompt from @anstarwar
Hi! I just stayed up til oā€™dark thirty finishing MYB and just had to hop over and say WOW. Love your writing! If youā€™re still taking prompts for supplemental stories Iā€™m super curious what happened to Bly when he ā€œwoke up?ā€ I just canā€™t help but think itā€™d be so devastating for him....I wanna give him a hug....anyways thank you!
AND OOOOF. Well, itā€™s not going to be a...happy time? For anyone? Youā€™re probably going to want to give him more of a hug after this?
This snippet deals a lot with mind-control related trauma, being forced to kill someone against your will, suicidal ideation/a suicide attempt, and survivorā€™s guilt. People donā€™t always handle trauma in a neat and tidy way. This isā€¦ NOT neat and tidy, anger is one stage of grief, and something people who are hurt lash out, so lots of warnings for all of that. Past Blyla. A lot of hurt.
~~~~
Bly had some information to work with, by the time the thing in his head just stopped working, between one breath and the next. The thing had controlled his body for a timeless stretch, piloting him around the ship, to his quarters and to the bridge.
It read all the reports issued by the Imperial Command, and so Bly saw them, too.
Heā€™d read that the Vigilance had been taken, taken by traitors in a mutiny, and heā€™d wanted to cheer, because of course Cody had found a way out, a way around the things in their head.Ā 
Heā€™d read that the Emperor wanted the heads of CC-2224 and the traitor Kenobi and so heā€™d known, too, that General Kenobi had somehow survived. That Cody had been strong enough to - to not pull the trigger on the Jedi he loved.
Not like Bly, who had leveled his blaster on Aaylaā€™s back and squeezed the trigger and--
He wished he could grab his blaster again, but his body fought him, over and over again, until it just stopped.Ā 
Bly was standing on the bridge when the thing in his head just...went away. There was no warning, no way for him to prepare. One moment, there were restraints around every piece of him and the next they were just gone.
Someone whimpered, across the bridge as Bly stared forward, breathing raggedly, swaying on his feet. His hand moved, automatically, towards the blaster at his hip. His fingers curled around the grip and he had it in hand before Ambler hit him around the chest and bore him to the floor, panting, ā€œDonā€™t - donā€™t - please.ā€
ā€œGet off of me,ā€ Bly rasped out and they were poor first words, ragged and wet. He couldnā€™t breathe properly. His eyes stung and burned. The entire world had gone blurry. He reached for the blaster again - heā€™d shot Aayla in the back, his General, his everything, heā€™d shot her in the back and--
ā€œI canā€™t,ā€ Ambler said, knee on Blyā€™s wrist, the weight making his fingers spasm open. ā€œI canā€™t, sir, Iā€™m sorry.ā€
And Bly tried to say something, anything, else, but the words wouldnā€™t come, not for a long time.
#
Ambler refused to give Bly his blaster back, even after Bly got his breathing under control. Bly stared at him, the initial surge of emotion that had come with freedom fading away. He could control it. He had to control it.
Ambler had done the right thing, Bly decided, behind his helmet. He had things he needed to do, before he--Ā 
Made up for things.
He shook that thought aside. His brothers needed him. They didnā€™t have a General anymore - heā€™d seen to that - which meant--which meant they needed Bly to keep them safe. To help them figure out what to do.
He cleared his throat, ignoring the tears drying all over his cheeks under his helmet, and ordered the nat-borns on the ship restrained. And then he started looking for the Vigilance. Cody had gotten them free, he had no doubt. Somehow, the crazy son of a bantha had freed them all, and--
And he was wanted by the Empire. Kriff, they were probably all about to be wanted by the Empire.
Which meant they needed to be together. Theyā€™d be safer in greater numbers. ā€œWe had a message about some kind of attack on Kamino,ā€ Burr said, from across the bridge, as they tried to figure out where to go. ā€œBut the message got cut off.ā€
ā€œHead there,ā€ Bly said, his voice a ragged mess. It was as good a place to go as any.
#
They found ruination on Kamino, but no sign of Cody or the Vigilance. No sign of any of their little brothers. Whatever had happened on the planet was long over by the time they dropped out of hyperspace.
But there was a buoy, tiny and transmitting on a strange frequency. Circuitboard decoded it while Bly sat in his quarters, staring at the wall, trying not to think of anything, definitely not the way Aayla had looked in his bunk, blue skin peeking out from beneath drab gray blankets, lekku curling softly with pleasure, and--
The buoy was transmitting coordinates, Circuitboard said, when he commed Bly. Bly looked down to find that heā€™d torn his sheets into long strips. Heā€™d been twisting them, winding them into a long rope.
He stared down at his shaking hands, just for a moment, and gave the order to head to the coordinates, rising to his feet. He felt he should be on the bridge, at least for the start of their journey.
By the time he got back to his quarters, someone had taken away the damaged sheets. Theyā€™d taken away a lot of things. The room looked almost bare. Prickle - his new medic - was waiting inside the room, arms crossed, and said, ā€œI can stay in here with you, or you can come to the medbay with me, the choice is yours.ā€
ā€œDo what you want,ā€ Bly told him, hollow inside, and curled up on the bare bed, not thinking about Aaylaā€™s fingers stroking over his brow or the marks on his cheeks or--
Or anything else.
#
Cody left them a trail of breadcrumbs to follow, like they were playing one of the hunt-and-find games theyā€™d indulged in back on Kamino, years ago. Codyā€™d always been better at hunting than hiding.
Maybe that was still true, because Bly found the Vigilance in orbit around an ugly gas giant on the borders of Wild Space, a small little flotilla around it. There were two other Venator-class ships by the Vigilance, and for a beat Bly wondered if the entire thing was an Imperial trap, his he and his brothers were about to be shot out of the sky.
He didnā€™t raise their shields.Ā 
And a moment later familiar voices came over the comms, shouting words of welcome and relief.
#
Cody insisted that Bly come over to the Vigilance. Bly wasnā€™t sure he technically had to obey Codyā€™s orders, anymore, but if anyone was in charge of all of them, it had to be Cody, and so he went.Ā 
He stared at the wall of the shuttle, even after it landed. He managed to get to his feet when Cody opened the rear hatch, turning to look at his brother - his batchmate - opening his mouth and then closing it again, before asking, ā€œHow the kriff did you do it?ā€
Cody looked back at him, expression tightly controlled, and said, ā€œItā€™s a long story.ā€
Bly just stared at him. He felt...hollow inside. Cody winced, a little, and then exhaled. ā€œCome on,ā€ Cody said, reaching out and gripping his shoulder, ā€œIā€™ll tell you.ā€Ā 
#
Bly listened to all of it. He had a feeling, deep in his head, that Cody wasnā€™t going into the details, but it didnā€™t really matter. Bly got the gist of it. Cody really had saved his Jedi. Nearly blown up his head to do it, but he had, while Bly had drawn his blaster and--
ā€œWhere is he?ā€ Bly asked, sitting in General Kenobiā€™s quarters - the ones Cody had been living in for years - and staring forward, eyes burning.
ā€œOn the bridge,ā€ Cody said, with a little shrug.Ā 
Bly nodded. He remembered what Aayla had looked like, last time sheā€™d been on the bridge, her eyes tired as she looked over holos, one hand bandaged from a fall, lovely and alive and--
ā€œI should get back,ā€ Bly said, standing, because his men were in Codyā€™s care, now, and, obviously, Cody would take better care of them. Codyā€™d almost killed himself, proving that, while Bly had just raised his blaster and pulled the trigger and--
ā€œYouā€™re going to stay here,ā€ Cody said, like it wasnā€™t even a question, in the same tone that had led to them fighting more than once when they were shinies on Kamino, Cody always thinking everyone should just listen to him-- ā€œCatch me up on everything. Get some rest, for a day or two.ā€
ā€œWith all due respect,ā€ Bly said, tone too flat to be sharp, ā€œIā€™m rested plenty.ā€
ā€œI talked to Prickle,ā€ Cody said, and Bly wondered why, staring forward, not looking at Cody, even when Cody tried to step into his field of view.Ā 
ā€œThat so?ā€ Bly asked, trying to muster the energy to care and failing. He should have cared about them whispering about him behind his back, but he just--
Didnā€™t.
ā€œThatā€™s so,ā€ Cody said. ā€œAnd so youā€™re staying here.ā€
ā€œFine,ā€ Bly said, gaze flicking momentarily towards the blaster at Codyā€™s hip. ā€œWhatever you say, sir.ā€
He caught Codyā€™s wince out of the corner of his eyes, and a part of him wanted to apologize immediately but-- Heā€™d done so much worse. Things heā€™d never be able to apologize for, heā€™d lifted his blaster and--
ā€œGood,ā€ Cody said, firm. ā€œLetā€™s get some dinner.ā€
#
Bly pushed mush around his plate. He ate a bite, maybe two. His appetite had died with everything else that mattered, systems and systems away from where he currently was.Ā 
Cody made noises about him needing to eat more, but heā€™d just have to live with what Bly could manage, unless he planned to bring in a tube and force it down Blyā€™s throat. Maybe he would. Bly considered the idea dispassionately.
In the end, Cody just frowned over him and took Bly back to his quarters. Cody brought along an extra meal, and something in Blyā€™s gut twisted hard, just looking at it. He felt like there was something inside him, a dam, perhaps, and that it was starting to crack, all down the middle.
He didnā€™t want to know what was on the other side of it.
ā€œWhy donā€™t you get in the fresher,ā€ Cody said, and Bly shrugged. The fresher looked the same as the one heā€™d used for years. There was even a Jedi robe hanging on one of the hooks along the wall and for a moment he could imagine--
But it wasnā€™t Aaylaā€™s. The weave was too heavy. And sheā€™d preferred darker, richer colors. Earth tones. He stared at his fingers, clenched in the fabric, and made himself release it with a shudder. He took off his armor. Set it aside. Stepped under the water.
Aayla had loved the decadence of a water shower. Sheā€™d insisted he join her in one, more than once, the two of them wedged in together, laughing as they jostled for space and it always ended with her in his arms, hands sliding on the slippery walls, her fingers clenching at his shoulders, and--
Heā€™d shot her. In the back. Hadnā€™t even hesitated. Ordered her body pushed into a shallow grave and sheā€™d probably been ravaged by scavengers and--
Bly jerked out from under the water. He dried off, pulled back on a set of blacks that looked clean. Codyā€™s, he assumed. They mostly fitted; after years of different experiences, their bodies were no longer exactly the same. Theyā€™d built muscle differently. Some of them were stronger than others.
Cody had managed to fight the thing in his head.
And Bly had--
He tried to hold together the splintering dam inside his head, stepping back out into the main room. He wondered where Cody expected him to sleep, and the consideration fell out of his head when he realized they werenā€™t alone anymore.
Cody was sitting on the end of the bunk, talking to General Kenobi, low and earnestly. And Kenobi--
Was alive. Standing there in his tunic, his hair with more white in it around the temples than Bly recalled, a lightsaber on his belt. And seeing him split the widening cracks in Blyā€™s chest even further. He felt his jaw grinding as Kenobi looked up and over at him, inclining his head a little as he said, ā€œCommander, Iā€™m...so sorry, I--ā€
Kenobi cut off at a sharp, ragged-edged sound. Bly realized after a moment that it was coming from him. Laughter.Ā 
Kenobi shifted his weight back, just a little, as Bly rasped out, ā€œYouā€™re sorry?ā€
He was distantly aware of Cody standing up, reaching out and putting a hand on Kenobiā€™s stomach. But that seemed like it was happening somewhere else. Everything, the entire world, was Kenobiā€™s expression, his too-wide eyes and the way all the color had washed out of his face.Ā 
ā€œBly,ā€ Cody started, and Bly felt his mouth twist up, felt the last little pieces of resistance in his chest wash away.Ā 
ā€œYouā€™re sorry?ā€ Bly repeated, taking a step forward. ā€œSheā€™s dead and--youā€™re sorry? You?ā€
Kenobi took a step back. ā€œI--ā€Ā Ā 
ā€œIt isnā€™t fair,ā€ Bly snapped, moving closer, and oh, it wasnā€™t, nothing about this was fair, it was brutal and wrong and -- ā€œSheā€™s dead, and youā€™re still here. Still just fine, arenā€™t you? Just like always? And youā€™re sorry?ā€
Cody stepped between them, one hand extended out towards Bly, mouth moving when he said, ā€œThatā€™s--ā€
ā€œWhy did you get to live?ā€ Bly demanded, trying to bat Codyā€™s hand out of the way. Cody grunted and reached to grab him. ā€œWhen she died? Why couldnā€™t it have been her? Just -- it should have been her, not you, she was--ā€
His words cut off when his shoulders hit the wall, both Codyā€™s hands in the front of his blacks, something dark and snapping in Codyā€™s eyes when he snarled, ā€œThatā€™s enough. Not another kriffing word, do you hear me?ā€
Bly opened his mouth, and never got a chance to say anything, because Cody jerked back from him at the sound of retching from the fresher. Cody swore, viciously, and pushed him against the wall again. ā€œYou stay right there,ā€ Cody snapped, heading for the fresher, reaching for his comm and spitting something into it that Bly didnā€™t hear.
When Bones showed up, a few moments later, to collect him, Bly went along willingly enough. Whatever anger had moved through him had dissipated as quickly as it had come. He just feltā€¦ empty again. Completely empty.
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quantumlocked310 Ā· 3 years ago
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In the Bed of Love - Chapter 2
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Moodboard by the incredible @flowers-in-your-hayr!!
Itā€™s Chapter 2! This one switches POV to Hvittyā€™s favorite Gorgon.
Summary: Our intrepid Hero Hvitserk, burdened with glorious purpose to prove his godhood, takes the epic journey to slaughter the Gorgons, but stumbles in love along the way.
Warnings (so far): greek mythology inaccuracies, slow burnĀ 
Ratings + Word Count: [General - 1,765w]
Series Masterlist (contains extra notes about Greek words and some of the Gods mentioned) Now with more Gods!
Extra Relevant Note: Malakas means Asshole in Greek (according to Google Translate)
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The early dawn is quiet, with dew glistening off the statues in the garden, and youā€™re the first awake in the house. As usual you walk quietly to the dresser where you get the silk robe gifted to you from Dionysus. Enrobed you walk down to the kitchen where you take a small cup of wine and yesterdayā€™s bread out to the garden for breakfast.
There are a few stumps scattered amongst the statues, and you sit on the one closest to one of your favorite statues. Malakas the goose, who thought himself brave one day as he bit the ankles of your sister, Sten. You and Marmor had collapsed together laughing at the swiftest of you being chased at length by the ornery goose. Sten had yelled and screamed at it, to no avail, before finally giving in and glaring it to stone, and proclaiming his name Malakas.
ā€œGood morning, friend.ā€ You greet the goose and pat it on the head, but notice thereā€™s something different about him today. Inside its mouth is a piece of paper, slightly crumpled, with ink on it. You look at it puzzled, then look around the garden a little, but see no one. After dipping your bread in the wine and taking a bite, you put the cup on the stump and grab the paper. Only to immediately start coughing.
Itā€™s a crude drawing of you standing in offense with your shield. Clearly, the artist has no skill, but itā€™s obvious the figure is yours both in size and youā€™re the only one of your sisters who can carry a shield as big as this one. Youā€™re a little flattered, and a little suspicious. The gorgons train together every evening, but this paper wasnā€™t in the gooseā€™s mouth yesterday.
After finishing the bread and wine, while staring at the drawing, a million thoughts run through your head. Foremost concern for your security, and who could be watching. The gorgons were fearsome creatures, and that attracted idiots who wished to prove themselves against a mighty foe. Hence the many armored statues around you. Then curiosity, and why this person would focus on you. Once your foes reached your gates, they usually focussed on the muscular strength of Marmor, or the svelt speed of Sten, not the chunky bulk of your body made for sturdy defence. It was useful in battle, being underestimated. But it was never an advantage for love.
Sten didnā€™t care about copulation or partnership, and Marmor had a sometimes-something going on with Haphaestus. You loved your sisters, and you loved your life in the Oikos, but there were days when you wanted what Aphrodite and Eros talked about or what you saw at gatherings with Dionysus. Pleasures within and beyond your dreams were always just out of reach, because you were a gorgon, a monster. The risk of loving you was too great.
Why would anyone find you beautiful enough to put on paper?
The feelings well up inside you, and burst. You crumple the drawing in your fist, a few tears escaping your eyes, and immediately regret what youā€™ve done. Slowly you stand and smooth the paper back out, then go back inside to place it in the drawer of your bedside table.
You put on your clothes for the day, then put on a chestplate and greaves. Itā€™s decided, you will check the perimeter and see if you can find whoever is spying on the Oikos. On the way out you run into Sten who is weaving in the inner garden.
ā€œIā€™m doing a perimeter check.ā€
ā€œWould you like company?ā€ Sten responds absentmindedly.
ā€œIā€™ll be okay. Keep half an ear out in case another one of Philoctetesā€™ useless heroes is lurking about.ā€
ā€œI dunno. The last one was cute. Maybe itā€™s time we had a mortal as a pet.ā€
You roll your eyes and counter, ā€œIā€™ll be sure to mention that if I find one. Iā€™m sure they would be willing to live under threat of getting chopped into tiny bits and fed to our snakes.ā€
Sten turns her head and raises an eyebrow, ā€œYou might be surprised.ā€
You scoff and turn to go, ā€œIā€™m never surprised anymore.ā€
As you walk through the garden to the north side of the Oikos, you try to shake off this strange mood that the drawing has put you in. The edge of the cliff is your first stop, and you center yourself listening to the rushing waters of the Styx below. You see Charon in his ferry and raise a hand. As usual you get the most minute nod in return, and you make your way east along the forest border, taking light steps as Artemis taught you, and tuning into your snakes scenting the air.
Over halfway done, and you havenā€™t found anything of note. A few of the traps Sten maintains have caught small game, and you cut some of the excess string to tie them together and drape the catch over your shoulders before resetting the traps.
On the last leg of your check your snakes perk up. They sway further West and you follow, keeping your light hunting step, and making sure to draw your sword. You go further into the forest until you can no longer see the bright signal of the Oikos, and then you find it. There is a patch of disturbed leaves and earth where a small fire had been. The ashes are almost completely brushed away, and the leaves spread over to make it blend into the ground. If you did not have your snakes to guide you to the scent you would not have found it. Whoever had camped here knew how to cover their tracks.
Unfortunately, your snakes couldnā€™t help you track any further. They knew if something was prey, or different, but they didnā€™t have the skills of hunting dogs. Once you found the spot they had scented, they would not know where to track from there, and your meticulous circles around the ashes yielded no more results.
You huff to yourself and when you finally stop, your stomach gives a mighty growel and you observe the sky. Youā€™ve missed the mid-day meal, and it was past time to start daily training. Marmor is going to be insufferable. In your haste to sate your hunger and get to training you neglect the last leg of the perimeter, much to the luck of the prowling Hvitserk who had no idea how close he came to being discovered.
When you reach the edge of the forest thereā€™s a twang and a zing, and you twist behind the nearest tree, shield on your back, pressed against the bark. You watch the arrow dig into the wood of the tree in front of you.
ā€œWhat the fuck, Sten?ā€ You shout.
ā€œYouā€™re late!ā€ Replies Marmor.
You groan to yourself then shrug the shield off your back and use its shiny metal to see where your sisters are. Slowly, you pull off your catch for dinner from around your neck, and get ready to throw them at your sisters. Raising your shield in front of your body to deflect Stenā€™s arrows, you launch the strung together animals over your barrier, then shove forward to put your whole weight behind your shield, in hopes that you will shock Marmor and throw her off her feet.
It works. Marmorā€™s annoyance has her getting thrown off briefly, and the training session really begins. You block and parry, attacking when you can, but mainly trying to cover your open spots when Sten shoots arrows toward you. Youā€™re late, so theyā€™re both going harder on only you.
But your head isnā€™t in it. The moves are harder to come into your mind than usual, your footwork not as instinctive as yesterday. An off day all because of some faceless enemy stalking in the trees. Who are you kidding, it could just be a traveller. But the way the ashes were buried has you nervous.
And the drawing. Marmorā€™s sword clangs against your shield just in time. How could you forget? Were they connected? Could you get away with telling your sisters about the perimeter check but not the drawing? You didnā€™t think so. Your gut is screaming that theyā€™re connected.
But now your gut is screaming, because Marmor kicked you.
ā€œFuck you!ā€
ā€œFocus up! What if an idiot hero comes here? Youā€™re not going to win fighting them like this.ā€
ā€œOh. My. God. I know!ā€ Your snakes start hissing as they pick up on your anger, and you keep hacking and slashing toward your sister, trying to disarm her even though you know it wonā€™t get you anywhere.
All you want to do is stop and think for a few minutes. Plan your next moves. Figure out who is watching you and why. And why would they draw you? Thatā€™s the part thatā€™s gnawing at you the most. Thereā€™s a weird fluttery feeling in your chest and you absolutely hate it.
You use your anger to back up your power. Attacking furiously where you would usually stay back and block. Youā€™re reckless and Marmor gets in a few close calls with her sword. Youā€™re trying to block a particularly vicious swing of the sword when you hear Sten call your name, the duck seems to happen in slow motion where you watch the arrow fly just past your brow, and feel the sting of a sword on your thigh. Marmor has pulled her sword down across the top of your shield and you hadnā€™t pulled your leg back in time.
ā€œFirst blood!ā€ Sten yells, and Marmor pulls up and stops, only looking a little apologetic.
The wound is just a scratch for you. It stings, and will heal in a few days, but first blood stops the fight.
You rest the edge of your shield on the ground and lean on it just slightly, staring at your sisters. ā€œWe have to talk. Inside. Itā€™s not safe out here in sight of the woods.ā€
ā€œYou found something.ā€ Sten remarks. You glare at her. If youā€™re being watched, you definitely donā€™t want to be heard.
ā€œThen letā€™s go eat. You must be hungry, Y/N. Youā€™ve been out all day.ā€ Marmor says, her eyes narrowing and trying to covertly scan the treeline. She walks over and grabs the game you had thrown as a distraction earlier.
Together, you walk back to the Oikos. Quiet and a little sullen. Your sisters donā€™t like off days any more than you do, and they are anxious to hear what youā€™ve found.
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fernsplaysthings Ā· 4 years ago
Text
Speaking of writing; a continuation of this.
Some time after the Dawning passed, Glint let the Young Wolf know his Guardian was having dreams. Probably nothing, but there were flashes of things that concerned him. Past life. Connections made by the Traveller too maybe. Voices.
Not as concerning as Xivu Arath and her High Celebrant were though.
They were the immediate threat and with four Wrathborn deaths under their collective belt the prospect of drawing out the High Celebrant and ending it was rushing up to them quicker than anticipated. Kestral hadnā€™t really thought much about it aside from the bigger picture but luckily for them Osiris and Crow had the planning under control.
Not that the Phoenix would be out in the field with them these days.
Which left the Young Wolf once again trudging through Spiderā€™s lair, one slightly battered sparrow ditched in the corridor just to peeve the Eliksni. They werenā€™t greeted by Glint as they wouldā€™ve usually been. He and Crow were pouring over the lure, tweaking pieces across it, adding as and when they needed to.
Kestral was about to make their arrival known when Roost nudged them and gestured to the workbench. Tucked just behind the mess of lure and Hive goo, in a spot just safe of the reach of whatever mess and splatter the young Hunterā€™s tinkering could produce sat the Dawning tin theyā€™d delivered cookies in a few weeks earlier and the powered down string of lights. It took a couple of seconds for Kestral to notice what their Ghost was gesturing too and a second longer to recognise the smug, suggestive squint of his softly glowing eye at the light giddiness that had decided to bubble in their chest.
ā€œHe kept them.ā€
Kestral swatted the Ghost away playfully, firmly not acknowledging his hum of amusement and the nice warm feeling of hope that they knew was silly and not appropriate butā€¦
ā€œCrow.ā€
The Awoken snapped his head to look over his shoulder and smiled - tired but pleased to be interrupted - at his visitors, gaze immediately following theirs to the small Dawning stash and bashfully moved to block the view as he turned and leaned against the workbench.
ā€œI may have eaten them all. Alone,ā€ he said softly, a laugh laced between his words, ā€œThey helped me get through all thisā€¦ā€
A wave towards the chaotic looking bench beckoned Kestral over to see the contraption and all itā€™s alterations in more detail. Now stood side by side overlooking the reconstructed lure they raised a hand and cautiously squeezed his shoulder. Reassuring him, they hoped, but knowing it was also a small reassurance to themself too.
ā€œIā€™m glad a sugar hit helped. It looks like youā€™ve been working hard.ā€
For a brief moment Crowā€™s hand reflexively covered the other Hunterā€™s on his shoulder before leaning on both palms over the lure, glowing eagle-like eyes looking for other things to change and tweak. Kestral leaned on their elbows against the bench, arms loosely folded and tried to follow the route of his inspection, glancing back and forth from machinery to his face, back to the machine. This wasnā€™t really their forte and did kind of hope they could learn something new from their companion.
Not something theyā€™d ever expected to think with their sights settled on the face that once belonged to Uldren Sov, but here they were.Ā 
Settled maybe a little too long.
A light smile tugged at the corners of his lips before he opened his mouth to speak, ā€œItā€™s looking good. Now all I need is a Guardian to take out the High Celebrant.ā€ He met their held gaze, taking Kestral a little by surprise, the smile stuck in place, ā€œYou in?ā€
They liked his stupid face. They could hear the Ghosts whispering about how much they liked his stupid face. Roost knew, of course Roost knew. They couldnā€™t hide anything from Roost, especially not the blossom of hope that sat in their chest at the idea that someone might not be intimidated by the Young Wolf, might not sit them up on a pedestal. Out of reach. Untouchable.
ā€œIā€™m in.ā€
-----
Before they could set their plan to tackle the High Celebrant into motion, Crowā€™s dreams quickly took over. The dreams apparently not all dream-like anymore and moreā€¦
...weird scavenger hunt like.
ā€œParacausal birds shed like a bitch,ā€ muttered Kestral, carefully picking up yet another plume from the ground.
Theyā€™d seen this bird before in their own dreams during the Red War and there was no doubt it was some communication from the Traveller. This time it was through the medium of Crow and not themself which for the most part was a relief. Carrying the expectation of being the ā€˜Chosen Oneā€™ was a heavy burden. On the other hand they wondered if there was some petty paracausal game being played now that theyā€™d tangled themself within the Darkness too. Reminding them on what kind of connection they used to have with the Light to try and spur some sort of jealousy at Crowā€™s new ā€˜favouredā€™ status.
Not that he saw it like that. He saw it as the Light bringing them to work together. They did sort of like that.
Crowā€™s breath crackled over the comms as he laughed causing Kestral to grin to themself behind their helmet. They enjoyed his company a lot these days. Sure, it wasnā€™t like Hunters to stick together like this. In fireteams on missions, yeah. Temporary bonds. But constant company over comms even when they couldnā€™t work together in proximity? It was a little bit telling. Roost wasnā€™t here to judge them for their wandering thoughts this time though, safely stashed away until they reached the area Crow was leading them to.
ā€œJust up here, on the left,ā€ Crowā€™s voice softened as they rounded the corner, ā€œIt was my nest for a while. Glint and I stayed here when things were...bad.ā€
The entrance was a broken hole in the wall leading into a room set up into a makeshift living space. A sleeping bag spread out on stone or concrete. A work bench covered in forgotten pieces of firearms. A white sheet scrunched up near the bed andā€¦
ā€œI didnā€™t drink it,ā€ he said quickly, Glintā€™s quiet laugh heard just behind his words, ā€œA Warlock I saved gave me that bottle of wine. She recognised me from my previous life and...I wanted nothing to do with that.ā€
Kestralā€™s heart hurt.
He talked them through all the items in the room as they looked at them. The shroud. The Dawning ornament. They wanted to reach out and hold onto him while he spoke. He was so sincere it ached, trusting them with a year of pain, with the trauma of not knowing what heā€™d done to deserve it. Only knowing that it didnā€™t matter. He wasnā€™t that person anymore, whoever he had been.
Selfish as it was, Kestral was glad.
There was unspoken thanks and a much needed breeze of relief when Crow had finished talking about his past year and Kestral left the nest.
-----
Hawkmoon had switched hands a few times before the sun started to set, both Hunters taking pot shots with their new shiny loot before it was finally tucked away in favour of a campfire, some food and much too much to drink.
Itā€™d been a long damn day with all the Taken Kestral had had to deal with in the EDZ, forging their new weapon and finally returning to the Tangled Shore to share the excitement with Crow so the pair were definitely due this time to unwind. Even if unwinding consisted of music blasting from Kestralā€™s ship parked nearby, messily munching down on campfire roasted...something, and really awful drunken dancing.
Really awful drunken dancing with Crow.Ā 
Sober Kestral might have had something to say about that. About the carefree silliness that they rarely got to share with anyone aside from their fireteam that they easily shared with their Hunter companion now. About the warmth from the alcohol and the warmth from where his hands would occasionally make contact with their hands, arms, body. About the fact that Glint and Roost were floating about nearby, letting their Guardians unwind but still keeping watchful eyes on them.
Crow twirled them once and chuckled a little when they stumbled over their own feet, reaching an arm out to stabilise them and gripped slightly tighter as they wobbled. He grinned widely when Kestral backed away slightly, their hand still wrapped in his.
ā€œI should probably sit down,ā€ they laughed, ā€œBut donā€™t stop dancing on my account.ā€
ā€œI donā€™t know. I think sittingā€™s a good idea.ā€
Fingers still tangled in Kestralā€™s he followed after them to where they decided to rest near the fire, sitting down in the grass, leaning back up against the rock that shielded their fire from the wind. Neither could quite tell who was leaning into who but the comforting weight of Crow pressed to their side was inspiring an alarming amount of softness somewhere in their gut.
They wondered if - hoped - Crow was feeling equally sentimental and sweet, even if the feelings were blurred weirdly by the buzz of whatever theyā€™d had to drink that evening. Grabbing the bottle from nearby, Kestral took a swig and turned to pass it to Crow, not expecting to come face to face with him.
And oh boy they really liked his stupid face.
He took the bottle from Kestralā€™s hand, a lopsided smile on his lips, and instead of raising it to drink he set it down on the ground again his eyes not leaving their face.
ā€œCan I kiss you, Kes?ā€
It took everything in their being not to immediately grasp him by the collar and press their mouth to his. It took a little more to remember that they were both extremely drunk and perhaps things, feelings, were just a little overwhelming and maybe a side effect of the lighthearted closeness - and alcohol - theyā€™d been enjoying all evening.
But his lips were slightly parted and they could only imagineā€¦
ā€œIā€™m really drunk.ā€
Crow looked surprised for a moment before he laughed softly, stroking his knuckles slightly shakily over Kestralā€™s cheek, ā€œYeah, Iā€™m...pretty drunk too.ā€
ā€œSo maybeā€¦ā€ their gut was doing some kind of gymnastics, they couldnā€™t stop staring at the other Hunterā€™s mouth, ā€œ...maybe if you wanna wait until weā€™re not so drunk? If you still...ā€
His hand had shifted to cup their cheek and Kestral hadnā€™t even noticed the way they pressed into his palm, their sentence trailed off and their eyes shut briefly. For all of a second they felt stupid for enjoying such a small amount of contact, not that that should surprise them or anyone. Itā€™d been such a long time...
ā€œSounds like a plan,ā€ his voice sounded a little tight, more breath than sound and with what appeared to be a great amount of strength (and no coordination) he removed his hand from itā€™s point of contact with Kestralā€™s cheek and flopped back against the rock that supported the pair.
They felt far too chilly all of a sudden.
Kestral slung their legs over his, nestled themself tightly by his side under an arm and passed out.
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undeadimmortality Ā· 4 years ago
Text
Unexpected
This was supposed to be a short story but after getting lost in my writing all day, I guess it will be a multi chapter!Ā 
Castiel x ReadeĀ 
I was always a Crowley girl, but for some reason this past run through of Supernatural took me by surpriseĀ and Castiel caught my attention! He has successfully taken over my life. He can grip me tight and raise me from perdition any day!
Wanrings: Violence, Fluff, Idk, Smut maybe (I love to read smut, I'm very bad at writing it) Maybe other warnings, read with discretion.Ā 
The night air was calm and crisp, your breathing visible as you walked back to your room at the run-down motel you were hiding in. You gripped your coat tighter, piled your snacks in one arm, and reached in your pocket for the room key. As you jammed the key into the lock and swung the door open, you froze. The room was now dark, and you were sure you left the nightstand lamp on. The smell of sulfur filled your nostrils. It took two seconds for you to react as you dropped your snacks, and turned heel to bolt, but the hand that now gripped your elbow was faster and about to pull in back into the room. This was not the first time you were found by the demons, and youā€™d been fighting to survive your whole life. Reacting swiftly, you grabbed your knife that was attached to your hip and swung it up and straight through the demonā€™s throat with all the strength you could muster. Turning heel, you made a break for your car, and successfully peeled out on to the highway before seeing three more demons run out into the road watching as you sped off. That was a close one, you thought, you must either be getting sloppy, or Lucifer is recruiting more than his little demon squad to hunt you down. Youā€™ve been dodging the devil for months now, so he must be getting desperate, which meant you needed to get smarter about hiding. You huffed in annoyance as your stomach grumbled, realizing that dinner would have to be put on the back burner for the night. And now your hands and clothes were soaked in blood and getting all over your car! Just fucking great, you thought, as you sped off through the night.
Castiel POV
ā€œCain has a child, Cas, your kidding! Why are we finding out about this ā€˜bastard childā€™ now?ā€ Sam whined, in his normal sulky tone.
ā€œThe child is on heavens radar now, I never knew of him until Heaven gained intel that Lucifer has been searching for the child for months, and we need to find him before Lucifer does. This is our top priority as of now. If Lucifer gets his hands on the child of Cain, it could mean second Armageddon. Lucifer is seeking the childā€™s power, and this child is not an ordinary demon spawn, their power could rival that of any Archangelā€™s. Lucifer would be undefeatable.ā€ Castiel explains.
ā€œAlright then, letā€™s gank the kid, where do we start?ā€ Dean says, his famous cockiness shining through.
ā€œWhoah, letā€™s think about this for a second. Why havenā€™t we picked up on his powers yet if the kidā€™s so dangerous? Weā€™re just going to off an kid without any knowledge of who they are?ā€ Sam asks
ā€œYes, that part remains unknown, Iā€™m guessing his powers havenā€™t manifested yet, but the child is far from innocent, and we canā€™t risk their powers manifesting and Lucifer getting ahold of said powers. The child dying before anything can be set into action is the only option.ā€ Castiel explains further.
YOUR POV
A few weeks went by, and Luciferā€™s search was getting harder to hide from. Another pack of demons had caught up to you in some rural town in North Dakota, forcing you to flee South. With the demons hot on your tail you stupidly missed the group of three boys that had caught up to you in a town you stopped at for the night; and little did you know youā€™re life what about to change.
It was mid-November, youā€™re favorite time of year. The air was crisp and cold. The snow laid a blanket of beauty over the dead trees. Even in times like this, it was hard to not stop and appreciate the beauty of nature. Itā€™d been about three days of non-stop travel and sleeping in the back seat of your car, so stopping for a day or so was necessary. You had figured the demons couldnā€™t catch up in a day, so stopping in a small town for some R&R was far too appealing. After picking a hotel, and some dinner at a local dinner, you headed back to your room for a much-needed shower and some rest. You washed up and you hopped in to bed about to flick on the TV, but froze when you heard a knock come from the door. Not just a knock, more like an impolite pound. You groaned in annoyance and started stuffing your bag with your belongings. A day was all you needed, just a god damned day! At least you had gotten a shower in before the stupid demons decided to show up and ruin your night, you thought. As quickly and quietly as you could, you slipped out of the bathroom window, jumping to the ground, and turning to make a run for it.
But before you could react, you let out a gasp as you collided with manā€™s chest and backed away to get a good look at him. The feeling of terror ran through your spine before the man had placed two fingers on your forhead and darkness took over your thoughts. You didnā€™t see black eyes staring back at you, this time they were blue. The angels had found you.
Ā Castiel POV
Normally Castiel was quick to react, but when the small girl climbed out through the window, unaware of Castielā€™s presence, he was surprise to say the least. On their hunt for Cainā€™s child, they didnā€™t know who to expect, but a 20 something girl who looked the furthest thing from evil, was not who they expected to find. If it werenā€™t for the faint birth mark on her right forearm, he would have thought they caught the wrong person.
Ā YOUR POV
ā€œUghhhhā€ you groaned, a bright light blurring your vision as your eyeā€™s fluttered open. You lifted your arm to shield your eyes, only to have they stop from the shackles on your wrist. Panic took over and your breathing shallowed. You lifted you head, and frantically took in your surroundings. Your body was painfully shackled to a chair. The room was windowless, and empty aside form a few pieces of furniture, you, and three men muttering to themselves by the entrance. The angel was the first to notice you stir and got the others attention. When you got a good look at the boys, you recognized them almost immediately. The Winchester name was not new to you, and you had actually seen them in person a few times when they caught up to demons that were after you. You were lucky to stay under their and their stupid angels petā€™s radar for years now until now.
ā€œYou got to joking!ā€ You groaned, wrenching on your chains.
ā€œOh, far from it sweetheart! Youā€™ve been dodging us for weeks now, it was only a matter of time before we caught you.ā€ Dean started.
ā€œDonā€™t falter yourself, sweatheart.ā€ You sneered. ā€œI was dodging-someone else.ā€ You finished, not wanting to give up to much info, god knows what these buffoons already knew.
ā€œYou know who we are?ā€ Sam asked, cautious and curious, but not rude like his stupid brother.
ā€œOf course, I know who the famous Winchester brothers are! And theyā€™re pet angelā€ You sneered. ā€œYou boys have actually done me quite a few favors by getting rid of some of those demons that have been on my tail in the past. Iā€™d say thanks, butā€¦ā€ You smiled, putting as much sass in your words as possible.
ā€œEnough of this!ā€ Castiel lunged forward, bringing an angel blade up to your throat, his face inches from yours causing your breath to hitch.
With him this close you got a good look at the angel, not the vessel, but that shiny blue grace in his irises. He knew it too. ā€œI see you, angelā€ you sneered. ā€œHolding up your reputation well I see, shoot first and ask questions later! Just DO IT!ā€ You spat. His only reaction was to push the angel blade harder on your skin causing skin to break and blood to trickle down your chest. You winced at the pain but held eye contact. No way were you going to show weakness, and certainly not to this self-righteous dick. You noticed a small crack in the angelā€™s exterior for a split second and you swear you caught a glimpse of confusion, remorse maybe?
ā€œCass..ā€ Sam said, putting a hand on the shoulder.
Cass pulled back, and the three mean exited the room, locking it up behind you. You scoffed. Stupid Winchesters, you thought. If they werenā€™t going to kill you, you were a sitting duck in here for Lucifer to happily collect. Not to mention completely chained down. The chains hurt, and the slice on your neck burned.
Castiel POV
ā€œI was all for ganking the bitch, but I donā€™t know Cass, Iā€™m with Sammy on this one. That girl doesnā€™t seem dangerous. Could you sense her powers at all? Dean said.
ā€œSheā€™s got a big attitude, but she seems harmless, plus who knows how many times weā€™ve actually come close to finding her out in the past with what she said. If that holds true why hasnā€™t she tried to kill us?ā€ Sam put in.
ā€œYes, she isnā€™t what I expected to findā€¦ā€ Castiel paced back and forth in deep thought.
ā€œA hot chick!ā€ Dean gave Sammy a wink and clicked his tongue. Both Sam and Castiel glared back, not amused.
ā€œI can sense her powers, but itā€™s like theyā€™re lying dormant. Like theyā€™re deeply buried almost asleep. She-ā€œ He started, pausing to look at the brothers. ā€œShe seemed scared. It was small, but I saw the fear in her eyes when she thought I was going to kill her. Not like killing a monster sort of fear. Her fear was innocent.ā€ He started to pace again. ā€œYouā€™re right Sam, this feels wrong. Weā€™ll need more information before her blood is on our hands. We need to keep this a secret for now. If the angels find out we caught the Child of Cain, it would mean her imminent death.ā€ Castiel continued to pace.
ā€œI can see why sheā€™s blended in so well for years, with no powers, she seems like a normal girlā€ Sam finished.
Trying to sleep while chained to a hard chair only made your sour mood towards your captures turn to borderline hatred. Without any windows you couldnā€™t tell what time it was, but it had to be close to morning. Your whole body was achy and stiff, and your skin started to break under the cuffs.
You wiggled and wrenched, trying to get some semblance of comfort only to cause your joints more pain.
ā€œHello!!!ā€ You yelled, your temper getting the best of you. ā€œHello!!! I have to pee and Iā€™m starving!!ā€ you wiggled around some more, getting more pissed by the second. It only took three more times of screaming as loud as possible, before you heard the lock unlatch and Castiel come in to view.
ā€œNot very gentlemanly to keep a lady locked up all night now is it?ā€ You scoffed. Before you could react the cuffs magically replaced the chairs wrist chains; and Castiel grabbed your arm and started dragging you towards the door.
Your feet hadnā€™t caught up to the movement and were about to fall face first into the ground before the angel caught you and stood you up straight.
ā€œWhatā€™s your problem?ā€ You groaned towards the angels back, who continued to drag you out of the bunker and only stopping when he reached a bathroom. After shutting the door behind the both of you, both eyes on each other.
ā€œYou get off on watching or what?ā€ You said.
Apparently, he got the hint and turned around. You donā€™t know why you expected him to stay outside, but-well you didnā€™t know what to expect.
After you washed you washed up, finally able to wash some of the blood off your neck, the angel wasted no time to return you your cell.
ā€œWhy are you doing this?ā€ You pleaded, panic starting to rise. Being locked up for another day was already painful to think about.
ā€œYou know why.ā€ Castiel started walking towards the door after chaining you back up.
ā€œThis isnā€™t fair. If youā€™re going to kill me, just do it! Iā€™m a sitting duck in here for Lucifer and you know it! Why even keep me locked up if you gonna ki-ā€œ You started to ramble, but the Angel had heard enough, and the door shut, leaving you alone.
ā€œPlease, you canā€™t leave me here! Iā€™m innocent! Castiel!!ā€ You screamed to the empty room. You werenā€™t the type for begging, but at this point you were starving, your body was ached, and you hadnā€™t slept in over 24 hours. Getting desperate wasnā€™t beneath you in this stage.
Itā€™d been well over 24 hours before you saw the 3 boys again. With nothing to do but sit in the darkness, you started to think you might actually go insane. The panic attacks would come, youā€™d fight and wrench on the chains, then cry, and then calm down, only to do it over and over again. On the third day, it was Sam this time, heā€™d taken you to the bathroom, letting you enter alone, thank god. He even brought you a sandwich and some water. The 4th day it was Dean this time, same routine, except he didnā€™t bring you any food. What a prick, you thought. If they wanted to starve you to death, they were succeeding. It went on this way for another couple weeks, and after the first, youā€™d manage to find a position where you could get some semblance of sleep at times.
You were startled awake by the door opening, and sat up to see Sam walk over to you. Sam held a glass of water up to your lips, but you whipped your head to the side, full on planning to give him the silent treatment. Being chained up for a month was starting to take itā€™s toll. You were weak and in a lot of pain. You were done playing their games.
ā€œPlease drink. I know for a fact Dean forgot to bring you food again yesterday.ā€ Sam pleaded.
You didnā€™t say anything, but you couldnā€™t help the tears that threatened to spill over.
ā€œMy nameā€ You croaked.
ā€œWhatā€ Sam asked, confused.
ā€œNone of you even bothered to ask my name, do you know what it is? Or do you sadists prefer ā€œBastard Child of Cain?ā€ You sneered, anger rising up your throat.
ā€œNo-Now that you mention it, no I donā€™t know your name.ā€ Sam confessed.
ā€œGet out.ā€ You said, youā€™d had enough, either they kill you or you starve, youā€™d made your decision.
ā€œWhat is your-ā€œ Sam started.
ā€œGET OUT!!!ā€ You screamed, tears successfully spilling over, causing Sam to immediately vacate the dungeon. Okay Iā€™ve officially gone insane, you thought.
A few more days went by, but you had officially gone off the rails. The skin under the chains held permanent open wounds, but the pain didnā€™t hurt as much anymore. It was more of a reminder that you were still the Winchesters prisoner. The boys, even Castiel attempted to get you to eat, but only succeeding with some sips of water, which you cursed your self for drinking. Youā€™d been on a no food or drink streak for a couple days, but your dehydration got the better of you.
To your surprise, you watched Castiel walk into the room.
ā€œAhh! Finally grew some big boy balls to actually kill me, did you?ā€ You croaked, cursing your dry throat for sounding weak!
To your surprise he released the chains and helped you stand. He led you out by your arm, but not as hostile as heā€™d been before. This time, he led you down a different hallway, walking with you rather than dragging you. As you slowly limped along, your back permanently ached from being chained up for a month. He stopped at a different bathroom, this one with a shower, and on the counter was your backpack, along with a towel.
Bringing you attention back to Castiel, he unlocked the cuffs, and placed his hand over your chest. You winced as a sharp pain rippled through you and then nothing. Looking down you saw your wrists were healed, and your body felt normal. Wiggling your legs, you couldnā€™t help the smile that crept along your lips.
ā€œWhy?ā€ You asked, looking back up to the angel. Guilt was plastered all over his face, which only furthered your confusion. As far as you knew he wanted to end your life the day they caught you, but you assumed the Winchesters had more devious plans and they were who kept you alive.
ā€œTake as long as you need, Iā€™ll be waiting.ā€
The shower was literally heaven. Even with you healed, the hot water helped soothe your achey muscles. Along with fresh clothes, and bring able to brush your hair and teeth!? You felt like a new person! When you walked out, Castiel was waiting like he said heā€™d be, but your hope was short-lived when you heard the click of a lock and felt the familiar cold steal against your wrists. Glancing at the cuffs and back at Castiel, he saw hope leave your eyes.
ā€œItā€™s just a pre-caution.ā€ He said, motioning for you to walk forward. The hallway led into the kitchen, and then lead in to a library/dining room area where both Winchesters sat at a table. When they heard you enter, they stood up, and Sam pulled out a chair at the end of table and gestured for you to take a seat, which you cautiously took, and Castiel took the seat between you and Dean.
ā€œWhat is this?ā€ You asked, eyeing up both boys.
ā€œWe havnā€™t actually been introduced.ā€ Sam started. ā€œIā€™m Sam, this is my brother Dean, and this is Castiel.ā€ He paused looking to you to answer.
Being the snarky person you were, you scoffed and gave him an ā€œare you serious?ā€ look.
ā€œOh! I almost forgot.ā€ Same ran to the kitchen, and brought back a glass of water, and a to-go box of what looked to be pancakes, eggs, and bacon. You mouth watered since you were on technically still on strike.
Immediately reaching for the fork he placed down, the handcuffs broke the silence as they dragged against the edge of the table.
ā€œThese tooā€ You stated, holding up your wrists.
ā€œNo way in hellā€ Dean started, but without argument Castiel snapped his fingers and the handcuffs disappeared. You smiled in glee and wiggled in your seat at the new found pleasure of not being chained up. Placing the first bite of pancake n your mouth, you moaned as the sweet syrupy bread lit up your taste buds. Even if the food was a little cold, it tasted amazing compared to their half-ass put together sandwiches theyā€™ve been feeding you. A couple more bites, and a whole glass of water later, you were content enough to play along.
ā€œ(y/n)ā€ You said through a mouthful of eggs.
ā€œ(y/n).ā€ Sam smiled.
ā€œNot that I donā€™t enjoy this newfound hospitality after being chained up for over a month, but why?ā€ You threw your hands in the air. Looking around and getting a good observation of your surroundings. You knew exactly where you were, or were guessing at least. Looking at the research that covered youe table and the others, you knew this had something to do with those bone headed Men of Letters youā€™d heard about through the monster grape vine.
All three men started a different explanation at once, when l a light bulb went off!
ā€œAh!ā€ Your eyebrows raise looking between them. ā€œThereā€™s no lore on the ā€œBastard child of Cainā€ is there?! So, you butter me up and expect me to spill all my deepest darkest secrets??ā€ You laugh and stuff another piece of pancake in your mouth.
ā€œWell, sheā€™s quick, Iā€™ll give her that.ā€ Dean says, taking a swig of beer.
ā€œListen (y/n), we want to prove that weā€™re not the bad guys here and you werenā€™t exactly what we-. ā€œSam started.
ā€œHahā€ You scoff, throwing your fork on the table. ā€œYou know, I spend my entire life running and hiding from a world where everything wants me dead. And I get caught by the ā€œgood guysā€, who chain me up for a month.ā€
ā€œ(y/n) weā€™r- Sam tried to cut in. Ā 
ā€œStop.ā€ You start, staring Sam down. ā€œTruth is, your cowards.ā€ The anger tasted like bile in you throat, but you stopped there, seeing the guilt written all over Sams face was payment enough and you didnā€™t want to piss them off to the point where they lock you up again.
ā€œYouā€™re rightā€ Castiel broke the silence ā€œAbout everything. We are cowards. When the rumors spread, I knew my mission was to find you before Lucifer did and extinguish your power. Even after meeting you, I was willing to kill you if it meant we got an upper hand in this fight. I am truly sorry for the pain Iā€™ve caused you, and realize now that if your only sin was being born then you deserve to live and weā€™re on your side, but we need to know we can trust you and right now, aside from rumors we have no idea what or who you are.ā€
Sighing, you leaned back in your chair, and bit down on your bottom lip in contemplation. ā€œAlight.ā€ You say. ā€œWhat do you want to know, but I get one of those.ā€ You stated, pointing towards Deanā€™s beer.
Dean started to argue, but unwillingly grabbed you a fresh beer after some glares from the other men. He grumbled something of the sort about being demanding and having an attitude as he brough back your beer.
Sam jumped at the offer, getting a notebook out and started the interrogation. Apparently, the Men of Letters were thorough, and questions were getting personal.
ā€œItā€™s rude to ask a girl her weight! Whatā€™s next my bra size?ā€ You sassed back to Sam.
ā€œI mean yeah, couldnā€™t hurt right, itā€™s research!ā€ Dean piped up, earning a round of scoffs from the table.
You chuckled. ā€œI donā€™t know Sam, I didnā€™t have time to by a scale and weigh myself while on the run from the Devil. But, for another beer, Iā€™ll step on one if you got it here.ā€ Giving Dean a sly smile.
Little did you know that second beer was a huge mistake because after getting on the scale, Sam and his stupid puppy dog eyes convinced you to also give up a blood sample, and other personal exams that you would have knocked someone out for asking, but you figured if you played by their rules, they wouldnā€™t lock you up again.
After a few more hours of poking and prodding, the boys were hitting the hey, and Castiel led you back to the cell. The feeling of dread hit your core, until you walked in and saw that at some point a bed had been placed in the cell, along with a few others things, and some books.
ā€œItā€™s not that we donā€™t trust you, but-ā€œCastiel started.
Itā€™s fine Castiel, honestly anything better than being chained to a chair.ā€ The buzz of the beers was wearing off, and sleepiness was creeping through.
ā€œIf you need anything Iā€™ll be right outside. Goodnight (y/n)ā€ And with that Castiel left and the lock to the door was the last sound you heard.
The weeks went by pretty fast after that. Castiel guarding your every move, the boys asking questions, and trying to gain more intel not only on you, but on your power and how to keep you alive while defeating Lucifer. They let you eat with them, research, and drink. You had learned that the bunker was warded up and down, and even though you were technically a prisoner, being here was the safest place in the world for you, and honestly it felt great to let your guard down a bit and relax. You too had questions, about yourself, about your father. The boys were helping you gain some answers, so you were content for the time being. The boys were being won over by cooking and cleaning that kept you busy when you werenā€™t researching. Takeout was getting old so you forced Sam to make grocery runs, and happily cooked some decent meals for the three of you. Not to mention the dirty laundry and surfaces that seemed to never stay clean, no matter how much you tried. You were even winning the Angel over after a while and were surprised to hear him pipe up when you fought for an actual room, rather than the dungeon.
ā€œWhy not??ā€ You whined, stomping your foot a bit to prove your agitation.
ā€œIs she seriously asking this? Dean turned to Sam, then turned to you. ā€œAre you seriously asking this??
ā€œWhat am I gonna do try to escape?? Kill you in your sleep?? You mocked In the best Dean voice you could muster. ā€œCass guards the cell, why canā€™t he guard a bedroom? This is unfair! I canā€™t gain your trust if you donā€™t give me more opportunities!ā€ You yelled back, placing your hands on you hips for good measure.
Cass had defended you and deemed you his personal responsibility, and the boys finally agreed. So, with a squeal you launched your arms over the angels shoulder, earning a pleasantly surprised grunt from Cass, and ran off to gather your things.
ā€œStay out of my room!ā€ Dean yelled after you. ā€œSheā€™s gonna be the death of us.ā€ He grunted and Sam chuckled as you yelled back that you found the room you wanted and were in the process of throwing Deans underwear in the hall.
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stellar-chrondrite Ā· 4 years ago
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Been back on the Shiny Hunting scene lately so I thought Iā€™d share some of my more memorable Shinies from my game.
Keep reading for their names and other info!
Azure Dream is my precious baby. The second Shiny I got in Shield and the first I ever hatched. Sheā€™s become a mascot for me and is one of my favourite PokĆ©mon that Iā€™ve owned of all time. You canā€™t go wrong with Azure Dream - Iā€™ve concluded itā€™s impossible.
Sunseto is my first Shiny capable of Gigantamaxing and I love him to bits. His name is an amalgamation on sunset and Seto (and I still feel proud of it). Duraludon is my fav Gen 8 PokĆ©mon and it gives me extreme Kaiba vibes. No-one is allowed to use Sunseto but me XD. Heā€™s also become a personal mascot.
Styles is a brave one and loves to race. He always wins lol. His name origin is very important to me and Iā€™ve never disclosed it until now. He is named after a man who, from 2007/8 to 2014, inspired me and made me root for him whether he was a face or a heel. All these years later I still hugely respect him and love his work. Heck, if Iā€™m awake Iā€™ll try to catch his Twitch streams. Styles is named afterĀ ā€˜The Phenomenal Oneā€™ AJ Styles.
Spearmint ... ahhhh. My RL friends know of the trouble he gave me. This Galarian Ponyta took so long to hatch - heā€™s still my longest hunt at 2037 Eggs. I see Spearmint as a vain Ponyta, but he was a Shiny I wanted to get so I persevered for two months straight to get him.
One of my newest Shinies is Kojono. I started a Mienfoo hunt after Iā€™d got most of the Isle of Armor Dex done and kept stopping and starting it, switching between it and an Eevee hunt which Iā€™ve resumed. Iā€™d resolved to get a Shiny Mienfoo since it is my fav Gen 5 PokĆ©mon and now heā€™s finally here! Kojono is named after Mienfooā€™s Japanese name (Kojofu) and Katsuya Jonouchi aka Joey Wheeler.
My latest Shiny is one Iā€™ve wanted since X and Y came out. I LOVE Goomy - itā€™s one of those PokĆ©mon where I adore both colour palettes. This is Azphera, my golden girl. I plan to evolve her all the way to Goodra and then I can have some happy golden times with her! For now, sheā€™s still a Goomy.
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I shall finish this post with a happy Azphera and a confident Styles! I swear that Hawlucha is so photogenic.
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theonlygamergost Ā· 5 years ago
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Two homes, two friends-Inbetween! au
This story was inspired by the Inbetween! au made by @laiteuse-yeux, if you wanna understand this fic, go read this first!
Keep in mind that everything wrote in this fic might not be canon!
(Also english is not my first language so sorry for any error UwU)
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The way Phil gets trown around between the two worlds is random, what isnā€™t random is the feeling of home and the friendship he made alog the way
Enjoy! UwU
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A thunderstorm had just ended, but Phil had managed to charge and name tag four "special boi" 's...or was it five? What he was sure about was that he had finished the name tags stored in the ender chest.
He was about to go back home as a charged creeper wandered too close to his base.
This was another problem, the tagged boys, free to roam around, always went near his home, once even surprising him at his door.
As he lured the creeper to a small cage, he thought about scattering a few cats here and there around his base, just to be sure no green surprises were waiting at his doorstep.
"What head do I want..." he looked at the explosive mob splashing around in the water.
A Wither skull could have been handy... Yes, he had looting three on his sword, so he could have just hunted them himself... But the creeper was a 100% guarantee of a head, which he definitely needed.
"Ok, stay there Creeper, I'll be right back"
Talking to mobs or just to himself was something Phil had started doing a long time ago, living all these years alone made the smallest things, like a random face in the sand, a source of entertainment.
He never realized he was talking to himself until Technoblade, a teammate of his in this server called "smpearth" pointed it out when he was talking to a chicken.
Ah, smpearth, a blessing and a curse of his.
He could randomly wake up in that world, or go through a portal and end up there, but he didn't mind it.
The company wasn't that bad... And Technoblade and Pete where very nice people to talk to. Especially when the one you talk to is the void most of the time.
As he was crossing his tunnel in a boat with a Wither skeleton in the back, he realized that it had been more than a week since he last went to smpearth.
He couldn't really control wheater he ended up to Endlantis or there when crossing the portal. And after two weeks without ending up there, he had explained Wilbur and his teammates his situation since everyone was worried to death.
~~~
"I understand" Techno seemed disappointed that Phil couldn't be there when he wanted to, but he was relieved that Phil hadn't shown up on purpose.
"Every time I go to bed, is just a roll of dice whether I stay here or go back...home"
~~~
He had called this world home... But was this his real home?
The Antarctic region had grown on him, he couldn't lie.
The white desert went on and on as the eyes could see, the cold snow was soft but very fun to prank people with.
As he destroyed the boat to make the skeleton of hell go through the portal, he took out of his ender chest the shield he used mostly to hunt heads, he didn't want to get withered as soon as he went through the portal, so he prepared his shield and closed his eyes.
~~~~~~~~~~~~~~~~~
As he opened his eyes, he realized that the shield he was holding wasn't the half-damaged one he entered the portal with, this one was enchanted and fully repaired.
He took a look around and realized the dice had landed on the switch side, and now he was in a cold palace, the Antarctic palace.
As much as he had missed this place, he was low-key annoyed. The next time he was going to switch world, there was going to be a wither skeleton waiting for him!
Oh well, there was nothing he could have done either way.
He went on to check the villager breeder, a couple of stations were free, Techno probably had taken them out because their trades weren't as good as they used to be.
As he was arranging items and labelling chests, he heard chatter coming towards him.
"Are you sure we shouldn't worry? We both know Tommy is not reliable" Pete seemed to be worried, on the contrary, the half-pig man was secure as always, diamond sword in hand and shiny crown on his head.
"Nah... he won't try anything funny this time. He knows the consequences of lying now- oh hello Phil!" The two spotted and greeted the blonde man. "Did Tommy lie again?"
Pete gently placed a hand on his shoulder "Oh Phil, great friend of mine, you know how naive Tommy can act" "Wilbur almost kicked his butt" Techno was grinning, meaning that Wilbur was probably very pissed.
"Aw dammit, now I'm jealous that I missed it" the three laughed at the thought of Wilbur almost killing Tommy, which was a sight to enjoy with popcorns and soda.
The three continued talking until they got all called to show up in the main continent.
He and Techno pulled out their planes while Pete hopped on the backseat of Phil's one.
As they took off, Phil thought about how much he loved his hardcore loneliness, but a survival world with great friends wasn't half bad too.
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sleepy-shinx Ā· 4 years ago
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So yesterday, I finally accomplished something Iā€™ve been thinking about doing for a while now...
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I finished my Letā€™s Go Eevee dex!
While I have been enjoying hunting in Shield, I decided it was time for a change up! And since the Letā€™s Go games have a smaller dex (and incredible odds), I decided that was the way to go! So yesterday, with the help of Pokemon Go, my younger sister, and Serebii dot net, I got it done!
Today, I went and battled all the gym leaders AND the Elite Four again, in order to get some money in the game so I could stock up on Ultra Balls and Max Lures.
Then I decided on a location, and I choose one that I thought was fitting- the Power Plant! A ton of Electric types spawn there, so it fit with my brand, lol.
I was gonna chain Magnemite (best Kanto electric type donā€™t @ me), but after trying twice and having it broken both times by one running from me (first time at 16 and second time at 20 šŸ™„) I decided to go for an easier chain. So I headed to Viridian Forest, and got a 31 chain with Caterpie šŸ˜‚
I then headed back to the Power Plant and started the hunt!
A few hours later, I officially got my first shiny with the best odds you can get in the game-
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Honestly I wouldā€™ve been alright with anything in the Power Plant that wasnā€™t a Chansey (ofc Iā€™ll catch the first shiny one I see but after that, never again)! šŸ˜‚ But it seems only fitting that my first hunted shiny was one of my favorite type!
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danni-dollarsign Ā· 4 years ago
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A Critical Look at ā€œPokemon: Sword and Shieldā€ From a Casualā€™s Perspective...
A/N: Hey! if youā€™re reading this, then thank you! I donā€™t know why, but I thought to myself,Ā ā€œHey, wouldnā€™t it be cool to write a pointless essay about a Pokemon game?ā€ And then I realized today was the 1YR anniversary of SWSH, so I figured I might as well just do it! So even though Iā€™m late and probably nobody will really care to read all this nonsense, I wrote it! If youā€™re interested in all the analyses of PKMN SWSH, but arenā€™t too invested in the technical mumbo-jumbo used by the more hardcore fans, then maybe youā€™ll enjoy this.Ā 
Also, itā€™s worth mentioning that Iā€™m literally just some rando on the internet saying my opinion. None of this should really be taken SUPER seriously - itā€™s mainly designed to provoke thought rather than try to argue any specific idea. So if I say something that you donā€™t agree with, you got two options: 1) Draft a constructive comment or DM to me and we can discuss calmly like adults, 2) shake your idea and ignore this. Thereā€™s really no need to get heated up over a video game essay, of all things, so letā€™s not do that lol.Ā 
But other than that, yeah! If youā€™re interested in more stuff like this from me (in-depth analyses of Pokemon games from the perspective of a low-key casual), lemme know! Iā€™d love to chat with anyone about this awesome series.
So, without any further ado, letā€™s get into the essay (warning: itā€™s like ~8k words).
Introduction...
Welcome to the wonderful world of Pokemon! Love it or hate it, Pokemon has had a huge impact on popular culture in countless countries in a number of different ways, sparking memes, dreams, and happiness everywhere! It holds a very special place in my heart - Pokemon was a game that I got to share with my two older siblings, was one of the first fandoms I got into, and was a big reason as to why I grew to love creative writing so much after writing a couple fanfictions for the games. Iā€™ve been playing Pokemon ever since my brother gave me a copy of Pokemon: Ruby and have been a devoted fan ever since. While I may not be super into the strategy and damn near mathematical aspects of gameplay, Iā€™d like to consider myself a relatively knowledgeable fan with enough extra knowledge to give a look at one of these games from a casual, yet analytical view. So what game other than the newest title, Pokemon: Sword and Shield, with its release anniversary being today? In this casual online essay, I hope to describe all my thoughts of Sword and Shield (which Iā€™ll shorten down to just ā€œSWSHā€) from the perspective of the everyday Pokemon fan.
General Gameplay...
Many top-title games of Nintendo are best known for their simplicity: in Super Mario Bros, youā€™re a mustachioed red guy jumping on monsters to try and save some random princess (who may or may not be in this castle); in The Legend of Zelda, youā€™re a green elf-looking guy slashing wildly at monsters with a sword given to you by some old guy in hopes of defeating some ultimate bad guy; and in Pokemon, youā€™re a child wandering around the region catching monsters who also accidentally saves the world before becoming the very best (like no-one ever was). And while the games themselves have grown from that initial stylistic simplicity, some have lost that creative in-depthness in favor of being playable for children. This is probably the biggest issue with the newer Pokemon games as of late.
Regardless, letā€™s look into the playability of SWSH.
Itā€™s played like your regular Pokemon game; youā€™re a kid who journeys to become the Champion of Pokemon Battling with your friend, catching monsters known as ā€œPokemonā€ with pocket-sized balls dubbed ā€œPokeballs.ā€ But Iā€™m sure youā€™re all aware of that information, and are instead asking ā€œWell, whatā€™s the deeper plot?ā€ Yeah, no, thatā€™s it. Youā€™re a kid catching Pokemon to become champion - oh, and you also accidentally save the world from a power-hungry businessman - but thatā€™s neither here nor there.
Plot aside, the game is a bit barebones. Itā€™s pretty linear gameplay (literally linear - the map of the Galar region is almost exactly a straight-line waltz from Postwick to Wyndon, which is a bit weird after dealing with the giant, sprawling maps of earlier generations) where you travel from place to place, beating gyms and catching ā€˜mons, before getting into a couple scuffles and becoming champion. For an RPG-styled game, it comes off as much too simplistic for older fans (Iā€™d even reason that itā€™s too simplistic for younger players, as well). While I will say, I donā€™t exactly miss the days of hopelessly wandering around a pixel city, trying desperately to figure out how to move on to the next town because the answer to the puzzle is hidden in this giant area that my little peanut-brain couldnā€™t figure out at the time. But it is a bit demeaning to get ā€œHey, do you know where to go?ā€ and Ā ā€œHey, follow me so you donā€™t get lost!ā€ and ā€œOh, yeah, want another tutorial on how to easily catch Pokemon for the fourth time in a row?ā€ every two seconds in a city where thereā€™s only two places to check out.
But we canā€™t really discuss the gameplay of Pokemon without discussing the highlights of the region. Ever since the transition from 2D to 3D, Pokemon games have begun a trend of gimmicks - which I like to call ā€œbattle enhancersā€ - that they use to add uniqueness to their games. X&Y had Mega Evolution, Sun and Moon (and USUM) had Z-Moves, and now we have Dynamax! As we all know, battle enhancers are the strategy by which the player uses some extraterrestrial/magic stone to physically enhance one pokemon at a time for a certain period of time - in the case of Dynamax, the pokemon either grows in size or changes in form, gaining the ability to use special type-based attacks for a duration of three turns.
Honestly, I think itā€™s a pretty fun mechanic! Dynamax combines the good components of both Z-Moves and Mega Evolution - new forms, awesome moves, and a ticking clock. It adds a bit more strategy to the battle enhancer, where the player actually has to plan out who and when to Dynamax (though itā€™s really not that hard - most everyone will save it for their ace or the pokemon with the type advantage at the very end of the battle, because thatā€™s what you do). But itā€™s fun and creative, making the battle a bit more exciting when you see your beloved ace become gargantuan on a field while the audience chants in excitement. Initially, I was skeptical of the battle enhancer, but once I threw myself into the game and really got into it, I felt it was fun and cool for the region. My feelings were further improved when I learned that Dynamax was inspired by the idea that the Nintendo Switch had the potential to be played on the TV as well as in a hand-held mode. The idea of turning pokemon ā€œbigā€ on a ā€œbig-screenā€ is really just so cute to me, really. Overall, itā€™s a fitting concept that is paired well to the game when everything is considered.
But when you look beyond the Dynamx experience to find more content in the gameā€¦ thereā€™s really not much else. Many people (including me) were ecstatic to hear about the free-roam areas in SWSH - the Wild Areas. Here, you can do all the fun grinding stuff that makes Pokemon games a bit more challenging and fun - hatching eggs, shiny-hunting, running around in circles, Dynamax dens, etc. But when looking at other Pokemon games, thatā€™s really it. Letā€™s examine Pokemon: Sun and Moon, for example. This game really shines not just for its refreshing setting and compelling plot-line, but also for itā€™s amount of cute and quirky mini-games to be enjoyed for a good while outside of the main story. Pyukumuku Chucking, Mantine Surfing, the Alolan Photo Club, Ultra Warp Ride Travel - a good handful of mini-games that appeal to different kinds of people! All of these mini-games arenā€™t just tossed in there, either - they have a fitting place in the culture of the world and add to it, rather than just reiterating it. But when you look for mini-games in SWSH, you wonā€™t really find anything aside from just battling. Sure, thereā€™s the Battle Tower, as well, but Iā€™ll personally say that Iā€™ve never been a fan of the concept of post-game NPC battle buildings. For a hardcore player, they might be fun, but as a casual who canā€™t devote the time to really dig into understanding how IVs and competitive breeding works, theyā€™re really no fun. Not to mention that nothing is really being added or developed with these battle buildings; they donā€™t add to lore, they donā€™t add to the culture of the region, you donā€™t even really gain anything from it - theyā€™re pretty much just places to battle the occasional familiar face and thatā€™s it. While Iā€™m sure plenty of people adore these facilities in the games, Iā€™ve never been too partial to them (Iā€™d even prefer those god-forsaken casinos over another goddamn battle frontier).
But my biggest problem lies with the release of the DLC. While Iā€™m not against the idea of DLC in general, both The Isle of Armour and The Crown Tundra left a bitter taste in my mouth when I started thinking about the issue of playability in SWSH.
I have always been more invested in the storyline of Pokemon games rather than the battling aspects. Usually Iā€™ve always just gotten through the main story, then wandered around to find extra post-game content or mini-games, and then moved on to other games. And thatā€™s not necessarily a bad thing - I just figure that the games have served their purpose for me upon completion, so rather than bore myself wandering around and doing things that donā€™t interest me, I go find another game that has more story-based content. That being said, I finished SWSH in less time than any other Pokemon game (Iā€™d say somewhere around twenty hours, complete with me running around in circles like an idiot before rushing through content intermittently); as a result, I was no longer actively playing the game by the time the DLC was announced.
Iā€™ll be honest and say that when I learned about all that was being offered in both sets of DLC, I felt a bit betrayed. Iā€™m well-aware that Nintendo is a corporate business, and therefore will always prioritize financial gain over their fansā€™ lasting enjoyment of their titles - thatā€™s just a fact of life. But I couldnā€™t help but feel like I paid a bunch of money for the bundled titles, only to play a game that hardly could be considered worthwhile or satisfying without added headcanons or fan-works, and then get told that extra content is available that may or may not add satisfaction to the experience thatā€™s already long since ended for me. It was just a bit disappointing - and Iā€™m not talking about the whole ā€œDexitā€ deal (I actually was on-board with the idea of having no real National Dex - I felt it added realism to the games and would force players to get to know the new Pokemon instead of just choosing the same team they always have since Gen 1 or whatever). My gripe is that I paid for a whole game, wasnā€™t satisfied with the result, only to hear later that the content that I might have been missing is available to pay for? Thatā€™s incredibly annoying. Not to mention that I was further disappointed after learning about the contents of the DLC, but weā€™ll get into that later.
Overall, the playability of SWSH is very basic, but can be enjoyable if you suspend belief and just enjoy it for what it is. When it comes to storyline, itā€™s not much of a game, and doesnā€™t sport much post-game content besides battling.
Immersion and Ambience...
Many of my friends can attest that I tend to like silly, fantastical concepts because I personally love to throw myself into the universe being offered to me. Pokemon is really no different - the games have always sported a very immersive experience for me thanks to the combination of interesting regions and evocative music (especially the music).
I think that most every Pokemon fan has a specific region, city, and music theme that sparks a plethora of nostalgic emotions to the point of near tears. For me, thatā€™s always been Pokemon: Platinum, the Twinleaf Town theme - just staring into the rippling reflection of the pond by the playerā€™s home, listening to that beautiful synth clarinet playing that nostalgic melody - it makes my heart beat with so much fervent passion that I hardly have the words to describe it! And I think that sense of nostalgia - regardless of whether or not those memories are old or new - has always been a strong-suit for Pokemon games. They always have the ability to inspire such deep emotions in me and other alike in a variety of ways, further adding to the ability to immerse us into the gameā€™s world. And whether your favorite area is as simple as Twinleaf Town in the Sinnoh region, or as agonizing as Rock Tunnel in Kanto, itā€™s the spirit of certain cities/towns/routes that further add to the immersion of the world in question. But how well does SWSH hold those values? Spoiler Alert: Not very well.
SWSH, in the end, is still a Pokemon game - so the setting is very vibrant and colorful and everything that can hold my attention for long periods of time. But the problem arises when one begins to progress through the game and continuously forgets whatā€™s where and whereā€™s what. A lot of the map is painfully basic (again, due to the literal linear nature of the Galar region) and the cities themselves kind of lack their own real originality. There was an attempt at unique cities thatā€™s become iconic of the Pokemon franchise, but it doesnā€™t really stick. I think most people would agree with me that the only real memorable areas in the main game were Slumbering Weald, Ballonlea, and Spikemuth, and each of these areas have their own set of problems that also make them a bit difficult to fully enjoy. At their core, most all Galarian cities have the same basic set-up: basic green plants (if plants are in that area at all), the same brick roads that lead either to the gym or to a route leading in/out of city to another city, and a giant gym/key building in the center of it all. And thatā€™s really about it. No real interesting buildings except for gyms and Rose Tower (and I guess technically the hotels), no extraneous locations that arenā€™t directly related to the plot or to gimmicks - itā€™s very bare-bones and really can take you out of the experience.
In a hard contrast, Iā€™ll give the example of Generation 1ā€™s region set up - every city has its own personality that also matches the feel of the region as a whole. Every city is based on colors, and each city is themed after that, respectively (i.e. Vermillion City, the city of sunsets themed around the color orange, is home to the Pokemon Fan Club and the kick-ass electric-type gym that initiates feelings of excitement; Lavender Town, the noble town themed around the color purple, is home to the Pokemon Tower and spooky spirits that inspire feelings of somberness and reticence). Obviously, this isnā€™t very realistic, but the trick isnā€™t to replicate reality - it is to inspire reality. The Kanto region is incredibly creative, and therefore is easy to immerse oneself into the world because itā€™s become a world we are actively interested in. We know that it could never truly be real or plausible, but that hardly matters when we are so enthralled with the colors and set-up and feeling of the towns. We donā€™t really get much of that in Galar. It probably isnā€™t such a great idea for your final city - being Wyndon - to feel blank and lifeless when compared to minor cities in the region. And even when we find cities that hold that uniqueness we desire like in Spikemuth or Ballonlea, thereā€™s really no other reason to be there longer than just beating the gym. Itā€™s sad, really. Spikemuth is such a interesting, creative-looking town home to such cool characters, and yet there literally is only one path to get in and out of the town - the town isnā€™t even given small houses to investigate like literally every other city in the region. Itā€™s a waste of potential! The fact that I canā€™t investigate such a promising setting that inspires me really takes me out of the world, reminding me that this is just a video game in which you move from Point A to Point B. Itā€™s no longer a fantasy world for me to explore, but instead a line at the DMV to get my Driversā€™ License. The only real good thing about this is that fanfiction writers get so much free-reign when it comes to writing about the city - the only thing we really learn about the city is that itā€™s underfunded and gloomy and thatā€™s literally it. I would have really liked to see more inspired cities around the region where things outside of the main plot can be done, but hopefully this is just a problem weā€™ll see in this region.
Probably the most important aspect of immersion (in my opinion) is the music. With the potential to make or break a game for me, I hold a lot of expectations on the music found in video games (Iā€™ve been classically trained in music since elementary school, and have always had a fondness for video game music). Pokemon music has always been some of the most inspiring pieces of art in my life - whether it be the kickass battle suite of Champion Cynthia, or the somber piano melody of Emmaā€™s Theme, the music of Pokemon has always been the first thing I notice and analyze whenever playing the latest title. That all being said, I have quite a few notes to make in regards to the soundtrack of SWSH.
Iā€™ll start with the pros, first. Generally, every main title has had its own feel when it comes to the soundtrack - DPP was jazzy and smooth, Sun and Moon was based on popular Hawaiian music meshed together with classic Pokemon synths, RSE was all about the horn section (trombones and french horns all the way!). SWSH, at the end of the day, isnā€™t much different. The region is inspired by the UK, so itā€™s no surprise to discover that the soundtrack was inspired by popular British Rock. As a result, a lot of themes went really hard, keeping a hint of individuality even when some battle themes hosted similar instruments. The biggest appeal of the soundtrack, I believe, was found in the little moments, namely the cheers of the gym battle themes. I think itā€™s safe to say that most people get super hyped when they hear those rhythmical chants coming to life whenever in the final leg of the battle, right when you begin to Dynamax. Thatā€™s amazingly exciting, never failing to suck me into that exact moment to gather the power of God and anime to defeat my opponent. While I wasnā€™t totally rocking out to every single song that came on, I was pretty satisfied with the music of SWSH, overall. Itā€™s not too bad, and hosts a few bops that I still seek out to get my blood pumping.
But, as to be expected, there are plenty of cons when it comes to the soundtrack of SWSH. I could go over this for hours and hours, detailing complex definitions of music theory and basic song comprehension, but Iā€™ll just make this nice and simple: it was really bland.
Note that I said ā€œblandā€ and not ā€œbadā€ - the music is fine in my opinion, I just wasnā€™t feeling the same feelings as I had in previous Pokemon titles. It all felt like Pokemon music, but not much else. It was like remembering hints of a memory long-lost, but you donā€™t really care about to dig deep into your mind for context. Towns had music, routes had music, pokemon and characters had battle themes, yada yada yada, nothing really to write home about. If I had to pick a song that honestly, truly invoked emotions beyond ā€œOh itā€™s battle time, nowā€, it would have to be the Battle Tower Theme, and thatā€™s most likely because it was written by someone else entirely (Toby Fox, also known as the creator of Undertale and composer of super hard-hitting jams). And the worst part is that I never would have even been able to hear the Battle Tower theme because I hate battle buildings (which is more of a personal problem, I know, but still). Honestly, I would have preferred hearing that theme as compared to Champion Leonā€™s battle theme - I feel like his champion theme was very bland and lifeless, simply holding all the required elements of a Pokemon battle theme just because thatā€™s what has to happen. Itā€™s uninspired, faceless, and corporate, only to be completely foiled by the unique blast of energy found in the Battle Theme, which just screams ā€œProve that youā€™re the best!ā€ over and over to me (also known as a big theme in the Pokemon games, especially in SWSH).
Thatā€™s not to say that every other theme in the game was terrible. I much enjoyed Marnie and Piersā€™ battle themes, but for a different reason. As we know, Piers and Marnie host a more ā€œpunk rockā€ style when compared to literally everyone else in-game, a trademark of Spikemuth citizens. With their occasionally cold and prickly (no pun intended) personalities, their themes go a bit harder into rock-land as compared to characters like Hop or Bede. Thereā€™s no conflict of style there - itā€™s ā€œpunkā€ with ā€œrockā€, loads of guitars and bass with a hint of synths to keep that Pokemon flare, and fits a bit better in the setting of the world. Mild conflict arises when we start looking at characters who arenā€™t rockstars or idols - letā€™s look at Bedeā€™s theme, for example. While it really isnā€™t a bad theme (itā€™s actually, dare I say, a bop), I wouldnā€™t exactly say that the resulting pieces fit neatly together like they do for the Spikemuth duo. Bedeā€™s theme requires a lot of synths to accentuate his more flamboyant and immature personality, but also holds ties with the rock guitars while also trying so desperately hard to sound like a Pokemon song. Now, I donā€™t think ā€œPop Synth Rockā€ is anything bad, per se; I just feel like the added rock elements didnā€™t do much to add to the musical representation of our cliche jerk-face ā€œrivalā€. It feels like the rock elements were an after-thought rather than a planned layer of musicality. I could really say the same thing about Hopā€™s theme, but then I would have to re-listen to Hopā€™s theme because I always forget what it sounds like even after listening to it a second before.
A big problem is that not many of these themes hold lastingly memorable motifs/melodies, which is a personal pet-peeve of mine in games where the music is highly esteemed. In pretty much every battle theme (except the generic pokemon encounter theme, which is the same melody in every Pokemon game, only with variations added to fit the music theme of the region) is just an on-going strip of notes that sound nice when playing the game, but if you tried to pick out the specific melody-line of that character, itā€™s a bit of work to really find anything. Letā€™s look at a more concrete example: Lusamineā€™s battle theme from Pokemon: Sun and Moon is up on my list of most memorable battle themes, and will do well without the extra influence of young meā€™s nostalgia seeping in like it would with earlier generationsā€™ battle themes. Lusamine, as we know, was the elite antagonist of the game, being the leader of this esteemed Pokemon protection group who later is revealed to be using Pokemon for her own demented goals of perfection. Almost immediately, the player hears the signature accents of the harpsichord playing the prime motif before the piece digs into a full orchestration. It doesnā€™t sacrifice anything for the sake of ā€œsounding like a Pokemon songā€, nor does it sacrifice anything for the sake of keeping with the musical inspiration. Instead, it focuses on being exactly what it needs to be - a musical representation of Lusamine, hosting orchestra-based instruments (piano, violas and cellos, horns, violins, light pad synths, etcā€¦). Most anyone can pick out a handful of memorable motifs from her theme (the main horns melody line, the harpsichord melody line, the mid-section cello and piano melody line, etcā€¦), and those remain in our unconscious. So, itā€™s no surprise that when she becomes the ā€œMother Beastā€ later on, when the player hears hints of those signature melody lines becoming distorted in the madness of the new battle theme, it invokes a particular emotion that fits elegantly with the subject matter of the plot right then. In short, itā€™s musical storytelling done right. In SWSH, we donā€™t have that extra omph of emotionally-nostalgic motifs; instead, we just get songs that play in the background of this video game, and thatā€™s really it. If you donā€™t like the song, good news - youā€™ll probably only hear it once or twice, depending on who the NPC is. If you do, then youā€™re out of luck for the very same reasons. This game lacks a very basic hint of soul to its soundtrack, which is really such a jarring idea especially when you realize that they paired up with a composer who arguably has mastered the idea of musical motifs (Fox).
This really isnā€™t just SWSHā€™s problem, either. I also went through a similar heartbreak in S&M during the final stretch of the main game; after battling Lusamine and saving the region from the threat of Ultra Beasts (more or less, anyway), we the player go to challenge the champion, who is revealed to be Profession Kukui since there really is no true champion for the newly-made league. Itā€™s hard to go from an exciting, powerful battle theme like Lusamineā€™s to some generic, cardboard-cut-out version of a champion battle theme for Kukui. Itā€™s hard to invoke any sort of emotional appeal when thereā€™s no real inspiration to be felt in the music; with no emotional connection, there is no emotion. Itā€™s, once again, just music that plays in the background of a video game. A similar experience happens in SWSH with the playerā€™s match against Champion Leon; though we have the potential to gain an emotional connection to a Leon Theme motif, we donā€™t get that. Instead, we just get music that is programmed to be exciting for our championship match that will undoubtedly change our lives forever. Bland, boring, anti-climatic - all for the sake of coloring in the lines. This has been an on-going problem in Pokemon games for years in which the Championship Battle Theme is less interesting than the Evil Team Battle Theme, which probably isnā€™t a good idea. Itā€™s annoying when your villain has a better theme than the literal strongest trainer in the region - it ruins the chances of likability for the regionā€™s ā€œgood guysā€ and overall is anti-climatic when it is finally time to become champion.
Overall, the ability to immerse someone like me in a game is very important when it comes to retaining players. While SWSH isnā€™t the worst Pokemon game when it comes to immersion (considering the fact that I actually beat the main game, which I canā€™t say for other main Pokemon titlesā€¦), Game Freak certainly could stand to learn from the gameā€™s shortcomings.
Creature and Character Design...
The monster design is arguably one of the most controversial topics when it comes to any Pokemon game. Some people only care about the designs of Gen 1, others accept everything but Gen 5, and a select few could rant for hours on the stupidity of literally every Pokemon design in the franchise. Regardless, the design of the Pokemon native to the Galar region is an important topic of discussion when analysing the potential for enjoyment of the game. After all, Iā€™m an artist who loves drawing all my favorite characters as well as my favorite Pokemon, so understanding the designs of these beloved figures is vital to understanding the game in general. For sanityā€™s sake, Iā€™ll only be discussing new Pokemon introduced in this region, and will be ignoring all previous pokemon that arenā€™t regional variants.
Overall, the designs of the latest Pokemon are satisfactory. Because of my tendency to always suspend belief in fantasy works, Iā€™ve very rarely had much to hate about Pokemon designs (not even in Gen 5, though I donā€™t particularly like any of them aside from the game cover legendaries). SWSH didnā€™t really bring much to the table when it comes to brand-new Pokemon, but the ones introduced are fitting and interesting: the Dragapult line, all three starters (even if I did laugh for literal hours at the discovery of Cinderaceā€™s typing), Wooloo and Dubwool, Yamper and Boltund - just to name my top favorites. And I was totally invested in the designs of the game cover legendaries, Zamazenta and Zacian, since they held cultural relations with the regionā€™s inspiration and therefore had actual meaning within the game besides just being cool mythical creatures. Nothing really outright bothered me with the designs or pokemon choices in this game; as I mentioned earlier, I was okay with the idea of no National Dex for this region, and that all the pokemon allowed in this game matched with the region well-enough.
But, of course, itā€™s not without faults. I found there to be a substantial lack of original legendaries in this game - we only have three real legendaries to catch in the main-game, four if you consider the DLC. We had a similar problem in Pokemon: Sun and Moon, but it was later amended with the introduction of Ultra Beasts (which can technically be regarded as legendary Pokemon, albeit from another dimension and not technically Pokemon). In SWSH, we are only given the option of catching more than two legendaries if we buy the DLC - this is remarkably disappointing for those who are interested in seeing new, unique Pokemon designs. I know many fans are constantly frustrated with Game Freakā€™s tendency to overuse Gen 1 Pokemon, but the fact that nobody is bothered by the running trend of being able to easily catch a bunch of previous gamesā€™ legendaries is beyond me. Itā€™s essentially the same thing, overly relying on the fanbaseā€™s sentimental nostalgia rather than moving forward to create new creature designs. I know for a fact that so many people would have been excited to catch Pokemon with cultural significance (maybe like elf Pokemon that resemble that of Seelie/Unseelie fairies, or more Pokemon that resemble chess pieces, or maybe more Pokemon that follow a theme of medieval artifacts - there are many possibilities), so the fact that they skimped out in favor of making people pay for nostalgia is ridiculous to me. This was a majority of the reason why I rejected buy any of the DLC content - why would I pay for Pokemon Iā€™ve technically caught before? I mean, I guess it can be more for the kids who have never encountered the older legendaries, but then again, wouldnā€™t it be more beneficial for your game to have Pokemon that actually represent the new region? Instead of just stealing other gamesā€™ legendaries for the sake of saying that you have them, they could have just worked a little harder to design maybe three or six more cool legendary designs and centered those guys around the two DLC locations instead of just having Calyrex for The Crown Tundra. At the end of the day, itā€™s really just a cash-grab; the only reason I could ever see myself understandably buying the DLC for SWSH would be because I wanted to interact more with my favorite NPCs, but then again, I can just look at screenshots on Twitter and feel just as satisfied.
But not all is lost in terms of designs. Now letā€™s get into my favorite design portion of this segment and discuss the NPCs.
First, weā€™ll dig into the rivals. Personally, I really enjoyed the rivals of this game; while Pokemon is definitely running on a formula, I still was able to find enough about the three rival characters to genuinely enjoy their presence whenever they came on screen. I suppose we can expect to keep seeing this new Pokemon Trainer Rival Formula: Kind of Annoying but Too Sweet to Hate BFF Rival (Hop), 2 Edgy 5 U Rival (Bede), and Some Pedoā€™s Waifu Material Rival (Marnie).
Hop is arguably one of my favorite Pokemon rivals of all time (right up there with Gladion from S&M). Heā€™s one of the only Pokemon characters to get a realistic character development over the course of the gameā€™s playable story, which really humanizes him and makes up for his occasionally annoying personality. Over the course of the game, Hop goes from silently residing in his brotherā€™s shadow to learning to stand on his own without needed any outside validation; much to my surprise, itā€™s not some half-hearted transition. Hop doubts himself during the challenge, as evidenced not just by his dialogue but in the way he actively changes his team to try and be more competitive like everybody else. I remember feeling so heartbroken in realization that Hop stopped using his beloved Wooloo, which is rightfully paired up with the excitable boy. The idea that Hop uses Wooloo, a normal-type cute Pokemon that generally wouldnā€™t be used in a competitive team, really adds more dimension to his character; when he learns to enjoy himself instead of letting his doubts overtake him, he returns to using Dubwool and his favorite team, demonstrating how he would prefer to have fun as himself than be someone he isnā€™t. I found that to be a really wholesome theme to his character, one that we havenā€™t really seen in a Pokemon game yet - it was a pleasant surprise! Hop is sweet and kind, always wanting to motivate the player even when heā€™s in his own internal turmoil. With all that added with his adorable babyface and goofy/awkward preteen disposition, he really makes for a likeable rival character.
The next rival to be introduced is none other than our classic Mean Boy rival, Bede. Heā€™s a character the fanbase is a bit more accustomed to due to previous titlesā€™ rivals (i.e. Green/Blue/Gary Oak from in R&G/B, Silver from SGC, technically also Gladion from S&Mā€¦), so are quite a few expectations placed on his character as a result. Also true to the typical Pokemon Jerk Rival, he has a complicated homelife (he comes from an orphanage, as we later learn) and has a similarly complicated parent-child relationship to the leading antagonist of the game (in this case, Chairman Rose). Bede constantly assumes himself to be better than he is and isnā€™t afraid to be a total prick about it, choosing to bully Hop upon winning battles against him to boost his own inflated ego (though thereā€™s hints pointing to Bede actually having rather low self-esteem). All things considered, I liked Bede as a character about as much as one can like a mean rival archetype, but I was more than pleased to discover his transition to a more likably mean-spirited character when he later returns to the game to challenge the player after being disqualified from the challenge. While weā€™ve had a likeable mean rival before (namely Gladion), Bede is something of his own entity with how he actually has an attempt at character development that leads him to a mini-redemption near the end of the game. Heā€™s really the first mean rival to have a transition from total jerk to slightly-peeved tsundere, which was probably a good idea on Game Freakā€™s part so that we wouldnā€™t be left with a character we downright hated after the way Bede quite literally destroys Hopā€™s confidence. Itā€™s nowhere near as impressive as Hopā€™s character development (which isnā€™t super impressive to begin with, but letā€™s ignore that fact for a bit), but itā€™s still interesting to see in a monster-catching game about being the best you can be.
And then, of course, we get to the cute-girl rival, Marnie, also known as the place where I get a bit mad again. Iā€™d like to say that I absolutely love Marnie; she has an adorable design and interesting personality that captures my attention whenever she has screen time. But she serves one purpose in this game, and one purpose alone - being the main cute girl rival of the game. Marnie has the potential to be a similarly interesting rival (cute design that meshes ā€œpunkā€ with ā€œcuteā€, has a wholesome and fun dynamic with her gym leader older brother, uses a Pokemon that isnā€™t considered to be a ā€œcompetitiveā€ choice as her ace, has a cool/cute personalityā€¦), and yet we probably only talk to her about five times over the course of the main game. Little is done with her character - in fact, the only real thing she does in the game other than becoming the next dark-type gym leader is that she helps the player sneak into Spikemuth after the gates have been shut by the remarkably-harmless Team Yell. I donā€™t think Iā€™m alone in saying that I would have loved to have seen more done with her character. With the boy rivals being more fleshed out than her, it leaves a sour taste in my mouth because the female rival is the one left with a blank personality (and Iā€™m not just saying that because she hardly smiles - thatā€™s really one of the only things we get about her that gives her an actual personality). My frustrations are further exacerbated because this has always been an issue in Pokemon games, in which the girl rivals are so barebones for seemingly the only purpose of serving as some neckbeardā€™s waifu that they can input a personality they desire despite the fact that sheā€™s canonically a minor. Why put in the time to give dimension to Hop and Bede, but not Marnie? And we know for a fact that Game Freak has to recognize the lack of personality given to Marnie, especially since they had previously come out with Lillieā€™s wonderfully sweet character arch in S&M and USUM. Personally, I feel that it was because they didnā€™t feel like having a more punkish girl character who also had traditionally feminine-coded interests (sheā€™s known to have been distracted during the gym challenge by the boutiques) and ultimately decided to just not give her any further personality other than that, perhaps fearing that it would dissuade the gross creeper fanbase from latching onto her. But thatā€™s really just speculation, so donā€™t take any of my nonsense too seriously. Really, Iā€™d just rather we had a girl rival with more personality to match the other two rivals so it wasnā€™t so annoyingly unbalanced.
Moving on from the rivals, we get into the designs of the League Staff of the game. In most other Pokemon games, Iā€™d never really been too interested in the gym leaders; they had always been more of minor bosses, just faces that you saw for a couple of seconds before pummeling their ā€˜mons and moving to the next city. But in this game in particular, there was a sudden transition from simple puzzle master to a full-on celebrity figure. I really enjoyed this! It was so nice to actually have some information on the gym leaders other than what type they sported; suddenly, they have personalities and interests - they become real to the player. Not to mention that there really is a gym leader for everyone to enjoy, thanks to their unique personalities and styles.
Iā€™ll be a bit honest and say that some of their clothing designs are remarkably stupid for even an anime-based RPG game (I mean, I know we joke about Leonā€™s terrible sense of fashion in the fanbase, but can we just pause and ponder what Piersā€™ wears? I mean, a leather jacket with spandex? Metal boots and a work-out tank??? What is he wearing?!), but it isnā€™t exactly distracting. In Western cultures in particular, we can see a trend towards the glamourization of the ā€œathleisureā€ style, or athletic wear designed more for everyday use rather than just working out. It was kind of fitting to see this be the primary style for the gym leaders, who can basically be described as hierarchical sports stars. Weird? Sure. But in the context of the world, it all fits together, and once again adds to the immersion aspect of the game.
Looking at our main antagonists, they are designed quite well. Chairman Rose is designed to be quite easy and fun to hate (at least for me) - heā€™s an important-looking businessman whoā€™s very impressed with himself, paired up with a beautiful yet terrifying subordinate woman who does most all the hardwork for him (...actually, they kind of remind me of an antagonistic Cl. Mustang and Lt. Hawkeye from Fullmetal Alchemistā€¦). They also had noteworthy battle themes that popped a bit more than other battle themes in the game.
While they hardly count as antagonists, Iā€™d like to also make a brief mention of Team Yell. Theyā€™re more annoying than anything, which is a trend that Iā€™m not too sure how I feel about yet. It was definitely more likable coming from Team Skull, thatā€™s for sure. I would have liked Team Yell doing a bit more damage, having them be a bit more unruly and controversial before evening them out with the whole emotional appeal of them cheering on for Marnie in hopes of saving their ruined town. But they werenā€™t too terrible in my opinion.
I could talk for hours on the champion of the region, too, Champion Leon. Heā€™s a really fun and charming character overall, less of the supremely wise and powerful champion that weā€™ve seen in older gens and instead being a more quirky but worthwhile opponent on the path towards the crown. But I definitely preferred him more as a character than as a champion; even though his team changes depending on your starter, itā€™s not too challenging of a fight if you know what youā€™re doing, especially when you immediately know what his ace pokemon is (something we donā€™t really learn in other gens about the champions). While Iā€™m sure the idea of a powerful but transparent champion can be done, Leon doesnā€™t really stand up as a powerful trainer when compared to other champions in the franchise. But heā€™s definitely still a fun, interesting character concept that I am grateful for in this particular game.
When it comes to the designs of the primary NPCs and Pokemon, SWSH continues to talk that line just above mediocrity. Not too bad, not all that great, but definitely not something to be forgotten. Iā€™d reason that the primary strength of this generation lies within the characters that are introduced.
Uniqueness vs. Status as a Pokemon Game...
In regards to the uniqueness - how well this game stands on its own as an individual concept rather than just another Pokemon game - Iā€™m a bit divided. On one hand, Iā€™m a bit saddened by the watering down of content and constant reliance on concepts from older games. But I can also see that SWSH introduced a lot of interesting ideas that have inspired so many fans for this generation. And while yes, this gen didnā€™t have much to offer in terms of new Pokemon, new scenarios, or new lore, I do think that it does hold its own when compared to the other games in the main series. New characters are introduced to the player, all of which having good (and bad) traits that allow for lots of fan-created content with their essence; a new look into a brand-new battle enhancer that requires a different strategy than those of previous battle enhancers; a new culture found within the Galar region that can inspire many more thoughts and theories on the Pokemon world as a whole in a number of ways. We cannot pretend that SWSH isnā€™t an influential game just because it wasnā€™t ground-breaking; even with my extreme distaste for the Black and White games, I still admit that they led to important decisions and ideas that led to the creation of games I did enjoy. So, as its own entity, I think that Pokemon: Sword and Shield really has a lot of offer and would probably be an amazing game for a younger player whoā€™s just getting into the Pokemon universe.
But I think that a lot of us long-time fans can agree that this game doesnā€™t quite match up with the others in terms of giving those real ā€œPokemon gameā€ feelings. The problem with big-titles like this is that the company tends to lose sight of what really makes a franchise so influential isnā€™t the stuff found at face-value. Itā€™s not the creatures or NPCs or game mechanics or design or any of that garbage - itā€™s the feelings we get when all of those things reach that perfect harmony. Itā€™s the rumble in my chest whenever I listen to that famous intro-sequence of my old Pokemon: Ruby game; itā€™s the fire in my eyes when I went back to challenge Pokemon Trainer Red for the tenth time that night back in my old Pokemon: Heart Gold game; itā€™s the tears I cried when I watched the only interesting character, N, leave my playable character after his emotional spiel following the defeat of Ghetsis in my long-since abandoned copy of Pokemon: White. At the end of the day, Pokemon is more of an emotion I get rather than a game I play, and I think this is an idea that few people can recognize for themselves. And while Iā€™m aware that I literally just spent several thousand words bagging and praising this game for all those face-value aspects, I also know that when you add that extra little bit of care to your work, go a little further with a character you know someone will adore, or try something new with that new battle theme, there comes a sensation that goes beyond that of love for a silly fantasy game. Iā€™d like to think itā€™s something akin to inspiration.
Conclusion...
In conclusion, Pokemon: Sword and Shield is far from perfect. With a number of faults and disappointments, I can understand why a lot of fans were less than interested in giving this game the time of day. But I also want to say that this game deserves to be understood and appreciate for what it is, for what itā€™s done. Who knows what sort of new ideas this game has inspired? Whether it be in the name Pokemon game or someone elseā€™s passion project, I am confident in the potential that this game has to bring someoneā€™s dreams to fruition. It already has inspired so much amazing fan-content from the community; after so many years of being away from the fandom, SWSH was the game that drove me right back, giving me the drive to once again indulge in my middle-school days of sketching out my latest comfort character or writing out a million headcanons in a way-too plot-heavy story. Many fan-creators in this community feel the same as me, Iā€™m sure, so it would be untrue of me to say that this game was anything less than what it was: a fun, simple game that prides itself in its characters and potential rather than complex combat mechanics or some corkboard-plot nightmare. Itā€™s a game meant to be enjoyed, so we must remember to find our enjoyment wherever it can be found. For me, Pokemon canā€™t really do much wrong, but also is held up to a level of expectations that I canā€™t quite understand even for myself. This, at the end of the day, is a video game from my all-time favorite franchise; so long as I can find enjoyment there in it, then itā€™s worth it. In a world filled with nihilism and cynicism, itā€™s nice to visit a land where youā€™re wise to try and be the very best like no-one ever was, to be the next best Pokemon Master.
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