I'm a 63 F (she/her) Veteran who spends more time building, downloading, and installing all the fantastic cc for TS4 than I do actually "playing" the game. My game would not be the same without all the wonderfully awesome cc the totally selfless creators provide to the Simming Community. Thank you!
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⬆️⬆️⬆️
TRAY IMPORTER
IS UPDATED
✨
(here)
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Once again, another update.

Versions ⬆️
Studio updates with tattoo batch fix
Hi All, Star & Aurora are both updated to include a tattoo batch fix. Both also have head tattoos added to the dropdown menu and support for Sleek Bathroom and Sweet Allure packs.
Choose your version to download HERE.
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Sims4Studio has another update
Versions
3.2.4.0 Star Open Beta for Windows
1.4.3.7 Aurora Open Beta for Mac
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I missed one, but now there is another update:
Versions
3.2.3.9 Star Open Beta for Windows
1.4.3.6 Aurora Open Beta for Mac

Studio hotfix for Star & Aurora
Hi again, Studio updated to fix an issue occurring when creating a Build/Buy item or using My CC. Thanks for the quick reports. Please choose your version to re-download HERE.
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🧐 Update for the update 🧐
Studio hotfix for Star & Aurora
Hi again, Studio updated to fix an issue occurring when creating a Build/Buy item or using My CC. Thanks for the quick reports. Please choose your version to re-download HERE.
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@hauntedpuppychild asked me about Oldbox's All4Sims files (did I have any of them) and I asked her to check with @oldbox1310 over at @blackyssims4zoo.
She did and Oldbox said yes!
I'm so glad I can do this for them and the sims 4 community.
I have uploaded all of the build/buy cc I have from Oldbox's time at All4Sims. Yes, I'm sad the site closed as well. I think I have all of the build/buy content.
I have also uploaded some required mesh files from the same site (looking at you, @chalipo-all4sims, and a few others with difficult-to-access files, like @mio-sims and Granny ZaZa; thank you, as well to Baba for the Irene Rug mesh and @msteaqueen). Other needed meshes are generally included in the archive files. Please let me know if something requires a mesh that is missing.
Please remember, these are meant to be shared freely: Do not put them behind a paywall of any kind.
The SFS and MF links will take you to the main folder; there are two subfolders, one for necessary mesh files and the other contains files where all characters and spaces have been removed. I included those as there may be files that are not in any of the archive files.
Download
SimFileShare
MediaFire
Where to find Oldbox
Tumblr https://www.tumblr.com/oldbox1310
Simszoo https://www.simszoo.de/ https://www.simszoo.de/tagged/252-oldbox-s4/?objectType=com.woltlab.filebase.file
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Oh. My. Yes!!!
Thank you @k-hippie!


BRAND NEW K-MOD -> THE K-808 RELEASE -> FIRST WAVE
Its complete name ? k-808 ( Vista Mod )
its function ? The Vista Mod transforms every matte painting and distant background into something more natural, rich, and immersive. Now, the faraway horizons of your Sims’ worlds feel alive and textured—just as they should ... from our perspective ;)
How was it made ? We extracted the maxis matte backgrounds and we replaced with more realistic matte. All "simply" ... The complicated part is to find good materials and adjust the whole stuff
Why don't you release all worlds at the same time ? Because we didn't find yet all the materials needed and as we already working on the k-707, as there are only 24 hours in a day :D well, you see the point ;)
How to install ? Easy. The same way you install the other k-mods ( except the k-707 which is a bit more tricky ) We added pictures below ...
Will you release the stuff for all expansions worlds ? Yes for sure !
Today we release :
Basegame ( Willow Creek only, not Oasis Spring )
Seasons ( Newcrest )
Get to Work ( Magnolia Promenade )
Outdoor Retreat ( Granite Falls )
Discover University ( Britechester )
Life and Death ( Ravenwood )





Here an example of how we install our own mods and cc inside the Mods folder :
The files with -bg- into their names are related to vista view matte backgrounds and files with -gr- into their names are for all trees and plants matte paintings :)
Are you ready for a MUCH BOLDER PERSPECTIVE ?

THESE FILES OVERRIDE THE GAME FILES AND WORK FINE IN-GAME …
Made with S4Studio Date of Release : February 15, 2025 BaseGame : compatible Category : none Price : none
IF YOU THINK IT GOOD ENOUGH : KO-FI // PAYPAL
Download HERE
xoxo - blackgryffin
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@hauntedpuppychild asked me about Oldbox's All4Sims files (did I have any of them) and I asked her to check with @oldbox1310 over at @blackyssims4zoo.
She did and Oldbox said yes!
I'm so glad I can do this for them and the sims 4 community.
I have uploaded all of the build/buy cc I have from Oldbox's time at All4Sims. Yes, I'm sad the site closed as well. I think I have all of the build/buy content.
I have also uploaded some required mesh files from the same site (looking at you, @chalipo-all4sims, and a few others with difficult-to-access files, like @mio-sims and Granny ZaZa; thank you, as well to Baba for the Irene Rug mesh and @msteaqueen). Other needed meshes are generally included in the archive files. Please let me know if something requires a mesh that is missing.
Please remember, these are meant to be shared freely: Do not put them behind a paywall of any kind.
The SFS and MF links will take you to the main folder; there are two subfolders, one for necessary mesh files and the other contains files where all characters and spaces have been removed. I included those as there may be files that are not in any of the archive files.
Download
SimFileShare
MediaFire
Where to find Oldbox
Tumblr https://www.tumblr.com/oldbox1310
Simszoo https://www.simszoo.de/ https://www.simszoo.de/tagged/252-oldbox-s4/?objectType=com.woltlab.filebase.file
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🌳🍃🌲🌿🌴 It's here!!! 🌳🍃🌲🌿🌴
Thank you so much, @k-hippie


k-707 ( 2025 EDITION ) RELEASE - FIRST WAVE
It’s finally here! Well, the first part of it—because let’s be real, this beast of a project is too massive to drop all at once ( unless we suddenly gain the ability to compress/expand time ) ;)
For now, we’re rolling out the first wave of k-707, covering :
- Base Game/Seasons ( Willow Creek, Oasis Springs, Newcrest ) - Get to Work ( Magnolia Promenade ) - Outdoor Retreat ( Granite Falls ) - Vampires ( Forgotten Hollow ) - Cottage Living ( Henford-on-Bagley ) - High School Years ( Copperdale ) - Life & Death ( Ravenwood )
Yes, we know ... you want more—but trust us, this is already a lot. The rest will come soon-ish ( don’t ask for dates, we’re not EA ) and as we say again and again, this is a work in progress, time for us to understand some more things with blender managing vertex painting and so on ;)






For everything related to instructions, how-to and so on, see the previous post or the "Download Page" of the k-707 on our website.
We replaced, reshaped, optimized, and obsessed over hundreds of trees and plants. Everything is optimized for directX11 ... Now, in theory, all should move right, look right, and fit right :D If you encounter a purple question mark on this new release, just send us a message. We'll see this together :)
Do not be surprised, some trees ( very very few ) are not yet modified ( -> I think about topiaries ) and some others have been fully replaced ( such as the ugly majestic and royal palms in base game )
Never forget this is still a work in progress and some changes will be done later ;)




As soon as we do some minor modifications and checks, we'll release a SECOND wave ( which should be very soon indeed )




Later ( End of February ) a THIRD and final wave will be released ...

Installation & Warnings
Each Expansion has 2 folders : one for plants, one for trees
The base game is split into 4 folders : 2 lots + 2 debug
Expansions with minimal greenery ( City Living, University, Get2Work ) are in single folder named k-hippie-k707-multi-greeny-2025
Do NOT mess with the folder structure unless you love chaos. If you merge files and something breaks, that’s on you. We won’t be able to troubleshoot Frankenstein mods ... More information on our website or into the previous post ;)
Final Notes
K-707 isn’t perfect ( yet ) :D We’re still tweaking, improving, and fixing things. We are aware some textures and styles need to be refined/modified. It will be done in time. But this is already a massive upgrade. So, enjoy your lusher, greener, better-integrated Sims world—and if you spot a tree acting weird, just pretend it’s haunted until we fix the green :D
Remember the k-mods are still and always free. Thanks to freely give a little something if you can. This is a massive piece of work and so, a massive piece of time ;)
If you think it’s good enough to drop our way : PayPal link Download the K-707 mod HERE

Let the fun begin :)
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🔥❣️🔥 Stunning. 🔥❣️🔥
🔥❣️🔥 Gorgeous. 🔥❣️🔥
🔥❣️🔥 Out-of-this-World Beautiful!!! 🔥❣️🔥
@k-hippie you have done it again!!!

k-707 2025 BOLD UPDATE INSTRUCTIONS
Hello everyone :)
The new k-707 is going to be released in the coming days :D but as it is a kind of new experience, we have some kinda instructions in order to get everything working fine.
Step right up, folks, for the grand unveiling of our biggest project yet! The K-707 isn’t just a mod—it’s a green revolution. Taking on almost every flower, patch of grass, bush, and tree makes this even more massive than the K-505. And trust us, our brains are already feeling the strain! :D
But before instructions, let me tell you the k-707 story ;)
We really hope you'll enjoy it. We worked hard on it with 5 rules :
Replace EVERY tree of the game
NO overrides with crazy high polygons amount
Follow as much as possible the Maxis directions ( trees style )
Decrease amount of polygons where it is possible
No trees defying gravity and laws of physics
It took long for few reasons ...
At first, we always knew the first version was a vast experiment. When ea made its direct x11 update, it was time to make a bold update ... but we didn't want simply remove the non-strictly-dds-x2 images and replace them ... we wanted more. We always wanted more, even we are not kinda ea gurus :D ( hey EA ! don't you want hire some true creators with a long term vision of your game ? ) <- poll : would you like k-hippie as maxis creators or not ? :D
Joke apart, it was difficult. Almost 1 year long, we searched and searched solutions to get rid of all problems we met when replacing foliage on a debug tree, or modifying anything on a debug tree ( for info : we are not blender gurus nor sims 4 core users )
All we knew was few lines :
When cloning a tree, you cannot lose the any of the vert color data. I suspect whatever tool(s) you are using to do the cloning is losing this data, since this setup is somewhat unique to trees.
The vertex color layout for trees is as follows. Green and Blue are ignored for channels 1…4 : Color 0 RGB Surface color tint Color 1 R Rustle direction X Color 2 R Rustle direction Y Color 3 R Rustle direction Z Color 4 R Rustle phase ( game generates two wind scales that change over time, this term interpolates between the two )
The pipeline keeps the rustle information in a vertex color format for what the game engine will load, which means it’s in the range 0 and 1. The shader remaps this into a 0.5 to -0.5 range before scaling it and applying the offset to the leaves. Note that these directions are clamped but not normalized ( they’re allowed to be different lengths ) The WindMagnitude material parameter acts as a scaling factor.
So, we started with this information, begging in vain for some help, both inside the Sims community and outside ... but nobody helped us. And frankly, it interested no-one except us and our beloved followers :)
We found multitude of tutorials ( funny how many they are as soon as it is clothes related ) but nothing related to our specific target. We paused our research many times, made direct x11 updates for our other k-mods and so on. Until ... zaceitorius in July 13rd 2024
Who is zaceitorius ? We do not know. A simple member of sims4studio with 6 posts who gave us a simple bright clue which seems obvious after all, but yet very very precious indeed !
And here we are today. 300 trees and numerous plants later ... <- another reason why it took a long time :D
We made a lot of vertex experiments, we lost data colors, remade again and again some other experiments and well, we are still experiment, remake small details which seem important to us and so on ... And for now, it works :D And now you are warned : the k-707 is far from perfect.



And now, the instructions :)
The k-707 covers both trees & plants, both debug and lot trees & plants
What's new ? No more than usual. We tracked all the non-strictly-dds-x2 images, reshaped some trees ( such as the multitude of oaks ), added some flowers ( where we removed them in 2021 ) but kept many foliage we already did. We tried to simplify many details but added some others and replaced some plants.
How many stuff it represents ? We do not know. Many indeed. We stopped the count :D
Because of its size ( and our love for our sanity ), THE RELEASE WILL ROLL OUT IN PARTS ( not slowly but piece by piece ). If we waited until it was all perfect, you’d be seeing it around ( maybe ) September 2025 ... Let’s not tempt fate—or burnout! :D
The K-707 is neatly organized for your convenience :
Each DLC gets 2 folders : one for plants, one for trees.
The base game gets 4 folders ( a bit different since most of the greenery is drawn from there ) divided into lots and debug folders.
Expansions which have very few greenies ( City, Get to Work, University ) get the same folder named : k-hippie-k707-multi-greeny-2025
IMPORTANT :
Leave them in each of their folders ( or create your owns based on a similar methodology )
If you merge files : we can’t help troubleshoot if it doesn’t work anymore, so be smart ;)
You’re free to do as you like, but we strongly recommend keeping this tidy folder setup. If you need to troubleshoot down the line, it’ll save you a major headache.
And for the mavericks out there who love merging files—go for it, but know this : we won’t be able to help if things go haywire.


Now, we could wax poetic about how stunning the K-707 is, how every leaf, petal, and blade of grass is crisper, richer, and beautifully integrated into your worlds—but hey, we'll do it later, inside the release post :D
We could do more, more realistic trees and so on but we do not want integrate crazy high poly models. We do not want an unplayable game isn't it ? ;)
The k-707 is not yet finished. We got some more work to do on it, shape the last details, and some re-checks.
But here is what is new compare to the previous version : we kinda cracked ( a bit only ) the code. Trees swinging in the wind like it’s a dancing contest ? No more. Trees defying gravity and laws of physics by groveling into the ground ? No more. Just remember we do not have the hands upon the worlds construction, so, when trees are not into the ground, well, call your reseller aka EA itself ...

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Another update as of Jan 31, 2025
You can click the link above to get to the correct place!

Studio (Star & Aurora) update
Hi All, both versions of Studio are updated with minor improvements, bug fixes (thank you to all who reported issues), & updated translations.
Both versions are also updated for the most recent five game kits. Please see each version's changelog (in the download threads) for the details.
If you identify any bugs or snarls with Star or Aurora, please report them so these two versions can be optimized.
Choose your version to download HERE.
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Studio (Star & Aurora) update
Hi All, both versions of Studio are updated with minor improvements, bug fixes (thank you to all who reported issues), & updated translations.
Both versions are also updated for the most recent five game kits. Please see each version's changelog (in the download threads) for the details.
If you identify any bugs or snarls with Star or Aurora, please report them so these two versions can be optimized.
Choose your version to download HERE.
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Oh. My. Goodness!!! I can't wait!
...but I will, lol. You rock, my friend!
🌤️☁️🌲🌳🌲🌤️☁️

K-MODS NEWS - LET'S TALK ...
Hello people :)
Here come some k-mods related news, the first ones of the new year ;) 2 News ( a small one and a BIG one indeed ;) )
K-MODS NEWS - K-707 ...
Beginning with the k-707 which is still under work. We just finished all the base game trees and plants ( both debug & lot )
Of course there are much more done from other worlds, but we have to redo and check more than 700 ea trees & plants and when I say redo, I mean really a redux job :D So, we are testing again and again to be sure everything is working fine. And that's why it takes so long ! Be patient a bit longer ... :D


K-MODS NEWS - A NEW K NUMBER COMING ...
Working on the trees & plants, we made some tests and well ... you know, one thing to another one :D




More details to come very soon. Hope you'll like this new k-mod, named k-808 ... ;)

...
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@bodaccia48 My Bestie!!! Thank you for being my friend. Every day and in every way.
@omgcoffinfit Oh, wow!!! I'm blushing!!! What a lovely surprise to find in my notifications! I, too, have been a bit under the weather, and I apologize for taking so long to respond...
...that said, @omgcoffinfit you are one of the people I love to see online and doing things! Your posts are quirky, funny, and always so you, my friend! I hope this new year brings you peace, joy, and complete satisfaction with all you do (and that you'll crack that blender thingie, lol). I know you can do it!
I'm passing this along to some other people who are always here and are wonderful beings: @baufive @k-hippie @sims4luxury @sundays-sims @raventons @simspirationbuilds @leosims4cc @luthsthings @peacemaker-ic and @twistedmexi
All of you are wonderfully amazing folks, and I love your contributions to this community we share. You make my day, every day! I want to emulate your giving and kindness in all that I do. Thank you for your loving examples.
There are so many other lovely people (some not even on Tumblr) - all the creators whose cc I use when I build and who make what I do possible. I wish everyone a fabulous New Year - thank you for doing what you do! 💖🥳💖
I hope @bodaccia48 and @omgcoffinfit don't mind me combining my responses ~ Hugs!
Starting a simblr love train 💚
With the holidays here and the year ending, I think its rather appropriate to start a love train! Tag your favorite people so show your love and appreciation to them 💚
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🥰🔥🥰 Awwwwwww, you are such a lovely being, my friend, @omgmausoleum!
Go get these goodies, everyone!!!! 🥰🔥🥰
👻Welcome 👻
This is a collection of all of my old CC made mid 2024 and earlier. If there is anything here that you have downloaded prior to today please delete the old files and redownload it as I have updated many things for DX11 as well as optimized many textures to make file sizes much smaller and less resource intensive in game. Thank you to @bodaccia48 @szanne7000 and @bionibots for helping find and replace items I lost. 🫶
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Studio updates with Blender 4.3 support, enhancements, & important bug fixes
Hi All, Studio (Star & Aurora) is updated to work with Blender 4.3 and both versions include enhancements to tag management and tuning extraction.
Bug fixes:
The bug in the Aurora (Mac) that caused crashes when opening most tuning types is fixed.
The bug in Star (Windows) that caused Studio to crash when looking at floors and terrain paint in My CC is fixed.
All updates are described in the changelog in the download thread.
Thank you as always to people who've reported bugs!
Choose your version to download HERE.
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‼️ Important Update for a pesky file inside the K505 Mod. ‼️

K-505 GET FAMOUS MANDATORY TINY UPDATE <- DO IT !
A Simmer alerted us on a problem related to Del Sol Valley - Get Famous k-505 ...
Indeed, we’ve found a rogue file lurking in k-hippie-k505-terrain-valley-x11-delta-replacement-09092024. If your game’s throwing shade, here’s the fix : either delete the sneaky file yourself ( ID : 1562C46B014D2B73 ) or grab the shiny, updated version from our website ( peek at the Get Famous section )
And before you ask—it’s just a 2048x2048 square .dds maxis image. But somehow, it’s got a flair for chaos in gameplay. Update now, and let the pixels behave !
( same name package and same date ) HERE
And here is the ugly face of the guilty file ( do not ask <- we do not know yet why this file is making trouble ... )

Have a nice day and a great weekend everyone ;)
...
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