My name is [Sound], and I am a Tumblr user. If you see anything you would like me to tag, please just ask.
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Can I Please Eat In The Computer Room Tonight? by Nicole Nikolich (2025)
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3. Carrion: Greatest Time of Year
Release: December 2020, PC Beaten: January 30th, Xbox Series S (Game Pass) Playtime: 43m
A brief DLC for Carrion which made me realize that what the game is truly lacking is a time trial mode, or some sort of challenge mode, where there are condensed versions of levels (either new or recycled) and the goal is either to complete them with some objective (least damage, quickest, whatever) or with a change in environment (more enemies, different set of abilities, whatever). I don't know if this game has much of a modding scene but that's something I think could work really well for a game like this. The DLC is pretty fun, a bit more challenging than the main game, which makes sense for a more condensed experience. I'd say you should play it after the main game as a chaser.
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2. Carrion
Release: July 2020, PC/Switch/Xbox One Beaten: January 19th, Xbox Series S (Game Pass) Playtime: 4h 33m
A really awesome game that I have played before but felt like revisiting because it's been almost five years. If you're unfamiliar with Carrion, you play as a disgusting abomination (like genuinely quite grotesque) whose only apparent goals are to kill, survive, and escape. The game has really great sound design, and movement feels really interesting, with it becoming increasingly unwieldy as you become more powerful. Your size is directly proportional to your health, leading to an interesting dynamic where you become better at outmaneuvering your foe the weaker you are (though being overbearingly strong is usually preferable). Your current health level also ties into your current abilities, creating situations where you have to sacrifice some health by shedding mass in order to progress. It feels really good. It's also a real power trip most of the time. Not to say it doesn't have difficult segments. It's mostly pretty easy, but it's no cakewalk. Regardless, this is one of those games I feel like works best for me during periods in which I have a surplus amount of rage boiling up inside of me.
I liked Carrion when I first played it and I like it now the same.
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#animals#cats#video#i've never seen a cat use its hind leg like this#he's like a person hesitantly poking at a spider with a stick
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*Nothing left to lose.
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I find it kind of epic I find it kind of rad
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Officially licensed 1989 "I've got Mario Madness" bookmark.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source
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22nd Dec., 2024
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1. Stimulation Clicker
Release: January 2025, PC (neal.fun) Beaten: January 13th, PC Playtime: 46m
How fitting that the first game I beat in 2025 is effectively a panic attack simulator.
In all seriousness, it is very funny and gets its point across well. I appreciated the finale but think it might have landed better if the whole game was a shorter experience. I feel like it would have been better condensed into like 15-20 minutes instead of 40, but I can also see arguments in favor of the extended play time. It's also possible that I could have gotten through it in half my time if I wasn't engaging with the optional jokes as much. As a piece of media with a statement (I guess you can call that "art," but I don't want to risk being pretentious and getting my shit kicked in), it's solid but could be a bit tighter.
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nosferatu? no. tuferatu. no es mi problema.
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54. Brotato: Abyssal Terrors
Release: 2024, PC/Xbox One/Xbox Series S|X Beaten: December 27th, Xbox Series S Playtime: ~16h
I've been unable to focus on games recently, but I have been periodically coming back to Brotato's new DLC to get an achievement or so a day. I think the DLC is pretty good. Curse is a really interesting mechanic; it makes enemies sometimes harder, but with the upside of them dropping more materials, and buffed items sometimes appearing for sale. I tried playing on the new map, but it was too hard for me and I didn't enjoy it, so I just played through every new character on the old map. Maybe that is me not interacting fully with the DLC, but I couldn't be bothered. Anyway, I had fun with what I played.
#MT24 December#this will probably be my only game this month#and my final game this year#media thread#media thread 2024#2024 games
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The Jolly Jester
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she's teaching him how to glare
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