Brain dump and translation for the games I'm really intoCurrently unsalvageable from:→ Wuthering Waves→ Esc-ape by SEEC games→[Placeholder] Project: XXXFeel free to refer to me as Solace or SylphieLinkTree: https://t.co/BiK0TlTolp*Profile Art by Rea
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{Translation} Project: Cosa Nostra - Character Intro: Edoardo [Chinese VO]
Edoardo - Ghost
🎬 "Are you not going to check if there's any injuries on me?"
Under the silent night, all accessories and disguises are removed.
The fingertip that brushed over the body is the belonging and dream of the violet flower.
My LinkTree: https://t.co/BiK0TlTolp
>The Ghost, The Blade, The Disguiser.
Emotionally stable, adaptable, and with great body flexibility. All these explains this and obedient young man that specialises in disguising and observing others.
These are crucial for the survival of someone like him in this world. He must carefully hide his pride and conceal his sharp emotions, learning to lower his head and how to use others.
Are his spying and demand are but a force of habit, or are they his sincerity that he wasn't able to conceal in time?
Edoardo "Ghost" Segreto
Identity: President of Società Fantasma Birthplace: Northern Glade Continent Pheromone: Violet Flower
Incognito Humble and obedient, adaptable, plus the mannerism and speech to fit the other's preference are always the best disguise.
Night Owl A typical night owl, he enjoys doing his missions at night. If you need someone to night watch, he's the best person for it.
Delicate He's not shy at showing his bare and exposed skin, but his hypersensitivity brings him greater "stimulation" to every touch onto his body. He hates body contact, unless it's from someone he cares about.
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{Translation} Project: Cosa Nostra - Character Intro: Edoardo [English VO]
Edoardo - Ghost
🎬 "Are you not going to check if there's any injuries on me?"
Under the silent night, all accessories and disguises are removed.
The fingertip that brushed over the body is the belonging and dream of the violet flower.
My LinkTree: https://t.co/BiK0TlTolp
>The Ghost, The Blade, The Disguiser.
Emotionally stable, adaptable, and with great body flexibility. All these explains this and obedient young man that specialises in disguising and observing others.
These are crucial for the survival of someone like him in this world. He must carefully hide his pride and conceal his sharp emotions, learning to lower his head and how to use others.
Are his spying and demand are but a force of habit, or are they his sincerity that he wasn't able to conceal in time?
Edoardo "Ghost" Segreto
Identity: President of Società Fantasma Birthplace: Northern Glade Continent Pheromone: Violet Flower
Incognito Humble and obedient, adaptable, plus the mannerism and speech to fit the other's preference are always the best disguise.
Night Owl A typical night owl, he enjoys doing his missions at night. If you need someone to night watch, he's the best person for it.
Delicate He's not shy at showing his bare and exposed skin, but his hypersensitivity brings him greater "stimulation" to every touch onto his body. He hates body contact, unless it's from someone he cares about.
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{Translation} Project: Cosa Nostra - Game Worldbuilding
>How To Become A Successful Boss In The New Era v1.0
[Phase 2 · Characteristics of Nightwalkers]
Boss! How did you know that I'm about to share the juiciest second phase of <How To Become A Successful Boss In The New Era v1.0>?
*Push glasses up*
My LinkTree: https://t.co/BiK0TlTolp
This time around, we will be introducing [Pheromone], [Codename], and [Omertà]. As usual, AA has included some caring inputs, so I hope that Boss will enjoy it to the fullest! 🥰
Shh, I gotchu. I know that Boss has been waiting it for a long time... Hm? 0 people are waiting for this, you say? Oh dear, the wind is too loud that I can't hear you 😉
Oh right! About the release date of "Loading" test, there has been a huge wave of survey feedbacks, so we are now working on filtering them. AA has already whipped the colleagues in charge of this, so we will update you on it very soon!
AA awaits the return of Boss to the Northern Glade Continent, arrivederci~
Introduction
What characteristics do the Nightwalkers have?
The descension of Omertà created an unspokeable barrier between Nightwalkers and normal humans; but they have their own special characterstics that makes them discernable.
Chapter 4: Pheromones
The pheromone of Desiderio, or simply known as the "Pheromone". Every Nightwalker has their very own scent, which will be excreted when they use Umbra or when their very desire is roused. It mainly functions as a way to identify the Nightwalker's identity and the condition of their desire, which will also affect other Nightwalkers. Normal humans don't have this type of pheromone, and neither are they able to detect it.
It will be excreted when Umbra is used
*<AA's Caring Footnote> - Affecting other Nightwalkers: The main influence is only on whether they "like this scent" or not Q: I feel so hot. What did you let me smell? A: It's the pheromone of hot water y'know(?
Chapter 5: Codename
The identity of Nightwalker in the Mondo Notturno. It usually relates to something exclusively to the Nightwalker themselves, which can be their Umbra, or their own "customisation", or the impression that they gave others, or any other else.
To use their codename while avoiding their real name is the exclusive culture of Mondo Notturno.
After knowing this little fact, do you want to guess how did his codename (Tyrant) come to be?
*<AA's Caring Footnote> - Real name: It becomes quite inconvenient in the normal human world. There's once where I was called with with another colleague to be questioned and I was almost denied my food and accommodation for being unable to call out their name.
Chapter 6: Omertà
Nightwalkers must abide to the "Omertà". They cannot mention anything and everything related to Mondo Notturno to normal humans. Violaters os this rule will be judged by the "Council of Eleven".
"Silence"
*<AA's Caring Footnote> That's why it's difficult for Nightwalkers and normal humans to be friends ┭┮﹏┭┮
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{Translation} Project: Cosa Nostra - Vacation
📍Promotional Poster for Vacation Outing - Fountain Plaza
Heya, if it isn't the Boss~
Are you out to play during this rare holiday? If so, the ace tour guide, AA, is at your service!
Hm? Why am I a tour guide now? Sigh, everyone needs a part time at the side, especially so when your job only gives you enough to pay for insurance... Ahem, where were we?
My LinkTree: https://t.co/BiK0TlTolp
Look at this, Boss! Are you interested in this spot?
For the residents of Milan Kingdom, the most relaxing thing they can do is to walk into a cafe by the corner caffè. Find a seat near the Fountain and enjoy the leisure time with a sweet dessert and a cup of coffee🥰
Boss, please share with me if you have any other interesting vacation plan~
Don't worry, I'll absolutely not refer to your plan and meet you by "chance", and "coincidentally"...
Yup, just like that, until the next time!
“Dolce far niente Vacation is... The time cutting through the buildings, the whisper passing by the scent of citrus and rosemary; It's the shade broken by the stirring coffee spoon, the summer sunk beneath the coffee cup.”
📍Promotional Poster for Vacation Outing - Seaside
Good mornoonight, Boss. We meet again~
In the blink of an eye, holiday is nearing its end. Are you considering to spend it by the seaside?
The Northern Glade is a rainy and humid continent, and I believe that spending a rare sunny day by the sea, feeding the seagulls is a good idea...
Ah? Wh- what plug-in? I don't know what you're on about?
I am in no way purposefully uploading the private photo of Someone to make Boss notice me so that I can get more intels!
Back to earlier, were there any fun experiences during your holiday? Com and share it with me~
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{Translation} Project: Cosa Nostra - Character Intro: Viktor [Chinese VO]
Viktor - General
🎬"Go to sleep. I'll be here."
On a rainy night in the middle of a ruin, fever came without a warning.
That very instance which escaped rationality and orderliness is in no way, normal at all.
The self-control that broke apart seems fitting in that fleeting rain.
My LinkTree: https://t.co/BiK0TlTolp
>Hold tight, aim, then pull the trigger.
The commander to the terrifying Legione del Tuono known for his excellent strategies and meticulous attitude. He is also the gifted ex-military officer who taught you how to shoot.
Now with all his needless uprightness and honesty during his youth thrown away, he is able to maneuver smoothly through the complicated circumstances.
Are there any moments where he fully expresses his raw emotions? Sometimes, maybe.
Viktor “General” Orlov
Identity: Leader of Legione del Tuono Birthplace: Ferrous Stallion Continent Pheromone: Cedar Wood
Protective He provides a strong sense of security. Though calm and stoic, he will at times be overprotective of those he favours.
Trustworthy Cunning, composed, and calm, this older man can maneuver through the complicated circumstances to protect those around him.
Badges of Honour Formerly the youngest field-grade officer in the history of Ferrous Stallion Continent, his life as a military officer has left him with all sorts of scars - bullets, slashing, burnt... All these are the old medals that he doesn't want to speak of.
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{Translation} Project: Cosa Nostra - Character Intro: Viktor [English VO]
Viktor - General
🎬"Go to sleep. I'll be here."
On a rainy night in the middle of a ruin, fever came without a warning.
That very instance which escaped rationality and orderliness is in no way, normal at all.
The self-control that broke apart seems fitting in that fleeting rain.
My LinkTree: https://t.co/BiK0TlTolp
>Hold tight, aim, then pull the trigger.
The commander to the terrifying Legione del Tuono known for his excellent strategies and meticulous attitude. He is also the gifted ex-military officer who taught you how to shoot.
Now with all his needless uprightness and honesty during his youth thrown away, he is able to maneuver smoothly through the complicated circumstances.
Are there any moments where he fully expresses his raw emotions? Sometimes, maybe.
Viktor “General” Orlov
Identity: Leader of Legione del Tuono Birthplace: Ferrous Stallion Continent Pheromone: Cedar Wood
Protective He provides a strong sense of security. Though calm and stoic, he will at times be overprotective of those he favours.
Trustworthy Cunning, composed, and calm, this older man can maneuver through the complicated circumstances to protect those around him.
Badges of Honour Formerly the youngest field-grade officer in the history of Ferrous Stallion Continent, his life as a military officer has left him with all sorts of scars - bullets, slashing, burnt... All these are the old medals that he doesn't want to speak of.
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{Translation} Project: Cosa Nostra - Game Worldbuilding
>How To Be A Successful Boss In The New Era v1.0
[Phase 1 · About Nightwalkers]
Buongiorno~ I see you're the incoming Boss!
Allow me to introduce myself. I'm a reporter from the NightWalk Press, Nightwalk Codename AA... Why am I called AA you ask? Of course, it is so that I will forever be the first in Boss' contact!
Before your official return to the Nothern Glade Continent, please allow me to introduce the guidebook that our press office has prepared with all out hearts: Drum rolls —— here it is, the <How To Be A Successful Boss In The New Era V1>!
W-wait! Don't leave me, Boss. I promise I'm not some shady promoter! The NightWalk Press is a legitimate and big organisation, and the only officially recognised media corporation in Mondo Notturno! All of this is prepared for you just so that you are able to take over your family business the soonest possible~
Anyhow, do read them when you've the time. Don't worry, it is not like those dry teaching materials. I've placed some notes and breakdowns in it, and I assure you that you won't find it boring at all!
This first phase focuses mainly on [Nightwalker], [Desiderio], and [Umbra] these three pointers. If you're interested in it after your read, I'll send the second phase over once I've edited it!
On that note, I'll be here often to bring all the latest and freshest news about the Nightwalk World! And so, we anticipate your return~
Introduction
In the Nightwalk World, "Desiderio" is the most important concept. "Desiderio" influences humans in both sinful and virtuous ways, and likewise, humans are able to control "Desiderio". The group of people who can control "Desiderio" are called "Nightwalkers".
Chapter 1: Nightwalker
Nightwalkers are not capable of controlling the power of "Desiderio" the moment they are born. They need to rely on their own "desire" to complete a ritual which will then awaken "Umbra", converting them into Nightwalkers.
*<AA's Caring Footnote> -Not born capable to control: But there may be exceptions? -Ritual: The press was warned when reviewing the content of the ritual. So I leave it up to your iamgination.
Chapter 2: Desiderio
There exists seven types of "Desiderio" in this world, which consists of: "Lust", *"Greed", "Sloth", "Gluttony", "Malice", "Detestation", "Selfishness".
Chapter 3: Umbra
Simultaneously, while Nightwalkers can control their inner desire, they are also capable in making their "desire" influence their surroundings, even control certain energies in the natural world through such means. Each Nightwalkers control different abilities, and their strength varies as well.
*<AA's Caring Footnote> -Greed: I have that one small wish, and that is to get Boss' subscription ♥️ -Certain Energies: The pizzeria's owner below the press will bake burnt-flavoured pizza when they need to do overtime. Can that be considered as one?
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For now, the terms are kinda translated over and I have [Ability] as [Umbra] instead of [Shadow] cuz personally it sounds better. Tried Google translated those terms and it can be a lot more longer and mouthful.
Just to note that Desiderio means "desire". I've opted to use Desiderio if it's referring to it as a concept or term, and blatantly desire as... anywhere else.
Of course, if anyone who knows Italian can suggest some Italian one word term for the 3 items above (if you guys prefer to fully flip the terms as Italian), feel free to do so!
Edit (15 May 2025): As there will be a lot of "nightwalk" being thrown around, I've decided to refer the Nightwalk Wolrd / The World of Nightwalkers as Mondo Notturno, which translates as Night World to avoid confusion and repetitiveness.
Feel free to correct me if the grammar is wrong cuz I've never learnt Italian...
My LinkTree: https://t.co/BiK0TlTolp
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{Translation} Project: Cosa Nostra - Character Intro: Rosso [English VO]
Rosso - Red Gloves
🎬“Look. All these here are the marks you've bestowed me.”
Joy and pleasure are fleeting, but true pain engraves deep within you.
Just like a good wine in the cellar, it will become a part of your soul.
My LinkTree: https://t.co/BiK0TlTolp
>Elite Lawyer or Court's Lunatic
A fashionable and frivolous lawyer with mixed reputation, he chooses his clients based on his mood.
His win rate of near 100% is praised by his followers, but he's also never lacking in those who placed him under the "Deathlist".
Will this man who always seek thrill and achieve his goals using ethically grey means, be the messenger of justice?
Rosso “Red Gloves” Falcone
Identity: Lawyer Birthplace: Northern Glade Continent Pheromone: Datura Flower
Unpredictable With a mixed reputation, he chooses his clients based on his mood.
Sensation-Seeker His pursuit for thrills is at an abnormal level, and his pleasure thrives in the right amount of pain. The smallest of wounds, the stimulations from whips... All of them can incite his pleasure.
Traumatised The eye-catching, man-made scar on his right hand are now concealed by the red gloves, but it will still remind him the very day he awakened his Umbra - one filled with blood spreading, with desire growing madly.
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{Translation} Project: Cosa Nostra - Character Intro: Rosso [Chinese VO]
Rosso - Red Gloves
🎬“Look. All these here are the marks you've bestowed me.”
Joy and pleasure are fleeting, but true pain engraves deep within you.
Just like a good wine in the cellar, it will become a part of your soul.
My LinkTree: https://t.co/BiK0TlTolp
>Elite Lawyer or Court's Lunatic
A fashionable and frivolous lawyer with mixed reputation, he chooses his clients based on his mood.
His win rate of near 100% is praised by his followers, but he's also never lacking in those who placed him under the "Deathlist".
Will this man who always seek thrill and achieve his goals using ethically grey means, be the messenger of justice?
Rosso “Red Gloves” Falcone
Identity: Lawyer Birthplace: Northern Glade Continent Pheromone: Datura Flower
Unpredictable With a mixed reputation, he chooses his clients based on his mood.
Sensation-Seeker His pursuit for thrills is at an abnormal level, and his pleasure thrives in the right amount of pain. The smallest of wounds, the stimulations from whips... All of them can incite his pleasure.
Traumatised The eye-catching, man-made scar on his right hand are now concealed by the red gloves, but it will still remind him the very day he awakened his Umbra - one filled with blood spreading, with desire growing madly.
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{Translation} Project: Cosa Nostra - Game Conceptualisation
💌 First letter from the Production Team. Please receive it, Boss
*Coming on stage with a lily in mouth* *Bow*
Greetings and nice to meet you, all our incoming Boss!
We are the Production Team of <Project: Cosa Nostra> - Studio Sleepless Night.
Now that we finally met, please put down the wine glass plus gun by your hand for the time being, and allow us to make a simple self introduction through this letter😆
The pre-registration and recruitment for the first beta test of this game has begun. While the scent of May's citrus remain tingling in the air, it's time for the Night World to remember your name!
Load your gun and follow your instinct. We anticipate our encounter in this test.
My LinkTree: https://t.co/BiK0TlTolp
*Coming on stage with a lily in mouth* *Bow*
Nice to meet you. Now, would you be kind enough to put away the wine glass and gun beside your hand, allowing us to do a simple self introduction to you: This is Studio Sleepless Night, a "complicated group of people" that has crawled and prowled in the game industry for a long time——
Everyone in the team came from game companies that Bosses will be able to identify just from the mention of their name, with experience covering all sorts of female targeted games in the market. We may seem like an expert work slave, but we are in fact a collection of weirdos: There's the chaotic omnivore that consumes content from smaller fandoms, there's those extreme introverts with all sorts of ideas hidden within their computer, there's also meme kings and walking meme encyclopedia that can accept and deflect the coldest of jokes thrown to them
... At one point when we gathered together in front of the white baord to discuss "What can be considered as adult narration", it was when everyone of us there, unbeknownst to ourselves, witnessed the birth of <Project: Cosa Nostra> amidst the messy meeting table filled with coffee and milk tea.
Everything Began On That Boisterous Night...
When partners with common interest came together, all sorts of thoughts will jump out and storm about; thus, few conclusions slowly came about:
"I want to create a new and fresh worldbuilding. Like for us adults, nothing is truly black and white, right?"
"The characters may not be someone who's traditionally and commonly believed to be a good person. They have their own flaws or dark side, and there's also the other side of the coin where they can be gentle and soft on the inside. Their behaviour will have their very own set of logic and common sense..."
"Love and hate. Bond and betrayal. Respect and unfairness. Morality and desire... These elements that may be warm and positive, or even things that shows the complication and contradiction of human nature are some of the things that we can narrate out."
...
And so ——
"Since all of us came from female oriented games, then let's create a female oriented game that all of us like, based on these brainstorms!"
Thus, Kingdom of Milan, with the side that has its back against the sunlight, begins to grow: Here, you will lead the family as Boss, abiding to desires and the world that can't be judged with traditionally upheld moral standards. Those characters that walked along the grey area - they may be your accomplice, or perhaps your opponent, but they are never emotionless puppets.
What Have We Concocted In The Game?
Woohoo! So, we can finally talk about what sort of bull- mmrrgh... *Forced to shut up by the others*
Ahem, to allow all Bosses to be more immersed in your exploration on this world where desire festers, after those seemingly OCD of women in Studio Sleepless Night repetitively adjusted all sorts of content and details, Bosses' daily task involves confrontations on the negotiation table, collecting intels in the dark alleys, exchanging body temperature in the dance floor
... And finally they also added some of those- Ah, I seem to have spilled a bit too much...
*Covers face* *Runs down the stage* *A paper slip falls out*
The Last Paper Slip
This is our first meeting, and we are feeling nervous and anxious. We hope that you are able to feel the joy through our time together. We also hope that in the upcoming tests, you will be able to understand <Cosa Nostra> better.
The beta test will be lacking in many ways with lots of flaws, but we are excited for and treasure your arrival a whole lot. We will continue to work hard and in the future, we hope to present this world in its most complete form.
While the scent of May's citrus remain tingling in the air, it's time for the Night World to remember your name.
Load your gun and follow your instinct. We anticipate our encounter in this test.
Sincerely From, Everyone in Studio Sleepless Night
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{Translation} Project: Cosa Nostra Pre-Registration PV [Chinese VO]
Project: Cosa Nostra Premiere PV | Desire In Full Blossom
Florence's wind sinks deep into the main stream, flowing pass the power and love of mortals.
The plunging of a bullet shell marks the erasure of sacred statues.
When you see the barren truth behind desires——
To pull the trigger or to be the target, that choice is yours to make.
*Western Voiceover Trailer here
My LinkTree: https://t.co/BiK0TlTolp
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{Translation} Project: Cosa Nostra Pre-Registration PV [Western VO]
Project: Cosa Nostra Premiere PV | Desire In Full Blossom
Florence's wind sinks deep into the main stream, flowing pass the power and love of mortals.
The plunging of a bullet shell marks the erasure of sacred statues.
When you see the barren truth behind desires——
To pull the trigger or to be the target, that choice is yours to make.
*CN Voiceover Trailer here
My LinkTree: https://t.co/BiK0TlTolp
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{Translation} Project: Cosa Nostra - Teasers
>Omertà
As the chains rust in the dark corner, the gasp for air turned ragged.
And silence is always, and will forever be the currency of this world.
𝒮𝒾𝓁𝑒𝓃𝒸𝑒, 𝓉𝒽𝑒 𝑜𝓃𝑒 𝓉𝓇𝓊𝑒 𝒸𝓊𝓇𝓇𝑒𝓃𝒸𝓎 𝓉𝒽𝒾𝓈 𝓌𝑜𝓇𝓁𝒹 𝓈𝓉𝒾𝓁𝓁 𝒽𝑜𝓃𝑜𝓊𝓇𝓈.
>Sub rosa
Secrets fester and grow as the lilies read the eulogy.
Monsoon listens on as it awaits a reunion.
𝐼𝓃 𝓉𝒽𝑒 𝒽𝓊𝓈𝒽 𝑜𝒻 𝓉𝒽𝑒 𝓂𝑜𝓃𝓈𝑜𝑜𝓃, 𝒶 𝓁𝑜𝓃𝑔-𝓁𝑜𝓈𝓉 𝓅𝓁𝒶𝒸𝑒 𝓁𝒾𝓈𝓉𝑒𝓃𝓈 𝒻𝑜𝓇 𝒻𝑜𝑜𝓉𝓈𝓉𝑒𝓅𝓈 𝑜𝓃𝒸𝑒 𝓀𝓃𝑜𝓌𝓃.
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My LinkTree: https://t.co/BiK0TlTolp
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{Translation} Project: Cosa Nostra - About the Game
>Per cosa nostra
Dear Boss,
By the time you read this letter, we have already heard about the news of your imminent return.
Perhaps, now is the right time for the family business to return to the right track——
There is one business here. It's somewhat dangerous... but it might be perfect for you.
My LinkTree: https://t.co/BiK0TlTolp
Dear Boss,
From the bottom of our heart, we hope that you are able to enjoy this dangerous yet romantic journey. As the situation here can be complicated, we hope that you can spend some time reading through the firsthand content below to ensure the best experience before our meeting.
Do remember: At its core is a story for you to savour and be happy from the immersion of it. We hope that you can experience this world calmly and peacefully.
This game:
Only supports and encourages the participation of players aged 18 and above: This game contains certain adult content, such as ambiguous body contact, metaphorical descriptions of intimate scenes, explores upon moral compass and human nature, and many more. These contents are suitable to be experienced only when one has a relatively complete and stable value and perspective. Hence, our restrictions on the registrations of underaged players;
Expands the story and perspective through the view of a female character, Making it more targeted for the experience of female players;
Involves the exploration and description on the complexity of human nature: In the future, the game might have contents that includes but not limited to gamble of authorities, moral dilemma, and many others that requires you to make choices on human nature. Some characters might even display complex personality or behave obsessively. These types of content are literature creation with fictitious worldbuilding, and may not line up with the value and standard of everyone, nor do we encourage or recommend it;
Will involve various types of relationships: The bond and mode of interaction between the characters and boss will be presented differently, which includes romantically, platonically, familial, mentor-mentee relationship, and more. Some of the main relationships and emotions surrounding Boss will also change as the story plays out;
Has no one "right way" to play. So, please enjoy the game world that belongs to only you: Everyone has their own preference, their own style in the perspectives and ways they play the game. So, we hope everyone can play the game freely, in the way they like;
Is to be enjoyed in your own way, and that is the most important part: The intention of this game is to let everyone feel happy. So, please treat the story and characters in a chill manner without feeling burdened by it. You experience is of utmost importance.
Thank you for reading through this letter patiently. If you are still interested in this business, we will contact you very soon.
Per cosa nostra.
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*Rubs hand*
Ah yes, this is absolutely the type of content that I like
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{Translation} Project: Cosa Nostra [Placeholder] Introduction
Deep within the warehouse, you pick up the key that symbolises desire. This is not a legacy, but the beginning of vengeance.
A borrowed title, a deceptive encounter, and an unpredictable oath. For these elegant beasts, they have been long waiting for this gamble of conquest and subjugation.
"Now, please pull the trigger,"
"And let the whole kingdom of Milan be embroiled in the storm."
——Boss, please prepare yourself as you take over this dangerous game...
“Raising Hell, Chasing Heights”
*Please read the footer comment of mine before you submerge into this game with certain expectations, before getting disappointed for making assumptions My LinkTree: https://t.co/BiK0TlTolp Game's Website: https://peng.happymaker.games/
Characters
Alessio - Wolf
“You leave yourself wide open, the wolf might just bite back...”
As the wild and unruly bodyguard who is loyal to only you, he enjoys battles with strong opponents - where he relish in the pleasure of being the victor.
He requires appropriate taming through the use of leash and other tools from you.
Alessio's Full Body Sprite
Rosso - Red Gloves
“How about we take it up a notch? After all, we're not some goodie-two-shoes.”
An elite lawyer that enjoys seeking stimulations and loathes boring things.
Savouring in the right amount of pain, he hides his sincerity beneath his flirtatious and playful words.
Rosso's Full Body Sprite
Viktor - General
“Disgraceful means are often the most effective. When you come to your senses, you'll realise that it's already a part of you.”
With the reputation of a terrifying leader to a mercenary group, this older man is nevertheless cunning, and yet reliable.
He's good at holding back his desires, and is overprotective of you.
Viktor's Full Body Sprite
Edoardo - Ghost
“Others might see us here... Or perhaps, this is the way you like...?”
A calm and cruel young adult with a humble and meek facade.
He enjoys sleeping naked and trusts you very much.
You're free to enter his house, bedroom, and bathroom.
Edoardo's Full Body Sprite
*Alessio - Tyrant
“This move should hardly impress you. I know you like to play with bigger stakes.”
The cruel and violent ruler of the underground territory, yet very practical.
He never hides his possessiveness. In your exploration and gamble against each other, you can choose to leave whenever, but one should fear that he won't stop then and there.
*I believe there's a mistake on the name display, cuz I'm pretty sure this Alessio and bodyguard Alessio is not the same person at all. So, placeholder asterisk there till confirmation comes raining down
*Alessio's Full Body Sprite
Carlo - Someone
“I can better serve you now. Give the order, who's our next target?”
A mysterious man with an unknown origin. He's a private person while also a gentleman that keeps a low profile.
His true self might be revealed through the endless probing and tugging with him.
He prioritises the joy and pleasure of his partner.
Carlo's Full Body Sprite
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HAHAHAHAHAHAHA man I dropped into this hole way easier than I thought.
And so for this posting, I might update regularly depending on confirmed details or character updates in the website - as these are the content as of now in their website.
So now, enjoy my spam for today and dive deep into this Noir/Mafia game with me muehehehehehe
To note, I inserted Noir to categorise it as well as the tagline of the game is essentially - "Raising Hell, Chasing Heights" (or direct CN TL be: "Ensemble of villains indulging in the banquet of pleasure - with desire in full blossom". So, I'm taking it with anticipation that most if not all characters will have a very grey moral compass and can't be judged in pure black and white.
Another reason I'm so entranced by this game I suppose
ALSO, this is a joseimuke game, ie female targeted game. Not an otome so it won't be limited to them 6 up there and there will only be more men (possibly women as well). Further details on the game will be translated and shared soon.
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{Translation} 世界之外 Beyond The World - 此间即无间 Realmless Otherworld PV
世界之外·此间即无间 PV Beyond The World: Realmless Otherworld PV
Twt Post
"Are you awake? We're here... in Hell."
As a human sacrificed to the demons, what can you do to flip Hell around?
You are the prey hunted by the demons, but you can also be... a hunter.
Offer yourself to the Demon Sovereignand receive their protection; Fall under the seduction of the demons, and sink deeper into the desire; Or perhaps... Seduce the Lords in Hell, and control their love and desire.
In the winter of November, I will be waiting for you in Hell.
"This realm be neither existing, and an eternal life calls for a sin of eternity."
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{Rambles} My Thoughts On The Latest For All Time Mainstory (CN)
I… actually never thought I would write a long ass essay once again and it’s for Lovebrush Chronicles/For All Time (HLR) yet again...
Especially so, since I quit months back, and in all honesty I really didn’t log in at all and got to know it from one of my friends who’s still active and is liveblogging to me.
Yes, I wanna rant about it.
It’s so bad that coming from a somewhat workaholic, I literally throw aside my work while in office and have a discussion with another friend on the spot just to make sure my memories of the game’s story were not mere delusion.
Intro’s done so now is the spoiler alert.
As far as I know, Global is around Spirit World (World 3) but not fully released, so do expect Spoilers on that (and it mainly concerns from Godheim/Yemsaiel to there)
And you’re free to comment or debate with me with sound logic if your opinion is otherwise.
What’s my issue with it. To summarise, there’s:
The system functionality, design, and relevance;
And then there’s the Mainstory
UI, Visuals, Designs
I would not say I’m a legit designer with a solid design background but I do have basic knowledge of it due to my job - just as basic as creating visuals and company book layout printing. But.
But, I say
JUST WHAT IS THIS COPY PASTA, UNCREATIVE, RUN OFF THE MILL DESIGN???
AND PEOPLE ARE PRAISING IT LOOKS GOOD??? LIKE HOW??
IT’S LIKE ANY TYPICAL GACHA UI, HECK WHAT REMINDS ME WAS PGR EVEN AT FIRST.
In case you wonder yes, this is directly taken from my own account, but anyway-
I JUST FIND HLR’S STILL LOOKS HIDEOUS COMPARATIVELY
LIKE, WHAT is there to praise about? Aesthetic? User comprehensiveness? Convenience? Simplicity?
I know that it’s exchangeable but still, it’s just very lazy work and felt like “Oh, we have a change in management and they’re trying to show they’re creating new impacts and is performing”
No shit
Personally, what made HLR special to me in the first place, was its homepage made and designed to meld perfectly into the game's world. It’s special to itself and reflects very well in immersiveness cuz that’s where MC is staying in. It’s very relevant.
I fail to fathom how that “new” UI is even impressive enough to get a pass to be published.
Not to mention, luckily it’s a soft revamp and not a forced one cuz it’s just making old players lose touch with their own habit. But all in all, I guess it serves the purpose of prolonging play time in the beginning as people entranced by it has the time to explore the utility and readjust their habit.
Also, just my own two cents. If they really wanted to revamp the homepage UI, THERE’S SO MANY THINGS THEY COULD’VE DONE INSTEAD. Examples:
Refurbishing for MC’s final year
DID THEY FORGET ABOUT THE EXISTENCE OF THE BIRTHDAY HOUSE RENOVATION FOR YEAR 4??? WHAT’S THE POINT OF EVEN INTRODUCING WHEN IN SOME OF THE STORIES THEY MOVED IN TOGETHER (I didn't read beyond Emerald so don't quote all of it from me)
Like look! The design may vary for each guy, but the layout is just the exact same :)
It would still be a place we call “home” and the relevance to “Homepage” resonates a lot but they decide it’s better off taking that it doesn’t exist.
Give me some personal space too please, I don’t need some man as decoration in my “home” staring into my soul the moment I enter the game when they used to not do that. Thank you.
Story Narration and Continuity
In all honesty, the UI part made me have the urge to write this essay, but it wasn’t that bad, so the winner will still be this in the end. The dessert.
As far as my memories carried me, and this is replaying Godheim Clarence route *4 with like around 2 or 3 times with Emerald Special Story - Emerald only knows of MC’s existence and what her mom did, when he has a mission going on for Yemsaiel. So, he’s already in it for Yemsaiel before knowing MC to where the canon route carried us.
And some back stories before I proceed, in W3 Emerald route, there is a foreshadowing where he will gradually lost his memories due to him reclaiming his weapon - a scythe (sorry but I forgot the name of the scythe), that was transferred to few owners during the time he’s frozen in place for 500 years. He lost his memories prior to him waking up as he “slept” for too long, and his scythe is overloaded with emotions and memories of owners after his slumber.
So it’s just collecting energy and it’s now overwhelming and has great repercussions for the owner. It’s enough to nuke a world’s existence out, but the side effect is equally potent to the wielders as well.
And now moving forward to W5 (which I don’t know the name of) he now lost his memories and what remains in his mind is when MC is enrolled into St Shelter Academy.
Simply put, he’s at the Welcome to the Door of Emotion state.
At first I was confused cuz of the screenshot I got with MC monologuing to herself like
“This must be the Emerald before the story to Yemsaiel ends! I silently recall my grudges.”
So my thoughts be like:
????? So it’s him before his Yemsaiel mission???? How tf did he know about her existence at all at this point?????
EXCUSE ME, so now you’re holding a grudge again. AFTER YOU TALKED THINGS OUT WITH HIM BEFORE PARADISE (W2) AND IN HIS SPECIAL STORY. WHAT CRAP IS THIS
So Emerald and MC got a factory reset in person and in mindset. Wow.
Then I received a TLDR:
Emerald has his memories of 4 years stolen to fulfill a gamble where he’s despatched to W5
Clarification that it’s still the Emerald along the journey, but memories nada, only up till St Shelter Admission
But he also lost his memories? Of the mission? Before MC was admitted into St Shelter? I’m assuming Yemsaiel?
Yeah, I don’t get this bs.
Memories of 4 years stolen, yet also lost the memories of more than that including the missions before MC is enrolled, and yet he still knows and cares for MC as her caregiver…????????
So how many years and how much of it is it lost??????
How selective of the person huh, very convenient indeed. As for the reason? I shall yeet it aside thinking it shall be explained later on on such selective memories. But as of now those don't really make sense to me.
Makes me really wonder if Qing You is still the producer of this game or indeed a whole ass management got swapped out and it’s consisting of fan canon writers forcing their own bs through into the official content - cuz the more I’m getting glimpses of the game, the more it gets further away from what I know and understand of in the past.
It’s a whole new concept.
Characters getting more and more one dimensional - oh Alkaid is the wowza secret agent, and him and MC are committed in a relationship of canary in the birdcage and the owner overlooking what it emotionally needs apart from the lavish cage. Nothing gets resolved at all and there’s no development in the story and relationship. 3 years of such a relationship and it's still stable as ever.
Power of love sure is strong that MC is willing to forgo her self to be with the love of her life. And she seems to grow evermore dependent on him, gradually all braindead with questionable preferences as of what I’m hearing about the latest story now.
The relationship development remains stagnant - no conflicts, no growth, no development. Their relationship is as good as their first date and it stops there. Some address conflicts and non-popular opinions, but some just get brushed off so badly it’s like a Mobius Strip of Toxicity. Especially the Feeler spectrum of boys.
It may be that I’ve lost touch, but really is this still the HLR that I loved and know of? I don’t know anymore if it’s my biased thoughts or just simply cuz I’m “out of touch”.
So much so I’m really losing my heart for this game as the content comes by.
Maybe I’m too tired, Maybe it’s just not for me anymore. Maybe… that’s how things will gradually become.
But well that’s all for me, and hopefully my good time with it remains where I stopped, and I believe that W3 is indeed the best one I’ve experienced in the game and I shall remember it as of then.
That’s all for me and now I peace out
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