shiniganja
MERCILESS CULT
18K posts
gorging on corpses of former friends and foes alike, like a dog icon by soureggs read my pinned post
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shiniganja · 3 days ago
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nightmare blunt rotation and it's just the original Derek with all the AU versions I've made of him
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shiniganja · 3 days ago
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shiniganja · 4 days ago
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Is it ok if I come over to your house and do this to you for an hour?
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shiniganja · 4 days ago
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I love how you can use the environment in baldur’s gate.
for instance, I got my ass completely handed to me in a battle, so on my second attempt I piled barrels of gunpowder & wine near where the enemies would run out, and had one of my guys posed with a fire spell to ignite them. and THIS TIME, I triggered a massive explosion on my first turn of combat, instantly killing my entire party.
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shiniganja · 4 days ago
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new reaction image
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shiniganja · 4 days ago
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adhd paralysis sucks bcuz im just sitting there and my brain is like
YOU ARE WASTING TIME YOU ARE WASTING TIME YOU ARE WASTING TIME YOU ARE WASTING TIME YOU ARE WASTING TIME YOU ARE WASTING TIME YOU ARE WASTING TIME YOU ARE WASTING TIME YOU ARE WASTING TIME YOU ARE WASTING TIME
no work done no rest gained. literally no point of this at all
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shiniganja · 4 days ago
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you will live and you will say the wrong things and make mistakes and people will love you anyways.
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shiniganja · 4 days ago
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he's reeeally pushing his luck
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shiniganja · 4 days ago
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putting this here to brainstorm/so I don't lose my thoughts, I still need to replay the game to see how this would work lore-wise but another AU soulsborne ramble
possible Dark Souls AU following the 'bad' ending where Derek is a (failed) Firekeeper
He made the grave mistake of destroying instead of linking the flame causing the world he knew to fall to fire and ruin, killing everyone, and so he is forced to rot alone in the world he destroyed until it is time to rebuild and the cycle is to begin again
Has been there for centuries serving the new Ashen Ones/Champions of Ash but he is cursed - either he leads them to death or they die of their own natural/unnatural causes
Because he did not take the value of life seriously he is condemned to constantly bear the weight of his mistake and be reminded of everyone he has killed - because of this he is very penitent, sad/sickly in demeanor and speaks in monotone
He acts like he does not know anything about his past, even going as far as forsaking his own name, but he remembers everything, constantly, and it wears down on his psyche
Idk, I just think it would be neat to play around with the trauma of what he'd done completely warps his personality into an (almost) catatonic state
Possible dialogue lines:
When approached by the player character at the start of the game (first meeting) - "Ah... another one.."
If initiating contact to open his action menu - "..What does thou want?"
If you choose to ask 'who are you?' from the action menu - [cold, yet still monotone] "That is of no importance to you."
If you choose to ask 'where am I?' from the action menu - "In a place that will either be your salvation or your tomb... ..I haven't decided that yet.."
When closing the action menu - "No go...follow the path of the others.. ...if you're lucky maybe you won't meet the same fate."
If you keep trying to talk to him after exhausting all his dialogue options - "Why must you plague me with your questions.."
After returning once you've beaten the first boss and choosing the new option of 'Others?' from the action menu - "Ah... they're dead.. .. everyone's dead.. .. maybe..if you're lucky...you won't succumb to the same fate"
Further progression of the game unlocks dialogue of him kneeling on the ground in a remorseful state - "Dead. ... they're all dead... All because...of me.."
After progressing the game and choosing the option 'I know who you are' from the action menu - [shocked but spiteful] "You know nothing."
If choosing the option 'You killed them.' from the action menu - [through gritted teeth] "Shut up...shut up.. ...Is it not enough for you that I have to live with the weight of what I've done?"
When opening the action menu after triggering the above dialogue - "...You won't die, will you.."
When closing the action menu after triggering the above dialogue - "Leave... ..suffer the fate of the others."
-Once the 'You killed them.' option is chosen he becomes more resentful towards the player character and more reluctant to have any sort of communication with them, dialogue changes from saying they have a chance of avoiding death to actively telling them to/asking why they haven't died yet
This is all I have so far. I might add more after I can flesh the AU out more. Thank you for letting me ramble 🥹
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shiniganja · 4 days ago
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shiniganja · 18 days ago
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tweets that did get a chuckle out of me
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shiniganja · 18 days ago
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shiniganja · 18 days ago
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Creepshow 1982 | dir. George A. Romero
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shiniganja · 18 days ago
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we’re in real baby hours
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shiniganja · 18 days ago
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We are a very very dumb, stupid people
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shiniganja · 19 days ago
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shiniganja · 19 days ago
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The guy who killed Bin Laden is a dom top!
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