schiz0ne
No gain, no shame‼️
218 posts
HII I POST STUFF :3‼️‼️‼️
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schiz0ne · 8 hours ago
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Got new pens!!!! :333
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Hi it's me again and yes I post again
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schiz0ne · 9 hours ago
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Polle Says: "Don't Vandalize Company Property!"
Nobody is going to believe Jimmy when he wakes up.
Just a stupid idea I had that what if Polle came to life and beat Jimmy up. Voice acting by https://x.com/Seigi_VA
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schiz0ne · 9 hours ago
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I LOVE OTHER PEOPLE'S ART!!!!
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You were never a part of the happy ending
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schiz0ne · 9 hours ago
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500 cigarettes but its Swansea and Daisuke from Mouthwashing
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schiz0ne · 9 hours ago
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schiz0ne · 9 hours ago
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"Always There"
Part 1 - You are here
Part 2
Parts 3 through ? - Coming soon
@anyamusumesonlywife @omagpies
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schiz0ne · 9 hours ago
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Random appreciation post
@alex-frostwalker <3
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schiz0ne · 3 days ago
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It's my 3 year anniversary on Tumblr 🥳
I'm 3 years old now
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schiz0ne · 8 days ago
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Philip, hadn't draw him in a while, I'm mostly occupied by the mouthwashing community
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schiz0ne · 8 days ago
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Baby 🌺
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schiz0ne · 3 months ago
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Life lately,
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schiz0ne · 3 months ago
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Ɛ>
@alex-frostwalker
Lmao, anyone can join,!!!!!
tag that moot that makes life feel sm better and good after remembering the negative things in life
@the--last-great-american-dynasty @effervescent-sapphic @sykatz
@gorgeusreputation16 @newtssecretsibling
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schiz0ne · 3 months ago
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[M & Crow]
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schiz0ne · 3 months ago
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When the Fandom cares more about the relationship romances than the lore
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schiz0ne · 4 months ago
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No wonder he's so beautiful
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Gregory House, House M.D., 1×9 // Thorned Jesus, recreation of Guido Reni's "Ecce Homo", circa 1640
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Gregory House, House M.D., 1×11 // Head of Christ Crowned with Thorns, Guido Reni, 1620
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schiz0ne · 4 months ago
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the way this clip has me crying has to be studied dawg house was so mad that Chase tried to steal a pancake 😭😭😭
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schiz0ne · 4 months ago
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How I Animate
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The Technique:
I draw the frames and then I use the liquify tool to push the lines into the next frame and redraw them where I need to. This allows me to keep the lines consistent, but gives me the control of frame by frame animation bc I am still making each frame manually! I also use 3d models as reference to help me with the angles! Super important to use reference while you animate (and with art in general), if youre no good handling 3d models then act it out and record yourself!
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The Theory:
i think most people are at least loosely familiar with the 12 principles of animation (if youre not, heres a 2.5 minute video showcasing them!), but may not necessarily know how to employ them. the main 3 i tend to focus on when I animate is rhythm, telegraphing, and inertia so ill cover those there 👍
1. Timing & Rhythm
Timing is how you space out your frames both in how long an individual frame is held for, and also when you drawn an inbetween of two frames you can favour one frame slightly more than the other instead of drawing the exact average of the cels, giving the favoured cel more timing weight.
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Left line has the cels evenly spaced out on the timeline, right holds the first cel for longer and the second cel slightly favours the last frame. It creates a more interesting rhythm to the animation! Rhythm is how I think of animation timing. Theres a beat like a song to every animation I make, and creating an interesting beat is what makes an animation fun to watch (for me, anyway):
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2. Anticipation / Telegraphing
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Before I animate a big change in movement, I like to telegraph that its coming. Usually this is doing a little counter movement in the opposite direction, but thats not the only way to telegraph a motion, e.g. eye movement can telegraph a head turn!
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3. Follow-through / Overshoot / Inertia
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Unless the movement is mechanical, it wont come to a hard stop and will have some level of bounce or easing out to it. How much "bounce" you add will have a big impact on how the animation feels, but a very subtle bounce will add a natural feeling to the end of a motion.
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Secondary animations will use a lot of this, note that the head and the hand have a small amount of continuous motion (primary animation), and then the hair has a lot of bounce and inertia (secondary animation which reacts to the primary animation). Note the different amounts applied to the braid vs the sideburn vs the bangs
anyway! I hope this was insightful ❤️ if you like my art you can commission me by the by :)
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