qt-bouquet
qt-bouquet
So Sleepy~
312 posts
[Under Construction] An Simple art blog; 70% Original, 30% Fanart.
Don't wanna be here? Send us removal request.
qt-bouquet · 1 month ago
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Man. I'm gonna be real sad if I don't see one of these fuckers wrapped and under the tree this year.
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qt-bouquet · 2 months ago
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"Scar?"
"You mean this? is it noticeable?"
(With blood)
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qt-bouquet · 3 months ago
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Bothersome beast, comforting friend
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qt-bouquet · 4 months ago
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Battalion Mail Corporal Vernon C. Coffey and Virgil McNeal from Kansas City, Missouri, seen here in France, November 1918. 
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qt-bouquet · 4 months ago
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New oc! :D
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Francois is a 22 year old French soldier who's served since the begining of the war. He's currently stationed in the western front. He has a love for music and poetry, but seems to fail when it comes to love. He joined the war hoping that his service would mean he'd have a better chance of finding a partner afterwards. He sometimes wishes he was a medic instead of a soldier, because he would rather help heal then harm others.
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qt-bouquet · 5 months ago
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❤️🤍💚
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qt-bouquet · 6 months ago
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I'm sry 💀
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qt-bouquet · 6 months ago
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practice
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qt-bouquet · 6 months ago
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it's time for (west) afriiicaaaaaaa
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BONUS:
central africa congos cameos (triple c threat if you will)
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qt-bouquet · 6 months ago
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Didgori Battle Memorial is located on top of the Didgori mountain, Georgia. It was designed in the 90s by sculptor Merab Berdzenishvili and architect Tamaz Gabunia to commemorate the battle of Didgori fought in 1121. The monument consists of a number of massive sculptures of swords embedded in the ground, which can be interpreted as cemetery crosses.
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qt-bouquet · 6 months ago
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my wartime meow meows
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qt-bouquet · 1 year ago
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Gushing about Battlefield 1
Battlefield 1 is a fantastic game. The way that the history, graphics, sound design, and music interact with each other makes for what I believe to be one of the most immersive games to ever exist. There is not a single moment when I'm playing this game where I don't believe that I'll actually die if my character dies. I'm gonna make my points one at a time in an attempt to appear coherent.
Pretty long post ahead (mostly because I'm pasting a lot of videos), so be warned
Graphics
First of all, the graphics. This game is just... insanely pretty. I genuinely consider Battlefield 1 to be the absolute peak of realistic video game graphics, since it looks insanely good without sacrificing too much performance.
The incredible work that went into the scenery makes every map, whether it's in the pituresque French countryside or the middle of a desert, an absolute treat to look at. You could frame screenshots of these maps and hang them up on a wall with how good they look.
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Once, I even passed off a screenshot of this game (with some editing from a friend) as a real World War 1 era photograph in a presentation about the war.
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This is a very mild point to start with, but trust me, I'm only getting more insane by the second.
Sound Design
Similar to graphics, this game just sounds insanely good. Guns and explosions feel punchy, the sound you make when you walk corresponds to what material you're walking on (Dirt, wood, snow, etc.), everything is just very well designed.
I'm particularly a very, VERY big fan of the audio design of the weapons and their reloads. I have watched this video multiple times, and I never get tired of it. I'll talk more about the weapons later, but I can't talk about the audio design without showing this video.
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I especially wanna point out the incredible work that went into the voice acting for this game on all sides.
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It especially helps that whatever side you're playing on will speak their native language. This isn't like 99% of historical video games where everyone inexplicably speaks English with an accent, instead you're properly hearing your character speak German, Russian, Turkish, or whatever language they did speak. It really helps to sell the immersion.
Music
Ohhhh boy. The music. The music in this game is absolutely incredible. This game has so many good tracks that are not only good on their own, but elevate to incredible when you hear them in context while playing. I'm trying not to just post the entire soundtrack, so here's just a few highlights for me.
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Johan Söderqvist and Patrick Andrén did fantastic work on every single song in this game, whether it's on the soundtrack or not.
History
Ok this is where I get really insane. Battlefield 1, while obviously not 100% historically accurate, is something I'd argue is a little better: It's period-accurate. The game tries its absolute hardest to stick to the World War 1 era, and it excels spectacularly.
First of all, the maps. All of the maps in this game (Minus the Air Assault maps, though those are still are plausible) are based on actual battles from World War 1, and it does a good job in picking some of the lesser known ones as well.
Probably two of the more well-known battles featured in the game are the Battle of Verdun (Consisting of the maps Verdun Heighs and Fort de Vaux) and the Battle of the Somme (Somme River). These maps are not entirely accurate to the places where they were fought (Fort de Vaux in particular has had its inside expanded drastically for gameplay purposes), but it is still mostly accurate to the location while also often including hints and nods to the real battle. Like I said, it also has plenty of lesser-known battles, like the Battle of Heligoland Bight (Heligoland Bight), the first major naval battle of the war, and the previously mentioned Battle of Fort Vaux, part of the larger Battle of Verdun.
Although, some maps aren't technically from World War 1. Two maps, Volga River and Tsaritsyn, are instead taken from the Russian Revolution. Although yes, this does break the theming of World War 1, they are still events that happened at roughly the same time (World War 1 lasted from 1914 to 1918, and the Russian Revolution from 1917 to 1923).
Aside from the maps, another large part of Battlefield 1 is the weapons. The devs really scavenged the corners of history to find interesting weapons to include in the game, even if they weren't necessarily used in battle. Two of my favorite examples of this are the Hellriegel and the Kolibri.
The Standschütze Hellriegel 1915 was a prototype weapon from the war. In fact, it was such a prototype that we only have three photos of it. Only three. Despite this, the devs still managed to make their own spin on the weapon and turn it into something functional for the game! While you could argue that, yes, this is incredibly unrealistic, it's still cool to be able to use a period-accurate weapon (Because yes, I'd argue period-accurate is much better than historically accurate, else the game would consist of everyone firing at each other from stationary trenches with two different weapons) in a game such as this.
The other weapon, which is genuinely my favorite firearm to ever exist, is the Kolibri. The Kolibri is the winner for the firearm to fire the smallest cartridge ever, at 2.7 mm. What does that look like? Well...
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Yeah. It's small. It's so small, that it's infamous for being unable to penetrate even a semi-thick coat. This is represented in-game by it doing one point of damage on a body shot. It is an incredibly ineffective weapon, but yet the devs still included it both for the funny factor and for the historical trivia.
However, as cool as just including battles and weapons are, the game still has something even cooler for history nerds. That is the codex.
The codex is essentially an in-game encyclopedia of most weapons, maps, vehicles, and factions in the game, plus more. The entries for all of these can be unlocked by completing certain challenges in-game. For exaple, to unlock the codex entry for Rasputin (The holy man that accompanied Tsar Nicholas II and his family before the Russian Revolution broke out), you must obtain five multikills. You may then view the codex to look at the entries you unlocked to read the history behind them.
This codex is an absolutely incredible addition to the game, as it encourages players to actually learn the history behind the game they're playing. It's essentially an edutainment system inside of a shooter game.
Conclusion
I'm going to stop here before this turns into an entire essay. In conclusion, Battlefield 1 is an incredible game that combines amazing music, graphics, and history into a package that encourages you to learn history. I still consider this to be one of the best games ever made, and I hope to one day see something like it again.
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qt-bouquet · 1 year ago
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Reminders for the Anxious/Depressed Creatives
You’re more than what you make.
Your productivity does not determine your value.
It’s okay to do nothing sometimes.
Not everything you do has to result in a product.
Not everything you make has to be important, significant, or even good.
You can make things just for yourself.
You can keep secrets for yourself, whether it’s not posting some of your projects or not sharing your techniques.
You’re allowed to say no.
You’re allowed to rest.
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qt-bouquet · 1 year ago
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As long as you are here....
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qt-bouquet · 1 year ago
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I need everyone’s best character advice. STAT.
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qt-bouquet · 1 year ago
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sooner or later, god’s gonna cut you down
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qt-bouquet · 1 year ago
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WW1 inspired poster I had to do for History Class
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