Solo game developer making games with the Godot Engine. Check out my stuff here: https://linktr.ee/PlainCrown
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päikesetõus - 11 colors
All animations are commercially available. Please email me at [email protected] for license purchase.
https://www.patreon.com/AnasAbdin https://www.artstation.com/anasabdin https://twitter.com/AnasAbdin https://anasabdin.tumblr.com/ https://www.facebook.com/anastronautgames/ https://www.instagram.com/anasabdin/
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Excuse me sir, could you just let me have some of those yummy blueberries? 🍇 Creating quite a mess in the home of a poor Pinezeelou family. 🌲🌳
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[Second week of 2021.6] White Spirit devlog - Organizing feedback
Hi, there!
In this week, I worked on a system to create a character that can run with the player in race content, and went through a process of tweaking the controls and level design with simple polishing and feedback.
Keep reading
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I gave their idle a slight outline tweening. Hoping it comes off as gas or mist. c:
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fun vid with my sprites and characters i made in adobe animate!
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I return from the void once more to share my latest little video game.
It’s a fusion of top-down puzzle-dungeon and side-view action-RPG, a curious blend inspired by my favorite series, Summon Night: Swordcraft Story.
Give it a try, and maybe a star or two in the ratings for this game jam! Just… move those blocks carefully and watch out for softlocks, it’s a jam game after all
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In my game Nodyssey, you’ll be able to talk to characters! Absolutely groundbreaking gameplay!
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Made a little prototype of this idea I had for a character selection/creation screen!
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❤️𝐂𝐡𝐢𝐜𝐨𝐫𝐲: 𝐀 𝐂𝐨𝐥𝐨𝐫𝐟𝐮𝐥 𝐓𝐚𝐥𝐞 | Indie Game Newer Release
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Another devlog is finally here! This time with a lot of improvements to the sprites in my game. https://youtu.be/GR5zckvC2r0
#godot#godotengine#godot engine#godotgameengine#godot game engine#indiegame#indie game#indie#gamedev#game dev#game#dev#indiedev#indie dev#gamedesign#game design#game development#gamedevelopment#indiedevhour#indieworldorder#gaming#sobanya#devlog#dev log
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Introducing a new tile effect - spikes! Spikes deal damage to any unit that comes into contact.
Some spikes are just blatantly out in the open whereas others need to be triggered by stepping onto switches. Use your skills to your advantage and you could even spring the spikes onto an enemy multiple times!
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May the blue moon flame guide your way through the forest.
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Setting the cursed Island. Work in Progress. Feel free to visit the devlog http://kuragames.artcyan.fr
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Mocked up the random encounter transition for Auroran’s Island! Here’s how a battle will start from the overworld.
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