p0ulp
Stephane Allary - "p0ulp"
35 posts
Creative Technology Designer at Landor & Fitch・Artist Landor & Fitchのデザイナー・アーティスト
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p0ulp · 4 years ago
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Orange kinetic balls - Viva Technology (2019)
Proudly made at Publicis.Sapient
For its presence at the Vivatech 2019 show in Paris, Orange asked Publicis.Sapient to create an eye catchy architechturale installation conveying the sens of mouvement and acceleration like the Orange Booster Start-up offer.
Scope : Experience design
Credits
Creative director : Julien Terraz
Experience designer : Stéphane Allary
Creative Technologist : Franck Youdine
Hardware / Production : Events Society
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p0ulp · 5 years ago
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Alcohol Effect (2018)
Arduino, Pedal Shield UNO, Ethanol sensor.
Alcohol Effect est une pédale d’effet qui distord le son en fonction du taux d’alcoolémie du performeur, qui souffle dans le capteur. Pédale initialement conçue pour des performances noise deYpaul de Quarse.
Alcohol Effect is an effect pedal that distorts the sound based on the blood alcohol level of the performer blowing in the sensor. Pedal originally designed forYpaul de Quarse noise performance.
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p0ulp · 5 years ago
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Seamless Augmented Reality (2018)
Proudly made at Publicis.Sapient
A prototype that I developed to test and push the limit of the augmented reality. The main purpose was to customize real object in AR with a super high precision, seamlessly and with occlusion.
Spatial experience concept
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Scope : Creative Direction / Interface Design / Unity3D Code
Credits
Creative Director : Julien Terraz
Spatial Experience Designer / Creative Coder : Stéphane Allary
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p0ulp · 6 years ago
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Grow #2 (2018)
A week of talks, workshops and exhibition to bring together the community of those who bring together code and creation, art and digital, artificial intelligence, generative systems and visual culture. A week also to introduce to a curious public this new culture and its languages.
Event by Grow
Opening event 12/11/2018 at 10h, exhibition till 16/11/2018
At Ground Control,  81, rue du Charolais 75012 Paris
Exhibited works - Data Icons
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p0ulp · 6 years ago
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Obsolescence Déprogrammée (2018)
From mapping to sound installation, robotics and machine learning, a unique opportunity to enter the magical world of innovation and autonomy.
Exhibition curated by L’ARC (Action et Recherche Culturelles)
Opening event 25/05/2018 at 18h, exhibition till 26/05/2018
At Recy-K, Quai Fernand Demets 55 Anderlecht, 1070 Belgique
Exhibited works - Data Icons
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p0ulp · 6 years ago
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A Dada #2 (2018)
This exhibition is part of a desire to celebrate the centenary of the birth of the dada movement. This is an opportunity for Micr0lab to put his contemporary practice, often funny and punk, in a historical perspective. The goal here is not to tell it, but to honor the elderly, those punk people of the time who wanted to break everything to come back again. Founded in 2010, this multi-disciplinary group composed of associated artists around the creation, the diffusion and the sharing, is today a network which claims a widened opening to the various means of expression. Like this crazy collective, the exhibition will present a multiplicity of forms on the topics addressed (surrealism, body, humor, misappropriation, history ...) as on the techniques used (drawing, engraving, silkscreen, lithography ...).
Opening event 01/03/2018 at 19h, exhibition till 29/04/2018
At Le Jardin Moderne, 11 rue du Manoir de Servigné, Rennes
Exhibited works - Data Icons
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p0ulp · 6 years ago
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Datas Icons (2018)
Wood, Acrylic, Gold leaves, Plotter, Video Projector, Openframeworks algorithm.
Data Icons est un travail d’interprétation libre et de visualisation de données de navigation « touch » sur mobile. Données captées lors de l’utilisation des applications phares Facebook, YouTube et Snapchat. Ces icônes de type byzantin, ces artefacts semi-fictionels, représentent l’utilisation compulsive des 3 Apps les plus utilisées … comme une prière moderne.
Data Icons is a work of free interpretation and visualization of mobile  « touch » navigation datas. Datas recorded when using the leading applications Facebook, YouTube and Snapchat.These Byzantine-type icons, these semi-fictional artifacts, represent the compulsive use of the 3 most used Apps ... like a modern prayer
Exhibition
- A Dada #2 at Le Jardin Moderne at Rennes, 01.03.2018 - 29.04.2018
- Obsolescence Déprogrammée at Recy-k at Bruxelles, 25.05.2018 - 26.05.2018
- Grow #2 at Ground Control  at Paris, 12.11.2018 - 16.11.2018
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p0ulp · 6 years ago
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La Poste Easy Life, Easy Dance - Viva Technology (2018)
Proudly made at Publicis.Sapient Labs
For its presence at the Vivatech 2018 show in Paris, La Poste asked Publicis.Sapient Labs to create an eye catchy interactive installation to show the new brand key message "Easy Life, Easy dance". We created a giant virtual dance party where the user are recorded real-time and then added in background in a Memphis inpired design.
Scope : Artistic Direction / Openframeworks and Kinect code
Credits
Head of lab / Design : Julien Terraz
New media designer / Creative Coder : Stéphane Allary
Hardware : Mvision
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p0ulp · 7 years ago
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Repli 00 (2017)
Paper print, Openframeworks algorithm.
"Repli 00" est une vue de Rigny-Saint-Martin le 7 Mai 2017. Cette image peut être vue comme une exploration hasardeuse de la contingence entre le territoire géographique et les orientations socio-politiques de ce même territoire. Mais "Repli 00", c'est aussi et avant tout, une manière de révéler ces orientations politiques : une population qui choisie de se mettre le plus possible en vase clos, une population qui se ferme sur elle-même, se met dans un repli du territoire. Ou alors est-ce le repli naturel du territoire qui est le terrain fertile du repli social ?
"Repli 00" a été réalisé pour le Fanzine « Chambre Pâle#4» aux éditions micr0lab, « Chambre Pâle#4» ayant pour thème : « Plis, croûtes, et zones humides »
"Repli 00" is a view of Rigny-Saint-Martin on May 7, 2017. This image can be seen as a risky exploration of the contingency between the geographical territory and the socio-political orientations of the same territory. But "Repli 00" is also, and above all, a way of revealing these political orientations: a population that chooses to put itself as much as possible in isolation, a population that closes on itself, puts itself in a fold of the territory. Or is it the natural fold of the territory that is the fertile ground of social withdrawal?
"Repli 00" was produced for the Fanzine « Chambre Pâle#4» published by micr0lab, « Chambre Pâle#4» whose theme was : « Creases, scabs, and wet area »
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A post shared by Stéphane Allary (@poulpizator) on Jun 27, 2017 at 7:58am PDT
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p0ulp · 7 years ago
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La Poste Tree - Viva Technology (2017)
Proudly made at Digitas LBi Labs Paris
For its presence at the Vivatech 2017 show in Paris, La Poste asked DigitasLBi Labs to present its innovative and humane offer of services through a booth experience against the flow.
With the skills of Publicis Event, we have developed one of the most emblematic stands of Vivatech 2017, a unique and memorable place, as a metaphor for innovation at La Poste: a tree that draws its energy from startups that surround it and produce fruits of unparalleled quality; namely La Poste services.
Scope : Design / Creative direction / Technologies consulting / Prototyping
Credits
Concept & Project Lead (DigitasLBi & Publicis Event)
Labs Director: Julien Terraz
Creative technologist: Stéphane Allary
Creative directors : Richard Arnaud, Julien Terraz & Stéphane Allary
Screenplay writers: Romain Boudruche & Jérémy Sitbon
Lead motion designer : Javier Sacristan Rodriguez
Illustrators : Cyril Calgaro & Patricia Grivet
Motion designers : Cyril Calgaro, Guillaume Lanoiselée, Lionel Darras, Valentin Tesson, Loïc Kessler
Software developers : Franck Youdine & Maximilien Jourdain
Producers : Matthieu Carton, Fabrice Beaugonin, Mathieu Collet, Régis Elatri, Valentine Louët
Account directors : Remy Garnier, Stephany Niogret, Catherine Cante, Caroline Pierret
Project managers : Maxime Decarpentries & Cécile Sallaind
Strategy (Publicis Conseil)
Head of strategy : Eric Forest
Strategic planner : Etienne Averseng
Stage design (Epatant)
Head of design : Etienne Villotte
Stage designer : Chloé Grésillon
Case Study (DigitasLBi)
Writer : Nolwenn De-La-Pintière
Video producer : Javier Sacristan Rodriguez
Sound production (Prodigious)
Producer : Clement Bonnet
Sound engineers and Sound designers : Sidney Guillen & Florentin Foucault
Voice-Over : François Lidove & Geoffrey Bateman
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p0ulp · 7 years ago
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Dior Eyes (2017)
Proudly made at Digitas LBi Labs Paris
Dior is a very famous House in Fashion and Perfumes, known for the exceptional craftsmanship of its fashion collections, high-end perfumes and cosmetics. To strengthen the strong emotional link with Millennials fashionistas and key clients, Dior wanted to create an outstanding experience to explore the brand content. The main objective was to trigger the interest of their consumers for the perfume and make-up categories, while expressing the modernity of the brand.
DigitasLBi Paris had been briefed by la Maison Dior to breathe new life into the customer experience. The Labs was chosen to design and manufacture Dior Eyes, the most innovative and ergonomic virtual reality helmet in the world. Users of the Dior Eyes will enjoy 360° visits in the backstage of the fashion show or iconic Dior places.
Dior Eyes is an avant-garde virtual reality helmet. Designed for men but also and especially for women. Matte, shiny, polished, leather and gold: the textures and colors are perfectly mastered and contribute to express the timeless elegance of the Dior House.
Scope : Design / Creative direction / Technologies consulting / Prototyping
Credits
Concept & Project Lead (DigitasLBi)
Labs Director : Julien Terraz
Creative Technologist : Stéphane Allary
Creative Director : Jean-Francois Ziegelmeyer
Digital Producer : Matthieu Carton
Account Director : Stéphane Le Flohic
Project Manager : Maxime Decarpentries
Creative Coder (Android App) : Franck Youdine
Creative Coder (Back Office) : Maximilien Jourdain
Art Director (Android App) : Aymeric Pepin
UX Designer (Android App) : Sebastien Calvez Jimenez
Press Relation : Sarah Coutin
Logistic : Wahid Sellami
Case Study (DigitasLBi)
Motion Lead : David Sultan
Motion Designer : Javier Sacristan Rodriguez
Art Director : Sarah Scherrer
Director of photography : Valention Tesson
Design (Eliumstudio)
Head of Industrial Designer : Pierre Garner
Senior Industrial Designer : Arthur Farre
Industrial Designer : Thibaut Barbedette
Packaging Designer : Nieves Contreras
Mechanical production (Novall)
Head of Mechanical Engineer : Ronald Bosch
Mechanical Engineer : Ludovic Lauer
Prototyping (Euromodel)
Head of Prototyping : Stéphane Millot
Prototyping Assistant : Karen Villanova
Packaging (CNC)
Packaging Manager : Paola Pruvost
Mechanical production (LCO)
Project Manager : Samuel Fontanel
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p0ulp · 8 years ago
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La Poste Hubiquity - CES Las Vegas (2017)
Proudly made at Digitas LBi Labs Paris
La Poste offers amazing services, for companies and people's everyday life, in the IOT field. But the issue is that nobody knows that they made a breakthrough in this field with these services. For the Las Vegas CES 2017, we designed Hubiquity, a stunning immersive experience based on cutting edge technologies to show how the Hub platform made by La Poste gives you almost an ubiquity gift while your privacy is tottaly protected by the high level security policy managed by La Poste : a never seen before experience, for a never seen before service.
Scope : Design / Creative direction / Technologies consulting / Prototyping
Credits
Head of lab : Julien Terraz
New media designer / Creative Technologist : Stéphane Allary
Account team: Stephany Niogret & Maxime Decarpentries
Creation direction : Laurent Nuyen, Luc Deveze .
Production : Matthieu Carton
Video production : Fighting Fish / Fix Studio / No Gravity 
Filter product design and production : Elium Studio / Axindus / LCT
Booth and event management : Publicis Event / POne / Espace Commun / Prodway
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p0ulp · 8 years ago
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Panopticon Live (2016)
3D printing, Arduino, Computer, Laser, Electromagnet, OpenFramework algorithm, Smoke machine.
Panopticon Live, inspiré du projet de prison de Panopticon de Jeremy Bentham et des travaux prédictifs de Foucault sur le panoptisme, est un système automatisé et en temps réel de surveillance du réseau social Twitter. Comme la prison panoptique de Jeremy Bentham, l'observation vient du centre de la pièce, mais vous ne savez pas quand vous serez sous surveillance. Le panoptique, après une période de temps d'attente aléatoire, se fige et ses lasers pointent vers le public comme s'il s'agissait de cibles potentielles. Il commence alors à rechercher en temps réel sur Twitter si quelqu'un a récemment utilisé un des mots clés présents dans une liste. Cette liste est basée sur les mots-clés utilisés par la NSA, pour son programme de surveillance, une liste publiée suite à l'affaire Edward Snowden. Si un tweet contenant l'un des mots-clés est trouvé, le panopticon dénonce à haute voix le mot clé et la personne qui l'a utilisé.
Panopticon Live, inspired by Jeremy Bentham’s Panopticon prison project and by Foucault's predictive works about the Panopticism, is an automated and real-time surveillance system of the social network Twitter. Like the Jeremy Bentham's panopticon prison, the observation comes from the center of the room but you don't know when you will be under surveillance. The panopticon, after a period of random waiting time, freezes, its lasers pointed towards the public as if it were a potential target. It then starts to search in real-time on Twitter if someone has used recently one of the keywords present in a list. This list is based on the keywords that the NSA used for its monitoring program, a list released following the Edward Snowden case. If a tweet containing one of the keywords is found, the panopticon denounces aloud the key word and the person who used it.
Made with the support of Maxime Fredon
Exhibition - Capture d'écrans at Bruxelles, 13.09.2016 - 30.09.2016 - Les forces en présences at Le Creusot, 10.06.2016 - 23.06.2016
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p0ulp · 8 years ago
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Like (2016)
Paper, Raspberry Pi, LED panel, Processing algorithm.
Un billet précieusement affiché sous verre et un micro-ordinateur qui diffuse des informations sur un écran de LED : vous vous approchez du billet, c'est un faux, la devise n'est pas en euro ou en dollar, il s'agit d'un Like Facebook. Sur l'écran LED, comme à la bourse, le micro-ordinateur gère l'affichage d'une courbe. Cette courbe est une représentation du cours du like, avec sa valeur en euro qui évolueau fil du temps. Like est directement connecté au cours boursier de l'action Facebook pour extraire en temps réel la valeur financière d'un like d'une page Facebook.
A note is preciously displayed under glass and a microcomputer broadcasts informations on an LED screen: you are approaching the note, it is a forgery, the currency is not in euro or in dollar, it is a Facebook Like. On the LED screen, as at the stock exchange, the microcomputer manages the display of a curve. This curve is a representation of the exchange rate of the Like, with its value in euro that evolves over time. Like is directly connected to the exchange rate of the Facebook action to extract in real time the financial value of a like of a Facebook page.
Exhibition - Capture d'écrans at Bruxelles, 13.09.2016 - 30.09.2016
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p0ulp · 8 years ago
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Ruinart - Anamorphosis (2016)
Proudly made at Digitas LBi Labs Paris
With a pioneering spirit and an iconic heritage, Maison Ruinart has worked with DigitasLBi Labs to offer a brand new experience in art fairs and pop-up stores: a contemporary reinterpretation of the anamorphosis showcasing an animation celebrating The Maison Ruinart, an animation made in collaboration with the artist Ugo Gattoni.
Scope : Experience design / Technologies consulting / Prototyping
Credits
Head of lab : Julien Terraz
New media designer : Stéphane Allary
Creation direction : Laurent Nuyen, Jey Ziegelmeyer.
Project manager : Matthieu Carton
Artist : Ugo Gattoni 
Animation : NOMINT
Furniture design : Benoit Brissart
Awards
Grand Prix Stratégie Digital 2017 : Bronze
One Show 2017 : Bronze
Cannes Lions 2017 : Shortlist
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p0ulp · 8 years ago
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Capture d'écrans, Belgique (2016)
From 10 to 21 October 2016, the Digital Week takes place in Belgium. For this occasion, the Brussels sssociation A.R.C decided to dedicate their next exhibition, offering a critical reading of the digital society through the prism of several artists / creators whose digital is the favorite subject, whatever their medium.
The exhibition will highlight the many and varied work ranging from painting to video art, through screen printing or immersive and connected installations. The A.R.C has invited five artists: Nicolas Ory (silkscreened networks), Jonathan Lecroq (glitched painting), Rick and Rui Mendes Hildt (free software and networks), Aurélien Merceron (architectural virtual reality), Stéphane Allary (immersive and connected installations).
Opening event 13/09/2016 at 17h, exhibition till 30/09/2016, on reservation
At A.R.C, 20 Rue de l’Association 1000 Bruxelles
Exhibited works - Panopticon Live (2016) - Like (2016)
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p0ulp · 8 years ago
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Throwies gravity simulation workshop (2016)
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