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Nice.
Is it too early to ask where you think Mutate and Companion fall on the storm scale? I'm guessing... 6 and 9.
A good guess.
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Growing up with your starters
Artist: esasi8794 / Twitter
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<villain explains plan>
"Why didn't you tell us that earlier?"
"I did!"
"Well, why weren't you more believable?"
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Not to be freaky on main but does anyone else literally not perceive the D in the Disney logo as the letter D? I have to concentrate my full attention on it to stop seeing it as a fucked up backwards G. When I read the actual logo in my head, I read it as “_isney” or “G(?)isney” because my brain doesn’t want to mentally pronounce the “unidentifiable letter.” What is wrong with me,
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As you die, you wake up in a fiery place. You quickly realize you’re in hell. You ask the next demon why you are there, as you lived a very good life. “You’re not being punished”, he says. “You are the punishment.”
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So when Anakin Skywalker was a Jedi he looked like this
But turning to the dark side changed his physical appearance. Most notably his eyes, which became yellow (a very typical Sith transformation in many species)
And while I know that Wookies are not supposed to be able to be force sensitive and therefore cannot become Jedi or Sith, all I am saying is that
…. You know?
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me throwing the canterbury tales across the room: flying chaucer
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if you level up your eevee while listening to a-ha it evolves into takemeon
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Person in crowd: You’re breathtaking! Keanu: *laughs* You’re breathtaking! You’re all breathtaking!
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In the hit 1978 song “Rasputin” by German disco band Boney M. they talk about “Moscow chicks” but actually the real Rasputin spent his time in St. Petersburg since that was the capital back then. Thank you for reading my tumblr post.
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Reasons why Dungeons & Dragons is the miniature golf of tabletop RPGs:
A connected series of set-piece challenges, each revolving around a particular gimmick
Ideal group size is exactly four
Caters both to players who like to carefully analyse all the angles and players who just want to hit things with sticks
Long, narrow, trap-filled corridors with a prize at the end
Reasonably straightforward to play, but requires a great deal of specialised setup by the person hosting
Unusually concerned with architectural minutiae for a game of its type
Everyone thinks they perfectly understand the rules; almost no-one actually does
Gazebos
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