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some of my fav conversation id 605 lines of evrart being a cunt
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can’t start thinking about pre-martinaise kim kitsuragi speeding down empty highways in his fast car trying to outrun his post-eyes grief i am only allowed to do that once a month the emotional toll is too high
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can’t start thinking about pre-martinaise kim kitsuragi speeding down empty highways in his fast car trying to outrun his post-eyes grief i am only allowed to do that once a month the emotional toll is too high
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The combination of 'unnervingly flawless self-control' with 'occasional tendency to engage in reckless, dangerous, and borderline self-destructive or death-seeking behaviour' in a character is SUCH catnip to me
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« When I think back on the year 1915, it seems to me that I still hear my friends tell me despondently: "I can't think of anything else! I can't read, I can't work, or find useful distractions (...), I only ruminate about our times, incessantly, until I'm nauseated (...). I've just had two hours of liberty—there was a time when I would have offered them to Tolstoy or Pascal. Today I read about [the war], or European colonial methods; issues that are entirely beyond my reach, but how to think of anything else?"
And perhaps we shouldn't strive to think of anything else; the point is not to turn our backs on our times, but to consider them calmly and thoughtfully. (...) It may be that the philosophy which absorbs you leaves no room for indulgence. Perhaps you feel yourself full of bitterness and rancour towards your fellow men, perhaps you have made up your mind to see in their activities nothing but greed and selfishness. (...) Do not be too eager to prove yourself right! Above everything, do not rejoice in being right in so dismal a fashion. (...) My only ambition is to beg the world to look for anything which can lighten the present and future distress of mankind, to find what interests the soul in a life burdened with troubles and disillusionments, to honour more than ever the faithful and imperishable resources of our inner life. (...)
The storm rages on, the events escalate, worsen, never cease. Never have they seemed more complex, more severe, more demanding. More dangerous. Wherever we turn, an opinion holds up its head and vehemently solicits our belief. (...) Our convictions, our certainties, are at each other's throats. (...) Yet mankind, even in these terrible hours, is only seeking happiness. Men have set off to conquer happiness, clutching in their hands the tools which will forever destroy it. (...) The wrong direction the world has taken is so obvious, so cruel, so vast (...)
Regardless, I would suggest not to lose hope—so long as a single wallflower still opens, in April, over the ruins of the world. Like algae, like mosses, like these laborious lichens which attach to the very ruins their infinite need for happiness, we will find joy in our present affliction and we will grow it, like a wind-battered plant in the parched soil of a wilted world. »
— Georges Duhamel, La Possession du monde (translation mine) Written in 1917 as he worked as an army surgeon.
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oil pastel studies: little fires, pouring rain, and pink night forest (2021)
shop: suhaylah.bigcartel.com instagram: @suhaylah.h
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he's still bad with the flashlight
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de devblog - animation
"Sometimes we keep buggy code to use for a potential dream sequence." (x)
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the world is strange and big and beautiful and a lot of it statistically is bugs
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yeah. i've got the wikipedia page for rat. on cassette.
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There is an almost unanimous agreement between the birds and the plants that you are going to destroy us all
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there is a locked drawer in kim kitsuragi’s apartment full of these
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sheep sweater
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Rákóczi avenue, Budapest, 1983. From the Budapest Municipal Photography Company archive.
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"What follow is a spread of assorted items, or rather, icons for the inventory items. Some of these the player can drag and drop onto their character to wear or equip, some they can interact with in other ways: sniff, imbibe, snort, smoke, read, throw away, or put on their face. Nailing down the aesthetic balance between clear and easily recognizable shapes did not happen overnight. It is the result of months upon months of painting. There are around two hundred distinct items in the game. Or are there more? We've lost count." (x)
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