jejuneha
hey there :D
488 posts
Hello fellow human, I draw fanart and dragons :D
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jejuneha 4 days ago
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a bunch of minority communities have this attitude that goes, like, "those outsiders don't get you like we do. they hate you. we don't hate you. you're one of us. you're safe here, with us." and every time it triggers a virulent antibody response in me. fuck off!! you don't know me!!! and i sure as shit don't feel safe among you lot!!!! it, like, turns a shared oppression into some cult shit and i hate it for that.
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jejuneha 5 days ago
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*extremely* rough animation wip
please ignore how wonky that camera turn around was, I'm workin on it :')
It's been a while since I was able to properly work on this music video, so I'm hoping to make decent progress over my Christmas break :鈥
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jejuneha 9 days ago
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Thought Project: Relapse [pt 1] [pt 2]
Buy Ly Ri a Coffee. ko-fi.com/lyriordan
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jejuneha 13 days ago
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i guess i do get pretty feral over bloodywood too. listen to dana dan right fucking now
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jejuneha 14 days ago
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guy who wins at poker not by being stoic but by bursting into tears every time he looks at his cards, just full hysterical breakdown every round and you gotta peer through the void of theatre kid problems to figure it out
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jejuneha 17 days ago
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Valera Lutfullina, Racing
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jejuneha 28 days ago
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happy whumptober
I can't personally stomach the extreme ends of whump anymore, but I'm glad that they existed and continue to exist Examining why I became sad at certain fanfics helped me get around dissociating the second I tried to think of trauma thanks to all the fanfic writers out there
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jejuneha 1 month ago
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jejuneha 1 month ago
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I've started, deleted, and started re-typing this same overly long rambling essay like four times over now, but since ain't nobody got time for that and I also cannot keep it to myself, have the TL;DR:
Human success as a species is all because of the female orgasm. In order to have the social intelligence to hunt in organised team effort and to domesticate animals, humans first developed it for recreational fucking. Whatever the Big Strong Alpha Male Caveman Fucks Most -theorists want to think, the natural selection for social intelligence started from the reproductive success of the most attentive, gentle, and socially intelligent males - the "she lets me hit because I can do that thing that makes her eyes roll back" -guys.
And I'm not arguing that humans unlocked the key of ultimately becoming what we became all thanks to Most Clever Men Finding Ways To Trick Passive Females Into Sex or some shit, the process was mutual. It was also women domesticating men into being more prosocial by selectively breeding the most skilled dick warlocks.
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jejuneha 1 month ago
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What are essay videos of horror movie you watch
oh my god yes, i have like an entire collection of them on youtube
how media scares us: the work of junji ito
what are we afraid of? societal fears reflected in film
the art of texas chainsaw massacre: making daylight scary
the importance of horror (why horror movies don't suck)
the grunge & ringu: what makes japanese horror creepy?
the vvitch - art of terror
how horror movies for kids dominated in the 90s
the shining analysis - tension, atompshere & mystery
creating suspence in a horror films
the art of scream: horror logic done right
wolf creek: australia's most infamous horror movie
why cosmic horror is hard to make
color theory in horror movies
society and queer horror
horror theory: the uncanny valley
the childhood horror of coraline
control, anatomy, and the legacy of the haunted house
elements of horror - don't look
the girlboss-ification of the horror genre
elements of horror - how eyes are used in horror movies
thai horror is so underrated
the history of insane asylums and horror movies
slender man (2018): misunderstanding ten years of the internet
the true history that inspired folk horror (part 1)
the true history that inspired folk horror (part 2)
the true history that inspired folk horror (part 3)
the history and evolution of jump scares
the complete history of horror movies
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jejuneha 1 month ago
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another gravity falls animation! :3 hope yall enjoy!
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jejuneha 2 months ago
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caving expedition in the body of a fallen angel
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jejuneha 2 months ago
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how do you consistently draw the same character without it looking weird or off every different time?? also how do i coordinate faces, i always make the eyes too far apart or too big or too small or make the mouth too close to the nose or chin edge. If you have any advice I'd really appreciate it since it looks like you have your art shit figured out 馃檹
Oh man SO so much of it is just practice, and you're not alone! I honestly think everyone struggles with a sort of "generification" of their characters' features the more they draw them, even seasoned professionals. There's a tendency to just sort of average everything out into an unrecognizable mush over time, and it takes a lot of conscious effort to push back against that.
Here are a couple tips and tricks that I've found to be helpful over the years:
Make turnarounds and model sheets. There's a reason animation/game studios do this, and it is because we are all still bad at drawing a consistent face. Despite being gainfully employed. What are we, graphic novelists?? We wish. Anyway it's a great way to familiarize yourself with your character's face from multiple angles, and it gives you a single source of truth to return to anytime you need a refresher:
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Gather real-life reference. Anytime I'm designing a character I'm pulling together a ton of reference of actual people who look, to some degree, like the character in my head. It's always a collection of analogues, never just a single person, but it can be a great cheat sheet for understanding how your character might move, emote, etc:
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Make a 3D model. I know it seems daunting, but with the advent of programs like Blender and Nomad Sculpt it's becoming remarkably more accessible. Heck, even James Gurney was sculpting maquettes out of clay for Dinotopia back in the day! It doesn't have to be particularly detailed鈥攋ust a sort of proportionate lump will do鈥攂ut it's another great way to have dynamic reference that you can rotate and light accordingly:
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Practice, practice, practice. Make expression sheets for your character! Either right there on the spot, just start drawin' expressions, or you can slowly collect drawings of your character that you like, as you draw them, and compile them all in one place for your own reference. Need to draw your character's head from a weird angle? Maybe you've already drawn it before and you can copy your own homework! Doesn't count as stealing when the call's coming from inside the house 馃槑
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I'd love to pretend there's a magical point where you can just immediately rotate your character's head in your brain like some sort of photorealistic apple in a twitter meme, but a lot of the time it's reference, hard work, and whole lotta repetition. 馃槓馃憤馃徏
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jejuneha 2 months ago
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has this been made before...?? im sorry
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jejuneha 2 months ago
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dont forget what happened to icarus
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jejuneha 2 months ago
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mouthwashing x disco elysium
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jejuneha 2 months ago
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Forgive me.
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